The Not-So-New 52: Green Lantern – Beware My Power (2022)

Welcome to The Not-So-New 52, your digital Swampflix comic book (adaptation) newsstand! Starting in 2007, DC Comics and Warner Premiere entered the direct-to-home-video market with animated features, mostly in the form of adaptations of well-received event comics or notable arcs. This Swampflix feature takes its name from the 2011 DC relaunch event “The New 52,” and since there are (roughly) fifty-two of these animated features as of the start of 2024, Boomer is watching them in order from the beginning with weekly reviews of each. So, get out your longboxes and mylar sleeves and get ready for weekly doses of grousing, praise, befuddlement, recommendations, and occasional onomatopoeia as we get animated for over fifteen years of not-so-new comic cartoons.

Green Lantern: Beware My Power falls squarely in the “solid, but unexceptional” tier of these movies for me. The story is interesting, and it goes out of its way to deliver something different from the films that came before it, making overtures toward space opera as a genre, while also falling back on some old standby narrative elements, like framing the narrative around a central mystery (this time, it’s “What re-ignited the conflict between two worlds brokering an uneasy peace?”) and having a Green Lantern with PTSD serve as the main character. But it also errs on the side of being a bit messy, its moral quandary is muddled, and there’s something amiss in the editing. 

John Stewart (Aldis Hodge and therefore automatically an extra half star) is a veteran of the Iraqi Quagmire struggling to deal with his PTSD now that he’s back in civilian life when a UFO crashes into the junkyard next door. He rescues a small blue alien dude from the wreckage, who speaks to him cryptically before his body self-destructs at the moment he dies, leaving behind a green ring that slips itself onto his finger and starts talking to him. Unable to remove it, he asks the ring if someone could help him understand what’s happening to him, and the ring surrounds him in a protective shield and take him to the JLA’s satellite “Watchtower,” where after a round of extremely typical “misunderstanding means fight” stuff, Green Arrow (Jimmi Simpson) and the newest Green Lantern are off to the GL HQ planet of Oa in the self-repaired crashed ship. Upon arrival, they find the headquarters in ruins and meet Shayera Hol (Jamie Gray Hyder), a warrior of the planet Thanagar, which is populated by winged humanoids. She tells them that the Green Lanterns had helped to create a truce between the Thanagarians and the basically human people of Rann, who were at war with one another. An attempt to build a bridge between their two planets, metaphorically and (using teleportation tech known as “zeta beams”) literally, went awry, putting the two planets right next to each other and wreaking untold havoc on both. Each side blames the other, with good evidence on both fronts, although this turns out to be due to an external party that’s performing false flag efforts on both Rann and Thanagar. Along the way, they pick up Adam Strange (Brian Bloom), a hero of Rann whom even the Thanagarians respect, and who has been presumed dead for years. 

Of course, the villain behind everything is Sinestro. It’s always Sinestro. I got tricked into thinking for a while that this story might go somewhere different, but nope: Sinestro. There does turn out to be another party behind him pulling things from the shadows, but the moment that it was revealed that the Rann/Thanagar beam-bridge thing was sabotaged by Sinestro, I rolled my eyes. (Worse still, upon looking up the movie on Wikipedia to review the cast list, it looks like the film’s poster/DVD cover straight up shows Sinestro; so much for making it a “mystery” at all.) Up to this point, I was willing to forgive a lot of the film’s flaws. A lot of the animation seems a little choppy around the edges, and there’s a distinct feeling that I get that certain frames were extended by fractions of a second, as if they needed just an extra minute and change of runtime in order to meet a contractual obligation and they were going to get those 87 seconds with what was already completed, even if it meant making the time between each character’s lines feel juuuuuuust a teensy bit too long. 

Further, there’s a real “Not all cops” vibe early in the film that I wasn’t a big fan of, and seems particularly tone deaf given the time of release and the film’s main character. After manhandling a guy because he was being an obnoxious jerk while John was having a PTSD flashback, John then comes across two men planning to burn an unhoused guy alive in an alley simply for being there, and he fights them off. The police arrive just as he puts on a few finishing moves and tase him, only letting him go once they run a background check and learn that he was awarded the Congressional Medal of Honor. The whole thing feels weird, out of place, regressive, and apathetic about police brutality. Given that one of the film’s theses revolves around moral justifications for taking a life, it feels weird to include this run-in with the police one of the film’s first scenes. I’m not exaggerating either; the first time that GL and GA meet Shayera, John almost kills her in their fight, as he has her pinned under a mental construct and is in the process of crushing her to death as his ring repeats “Lethal force is not authorized,” over and over again. It’s because of John’s PTSD, of course, as he keeps flashing back to the moment that one of his fellow soldiers was killed next to him, followed by an attack by an enemy combatant who stabs John through his hand in the altercation before John is able to get the upper hand. This gets called back a couple of times, including a scene near the end when the film’s big bad does the same. When the gang manages to rescue the imprisoned Hal Jordan, his old buddy Green Arrow is shocked when the newly freed man kills one of the enemy facility’s guards without hesitation, as Hal says that his experience in Sinestro’s prison has hardened him. Still later, the final villain is defeated when Arrow is forced to kill them, as there’s no other choice. 

Justification for homicide seems like a strange place for these movies to go. I suppose it could be construed as necessary given that our newest Lantern here is a combat veteran, and the fact that John is haunted by the things he saw (and did) in the war makes for a much more complex character than the ones we’ve seen so far in this series. I don’t want to complain about the creative team on this one giving more depth to any of the characters, but it’s definitely a weird choice. A lot of the other choices I really liked, though. Although Unbound spent some time in space aboard Brainiac’s ship and the failed assault on the planet Apokolips obviously launched from space, it’s surprising that it’s taken over forty of these movies to make a proper, space-set sci-fi story (it also took them more than forty of these before they made one with a Black lead, it should be mentioned). The influences from Star Wars are all over. The Green Lanterns’ powers are given elements of The Force here (during a long interstellar trip, John even practices his use of his new powers with the ring like Luke does aboard the Millennium Falcon). There’s a dark, corrupting influence that causes the moral fall of the greatest and most respected member of an intergalactic peace-keeping order, and the fall of that order leaves only one last Jedi Green Lantern, one free of the influence of previous generations. Hal Jordan’s prison beard even makes him look almost exactly like prequel Obi-Wan. If you’re going to borrow (or steal), do it from the best, I suppose. 

From a production perspective, this one is a little sloppy, but I’ve finally gotten used to the animation style, so it’s not intolerable. Narratively, it’s a refreshing change of pace to get out and do some space stuff, since the last time we did anything close to this scale was in Emerald Knights, which was over thirty movies ago. Characterwise, the choices they made about John Stewart’s past are an interesting wrinkle that delivers more pathos than normal, and his interactions with Green Arrow are a lot of fun. I love Aldis Hodge, so that’s a plus. Still, this one gets a “Solid, But Unexceptional.” 

-Mark “Boomer” Redmond

3 thoughts on “The Not-So-New 52: Green Lantern – Beware My Power (2022)

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