Spy Kids (2001)

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fourhalfstar

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I’m not always on board with what Robert Rodriguez is selling, but when he’s firing on all cylinders, his particular brand of of B-movie absurdity can be quite endearing. I think it might be a question of earnestness. he same intentional throwback-camp aesthetic that can be somewhat tiresome in titles like Planet Terror & Machete Kills work perfectly fine in more original-leaning material like The Faculty. In some ways, then, children’s media might be the perfect arena for Rodriguez’s schtick, since it requires a certain lack of ironic detachment. His first foray into the genre, 2003’s Spy Kids, is a case-in-point example of Rodriguez’s live-action cartoon hijinks & intentional genre send-ups working best without this usual hard-wink irony gumming up the magic. In a lot of ways Spy Kids plays like a feature-length cereal commercial (complete with ad placement for fictional cereal) that takes more than a few dark turns every time it can get away with it. For a quick glimpse into what I’m getting at here, check out htis clip of Alan Cumming singing the barnburner “Floop’s Dream” in one of the film’s more sublime moments. What the what?

In the film, the aforementioned Floop (played by Cumming) attracts the attention of international superspies/sexy parents through the children’s show/criminal operation Floop’s Fooglies. Floop’s evil deeds mostly revolve around genetic manipulation that turns former spies into horrific clown monsters he dubs “fooglies” & similarly ineffective world domination plots & extreme wealth eccentricity. When he abducts the parent-spies & threatens to turn them into fooglies, it’s up to their oblivious children to take up the family business & spring into action. The movie has a great deal of fun pulling humor from the spy industry’s goofier gadgetry (like an underwater SUV or an unwieldy jetpack), but for my money almost all of its best features revolve around Floops’s horror show of a lair. A virtual reality room that’s equal part’s Dodo’s Wackyland, Star Trek‘s holodeck, and the nightmare sequences of Ken Russell’s Altered States gives the movie a nice, surreal touch. Then there’s strange details like the “thumb thumbs” (humanoid flunkies made entirely of thumbs) and the fact that the Floop’s Fooglies theme song, when played backwards, is “Floop is a madman! Help us! Save us!”. And if you have any question of just how weird this movie gets, I’d like to direct you again to the “Floop’s Dream” clip. Go ahead. Watch it a second time. I’ve been practically running it on loop.

What I like most about Spy Kids is how the Floop’s Fooglies horror show is thoroughly mixed with its regular kids’ movie fare, as if it weren’t a nightmare vision of a saccharine hellscape. Regular old kids’ movie standards like poop jokes, McDonald’s ad placement, and goofy one-liners like “My parents can’t be spies! They’re not cool enough!” fit in very inconspicuously with the Floop-flavored terror as if the latter weren’t going to wake the pint-sized target audience screaming in the middle of the night. It’s an absurd, endearing combo that makes for  much more challenging children’s feature that what you’d typical expect from a movie with such heavy reliance on CGI & fake-looking, sanitized sets. I really should not have waited to watch Spy Kids as long as I did. Not only does it stand as an example of Rodriguez at his finest,  but it also gave the world the gift of “Floop’s Dream”, a clip I’m just going to leave right here just in case you haven’t watched it yet. It’s a beautiful thing.

Bonus Points: Besides the Floop insanity, I think Spy Kids is noteworthy for being a high profile film that not only gathering Latino greats Antonio Banderas, Danny Trejo, and Cheech Marin all in one feature, but also for writing in two Latino children as its leads (even if one of the actors they cast’s heritage wasn’t quite in line with that detail in reality). That’s a rare treat indeed. There’s also a great deal of implication that the “Machete” character Danny Trejo plays in the film is the very same Machete he plays in Rodriguez’s Machete franchise. That feature is no “Floop’s Dream”, but it’s a fun little tidbit to chew on, if nothing else.

-Brandon Ledet

Lovedolls Superstar (1986)

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The other day I was struggling with the question of whether or not the 1984 micro-budget indie Desperate Teenage Lovedolls qualified in any way as an actual movie. One of the stranger details backing up its validity as a feature was the fact that the desperately-amateur production had somehow spurned a sequel just two years after its release. Unconvinced that the sequel was a real movie either, I decided to track it down & that’s how I ended up sitting through all 80 minutes of Lovedolls Superstar, something I doubt too many people have done in the past decade or three.

I’ll say this much on Lovedolls Superstar‘s behalf: unlike its predecessor, it is clearly an actual movie. With a run-time that stretches beyond the one-hour mark, plot threads that (sort of) reach an A-B conclusion, and a cast that can for the most part read their lines without giggling, it already has a head start that Desperate Teenage Lovedolls couldn’t afford. However, that doesn’t necessarily mean much in terms of the film’s overall quality. I picked on the first Lovedolls film for not being able to reach a legitimate feature length, but its sequel wasn’t really improved with the embellishment, not knowing at all what to do with the extra thirty minutes of runtime.

After catching audiences up on the first installment through a montage in the opening credits, Lovedolls Superstar checks back in on the formerly-famous, now-homeless lead singer of the fictional punk group The Lovedolls as she bathes in a drainage canal. Meanwhile her estranged drummer has used her past fame to fashion herself as a cult leader among her punk peers (“If a wannabe rock star Charles Manson could do it, why not me?”) and the two eventually join forces for a Lovedolls reunion (“We could be on top again! We could be drinking champagne instead of Night Train!”). Splitting their time between getting the band going again & running a Satanic cult that convinces kids to kill their parents for Jesus, the girls more or less relive the can’t-run-from-your-past tribulations of the first film and build a growing list of enemies that would love to see them dead. The main difference is that Lovedolls Superstar forgoes the Valley of the Dolls tragic ending of the first film in favor of a conclusion that sees The Lovedolls boarding a rocket ship for a space adventure in a third installment that certainly was never coming. I promise it sounds way cooler & more watchable than it is in reality.

As poorly made as these movies are, I’ll admit that morbid curiosity would’ve lead me to watching Lovedolls in Space had it ever been made. If nothing else there’s a few interesting ideas running around in Lovedolls Superstar that might’ve worked in a shorter, more well-planned film. I had fun with the Satanic cult activities (which included fantasy fulfillment assassinations of cops, record executives, and Bruce Springstein) in particular, since it at least showed a vague interest in taking the movie’s blasé attitude into more exuberant territory. They’re just wasn’t any true effort there to back it up. Once again, the film plays like kids making a home movie for kicks & works best as a document of 1980s California punk fashion more than anything. Also on the plus side, its soundtrack includes pre-fame Sonic Youth, Dead Kennedys. Meat Puppets and, of course, Redd Kross (whose bassist Steve McDonald plays an antagonistic role in both films). When the movie’s not making grotesque “jokes” about how feminists are “dykes’ & sex workers are “trash”, it actually works as a half-decent montage with a great soundtrack. The sound & the imagery are there, just with no structure to support them.

My ideal version of a Lovedolls 3: Lovedolls in Space would be a dialogue-free, punk-soundtrack montage of the first two films’ highlights leading all the way up to the (underwhelming) rocket ship blast off conclusion of Lovedolls Superstar, followed by a music video-esque continuation of those images with a space backdrop. It could be entertaining for at least a half-hour’s time. That formula wouldn’t necessarily amount to a true feature film, but neither did the twice-as-long Desperate Teenage Lovedolls and Lovedolls Superstar didn’t know what to do with that distinction anyway. It would, however, have a much better chance of being enjoyable.

Side Note: There is a very brief cameo of a young Jello Biafra playing the President of the United States in this film, which is a funny thought, for sure, but not funny enough to earn 80 minutes of your valuable time. I promise.

-Brandon Ledet

Yokai Monsters: Spook Warfare (1968)

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fourhalfstar

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If anyone tells you that you need something more than just a few cool monsters to make a great film, they’re spreading lies. Sure, over-the-top creature design works best when it’s paired with an intricate narrative structure, as is the case with John Carpenter’s immortal The Thing. It’s not a necessary combo, though. One of my favorite discoveries this past year, for instance, was the creature-laden Monster Brawl, which was essentially just famous monsters murdering each other in graveyard pro wrestling matches with little to no narrative embellishment. The monsters were impressive enough & the premise was silly enough for the movie to work on that bare bones formula. The sensation of watching Monster Brawl brought me back to the days of banging action figures together on the carpeted floor of my childhood home, imagining epic battles between fantastic monsters & superhuman muscle men.

That same childish exuberance for fantastic monsters is what won me over wholeheartedly in the late-60s Japanese film Yokai Monsters: Spook Warfare (aka The Great Yokai War). The second installment in a series of three Yokai Monsters movies released in just one year’s time (alongside One Hundred Monsters & Along With Ghosts), Spook Warfare was the most popular film of its trilogy, as it focused more on the personalities of the fantastic monsters at its core instead of the humans that live in their presence. For Japanese audiences, the film has a built-in historical context for each of its monsters, but for American audiences unfamiliar with the intricacies of Japanese folklore, the film’s oddball collection of “apparitions” read like psychedelic precursors to the work of such luminaries as Jim Henson and Sid & Marty Krofft. Where I see sentient umbrellas, (literally) two-faced women, and a ladies with snake-esque necks that stretch like Mr. Fantastic, native audiences see very specific legends from the jokingly-titled “Apparition Social Registry” with names like Kappa, Futakuchi-onna, and Kasa-obake.

I say “apparitions” instead of “creatures” because the “spooks” in The Great Yokai War are not quite monsters, but the ghosts of ancient monsters, which adds a whole other fascinating level of awesomeness to their peculiarity. To provide a conflict for these apparitions to combat, the film brings to life a “several thousand years old” monster from the ruins of Babylonia named Daimon. Daimon is a bird-like humanoid wizard prone to blowing himself up to kaiju proportions & possessing the minds of local magistrates in order to turn them into godless tyrants. Daimon is pretty bad-ass, but he stands no chance against the water-nymph bird-fish (who could pass for a bassist in the animatronic Chuck E Cheese band), his long-tongued umbrella, and the ghosts of a hundred of their closest friends. Besides the general disruption of peace & order the ghost monsters are insistent on putting a stop to Daimon’s evil deeds post haste because “Shame will be brought upon Japanese apparitions” if they don’t.

Perhaps the strangest detail about the ghost monsters in Spook Warfare is just how kid-friendly they look. I didn’t use the comparison to the soon-to-follow work of Jim Henson and Sid & Marty Krofft lightly. Many of the creature designs are just aching for plushie doll or action figure merchandise, a sensation backed up by the film’s broad physical comedy & the fact that they befriend children in the film. What’s strange about this is that so much of the film would be a nightmare for certain young audiences. Ghosts take shape from magical, colored mists in spooky swamps. Buckets of giallo-crimson stage blood is spilled in the film’s many brawls. Adult language like “damn”, “bastard”, and “hell” are liberally peppered throughout the script. This is all jarring at first, but when I think back to staging action figure battles on the living room carpet, that sort of violent crassness actually makes total sense. Children can often be goofy & violent in the same breath, so then it’s really no surprise that Spook Wars was somewhat of a cultural hit upon its initial release. Even as an (admittedly goofy) adult, the mere sight of the film’s gang of monsters was enough to win me over as a fan, effectively bringing out my inner child enough to sidestep any concerns with plot or general purpose. Sometimes monsters brawling really can alone be enough to make a great film & Spook Warfare stands as a prime example of that maxim.

-Brandon Ledet

Desperate Teenage Lovedolls (1984)

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Ever encounter a movie so poorly made that you’re not quite sure it even qualifies as a real film? Over a year ago Britnee pressured me to take a couple shady-looking DVDs from the trunk of her car in a NASA parking lot in New Orleans East (true story) & I’m not quite sure that either one qualifies as a “real” film. I stil haven’t forced myself to suffer through whatever Da Hip Hop Witch is (though I plan to soon), but after much procrastination I finally dove into the bargain bin depths of Desperate Teenage Lovedolls. Having now actually watched the movie, I still remain unconvinced of its validity as a feature film. Recorded on super 8 cameras in the 80s California punk scene, the “movie” has the feeling of a goofball group of kids’ backyard home video. As soon as the animated heroin needle on the DVD menu & the horrendously dubbed dialogue of the first scene grace the screen, Desperate Teenage Lovedolls at best feels like a project the Troma kids started, but never bothered to complete. It’s an effortlessly punk production for sure, but it’s the kind of half-assed, sloppily drunk punk that registers as less than endearing.

With direct references to past virgins-in-peril melodramas like Valley of the Dolls, Desperate Teenage Lovedolls is a very straightforward story of two female teen punks navigating a male-dominated world of rock & roll stardom. In their pursuit of fame, the two protagonists find themselves homeless, drug addicted, thieving, and suffering the sexual advances of record label sleazeballs before their band (The Lovedolls, duh) finally hits it big time (in a little over a month). By the time they achieve fame, of course, it’s far too late & their lives are destroyed by heroin, gang violence, and looming murder charges. Since the “movie” can’t even muster up a full hour of running time, these plot points all whiz by at a pace that should benefit what is essentially a genre spoof comedy, but no attempts at humor even come close to landing, despite the charmingly amateur “actors” constantly stifling their girlish laughter. Here’s an example of a typical “joke”: a man in drag plays one of the teen’s pesky mothers, so the teen complains, “Mom, you’re such a drag.” The mother later comes back at her, “I’ve always tried to be a mother & a father to you.” Laughing yet? I couldn’t conjur up a chuckle either. And that’s not even to mention the way the “movie” casually mines homophobic slurs & sexual assault for “humor”. Throw in some pitifully slapped-together costumes & knife fights as well as some obviously uncleared tunes from names like Hendrix, Zepplin, and The Fab Four and you’re still left wondering at the end credits, “Is this a real movie?”

Here’s where I try to say some nice things about Desperate Teenage Lovedolls, whether or not it felt like a legitimate movie. If nothing else, it’s a great historical document of 80s California punks, particularly that of teenage girls. I know many a Tumblr that would salivate over the fashion on display. I also got one genuine laugh from the deadpan exchange “Thanks for killing my mom.” “No problem.” Although the “movie” was missing more outright humor in that vein, it did have the general feeling of kids having fun, just making a movie for kicks. I’m glad they had fun, but a lot of what made it to the screen has the distinct feeling of “highdeas”: things that were probably funny while the writers/performers were stoned, but didn’t hold up to later scrutiny. There’s no way that anyone could actually believe the blurb on the cover that claims Desperate Teenage Lovedolls “rates up there with John Waters’ finest early work” (at least I hope not; those are some of my favorite movies), but you can at least feel some of Waters’ style (as well as that of his early muse Russ Meyer’s) coursing through the film’s veins. I can also say this: the film has an incredible soundtrack, headlined by the big deal punk band Redd Kross, who proved its theme song: “Ballad of a Lovedoll” & a villainous performance from bassist Steve McDonald. Some of the “movie”’s best moments were montages that let the music breathe & the failed humor dissipate. It was also amusing to watch the girls pretend that the were playing Redd Kross’ songs, despite the male lead vocals. There were some other interesting incongruities, like a melodramatic drug freakout that relied on strobe lights & paused VHS tapes as well as the fact that the girls are supposed to be homeless, but still have a place to store & practice on their band equipment.

Still, none of this adds up much in terms of a completed product. Desperate Teenage Lovedolls still feels surreally fake to me, exactly like the kind of movie a friend who usually can stomach the worst media imaginable passes off to you in perplexed defeat. There are enough real movies out there that achieve what Desperate Teenage Lovedolls vaguely attempts (drugged out weirdos having fun being drugged out weirdos on film), ranging from John Waters’ Dreamlanders era all the way to this year’s wonderful Tangerine, that you needn’t bother with this half-assed mess, yet it still exists. It exists & it was well remembered enough to reach the DVD format two decades after its release. Even stranger, this supposed “movie” even spurned a sequel titled Lovedolls Superstar in 1986. That can’t possibly be true, but there it is, existing, being a real thing, even though I remain unconvinced.

-Brandon Ledet

Scouts Guide to the Zombie Apocalypse (2015)

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three star
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“Alright, scouts. Let’s kick some zombie ass.”

Man, these zombie horror comedies really do seem to write themselves. Here’s the basic premise of Scouts Guide to the Zombie Apocalypse (as if you couldn’t infer it from the title alone): three teenage boy scouts try to get laid while the world (or at least their small town) crumbles around them into zombie mayhem. You can pretty much tell from there whether or not you’re on board with the movie’s grossout gore gags & sexual bro humor, which for better or for worse plays out exactly as you’d expect it to.  Imagine Superbad with extras from the “Thriller” video eating half the cast & you’ve got a pretty good idea of what you’re in for. All its genre faithfulness aside, at least Scouts Guide doesn’t commit the cardinal sin of films like this: wimping out on the gore & sex jokes. It’s a very raunchy teen sex comedy & a very gory zombie flick, both elements over the top in their crassness. Fans of bro humor & disgusting splatter fests may know what they’re getting ahead of time, but are likely to leave somewhat satisfied.

Despite what you may assume from the title, Scouts Guide never provides a list of rules on how to survive the zombie apocalypse like the one Jesse Eisenberg reads off in Zombieland. The plot is much more straightforward in structure. After establishing that teenage boy scouts are unsexy nerds who can’t get laid, the film stages a 28 Days Later-type viral outbreak that shakes up their world enough to allow rites of passage like squeezing their first breasts, viewing their first strip tease, and (on a sweeter note) receiving their first kiss, all on the same night. And because they’re hormone-addled teenage boys, it just barely bothers them that these moments of intimacy are soaked in gore & viscera. Even though that gore is pretty standard in terms of zombie movie mayhem, it is at least enthusiastic enough in its details to make the effort worthwhile. If nothing else, I’m pretty sure it was the first time I had ever seen zombie cats, zombie deer, zombie scientists, zombie scout leaders, zombie cops, and zombie strippers all in the same film, And true to form, in terms of teenage boy sex humor, the movie also makes time to include zombie hand jobs, zombie rim jobs, and zombie cunnilingus while it was at it. It’s all very tasteless,  but it’s also just silly enough to work.

Even though I enjoyed Scouts Guide for what it was, I’m struggling to recall details that distinguish it from its zombie comedy peers. The reason I watched the film in the first place was that the star role was filled by the incredibly gifted Tye Sheridan. It was nice to see him have fun for a change, since most of his work to this point has been in grim dramas like Mud & Joe. Other supporting roles from familiar faces like David Koechner, Blake Anderson, and Cloris Leachman were wall pretty much on par with their previous comedy work, but nothing out of the ordinary. Only the strip club cocktail waitress played by Sarah Dumont stood out as a particularly bad performance, but what’s the point of a zombie movie if you don’t sneak at least one of those in there?

The rest of the film’s charms are a stray sly joke or two, like a strip club named Lawrence of Alabia, a zombie wearing a “YOLO” shirt, a pissant dude bro taking selfies with corpses, a grown man’s beyond-obsessive shrine to the fabulous Dolly Parton, etc. You’ve more or less seen everything else before: the chest-caving moment from The Thing, the landscaping equipment brutality of Dead Alive, you know the drill. If you can deal with a couple stray poop jokes, gratuitits nudity, and bros being bros (often with resulting punishment), Scouts Guide is an amusing, low stakes horror comedy. It also gets instant bonus points for valuing practical effects over CGI. It could’ve easily substituted details like zombie cat puppets & elastic zombie dicks with computer graphics, but instead they for the most part took the time to mimic the golden era of the genre in its gore effects, a dedication to the (admittedly trashy) craft that I truly appreciate.

-Brandon Ledet

The Last Witch Hunter (2015)

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three star

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So a witch, a priest, and an assassin walk into a bar . . . And if you want to see the punchline of that joke play out, you’re going to have to lend two hours of your time to The Last Witch Hunter. I guess the question is whether or not the movie is funny enough to be worth that effort. How do you even critique a film like this, really? Do you judge it based on its merits as a self-serious action fantasy ostensibly aiming to build a franchise that certainly isn’t coming? Or do you enjoy it for what it truly is: a trashy throwaway trifle you enjoy once & then immediately forget? I’ll admit to enjoying the film well enough as a one-time-use trifle, but your own personal mileage may vary by how much enjoyment you automatically derive from bloodthirsty witches & an immortal Vin Diesel wielding a flaming sword (an image so inherently metal I could practically hear Slayer playing in my head both times it appeared onscreen). For me, that’s a pretty easy sell.

I will say this much on The Last Witch Hunter‘s behalf: it’s cartoonish inanity is far from half-assed. The movie’s sense of self-mythology is amusingly complex, as if it were trying to squeeze in volumes of source material comic books into a single feature film. In fact, since the movie is flopping hard enough to guarantee that no sequels will follow (despite its desperate wishes), a comic book adaptation might not be the worst future for this property. The story begins in The Dark Days of the Witch where Vin Diesel’s titular witch hunter gets his start by stabbing his flame sword into the chest of The Witch Queen, an evil hag made of tree roots who plans to wipe out the human race with The Black Plague in order to make room on Earth to expand her personal garden (seriously). In her dying breaths, she curses the newly crowned witch hunter to live forever, which eventually leads to a truce between witches & witch killers and the establishment of The Axe & The Cross, a spooky UN-type organization meant to ensure that “The peace endures” (a phrase that serves as the movie’s version of “May the Force be with you.”). Of course, this all leads to Diesel’s witch hunter being Double Axed & Double Crossed in modern day NYC when a strange figure similar to WWE’s Bray Wyatt or an extra from the first season of True Detective upsets the status quo by reintroducing black magic into the world,  a force explained to be “beyond evil.”

I’m getting exhausted trying to capture everything going down here & I haven’t even touched on ideas like “dreamwalkers”, “The Witch’s Council”, “The Witch Prison”, or the fact that folks like Michael Cain & Elijah Wood somehow got involved in this silliness. And I’m pretty sure I’ve mostly just included concepts introduced in the first act. As a whole, the movie has the convoluted mythology of a years-old game of D&D (something Vin Diesel is reportedly a huge fan of). The film also has a somewhat complex visual palette depicting a magical version of NYC with the general ambiance of a metropolis-sized absinthe bar. This is sharply contrasted with the old world witchcraft of insects, tree roots, fire, and endless voids. It’s all too easy to root for the witch’s side of the equation here (as if it’s ever not), since their evil queen’s dream of a worldwide garden is much more appealing than modern magic’s much more frivolous uses of selling cupcakes & promoting witchy fashion shows. Also, when The Witch Queen reminds the witch hunter that since witches pre-date humans, “You are trespassers on our world,” it’s a very convincing argument.

In a way, that’s what’s wrong with The Last Witch Hunter in a nutshell: too much witch hunting, not enough witches. Instead of constantly depicting witchcraft in action, the movie is much more interested in serving as a temple to Vin Diesel’s awesomeness as a mumbly action movie god the same way films like Commando used to do for Schwarzenegger in the past. It’s a lot of fun in this way. Diesel plays the part as a buff, action hero David Blane. He seduces witchy women, winks at curious children, rocks a Cracker Jack decoder ring, and uses MacGyver-esque tools like a glass of water & a floating staple in his leisurely witch hunts. In a lot of ways his cursed immortality undercuts a lot of the film’s potential conflict, but The Last Witch Hunter cheats enough on that detail to make it work. This is a hopelessly dumb film, to be sure, but it’s also complexly, ambitiously dumb, making for a mostly amusing trip to the theater. If you’re into Vin Diesel, wicked witches, D&D, and flaming weaponry, I’d definitely recommend giving it a shot, but I’d also recommend bringing booze.

-Brandon Ledet

Trick ‘r Treat (2007)

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fourstar

Over the last few years the 2007 horror anthology Trick ‘r Treat has joined the ranks of titles like Hocus Pocus & The Monster Squad as one of the films folks in my age range dutifully watch every Halloween season. Curious about the hype, I finally gave the film a shot & was pleasantly surprised to find a mostly goofy, sometimes bloody horror comedy that turns the spirit of my second-favorite holiday (no offense; Mardi Gras is still king) into lore of urban legend proportions. Although the film is far from perfect in terms of consistency & tone, its reverence for Halloween as a social & spiritual institution makes it a perfect candidate for the annual revisits I usually reserve for The Monster Squad & The Worst Witch. As soon as one of the first characters introduced is brutally murdered for offense of griping, “I hate Halloween,” and talking down their decorations a day early, the film establishes its mission statement: to protect the sanctity of dressing up in costumes & eating candy at all costs.

One of my favorite things that Trick ‘r Treat does is punishing the grumps & chumps that casually disparage the sacred holiday of All Hallows Eve. All of the following transgressions against the most unholiest of holidays are punished in the film: ignoring the “take one” signs on candy jars, not costuming, couples bickering instead of having fun, curmudgeons refusing to hand out candy to trick or treaters, horny dudes using the occasion as an excuse to hit on girls in skimpy costumes, snot-nosed punk kids mindlessly smashing jack o’ lanterns, bullies taking scare-pranks a step too far, and (as mentioned) taking down decorations a day early out of fatigue with the holiday. There’s probably more offenses that I can’t even recall. The film takes the sanctity of its temporal setting very seriously. It also puts a lot of stock into the power of urban legends, constructing new legends like The Halloween School Bus Massacre and turning old traditions like the classic “trick or treat” rhyme into a deadly ultimatum. Even the candy that holds the whole holiday together is given an almost religious significance, sometimes saving lives (when dispensed properly) and sometimes ending them (through poison & razor sharp shards brandished as weapons).

There’s only a minimum amount of genuine scares to be found in Trick ‘r Treat, mostly achieved through the confusion of real life ghouls & monsters mixing in with the drunken, costumed crowd. The film’s much more concerned with trope play & subverted expectations than scares. Victims turn out to be killers; killers turn out to be victims; when you think you’re getting one kind of famous monster the film delivers another, etc. Also surprising is the way Trick ‘r Treat interconnects its vignettes so that they’re all smoothly part of one large narrative, a rare ambition for an anthology horror. As for the individual players in the story, only actor Dylan Baker stands out in his performance, building nicely off his dark comedy work in past films like Happiness & Fido. I guess it’s also remarkable that Anna Paquin was put mostly to good use here, as she is always eager to remind the world that she is, objectively speaking, a terrible, godawful, not good at all actress. I was also relieved that besides brief use of Marilyn Manson’s cover of “Sweet Dreams (Are Made of This)” the film avoids devolving into the late 90s-early 00s mall goth aesthetic that ruins films like American Mary for me. Instead, it builds most of its visual palette off of the inherent spookiness of the holiday (in details like blood moons & jack o lanterns) as well as the comic book framing that worked so well for classic anthology horrors like Creepshow & Tales from the Crypt in the past. What works most for Trick ‘r Treat, though, is the effortless reverence it shows for Halloween traditions & urban legends. That’s surely the aspect of the film that has opened it up to annual cinematic traditions, despite its tepid reception upon its initial straight-to-DVD release almost a decade ago.

-Brandon Ledet

Goosebumps (2015)

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fourhalfstar

I say this with total sincerity, friends: the Goosebumps movie is pretty damn great. The same way films like The Monster Squad, Hocus Pocus, Witches, The Worst Witch, and (on a personal note) Killer Klowns from Outer Space have introduced youngsters to the world of horror (and horror comedy) in the past, Goosebumps is an excellent gateway to lifelong spooky movie geekdom. The Scholastic book series & 90s television show of the same name are now far enough in the past that their original pint-sized audience are old enough to have children of their own, which means that the film could’ve easily coasted on nostalgia to sell tickets & not given much thought to a longterm shelf-life. Instead, Goosebumps strives to stay true to its half-hokey, half-spooky source material, resulting in a film that’s genuinely funny from beginning to end, but still packs a sharp enough set of teeth that it might just keep a tyke or two awake at night. It’s a horror comedy for youngsters that resists the temptation of talking down to its audience the way lesser, similarly-minded films like Hotel Transylvania 2 would. The only film from the past decade that I could think to compare it to is ParaNorman, another well-balanced kids’ horror that I hold in high regard for universal enjoyability that allows for children & adults alike to bond over a love of famous monsters & spooky laughs. What could be more admirable than that?

The story at the heart of Goosebumps isn’t all that important, which is in its own way an important lesson for children to understand what to expect from their monster movies. A Regular Dude, his crush The Girl Next Door, and an annoying Third Wheel Nerd named Champ/Chump accidentally release an epidemic of horror movie creatures on the small town of Madison Delaware (which may as well have been Eerie, Indiana) when they tamper with R.L. Stine’s original Goosebumps manuscripts. The film is genuinely enjoyable before the monsters’ arrival (the first pleasant surprise), establishing a world of dumb small-town cops, single mothers trying their best, high school principals hell-bent on outlawing twerking (“If anyone is caught dancing with their butt facing their partner, they will be sent home immediately. Immediately!”), and kooky aunts with Etsy shops & relationship issues.

The only detail out of place in this well-manicured suburbia is the hermetic “Mr. Shivers”, a reclusive, nerdy creep who soon revealed to be the R.L. Stine. In a way, this detail itself is an intro to the meta horror of films like In the Mouth of Madness & Wes Craven’s New Nightmare, but it’s just a single facet of a larger crash course in horror as a genre. The film’s deep cast of spooky creatures include ghosts, aliens, zombies, werewolves, mummies, abominable snowmen, evil dogs, gigantic killer bugs, killer toy robots that would make Charles Band proud, (Wu-Tang) killer bees, and the list goes on. The only glaring absences I noticed were of vampires & Frankenstein monster types, but they honestly could’ve easily slipped by in the midst of the mayhem. The film also aims to collect classic monster movie settings as much as it does the creatures, making sure to hit up spooky graveyards, empty supermarkets, abandoned amusement parks, and The Big Dance in a sequence that recalls films like Prom Night & Carrie. It’s incredible how much ground the film manages to cover in its relatively short, remarkably tidy runtime.

Goosebumps holds an obvious reverence for its source material, a series of novels for horror-minded young’ns that the movie explains aren’t kids’ books, because “Kids’ books help you fall asleep. These books keep you up all night.” Although the film hosts some great work from lovely people like Jillian Bell, Ken Marino, and Danny Elfman (whose theremin & violin-heavy score is pitch-perfect), it’s Jack Black who stands out as the physical embodiment of that child-adult bridge. Black is a hoot as R.L. Stine, portrayed here as a dastardly nerd so intense in his reclusiveness that his imaginary creations became real (the monsters take shape from black swirls of ink when released from their manuscript prisons). I particularly like his situational one-liner “I have a deadline . . . literally,” and his indignation with being compared to Steven King. Black is also given the opportunity to cut loose in his secondary voice performance as an animatronic ventriloquist doll named Slappy (who appeared in no less than ten novels). Most outright “bad” jokes in the film are attributed to the dummy, which makes total sense logically,  but also further solidifies Black’s central role as Goosebumps‘ hokey-scary vibe personified, thanks to the fact that dolls are effortlessly creepy & just the worst.

If there are any longterm Goosebumps fanatics out there who remember the specific details of the dozens of title in the catalog, I’m sure that there pare plenty of in-jokes and winking references ready to delight you. Certain details (like a levitating poodle & an invisible prankster) went way over my head, but the titles I did remember from my schoolchild, such as The Haunted Mask & The Abominable Snowman of Pasadena, were also prominently featured in the movie. There’s also a concluding credits sequence that pays loving homage to the series’ wonderful cover art. What’s more important than Goosebumps‘ fielty to R.L. Stine’s past, however, is its loving reflections of the past of horror at large.

Obviously, mileage may vary based on individual kids’ personalities & tastes, but I have no doubt there will be large swaths of young children growing up with fond memories of this film the same way my generation fondly looks back at The Monster Squad as an early horror favorite. I noticed at least five walkouts during my screening of Goosebumps (not to mention that the film is sadly struggling to earn back its budget), but there were plenty of other kids in the audience intensely invested in the goofy mayhem. Of course, I personally would’ve preferred if  Goosebumps had been anchored more by practical effects rather than its somewhat tiresome CGI (although there were some genuinely effective visual cues like a beautiful funhouse mirror sequence & a sad little box labeled “Dad’s Stuff” in the film) but the younger generation of kids in the audience are highly likely not to care about that distinction. For them, the film is more or less perfect as a primer for horror & horror comedy as a genre, CGI warts & all and, honestly, that’s all that really matters.

-Brandon Ledet

Deathgasm (2015)

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fourstar

At the height of heavy metal’s popularity in the 1980s there was a ridiculous mini-trend of horror movie releases that capitalized on parents’ fears & teens’ transgressive love of the genre. Films like Trick or Treat (the one with Ozzy, not the 2007 anthology) & Shock ‘Em Dead answered paranoid questions like, “What if rock & roll groups are hiding Satanic messages in their records in order to subliminally corrupt our children & turn them into murderers?” with a resounding “Hell yes! That would be bitchin’.” The only problem with these films is that they had the distinct POV of an outsider looking in. They’re fun films, but they’re lacking a self-awareness about the world of metal, playing more off assumptions about the subculture than its actual, true-life nature.

2015’s New Zealand horror comedy Deathgasm, on the other hand, openly displays the insider knowledge of a true metal nerd’s overactive imagination. Not only does it continue the Kiwi traditions of films like Peter Jackson’s classic splatter fest Dead Alive, but it uses that gore-soaked past to deepen & improve 80s heavy metal themed horror schlock like Shock ‘Em Dead. This is the kind of film where D&D jokes fit snugly among casual discussions about metal’s endless list of subgenres– sludge, grind, death, black, etc. Deathgasm holds an obvious reverence for metal as both an artform & a lifestyle, but it’s also more than willing to poke fun at the subculture’s peculiarities, like the incongruity of ultra macho types wearing corpse paint (make-up) & metal nerds’ tendency to pine after potential love interests  from afar rather than, you know, actually talking to them. It also has a metal head’s sense of gore-soaked humor, going way over the top in its cartoonish violence & brutality.

At the beginning of the film, metal mostly serves as a form of escapism for miserable teens with social anxiety. At school & in public the central crew of nerd protagonists are constantly bullied into feeling like shit, but metal transports them to a mythical world (imagine the abstract mountaintop album art from the genre’s typical record covers) where they’re powerful & adored. Metal’s transcendent source of power becomes more literal as the nerds pull together to form a band called DEATHGASM (“all capital letters because lower case is for pussies”), playing a formed of blackened thrash with song titles like “Intestinal Bungee Jump.” Through their idolization of a defunct band wickedly named Haxan Sword they discover an ancient scroll of sheet music for a doom metal song that magically summons The King of Demons (a supernatural force bent on world domination) when played on a guitar. Instead of accepting the resulting gore-drenched apocalypse that ensues, DEATHGASM fights back, destroying The King of Demon’s loyal army of . . . demons with everything at their disposal: axes, chainsaws, drills, car engines and, of course, sex toys.

On the surface, Deathgasm has a lot more in common with the chaotic 1980s horror franchise Demons than it does with zombie fare like Dead Alive. It’s just that the films’ eye-gouging, throat-slitting, head-removing, blood-puking mayhem is played almost entirely for grossout humor instead of the discomforting terror inherent to films like Demons. This is especially apparent in the gore’s juxtaposition with rickroll gags & the goofy image of kids in corpse paint enjoying an ice cream cone. The horror comedy of Deathgasm is far from unique, though. What truly makes the film stand out is its intimate understanding of metal as a subculture. It’s easily the most knowledgeable movie in that respect that I’ve seen since the under-appreciated Tenacious D road trip comedy Pick of Destiny. I mean that as the highest of compliments. The difference there is that Pick of Destiny (besides being relatively violence free) got a lot of the attitude right, but didn’t have bands with names like Skull Fist, Axeslasher, and Beastwars on the soundtrack. Deathgasm not only looks & acts the part; it also sounds it, which is a rare treat. \m/

-Brandon Ledet

Paranormal Activity: The Ghost Dimension (2015)

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three star

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I’ve happily managed to avoid seeing any of the Paranormal Activity films until now (with ease, I might add), but a convenient showtime & a free ticket recently changed that for me. My first Paranormal Activity film ended up being the sixth in the series and you know what? It was actually pretty enjoyable. A found footage ghost story set during Christmastime 2013 (a temporal detail that adds essentially nothing to the equation), The Ghost Dimension is a fairly straight-forward collection of jump scares & spooky happenings. It’s a film that never dares to stray from its basic, by-the-books formula, but I have to admit that the formula kinda worked for me. Nothing about the film’s over-reliance on the idea that children are creepy or its assumption that all Catholic priests are prepared at a moment’s notice to wage metaphysical war on demons is anything new in terms of ghostly horror movies as a genre, but those tropes exist for a reason. They’re good for a cheap, easy lark. I could see how six films into the franchise someone could tire of Paranormal Activity‘s over-simplified ghost genre formula, but since I was just looking for a pleasant slice of generic horror, I was well satiated.

I’m guessing that what most distinguishes The Ghost Dimension from its five predecessors is the attention paid to the camera that records the film’s ghostly events. An old, bulky VHS camcorder from the 1980s (yes, that decade’s aesthetic is now antiquated enough to be spooky, as evidenced by the V/H/S franchise), this special piece of recording equipment has a built-in lens that allows it to pick up the, um, paranormal activity that plagues the film’s haunted house. It’s spirit photography made easy. At first, the film’s central pair of protagonist brothers don’t’ know how seriously to take this discovery. The iconic hipster asshole of the pair jokes while filming his paranoid brother, “My camera’s picking up something! It’s a dipshit.” Tripping on psilocybin mushroom doesn’t help the paranoia factor, especially once the brothers start diving into the box of VHS tapes that arrived in tandem with the camera. Much of The Ghost Dimension works this way, like a scary version of those hopelessly useless YouTube “reaction videos” people seem to be endlessly churning out lately. At one point, the brothers end up filming themselves watching themselves watch the haunted VHS recordings. It’s quite silly. What’s much more interesting, of course, is what’s actually on the tapes themselves: the home tapes of two young girls being raised/manipulated by a cult called The Midwives. That’s right. They’re a 1980s coven of devil-worshipping child care witches. In other words,, they’re total badasses. Too bad they get a pitiful amount of screentime.

No matter. Things pick up once the non-hipster-mustache brother’s little girl gets recruited by this cult through some space-time tampering in order to do the bidding of a wicked demon named, you guessed it, Toby. Once the little girl is in cahoots with Toby she transforms into a little Satanic badass– burning Bibles, biting priests, and burying rosaries in the backyard. By the time she’s talking to ghostly beings on the other side of mirrors & opening a physical portal to the titular ghost dimension, I was totally on board with what she was selling. Too bad her pesky parents get in Toby’s way & try to muck up his plans with their “innocent” little girl. There’s a surprising amount of ghostly action to be found in the film as these modern Toby/little girl shenanigans clash with the 1980s timeline of The Midwives coven, the world crashing in around them as they join forces.

What I thought I understood about Paranormal Activity as a franchise leading up to The Ghost Dimension was that the films required a lot of patience. It seemed that to attempt a “realistic” aesthetic (and to save money) the earliest films in the series were a slow burn of security footage-style still cameras & Paris Hilton night vision. The Ghost Dimension is much more kinetic that I expected based on this assumption. It’s packed to the gills with violent jump scares & images of Toby taking form by gathering a gestalt of black spiritual particles that’re pretty much the philosophical opposite of Dust in Phillip Pullman’s His Dark Materials. The film is relentlessly dumb & resistant to reason. For instance, why would the parents move their daughter out of the house immediately instead of videotaping her & lightly suggesting that she stop talking to Toby? Why does Toby show up on the 2013 recordings, but not on the 1980s VHS tapes that were presumably captured with the same equipment? Why would someone, when fleeing from an interdimensional demon, shout to their spouse, “Stay upstairs! Lock the door!” as if it would make a difference? How could a bulky camera from thirty years ago seemingly manage to have a 24 hour battery life? These are silly questions to ask of such a silly movie. Continuity & basic logic aren’t nearly as essential to The Ghost Dimension‘s trashy charms as the simple pleasures small children acting creepy, CGI ghosts reaching for the audience in fits of 3D format gimmickry, and good, old-fashioned cheap jump scares. Perhaps after five similar films this wasn’t enough to hold the attention of returning audience members (there was a lot of iPhone scrolling & open conversation at my screening, despite it being opening night), but as a newcomer I was pretty well entertained.

-Brandon Ledet