I’ve been seeing a lot of advertising (or maybe just the same thumbnail from a singular YouTube video, over and over) for Exit 8 that refers to the film as “Cube meets Tokyo.” Despite the fact that we already had that, and it was bad, I was still intrigued enough by the trailer to want to give this one a shot. The premise is fairly simple. A lost man (Kazunari Ninomiya) finds himself caught in a repeating loop of the same few sections of corridor in an underground subway tunnel. Initially spooked at finding himself completely alone and unable to locate an exit, he encounters increasingly unsettling visions before realizing that there are a set of instructions on the wall that boil down to “continue walking until you encounter an anomaly, then turn around and keep walking.” Said anomalies surface as things as relatively mundane as misplaced doorknobs and distant voices of crying babies to mutant rat creatures that resemble the experiments he barely noticed while scrolling through social media on the train. The lost man is in a state of turmoil, having learned that his ex-girlfriend is pregnant mere moments after he failed to confront a salaryman on the train for screaming at a mother with a cranky infant, then immediately finding himself in the infinitely-looping corridor. When he encounters a little boy (Naru Asanuma) and realizes that he’s not part of whatever purgatorial situation within which he’s been entrapped, he and the child try to get out together. If they can get through all eight levels without being deceived or overlooking an anomaly, they’ll find their way out.
I’m going to make three points of comparison here to horror movies past, and Cube is not going to be one of them. First, in what I intend to be the most flattering comparison, Exit 8 has a great deal of similarities to one of my favorite horror films, Jacob’s Ladder. The 1990 Adrian Lyne film features Tim Robbins as a man potentially trapped in a reality he can’t be sure is real while experiencing subliminal visions of horrors beyond his comprehension, with a few memorable sequences set in the NYC subway system. Exit 8 dilates those underground set pieces to encompass the entire purgatorial situation, which is a neat trick, and it plays with the hypnotic monotony of depersonalized commuting in a series of seemingly identical hallways. Jacob’s Ladder finds Robbins’s character interacting with an almost angelic version of the deceased son he lost (a pre-Home Alone Macaulay Culkin), who helps him in a way that I can’t really talk about without spoiling that film, other than to say that Jacob’s journey, like The Lost Man’s, requires a certain level of acceptance.
Secondly, in what I intend to be an unflattering comparison, Exit 8 has the distinction of being the second horror film I’ve seen so far this year that also happens to be, intentionally or not, pro-life propaganda. Concerning! Arguably, this one’s the worse of the two. At least in Undertone, the choice of whether or not to keep her baby was a decision that the mother was making; here, one of her only lines of dialogue, repeated almost as often as we see the “Exit 8” sign is, “Which is it?” Still, this is mitigated by the third point of previous film similarity, which is a neutral comparison at best. Exit 8 reminds me most of Nightmare on Elm Street 5: The Dream Child, in that they have the same (mildly spoilery) conceit, which is that the protagonist is guided by a specter of their as-yet-unborn child. In Dream Child, that takes the form of Alice’s fetus appearing to her as a young child in her dreams and helping her fight Freddy Krueger; here it’s The Boy, who responds to an apparition of The Lost Man’s girlfriend by calling for her as his mother, revealing that he is, somehow, the man’s son.
From what I can tell by perusing some reviews and summaries of the video game this film adapts, the player character therein is an utterly blank canvas, and there’s no real “plot” to speak of: no unplanned pregnancy woes, no encounters with a non-anomaly character like The Boy, no shameful cowardice at failing to confront a raging asshole. It doesn’t even seem like The Lost Man’s asthma, which I assumed had to be a gameplay mechanic, originated there. All of this is newly written for the film, and while I understand that the film, being based upon a game that is all about the mechanics and the tension rather than any real narrative, had to come up with some stakes. I’m not sure why it had to be this narrative, but the other way that this most evokes Dream Child is that its pro-”keeping the baby” messaging is also so bizarrely incoherent that it utterly falls apart; Madonna’s “Papa Don’t Preach” ends up being more effectively propagandistic in just a couple of minutes than Exit 8 and Dream Child combined. It’s not a defense of the film’s politics, but it’s so sloppy that it’s hard to grasp onto anything substantial enough to be annoyed by.
I suppose, eventually, we do have to get around to examining this film in conversation with Cube. When we talked about that film on the podcast (as well as its sequel and prequel), Brandon’s primary complaint was that what Cube failed to deliver upon was the promise of cool death traps in the series of successive, identical, cubical rooms. As someone who saw those movies in earlier, more formative years, I already had an idea of the shape of the narrative, so I wasn’t set up to be underwhelmed by the ride in the same way that he was. I experienced my own great disappointment when we watched the 2021 version from Japan, which, among its many other faults, broke the cardinal rule of The Cube: we should never see what’s outside The Cube. I was very frustrated the first time that Exit 8 also showed us something that was happening outside of the liminal space in which our characters are trapped, as we see the woman on the other end of the phone call that The Lost Man receives while lost in the corridors. This does turn out to be an (obvious) misdirect, but there’s a sequence that comes later in which The Lost Man imagines himself on the beach with The Boy and his mother, and I can’t help but think that would feel more emotionally impactful if we didn’t have the earlier scene, and that conversation in itself would be more exciting if we only saw The Lost Man’s end of the line and stayed inside the spooky hallway.
Further, the film’s decision to literalize the metaphor with The Boy, by making him actually be his future son rather than simply a reflection of what his future child could be. It’s a hat on a hat, lacking a subtle touch that would make the film more emotionally impactful. I’m grasping at straws trying to articulate it, but it’s almost as D.O.A. an idea as making Newt be Ripley’s actual daughter in Aliens rather than an objective correlative representing her guilt about outliving her actual child. Excise the scene in which The Boy recognizes The Lost Man’s ex as his mother and this is instantly a more thoughtful movie, even if you leave in the beach dream. That also lends more emotional heft to what we learn about The Walking Man (Yamato Kochi), who appears as part of the loop in The Lost Man’s journey, but whom we learn was himself a previous captive of the space who was trying to find his own way out. When he experiences frustration with having to start over after getting within spitting distance of level eight, he laments that he “was supposed to meet [his] son today.” As a manifestation of what The Lost Man could become, it’s admittedly a little on the nose, but it too would feel more nuanced if we just cut out the “mother” stuff.
All of these quibbles having been laid out, it’s worth noting that this is a fun experiment and a masterful success on a technical level. The space itself is perfectly sterile and unsettlingly empty. The opening sequence, which is shot entirely in the first person, is an impressive feat, with the first shot we see of our main character being his reflection in the window of the subway car as he turns up his music to ignore the verbally abusive salaryman. I had a very immersive experience, as the only tickets still available were in the very front row, and I had a hell of a ride even as I found myself stumbling over the film’s slippery, amorphous thesis. I also appreciate that the film is open-ended; this is a mild spoiler, but after he manages to find Exit 8 and return to the real world, The Lost Man once again finds himself in a (presumably) metaphorical loop, as he experiences an identical situation as the one which opened the movie, as the same salaryman is screaming at the same young mother. The film cuts to credits with our lead once again staring into his own reflection. It seems that most reviewers infer that he will now confront this man and make up for his earlier bystander syndrome. I prefer to read the ambiguity of the ending from the other direction, and that for all he experienced in the liminal subway corridor he’s still essentially the same man, cowardice and all. It leaves some room for interpretation, that there may be some truth in his conviction that a person who stands idly by while someone is aggressively harassed may not be suited to parenthood. It’s not a mark in this film’s favor that I’ve spent so much time describing the film that I wish it was rather than the film that it is, but it’s still an excellently executed premise, and worth checking out for its design and camera movement if nothing else.
-Mark “Boomer” Redmond

