The Not-So-New 52: Justice League vs. The Fatal Five (2019)

Welcome to The Not-So-New 52, your digital Swampflix comic book (adaptation) newsstand! Starting in 2007, DC Comics and Warner Premiere entered the direct-to-home-video market with animated features, mostly in the form of adaptations of well-received event comics or notable arcs. This Swampflix feature takes its name from the 2011 DC relaunch event “The New 52,” and since there are (roughly) fifty-two of these animated features as of the start of 2024, Boomer is watching them in order from the beginning with weekly reviews of each. So, get out your longboxes and mylar sleeves and get ready for weekly doses of grousing, praise, befuddlement, recommendations, and occasional onomatopoeia as we get animated for over fifteen years of not-so-new comic cartoons. 

At the end of my review of Reign of the Supermen, I mentioned that, given DC’s tendency to milk every udder until it bleeds, it’s possible that the “DCAMU” may one day return following the yet-to-be-reviewed Justice League Dark: Apokalips War that serves as the mini-franchise’s finale. After all, who would have thought that, nearly thirteen years after the 2006 finale of Justice League Unlimited, there would be another installment in the DC Animated Universe that we all knew and loved (I have decided that I must align myself with the camp that does not count that other thing). In 2019, Warner Animation released Justice League vs. The Fatal Five, a continuation of sorts from JLU, and honestly? I love it. 

We open in the 31st Century, where some members of the Legion of Superheroes attempt to hold off several villains as they attempt to steal a bubble-shaped time machine. A future, heroic version of Brainiac attempts to upload a virus to the time craft so that even if they fail to stop the bad guys, they won’t be able to get aboard and get up to their temporal shenanigans. The trio of villains gets past him just as the upload hits 99%, and they are able to get away, although not without a stowaway, Thomas “Star Boy” Kallor (Elyes Gabel), who travels on the outside of the time sphere and manages to get the upload complete, imprisoning the villains within as the sphere falls to earth in the 21st Century, as does Star Boy. While Superman (George Newbern) and Wonder Woman (Susan Eisenberg) save civilians from the falling ship, Star Boy lands and realizes that his supply of medication, which he needs to take periodically to stabilize his thoughts and clear his mind, has been destroyed. He goes in search of a replacement at a nearby pharmacy only to realize too late that there is no equivalent in this time period; in the process of attempting to get help, he disrobes because he thinks that the pharmacist is frightened by his costume. As one would expect when a naked man appears in a pharmacy in the middle of the night demanding a medication that does not exist and talking about being from a different time, the authorities become involved, and Batman (Kevin Conroy) ultimately appears on the scene, too, taking the temporally displaced babbler to Arkham, while the locked sphere is taken to Justice League headquarters for analysis. 

After a ten month time jump, we meet our new additions to the League since we last saw them, lo these many years ago. At JL HQ, Mr. Terrific (Kevin Michael Richardson), a supergenius gadgeteer hero is working to unlock the mysterious sphere. In the field, Batman is training/testing Miss Martian (Daniela Bobadilla), niece of team member Martian Manhunter, to see if she’s ready to join the team. Finally and most interestingly, we meet Jessica Cruz (Diane Guerrero), a woman who, while hiking with some friends in the Pacific Northwest, stumbled upon a mafia burial; her friends were executed in front of her and she managed to escape, but now suffers from extreme agoraphobia. She also happens to be Earth’s most recent recruit into the Green Lantern Corps, and it’s her that the villains from the future are after. You see, the titular Fatal Five were defeated in their own time, ten centuries hence, and the heroes of the future could think of no way to properly incarcerate their most powerful member except to send her into the past, when the Green Lantern Corps still existed, so that they could lock her up there. When Terrific and Superman finally crack the enigma of the time sphere, the three freed villains can now seek out Jessica to use her as the key to free their incarcerated companions and become the Fatal Five once more. 

Within the first five minutes of the movie, as I mentioned above, we get to see the power trio of the Justice League again, and I have to tell you, I was not expecting to have the emotional reaction to this that I did. I imprinted on the nineties animated Batman at a very young age (I have very distinct memories of running down our very long driveway from the bus after kindergarten to watch it on Baton Rouge’s FOX affiliate, WGMB, and can even remember specific images and episodes), and I grew up with that franchise and its associated media like Justice League and Justice League Unlimited. I was nineteen when JLU ended, so this version of these characters were very formative for me. When Superman saves a child from being obliterated by the falling time ship and commends the kid for his courage but tells him that it’s okay to run sometimes, and then Wonder Woman appears next to him, and they play that electric guitar riff (you know, the one from like fifteen seconds into the JLU opening theme), I actually got a little verklempt. 

I also really like that the group we know and love is still together, and still gaining new members, and that this expanded runtime allows the story to center in on Jessica, to deal straightforwardly with her PTSD and her agoraphobia, and to allow her to bond with this timelost hero of the future over their dual psychological issues. Although it would have been nice to see Flash, Manhunter, or some of the other characters that we haven’t seen in a long time, the absence of John Stewart, the Green Lantern from the TV show (an absence that is explained by the fact that Lanterns are dealing with a major issue in deep space, which also handily explains why the prison break on their headquarters world meets such little resistance) means that we get to spend a lot of time with Jessica, and I really liked her. She’s ultimately this film’s main character, as she is the one who undergoes dynamic change and growth over the course of the narrative, up to and including facing her fears in her darkest hour and ultimately forging herself into something stronger as a result. To a lesser extent, we get to spend some time with Miss Martian, a character who was still largely unknown at the time that JLU went off the air (she would become more prominent after the character was one of the main cast in Young Justice), and it’s fun to see her in this animation style; she’s very cute, and I like her characterization in this narrative. 

On an extratextual note, this one is also special because it’s the last time that the late Kevin Conroy voiced his iconic role. After JLU’s conclusion, he voiced the character in several of these animated releases: Gotham Knight, Public Enemies, Apocalypse, Doom, Flashpoint Paradox, Assault on Arkham, and The Killing Joke, but this was the first time that he was reprising this Batman, with this design, the one that I grew up with and the one that I love most. Conroy passed away in 2022 after a private battle with cancer, and although archive audio (I assume) was used in one of these animated films that was released just this year, this 2019 release is the last time that he really got to play this part. It’s made all the more touching that there is a sequence in which Batman, Jessica, and Miss Martian enter Star Boy’s mind and see the future there, which includes a museum dedicated to the founders of the Justice League (and in which Jessica sees a statue of herself, which helps her to understand her place in all of this and gives her the confidence that she needs to keep picking herself up again). Here, Batman gazes upon a memorial to himself, some hundred decades into the future, and although there’s no change in his attitude, it’s a loving (if coincidental) tribute to Conroy as well, who will forever be my Batman. May he rest in peace. 

-Mark “Boomer” Redmond

The Not-So-New 52: Superman vs. The Elite (2012)

Welcome to The Not-So-New 52, your digital Swampflix comic book (adaptation) newsstand! Starting in 2007, DC Comics and Warner Premiere entered the direct-to-home-video market with animated features, mostly in the form of adaptations of well-received event comics or notable arcs. This Swampflix feature takes its name from the 2011 DC relaunch event “The New 52,” and since there are (roughly) fifty-two of these animated features as of the start of 2024, Boomer is watching them in order from the beginning with weekly reviews of each. So, get out your longboxes and mylar sleeves and get ready for weekly doses of grousing, praise, befuddlement, recommendations, and occasional onomatopoeia as we get animated for over fifteen years of not-so-new comic cartoons. 

It’s funny that Batman: Year One is the shortest of these films, faithfully adapting a brief four-issue comic run, while this follow-up is about ten minutes longer despite adapting a single issue, Action Comics #775, titled “What’s So Funny About Truth, Justice & the American Way?” But let’s back up a bit; remember when we talked about All Star Superman and I mentioned in passing that DC Comics had a habit not just of rebooting, but also of buying out other comic book companies and then grafting that company’s line up onto their own as a new universe in their big multiversal complex? We didn’t get into it at the time, but that wasn’t just a thing that they did back in the golden era, it’s something that they still do, or at least they were still doing up until the turn of the millennium. You see, discussion of Superman vs. the Elite requires a little bit of discussion about The Authority, a comic published by Wildstorm, shortly after DC’s acquisition of said organization, and buckle up, because this is a wild one – no pun intended. Jim Lee, already a widely beloved and known comic book artist, founded WildStorm in 1992 as one of the initial studios working under Image Comics, starting out with two Lee-drawn series, WildC.A.T.S. and Stormwatch (hence “WildStorm”). Stormwatch saw sales and interest stagnate as the nineties continued, and in 1997, Warren Ellis was brought on to helm the series’ second volume; he used this opportunity to inspect comics as a medium, and he slowly introduced a couple of his original characters to the series. 

First up was Jenny Sparks (intro’d in 1996 in issue #37 of the first volume of Stormwatch), an electrical lady (let’s leave it at that, if you’re a fan, you know, but let’s not drag this down or out), followed by Apollo and Midnighter in February 1998’s Stormwatch vol. 2 #4. These two are obvious pastiches of more famous heroes, with the sun god representing Superman and the violent vigilante standing in for Batma; and they’re a couple, although this isn’t confirmed for a few years. Now, going back to WildStorm for a minute, it’s worth noting that they didn’t just publish entries in their own little superhero universe, but they also licensed other properties like The X-Files, A Nightmare on Elm Street, and Friday the 13th. So, uh, in August of 1998, virtually all of the characters not created by Ellis were killed off … by xenomorphs … in an intracompany one-shot entitled WildC.A.T.s/Aliens. This let Ellis pick his favorites and start a new team with them, so that’s good news for him, right? Except, sometime late that year, Lee sold WildStorm to DC Comics, with the deal going into effect in January of 1999. In yet another plot twist, however, DC still gave Ellis the go-ahead to proceed with the planned comic The Authority, which was headed by Jenny Sparks and featured Superman Apollo and Batman Midnighter, as well as Hawkgirl Swift and Doctor Fate the Doctor, alongside characters like The Engineer and Jack Hawksmoor, whose analogues are less straightforward. The first issue of The Authority hit the newsstands in May of 1999, and it was already clearly a different kind of comic — one in which the “heroes” weren’t afraid to kill their enemies, with the issue’s final pages showing panels of Midnighter breaking necks and Jack Hawksmoor punching a man in the face so hard that his head explodes. Then issue #2 starts with this image:

Or at least it does in the reprints. That was what I read, lo these many years ago, when a friend loaned me his trade paperbacks when I was a freshman in college, a half decade or so after these were originally published. I really enjoyed them at the time, although I remember them with the same sort of “I can’t believe I’ve never read something like this before” awe that I felt about some other things which, looking back, have aged terribly (Garth Ennis’s Preacher comes to mind). A quick review of the comics themselves on a few sites of ill repute alongside the publication information among a frighteningly high number of tabs that were created since I started writing this document tells me that what I liked mostly came from the Ellis era, while what left a bad taste in my mouth (like the character of Seth Cowie) came later, when the comic was handed off to Mark Millar. In general, The Authority was a book about, essentially, a team of empowered people who were willing not just to kill, but to murder. 

Which brings us back to Superman vs. The Elite. The film is based, as previously mentioned, on the Authority Elite, a new team of “heroes,” who appear on the scene shortly after a bit of a mixed PR issue for Superman (George Newbern). Supervillain Atomic Skull escapes from his imprisonment and goes on a rampage in Metropolis, killing dozens of people and causing the standard evil amount of property damage, before the Kryptonian arrives on the scene and apprehends the Skull, remanding him once again to the custody of the authorities (no relation). But the public isn’t fully satisfied by this resolution, as Supes finds himself questioned by several members of the populace about why he doesn’t just execute the Skull there on the spot, since he has the power to do so, and if he did, it would ensure that he won’t escape to do it again. Called to account for this before the UN, under the lead of Secretary Efrain Baxter (Henry Simmons), Superman is asked point blank, right at the nine-and-a-half minute mark: “Are you the Superman that the 21st Century needs?” Superman starts to give one of his speeches about how he isn’t an executioner, but he’s called away due to escalating tensions between the recurring fictional DC Middle Eastern nations of Bialya and Pokolistan. When he arrives on the scene, the Pokolistani military unleashes a new bio-weapon in the form of a big bug monster thing, that Superman fights for a bit before splitting in half; unfortunately, each half regenerates into its own separate entity, and Supes is assisted in putting them both down by the titular Elite, led by Manchester Black (Robin Atkin Downes). Afterwards, the starstruck neophyte heroes teleport away before they can embarrass themselves. 

People are excited by these new figures, at least initially. Unfortunately, after they work with Superman to save a high number of civilians from becoming casualties of terrorism, they set out to prove themselves to be the kind of heroes that “the world needs” for the modern world, including executing Atomic Skull in the street after another prison break and assassinating the leaders of Bialya and Pokolistan to end the conflict abroad. Kal-El, disquieted by the speed at which the citizenry turn on him and embrace superpowered beings dealing out summary executions, spends some time out of the public eye with Lois (Pauley Perrette), but is ultimately drawn back into the conflict and shows the world just how scary he can be without his unflinching adherence to his own moral code, killing the Elite one by one and forcing Manchester to watch and await his own murder . . . Until, of course, the curtain is pulled back to reveal that Superman has killed no one, and that all of this was a bit of pageantry to remind everyone that mercy is a virtue, especially in the face of an alien god. 

Writing this review has been a pain, to be honest. I got through that first batch of reviews for the first quarter of the year and told myself that I’d keep on powering through and keep my nice publication buffer in place, but this one was a real speed bump in that plan. The fact of that matter is that this one isn’t bad; it would be hard pressed to be less than decent given that the story on which it’s based is considered top tier. There was a solid year and a half (and three other movies) between All Star Superman and this one, which is sufficient time between releases (and expected viewings) for the immediate comparisons to one another to be less obvious, but when you watch them within a couple of weeks of one another, it becomes hard not to. I dislike the animation and character designs in this one quite a lot, with special attention to Manchester Black’s severely angular face and the exaggeration of Superman’s chin to the point of making his face pear shaped a lot of the time. Again, it’s not “bad” in any objective way like some of these that had extremely cheap looking character designs (Public Enemies comes to mind), but I’m not a fan. At other times, the action can look quite good, with Superman’s de-escalation of the Pokolistani and Bialyan conflict without the loss of life being a nice bit of fun, but it adds up to an experience that’s a little bit less than the sum of its parts. I think I would have liked this one a little more if we were further removed from All Star. Both of them are stories that examine the classic character through the lens of viewing him as a humble god living amongst mortals, more powerful than they but in awe of their potential; their shepherd, their servant, their steward … their Superman. But whereas the previous film does so by showing us an aloof omniscient being spending his last days making sure that his work will continue after his death, and in so doing creating a peaceful parable about choosing to be the best versions of ourselves, this one turns it back around on us and is about recognizing that might does not make right and that Superman (and perhaps, by extension, God)’s deification isn’t because of his omnipotence, but because of his mercifulness.

There’s a lot to really enjoy here, from the intentionally comedic (there’s an in-universe cartoon about Superman that features an even more kid-friendly version of the character) to the meaningful (Superman’s solemn crisis after his super-hearing causes him to overhear a child who has fallen under the sway of the Elite’s media influencer campaign to talk about how it would be “fun to kill,” even in a backyard game), to the heartfelt (the revelation that the note he left behind for Lois prior to his final showdown with the Elite saying simply “Believe, always believe”). I’m going to chalk it up to its proximity to All Star Superman as the reason that it failed to connect with me, even as I can admire parts of it. It probably works a lot better with a little breathing room. 

-Mark “Boomer” Redmond

Theodore Rex (1995)

There can be something reassuring about watching a truly Bad movie.  Comforting, even.  The term “Bad Movies” has been applied to a growing canon of “so-bad-they’re-good” oddities with such wild abandon that a lot of so-good-they’re-great titles like Showgirls, Glen or Glenda, and Freddy Got Fingered have gotten swept up in the momentum, either because their intent is misunderstood or because they fail to meet arbitrary standards of objective, professional quality.  The further I’ve immersed myself in the deep end of iconoclastic, outsider-art filmmaking the more difficult it is to find any value in a Good vs Bad dichotomy.  If I had to come up with my own binary, I’d say movies are usually either Interesting or Boring.  So, it’s helpful to have a reality check like the 1995 buddy-cop comedy Theodore Rex to remind me that, yes, movies can be objectively Bad.  Everything about Whoopi Goldberg playing a future-cop who’s reluctantly partnered with a talking animatronic dinosaur sounds like the kind of nonsense novelty that gets me to overlook objective quality markers to instead find joy in the inane and the absurd.  And yet, there is no joy to be found in Theodore Rex.  It’s bad; it’s boring.  It’s more chore than art.

I mean “chore” in the literal sense.  Whoopi Goldberg was contracted to star in this 90s Dino Craze kids’ film though an oral agreement that she tried back out of once she smelled the stink on the project, then was forced to follow through on her promise via lawsuit.  As a result, most of the blame for its dead-eyed energy has defaulted to criticism of her performance, which is indeed a legally obligated sleepwalk.  The real shame, though, is that her T-Rex screen partner has no personality to speak of either.  His human-scale dino suit is cute enough to appeal to kids, but George Newbern’s vocal work as Teddy Rex is embarrassingly whiny & unenthused.  He spends the entire film mumbling to himself like a socially awkward nerd who just got dropped off for his first day at a party college (speaking from personal experience), draining all of the ferocious cool out of the T-Rex’s street cred and replacing it with generalized, unmedicated anxiety.  Worse yet, these two lifeless drips are investigating the conspiratorial murder of another T-Rex, so kids not only have to hang out with the least exciting dinosaur alive, but they’re also confronted with the limp corpse of their favorite dino in multiple scenes.  The whole thing plays like a cult deprogramming tape meant to convince children that dinosaurs are in no way interesting or cool.

If there are any signs of life in this dino-themed court summons, it’s in the production design.  Theodore Rex was one of the most expensive direct-to-video productions of its time, as it was initially budgeted for theatrical release.  That bloated scale mostly translates to big explosions, a thoughtful mix of animatronic puppetry & 90s computer graphics, and surprisingly engaged performances from recognizable names like Bud Cort, Carol Kane, and Richard “Shaft” Roundtree.  The money also shows in its intensely artificial sets, which take the “Once upon a time in the future …” framing of its sci-fi noir premise to a cartoon extreme where all the world is a DZ Discovery Zone.  However, you could just revisit the live-action Super Mario Bros movie or the TV-sitcom Dinosaurs for that exact effect without having to spend time with these dipshit dino cops.  They suck all of the fun out of every room they enter, and as a result the movie just kinda sucks.  There’s something especially painful about how every failed, flat punchline is punctuated with goofball sound effects to remind the audience that we’re supposed to be having fun! fun! fun!, so that our participation in this bullshit feels just as mandatory as Whoopi’s.  When it ends on a sequel-teasing title card that reads “See Ya!”, it reads like a threat.  Leave me out of it.

-Brandon Ledet