Cutie Honey (2004)

I’ve been talking a lot of shit this year about the exhausting routine of superhero media.  It’s just been non-stop whining, to the point where I couldn’t even praise the ecstatic animation style of the universally beloved Across the Spider-Verse without also citing its narrative contributions to our growing, culture-wide superhero fatigue.  I should probably take time to note, then, that I am a total hypocrite on this exact subject.  While I’ve been mostly avoiding the ongoing deluge of major-studio superhero sequels (the new Guardians, the new Shazam, the new Justice League spinoff, etc.), two of my favorite trips to the theater so far this year were specialty screenings of two Japanese superhero films: Shin Ultraman & Shin Kamen Rider.  Hideaki Anno’s post-Evangelion career pivot to lovingly remaking the vintage tokusatsu media of his youth has been hugely rewarding lately, with the wholesome humanism of his Ultraman film and the earnest inner-turmoil of his take on Kamen Rider reviving the otherwise artistically dead medium of live-action superhero filmmaking.  It turns out there’s still plenty novelty & enthusiasm to be found in the tokusatsu end of superhero media, at least for Western audiences whose only major exposure to the subgenre was decades-old broadcasts of The Mighty Morphin’ Power Rangers.  So, even though I’m supposedly fatigued by the Hollywood assembly line of live-action comic book adaptations, I recently found myself looking back to the first time Anno dipped his toe in the genre two decades ago with his take on the bubbly kawaii superhero Cutie Honey.

Reviving source material originally published as manga and animated series in the 1970s, Anno’s live-action Cutie Honey film is the clear bridge between his early anime career and his recent swerve into retro live-action tokusatsu reboots.  All of the absurd, anime-style shot compositions of his recent “Shin” films were already part of his established visual style in 2004, complete with his needlessly stylistic depictions of bureaucratic desk work.  He even incorporates hand-drawn animated sequences into Cutie Honey‘s opening credits & action set pieces, both as a nod to the character’s comic book origins and as a shrewd cost-saving tactic.  For all of its stylistic connections to Anno’s other work, it’s the first time I’ve seen him participate in the “magical girl” anime trope, which helps separate the film’s familiar Anno-isms from the macho, Batman-style brooding of Shin Kamen Rider and the gee-willickers Space Age awe of Shin UltramanCutie Honey approximates what it might be like if Anno produced a Shin Sailor Moon movie next; or at least that’s what came to mind for an anime-newb like me who’s only been exposed to the medium’s most iconic “magical girl” titles. He does update the vintage anime’s visual sensibilities with a little ironic kitsch and mid-aughts fashion choices (including an amusing amount of attention to flip phone bling), but for the most part the highlights of his Cutie Honey film are in the same register as his recent Ultraman & Kamen Rider films.  He approaches this kind of material with the goofy exuberance of a Looney Tunes short or an episode of Adam West’s 1960s Batman series, except amped up with the psychedelic visuals & self-hating sleaze he made a name for himself with in Neon Genesis Evangelion.

The titular Cutie Honey is a cute, sweet-as-honey office worker who loves taking bubble baths and playing dress-up.  She’s also a cyborg superhero who can “transform” into any conceivable disguise by pressing the heart-shaped pendant on her magical choker and shouting “Honey flash!” into the cosmic void. Her disguises mostly amount to her playing Gene Parmesan style dress-up games to fool her enemies, but when the situation at hand calls for violence she does change into hot pink body armor, going full kawaii superhero.  Anno takes a lot of obvious delight in filming the Sailor Moon-style magical girl transformation sequences in those battle scenes, as well as staging her fights with legions of faceless goons that she kicks into the air like limp mannequins.  The details of Cutie Honey’s global espionage sidekicks or her gender-ambiguous arch-enemies—known collectively as Panther Claw—don’t matter as much as the sugary joy of her cutesy quips & superheroic costume changes.  The film is simultaneously goofier and sleazier than Anno’s recent “Shin” movies, constantly ogling its bouncy superhero in her underwear between costumes and trapping her in damsel-in-distress lesbian kink scenarios.  Despite all that old-man leering, it’s aggressively girly for a superhero film, which pushes it even further into a campy, gay sensibility than the Batman ’66 vibes of Anno’s recent works.  It’s especially amusing that Cutie Honey fuels up for her superhero transformations by eating ungodly piles of junk food, which makes her the perfect hero for little girls and overgrown gay stoners everywhere.

Although Cutie Honey is an early rough-draft sketch of what he would later achieve in his “Shin Japan Heroes Universe” projects, I don’t know that I would as readily recommend it to Hideaki Anno die-hards as I would to fans of Girl Power superhero media like Tank Girl, Birds of Prey, Josie and the Pussycats, and Spice World.  It neatly belongs in that hyperactive, hyperfemme superhero canon, even with the thick male-gaze lens strapped to Anno’s camera.  In either case, it’s refreshing in the context of our modern MCU/DCEU sponsored hellscape, which 2008’s Iron Man kicked off just a few years after this seemingly ancient early-aughts novelty.  I highly recommend checking it out while Anno’s perspective on the superhero genre still feels fresh & exciting, even though the legal means of doing so is a little shaky.  YouTube has it dubbed; Internet Archive has it subbed.  Neither transfer is in especially great shape but, hey, at least you won’t be watching Uncle Ben’s corpse or Mrs. Batman’s pearls hit the pavement for the thousandth time.

-Brandon Ledet

Shin Kamen Rider (2023)

As omnipresent as superhero media feels in pop culture right now, I honestly don’t think it’s much more prevalent than it was when I was a child in the 80s & 90s.  It may be more aggressively marketed to adults now, but it’s always been around. The major difference between post-MCU, post-Dark Knight comic book adaptations and the Saturday morning superhero schlock I grew up with is that adults are now expected to take them seriously as meaningful art, each with their own decades of backstory worthy of literary study.  As a child I was aware that characters like Batman, Superman, Spider-Man, and the X-Men had long-running, epic scale stories that stretched beyond the thirty-minute episodes of their respective animated series.  I would tune into those episodes sporadically, though, and I didn’t really need to know their larger stories to enjoy the simple pleasures of their violent Good Guys vs. Bad Guys morality tales.  In contrast, now you have to watch Batman learn ninja skills for an entire origin saga before he can start Batmanning in earnest.  You have to watch 30 feature films, several streaming series, and a non-denominational holiday special to fully appreciate a talking raccoon whooping ass in space.  Context & lore used to matter way less in our long-running superhero epics, or at least they used to be secondary to novelty & iconography.  That’s why it was so thrilling to return to that vintage style of Saturday morning superhero storytelling in Hideaki Anno’s Shin Kamen Rider, which hurls you directly into the continued adventures of its titular cyborg superhero without any expectation that you’ll have done your decades of televised homework before arriving at the theater.  Its approach to lore is confusing the same way the subtextual meanings of an abstract art film can be; you’re not expected to know the answer, and it’s freeing to admit you’re lost and just enjoy the ride.

Yes, Shin Kamen Rider is technically connected to a network of other Anno-revived tokusatsu franchises—Shin Godzilla, Shin Ultraman, and the latest Neon Genesis Evangelion reboot—all bundled under the banner of the “Shin Japan Heroes Universe.”  Unlike with the MCU, however, each title in the SJHU is designed to work as a standalone project, only crossing over in action figure toy commercials instead of Cultural Event double features like Infinity War & EndgameShin Kamen Rider‘s connection to Anno’s other two “Shin” tokusatsu titles is more one of method than one of narrative.  It carries over all of the retro kitsch of Shin Ultraman and the volatile brutality of Shin Godzilla, now streamlined into one unfathomably efficient superhero saga.  All you really need to know is that our titular hero is a grasshopper-hybrid cyborg man who escapes the evil laboratory that augmented his body and vows to destroy it before they augment the rest of humanity.  Anno doesn’t bother with Kamen Rider’s origin story, nor even his escape from the lab.  He invites the audience to join in three or four episodes into a Kamen Rider TV series, then zips through the next half-century’s weekly storylines so quickly there’s no time to care whether you have any idea what’s going on. You just do your best to tag along for the high-speed motorcycle rides & insectoid hyperviolence or you miss a season’s worth of plot reveals in a single blink.  And if you blink, so what?  There’s still plenty for-its-own-sake pleasure in watching the heroic grasshopper cyborg man beat up the evil cyborg spider man, the evil cyborg bat man, the evil cyborg mantis man, and so on, regardless of why he’s doing it.  I didn’t grow up with the Kamen Rider TV series as a kid, but I did have a very similar experience watching the Americanized tokusatsu series Mighty Morphin’ Power Rangers, where I would enjoy whatever random, out-of-order episodes I happened to catch on a schedule I was too young to control, continuity be damned.

The paradox here is that while Anno is not taking the longform lore of superhero storytelling all that seriously, his SJHU movies are much more emotionally earnest than the jokey, sarcastic heroes of The MCU.  While all modern Marvel heroes have borrowed a touch of self-satirical Deadpool snark, Anno takes the emotional stakes of his outlandish superhero premises 100% seriously.  Shin Godzilla is a scathing political satire about the inefficiency of bureaucratic government in the face of genuine public crisis.  Shin Ultraman is a loving tribute to humanity’s go-getter resiliency despite that governmental failure to unite & protect.  Shin Kamen Rider is more of a brooding, Upgrade-style tale of a hero horrified by the violence he’s capable of, isolated & alienated by the biological weaponry of his augmented body.  Despite its jabs of soulful remorse between fight scenes, though, it still indulges in the retro kitsch of reviving a 1970s children’s TV show for its 50th anniversary – mimicking the cheap-o action cinema style of its source material for modern audiences’ semi-ironic amusement.  Anno frames every establishing shot and character movement with the attention to visual detail he brought to anime, so that a leather glove casually falling to the floor is afforded the same heft of a building crumbling or a world ending.  He carries over the extreme wide-angle camera work of Shin Ultraman but frees it from that film’s drab office spaces, so it feels less like Soderbergh doing anime and more like the first-person-POV of a bug.  There’s an inherent visual absurdity to following a cyborg grasshopper man on a motorcycle from one insectoid enemy to another that Anno never shies away from, but he also takes that heroic bug man’s self-conflicted emotions seriously as he stares at the blood dripping from his leather-gloved hands.  It’s a tricky tonal balance to achieve, no matter how easy Anno makes it look.

You do not have to be specifically nostalgic for the original Kamen Rider TV series to enjoy the Shin Kamen Rider film.  It does help to be generally nostalgic for the episodic superhero media of yesteryear, though, assuming you’re old enough to remember a time when you were only expected to vaguely know what Batman’s deal was to enjoy a Batman film.  Before the streaming era, it took a lot of effort, time, and money to be a nerd-culture completist, and it was okay to dip your toe into this kind of thing mid-adventure – encouraged, even.  All that really mattered was whether you were enticed to buy the action figures.

-Brandon Ledet

Shin Ultraman (2023)

Just as the original Godzilla series quickly backslid from heartbreaking political allegory to novelty children’s fluff, Hideaki Anno’s Shin Godzilla franchise starter has already made way for quirky kitsch in its immediate follow-up – Shin Ultraman.  I could not be happier about it.  While Shin Godzilla is the smarter, more thematically purposeful film, Shin Ultraman is the more fun, breezy, rewatchable one.  It continues Shin Godzilla’s satirical illustration of the ineffectiveness of bureaucracy in the face of a kaiju-scale threat, but that governmental buffoonery is more of a background hum here than it is the main show.  Anno’s Ultraman film—which the Neon Genesis Evangelion mastermind wrote, produced, edited and, most surprisingly, mo-capped—is more of an upbeat celebration of both sides of the human/monster divide.  It crams in tons more of the skyscraper CG monsters than Godzilla’s solo outing could manage (although the individual designs of Godzilla’s Pokémon evolutions were a major highlight in the earlier film), and it also celebrates the humans below as adorable dorks who are just trying their best in a world stacked high against them.

If Shin Ultraman echoes any of Shin Godzilla’s high-minded artistic merit (beyond a main-cast performance from Drive My Car’s Hidetoshi Nishijima), it’s in its look & pacing.  Director Shinji Higuchi shoots governmental office scenes like he’s competing with Soderbergh in full showoff mode, finding the most improbable camera angles possible to accentuate the absurdism of modern office work’s fluorescent-lit mundanity.  Anno matches that overachiever energy in the editing room, cutting between Higuchi’s off-kilter shot compositions with a distinct anime sensibility – always going 10,000% hard no matter the occasion, even when depicting paperwork.  That dynamic attention to detail makes this a formidable contender for one of the most visually impressive comedies in decades; it’s just also one of the goofiest.  Instead of trying to conjure realistic-looking CG monsters (which was never a concern in the genre’s early rubber-suit days anyway), Shin Ultraman’s kaiju creatures lean into the uncanny end of the medium. That means it will be taken less seriously than aggressively dour competitors like Gareth Edwards’s American Godzilla film from 2014, but also means it’s a lot more fun to watch.  If it resembles any big-name kaiju movie from the past couple decades, it’s the goofball free-for-all Big Man Japan, which is at least a comparison that does it a lot of favors.

Story-wise, Shin Ultraman returns its titular space alien superhero to his children’s TV roots, pitting him against a series of skyscraper monsters in a consistent episodic rhythm.  Ultraman walks among us in a barely concealed Clark Kent disguise, powering up to kaiju scale whenever another post-Godzilla CG monster emerges to tear up Japanese cities & countryside.  His Earth-saving superheroics are even scored by a tin-canny mix of 60s throwback stock music presumably lifted from the original Ultraman series.  It’s a familiar formula for anyone old enough to remember a pre-MCU media landscape, but in the 2020s its vintage earnestness feels remarkably refreshing.  Ultraman is genuinely fascinated with the go-getter exuberance of the human spirit—especially when threatened by impossible odds—and, by extension, so is the film.  The hook of seeing Shin Ultraman big & loud at the theater is in the promise of weird-looking CG monsters doing battle over miniature cities while shooting laser beams out of their eyes, hands, and mouths.  Once your butt is in the seat, though, the real show is in its celebration of humanity’s adorable perseverance & naivete.  It can’t help but feel a little frivolous in comparison to the political cynicism of Shin Godzilla, then, but that unashamed frivolity is incredibly endearing.

Maybe I’m making Shin Ultraman sound like disposable kids’ fluff here, and in some ways maybe it is.  Its plot machinations surrounding intergalactic superweapons that can transform human beings into kaiju-scale war drones and Ultraman’s superheroic sacrifice in merging his alien DNA with a human’s are all old-hat comic book nonsense.  I’d much rather watch earnest nonsense like this than its ironic callbacks in post-modern works like Big Man Japan & Psycho Goreman, though, which borrow from the pop art beauty of its vintage kitsch but are too embarrassed to be mistaken for the genuine thing.  There’s plenty “adult” material lurking under this film’s Saturday Morning Cartoon surface too – from the governmental bureaucracy satire to the CG psychedelia to the momentary indulgences in sexual fetishism (including some especially shameless pandering to the giantess community).  They’re just not the main draw.  Shin Ultraman is a delight precisely because of its childlike exuberance, which is just as fitting to its titular alien hero’s television origins as Shin Godzilla’s political cynicism is to the original Gojira.

-Brandon Ledet

Shin Godzilla (2016)

EPSON MFP image

fourstar

30+ entries into the Godzilla franchise, it’s funny to think that the longest-running film series of all time would still be able to surprise its audience, especially after all of the violent/philosophical/chaotic/campy/what-have-you places it’s already gone in the past. That’s why I was shocked & amused that the franchise’s latest Japanese reboot, helmed by Hideaki Anno of Neon Genesis Evangelion (aka That Thing from Tumblr that Baffles Me), was entirely different from the kaiju genre piece I was expecting when I entered the theater. Shin Godzilla is very much reminiscent of its source material’s 1954 origins, a governmental procedural about Japan’s response to a seemingly unstoppable force of Nature ignited by nuclear fallout. Instead of following Gareth Edwards’s mistake in recreating that exact scenario in a drab modern action movie context, however, Shin Godzilla completely shifts its genre towards kinetic political satire. It plays like how I would imagine a creature feature version of The Big Short (a film I’ve yet to see, I should note): pointed & playful political humor that calls into question the very fabric of its nation’s strength & character. Instead of being attacked by predatory investors, however, the victims in Shin Godzilla face the towering presence of a giant, rapidly evolving reptile that shoots purple lasers & leaves a trail of radiation in its wake. Otherwise, I assume they’re more or less on the same vibe, but I’ll likely never know for sure since only one has the laser-shooting lizard beast & that’s the one I watched.

In an American production the tendency would be to push for a lone hero to save Japan from its kaiju problem. A Japanese film about Japanese temperament, Shin Godzilla instead looks for the virtues in collaboration & the power of the hive mind collective. It’s largely in the first half of the film where this kind of political philosophy is played for satirical humor. A condemnation of the ineffectiveness of bureaucracy, the film follows a bewildered Japanese government as they hold meetings upon meetings upon meetings about what to do about Godzilla in a process that produces inaction through belabored decision-making on what exact action to take. By the time any order is given the situation has shifted and the multilayered meetings & special emergency councils start all over again, like a rotary dial. Everyone is fearful of “rushing to judgement” and reads their opinions directly from print-out reports, so that nothing ever gets done in a Kafkaesque political process that goes in circles chasing its own tail. This slow process is depicted through the quick edits of a modern comedy, producing an interesting dynamic in its form vs. content divide. What’s even more interesting is how that dynamic evolves along with its titular laser-shooting monster. The ever-shifting official titles for the government’s ranks-climbing employees and their special councils & task forces for the “unidentified creature emergency” stop being played for laughs at a certain point and the tone understandably becomes morbid. Somehow even the slow, measured groupthink satirized in the first half is explained to have its own virtue and is eventually celebrated, especially in comparison with the rash, easy-fix violence proposed by foreign bodies like America & the UN. It’s a much more thoughtful & nuanced mode of political self-reflection than I ever would have expected from a giant monster movie.

Speaking of giant monsters, I guess it would be a shame to review a Godzilla movie without talking about Godzilla itself. Like with Pulgasari & Hedorah, the kaiju in Shin Godzilla is a rapidly evolving creature that starts off pathetically ineffective & maybe even a little cute. That is, if anything that could be described as a lopsided feline turkey with dead fish eyes & blood-gushing gills could be considered “cute.” When Godzilla reaches its final form it’s named “God incarnate” out of respect for its adaptability & its capacity for survival, but it starts as a half-formed, difficult to look at mess of mismatched biology. It’s a stumbling weakling that only makes it more frustrating when bureaucratic inaction allows it to evolve & soldier on into near-immortality. The film’s CG renderings of its creature-driven mayhem can come across as a little cheap or odd-looking, recalling the bizarre digital imagery of titles like Big Man Japan, but it’s no more visibly artificial than the costumes & miniatures of the Godzillas of old, all things considered. Also, Godzilla’s final form is so undeniably badass that the film’s digital means aren’t really worth questioning or nitpicking. Like with most Godzilla films, the creature is second to the concerns of humanity’s response to its presence here, but when the god lizard is in action it’s just as weirdly fascinating as ever. As always, there will be inevitable complaints that there isn’t enough Godzilla in this Godzilla movie, but when the human half of the story is as smartly funny & pointedly satirical as it is here, that line of griping rings as especially hollow.

There wasn’t a whole lot of laughter at our fairly well-attended Shin Godzilla screening, which means either that I’m exaggerating the film’s merit as a political comedy or that the satire isn’t translating consistently well across cultural lines. It’s been reported that Anno specifically wrote the film as a response to the government’s handling of the 2011 Fukushima Daiishi disaster, where a tsunami caused a full-blown nuclear meltdown in Japan. I’m sure there’s plenty of rewarding political subtext you could read in Shin Godzilla‘s take on that tragedy, but it has a much wider scope of intent than merely addressing that one issue. Everything from Japan’s general foreign policy to the looming shadow of Hiroshima to the country’s very sense of national identity is tackled here. Shin Godzilla barrels through all of these ambitious political topics with the quick pace absurdism of a modern comedy and the experimental framing & mixed medium experimentation (including moments of found footage aesthetic) of an indie monster movie. It’s an incredibly thoughtful, energetic work that will stick with you longer than any non-stop-Godzilla-action visual spectacle could, no matter what some audiences seem to believe they want from the franchise. Outside of a few clunky details like a stray stumbling in screensaver-quality CGI or a goddawful stab at an American accent, this is Godzilla done exactly right. Its philosophical ideas are enthusiastic & exciting and the monster exists only to serve them, the exact ideal for a creature feature not aiming for cheap genre thrills or easy camp.

-Brandon Ledet