Masters of the Universe (2026)

The objectively, morally correct thing to do is to reject all generative AI slop in artistic spaces, which of course means rejecting all movies wholly or partially generated by AI prompts. Generative AI may be attractive for movie studios looking to avoid employing human artists by plagiarizing their pre-existing work, but what the audience gets on the other end is a clinical amalgamation of things we’ve already seen, a systematically averaged-out, artless mediocrity. Of course we should resist that. I would argue, then, that our resistance to AI slop should extend to rejecting corporate studio schlock that just happens to look & feel like generative AI, even if it was technically made by human hands. The new Masters of the Universe adaptation, for example, is spiritually AI: a soulless averaging out of recent decades’ IP action blockbusters into a meaningless mush indistinguishable from what an AI prompt to generate “a live action He-Man movie” would produce. There is no discernible artistic impulse behind its creation beyond using vintage 80s pop culture nostalgia as a vehicle to deliver product placements for companies like Coca-Cola and Amazon. As a result, the only useful service something like Masters of the Universe can provide is to offer a summation of everything that’s currently wrong with big-budget corporate filmmaking in one convenient, insultingly middling package. It’s just as dispiriting as it sounds.

The #1 issue with modern blockbuster filmmaking, as exemplified by Masters of the Universe, is bloat. This is a movie adaptation of a cartoon that was designed to sell toys to children in the 1980s. There is no possible justification for its production costing over $200 million, for its runtime stretching beyond 140 minutes, or for its screenplay saving its source material’s most exciting ideas for a promised sequel (which, thanks to the disastrous first-weekend box office results, is never coming). A lot of that bloat is a result of Masters of the Universe suffering a lethal case of the Surf Draculas, indulging in a full hour of narrative place-setting before He-Man fully becomes He-Man, needlessly having him tread water on Earth as a displaced Prince Adam for the entire first act. If this movie is Mattel’s attempt to create a Barbie for Boys opportunity with one of its other signature toy brands, the company could’ve learned a lot by paying its four(!) credited screenwriters to study Gerwig & Baumbach’s Barbie screenplay, which has the good sense to start with a fully formed Barbie living her daily life in Barbieland. Instead, we meet Prince Adam as a young whiny child, then watch him travel via magical portal to Oklahoma City and waste fifteen years’ worth of the audience’s time growing into an even whinier adult (Nicholas Galitzine), who has to work a desk job and sit in on conflict-resolution meetings while biding his time until he can find his back to the faraway planet of Eternia. No one on Earth nor Eternia could possibly give a shit. The idiotic beauty of the original Masters of the Universe series is that it’s all surface and no backstory, so simple that even a toddler could instantly understand its appeal. It’s a cartoon universe populated by literal action figures come to life, so why delay the joy of seeing those absurd characters in action?

A major issue with the film’s bloated, years-long production is that its multiple screenplay drafts have left it thematically & politically incoherent, dangerously so. While wasting his youth at an Earthbound desk job, Adam’s potential as the muscled-up master of the universe is held at bay by wimpy HR types and visibly queer-nonbinary coworkers. His cubicle’s nameplate includes “he/him” pronouns, which is intended to read as a joke about his destined transformation into the redundantly named He-Man, but also opens the movie up to political interpretation as a right-wing screed about how masculinity is in crisis because of the pervasive wokeness of modern office culture. Adam’s muscles are just aching to burst out of his baby pink button down, but the fascist feminazis who employ him are weighing him down too much to flex. Was there an early draft of Masters of the Universe that borrowed Barbie‘s fish-out-of-water gender commentary by contrasting the fully roided-out He-Man of the cartoons against the post-“toxic masculinity” culture of the modern era? It certainly feels like some scraps from that draft have been scattered throughout this final product’s opening act, which the rest of the movie leaves thematically & politically unresolved. So, it just takes as a given that the audience finds the sinisterly feminizing forces of modern life to be a grave social ill, encouraging us to cheer on He-Man’s journey back home to the Manosphere of the 1980s as a small victory for macho men everywhere.

While the final screenplay seemingly lacked attention to revision in theme & intent, it clearly was submitted for several drafts of Joss Whedon-style joke punchups meant to lighten the mood. Masters of the Universe is so jokey, in fact, that it’s outright apologetic about its own existence — fully crossing over from self-deprecation to self-hatred. The basic concept of He-Man as a sword-wielding space prince who fights against the tyranny of skull-faced Bad Guy with an army of action figure cartoon mutants is already ridiculous enough at face value. There’s no need to constantly nudge the audience in the ribs with “What the???” and “That just happened!” jokes pointing out the absurdity of the scenario. Say what you will about the live-action Golan Globus adaptation of Masters of the Universe from the 1980s (another notorious box office flop), but at least that version was sincere in its over-the-top goofballery. This modern reboot shamefully shields itself from any potential accusations of sincerity, pointing out how stupid and dated every character design is while actively hiding their most absurd details from public view. He-Man’s trademark Prince Valiant haircut has been reworked into a feathered blow-out; the Sorceress’s trademark eagle headdress is simplified to a vaguely birdlike cowl. The cowardly green tiger Cringer’s transformation into the courageous, armored Battlecat is largely kept offscreen and treated as a throwaway punchline. The floating smartass wizard Orko is saved for an end credits gag, in hopes that most of the audience would’ve already made a hasty exit without ever seeing him. He-Man’s brothers in arms against Skeletor are also deployed mostly for sex jokes about fisting (Fisto), giving head (Ram Man), and penis size (Power Sword) which, along with the constant violent murders of the back half, undercuts the movie’s potential marketability to the only audience who could possibly find any of this remotely entertaining: 10-year-old boys. In short, everything’s a joke, and nothing’s funny.

I won’t even get into the ugly intangibility of the film’s green-screen CGI effects, which places actors you know & love (most embarrassingly, Idris Elba & Alison Brie) in a soundstage otherwold where they look entirely disconnected from their environment and from each other. You’ve seen a Marvel movie before; you get the picture. Crucially, that general cultural familiarity with the past couple decades of corporate superhero filmmaking means that you can close your eyes and picture Masters of the Universe without ever watching a frame of it. It’s exactly what a computer would regurgitate onscreen if you prompted it to “imagine” He-Man in the MCU. The only glimmer of hope that this project might have produced something more substantial than that was the hiring of Laika figurehead Travis Knight to direct, as he had previously done the impossible by delivering a watchable, likeable Transformers movie a decade into that toy-marketing movie franchise (2018’s Bumblebee). There is no personal, authorial stamp to be found on this material, though. It is the exact amalgamated median of modern blockbuster aesthetics, with He-Man plugged into its predetermined proper-noun slots like a Mad Libs template. By the time it attempts to borrow some Guardians of the Galaxy charm in its mid-battle Queen needledrops and Brian May guitar work (hoping that the audience might misremember the 80s Masters of the Universe movie as having the Flash Gordon soundtrack), you might as well take a nap in the theater and watch the rest of the movie play out in your dream. You know exactly where it’s going because you’ve already seen everywhere movies of this type have been. It may not technically qualify as generative AI slop, but that’s a distinction without a difference. The only positive thing to come of it that some below-the-line workers got a paycheck instead of being plagiarized by a computer program.

-Brandon Ledet

Bumblebee (2018)

It is exceedingly rare for me to ever abandon a movie-watching project. I will occasionally drag my feet on some of my more daunting endeavors (for instance, it’s been five months since my last entry in my eternally ongoing Roger Ebert Film School series), but fully abandoning something once I’ve started is against my character as a self-flagellating completist. There is one major exception I can think of that contradicts this personal ethos, however: Michael Bay’s Transformers series. After catching a brief glimpse of a giant robot fighting a robo-dinosaur with an enormous sword (or some such exciting frivolity) in the trailer for a late-franchise sequel to Michael Bay’s Transformers, I decided to run through all five films in the series to see what I had been “missing out” on. I abandoned the project after just one movie, genuinely unable to continue. Between the soul-deadening CGI action, Shia LaBeouf’s “Ain’t I a stinker?” mugging, and the endless shots of Michael Bay drooling over Megan Fox’s exposed midriff, the 2007 film Transformers defeated me like no other cinematic monstrosity I can recall. I’m recounting this here to explain why the spin-off Bumblebee is such an unfathomably effective rehabilitation for the Transformers series. I can’t think of a big-budget franchise with a more drastic tonal turnaround that this wholesome, adorable spin-off to a series previously defined by broad, obnoxious machismo & cynical commercialism. I went into Bumblebee defeated by & disgusted with the Transformers; I left wanting to adopt one as a pet & a bestie.

A major factor of this turnaround is the change in creative voices in front of & behind the camera. Michael Bay is still writing (and cashing) checks as a producer on Bumblebee, but directing duties have been passed off to Laika mastermind Travis Knight, whose previous film Kubo and the Two Strings was one of Swampflix’s favorite movies of 2016. Knight’s expertise in animated storytelling is extremely useful in the CGI action sequences of the Transformers brand. The complexity of a sentient robot unfolding & rearranging its various parts to reassemble as a common automobile in these movies is usually sidestepped by making the visual display so bewildering that it’s impossible to coherently nitpick (or even observe) what’s on display. Not only does Knight clear up this visual clutter (once described as a “Cubist” use of CGI by an overzealous critic) with a clarity & simplicity in Bumblebee‘s action sequences; he also enhances them with the heartfelt emotional core that informs Laika’s consistently endearing output. That shift from horny leering & macho fist-pumping to genuine emotional investment in the film’s characters is likely also somewhat due to something never before seen in the Transformers franchise: a female screenwriter, Christina Hodson. Between Hodson’s writing & Knight’s emotive eye, Bumblebee doesn’t even take the time to salivate over the young, exposed body of its main female character (a teenage loner played by The Edge of Seventeen‘s Hailee Steinfeld). That’s a depressingly low bar to clear, but given Transformers‘s track record it’s remarkable all the same. Bumblebee even goes a step further by making that female character the POV-commanding protagonist, so that we care about her thoughts, her emotions, and her personal growth. Go figure.

Steinfeld stars in Bumblebee as an amateur car mechanic in 1980s California whose hobbies include working on a half-finished sports car her father left behind when he passed away & brooding alone to The Smiths instead of engaging with her surviving family. This teenage-brooding crisis turns around when she discovers and fixes up a VW Beetle abandoned in her uncle’s junkyard. What she doesn’t know (but the audience does) is that the Beetle in question is actually an alien transforming robo-species from a distant planet who is damaged & scared. This mismatched pair, the alien robot & the teenage mechanic who adopts it, teach each other strength, confidence, and familial love in a relatively small, contained story that happens to also include a bloodthirsty Cold War American government & a warring alien robo-species who want nothing but to tear them apart & destroy them. The story that unfolds from there is heavily informed by 80s & 90s kids’ movies clichés: resentment over a single-parent’s ability to move on; the big bad government’s stubborn insistence on destroying an adorable creature it doesn’t understand; the same-old 80s high school bully archetypes we’ve seen echoed & parodied into oblivion over the decades, etc. It’s a nostalgic 80s lens that naturally derives from the film’s Spielbergian schmaltz in its story about an E.T.-esque naive creature who needs help from an Earth child to find strength & find a path home. It’s a template that’s been repeated in titles as beloved as The Iron Giant & as lowly as Monster Trucks because, on a basic level, it just works. Even without this franchise’s origins as an adaptation of 80s Hasbro action figures, Bumblebee’s indulgence in 1980s Spielbergian nostalgia (along with tossed-off references to pop culture touchstones like Alf & The Breakfast Club) would still be more than justified, as it’s reinforced with a surprisingly genuine emotional core.

There are plenty of smaller details to praise about Bumblebee: John Cena’s turn as the broad The Marine-esque villain, the endearingly playful 80s pop soundtrack, the oversized emotions conveyed by the titular robot’s gigantic anime eyes, etc. Mostly, though, this film is remarkable for finding such an adorable & heartfelt angle on something that was initially so obnoxiously nasty it appeared fundamentally flawed & irredeemable. When Bumblebee crash-lands into this wholesome 80s kids’ adventure movie from his home planet, it feels like he’s fleeing the intergalactic clutches of Michael Bay’s libido & garishly rendered CGI. We’re as lucky to have him as the teenage loner who discovers him & fixes him up. It’s just too bad we can’t also hug him through the screen ourselves to show proper thanks.

-Brandon Ledet