Burst City (1982)

What’s the most punk movie ever made? I have no idea how to quantify that, but 1982’s Burst City might be the movie with the most punks in it, which is close enough to earn the superlative. The final half-hour of Gakuryū Ishii’s microbudget sci-fi whatsit is absolutely flooded with punks — some playing themselves, some playing businessmen, some playing futuristic super-cops. The lead-up to that concluding spectacle has no discernible narrative structure to it, but the climax plays like a large-scale battlefield sequence from a studio-produced war epic with hundreds of costumed extras. Only, in this case, everyone onscreen is from the same underground 80s Japanese punk scene, including the underpaid and overworked weirdos operating the super-8mm cameras in that subculture warzone. The never-ending sequence feels genuinely dangerous, to the point where it’s a miracle there are no reports that any extras died on set. It’s just an endless stream of Japanese punk rockers belligerently screaming and throwing their bodies at each other while explosions go off in the background and the band plays on & on like a buzzsaw with a taped-down trigger.

There aren’t multiple plot threads in Burst City so much as there are multiple character factions. The bulk of the cast is made up of leather-jacketed punks who play constant D.I.Y. shows at a warehouse venue called Live Spot 20000V (a name echoed by Ishii’s later title Electric Dragon 80000V). They actively resist taking on real work with local real estate developers or yakuza gangsters, declaring, “We’re too artistic to work for the likes of you!” Those corrupt, suited men do occasionally employ a few of the punk scenesters in BDSM sex work, though, even while forming “anti-punk resistance groups” that aim to eradicate them entirely. Meanwhile, roving gangs of post-apocalyptic Mad Max warriors seek refuge throughout a labyrinthian industrial wasteland, with the most clearly characterized duo among them seeking revenge for a slain brother. Politically, there’s a wide range of big-picture turmoil that Burst City‘s infinite cast of punk wastoids are rebelling against, most specifically in the threat that their home-turf music venue will soon be replaced by a nuclear power plant for capitalistic profits. For the most part, however, they seemingly just want to rock out, and they’re willing to crack a few hundred skulls as long as it keeps the amps plugged in.

In cyberpunk terms, Burst City offers half the cyber and twice the punk. It’s the kind of low budget, high style sci-fi that feels less imaginative of a possible future than it is documentary of its own contemporary arts scene. There is no plot development or dialogue exchange that’s given a fraction of the attention afforded its live performances from contemporary bands with names like The Rockers and The Battle Rockers. Before the production breaks down into full punks-vs-cops warfare, its clearest narrative progression is in a scene where a hardcore band rushes the stage, steals the equipment, and takes over the set from a first-wave punk act, demonstrating the early-80s aesthetic shift of punk rock music in real time. A lot of loving attention to detail is also paid to the crowd watching these bands from the pit, with the 8mm cameras on constant fashion watch as extras primp, smoke, and pose for their unseen audience. Ishii had originally planned to tell a much more traditional story in Burst City before the money ran out and he had to pivot from the original script to a much looser collection of narrative scraps, stitched together in hyperactive music-video collage. The result is not style over substance so much that its style is its substance, especially as a documentary glimpse of a regional punk scene being recorded the way it wanted to be seen — cool as fuck, stylish as hell.

Burst City‘s climactic punk warfare sequence is legendarily abrasive. As if the constant roar of electric guitars, motorcycle engines, and screaming leather freaks wasn’t already loud enough, the crowd starts setting off fireworks to invite in some extra noise, and the cops, in turn, start blowing the place up. It’s all belligerent, incoherent youth-culture rage, with more intent communicated by characters’ pained writing & screaming in the dirt than any written line of dialogue. Ishii & crew can hardly keep up with the chaos themselves, switching formats from color to black & white film stock to CCTV video feeds at a dizzying pace. At two full hours, its youth-culture belligerence is admittedly exhausting, but its concluding spectacle is still undeniably impressive on a technical level and undeniably punk.

-Brandon Ledet

Lagniappe Podcast: Godzilla vs. Biollante (1989)

For this lagniappe episode of The Swampflix Podcast, Boomer & Brandon discuss the genre-mashing creature feature Godzilla vs. Biollante (1989).

00:00 Welcome
01:28 Nicole Kidman Magic at Barrett’s Too
03:10 Shaun the Sheep: The Beast of Mossy Bottom (2026)
10:00 The Trouble with Harry (1955)
14:35 The Lodger (1927)
20:25 Chronovisor (2026)
26:27 The History of Concrete (2026)
34:33 Primetime (2026)
47:33 Burst City (1982)
54:45 Hope (2026)
1:01:45 Resident Evil (2026)
1:11:43 They Will Kill You (2026)
1:14:23 Digger (2026)

1:20:43 Godzilla vs. Biollante (1989)

You can stay up to date with our podcast through SoundCloud, Spotify, iTunes, TuneIn, or by following the links on this page.

– The Lagniappe Podcast Crew

The History of Concrete (2026)

Hey, New Orleans. The new John Wilson documentary The History of Concrete is currently playing at Canal Place, which is likely only exciting to you if you’re already a fan of John Wilson. Convincing the uninitiated to join you on a Friday night for a documentary about concrete would take a heroically persuasive sales pitch, but fans of the show How To with John Wilson already know to expect that this doc will hardly be about concrete at all. Yes, Wilson’s comedic HBO docuseries is surprisingly fixated on urban infrastructure, but each episode gradually proves to be more about the infinite variety of people who populate New York City than the building materials of the city itself. As Wilson’s first feature-length effort in this project, The History of Concrete is very much just an extended episode of How To. It starts off as a willfully naive, wandering exploration of the history & production of concrete, but it’s constantly on the hunt for one-of-a-kind interview subjects to profile along the way. Wilson edits & narrates his voyeuristic man-on-the-street journalism with the same wry, soft-spoken humor that he deploys on his television show, including all of your favorite well-timed vocal tics & throat clearings to liven up concrete’s otherwise absurdly dry history. You don’t have to already be a fan of the show to find the movie funny or poignant; every episode of How To is self-contained enough to work perfectly well on its own, this extended one included. You’re just unlikely to spend your precious free time after work going to see a documentary about concrete unless you already trust Wilson’s Muppet-like voice.

If you are already a fan of How To with John Wilson, you might be worried about how the show’s format could sustain a 100-min runtime, nearly five-times longer than the usual episode length. Thankfully, The History of Concrete does a lot of that worrying for you; it’s just as much about the outlandishness of its own production as it is about urban construction materials. Wilson confesses early in the runtime that a major reason he stopped making How To episodes back in 2023 is that the show depleted his personal archive of digicam footage from public life in NYC. At a loss on how to start fresh without forcing his slice-of-urban-life observations into being instead of finding them naturally, he seeks out more traditional methods of feature-length commercial moviemaking. He learns narrative structure by attending a screenwriting workshop on how to successfully write & pitch a Hallmark Christmas movie, a course that is offered as a life raft for filmmakers who are struggling with the lack of sellable work in the industry’s current production dip. On the documentary-specific end, he discusses in voiceover how the only sellable subgenre in the current market is the “rockumentary”: fluff piece profiles of famous musicians that populate the splash page on every streaming service. His application of these industry lessons to his own work are, as you’d expect, ironic. When Wilson seeks out musician subjects to arbitrarily profile in his concrete doc, he’s exclusively drawn to no-name noise artists that he runs across in the D.I.Y. punk venues he frequents socially. He does eventually stumble onto a How To-worthy interview subject who works a double life as a liquor sales rep and the lead-musician in a dive-bar cover band, but that lonely, lost man’s screen persona does not exactly scream star appeal. He does offer Wilson an emotional core for the film’s narrative that can be edited into the vague shape of a Hallmark Christmas movie, but Wilson’s constant Zoom meetings with potential financiers don’t successfully convey the commercial potential of the project.

While Wilson continuously struggles to sell The History of Concrete to potential buyers in the industry, he immediately makes the clearest pitch to his audience yet about what makes his filmmaking style so compelling in the first place: documentation of mundane modern living while most other media is obsessed with recreating the past. Part of documenting the absurdity of everyday public life in New York City means that Wilson regularly runs across other, more robustly funded film crews. He’s at odds with the professional film & television projects that cross over onto his turf, not just financially but also philosophically. So many movies that film in the neighborhoods he frequents make an art project out of dressing the city up to look like its past historical self, instead of setting stories in those spaces as they look now. That’s what’s so quietly radical about the How To television show; it accurately captures the daily experience of modern city life, of meeting an infinite number of kind souls and unimaginable weirdos on public sidewalks and public transit from one task to the next. I even see my own specific city life reflected on the screen in the rare episodes where he attends construction-material conventions in New Orleans, including one for concrete. It’s oddly validating to see that mundane modernity treated with such wide-eyed reverence from John Wilson the character and with such barely-contained amusement from John Wilson the filmmaker. That’s especially true in The History of Concrete‘s case, since it offered the rare opportunity to laugh & react to urban life’s absurdism with a full theatrical audience instead of alone in my living room. It reminded me of going to see Downton Abbey movies in theaters in that way; Molesley’s colossal fuckups serving dinner to royalty weren’t any funnier in the movies than they were on the television, but they got much bigger gasps & laughs from a crowd that was happy to celebrate their favorite show together with likeminded nerds.

The History of Concrete never closes the loop on how it secured its own funding. I suppose that’s a detail best left to its Wikipedia page. It does manage to incorporate preposterous, meaningless footage of big-name celebrities (names as incongruous as Kim Kardashian, DMX, Jacob Elordi, and Michael Imperioli), so maybe that helped. None of those stars have half the impact of Wilson’s more typical interview subjects, though, like the lonely liquor-ambassador musician or the guy whose Gum Busters business scrapes gum off concrete or the guy whose Dead Ink tattoo preservation business might hold the secret to where the real-life Chef Boyardee is buried. Then, there’s the actual concrete of the title, which overwhelms the film’s visual language with the cracked & patched grey infinity of urban landscapes. Sometimes, the documentary can be sincerely informative about concrete, especially when slipping behind the scenes of municipal infrastructure to interview city workers about the scarily short lifespan of the concrete buildings, bridges, and overpasses we use everyday. More often, it seeks out the absurd instances where we’ve intentionally become disconnected from the direct impact of concrete, like at speed-bricklaying competitions or at virtual-reality concrete pours inside convention center tech showcases. Mostly, it’s all just an excuse to walk around and observe the people who populate the concrete around us both as intimate interview subjects and as distanced bugs-in-a-jar specimens of modern urbanity. I don’t know how you sell that idea to an audience who’s not immediately interested, but apparently neither does John Wilson, and it’s a miracle he’s gotten this kind of work distributed to our televisions & movie theaters in the first place.

-Brandon Ledet

Podcast #274: Jamaica Inn (1939) & Hitchcock Blind Spots

Welcome to Episode #274 of The Swampflix Podcast. For this episode, Brandon & Boomer catch up on some personal Alfred Hitchcock blind spots, starting with his final British production, Jamaica Inn (1939).

00:00 Halloween Streaming Report
02:00 Dead Calm (1989) at Barrett’s Too
05:37 Hitchcock rankings
08:06 Jamaica Inn (1939)
30:20 Rebecca (1940)
51:11 The Wrong Man (1956)
1:15:34 North by Northwest (1959)
1:43:18 Hitch quiz

You can stay up to date with our podcast through SoundCloud, Spotify, iTunes, TuneIn, or by following the links on this page.

– The Podcast Crew

Shaun the Sheep: The Beast of Mossy Bottom (2026)

In case you haven’t already met him, Shaun is a claymation sheep, one who’s too smart and too independent for his own good. Initially introduced as a side character in Aardman’s flagship Wallace & Gromit shorts, Shaun the Sheep has since gone on to become a name brand of his own, headlining an eponymous stop-motion TV show in which his mischievous schemes cause great episodic trouble for the farmer & dog that are supposed to be keeping him fenced in. The show is subverbal, with characters exclusively communicating in expressive grunts instead of using their words, which levels the intellectual playing field between the humans and farm animals in the cast. It’s a consistently, cozily delightful set-up for some classic silent comedy gags, and it’s proven to be popular enough to inspire a series of feature-film sequels outside the confines of television. 2015’s Shaun the Sheep Movie played as an action-spectacle escalation of the Shaun the Sheep TV show, dragging Shaun and his fellow barnyard animals off the farm and to The Big City in the George Miller tradition. Then, the series temporarily lost its way in its attempt at Atomic Age sci-fi pastiche in 2019’s Farmageddon, which disrupted the calming simplicity of its silent-comedy-farm-life premise by allowing a cutesy, hyperactive space alien to invade the scene, dragging the whole enterprise down to the low-attention-span antics of a Trolls sequel. Thankfully, while shifting genres to horror pastiche in the newest addition, the Shaun the Sheep franchise has retreated to the warmer tone and core character dynamics that separate Aardman Animations from the lesser, computer-animated DreamWorks of the world. Shaun is back causing covertly anthropomorphic mischief, the farmer gets into exponentially absurd mishaps through no fault of his own, and all the other people & animals hanging around have a sweetly silly time watching their hijinks ensue — this time while hanging Halloween decorations to help each other get into the seasonal mood.

The Beast of Mossy Bottom opens with the farmer and his animals waking at dawn with the creaky mobility of zombies rising from their graves. Once they’re alert and going about their separate days, both halves of the farm set about getting their Halloween plans in order; the farmer works on mustering up the courage to invite the local vet to his town’s annual Halloween Hoedown, while Shaun works on growing a secret pumpkin patch that would allow his fellow sheep to carve traditional jack-o-lanterns behind the farmer’s back. After a gruesome mishap massacres Shaun’s precious pumpkins in a blood-orgy of gourd guts, the determined sheep decides to play mad scientist and invent a growth serum that will rapidly develop new full-size pumpkins from seed in a couple days’ time, so they’ll be ready by Halloween. Only, his mad science experiment works too well, and the pumpkins never stop growing. Naturally, the serum is also mistaken for hair-growth gel by the balding farmer, who thinks he has a better shot at landing a Halloween Hoedown date if he can regrow the luscious locks of his youth. So, Shaun lives out the classic sci-fi horror plot of Mary Shelley’s Frankenstein while the farmer finds himself in more of a Peanut Butter Solution rapid-hair-growth situation, of which it’s unclear whether the homage was at all intentional; it’s more important to know that his new hirsute look gets him mistaken for an errant sasquatch monster by freaked-out townsfolk. Certainly, there are blatant, unmistakable callbacks to more famous horror iconography elsewhere, including onscreen references to Psycho, Thriller, Dracula, Night of the Living Dead, and Friday the 13th. Those references are all likely to go over the heads of the children in the target audience, though, the same way that the first Shaun the Sheep movie got away with referencing Taxi Driver, The Terminator, and Silence of the Lambs without offending overly protective parents. It’s the kind of horror-movie-reference starter pack that can acclimate younger viewers to a lifelong genre fandom without immediately scaring them off with the macabre.

This latest Shaun the Sheep outing is Halloween-season kids’ fluff; it also might be the best movie in the series to date. The closest it gets to actively scaring children is in its climactic introduction of a kaiju-scale jack-o-lantern monster, but even that gag is quickly revealed to be all in good fun. Mostly, the scene-to-scene scares are character based, keeping the farm-life silent comedy of the series as simple as possible. For instance, when the town vet visits the farm, everyone is scared for entirely personal reasons: the farmer because he is scared of women, the animals because they’re scared of vaccinations. When the farmer’s Gromit-like hound is tasked to retrieve his missing, sasquatched owner, he visualizes the farmer’s scent as a ghost made of green vaporous stench. The Halloweeny quality of the picture is mostly due to seasonal decor. Jack-o-lanterns, rubber bats, mad-scientist lab equipment, and mysterious monster footprints decorate every set piece, while it’s continually clear that no one is in danger of suffering anything worse than a pratfall. The only real sour note is the film’s department-store pop music soundtrack, which has been a consistent earsore throughout this series. Only, this time the end credits play over a delightfully corny plot-summarizing rap song in Halloween goof-off tradition, so it’s difficult to get too angered up about it. Is The Beast of Mossy Bottom legitimately just as good as the first Shaun the Sheep movie or is its Spirit Halloween Store set decor just an especially pleasant backdrop for its old-school silent comedy gags? It’s difficult to say for sure, but The Beast of Mossy Bottom is unmistakably more successful as a Shaun the Sheep horror pastiche than Farmageddon was as the Shaun the Sheep take on alien-invasion sci-fi. It manages to naturally integrate the holiday into Shaun’s farm-disrupting antics without distracting from the show’s streamlined sitcom premise, and as a result it might incidentally inspire some future monster-movie fandom in impressionable youngsters along the way.

-Brandon Ledet

Resident Evil (2026)

Screaming Mad George passed away this year, and there hasn’t been nearly enough public mourning over that loss for my taste. The 80s gore wizard was so uniquely talented as a visual artist (as especially evident in his collaborations with director Bryan Yuzna) that he would get special title card credits like “surrealistic make-up effects by Screaming Mad George” or “surrealistic visual design by Screaming Mad George,” each well earned by the mutant freak shows that would follow in all-timer gross-outs like Society, The Guyver, and Freaked!. The recent announcement of George’s passing was quietly received by the general movie-loving public, so it was nice to see him finally, properly honored by the surrealistic gore effects of Zach Cregger’s new Resident Evil adaptation, even if the homage was unintentional or indirect. The snowbound setting, mutated dogs, and tentacled humanoids of Resident Evil are naturally drawing a lot of comparisons to Rob Bottin’s legendary creature effects for The Thing, but I still felt the presence of George’s screaming-mad spirit in the theater opening weekend. There’s something about the anything-goes nightmare reconfigurations of the human form in Resident Evil‘s creature designs that can’t help but recall Screaming Mad George’s calling-card works in addition to Bottin’s, and I think it’s beautiful that you can now find the fucked-up surrealistic ideas he developed in a major studio adaptation of a video game playing in every multiplex across America. It used to be that you had to go to the video store to rent disreputable schlock like Silent Night Deadly Night 4: Initiation to see what screaming-mad stuff George was cooking up; now it’s being projected on thousands of screens nationwide.

It probably says something about the current moment in mainstream filmmaking that a splatter-gore horror comedy based on a video game feels like a no-brainer sure thing for a major studio to produce, when a few decades ago it would’ve been budgeted as a direct-to-video B-picture. Zach Cregger cashed in his industry clout after the unlikely success of his Oscar-winning whatsit Weapons to make the grossest, gnarliest horror comedy he could manage, timed perfectly to the industry’s current shift away from superhero actioners to memeable horrors and video game IP. There are no discernible themes or metaphors behind most of the imagery in Resident Evil. Instead of playing into the “elevated” trauma-metaphor horror trends of the past decade, it operates on pure video game logic. Weapons favorite Austin Abrams stars as a gig-economy worker who’s tasked to deliver a medical cooler to the zombie shoot-em-up game’s infamous Raccoon City headquarters, where a science lab is desperately awaiting his arrival. Along the way, it becomes clear that Raccoon City is ground zero for some kind of body-transforming virus breakout, making the delivery comically impossible as Abrams is attacked by one undead mutant freak after another. Structurally, it’s an all-in-one-night story built on crisis-to-crisis problem solving, like an absurdly gory redux of After Hours or Miracle Mile. Experientially, it feels like playing a video game as an unskilled novice, with Abrams’s in-over-his-head delivery driver voicing the audience’s overwhelmed, underprepared reactions to each unholy tentacled beast that lunges at him as if he were operating a game console controller instead of a real-world human body. Everything that happens to him is a nightmare, but it’s all for our low-stakes, time-passing entertainment.

It may sound like I’m downplaying Resident Evil‘s artistic merits by characterizing it as a themeless video game playthrough, but that is not my intent. It took Paul W.S. Anderson and Mila Jovovich five Resident Evil adaptations before they realized that this premise plays best as a playthrough spookshow in 2012’s Retribution, whereas Cregger’s vision for the property is immediately, sharply clear-eyed. Video-game storytelling tropes are a major asset to making sure this latest adaptation feels fresh and of-the-moment. In most instances, a CGI-animated throwback to practical gore effects of the Screaming Mad George era would feel disappointingly stale, but Resident Evil is just inventive enough in its constantly mutating creature designs and just modern enough in its video game puzzle-solving narrative to dig itself out of that 80s nostalgia pit. In a time when most directors are afraid to set their horror stories in the current moment because of the intrusive presence of smartphones, Cregger is one of the few who understands how those phones can add to his movie’s scares instead of detracting from them. The cold, isolated beam of the flashlight app on Abrams’s phone as he navigates the haunted house setting of each video-game-level sequence is essential to the movie’s visual palette and, by extension, to its modernity. Likewise, there’s something of-the-moment in the delivery dude’s under-his-breath jokiness as he’s assaulted by one brain-breaking mutant monstrosity after another, since that’s just what it feels like to leave the house to accomplish any basic task in recent years. All public life is an anxiety-inducing horror video game, but you do have to play along (if not only to make a little money), so the only option, really, is to joke to yourself along the way. I won’t claim that Resident Evil is the first or the best movie to modernize that screaming-mad 80s splatterfest sensibility to the current moment; it’s got titles like Deadstream, The Substance, and Cregger’s own Barbarian to compete with for those superlatives. It is super impressive to see that sensibility blown up to this major-studio scale, though, and it’s a hoot to holler at with first-weekend horror crowds instead of quietly watching it alone on a rented VHS tape.

-Brandon Ledet

Lagniappe Podcast: The Trial (1962)

For this lagniappe episode of The Swampflix Podcast, Boomer & Brandon discuss Orson Welles’s surreal legal-thriller Kafka adaptation The Trial (1962), starring Anthony Perkins as Josef K.

00:00 Welcome
04:50 Fan Fiction: A Mem-Noir (2021) by Brent Spiner
12:02 Deathtrap (1982)
23:46 Slacker (1990)

36:08 The Trial (1962)

You can stay up to date with our podcast through SoundCloud, Spotify, iTunes, TuneIn, or by following the links on this page.

– The Lagniappe Podcast Crew

Cigarettes in Paradise

How Many Cigarettes? is the dirtbag slacker equivalent of fellow movie-metric website Does the Dog Die?. Instead of measuring movies by their tally of potential trauma-triggers (such as gratuitous canine deaths), How Many Cigarettes? tallies the number of cigarettes smoked onscreen. If its characters rip enough cigs to reach a one-smoke-every-5-minutes runtime ratio, a movie automatically qualifies as “A Real Smoker Movie,” since its audience could conceivably chainsmoke throughout it without ever having to smoke alone. How Many Cigarettes? is a decidedly tongue-in-cheek project, one my friend Leigh started as an ex-smoker who still recognizes the allure of a cinematic cigarette and a life-pausing smoke break. The project is even more thorough than it is silly, though, capturing dozens of screengrabs each from hundreds of movies so people can get a quick glimpse of how many cigarettes are smoked in classics like Jurassic Park (7), GoodFellas (53), Mulholland Drive (7), and Casablanca (124!). As arbitrary as that metric may seem at first, it has forever altered how I watch movies. Once you start looking for cigarettes, it’s hard to stop. I remember sitting next to Leigh at a local screening of Almodóvar’s High Heels and had to ask if the pregnant woman smoking onscreeen counted as two cigarettes, since she was technically smoking for two. He seemed amused by the question, but my guess is that the hardline answer is it only counted as one cig. When you’re collecting raw data for “Real Smoker Movie” metrics, these distinctions really matter.

The How Many Cigarettes? project reached its natural zenith this week when Leigh presented a Gap Tooth screening of Aki Kaurismäki’s dead-eyed 1986 romcom Shadows in Paradise at The Broad. He introduced the film—Kaurismäki’s finest work, from what I’ve seen—as a core title in the Real Smoker Movie canon, citing it as the movie that first inspired him to start counting cigs in the first place. There are 71 cigarettes smoked in Shadows in Paradise, which is impressive for a film only 74 minutes in length. In the hand-illustrated zine he produced to accompany the screening, Leigh writes, “The number of cigarettes smoked here seems like a joke. Almost every scene has between 1 and 9 people smoking cigarettes.” He’s right. Once you start counting, the rate of cigarettes being lit from scene to scene becomes outright comical. Every single conversation is punctuated with the flick of a lighter, pulls on a filter, and the stamping of a cherry. And yet, it’s honestly something I didn’t notice the first time I watched the film back in 2021, alongside the other Kaurismäki classics The Match Factory Girl, The Man Without a Past, and The Other Side of Hope. Growing up in the 80s & 90s, chainsmoking just seemed like a normal, everyday part of adulthood, back when my dad would smoke entire packs of Marlboro Golds indoors, as if he were enjoying a snack or a soda. So, watching the despondent, lovelorn characters of Kaurismäki’s Helsinki chat over a constant procession of smoke breaks just felt natural to the movie’s time & place. Rewatching the movie through the How Many Cigarettes? filter, though, some of the cigarette-specific images do feel intentionally comical, like when Matti Pellonpää appears smoking while wearing sunglasses indoors, hiding his romantic heartbreak behind a costumey idea of vintage rock ‘n’ roll cool. The cigarettes are both artificial movie props and natural urban decor. They are essential to the movie’s mise-en-scène.

Something I did notice about Shadows in Paradise the first time I watched it was all the trash. There are enough standalone shots of wet garbage in the film to inspire a How Many Cigarettes? sister site that measures movies by their literal trashiness, per-pound. Pellonpää stars as a lonely garbage man who slowly, carefully sparks a romance with a jaded grocery store clerk, played by fellow Kaurismäki regular Kati Outinen. In genre terms, it’s an awkwardly stilted romcom, delivered in a proto-Wes Anderson flat affect as the blue-collar pair gradually earn equal footing in each other’s esteem one smoke break at a time. From a broader view, it offers stray documentary glimpses into 1980 Finnish waste treatment processes, trailing Pellonpää from dumpster to dumpster as he hauls away endless heaps of trash. His social status as a garbage man directly plays into his dateability too, as his only viable romantic foil is a middle-manager yuppie dipshit who lords over a trendy clothing store. Outinen seems a little embarrassed to be dating a garbage collector, but it’s still instantly obvious that she won’t be able to make it last with the yuppie, because it’s impossible to picture her sharing a cigarette with him behind a grocery store dumpster. Pellonpää knows his way around an ashtray, though, and his social status as a trash-hauling beer guzzler can be adorable in its own way, once you get past the smell. There’s a pitch-black urban despair to Shadows in Paradise that echoes throughout Kaurismäki’s other works, but it’s mostly one of set dressing & social circumstance, as typified by its empty beer bottles and crushed cigarette butts. It’s ultimately a very sweet love story, though, a romcom that deals exclusively in deadpan whimsy.

If there’s anything direct Kaurismäki was attempting to signal to his audience through all of the onscreen trash & cigarettes, it’s that Shadows in Paradise is meant to be a love story for The People. He even went as far as to group it with The Match Factory Girl & Ariel as his official “Proletariat Trilogy.” It probably means something, for instance, that when Pellonpää & Outinen exit the film via cruise ship for a makeshift honeymoon, the vessel is decorated with the Communist hammer & sickle. Likewise, How Many Cigarettes? is a movie database for The People, decidedly unpretentious in its selections and open for collaboration with its patrons. Leigh has opened the database up for volunteer contributions, which you can find information about on the site’s About page. Even more generously, he has uploaded a printable copy of the “Every Cigarette Smoked in Aki Kaurismäki’s Shadows in Paradise” zine, which includes a brush-pen illustration of every cigarette smoked in the movie, along with a leaderboard of some Real Smoker Movie heavy-hitters like The Bikeriders (104), Road House (71), The French Dispatch (86), and Smithereens (37). Print yourself a copy and poke around the website the next time you’re bored on a smoke break or just looking for your next Movie Night selection, to be determined by one absurdly specific metric.

-Brandon Ledet

Nuclear Missed Connections

Ross McElwee’s landmark 1985 documentary Sherman’s March is now back in circulation, pristinely restored and streaming VOD for anyone who’s already watched every episode of How To with John Wilson and is searching for their next softspoken doomsayer fix. At first glance, Sherman’s March appears to be wryly narcissistic, with McElwee spending nearly three hours overanalyzing his own trivial romantic foibles instead of directly tackling the historical topic he was granted money to document. It’s not so much the Civil War military campaign of Sherman March‘s title that has been lingering with me in the weeks since I first saw the film, though. I’ve instead found myself dwelling on the significance of its subtitle, A Meditation on the Possibility of Romantic Love in the South During an Era of Nuclear Proliferation. Like everyone else raised during the existential uncertainty of the Cold War, McElwee can’t help but filter his personal decisions and worldview through the lens of imminent nuclear annihilation. What, ultimately, would be the point making a romantic connection in the end times of the 1980s, given that the push of a few buttons could end all human existence the entire planet over at any given minute? In practice, the potential for nuclear war doesn’t directly affect McElwee’s love life all that much in Sherman’s March, except during the stretch where he romantically pursues a nuclear disarmament activist. The threat of nuclear holocaust does quietly hum in the background throughout the picture, though, as intentionally provoked by its subtitle. It was, presumably, a constant hum in the background of everything in that era, as I’ve continued to hear it humming in the couple other late-80s, early-90s titles that I’ve happened to catch in the past couple weeks since writing about Sherman’s March.

I mostly threw on 1988’s Miracle Mile because it offered a rare opportunity to see Anthony Edwards in a lead role outside the television show I’m currently binge-watching: ER. Even better, Edwards’s love interest in the film is played by Mare Winningham, who had a brief run as Edwards’s maniacally obsessed stalker on ER and who also recently married him in real life after a long-simmering infatuation. That odd, bittersweet connection between the two actors is only amplified by Miracle Mile, which initially plays like a video store-era romcom before it blows up into a nuclear disaster epic. Edwards stars as a bitterly sarcastic Los Angeleno who finally finds a woman he vibes with in the desperately lonely, phony West Coast city — a devil-may-care free spirit played by Winningham. Unfortunately, they only go on one sweetheart date before Edwards receives the payphone call that ruins everything.  A stranger on the other end of the line tells him that the world is about to end and the bombs are already on their way, so Edwards scrambles to recruit a crew of fellow survivors from an all-night diner to escape the fallout, in a prototype for Gore Verbinki’s recent apocalyptic satire Good Luck, Have Fun, Don’t Die. Only, no one can manage to catch the first helicopter out of town because everyone has someone in their life they want to take with them to safety, delaying departure to disastrous results. For Edwards’s sadsack lead, that special someone is a girl he just met, which would be sweetly romantic if it weren’t for the fact that both of their faces will likely be melted off by a nuclear blast before they get a chance to properly smooch. If it weren’t for Miracle Miles‘s moody synth score from Tangerine Dream, you could mistake its opening half for an old-school Hollywood romcom. Once the bombs are on their way, though, things get increasingly bleak, and the “possibility of romantic love in […] an era of nuclear proliferation” only gets bleaker by the minute until the story abruptly ends at the bleakest moment imaginable.

In the broadest terms, Miracle Mile does function as a comedy, but it’s also a city-wide portrait of a Cold War community in distress. Tonally, it’s the Los Angeles version of Scorsese’s After Hours, just as funny as it is stressful. The geographic specificity of its setting and the maniacally episodic nature of Edwards’s interactions with his fellow freaked-out Los Angelenos also reminded me a lot of McElwee’s romantic missed connections in Sherman’s March in ways I didn’t expect, given the disparity in the two films’ chosen genres. Likewise, I didn’t expect to be dwelling on that same topic yet again while watching Richard Linklater’s 1990 debut Slacker, which recently screened at The Broad’s repertory Gap Tooth series. Linklater himself appears on camera in the opening scene of Slacker to lay out the film’s episodic structure. He plays an aimless Gen-X slacker who’s too overwhelmed by the infinite possibilities of life to make any significant choice about what to do with himself, since every path he could take is just as valid and justifiable as the other. This apparently extends to his indecision on what story to tell, as Slacker spends an entire day hopping from one conversation to another down the sun-damaged streets of Austin, Texas, eavesdropping on a nonstop parade of absurdly verbose underachievers as they ramble about whatever’s on their empty minds, one thought at a time. Like the regional South of Sherman’s March and the late-night Los Angeles of Miracle Mile, the Austin of Slacker is revealed to the audience through broad communal portraiture, with every chatty loser who crosses the screen just as worthy of their own day-in-the-life portrait as the next. Like in the other two movies, Slacker also finds its community psychologically fucked up by the constant threat of nuclear obliteration, as expressed in random characters’ paranoid political rants and in one specific weirdo’s video-art instillation that loops nuclear test footage across a haphazard collection of cathode-ray TVs. Only, Linklater’s proudly unambitious characters appear to be preemptively operating as if the world has already ended, without waiting for the bombs to actually go off. It’s long been over, and everyone who’s left hanging around after our undetected apocalypse has their own crackpot theories on how it happened and how humanity can best spend our time toiling in the rubble.

I was a lot more charmed by Slacker than I usually am by Linklater’s low-effort Gen-X posturings, if not only because its turned-on, tuned-in, dropped-out hipsterdom spoke to a larger political sentiment within its contemporary moment (something his later, bigger-budgeted works would repeatedly attempt to recreate with no discernible thematic point at all). As one Austinite slacker puts it, “Withdrawing in disgust is not the same thing as apathy.” Admittedly, I also enjoyed the movie simply because I enjoyed hanging around the late-80s Austin scene populated by its various losers & eccentrics. Sure, it’s overrun with twentysomething stoner philosophers who are way too confident that they understand How the World Works for kids who haven’t yet lived a real life, but there’s something undeniably charming about their zen-like collective naivete. I also found myself getting excited by minor details specific to that exact Austin moment, like the deranged conman rant from Butthole Surfers drummer Teresa Nervosa or the brief sound of Daniel Johnston’s chord organ playing in a passing car (or, even more particularly, the appearance of Johnston’s one-time girlfriend Kathy McCarty, who gives extensive interviews about his life & art in The Devil and Daniel Johnston). It’s impossible to love every crazed Austinite who spouts their own personal conspiracy theories about our post-apocalyptic planet in Slacker, but it’s easy to love the city that allows them blow around in the Texas breeze like human tumbleweeds, jobless and relatively carefree. The same goes for the late-night diner patrons of Miracle Mile and the genteel, Southern-accented women of Sherman’s March. As individuals, they can be grating or alarming, but as broader communities, they’re a joy to spend time with. That’s why it’s so tragic that time is running out for them, that the doomsday clock is tirelessly ticking away. Each of these Cold War communal portraits find their doomed citizens scrambling to make meaningful connections with each other while the threat of nuclear apocalypse looms outside the frame. They all make a point to portray a version of humanity that is worth saving while also acknowledging that it’s likely too late to stop the bombs from going off anyway. Thank your lucky stars that it’s not the 1980s anymore, and it no longer feels like we’re living pointless lives in the earliest hours of the apocalypse. It might be difficult to fully enjoy each other’s company knowing that we’ve already reached the beginning of the end.

-Brandon Ledet

Welcome Space Brothers (2026)

It’s been a good year for new documentaries about vintage public access television. The succinctly titled Public Access offered a broad retrospective of public access TV in NYC’s punk & hippie days, the Robin Byrd profile Bang My Box took a deep dive into the pornier waters of those NYC TV shows, and now the UFO cult profile Welcome Space Brothers has jumped coasts to cover the Californian public-access cinema of the Unarius Academy of Science. Well, calling Welcome Space Brothers “new” is somewhat of a stretch. It has spent several years in distribution limbo since its initial festival premieres (the same limbo where Public Access now lingers), but the warm-hearted UFO cult documentary is currently enjoying a city-by-city road tour and recently screened at The Broad. Like this year’s other public access TV docs, it introduces an alluring archive of outsider-art filmmaking from America’s recent weirdo past: a series of indoctrination videos from a Californian cult who believe space aliens are arriving soon to free mankind from the intergalactic trauma echoing from our past lives. It might be the most useful of the trio for audiences who like to do their own exploring, though, since some of the psychotronic “psychodrama” movies it covers are accessible on The Internet Archive instead of being trapped on a private collector’s moldy VHS tapes. You can easily go learn the “science fact” of Unarius’s science fiction UFO-landing movies anytime you’re bored enough to open your heart to another world.

From the outside, Welcome Space Brothers might appear to be a true crime exposé of a shadowy cult organization with a nefarious leader and brainwashed membership, but it’s immediately apparent that Unarius is largely harmless as a collective. It says a lot that the cult itself has been promoting this documentary’s various screening dates through their mailing lists, which I know first-hand as a subscriber who was auto-enrolled after buying a copy of their most notorious production, 1980’s The Arrival, from their archaic website. To the cult, Welcome Space Brothers is a potential recruitment tool, amplifying the reach of their cosmic message far beyond the puny broadcasting capabilities of San Diego-era public access channels, where they started. To most audiences, it reads as a true crime picture without the crime, exposing a secluded community of mysterious cultists as a kind of eccentric art collective. Instead of blowing the doors off Unarius headquarters to reveal abuses of power hidden inside, it mostly just finds a collection of lonely dorks making psychotronic video art together about their favorite subjects: the trauma of their own past lives and the space aliens who are soon to liberate us from those recursive shackles. They’re mostly playing arts & crafts, developing their own unique house style of gawdy drag revue sci-fi kitsch, as beautifully captured in their 70s & 80s heyday of backyard communal filmmaking. As the title suggests, they have nothing to hide. They’re welcoming you in.

Welcome Space Brothers is most useful as a guided tour of Unarius’s pre-existing cinematic output, which can be bewildering to outsiders. It’s not especially substantial as a standalone piece, but it does a great job chronicling the various inner-circle power struggles that shaped Unarius’s golden years, which is essential insight for fully comprehending the communal therapy aspects of the group’s psychotronic theatre. It’s an insular scene with its own designated faces & heels, as lorded over by the cosmic fairy godmother Ruth “Uriel” Norman, whose space-alien drag queen persona was in itself a communal art project. It’s clear when you spend some time with Unarius’s cinematic output that The Arrival is their most fully realized grand-scale art project, reaching delirious heights of video art sci-fi psychedelia the group never achieved before or since; it’s just not clear why until you better understand the behind-the-scenes dynamics of the various weirdos who made these pictures, since everyone but Uriel was stripped of personal attribution in the credits. Welcome Space Brothers explains the real human drama behind the major Unarius titles, which initially earned their ironic so-bad-it’s-good notoriety from local stoners who caught them out of context on late night public-access broadcasts. You could even feel that shift happening in real time at The Broad, where the crowd’s initial titters & jeers at the cult’s absurdity slowly quieted down as we got to know the eccentric characters as individuals, each worthy of intergalactic love & empathy. They’re the only cult I’ve ever trusted with my home address, and I’m excited to be further indoctrinated by their psychodrama videos now that I better understand them as communal diaries rather than as pure aesthetic objects.

-Brandon Ledet