The Time Henry Thomas Buried Atari, Then Dug It Back Out

One of the more interesting aspects of our current Movie of the Month, the violent children’s action-adventure Cloak & Dagger, is that it was in part designed to rescue Atari from financial ruin. After the video game crash of 1983 that nearly put Atari out of business for good, the ailing company hoped a movie tie-in deal might help boost its popularity (and promote video game culture in general) by joining the ranks of popular films like Tron & WarGames. Hitching its wagon to the in-development Cloak & Dagger project, which was eventually named after a real-life Atari 2600 cartridge that never made it to market, was a strange choice for a couple of reasons. On a big-picture level, Cloak & Dagger functions as alarmist propaganda about the dangers of video games & fantasy roleplay, so its dual role as an advertisement for a specific Atari game seems a little self-defeating. On a smaller, more specific level, the film’s pint-sized lead Henry Thomas seemed like an odd choice for a video game poster boy, seeing as how he was already closely associated with the industry’s 1983 downfall. It was kind of a bold move both for Henry Thomas’s agent and for Atari to risk associating the young actor, best known for his role as Elliott in E.T., with video games again so soon after the E.T. video game disaster. The E.T. tie-in video game was such an embarrassing flop for Atari (due mostly to poor craftsmanship in its rush to market) that it’s cited as one of the major contributing factors for the 1983 industry crash – the very thing that made desperate last-ditch efforts like Cloak & Dagger necessary in the first place. The game was such a flop that it inspired an urban legend about its unsold stock being buried in a New Mexico landfill—hundreds of thousands of deadstock cartridges with Henry Thomas’s face on the cover discarded underground. That’s not necessarily the first face I would think to cast in my movie meant to rescue the industry.

The most fascinating thing about the E.T. video game legend is that’s it’s (at least partially) true. The 2014 documentary Atari: Game Over is especially illuminating on the subject, tracking the search for and excavation of the E.T. landfill meant to prove its existence. In a way, it’s a total success. Excavation crews uncover a landfill packed with thousands of unsold Atari games in Alamogordo NM, near where scientists first tested the nuclear bomb. An entirely different kind of bomb, E.T.: “the worst video game of all time,” was included among those buried titles, but it did not comprise as much of the loot as the urban legend may have suggested. Only 10% of the video game cartridges recovered in that New Mexico landfill featured Henry Thomas’s face; buried along with E.T.: The Video Game were much better-respected titles like Yars’ Revenge, Pac-Man, and Centipede. Blaming the massive cartridge burial and, by extension, the entire video game crash of ’83 on the E.T. game just makes for a better story, whether or not the infamous flop deserved the mockery. Much of Atari: Game Over functions like rehabilitative PR for the E.T. game in that way. It explains how the game was rushed to market in just five weeks’ time to capitalize on the Christmas season, so that its very existence is kind of a computer programming miracle for the game’s designer, Howard Scott Warshaw. Although its frustrating gameplay that it lands its avatar, an unrecognizably pixelated E.T., in holes from which he can’t escape is explained to be far from the worst gameplay to grace the Atari console; it only seemed that way it compares to the quality of the movie. Interviews with Spielberg also confirm that the director himself approved the game before it hit the market, so it seems unfair that was effectively driven out of the video game business after E.T.’s failure, despite having designed more beloved games like Yars’ Revenge and the Raiders of the Lost Ark tie-in. Most damningly (but perhaps least surprisingly), industry experts also explain how the video game crash of ’83 was far from E.T.’s fault; the game’s failure was just the convenient scapegoat for much larger financial issues. The whole film serves as a pretty convincing argument for why Henry Thomas shouldn’t be barred from video game adaptations after the E.T. game’s failure, even if the optics are initially questionable.

As useful as I found Atari: Game Over in illustrating exactly what happened with the E.T. video game landfill, I can’t exactly recommend it as a well-made documentary. The only feature film produced for X-Box’s video content wing X-Box Originals, this very slight 66min doc feels like it has a target audience of 14-year-old boys and not that much wider. Director Zak Penn brings a decent pedigree to the project, as a writer for many major Hollywood comic book adaptations & one-time collaboration with Werner Herzog on The Incident at Loch Ness, but he mostly crafts this documentary like the video game equivalent of Guy Fieri’s Diners, Drive-Ins, and Dives. Since the actual excavation of the Atari landfill can’t comprise an entire feature’s runtime on its own, the film busies itself crosscutting between the dig & an oral history of the early days of Atari that led to the E.T. debacle. There’s a lot of useful insight to be pulled from these interviews, but they just as often feel like a boys’ club glory days nostalgia trip – boosting the programmers’ own nerdy legacy instead of maintaining properly distanced, documentarian honesty. Ready Player One novelist Ernest Cline is a perfect mascot for how this unexamined, nerdy pop-culture worship comes across in its worst moments. He injects himself into the narrative of the landscape excavation it the cringiest of ways, staging a road trip to witness the dig by driving in a replica Back to the Future DeLorean he picks up form Game of Thrones author George RR Martin, accompanied by a life-size E.T. replica in the passenger seat. The self-described “screenwriter, novelist, and gentlemen adventurer” provides some useful context about how E.T.’s gameplay helped inspired the video game “Easter Egg” trope that guided the plot of Ready Player One, but mostly he just serves as the Guy Fieri of the piece—representing both its TV special qualities & its unwillingness to engage with pop culture nerdery as anything but The Greatest Thing Ever.

Regardless of Game Over’s quality as documentary filmmaking, the movie is extremely useful in illustrating both how the unsold E.T. cartridges featuring Henry Thomas’s face aren’t entirely responsible for the 1983 video game crash and how the urban legend surrounding them was so strong that casting him in Cloak & Dagger was risky anyway. As supplementary material, the film is more an act of reputation rehabilitation for the E.T. game & its creator than it is a revelation of anything directly related to Cloak & Dagger. Still, it’s an illustrative history of the cultural climate Cloak & Dagger was released in, a time when the future of video games as a lucrative industry did not seem as set in stone as it does now. It has no trouble finding nerds who were on the ground floor for those troublesome early days to reminisce about the era as if they were Guy Fieri singing the praises of Donkey Sauce.

For more on December’s Movie of the Month, the hyperviolent children’s action-adventure Cloak & Dagger (1984), check out our Swampchat discussion of the film and last week’s look at another alarmist 80s roleplay gaming thriller, Mazes & Monsters.

-Brandon Ledet

Like Me (2018)

A neon-lit technophobic thriller profiling a teenage hedonist who posts videos of her increasingly violent, entirely preposterous crime spree on social media for likes, Like Me portends to be about the violence & voyeurism of modern online culture. Its title & basic premise promise the exact kind of genre-film fearmongering about the Evils of the Internet that I love so much in titles like Cam, Nerve, Unfriended, and #horror. That genre’s influence certainly runs throughout Robert Mockler’s microbudget debut as a constant, background hum, but the film overall is more of a character study of an ambitionless slacker who fills her days with drugs & violent pranks as a destructive form of self-amusement. The moral pitfalls & visual hallmarks of online culture are mostly an aesthetic choice used to flavor the post-Gen X road trip drama our reckless slacker protagonist stumbles through aimlessly. Given her grotesque impulses to indulge in large quantities of brightly colored junk food – both as sustenance and as bodily decoration – the film is just as much about sploshing as it is about the Internet. The command “Like me” from the title, then, is a clever indication of the midpoint where the film teeters between genres: stuck between an Internet Age crime spree thriller and a character study of a timeless teenage-loner archetype who just desperately needs attention & adoration.

The first 20min of Like Me is the exact social media-obsessed cyberthriller its surface-details promise. The film opens with our adoration-craving anti-hero filming her robbery of a late-night convenience store as if it were a 1st person shooter video game. Everything from her pixelated mask, her victim’s discomfort, and her audiences’ flippant online response to the misery being documented for their entertainment is a perfect encapsulation of the fearmongering cyberthriller that’s promised on the tin. Her subsequent stunts stray further from that theme as she often forgets to even film her crimes, which range form staging an elaborate dine & dash with a homeless man to kidnapping & shooting a pervy motel owner with a handgun. It’s in her relationship with that kidnapped perv (Larry Fessenden, looking like a mix between Jack Torrance & the Too Many Cooks creep) that Like Me begins to show its true, hideous colors. Its online-voyeurism critiques fade to the background as this unlikely, doomed pair become increasingly friendly on a go-nowhere road trip. As they hop novelty motels, share cheap drugs & morbid stories, and loosen the constraints of their captive-captor dynamic, the film becomes more about a single interpersonal connection made irl instead of thousands being made online – as irrevocably fucked up as the relationship might be.

As much as I’ve been focusing on Like Me’s various themes & character relationships here, those are admittedly the film’s most glaring weaknesses. Online commenters reducing human misery to the same entertainment value applied to movie trailer reaction videos & Funko Pops unboxings on YouTube is too thin of a critique to carry the movie on its own – both due to over-familiarity & to the broadness of its caricatures of an online audience. The closest Like Me gets to making a unique, interesting point about the evils of online culture is in casting a young female lead in a world where she’s surrounded almost exclusively by misogynist MRA types who make her feel small no matter how large her social media following becomes. It fares slightly better on that front once it becomes a kidnapping road trip drug movie, but for the most part the themes are razor thin and the quality of its actors’ performances is wildly uneven. It’s just easier to dwell on those narrative weaknesses in discussion of the film than it is to convey what makes it worth a watch: its visual experimentation. Like Me’s hyperactive editing style, neon-soaked production design, and glitchy .gif-influenced cyber-psychedelia transform what should be an entirely dismissible microbudget thriller that’s kind of about the dangers of the Internet into something genuinely worth a look. It didn’t deliver the Internet Age fearmongering I was hoping for, it stumbles a little in its search for having something to say, and the acting talent on hand is spotty, but the imagery it assaults the audience with is undeniably something – especially in its drugged-out, up-close depictions of day-glo sploshing.

-Brandon Ledet

Imitation Girl (2018)

I knew I was in trouble with Imitation Girl just a few minutes in, when an alien species crash-lands on Earth through a hole in the atmosphere. I’m usually very forgiving when it comes to effects work in small budget independent films, but there was just something clumsy & unsatisfying about the CGI space hole that opens in that moment. A movie about a shapeshifting space alien that takes the form of an actress it discovers on a magazine cover, Imitation Girl should be an eerie sci-fi creep-out, but the functional flatness of the way its crash-landing is rendered has all the atmospheric dread of a Sharknado sequel. Given that the actress the alien mirrors is a porn star, the film also suggests that it might have something substantial to say about identity & sex work, but it shies away from that topic in an almost bashful manner. In fact, Imitation Girl comes across super squeamish about depicting sex at all, almost to the point where it seems sex-negative about mainstream pornography as an industry. It’s a sci-fi horror film that’s reluctant to horrify, a movie about sex that’s afraid of eroticism. A more tonally intense, better crafted film could get away with those withholding impulses, but this one’s student-film flatness is too lacking in sensory pleasures to also lack those genre-specific payoffs.

What imitation Girl lacks in sexual courage & tonal intensity, it somewhat makes up for in the unpredictability of its storytelling. Not being in tune with the typical payoffs of the sci-fi horror genre allows for some surprising turns in the narrative. The doppelganger space alien does not immediately seek a confrontation with the woman whose image it cloned. It instead stumbles through the desert like an intergalactic Nell until it’s rescued by an Iranian family, who attempt to communicate with it in both Persian & English until it learns enough social skills to be able to navigate the world on its own. Meanwhile, the porn star struggles with her own confidence in independence – unsure of her profession, her choice in lovers, and her under-the-table involvement in low-level drug deals. As the audience alternates between the porn star & her space alien doppelganger, there’s sometimes a few seconds’ lag in being able to tell which version of actress ­­ we’re currently watching. It establishes a calm, unrushed rhythm in fluctuating between these two identities that’s sometimes broken by a jolting shift in reality – whether though a mirror functioning as a window or a kaleidoscopic return to the alien’s outer space roots. That’s a unique approach to genre filmmaking, although one that invites the mind to wander.

There are a couple stray elements of pure-horror at play that suggest Imitation Girl is attempting to function as an eerie sci-fi creep-out – especially in its arrhythmic strings score & early scenes of the alien doppelganger stumbling through the desert in jerky, inhuman contortions. Mostly, though, it’s a film about an identity crisis that’s having an identity crisis of its own. It wants to generate terror in the mysterious arrival of its space-alien double, but mostly leaves that journey on the backburner as the porn star goes about her daily business – stalling the alien’s story with the Iranian family for an overwhelming portion of the movie. The film wants to evoke the specificity of the mainstream porn industry to provide its central identity crisis some texture, but it’s too timid to evoke the eroticism (or terror) monetized by that trade. Its engagement with pornography as a topic comes across as remarkably old-fashioned as a result – both in its assumption that the audience finds it inherently demeaning & evil and, on a more practical level, in how it resembles a version of porno production that’s mostly faded from practice in the latest two decades. Most of the reason Imitation Girl is open for the occasional jarring surprise (Lewis Black appears in a single-scene cameo as a drug kingpin?!) is that it’s too delicately handled in its central topics for the audience to not be distracted by stray, incongruous details.

The most damming thing about Imitation Girl’s ineffectiveness is how much better its basic themes are covered in other recent sci-fi horror films. Its femme space alien identity crisis recalls the gorgeous, bone-deep creep-out of Under the Skin. Its sex worker doppelganger crisis recalls the sexed-up cyberthriller vibes of Cam. All Imitation Girl can do is surprise in its deviations from the expectations set by those contemporaries. Unfortunately, those deviations mostly arrive in its tonal & sexual timidity and its deployment of SyFy Channel-level CGI.

-Brandon Ledet

Cold Skin (2018)

2017 was a great year for fish-fucking movies, considering the American distribution of the horned-up Polish mermaid musical The Lure and the surprise Best Picture Oscar win for del Toro’s Creature from the Black Lagoon slashfic The Shape of Water. It was during this fish-people pornography frenzy that I first heard of the Xavier Gans creature feature Cold Skin, so I’ve been anticipating its arrival here for a solid year, hoping our new national fetish could continue into pervy perpetuity. Given its French Horror pedigree & its provocative title, I expected Cold Skin to be the most extreme of the 2017 fish-fucking titles – especially considering the grotesque sexual menace of recent French titles like Raw, We Are the Flesh, and The Untamed (which does feature some alien space-squid fucking, which, close enough). I felt a little letdown, then, that Cold Skin is merely a serviceable creature feature that keeps most of its human-fish sexual behavior muted, off-screen, and de-eroticized. It’s like the movie’s scared to fully commit to the implications of its fish-people fucking, which is a huge hindrance in a year where more head-on explicit engagements with the same topic are out there winning Oscars.

In 1914, a depressive academic eagerly takes a year-long gig studying Antarctica weather patterns in solitary isolation. With his only assigned task being to measure the strength & direction of Antarctic winds and his only company being a stack of literary texts, he looks forward to being left alone with his brooding thoughts in a frozen wilderness. Of course, this plan of “seeking peace through nothingness” doesn’t last long and our protagonist soon finds himself living in “a monster-plagued inferno” (his love for Great Works of Literature often inspires him to describe his plight in verbose prose). Instead of living in total isolation as planned, he finds himself contending with two unexpected threats: a species of nocturnal fish-beasts that attack his cabin nightly and a near-feral man who’s made a life out of fighting these creatures off with a gun from the vantage point of his nearby lighthouse. The bearded brute has also taken in one of the anthropomorphic fish monsters as a house pet & sex slave, which bothers the bookish weather observer at first on the grounds of human decency, then later romantic jealousy. This unlikely trio—the brute, the scholar, and the fish slave—form a bizarre domestic routine in the Antarctic wilderness, fighting off encroaching monsters nightly and struggling to make eye contact during the day.

As a horror genre indictment of colonialism, in which two white men have the audacity to wage war on native creatures protecting their own territory, Cold Skin is a passably okay creature feature. Its cold digital photography & fanged-Delgo creature designs amount to an interesting enough visual aesthetic, and there’s plenty of monster-attack action to fill the time. The movie’s major flaw is that it’s deluded in thinking those nightly creature attacks are somehow more interesting than its implied fish-fucking – which it’s very wary about exploring in any direct way. It almost uses the colonialist rape & sexual subjugation of the fish-people as an excuse to avert its eyes when it comes to the more legitimate interspecies sparks of romance that later arise. The fish sex that does occur is nothing you’d want to see. I don’t know that explicit fish-person eroticism is a healthy desire for what I want depicted in modern cinema or if my brain has just been thoroughly wrecked by the cultural zeitgeist’s entertainment of that impulse in the last year. I do know that enough movies have more fully committed to engaging with that topic in recent memory that Cold Skin’s sexuality feels downright bashful in comparison – so that all that’s left are its minor creature feature payoffs.

-Brandon Ledet

R.P.G.: R.I.P.

Our current Movie of the Month, the 1984 children’s action-thriller Cloak & Dagger, has a lot to say about the dangers of fantasy roleplay gaming, but it’s all very confused & self-conflicting. If nothing else, the film seems to be confused about what gaming culture even is, conflating tools like video game cartridges and 12-sided board game dice as if they belonged to the same activity. Additionally, it cannot decide whether it wants to scare parents about the dangers of fantasy roleplaying games like Dungeons & Dragons or if it wants to promote the purchase of Atari cartridges like the one that gets its young tyke protagonist into a heap of trouble. Besides the film’s horrific eagerness to put children in life-threatening danger, I’d point to that self-conflicted messaging as one of the film’s major draws. In a key exchange in the first act, a father & son (Dabney Coleman & Henry Thomas) argue about the value of fantasy roleplaying and, in what’s rare for a children’s film from the era, both sides of the divide have a point – the father in pleading with his son to consider the practical realities of the world around him and the son in asking the father to participate in his gaming interests as a way of bonding. That well-balanced approach to the topic of fantasy roleplaying may be smart & nuanced, but it does dampen the novelty of Cloak & Dagger’s larger tendency to function as an alarmist siren to all parents everywhere that roleplay fantasy is corrupting their children’s minds. Thankfully, another early 80s gaming drama picked up the slack with a much less nuanced, raving lunatic screed against the dangers of D&D. And it even starred one of America’s most beloved celebrities.

The 1982 made-for-CBS melodrama Mazes & Monsters is a vision of what Cloak & Dagger would be like without dramatic nuance or tact. Based on a “true crime” novel about a real-life disappearance case where a fanatic D&D player committed suicide, the film deliberately skews logical cause & effect patterns to make RPGs out to be child-endangering killers. Mazes & Monsters opens with a news report explaining what fantasy roleplay gaming is and how it can directly lead to “loss of distinction between reality & fantasy, and possibly the loss of life in the process.” We’re then introduced to four college-age friends, each with deep-seated personal issues, who regular meet to play a fictional RPG called Mazes & Monsters when they should be focusing on their school work. Tom Hanks, in his first leading role, plays the most troubled of the foursome – a likely schizophrenic outsider haunted by the disappearance of his older brother. While the other players in his gaming circle have no trouble using the escapism of Mazes & Monsters to forget their personal issues (romantic, parental, school-related, or otherwise), Hanks’s fraying protagonist struggles with coming back down from the fantasy to return to normal life. He refuses to break character, hallucinates demons from the game in his real-life environment, and eventually runs off to NYC on a suicide mission to jump off The Twin Towers. His friends eventually call for help when they can’t stop him from doing a 9/11 to himself, but in the process feel compelled to lie about their involvement in the game, endangering him even further in their cautious self-preservation. Everything that touches the Mazes & Monsters game only leads to malady & misery.

The amusing thing about Mazes & Monsters is that it contradicts its own message just as much as Cloak & Dagger; it just seems to be entirely unaware that it’s doing so. The film shoots itself in the foot by foolishly swapping around the cause & effect of its alarmist fearmongering. The way the movie frames it, roleplaying games cause a psychological break with reality that generates a series of personal problems in the impressionable, weak-minded youngsters who succumb to their temptations of escapist fantasy. However, it also frames the Mazes & Monsters gamers as already-troubled youths who use the RPG lifestyle as a means of forming comraderie with like-minded peers. Tom Hanks’s troubled youth is already predisposed to schizophrenia & suicidal urges when he arrives to college; the social activity of roleplay gaming merely provides him with a safety net community who can call for proper medical attention when he needs it. Of course, this glorified Afternoon Special about the dangers of gaming misinterprets this dynamic to the opposite extreme and practically characterizes the RPG community as occultist freaks. Late night Mazes & Monsters sessions are candlelit as if they were witchy seances. Dragon-like demons (or at least hallucinations thereof) are summoned in condemned, life-threatening caves. Worst yet, the game is warned to even inspire your kids to run off to New York City, the biggest temple of sin since Sodom & Gomorrah. The depictions of fantasy roleplay gaming start off harmless & true enough – with college age nerds putting off studying for a Physics exam so they can roll 12-sided dice in a cramped dorm room. By the end of the film, however, it’s played with the authenticity & occult-fearing alarmism of a live-action adaptation of a Chick Tract.

As amusing as Mazes & Monsters’s alarmist rants about the otherworldly danger of roleplay fantasy gaming can be, and as adorable as it is to see Tom Hanks find his humble beginnings in a project so embarrassing in its central conceit, the movie is unfortunately too muted & slow-moving to recommend as an over-the-top novelty. It’s interesting as a comparison point to Cloak & Dagger (and the two films’ titles could be swapped with hardly anyone noticing), as it demonstrates what that superior film could have devolved into if it had fully committed to its scolding about the dangers of gaming. Cloak & Dagger‘s dual purpose as an advertisement for the flailing Atari 2600 console added an interesting, self-challenging layer to its anti-gaming moralism missing from Mazes & Monsters. Without it, that made-for- CBS melodrama only challenges its own message by missing the point entirely – advertising for roleplaying games as a source of community & comraderie in a misguided attempt to condemn the harmless activity for its supposed reality-distorting sorcery.

For more on December’s Movie of the Month, the hyperviolent children’s action-adventure Cloak & Dagger (1984), check out our Swampchat discussion of the film.

-Brandon Ledet

Movies to See in New Orleans this Week 12/13/18 – 12/19/18

Here’s a quick round-up of the films we’re most excited about that are screening in New Orleans this week. After nearly a month of there being little to recommend, the mysterious distribution gods are actively trying to drown us. There’s so much to see!

Movies We Haven’t Seen (Yet)

The Favourite Yorgos Lanthimos follows up the stubbornly obscure The Killing of a Sacred Deer with what appears to be his most accessible feature yet: a queer, darkly funny costume drama about a three-way power struggle between increasingly volatile women (Olivia Colman, Emma Stone, and Rachel Weisz). This is the one film I feel like I must see before contributing to any Best of the Year lists; it looks like a gorgeous riot.

Roma Alfonso Cuarón’s black & white period-piece epic & personal memoir is all but guaranteed to be a major Oscar contender in the next few months, but most people will only have a chance to see it at home on Netflix. We’re one of the few cities where audiences can fully immerse themselves in its lush cinematography & meticulously detailed sound design on the big screen. Only playing at The Broad Theater.

The Big Easy (1986) – A big-budget erotic thriller starring Dennis Quaid & Ellen Barkin, shot on location in 1980s New Orleans.  Come for the hot & steamy criminal-world intrigue; stay for the documentary glimpses of 80s New Orleans locales like Tipitina’s, Antoine’s, Mardi Gras parade float warehouses, and French Quarter strip clubs. Screening Thursday 12/13 at The Prytania Theatre.

Spider-Man: Into the Spider-Verse – Spider-Man & CG animation are two filmmaking arenas I usually don’t care about at all, but there’s a lot of promise in the screenwriting involvement of Phil Lord (Clone High, Last Man on Earth, The Lego Movie) and the movie’s Ben-Day dots visual design. Its high critical scores (99% on Rotten Tomatoes, 85 on Metacritic) also suggest that it’s something worthy of my time, despite my genre biases.

Movies We Already Enjoyed

Female Trouble (1974) – Divine might not have ever gotten those cha-cha heels she wanted from Santa and John Waters may never make the gay Christmas movie Fruitcake that he wrote, but you can still celebrate XXX-Mas with the Dreamlanders this weekend with a drag-themed screening of Female Trouble.  Drag performers Puddin’ Tain, Titibaby, Squirt Reynolds and Tarah Cards will host a rowdy midnight screening of the film (with the pre-show starting at 11) Saturday 10/15 at the AllWays Lounge (as an unofficial afterparty for the performance of A John Waters Christmas at the Civic).

Vox Lux Natalie Portman stars as an off-the-rails pop star in the middle of a spectacular breakdown in the public spotlight. A lot of people are going to hate this, but I was really won over by it when we caught it at NOFF. It’s brutal and coldly funny like a Lanthimos film, but also absurdly earnest like a Mommie Dearest melodrama. It’s interesting as a philosophical indictment of modernity, but also just a perverse joy in watching a woman behave monstrously (and dance to Sia songs) without repercussion. Bold, alienating stuff – the mother! of 2018.

Widows  Academy Award-winning director Steve McQueen cashes in some of his prestige points to make a heist picture about a group of ordinary women who reluctantly transform into violent criminals, a collaboration with Gone Girl writer Gillian Flynn. I was surprised by how much of his one functions like an ensemble cast melodrama instead of the action-thriller that was advertised. Not disappointed, just surprised. It feels like a movie custom built for people whose all-time favorite TV show is still The Wire, which, who could blame ‘em?

Jim Henson’s Holiday Special (1977, 1984) – A Yuletide, Muppet-themed double feature of Emmet Otter’s Jug-Band Christmas and The Bells of Fraggle Rock, two beloved Jim Henson holiday classics. Screening Sunday 12/16 via Fathom Events.

-Brandon Ledet

Shirkers (2018)

Swampflix is a money-losing labor of love. Everyone who contributes to this blog is a non-professional, untrained cinephile who just happens to have enough passionate opinions about movies to need the creative outlet. If our collective had formed a couple decades earlier, Swampflix almost certainly would have been a zine instead of a blog – an assumed truth I try my best to reflect in the site’s general DIY aesthetic & our participation in zine culture events like NOCAZ & The American Library Association Zine Pavilion. The 2018 documentary Shirkers is as accurate of a summation of that same zine culture aesthetic as any I’ve seen, both in its subject and in its editing methods. Novelist Sandi Tan begins the film recalling her teenage days as a pop culture gatekeeping zinester in early-90s Singapore. She translates the photocopier collages of her early zine collaborations with friends into a vibrant, volatile cinematic expression that affords the doc a distinct, yet familiar visual language. It’s a visual ethos that perfectly matches the subject it serves, as Shirkers is about the ultimate DIY art project time-suck, the most tragic of youthful collaborations lost to dissociation with the means of production. It’s the cinematic equivalent of working on a zine with your friends all summer only for the pages to blow away in a single gust of wind on your way to the photocopier, never to be recovered. It’s a pain in artistic loss that hit home for me in ways I did not expect, as I identified with its teen-girls-in-Singapore subject far more closely than I could have assumed I would, since we’re all DIY zine-makers at heart.

In the summer of 1992, Tan and her fellow brat-punk friends set out to make Singapore’s first entry in the era’s indie cinema boom – an aesthetic typified by then up-and-comers like Tarantino, Soderbergh, and Jarmusch. A DIY art project that translated their zinester tastemaker sensibilities to highly stylized, low-budget cinema, the original form of Shirkers was meant to defy Singapore’s cultural conservatism with some good ole 1990s who-cares slackerism. It was a 16mm “road trip movie in a country you can drive across in 40 minutes,” a film more concerned about documenting counterculture personality & local atmosphere than telling a coherent story. With the help of a shady older man “of unplaceable age & origin,” the young women miraculously completed principle photography on the shoot, having all the raw materials necessary to complete a feature film. Then the creep who “helped” them disappeared with the footage, with no one else who had worked on the film having seen a single frame. Tan eventually recovered the footage form Shirkers nearly 20 years later from the creep’s widow, finding its intensely vibrant colors & richly textured filmstock pristinely preserved by the conman who ruined her teenage dreams. Instead of attempting to reconstruct her original vision for the film (which would prove impossible, given its still-missing soundtrack), she instead uses the opportunity to explore who she was and why she was ripped off at such a pivotal rime in her life. The documentary version of Shirkers finds Tan both reopening old wounds in interviews with her closest zinester-days collaborators and investigating the mysterious identity & motivations of the man who derailed their dream project.

Shirkers figuratively hit close to home with me in its profile of DIY art project tragedy, but it also literally, geographically hit close to home with me in the trajectory of its narrative. It’s shocking how much of this story about a conflict that begins in Singapore finds its way to Mid-City New Orleans, as Tan investigates the mysterious backstory of her arch-enemy, Georges Cardona. She discovers that Cardona had a history of sabotaging microbudget art projects wherever he went, including an obscure 80s New Orleans slasher titled The Last Slumber Party. He was far more concerned with making legend than making art, claiming bizarre self-mythology (like being the source of inspiration for James Spaeder’s character in Sex, Lies, and Videotape) that’s just as unflattering as it is untrue. Outside considering the inappropriate nature of her youthful friendship with the much older Cardona, Tan’s investigation of his deceitful legacy mostly leads to fruitless dead ends. The true revelations she discovers in the doc are much more personal and, thus, more painful. When reflecting on her history as a culture-gatekeeping zinester and her over-ambitious willingness to risk her collaborators’ time & energy on a shady creep’s honor, Tan has a hard-look-in-the-mirror epiphany: she’s an asshole. Regardless of Cardona’s baffling behavior, the way she socially bullies her friends in her attempts to establish an artistic Personal Brand, both as a teen and as an adult, makes her out to be the true villain of this doomed DIY collaboration. The gorgeous footage that survived from Shirkers suggests that this assholery can lead to wonderful artistic results, but her headstrong stubbornness also leads directly to Cardona’s sabotage of the project – leaving her collective essentially empty-handed for their efforts. There’s a fascinating tension in that self-defeating dynamic that drives Shirkers’s thematic core.

You don’t have to be a DIY zinester with moviemaking dreams to appreciate Shirkers as an artistic, historical object; you don’t have to be a Singapore or New Orleans local either. It helps, but you don’t have to. Between the what-the-fuckery of Cardona’s mysterious backstory, the vibrant imagery of the recorded footage, and the preposterous circumstances of its inciting incidents, Shirkers has plenty to offer audiences as almost a true crime-level twisted story. I was just pleasantly surprised to personally connect with the film as a self-portrait of a socially tactless, self-sabotaging DIY artist. Tan got to me through the merits of her brutal self-honesty. More superficially, she also got to me through the aesthetics of her DIY zine culture ethos & her story’s exponentially rapid trajectory to my front doorstep.

-Brandon Ledet

Episode #71 of The Swampflix Podcast: #NOFF2018

Welcome to Episode #71 of The Swampflix Podcast! For our seventy-first episode, Brandon and CC review the overwhelming list of oddball films they caught at this year’s New Orleans Film Fest: shorts, documentaries, and narrative features. Enjoy!

You can stay up to date with our podcast through SoundCloudSpotifyiTunesStitcherTuneIn, or by following the links on this page.

– CC Chapman & Brandon Ledet

Let the Corpses Tan (2018)

Let the Corpses Tan is a fascinating convergence of things I love to see on the screen and things I could not care less about. Directed by the married duo behind the psychedelic giallo freakout The Strange Colour of Your Body’s Tears, the film is a highly stylized, hyperviolent indulgence in over-the-top depictions of sex, violence, and outsider art. It’s also a loving pastiche of the Spaghetti Western, one that details a never-ending shootout between cops & robbers fighting to the death over stolen gold. Westerns aren’t my usual genre of choice and although Let the Corpses Tan largely avoids the gruff, macho posturing and ruminations over codes of Honor that typically bore me in the Western pic, I couldn’t help but be exhausted by it all the same. This is a film that deliberately survives on the virtues of its aesthetics, so I don’t feel too bad in admitting that its choice of genre & locale was largely the only elements at play preventing me from falling in love. If these same tones & tactics were set in a haunted graveyard or a spaceship instead of the desert I would have been a lot more enraged with the gorgeous display on the screen; it’s petty but it’s true.

A small crew of boneheaded brutes take refuge at a remote artists’ retreat in the desert after stealing a truckload of solid gold bars. When a young woman kidnaps her child against a custody order and arrives at the retreat unannounced, unconnected to the robbery, she brings police scrutiny that explodes the already tense situation into a day-long shootout. The story behind the gun violence is treated like a necessary evil so that directors Hélène Cattet & Bruno Forzani can get to the detail-obsessive filmmaking indulgences that really excite them: biker cops in fetish gear reaching for their holstered guns; kinky fantasies involving outdoor piss play & bondage; jolts of desert-set psychedelia reminiscent of titles like Phase IV, The Velvet Vampire, and Altered States, etc. The hour by hour detailing of the cops & robbers shootout (as told & retold from various angles) can be a bit of a chore, making Let the Corpses Tan feel twice its 90min runtime. However, the detailed aesthetic Cattet & Forzani evoke between the film’s creaky black leather & gold glitter-smeared nude bodies is undeniable in its in-the-moment effect. Its blasé attitude shared between artists & thieves who think nothing of “killing all the cops on Earth” is also infectiously punk, especially considering that this is a genre I typically associate with Conservative grumps.

When Let the Corpses Tan sings it’s a gorgeous, badass free-for-all of detail-obsessed filmmaking. When it drags it plays a little like a dime-a-dozen Tarantino knockoff the world has already seen far too much of in the last two decades, Thankfully, it sings more than it drags, and the strength of its imagery – whether a highway robbery disguised by Frankenstein masks, a stream of glittery gold piss snaking through the desert sand, or the simple lighting of a cigarette – is what sticks with you longer than its overly familiar gene beats. Even beyond its debt to the Western template in general — Spaghetti or otherwise — Let the Corpses Tan has to contend with plenty of other recent highly-stylized, desert-set gore fests that threaten to dampen its novelty. It’s like Revenge, but less political; it’s like The Bad Batch, but not as boring; it’s like Bone Tomahawk, but not latently racist. The modern genre film landscape is overflowing with so many riches, both in new releases and in Blu-Ray reissues of long-lost classics, that it’s extremely difficult for any isolated title to stand out as a one-of-a-kind-novelty. Between Let the Corpses Tan, The Strange Colour of Your Body’s Tears, and their debut Amer (which I also found a little patience-testing, to be honest), Cattet & Forzani have proven that they can do so with ease, as long as their chosen genre is something that sparks your interest on its own merits. I enjoyed this one immensely at times and fought off the approach of boredom at others. Here’s to hoping they make their next one about something more my speed, like a pro wrestling tournament or a witch’s coven; I’ll be watching either way.

-Brandon Ledet

Movies to See in New Orleans this Week 12/5/18 – 12/12/18

Here’s a quick rundown of the movies we’re most excited about that are screening in New Orleans this week.

Movies We Haven’t Seen (Yet)

Mirai – A tender animated drama about a young child’s jealousy of his newly arrived baby sister that eventually transforms into a time & space defying fantasy adventure, boosted by Miyazaki-style anime artistry.  Screening Saturday 12/8 via Fathom Events.

Creed II – I’m not much of a sports movie fanatic, but Ryan Coogler’s 2015 boxing drama Creed was enough of a knockout to punch past my genre biases and knock me on my ass.  It’s one of a very select few sports movies I can think of that made me weep instead of lulling me to sleep. Coogler is not involved with this scrappier follow-up, but reviews have mostly been positive and supporting actor Tessa Thompson is already in three of my favorite releases of the year (Annihilation, Dirty Computer, and Sorry to Bother You), so it still seems to be worth a look.

Movies We Already Enjoyed

Widows  Academy Award-winning director Steve McQueen cashes in some of his prestige points to make a heist picture about a group of ordinary women who reluctantly transform into violent criminals, a collaboration with Gone Girl writer Gillian Flynn. I was surprised by how much of his one functions like an ensemble cast melodrama instead of the action-thriller that was advertised. Not disappointed, just surprised. It feels like a movie custom built for people whose all-time favorite TV show is still The Wire, which, who could blame ‘em?

Overlord– This is less the Nazi Zombie Movie tedium delivered in Dead Snow than it is an over-the-top descendant of Re-Animator, reinterpreted as a WWII video game. It’s cartoonish schlock with a big studio budget behind it – a deliriously fun, cathartic middle finger to the Nazi grotesqueries of the modern world. Only screening at Canal Place, likely its final week on local big screens.

-Brandon Ledet