Vortex (1982)

The No Wave filmmaking movement of the early 1980s produced a smattering of stone-cold classics that are routinely celebrated by in-the-know film nerds (Lizzie Borden’s Born in Flames, Susan Seidelman’s Smithereens, Bette Gordon’s Variety), but most of its cinematic output never escaped containment the way the same scene’s musical acts did (Sonic Youth, Bush Tetras, Swans), give or take the later post-No Wave successes of Jim Jarmusch. That’s largely because wide commercial success was never the goal. The No Wave scene could only exist because early-80s NYC living was cheap enough for artists to afford treating the city like a playground, running around filming plotless movies and playing structureless noise music for no audience other than themselves and their own burnout friends. That is, until core No Wavers Scott B & Beth B scaled up their usual no-budget, no-permit production style in the 1982 neo-noir Vortex, aiming to make A Real Movie for A Real Audience instead of just circulating aggressively anti-commercial art films amongst peers. Their attempts to upscale the No Wave aesthetic seems small in retrospect. They shot on 16mm instead of Super-8 to attract legitimate distributors; they shot on sound stages instead of running around city streets; they hired working actor (and part-time gravedigger) James Russo to star opposite their usual muse & collaborator Lydia Lunch; they even completed a script before shooting scenes so as to not waste time of the additional crew needed to operate all their new, fancy equipment. The result is a film that halfway-sorta resembles a professionally-produced studio picture but maintains the deliberately aimless, abstracted arthouse sensibility of No Wave proper. It’s stuck in a cinematic limbo, neither one thing nor the other.

No Wave legend Lydia Lunch stars as Angel Powers, playing a noir detective archetype with the lethal sultriness of a femme fatale. After discovering the assassination of a corrupt senator via a mysterious tasing weapon, she finds herself investigating shady weapons dealings in a noirish soundstage otherworld, getting increasingly close & personal with the Big Bad’s jumpy right-hand man (Russo). From there, it’s more a collection of images than it is a story worth retelling. New York artist Bill Rice’s presence as a Dr. Claw-style supervillain constantly on the verge of assassination or world domination provides some recognizable semblance of a plot, but Lunch & Russo mostly just have sex behind his back while deciding whether or not they should kill each other. The actual weapons-trading investigation doesn’t matter as much as the framing of Lunch reading top-secret superweapons manuals in the bathtub while ripping a cig and wearing a full mug, looking like a goth-punk Jayne Mansfield. Beth & Scott B have a lot of fun with the broad look and tropes of noir, shooting most scenes in black sound-stage voids where their characters are shrouded by shadows from all sides and goofing off with for-their-own sake visual gags involving decoded spy messages & jazz club barrooms. You can tell the obligation of having to write a complete script ahead of shooting was a chore for them, though, as there’s little life or meaning in the words their characters exchange while posing in those surreal post-noir environments. With all of the multi-media artists around in the scene who dabbled in poetry (including Lunch herself, who’s celebrated more for her spoken word work than any other facet of her career), you’d think they could’ve found someone who’d put just as much thought & passion into the artistry of the words as they put in the artistry of the images.

While Vortex is paranoid nonsense, it’s at least stylishly paranoid nonsense, so it had me leaning in looking for things to love. I just couldn’t shake the feeling that it was one William S. Burroughs script punch-up away from being truly brilliant. Whether it was the assassinated senator, the Mr. Big supervillain, or the detective’s junkie ex-partner, I kept fantasy casting Burroughs into various roles throughout the film, desperate to hear his much more poetic way of rambling paranoid nonsense about the shady backroom dealings of NSA-type G-Men. The dialogue is already recited in his cadence, but it’s sorely missing his creaky gravitas. Between Lunch, Rice, and future Bongwater-frontwoman Ann Magnuson, however, the film already had a sizeable collection of grungy NYC art heroes on-hand even without Burroughs’s involvement, and it has thus maintained a small cult-cinema legacy as a major milestone in the No Wave movement. It also proved to be the last collaboration between Beth & Scott B, who broke up their cheekily named B Movies production team after staging their biggest project to date. Beth B continued to direct confrontational underground art in the video sphere, most notably in 1991’s Stigmata and 1996’s Visiting Desire. Scott B went the safer route by picking up professional work directing made-for-cable documentaries for outlets like The Discovery Channel. As collaborators, Vortex was quite literally The Bs going for broke, and it broke them (to the point where Vortex is often cited as the official end of No Wave cinema, with the more famous titles referenced above considered to fall outside of the official canon). It’s both amusing to see what a Big Swing major motion picture means in the context of such a deliberately small & disorganized art movement and frustrating that the final product isn’t slightly more coherent or poetic — stuck in a limbo between the two.

-Brandon Ledet

Reality, TV, Violence, Pornography

I have owned the same used copy of the Arnold Schwarzenegger sci-fi actioner The Running Man for as long as I can remember. It’s been so long that the DVD itself has become just as kitsch as the cheesy 80s movie it stores. Between its standard-definition transfer, its double-disc presentation of both wide & full-screen formats, and its 3D-animated menu transitions, it’s a time capsule of physical media’s ancient past. What really dates that Special Edition DVD set, however, is its special features menu, which includes two short-form documentaries explaining The Running Man‘s continued cultural relevance into the early 2000s. One disc includes a featurette titled “Lockdown on Main Street,” which links the film’s themes of totalitarian government surveillance to the privacy-violating overreach of the Bush Administration post-9/11. Topical! The other disc’s featurette “Game Theory” covers the prescience of the film’s game-show premise in predicting the dystopian state of reality TV in the early aughts, which had then recently mutated from early human-interest documentaries PBS’s An American Family & MTV’s The Real World to more preposterous, sadistic programs like Survivor & Fear Factor. The titular, fictional TV game show The Running Man is a government-sanctioned crime & punishment program in which prisoners fight for their freedom against homicidal American Gladiator types with deadly weapons & pro wrestler gimmicks. The real-world state of reality TV hadn’t gotten quite that malicious by the early 2000s, but the other fictional programs advertised during its fictional television broadcasts—Paul Verhoeven-style—weren’t too much of an exaggeration. For instance, the commercial for a show titled Climbing for Dollars, in which contestants climb a rope over a pit of barbed wire & rabid dogs, no longer felt all that outlandish in a world that had already produced Fear Factor or the Japanese game show “A Life in Prizes” (as documented in last year’s The Contestant). Even when that Special Edition DVD was produced in 2004, the film’s dystopian game show America still seemed plausibly achievable by its far-away future setting of 2019.

The Running Man‘s quirks & charms have not changed much over the years. As a pun-heavy action showcase for a spandex-clad Arnold Schwarzenegger, it’s just as amusing now as it was four decades ago. The worst you can say about the way it has aged is that it’s been outshone by its Verhoeven-directed contemporaries RoboCop & Total Recall, which make for much sharper & more vicious satire. Oddly, the short-doc featurette “Game Theory: An Examination of Reality TV” feels much more out of date, since it speaks to current trends of reality TV production in the early 2000s instead of predicting what the format might evolve into in the future. There’s something surreal about watching talking heads explain the basic components of reality television after decades of drowning in household-name series like Real Housewives, Below Deck, Love Is Blind, The Bachelor, etc. Everything from those shows’ reduced production costs to the way they’re cast for conflict to the way their semi-scripted & heavily edited version of “reality” is a far cry from pure documentary filmmaking is spelled out as if the audience is considering those factors for the very first time. Even if obvious to a modern audience, there is still something validating about hearing former Survivor contestants and Fear Factor showrunners explain that what they’re attempting to capture is a genuine reaction to artificial scenarios — a conscious mix of reality & artifice. Sometimes, it does help to hear an everyday concept defined in simple terms like that, even if in this case it feels like explaining the existence of water to a fish. The fictional TV program The Running Man could not be more artificial; it has a pro-wrestling promotion’s relationship to Reality. The pain, shame, and death that contestants suffer on the show is real, though, which is why it’s totally plausible that massive audiences would tune into its bread-and-circuses entertainment spectacle as nightly appointment viewing. It’s the same sadistic impulse that recently inspired Netflix executives to greenlight a “real” version of The Squid Games to cash in on the popularity of the fictional one, with predictably inhumane results.

This early-2000s “Game Theory” understanding & definition of reality TV is both accurate & incomplete. It gets across the reality TV audience’s bottomless sadism, but it largely ignores the sexual voyeurism that also makes the format so enduringly popular. The success of Survivor & Fear Factor may have made it seem like society was headed towards more physically violent & punitive television programming in an impending Running Man dystopia, but it’s arguable that the format has veered towards a more sexually pornographic impulse instead. While early reality-TV breakouts like The Real World & Big Brother offered brief, night-vision glimpses into its contestants’ private sex lives, more recent shows like Love Island, Temptation Island, FBoy Island, MILF Manor, and Naked Attraction have disposed of any pretense that the audience cares about anything else but sex. While The Running Man & “Game Theory” only acknowledge the format’s sex appeal in context of casting hottie hunks & babes as eye candy, there were other early examinations of the format that fully understood its reliance on sexual voyeurism. For instance, No Wave filmmaker Beth B’s 1996 documentary Visiting Desire plays like a direct response to & escalation of the sexual voyeurism of MTV’s The Real World. Triangulating the middle ground between Annie Sprinkle, Marlon Riggs, and the street interview segments of HBO Real Sex, Visiting Desire is a social experiment shot in the cultural dead zone between reality TV & amateur pornography. It starts with a sequence of therapists & psychologists explaining the function of Fantasy in healthy adult sexuality, staged in a black-box void to look like an especially risqué episode of Charlie Rose. Then, Beth B points her camera at a series of NYC pedestrians, who ruminate on what fantasy they would want to play out if they could share a bedroom with a stranger for 30 minutes, no boundaries. Finally, she puts that scenario to a live test, bringing two strangers at a time into a sparse set decorated with only a bed, a chair, and a box of Kleenex, with 30 minutes to act out a fantasy of their choosing. It looks & feels like the set-up to an amateur porno, but the bridge from fantasy to reality becomes too intimidating in the moment for most participants to cross, and it ends up playing like an art-gallery video loop instead.

Already a few years into the initial run of The Real World, Visiting Desire totally understands the basic appeal of reality television. Beth B has set up an intensely artificial scenario (30 minutes of filmed fantasy play with a total stranger) hoping to illicit & capture a genuine human reaction (sex, or something like it). It’s not accurate to call it a failed experiment, exactly, but the range of genuine human behavior captured in the film isn’t as sexy nor as gratifying as its premise promises. Some participants are committed to the semi-scripted fantasy of their choosing: trading spankings, swapping clothes & gender roles, instructing a stranger to masturbate, etc. Unsurprisingly, NYC punk scene legend Lydia Lunch is especially game to lean into her dominatrix persona for the camera, fully playing out each fantasy prompt she’s confronted with regardless of whether she shares any attraction with her scene partner. Most participants completely chicken out, though, shying away from the fantasy they entered the room ready to perform and, in several instances, breaking down crying. That fear and that emotional release still count as unexpected genuine reaction to the artificial “reality” of the project, but they also so obviously miss the mark of what Beth B initially proposed that the cast often apologizes to the camera for not giving her what she wants. While the Running Man “Game Theory” undersells the pornographic aspect of reality TV, Beth B’s take on the format also misunderstands an essential component of what makes it work in the first place. 30 minutes is simply not enough time for her cast to adjust to her artificial environment or, more importantly, to her camera. In “Game Theory”, a former Survivor contestant describes how awkward she felt during her initial hours in front of the cameras, but then she became a more natural version of herself a few days into the shoot as she adjusted to their presence. All Visiting Desire has time to capture is that initial, awkward awareness of the camera without breaking through to the comfort that allows for genuine human response to its artificial scenario. If it were a multi-episode TV show instead of academic video art, it might’ve gotten somewhere genuinely interesting (and genuinely sexy). Instead, it’s a mixed-results experiment that’s neither pure documentary nor pure pornography.

If there’s anything instructive about this early reality-TV academia, it’s that Edgar Wright’s upcoming Running Man adaptation is unlikely to have much new to say about the violent or pornographic extremes that make the format popular. The Running Man-style violence of game shows like Survivor & Fear Factor peaked twenty years ago, while the pornographic avenues the genre has recently taken instead have no relation to the film’s Stephen King-penned source material. It’s difficult to imagine a new Running Man could even be dated in the fun way, not without Arnold Schwarzenegger quipping, “I’ll live to see you eat that contract, but I hope you leave enough room for my fist, because I’m going to ram it into your stomach and break your goddamn spine!” in his trademark Austrian accent. The cartoonish action cinema of the original Running Man movie was already outdated by the 1990s, and the American game-show dystopia it predicts was already in full swing by the 2000s, long before its 2019 setting. So, what’s even left for a new movie adaptation to accomplish? Based on current trends, the future of reality TV looks a lot more like the semi-pornographic artifice of Beth B’s Visiting Desire, flaws & all. Maybe that’s what we should be remaking instead, now that TV producers know exactly how to manipulate game show contestants into fucking on camera. It would likely make for some very popular major-network primetime porn, à la Love Island UK (or whatever happens to be your island-themed softcore game show of choice).

-Brandon Ledet