Mortal Kombat (2021)

Must every cinematic property receive the extended-universe Marvel treatment now?  It’s getting exhausting.  The new movie adaptation of the Mortal Kombat video game is absolutely doused in the stink of the MCU, functioning more as a desperate franchise starter than a standalone film.  This is a near two-hour shared origin story for longtime Mortal Kombat characters like Scorpion, Jax, and Sonya Blade (as well as the entirely new, entirely forgettable protagonist Cole Young).  They spend the entire runtime learning to summon & hone their personal superpowers for the titular fight tournament, which never actually occurs; you have to wait until the next film for a proper payoff.  Meanwhile, the cyborg jackass Kano sarcastically quips his way throughout the entire process to constantly remind the audience to not take its supernatural martial arts genre tropes too seriously, distancing itself from any potential for genuine nerdiness.  It’s all explained-to-death and relentlessly undercut with corny “That’s so random!” humor to the point where you never really feel like the movie has actually started in earnest; it’s only the first piece in a planned 20+ film franchise, more concerned with justifying its sequels than satisfying its audience in the moment.  The only MCU touchstones it’s missing are a post-credits teaser and a Stan Lee cameo.

It’s especially difficult to not look at the new Mortal Kombat film as an example of everything wrong with contemporary franchise filmmaking, since we have a clear example of how much better this same property would’ve been treated just a couple decades ago.  Paul WS Anderson’s Mortal Kombat movie from 1995 only briefly introduces its central Human cast before diving headfirst into its titular fight tournament, working its story beats & character moments into the structure of a supernatural combat competition instead of delaying that payoff for another film.  The 2021 version can’t help but over-explain every single step of its characters’ journey towards that competition, as if it were cowering from hack YouTube critics’ inevitable critiques of its “plot holes.”  As a result, all of the film’s fun genre payoffs feel delayed & rushed, pushed out of the way to make room for the downplayed, normalizing drudgery of post-MCU franchise filmmaking.  To put it in pro wrestling terms, it’s like watching an hour of promos followed by a few quick squash matches – the kind of lopsided booking that can drain a Pay-Per-View of all potential excitement no matter how may fun, crowd-pleasing payoffs are crammed into the final half-hour.

Despite the MCUification of its tone & plot structure, there were just enough over-the-top gore gags scattered throughout Mortal Kombat to make the film passably okay as dumb-fun entertainment.  The film would’ve been a total disaster had it not leaned into the hyperviolence that made its arcade game source material controversial to begin with in the early 1990s, but it gets by okay.  Combatants are disemboweled, sawed in half, stabbed in the skull, frozen & shattered, and just generally separated from their blood & vital organs in every way the 12-year-old hedonist still lurking in the back of your brain can imagine.  It’s fun to watch.  Too bad the film appears to be embarrassed of its source material’s more out-there details, so that it has to go out of its way to explain the practical reason for Scorpion’s chain-spear weapon or to have a character joke that Mortal Kombat is “spelled wrong.”  By the time all that normalizing groundwork is laid out, there’s very little space left for the actual climactic fight scenes, which are edited together in a simultaneous, overlapping flood of violence that would’ve been much better served as individual action set pieces. 

Maybe now that all the plot-obsessed foundational work is out of the way, the second film in this series will be able to just jump right into the ultraviolence fantasy fight tournament promised here without wasting any valuable time.  It’s just a shame that we used to be able to pull that off in a single 100min goofball action movie without any concerns for appearing level-headed or respectable; now you’ve got to put up with at least an hour of eating your vegetables before you get even a small taste of the good stuff.

-Brandon Ledet

Bonus Features: Monster Brawl (2011)

Our current Movie of the Month, the low-budget horror comedy Monster Brawl, might be the absolute worst movie that I wholeheartedly love. That’s partly because it mimics the structure & rhythms of a pro wrestling Pay-Per-View instead of a traditional Movie, which requires the audience to adjust expectations to the payoffs of that format. A one-time-only deathmatch tournament between famous monster archetypes in a haunted graveyard to determine “The Most Powerful Ghoul of All Time”, it’s staged as if it were a real-time Pay-Per-View broadcast of an actual pro wrestling event. Monster Brawl‘s feature-length commitment to that structure can be alienating if you’re not immediately tickled by its absurdity, which proved true for most of The Swampflix Crew. This turned out to be an extremely self-indulgent Movie of the Month selection on my part, as no one else in this polluted swamp seemed to have a good time with it. Whoops.

As a result, recommending further viewing to anyone who enjoyed Monster Brawl and wants to see more movies on its shamelessly trashy wavelength is somewhat of an empty exercise. It appears that no one enjoys Monster Brawl, outside maybe appreciating the creature design for the bayou-dwelling eco terrorist wrestler Swamp Gut. Regardless, here are a few recommended titles if you—improbably—loved our Movie of the Month and want to experience similar goofball horror comedies that traffic in the same grey area between creature feature & pro wrestling PPV.

Santo vs. The Vampire Women (1962)

No discussion of the intersection between pro wrestling & cheap-o horror would be complete without the masked luchador Santo. A wrestler so beloved in Mexico that he was practically a folk hero, Santo’s in-ring celebrity was exported to the big screen in over 50 feature films, many of them within the horror genre. I can’t speak to the quality of the majority of Santo’s cinematic output (much of which was never translated to English), but I can heartily recommend his most financially & culturally successful picture: Santo vs. The Vampire Women. It’s a film that’s most well recognized in the US for being featured on an episode of Mystery Science Theater 3000, but it’s a fun pro wrestling-themed Halloween Season watch even without that ironic mockery (especially without, honestly).

Amusingly, Santo vs. The Vampire Women mostly keeps its horror & its wrestling separated in the plot. Santo is hired by a worried father as a kind of bodyguard to protect his vulnerable daughter who is being actively recruited by a vampire coven, as the luchador comes from a long line of ancestors who are sworn “to eliminate evil of all kinds.” Unfortunately, the professional demands of being a popular sports entertainer means that Santo is often too “busy” to help keep the daughter-stealing vampire women at bay, as he’s often tied up with a wrestling match he can’t get out of. The novelty of the film’s wrestling angle exists almost entirely independently from the main action, which means that the story has to stop dead still to make room for the on-screen luchador matches the same way a porno’s story stalls for lengthy depictions of sex.

Even so, the Satanic ritual imagery & buxom vampire coven are so Cool on their own that this would be a solid horror cheapie even without the novelty of the wrestling angle. Anyone with an appreciation for pro wrestling pageantry and Poverty Row knockoffs of Universal Horror classics should have blast with the spooky-campy atmosphere established here. And maybe it’s for the best that it kept its wrestling & its plot separate, since Monster Brawl synthesized those two elements into a single structure-defining gimmick and practically no one enjoys it.

Mortal Kombat (1995)

Monster Brawl is not the only gimmicky fight tournament movie that I love more than I likely should. I also have a huge (likely nostalgic) soft spot for Paul WS Anderson’s big-screen adaptation of the gory button-masher Mortal Kombat. Much like how Monster Brawl structures its story around a Pro Wrestling Pay-Per-View, the Mortal Kombat movie goes out of its way to maintain the tiered tournament structure of its video game source material. It’s a little better funded than Monster Brawl and a little less committed to their shared gimmick (the official fights don’t start until 40min into the film in this case), so in comparison it stands out as a slicker, more accessible variation on the same deathmatch tournament theme.

Instead of fighting to determine “The Most Powerful Ghoul of All Time”, the combatants of Mortal Kombat compete “to defend the realm of Earth” from an “emperor sorcerer demon” who seeks to subjugate & steal the souls of every living being. The humans who enter this interdimensional deathmatch tournament (Mortal Kombat all-stars Sonya Blade, Johnny Cage, and Liu Kang) face off against evil creatures much less culturally overfamiliar than the Universal Monster knockoffs featured in Monster Brawl — mostly demonic ninjas with black magic control over elements like fire, ice, and … shapeshifting reptiles? Much like how Monster Brawl has its clear stand-out monster with Swamp Gut, however, the real star of Mortal Kombat is the four-armed mutant freakshow Goro — a beautiful blend of clunky animatronics and shitty mid-90s CGI.

The best argument for Mortal Kombat being a superior precursor to Monster Brawl is the way it keeps the audience’s energy up throughout, mostly by periodically re-playing its insanely high-BPM techno theme song as a constant pep-up. A hissing Christopher Lambert also hams it up for the camera as the wise “lightning god” Raiden in a way that stands out more than any single performance in Monster Brawl, which is more about playing on familiar archetypes than establishing anything novel or nuanced. If you found yourself amused by the premise of Monster Brawl but frustrated by the execution, Mortal Kombat might be the slicked-up, smoothed-out version of the film you were looking for.

Septic Man (2013)

Monster Brawl is not the first time director Jesse T. Cook has let down a member of The Swampflix Crew. In the earliest months of the blog, James published a two-star review of Cook’s feces-themed creature feature Septic Man, in which a sewer worker is trapped in a contaminated septic tank and subsequently transforms into a hideous turd monster. James wrote, “Watching a filth-covered man roll around in a septic tank for an hour and a half didn’t turn out to be as fun as I expected. […] Septic Man had the potential to be like a darker Toxic Avenger but instead has none of Troma’s charms and ends up being every bit as bad as its premise would imply.” He goes on to call the film “drab”, “ugly”, “depressing”, “boring” and, most bluntly, “crap.” Naturally, after subjecting everyone to what turned out to be a miserable experience watching Cook’s previous film, I felt that it was my turn to suffer Septic Man myself as penance.

James was right and wrong. Septic Man is only 80 minutes long; it’s also crap. It’s like a dispatch from an alternate universe where Troma got into the gritty Eli Roth-era torture porn game. I dare say I was charmed by it, though. The way the grunt sewer worker is financially pressured to keep working during a water contamination pandemic only to be transformed into a hideous Poo Beast just happened to hit me at the right time, considering the parallel labor exploitations of the COVID age. The gradual Turd Monster transformation was also surprisingly solid as a practical effects throwback (although he’s obviously nowhere near as loveable as our beloved Swamp Gut; no one is).

If I’ve learned anything from this exercise it’s that I have terrible taste and cannot be trusted, especially when it comes to the oeuvre of Jesse T. Cook. This blog is a septic tank of bad takes, and I am but the filth-mutated man trapped inside it.

-Brandon Ledet

Episode #11 of The Swampflix Podcast: Iconic Video Game Adaptations & Heart of a Dog (2016)

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Welcome to Episode #11 of The Swampflix Podcast! For our eleventh episode, James & Brandon discuss five iconic video game adaptations from the 90s & 00s. Also, Brandon makes James watch Laurie Anderson’s experimental documentary/meditation piece Heart of a Dog (2015) for the first time. Enjoy!

Production note: The musical “bumps” between segments were also provided by James.

-Brandon Ledet & James Cohn