Asteroid City (2023)

There’s something about the way that people have been reacting to the sudden appearance of A.I.-generated “art” that makes me sad. Not because I think that it’s “coming for my job” or because I think it can replace art made by human beings (it definitely can’t, no matter how many attempts your preferred media monopoly makes in order to try to make that happen), but because it once again reveals just how unbelievably stupid a lot of people are, or perhaps how lacking they are in that ineffable quality we might call “a soul.” Specifically, I’m talking any person who looked at any of the A.I.-generated trailers for movies within the past couple of months and then reposted it on social media. Some did it with a dire warning that this braying abomination heralded the death of artistic careers, others relished in the lizard brain delight of watching an algorithm shuffle a deck of Star Wars images into a deck of almost-but-not-quite-accurate Wes Anderson references and create a nightmare. To take a quick diversion, think about all of the fairy tales that you read as a kid in which some clever boy or girl defeated something wicked posing as a human because they recognize the villain’s otherworldly bizarreness and think out a method to outwit them. What I’m trying to say is that there were a lot of eyeballs on these monstrosities and an awful lot of people failed to recognize the fundamental inhumanity of the image with which they were presented. Nothing is real, nothing is convincing, and it’s like people have no real interest in being convinced. 

Into all of this comes a real Wes Anderson film, and one which plays with the concept of narrative and nesting stories. It also deals with the nature of separation, distance, and isolation. Software can’t do that because software doesn’t get lonely; software is never tempted to give their ex-boyfriend another chance; software never had to figure out how to deliver bad news. Software doesn’t have to go into quarantine for a time that ends up stretching to the horizon, and software doesn’t understand how that kind of thing might make one lose their grip on reality, and software really, really can’t grasp why people might come out of the other side of that with a song in their heart and a spring in their step. 

Asteroid City is a play, being performed for a broadcast over the air in the days of pre-color TV. It’s also the name of the tiny desert settlement in which the play takes place. The TV program host (Bryan Cranston) introduces us to this setting through the use of stage directions, which include a hand-painted mountain backdrop, an eternally incomplete elevated highway on-ramp as a permanent testament to the apparent insignificance of the place, a diner, a mechanic, a motor court with individual cabins, and, most importantly, a meteorite (and its attendant scientific complex). Each of these elements is first presented as stage dressing before we enter the full color world of the narrative itself, complete with proportion shift in addition to the Wizard of Oz-esque transition between the world of the artificial mundane and the imaginative sublime … which is somewhere that shouldn’t be that interesting, and yet it is. That is, perhaps, the point. Asteroid City the place shouldn’t be anything special; it’s the tiny little nowhere that, in a film with broader, more mainstream appeal, we would only see as a crane or drone shot as our protagonist dashes through it so that we can see that they are leaving everything behind through the visual language of them speeding away from the last outcropping of civilization into a desert of the unknown. For Anderson, this isn’t fly-over (or drive-through) country; this inhospitable specimen is made hospitable, and fascinating. 

Within the play, Augie Steenbeck (Jason Schwartzman) is, like Chas Tenenbaum before him, a widower who has not yet figured out how to tell his children that their mother has died. He and his four kids—teen genius Woodrow (Jake Ryan) and girl triplets Andromeda, Pandora, and Cassiopeia—find themselves stranded in Asteroid City when their car breaks down, and Augie calls his father-in-law Stanley (Tom Hanks) to collect the girls. The town was already the final destination for Augie and Woodrow, however, as the boy is a finalist for a scholarship prize in the Junior Stargazer convention, as a result of his invention of a device that allows one to project an image onto the moon. There, he falls in puppy love with another finalist, Dinah (Grace Edwards), whose mother happens to be famous actress Midge Campbell (Scarlett Johansson), with whom the emotionally raw Augie finds some connection and solace. The play itself has a huge cast, including an entire class of children on a field trip with their teacher (Maya Hawke), a singing cowboy who seeks to woo her, three other finalists with their own strange inventions (including death rays, jet packs, and brand new elemental particles), the meteor science team leader Dr. Hickenlooper (Tilda Swinton) – honestly, too many names to name without essentially reciting the IMDb page. And that doesn’t include the “outer” layer of “reality,” which features not only the aforementioned host, but also stage director Schubert Green (Adrien Brody), his wife Polly (Hong Chau in a brief but memorable scene), and the actress who would have played Augie’s wife in a flashback if that scene hadn’t been cut in the final draft (Margot Robbie). And that’s not even the half of them. 

Asteroid City is a matryoshka doll of stories, like a few of Anderson’s recent works. He’s always had an obvious talent for creating a sort of tableau within itself and an intentionality in his evocation of stage elements for the purpose of drawing attention to the artificiality of the form. There’s an escalation of it here that I really love, because the inherent staginess of Asteroid City and the way that it gives way to the vibrant “real” Asteroid City is a beautiful externalization of what we mean when we talk about the suspension of disbelief. I recently ranted in my There’s Something Wrong with the Children review about how far (that is, not very) most modern audiences are willing to extend their patience for narratives that require more than 25% attentiveness, and along comes this movie with imagery that illustrates this exact idea. Art can sometimes merely be evocative and then transport you to some distant place; it’s your choice to stay trapped in the Platonic cave staring at the set decoration, or you can choose to transcend the limited ability of painted flats to stand in for an open sky and just see the sky. Any text with which we interact must put in some of the work to meet us halfway, of course, but it’s on us to let go a little and embrace the opportunity to slip these surly bonds and let our spirits soar. 

And soar you will, or at least I did. There is a distinct loneliness that flows out of the screen, and even if Anderson hadn’t confirmed in an interview that the story was informed by COVID, the fact that the play’s third act (and therefore the film’s final act as well) takes place in quarantine makes this all but explicit. There are many scenes in which Augie and Midge talk to each other between cabins, sitting at their respective windows, at once so close that they don’t have to raise their voices to be heard while nonetheless separated by a distinct barrier – a tableau that calls to mind the imagery of early quarantine when these sorts of six-feet-apart casual visitations were the temporary norm. Every character, like every human being on earth, is lonely in his or her own way; Stanley has lost his beloved only daughter, Augie his wife, his children their mother, the schoolteacher her certainty about the order of the cosmos, Schubert his own wife, and the world a brilliant playwright with the death of Asteroid City‘s author, Conrad Earp (Edward Norton). Even quarantined on top of one another in a tiny town, we are all alone, but that’s okay, because we’re all alone together. 

-Mark “Boomer” Redmond

Ghost in the Shell (2017)

I feel like I was uniquely qualified to enjoy watching the live action Ghost in the Shell, a hunch that paid off nicely. First, I watched the movie weeks after its fiercely negative hype had already died down. I also caught a free screening, which eased a lot of its potential moral dilemma in regards to its white-washed casting. Then there’s the fact that I have no personal attachment to its source material, having never read the original manga or seen the anime film that followed in the 90s. I went into Ghost in the Shell expecting nothing more than Blade Runner-runoff eye candy and a deliriously vapid sci-fi action plot. The movie did not disappoint on either front. It’s an intensely beautiful, intellectually empty spectacle overloaded with laughably stilted dialogue and nonsensical plot machinations. I would never hold it against anyone who takes offense with how the movie functions as an adaptation or how it handles the casting of its front & center protagonist, but divorced from that context and considered solely as a trashy sci-fi themed shoot-em-up, it’s a deeply silly, surprisingly entertaining film.

In two upfront information dumps, one provided by onscreen text and one delivered by a slumming-it Juliette Binoche, we’re explained to be living in a dystopian techno-future where the cutting edge of robotics is bio-enhancements to the human body. Routine cosmetic surgery outfits citizens of a Future Tokyo with everything from robo-eyes to robo-livers to enhance both the practical and the recreational aspects of modern life. Scarlett Johansson’s cyborg protagonist is the next logical step in this technology: a human brain/soul (“a ghost”) implanted into a completely synthetic body (“a shell”). She’s not allowed to be her own autonomous person with this new merchandise, however. It turns out the Evil Corporation that implanted her ghost in its new shell intends to use her solely as a militarized bio weapon, erasing memories of her true past and ordering her to strike down people she might consider comrades if given freedom of choice. This inevitably leads to a dual quest to both track down her (embarrassingly ill-considered) origin story and to take down the corporate monsters who own her. And if that weren’t enough of a by-the-books superhero plot for you, she begins & ends the film perched like Batman on the edge of Tokyo rooftops, surveying the city she’s reluctantly doomed to protect.

What a city it is, though. The delicious synths, neon lights, and post-Blade Runner grime borrowed for this dystopian techno-future make for a surprisingly intense visual experience despite Ghost in the Shell‘s cookie cutter superhero plot. Billboard advertisements have evolved into kaiju-sized holograms, layering an eerie artificiality onto the city like .gifs flickering on a gigantic smartphone. The range of influences on this visual palette cover everything from the legitimately respectable (The Matrix, Advantageous, The Congress, Paprika) to the trashy media I probably shouldn’t champion as much as I do (Nerve, Tron: Legacy, Demolition Man, Johnny Mnemonic). This isn’t the first time I’ve had that reaction with director Rupert Sanders either. I remember leaving his Kristen Stewart vehicle Snow White and the Huntsman thinking it hopelessly vapid, but hauntingly beautiful, like a feature-length perfume commercial. I’m not exactly sure what product Ghost in the Shell would be selling me as a 120min advertisement. Maybe those Pop Tarts with the bright blue icing or, I don’t know, light-up Reebox? Whatever it might be, I was totally on the hook to make the purchase even while recognizing to an extent just how much of a sellout dweeb with no moral compass it makes me.

The moral crisis at the center of Ghost in the Shell‘s production is the casting of ScarJo in the lead role, a character initially depicted with Asian characteristics in the original anime and manga. The live action version decided to double down on this casting choice by not only outfitting Johansson with an Asian-style haircut and making her & the few other white characters (in an otherwise diverse cast) the constant center of attention, but also by making her character a literal Asian woman trapped in a white woman’s body. If I were at all taking this film seriously, as I assume many dedicated Ghost in the Shell fans have, I could see finding that choice horrifically misguided. Instead, it plays to me as humorously clueless, just another colossal misstep in a film that’s essentially a long line of colossal missteps. Besides the racial implications of ScarJo’s casting, the film also hilariously misuses the cold, inhuman delivery that she’s employed so well in films like Lucy, Her, Under the Skin, and The Jungle Book. It might entirely be a question of quality in dialogue too. I can’t say that Johansson is doing anything especially different in Ghost in the Shell than she does in any of her other non-human roles, but something about her robotic delivery of lines like “I will find him and I will kill him. It is what I am built for, isn’t it?” that plays more like an SNL sketch than a legitimate character study. By the time a villainous Michael Pitt arrives to attempt to out-do her robo-speech, all bets are off and Ghost in the Shell plays like an oddly violent, expensive-looking comedy.

Your personal experience with this disposable sci-fi action spectacle is going to depend almost entirely on how seriously you’re willing to take it. For those expecting an intricately crafted visual feast that presents a glimpse of a haunting, technology-ridden future, Ghost in the Shell will only offer you morsel-sized scraps: creepy “geisha bots” with segmented faces, neon-lit nightclub shootouts, a sea of writhing bodies in a brief dive into a machine’s subconscious, etc. What’s a lot easier to latch onto is the humor in the movie’s overblown absurdity. Spider tanks, robo-Yoda speak, casual references to something called “The Lawless Zone,” digital cloaks, blatant ogling at ScarJo’s naked, Barbie doll-smooth body: Ghost in the Shell is teeming with ridiculous production details and screenwriting choices. Any awe I had for its visual craft was equally balanced out by my frivolous amusement with throwaway lines like, “Your shell belongs to them, but not your ghost. Your ghost is yours.” Like the Super Mario Bros. movie, this strange mess of a film is fundamentally misguided as an adaptation of its source material, but also surprisingly impressive in its attention to its intricate Blade Runner Jr. production design and charmingly dopey in its reductively simplistic superhero narrative arc. It’s a delightfully dumb source of sci-fi action entertainment as long as you don’t ask for too much intellectual stimulation from it. You’re not going to get it.

-Brandon Ledet

The Jungle Book (2016)

bear

fourstar

I’ve gone on record as not being a particularly huge fan of Jon Favreau’s Iron Man movies, but it seems the director might’ve learned a thing or two about how to deliver a big budget CG spectacle while helming that franchise. Favreau’s latest effort, The Jungle Book, is a “live action” remake of a Disney animation classic & marks the director’s most impressive work to date. I put “live action” in quotes because there’s really only one live action character here existing in a computer animated world, newcomer Neel Sethi as the protagonist Mowgli, which sort of positions The Jungle Book among nostalgia-inducing titles like Who Framed Roger Rabbit? and, less deservedly so, Cool World. The film intentionally cultivates this nostalgic lens through certain subtle details like a decades-old yellow font for the credits that look like they were lifted straight from an ancient VHS cassette. It’s a smart decision that eases the audience into a certain level of comfort & familiarity despite the state-the-art technical prowess on display. Again, Favreau seems to know exactly what he’s doing here, as if he’s seen it all before.

The story of The Jungle Book may be familiar to many audiences by now, but I’ve personally never read its Rudyard Kipling-penned source material & it’s been a good two decades since I’ve seen the Disney original, so I honestly didn’t remember jack shit about it going in. The only detail of The Jungle Book that was clear to me when I entered the theater yesterday was the character Baloo’s personal anthem “Bear Necessities”. Indeed, the modern version of this story doesn’t truly come alive until Baloo’s personal laid back huckster philosophy enters the scene. Early depictions of the lovable scamp Mowgli interacting with various animals of the jungle (after being raised by a pack of wolves like a little badass) range from cute to terrifying to majestic, but also lack a distinct personality & emotional pallet that Baloo brings to the table. The Jungle Book is a two-fold tale of revenge (one for Mowgli & one for the wicked tiger Shere Khan) as well as a classic coming of age story about a hero finding their place in the world, but those plot machinations are somewhat insignificant in comparison to the emotional core of Baloo’s close friendship with Mowgli (which develops a little quickly here; I’d like to have seen it given a little more room to breathe). So much of that impact rests on the all-too-capable shoulders of one Bill Murray, who delivers his best performance in years here (outside maybe his collaborations with Wes Anderson).

You might think that performance wouldn’t matter so much in a film populated with CG animals, but part of what makes The Jungle Book such a technical marvel is how realistic the animal faces are while still retaining the expressive qualities of the actors who voice them. The film essentially looks like those nature-themed t-shirts you can only seem to buy at national parks & gun shows come to life, but it’s the motion capture technology that adds a whole other layer of awe to the film’s visuals. Lupita Nyong’o is very sweet as the wolf mother Rashka who tells who tells Mowgli things like “No matter where you go or what they call you, you will always be my son.” Christopher Walken is wonderfully bizarre as the mythically gigantic orangutan King Louie (I’m guessing his uncomfortable turn as Captain Hook last year was a kind of dry run?). ScarJo & Idris Elba are both effectively terrifying in their respective roles as a murderous snake & tiger (with Johansson more or less combining her parts in Her & Under the Skin on her end). None impress quite as much as Murray does here as the con artist bear Baloo, however. Just look at his Harry and the Hendersons moment when he has to push Mowgli away despite his deep affection and you’ll find more pathos in those thirty seconds than most of the rest of the film could carry with all the time in the world. Murray has always been exceptional in his interactions with children on camera & his casting here was a brilliant choice that elevated the material greatly in terms of emotional impact.

That being said, I do feel there was somewhat of an emotional deficit at work here that made The Jungle Book more of a technical achievement than an all-around cinematic one. This was the most awe-inspiring depiction of talking animals I can think of since George Miller’s Babe (and one of the best depictions of animal coexistence politics since Babe 2: Pig in the City), but it didn’t quite reach Babe’s emotionally impactful penchant for drama. I could easily recommend The Jungle Book the same way I’d recommend a Hugo or a Dredd. You have to see this movie in the theater. You have to see it in 3D. I just don’t think it commands quite the same emotional weight as some of Disney’s more pointed work, with Zootopia being a great example from earlier this year. I should note that I might’ve been a little distracted by exceptionally poor movie theater etiquette at the particular screening I attended (screaming children, repetitive Facebooking, 4/20 bros acting unruly, the full gamut), but my emotional detachment from the film still remains true. It was beautiful to look at & Baloo made it fun, but I wish it had hit me harder square in the feelings.

It’s also worth mentioning, because it’s such an unfamiliar reaction for me, that the end credits for the film might’ve been my favorite part of the whole ordeal. The obnoxious crowd scuttled out of the theater & left me mostly alone with a beautiful pop-up book animation on a blue velvet background that made excellent use of the 3D technology on hand by playing with depth & scale. Walken’s weirdo performance also returned to serenade the (mostly empty) crowd with more New Orleans-inspired tunage and that oddly nostalgic yellow font returned to make me feel warm & fuzzy for reasons that are difficult to pinpoint. All that was missing was some extra Bill Murray content. It sounds kind of vapid to say, but the end credits in itself seemed to position The Jungle Book as a huge advancement in cinema’s visual tools, with encouraging implications as to how that advancement could be applied in a meticulously manicured art film (once it’s more affordable/accessible). The film was visually fascinating & at times wildly fun, but for the most part it just made me excited about the future of movies in general.

-Brandon Ledet