Bigbug (2022)

One of the more delightful side effects of Netflix spending ungodly amounts of money producing in-house Originals is that they often fund dream projects for established auteurs who’re struggling to adapt to a post-MCU movie industry, where every single production has to be either a multi-billion-dollar tentpole or an Oscars prestige magnet to be deemed worthwhile.  There’s something wonderful about the likes of Scorsese, Fincher, and Cuarón finally enjoying total creative freedom and unrestrained access to a corporate checkbook, all for a profit-loss streaming giant that has no tangible plans to make short-term returns on those investments.  It’s wonderful in concept, anyway.  Despite sidestepping the creative & budgetary restrictions of the traditional Hollywood production process, none of these legendary directors have been doing their best work on Netflix.  Mank, Roma, and The Irishman are all perfectly cromulent Awards Season dramas, but none can claim to match their respective auteurs’ creative heights in previous works made under more constrictive conditions.  Netflix should be an auteur’s paradise, but somehow the work they’re platforming from cinema’s most distinct artists is coming out bland & sanded down in the process.

What I cannot tell about Jean-Pierre Jeunet’s first Netflix project is how much of its blandness is intentional.  The basic premise of his sci-fi comedy Bigbug feels like classic Jeunet in that it’s a collection of oddball characters competing to out-quirk each other in a retro-futuristic fantasy realm.  However, Jeunet abandons the lived-in grime of his usual schtick to instead try out an eerily crisp, overlit production design that recalls the Spy Kids franchise more than it does anything he’s directed before.  It almost feels as if Jeunet is making fun of the Netflix house style with this cheap, plastic playhouse aesthetic, as it resembles the bright colors & bleached teeth of other Netflix Originals more than it does the sooty, antiqued worlds of films like Amélie, Delicatessen, or City of Lost Children.  I don’t know how much credit you can give Jeunet for making a film that’s bland on purpose, especially since plenty of Bigbug‘s slapstick gags & shrill one-liners are 100% intended to be funny and land with a miserable thud instead.  At the same time, Jeunet breaks up this single-location farce with totally unnecessary fade-to-black commercial breaks, reinforcing its production values as a TV-movie in an act of self-deprecation.  Questions of how good, how self-aware, and how critical of its own straight-to-streaming format Bigbug is persist throughout its entire runtime.  It’s undeniably the least idiosyncratic film in Jeunet’s catalog to date; the question is how much of its familiar, off-putting artificiality was the intention of the artist.

The truth is likely that Bigbug‘s plastic, sanitized production values were a circumstance of the ongoing COVID-19 pandemic and not a metatextual joke at the expense of the Netflix house style (a likelihood reinforced by a dire one-liner about a COVID-50 outbreak in the distant future).  In the film, several mismatched couples are locked inside a futuristic automated home to wait out an A.I. revolution that’s raging outside.  The humans in the house are all desperate to find privacy in lockdown so they can have sex.  The home-appliance robots they share the space with are desperate to be respected as fellow autonomous beings, mimicking the humans’ shrill, erratic behavior in idolization.  Both factions—the robots and the humans—must join forces to outsmart the fascistic A.I. supersoldiers that inevitably invade their prison-home, but the movie doesn’t feel all that invested in the terror of that threat.  Instead, it works more as a brochure for fictional automated-home technology, like the retro-future kitsch of 1950s World’s Fair reels promoting far-out kitchen appliances.  Treating this trapped-inside surveillance state premise as a thin metaphor for the limbo of COVID-19 lockdowns, Jeunet doesn’t stress himself out too much in pursuit of a plot.  The setting is mostly an excuse for a series of one-off gags involving navel-gazing vacuum cleaners, short-circuiting dildo bots, and the ritualistic humiliations of Reality TV.  It’s all extremely frivolous & silly, and some of it is even halfway funny.

At its best, Bigbug plays like The Exterminating Angel reprised on the set of the live-action Cat in the Hat.  At its worst, it plays like excruciatingly dull deleted scenes from the live-action Cat in the Hat.  I honestly don’t know what to make of that cursed imbalance, but I do know that it is at least a huge creative departure for Jeunet as a visual stylist.  All Netflix-spotlighted auteurs have done their blandest, most overly sanitized work for the streaming behemoth, but only Jeunet has leaned so far into that quality downgrade that it feels at least semi-intentional.  No one makes a movie this bizarrely artificial by accident – least of all someone whose work usually looks like it was filmed at the bottom of an antique ashtray.

-Brandon Ledet

Doppelgänger (2003)

There’s something bittersweet about the early-2000s boom of Japanese & Korean horror films that were imported to the United States through home video labels like Tartan Asia Extreme.  On the one hand, it’s wonderful that daring, genre-blurring films like Suicide Club & A Tale of Two Sisters were able to find an audience outside of their respective home countries.  On the other hand, those films’ American marketing often perpetuated a reductive, borderline-Orientalist perception of that era in East Asian genre filmmaking as the most “extreme, “fucked-up”, “incredibly strange” movies ever made – as if every film were a variation on the torturous Guinea Pig series.  It was a very profitable perception for Tartan, I bet, but I’m not convinced it was an entirely healthy one for the filmmakers they were platforming (not to mention other filmmakers from the region who were working in entirely different modes of cinematic storytelling at the time).  I don’t want to complain too much about the way those home video releases were marketed to Americans, though, since those vintage DVD scans are still the only commercially available copies of a lot of those films in the US two decades later.  At least they found a path to our eyeballs, imperfect as it was.

I wonder how much the commercial pressures of “extreme J-horror” marketability influenced the production of the 2003 sci-fi comedy Doppelgänger.  Director Kiyoshi Kurosawa earned international acclaim among genre fans making that exact kind of Ringu-era J-horror exports (Cure, Pulse, Seance, etc.), but with Doppelgänger you can feel him striving to branch out into other modes of storytelling.  He sets the film up as a J-horror update to Jekyll & Hyde in its first act (which landed it an American DVD release on the Tartan Asia Extreme label), but it’s a much sillier film than that early tone implies.  Doppelgänger delivers the vicious violence that contemporary American audiences had come to expect from “extreme” Japanese horror cinema, but the further it goes along the more it strays into broad slapstick comedy, gradually escalating to ZAZ-level buffoonery in its final act (including an Indiana Jones spoof involving a boulder-sized disco ball).  It’s a darkly funny film, where most of the punchlines are people’s skulls being cracked with the anticlimactic thud of a hammer.  Still, it feels like Kurosawa only establishes an eerie sci-fi mood in the opening stretch so he could get away with goofing off once all the usual J-horror boxes were checked.  

One reason it’s so tempting to speculate about Kiyoshi Kurosawa’s frustrations with market expectations is that the protagonist of Doppelgänger is also intensely frustrated by his corporate overlords.  Kōji Yakusho stars as a meek research scientist who’s developing a kind of mech-suit wheelchair for the physically disabled, providing mechanical arms for paralytics.  The profit-obsessed higher-ups at his lab’s parent company continually undermine his careful research, forcing him to conform to unrealistic deadlines that threaten to corrupt the project.  This immense corporate pressure coincides with the arrival of the scientist’s doppelgänger (also played by Kōji Yakusho), whose brash, macho confidence creates an exponentially violent competition with the kinder, original scientist.  This is the story of a creative genius driven insane by small-minded money men, eventually abandoning his scientific pursuits altogether to instead engage in a pointless war with his own psyche.  It concludes with a go-nowhere road trip into total delirium, chasing down a deliberately pointless flavor of comedic absurdism rarely seen outside a Quentin Dupieux film.  By the end, Kurosawa is basically just goofing off, whether or not horror-hungry audiences were still along for the ride.

Two decades after its initial release, the biggest hurdle to enjoying Doppelgänger isn’t so much its reluctance to deliver the “extreme” J-horror goods; it’s the film’s early-2000s digi cinematography, which makes it look like cheap TV instead of proper cinema.  Even when it’s playing with spooky sci-fi ideas in its early stretch, the film lacks any of the throat-hold atmospheric dread that makes Kurosawa’s actual horror films so intense.  That disinterest in establishing an eerie mood is only amplified by the outdated SD scans of the film that are available on DVD & streaming services, to the point where even its indulgences in De Palma-style split screens feel like music video fuckery instead of genuine experiments in form.  All that flatness in tone stops mattering once the film reveals its true nature as a farcical comedy, though, starting with the macho doppelgänger copying his source-human’s café order one table over just to fuck with him and quickly escalating to a series of deadpan murders with a hastily wielded hammer.  I could see a lot of Western audiences having the exact opposite experience in the aughts, though, popping in a Tartan Asia Extreme DVD and enjoying the early spooky goings-on, only to be baffled by the goofball pranks that followed. 

-Brandon Ledet

Codependent Lesbian Space Alien Seeks Same (2011)

There was a point sometime in the past decade—at least as early as 2014’s Sharknado 2: The Second One—where I completely lost my appetite for ironic “bad”-on-purpose schlock.  Even retro broadcasts of Mystery Science Theatre 3000 have lost their luster for me, as I often find myself wishing I was just watching the B-movies being mocked without all the Gen-X sarcasm spoiling the mood.  Based on its title, its blatant Ed Wood homages, and its $10 budget, I was worried that Codependent Lesbian Space Alien Seeks Same would be the exact kind of lazy B-movie throwback that I’ve lost my appetite for in recent years.  I was wrong. It’s incredibly funny & heartwarming, joining the ranks of the few rare examples of digital-era retro schlock that’s genuinely entertaining as the genre relics it’s parodying: Don’t Let the Riverbeast Get You!, B.C. Butcher, The Lost Skeleton of Cadavra, etc.  Its cheap digital sheen & buzzing room tones almost scared me away in the very first scene, but by the end I was wishing it was a pilot for a What We Do in the Shadows-style sitcom instead of a standalone film.

The titular lovelorn Lesbian Space Aliens are basically a rehash of The Coneheads, complete with bald caps and robotic vocal inflections.  They’ve been exiled to Earth from planet Zots because their “big emotions” are eroding their homeworld’s ozone layer.  The plan is for the trio of romantic misfits to enter the dating pool in NYC, where they’re sure to have their hearts broken and return to Zots emotionally numb.  While one of the Zotsians is a shameless flirt seeking “hot alien-on-Earthling action,” the other two are just painfully lonely.  Their romantic mishaps on the NYC singles scene are mostly an absurd excuse to make tragicomic observations about the quirks of lesbian dating – the kinds of anxious “Are we being friendly or are we flirting?” observations that still routinely make the rounds on Twitter.  Every character in their orbit is oddly loveable in their downtrodden, softspoken misery – right down to the self-deprecating G-men who’re assigned to uncover their UFO launching site.  And when one alien does make a genuine romantic connection, it’s more satisfying than any mainstream romcom storyline Hollywood has produced in decades.

I’m not surprised to learn that Codependent Lesbian Space Alien Seeks Same originated as a queer-culture stage play in the early 90s, nearly two decades before its movie adaptation.  Its writing & performances are much better defined than most backyard digi movies on its production level, and its retro-schlock patina is more of a launching pad for its humor than it is the entire joke.  The film was met with high praise when it premiered at Sundance & Out Fest in the early 2010s but hasn’t had much of a cultural impact in the decade since.  Anecdotally, it appears to have a low number of viewers but a high satisfaction rate, and director Madeleine Olnek at least went on to helm the more robust production Wild Nights with Emily (with Susan Ziegler, the actor who plays the codependent lesbian space alien Zoinx, in tow).  I totally get audiences’ general suspicion of low-budget, “bad”-on-purpose B-movie parodies like this, but it’s one of the good ones – meaning it’s one that has a sincere heart beating in its chest, just beneath its irony-coated novelty skeleton.

-Brandon Ledet

Mandibles (2021)

Swampflix’s collective pick for the best movie of 2020 was an absurdist horror comedy about a killer deerskin jacket.  Deerskin felt like a career high for notorious French prankster Quentin Dupieux, especially in its sharp self-satirical humor about the macho narcissism of filmmaking as an artform.  The follow-up to that violently silly triumph finds Dupieux backsliding into his more typical comedies about Nothing.  Dupieux’s calling-card feature Rubber—the one about the killer, telekinetic car tire—announced him as an absurdist whose humor was rooted in the total absence of reason or purpose, one of the cruelest jokes of life.  Mandibles fits snugly in that “no reason” comedy paradigm, the exact thing Dupieux is known to excel at.  It’s only a disappointment in that Deerskin felt like a turn signal for a new direction in his career.  On its own terms, it’s a total hoot.

In Mandibles, two bumbling criminals adopt & corrupt a gigantic housefly so it can join them in acts of petty theft.  That’s it.  The entire film is about two dumb buds being dumb buds who now have a weird pet.  One is a beach bum; the other works eventless shifts at his parents’ highway gas station.  The unexpected discovery of the housefly seems like a free ticket out of the lifelong buddies’ lifelong rut, but the resulting journey essentially amounts to a couple sleepovers & pool parties.  They’re two overgrown man-children who inevitably fuck up everything they touch, recalling the adorable doofuses of mainstream Farrelly Brothers comedies of yesteryear.  That retro humor is underlined in the film’s 1990s set design & costuming, which includes an overload of pink denim, cassette tapes, and Lisa Frank unicorn imagery.  The only stray element that elevates the film above its Dumb and Dumberest surface charms is Dominique – their adopted mutant fly.

Quentin Dupieux totally gets away with reverting to autopilot for this “no reason” comedy, solely on the virtue of its jokes being very funny.  I laughed a lot, I was surprised by every new get-rich-goofily scheme, and it was all over in less than 80 minutes.  It’s hard to complain about that.  It’s also hard to dismiss the novelty that Dominique brings to screen, rendered in a combination of CGI & traditional puppetry.  I can’t claim I’ve never seen anything like her before, at least not after the giant flea vignette in 2016’s Tale of Tales.  Still, every inane buzzing sound & insectoid head tilt Dominique delivers as the unlikely straight-man in the central comedy trio earns its laughs.  I’d like to see a post-Deerskin Dupieux evolve into a more purposeful satirist with pointed things to say about life and art.  His career-guiding thesis that life and art are ultimately meaningless rings true no matter how many times he repeats it, though, and this time he flavors that repetition with a cool-looking creature.  That’s enough for me.

-Brandon Ledet

Happily (2021)

There’s a certain kind of low-budget indie comedy that’s packed with the hippest, funniest comedians you know . . . who just sorta sit around with nothing to do.  They’re not so much hangout films as they are grotesque wastes of talent.  What’s frustrating about the recent “dark romantic comedy” Happily is that starts as something conceptually, visually exciting in its first act, only to devolve into one of those comedy-scene talent wasters as it quickly runs out of ideas.  Happily opens with a wicked black humor and a heightened visual style that recalls what everyone was drooling over with Game Night back in 2018.  Unfortunately, it leads with all its best gags & ideas, so after a while you’re just kinda hanging out with hip L.A. comedians in a nice house – which isn’t so bad but also isn’t so great.

Joel McHale & Kerry Bishé star as a couple whose persistent happiness and mutual lust—as if they were still newlyweds after 14 years of marriage—crazes everyone around them.  Their cutesy PDA and ease with conflict resolution is first presented as a mild annoyance to their more realistically jaded, coupled friends.  Then, Stephen Root appears at their doorstep like the mysterious G-Man in Richard Kelly’s The Box, explaining that their lovey-dovey behavior is supernaturally deranged, a cosmic defect he needs to fix with an injectable fluorescent serum.  That Twilight Zone intrusion on the otherwise formulaic plot feels like it should be the start to a wild, twisty ride.  Instead, it abruptly halts the movie’s momentum, forcing it to retreat to a low-key couple’s getaway weekend in a bland Californian mansion with its tail tucked between its legs.

In its first half-hour, Happily is incredibly stylish for such an obviously cheap production.  Red color gels, eerie dreams, disco beats, and an infinite sea of repeating office cubicles overwhelm the familiarity of the film’s genre trappings, underlining the absurdity of its main couple’s commitment to their “happily ever after” romance.  Once it gets derailed into couples’ getaway weekend limbo, all that visual style and cosmic horror just evaporates.  The talented cast of welcome faces—Paul Scheer, Kirby Howell-Baptiste, Natalie Morales, Charlyne Yi, Jon Daly, Breckin Meyer, etc.—becomes the main draw instead of the dark Twilight Zone surrealism, which is a real shame.  There are plenty of other films where you could watch hipster comedians act like cruel, bitter assholes in a lavish locale.  The early style and humor of Happily promised something much more conceptually and aesthetically unique.

And since there isn’t much more to say about the toothless hangout comedy that Happily unfortunately devolves into, I’ll just point to a few recent titles on its budget level that are much more emphatically committed to the biting dark humor of their high-concept, anti-romantic premises: Cheap Thrills, The One I Love, and It’s a Disaster.  Those are good movies, and this is almost one too.

-Brandon Ledet

Lagniappe Podcast: Star Trek IV – The Voyage Home (1986)

For this lagniappe episode of the podcast, Boomer and Brandon discuss the unlikely fan-favorite Star Trek sequel The Voyage Home (1986), aka “The One With the Whales.”

You can stay up to date with our podcast through SoundCloud, Spotify, iTunes, Stitcher, YouTube, TuneIn, or by following the links below.

– Mark “Boomer” Redmond & Brandon Ledet

Bonus Features: Playtime (1967)

Our current Movie of the Month, Jacques Tati’s Playtime, is a dystopian farce that clashes futuristic sci-fi sterility with the slapstick chaos of Silent Era comedies. Playtime isn’t as screamingly funny from gag-to-gag as its Silent Era sources of inspiration; it’s more of an intellectual exercise that drolly pokes fun at the absurdity of Modern Living. In that respect, the film is undeniably genius. It’s a patient, nightmarish vision of the way that technology worship is slowly homogenizing all culture & art into one amorphous, spiritless Hell. The minor laughs along the way only soften our frustrations & despair over Capitalism’s momentum towards that inevitable global monoculture, in which new product is more valued than natural humanity.

My initial impulse for recommending further viewing to audiences who want to see more films on Playtime‘s wavelength was to dive deeper into the Monsieur Hulot catalog. Tati directed himself as Hulot in four feature films, most of which overlap thematically with Playtime‘s humanity vs. technology themes. Watching the entire Hulot saga in one go would likely be a bit draining, though, since most of Tati’s directorial work operates with the same low-key tone. Instead, here are a few suggested titles if you loved our Movie of the Month and want to experience more cinema that touches on its themes & charms without repeating them wholesale.

Jour de fête (1949)

Part of the reason I expected bigger laughs out of Playtime is because the only other Tati movie I had previously seen was his debut feature, Jour de fête. It’s a much, much funnier movie than Playtime in terms of staging laugh-a-minute gags. It’s also a much less distinguished movie, creatively speaking, as it merely feels like Tati emulating the Silent Era comedy stylings of Buster Keaton & Charlie Chaplin without adding much innovation of his own. Like Picasso learning to paint naturalistically before he devolved into Cubist mayhem, Jour de fête feels a lot like Tati earning the right to play with the purpose & structure of traditional, vaudevillian comedy by proving he knows how to effectively play it straight.

In terms of setting & atmosphere, Jour de fête is the total opposite of Playtime. Tati stars as a bicycle-equipped mailman in a tiny French village who’s overwhelmed by the sudden influx of work that accompanies a traveling carnival arriving on the scene. Eventually, though, the film adopts the same skeptical eye that Tati’s later work would have for modern innovation, as the mailman attempts to deliver mail in a rapid, new-fangled “American style” that causes exponential chaos on his delivery route. Modern techniques & innovations disrupting the simplicity of daily living was apparently something Tati was interested in exploring from the start of his career, and it’s refreshing to see him pull that off in such a stripped-down, deeply silly context (as opposed to the massive, Parisian-scale sets he built for Playtime).

If you want to see Tati in full, unrestrained goofball mode before his work got more intellectually heady, Jour de fête is a wonderfully funny film from start to end. It’s not as memorably grandiose or artistically mannered as Playtime—so it’s not nearly as essential—but comedies don’t need to be astounding achievements in craft to be worthwhile.

Modern Times (1936)

Chaplin’s Modern Times obviously shares a technophobic sensibility with Playtime in its basic themes, but it’s also stubbornly old-fashioned in a similar way in terms of its form. Made in the post-Depression 30s long after talkies had taken over filmmaking as the industry norm, Modern Times is just as nostalgic as Playtime for Silent Era artistry. There’s minimal spoken dialogue in the film, and it’s mostly sidestepped through the intertitles & pantomime that Chaplin was used to working with – a stubborn nostalgia for filmmaking tradition that Tati would pick back up decades down the line.

Like Playtime, Modern Times is highly skeptical of the convenience that modern tech is supposed to afford our daily lives. Instead of mocking the pointless, homogenizing consumerism that Tati’s film spoofs, however, Chaplin instead warns of the way technology will be used to further exploit working class labor. The film’s most iconic gags are anchored to its opening stretch, wherein factory workers on an assembly line are surveilled & tormented by their supervisors in a series of escalating indignities. This culminates in a few key images from a near-future automated dystopia: Chaplin being admonished via video screen for taking a breather in the company restroom, Chaplin being force-fed a meal via robot to cut down on lunch-break productivity dips, and Chaplin being consumed by the machinery wholesale – whimsically traveling through the assembly line cogs & gears as if it were an amusement park ride.

Overall, this is a much angrier picture than Playtime. Instead of bumbling through absurdly contrived machinery meant to streamline modern life, Chaplin’s tramp character is a chaotic agitator who breaks down the very machines that was were designed to exploit his labor. It’s also a much funnier picture than Playtime and, not for nothing, a masterpiece in its own right.

Sorry to Bother You (2018)

The dystopian warnings of Playtime & Modern Times were fairly accurate to the nightmare we live in now all these decades later, but it still wouldn’t hurt to pair them with a more modern update. The 2018 Boots Riley comedy Sorry to Bother You is a gleefully overstuffed sci-fi satire that taps into the Amazon Prime-sponsored hellscape we’re living in today like no other film I can name. Just as angry about class disparity & economic exploitation as Modern Times, Sorry to Bother You is bursting at the seams with things to say about race, labor, wealth, and the art of selling out in every over-the-top gag. Unlike the even-tempered, carefully curated confection that Tati achieved in Playtime, Riley’s film is never satisfied with exploring one idea at a time when it could just as easily flood the screen with thousands all at once, subtlety & restraint be damned. Where the films differ in tone, however, they greatly overlap in their fear of an inevitable, homogenized monoculture – a world without any recognizable sense of genuine humanity or localized community.

Overall, Sorry to Bother You‘s concerns are more aligned with the labor exploitation fears of Modern Times; this becomes especially evident in the film’s back half when its corporate villain, the fictional Amazon surrogate Worry Free, redesigns the human body itself for maximum labor efficiency. Worry Free’s insidious mission does overlap greatly with the monotonized, spiritless dystopia of Playtime for much of the film’s runtime, though. Their preference would be that the entire working-class population live on campus at their factory jobsites, six workers to each bunkbed slumber cubicle. Billboards with cheeky slogans like “If you lived here you’d be at work already” and desperately “chill” MTV Cribs episodes advertise these uniform live-at-work cubicles as a convenience that’s too tempting to pass up, but for the audience at home it’s easily recognizable as a nightmare vision of our not-too-distant future under the rule of Emperor Bezos.

While Riley’s film is much more tonally & politically chaotic than Playtime at large, it does have its own touches of carefully curated twee whimsy when it’s in the mood (including an out-of-left-field Michel Gondry gag). Both movies also share a bumbling protagonist who’s just trying to get through his day while a rapidly modernizing world around him makes every decision feel like a complex puzzle – whether one of morality (Sorry to Bother You) or one of practicality (Playtime). As you can likely tell by this group of recommendations, I tend to gravitate more towards Riley’s chaotic, messy sensibilities over the restrained subtlety of Playtime, but I still found a greater appreciation for both titles through the comparison.

-Brandon Ledet

Movie of the Month: Playtime (1967)

Every month one of us makes the rest of the crew watch a movie they’ve never seen before and we discuss it afterwards. This month Hanna made Britnee, Brandon, and Boomer watch Playtime (1967).

Hanna: My taste in film—especially comedies—was heavily influenced by the movies my dad watched.  He seemed to be especially enamored with movies about men successfully and improbably bumbling their way through circumstances that are totally beyond their comprehension with fantastic bouts physical comedy (Charlie Chaplin in The Great Dictator and Peter Sellers The Pink Panther are notable favorites).  Those films helped foster a love for absurd comedy in general, especially in relation to everyday helplessness in the face of bureaucracy (I am a big fan of The Trial and Brazil) and our attempts to convince ourselves that the world isn’t totally confounding most of the time.  About a year ago I stumbled onto Playtime (1976) while perusing through the Kanopy website, and it managed to unite all of those wonderful threads—a hapless man shuffling through confounding obstacles, the unsettling prospect of navigating inhuman systems, and the natural delights of an good old-fashioned goof—into a gorgeous comedy that shimmers up into my mind at least once a month.

Playtime, directed by Jaques Tati, follows an assortment of characters—namely, a Parisian in his mid-50s named Monsieur Hulot (played by Tati) and an American tourist named Barbara (played by Barbara Dennek)—ambling through a variety of settings in a grayscale Kraftwerk version of 1960s Paris. The film begins in an airport (which is so devoid of identity that I mistook for a hospital for the first few minutes) as groups of tourists leave and enter Paris, and follows them into an absurd rendering of downtown Paris, a giant gray set populated by tourists and businessmen and an sea of monolithic steel and glass structures. It is here that we meet Hulot, who seems to be in the city on some sort of business, but is so completely baffled by the city that he’s not really capable of accomplishing much of anything.  Next, we follow Hulot into a bizarre gadget trade show, then out of Paris’s commercial center and into a domestic one; he runs into an old friend, who invites him to see his “ultramodern” apartment complex, a sleek set of gray cubes with glass walls facing the street (very modern, and a voyeur’s delight). Once Hulot leaves the apartment, we follow a group of young American tourists to the disastrous opening of The Royal Garden, an upscale restaurant and club with such shoddy and poorly planned construction that it begins to fall apart before the guests arrive. The film ends on the morning of the following day, as tourists prepare to leave for their homelands and Parisians prepare for work.

These distinct environments, which connect to form the absolute heart of the film, were part of an elaborate set built for Playtime called Tativille, which covered six acres of land in southern France; its construction added significantly to the film’s production period (three years) and budget ($15.4 million euros today), and was burned down after production ended.  Tativille radiates a kind of colorless disorientation through its impenetrable grayness, its blocky monotony, and its perpetual electric buzz that perfectly illustrates the surreal experience of living in a world that opposes organic engagement.  The comedy in Playtime rests on the tension between existing in and navigating vast technological and bureaucratic systems, which are both unnecessarily complex and hopelessly illogical. In an early scene, for instance, Hulot carefully considers a map containing absolutely no helpful information in an attempt to orient himself in an office building, only to find that he is standing in an elevator that is quickly rising many, many floors away from the man he’s supposed to be meeting.  In one of the film’s most iconic moments, he witnesses a terribly inefficient file transfer in a perfectly arrayed rat maze of cubicles.

What I like most about this tension, though, is that human connection does persevere sometimes, especially in the latter half of the film: restaurant patrons sing old songs together amid the restaurant’s wreckage, pipelayers collaborate to sneak a glass of beer in the morning, and life goes on.  It’s nice (and naïve, given the current moment) to imagine that technological, bureaucratic, and capitalist systems around us might just be baffling, as opposed to actively toxic and harmful.  Britnee, how did you feel about the environments in Playtime?  Do you think the world Tati built is still relevant?  How do you think those environments would have changed if Playtime was made today?

Britnee: It took me a while to realize that the film wasn’t set in a hospital, so I was relieved to read that you got the same hospital vibes in the first scene.  Everything about each environment felt so sterile.  I would usually find nothing but discomfort in such plain and ultra-clean environments, but given the current COVID-19 circumstances, I felt at ease.  I’m also surprised by how interesting the each environment turned out to be.  I was fascinated by the restrooms in the airport (Confession: I love exploring different types of public restrooms in general).  They were built just like an office cubicle, and offered no privacy for the men walking in to use it.  That’s the thing with the cubicle structure that is ever so present in this movie.  While it seems like a cubicle offers privacy, it really doesn’t.  It gives you just enough privacy to think you’re hidden, but you aren’t.  Parts of you are still seen and your movements and discussions are still clearly heard by others.  You’re just contained in a place where everyone knows where to find you, sort of like a lab rat in some sick experiment.  I work in a cubicle, so I’m speaking from experience.  It’s the worst.

I’m also just finding out about Tativille, and I’m so blown away.  An entire city built from scratch, only to be burned to the ground and never seen again.  RIP Tativille.  Whether Tativille would still be relevant today is a tricky question.  Modern office spaces are moving towards having more open work spaces, with no more cubicles and glass walls and doors.  Even modern homes are typically built or renovated with an open floor plan, where walls are being torn down to create more opportunities for togetherness.  The separated style of the airport, business office, and trade show of Tati’s world would be a bit different today.  However, the minimalistic look of the building’s interior and exterior would most definitely be relevant.  I can’t help but think of the overpriced, cheaply built homes, apartment buildings, and office buildings popping up all over New Orleans.  They appeal to many—mainly newcomers to the city—with their modern, lifeless look.  So much so that a plain three-bedroom shotgun home can easily go for half a million dollars within a week of popping up out of nowhere.  Even modern restaurants popping up around New Orleans are similarly styled to the one in Playtime, with a bar that looks like a science lab instead of an actual bar.  I truly think that a modern day Tativille would not look that much different than the one from 1967.  It would be a little more open but still just as soulless in design.

I found a lot of humor in the group of American tourists. It made me think about my trip to Paris a few years ago that I took with a group of people. There was a time where the majority of the group almost passed out with joy at the sight of a Starbucks, which I couldn’t understand at all.  Why would anyone go to Starbucks while in Paris, surrounded by so many unique cafés that aren’t found anywhere else in the world?  These were the same folks who were amazed by the huge steel buildings in the business district while bored with the charming cobblestone streets of Montmatre.  This is one of the many reasons why I travel solo nowadays.  Brandon, were there any particular characters or groups that you found to be funny?

Brandon: Honestly, judging Playtime‘s merits as a comedy is where I struggle most in my appreciation for the film  overall.  It reminds me a lot of over-budget American comedies of its era like What’s New Pussycat? & It’s a Mad, Mad, Mad, Mad World that packed gigantic casts into sprawling runtimes, drowning out their intended madcap humor in a flood of flop sweat.  As a comedy, I am not convinced that Playtime is as screamingly funny as it needs to be to justify the effort that went into constructing it (or the effort that goes into watching it).  Every single gag is precisely designed & picked over so that no hair is left out of place, yet the overall comedic payoff amounts to the polite chuckles of recognition that East Coast Intellectuals get out of reading New Yorker cartoons.  On one hand, I do believe that was the intended effect of the piece — to stimulate the intellect of its viewers by drolly poking fun at the absurdity of Modern Living.  After all, Chaplin had already utilized the same cinematic slapstick medium to attack the same satirical target decades earlier for full-bellied laughs in Modern Times; it makes sense that Tati would want to push the artform into a new, exciting direction in his own revision.  Still, I found myself struggling to adjust my personal metrics of what makes a successful comedy while watching Playtime, since I’m trained to expect laugh-a-minute gags from the genre — something this movie isn’t particularly interested in providing.

If there is any one sequence that I found especially funny, it’s the hip, modernist restaurant’s disastrous opening night.  There is something incredibly satisfying about watching a pristinely mapped-out, designed-to-death space gradually break down into drunken chaos as that sequence progresses.  As Hanna mentioned, it is one of the few instances of the film where the natural disorder of humanity actually breaks through the monotonous control of technology that makes most of the film feel so sterile, and that payoff was a huge relief.  I don’t know that any one character within that sequence stuck out to me as a favorite, because this is a film that generally follows the progress of commotion rather than following the progress of particular characters.  Monsieur Hulot himself doesn’t enter the restaurant until well after the wheels have already fallen off among other diners and the staff, and he’s ostensibly the film’s protagonist.  I did find a lot of humor-of-recognition chuckles in the predicaments of the anonymous restaurant staff, however: the bartender having to work around an ornamental wall hanging that impeded the practical motions of his job; the waiter whose uniform gradually breaks down as the unfinished jobsite slashes at his armor; the doorman who continues to pretend that nothing is amiss hours after the glass door he is in charge of shatters, etc.  The restaurant sequence reminded me a lot of the specific indignities & absurdities of my own years working in the service industry, which combined with my general thirst for unstructured chaos to elicit most of the film’s biggest laughs.

I might struggle with assessing Playtime as a comedy, but as a dystopian vision of the way that technology worship is slowly homogenizing all culture & art into one amorphous, spiritless Hell, the movie is absolutely genius — undeniably so.  Although most of the film’s characters are playing tourist throughout Paris, we only see famous monuments like the Eiffel Tower & the Arc de Triomphe in the reflections of mundane skyscrapers’ endless grids of windows.  The sterile airport’s lobby advertises travel posters for other exotic, romantic destinations — each with the same uniform super-buildings waiting to bore & confound visitors in a new climate.  There are many ways in which technology is incredibly helpful in connecting the world as a communication tool, but it’s also aiding capitalistic forces that would prefer the world entirely homogenized so that it’s easier to control & market to.  In some respects, this dystopian vision of Paris is no different than would be if it were set in Tokyo or São Paulo or downtown Houston, Texas.  All distinguishing cultural features have been effectively, systematically erased, which is a loss that all major cities’ populations are currently fighting to prevent — lest their communities transform into endlessly repeating grids of skyscrapers & condos.  If this is a work that relies on the humor of recognition, it’s a success in how it reflects my own fears of New Orleans’s trajectory towards corporatized monoculture in the post-Katrina years (a disturbing trend Britnee already noted earlier).  Except, I feel just as much frustration & despair in this seemingly inevitable arc towards global singularity as I do humor in its relatable minute-to-minute absurdities, if not more so.

Boomer, how did you find Playtime‘s balance between humor and despair?  Were you more affected by its dystopian vision of a globally homogenized future or by its optimistic assertion that the quirky disorder of humanity will always find a way to burst through the seams (as in the chaotic restaurant opening)?

Boomer: I like that Hanna mentioned Brazil in her introduction, because that was the first thing that came to mind during the scene in which Hulot waits as one of the people with whom he is meeting walks towards the camera from very far away, moving at a rapid place but taking a nearly interminable time to reach the foreground destination.  This film is dystopian, but I never would have defined the film that way if the pump had not been primed, so to speak.  I tend to conceptualize dystopias—Oceania, Panem, the Cardassian Union—as monolithic and oppressive by nature and intention; the bureaucratic nature of dystopia is an effect and not a cause, a consequence of the indifference and pragmatism needed to prop up and propagate malice, to give it credibility through structure.  Playtime is the story of the opposite, where bureaucracy gives birth to depersonalization rather than the other way round.

As for the humor . . . Snow White and the Seven Dwarfs is (not quite accurately) cited as the first feature-length animated film, and the Disney-propagated narrative is that the majority of resistance to the film’s creation was the idea that no one would want to watch a feature-length cartoon.  To an extent, Playtime is that feature-length cartoon that a standard audience would find difficult to complete — cutesy sound effects accompanying the movement of actors filmed on a Synecdoche, New Yorkian labyrinth film set that evokes a depressed Tex Avery.  At nearly two hours, it’s perhaps slightly too long for me to enjoy.  Unusually for me and my normal tastes, the film’s narrative actually acts against it, as I enjoyed the individual vignettes well enough in and of themselves (give or take a few), but forcing an interconnectedness between them extended the length unnecessarily.  For a film that foregoes “plot” so much as it does, what filaments of story that exist strangle much of the comedy for me.  I would have preferred if we had cut straight to Hulot’s visit with this old friend in his ultramodern exhibitionist apartment rather than having the two run into each other and Hulot having to be convinced.  There are so many fun and enticing images in that section: the different television sets bathing two households in identical light, the way that each family and their guest(s) seem to be starting at each other at certain moments as if in a conversational lull, the framed, boxed-in portrait of home life that may be a commentary on the banality of the domestic sitcom, for which it could easily be mistaken.  But the bracketing of this sequence with Hulot’s reluctance to arrive and his desperation to leave reduces it to be less than the sum of its parts.  So I was equally affected by its quirky humanity?

I don’t want to be down on Playtime or unnecessarily critical, because I’m glad I’ve seen it.  My favorite gags were the aforementioned filing sequence, Hulot and his colleague seeing each other reflected in the glass of a different building and mistaking their positions despite being within feet of each other, and every time poor Barbara got harassed by her clingy friend while just trying to enjoy Paris (there’s not that much dialogue in the film, but 25% of it consists of “Come on, Barbara! C’mere, Barbara!”).  I just feel like I got shuffled about in it, which I suppose could be the point.

Lagniappe

Boomer: I was terribly disappointed that the electronic broom only had headlights. I was imagining a Roomba on a stick.

Britnee: The Royal Garden restaurant scene is both one of the longest and one of the funniest scenes in Playtime. A turbot à la royale is being prepared and seasoned tableside for several diners, but it never gets eaten. It’s wheeled around the restaurant while getting salted and peppered numerous times, and for some reason, I found it to be so funny while also being very anxious about it at the same time.

Hanna: There’s a moment in the beginning of Playtime where an American tourist essentially forces an older woman selling flowers on the street to pose for a photo. The woman’s flowers are one of the only sources of organic color in the movie, and the photo-op is ostensibly an attempt to capture the rustic essence of Paris. The shot is repeatedly interrupted by other tourists, businessmen, and young Parisian ne’er-do-wells walking through the frame. When they’re finally gone, a man in military garb approaches the two women and asks them both to pose in his photo. This scene reminded me so much of tourists in the French Quarter, especially in the context of the city’s gentrification and the homogenous gutting of shotguns across the city; people will continue to document the vestiges of a city’s cultural identity as if they’re ubiquitous, even when they’ve been reduced to purely cosmetic touches on an anonymous backdrop.

Brandon: The only other Tati movie I have seen to date is his debut feature, Jour de fête.  It’s a much, much funnier movie than Playtime in terms of staging laugh-a-minute gags.  It’s also a much less distinguished movie, creatively speaking, as it merely feels like Tati emulating the Silent Era comedy stylings of Buster Keaton & Charlie Chaplin without adding much innovation of his own.  Like Picasso learning to paint naturalistically before he devolved into Cubist mayhem, Jour de fête feels a lot like Tati earning the right to play with the purpose & structure of traditional, vaudevillian comedy by proving he knows how to effectively play it straight.  If you want to see Tati in full, unrestrained goofball mode before his work got more intellectually heady, it’s a wonderfully funny film from start to end.  It’s just not as memorably grandiose or artistically mannered as Playtime, so it’s not nearly as essential.

Upcoming Movies of the Month
June: Brandon presents Funeral Parade of Roses (1969)
July: Boomer presents Marjoe (1972)
August: Britnee presents Three Women (1977)

-The Swampflix Crew