Stigmata (1991)

One of the easiest ways to evoke dread in a horror film is to fake a found-footage cassette tape, recoiling from the flat digital textures of modern cameras to instead seek shelter in the spooky analog media of old. Two of this year’s buzziest horror titles rely heavily on that aesthetic cheat-code to varying levels of success; both Together & Bring Her Back explain the practical step-by-step details of their respective supernatural rituals via vintage camcorder recordings made by the cults who practice them. It’s the kind of haunted-media aura that you’d assume was earned over time, the way that scratchy old records, faded celluloid, and dusty children’s toys become creepy as they degrade but were considered innocuous when fresh. Camcorder video is different, though. Like with Polaroids, homemade video tapes were immediately understood to have a creepy aura, since their production in private, unregulated spaces could document all kinds of unspeakable evils with relative impunity. You can especially feel it in the video-art experiments of No Wave filmmaker Beth B, whose early projects like “Belladonna,” “Hysteria,” and “Thanatopsis” layered eerie camcorder video footage over horrific text pulled from Sigmund Freud, Nazi scientists and, perhaps the most extreme of all, Lydia Lunch. The real shock among those video-art experiments is how much her mid-length 40min feature Stigmata uses the exact same editing tricks as recent horrors like Together & Bring Her Back, interrupting its central narrative with shocks of contextless camcorder footage, evoking evil without ever fully explaining it. That’s not a newly creepy aspect to camcorder footage that was earned over time, like the spooky toy telephone & Fleischer cartoon broadcasts of Skinamarink. It was integral to the medium from the very beginning.

The core of Stigmata is more PBS special than analog horror. Beth B interviews six recovering heroin addicts about their lifelong personal struggles in the same black-void studio space you’d expect to see on a talk show like Charlie Rose (or, more charitably, a Marlon Riggs video). “Brutal honesty” doesn’t begin to cover the candidness of these interviews, which detail the personal, familial, and medical circumstances that lure people into hard drug addiction. Subjects explain at length how shooting heroin can be an act of self-medication, an escape from the prison of everyday life, and a relatively healthy alternative to suicide. Their struggles with the drug are confrontationally foregrounded, so that the entire screen is filled with the pain on their faces as they each recall their respective rock bottoms. The only relief valve Beth B offers the audience is occasional cutaways to unexplained home video footage that I assume was shot on vacation in coastal Europe, most likely Italy. These interstitials’ relationship to the addict interviews might mean something personally significant to the director, but that connection is left open for the audience to ponder. The title “stigmata” evokes the near-religious ecstasy of heroin use, which Beth B emphasizes by superimposing the opening credits over what appears to be an Old-World basilican dome. The subsequent interviews drag that ecstasy down to the physical level of holes being punched into bodies, while other camcorder cutaways stir up more horror than transcendence or peace. Beth B is especially fixated on the image of a stone window leading out to a seaside village, accompanied by unexplained sirens in the distance. The more that image repeats, the more sinister it becomes, as if it were found footage recovered from a self-documented suicide. The camera and its unseen operator never leap from that window, but the tension of the image never relaxes, and its ambiguous juxtaposition with the interviews make the whole project feel like a cursed object.

Self-billed as “a film/tape by Beth B,” Stigmata is included on Kino Lorber’s collection of the director’s solo works, titled Sex, Power, and Money. Along with her early reality-TV experiment Visiting Desire and her sleazy dance-club music video for “The Dominatrix Sleeps Tonight,” it registers as the one of the most substantial titles on the set. Other shorts included there play with the same juxtaposition of confessional dialogue and video-art menace in more naked terms. “Belladonna” mixes found texts from Sigmund Freud case histories and war crime reports from the infamous Nazi doctor Josef Mengele with triple-exposed images of urban transportation in modern NYC. “Hysteria” similarly clashes outdated case reports from patriarchal gynecologists throughout history with confessional interviews in which modern women critique their own naked bodies, presented as headless reflections in an unseen mirror. “Thanatopsis” illustrates a Lydia Lunch spoken-word piece about macho violence with domestic images of the punk-scene performance artist lounging in her apartment. Those are exceedingly strict formal experiments compared to Stigmata, which is less academically declarative in its own methods. The relationship between the intimate confessions of addiction and the anonymous found-footage B-roll is much trickier to define, leaving it open to more poetic interpretation. There is a sinister energy that hums underneath all of Beth B’s solo video work (except in “The Dominatrix Sleeps Tonight,” of course, which is purely a party), but Stigmata stands out as the one that fully understood the evil power of its medium. It interjects home-video camcorder footage into its main narrative in the exact way that modern horror films do, establishing the visual language of current mainstream genre cinema in art-gallery experimental spaces decades ago. Beth B may be better remembered for collaborations with fellow no-waver Scott B on narrative titles like Vortex, but her solo documentary work convincingly verges on something new & lasting in its own right.

-Brandon Ledet

Reality, TV, Violence, Pornography

I have owned the same used copy of the Arnold Schwarzenegger sci-fi actioner The Running Man for as long as I can remember. It’s been so long that the DVD itself has become just as kitsch as the cheesy 80s movie it stores. Between its standard-definition transfer, its double-disc presentation of both wide & full-screen formats, and its 3D-animated menu transitions, it’s a time capsule of physical media’s ancient past. What really dates that Special Edition DVD set, however, is its special features menu, which includes two short-form documentaries explaining The Running Man‘s continued cultural relevance into the early 2000s. One disc includes a featurette titled “Lockdown on Main Street,” which links the film’s themes of totalitarian government surveillance to the privacy-violating overreach of the Bush Administration post-9/11. Topical! The other disc’s featurette “Game Theory” covers the prescience of the film’s game-show premise in predicting the dystopian state of reality TV in the early aughts, which had then recently mutated from early human-interest documentaries PBS’s An American Family & MTV’s The Real World to more preposterous, sadistic programs like Survivor & Fear Factor. The titular, fictional TV game show The Running Man is a government-sanctioned crime & punishment program in which prisoners fight for their freedom against homicidal American Gladiator types with deadly weapons & pro wrestler gimmicks. The real-world state of reality TV hadn’t gotten quite that malicious by the early 2000s, but the other fictional programs advertised during its fictional television broadcasts—Paul Verhoeven-style—weren’t too much of an exaggeration. For instance, the commercial for a show titled Climbing for Dollars, in which contestants climb a rope over a pit of barbed wire & rabid dogs, no longer felt all that outlandish in a world that had already produced Fear Factor or the Japanese game show “A Life in Prizes” (as documented in last year’s The Contestant). Even when that Special Edition DVD was produced in 2004, the film’s dystopian game show America still seemed plausibly achievable by its far-away future setting of 2019.

The Running Man‘s quirks & charms have not changed much over the years. As a pun-heavy action showcase for a spandex-clad Arnold Schwarzenegger, it’s just as amusing now as it was four decades ago. The worst you can say about the way it has aged is that it’s been outshone by its Verhoeven-directed contemporaries RoboCop & Total Recall, which make for much sharper & more vicious satire. Oddly, the short-doc featurette “Game Theory: An Examination of Reality TV” feels much more out of date, since it speaks to current trends of reality TV production in the early 2000s instead of predicting what the format might evolve into in the future. There’s something surreal about watching talking heads explain the basic components of reality television after decades of drowning in household-name series like Real Housewives, Below Deck, Love Is Blind, The Bachelor, etc. Everything from those shows’ reduced production costs to the way they’re cast for conflict to the way their semi-scripted & heavily edited version of “reality” is a far cry from pure documentary filmmaking is spelled out as if the audience is considering those factors for the very first time. Even if obvious to a modern audience, there is still something validating about hearing former Survivor contestants and Fear Factor showrunners explain that what they’re attempting to capture is a genuine reaction to artificial scenarios — a conscious mix of reality & artifice. Sometimes, it does help to hear an everyday concept defined in simple terms like that, even if in this case it feels like explaining the existence of water to a fish. The fictional TV program The Running Man could not be more artificial; it has a pro-wrestling promotion’s relationship to Reality. The pain, shame, and death that contestants suffer on the show is real, though, which is why it’s totally plausible that massive audiences would tune into its bread-and-circuses entertainment spectacle as nightly appointment viewing. It’s the same sadistic impulse that recently inspired Netflix executives to greenlight a “real” version of The Squid Games to cash in on the popularity of the fictional one, with predictably inhumane results.

This early-2000s “Game Theory” understanding & definition of reality TV is both accurate & incomplete. It gets across the reality TV audience’s bottomless sadism, but it largely ignores the sexual voyeurism that also makes the format so enduringly popular. The success of Survivor & Fear Factor may have made it seem like society was headed towards more physically violent & punitive television programming in an impending Running Man dystopia, but it’s arguable that the format has veered towards a more sexually pornographic impulse instead. While early reality-TV breakouts like The Real World & Big Brother offered brief, night-vision glimpses into its contestants’ private sex lives, more recent shows like Love Island, Temptation Island, FBoy Island, MILF Manor, and Naked Attraction have disposed of any pretense that the audience cares about anything else but sex. While The Running Man & “Game Theory” only acknowledge the format’s sex appeal in context of casting hottie hunks & babes as eye candy, there were other early examinations of the format that fully understood its reliance on sexual voyeurism. For instance, No Wave filmmaker Beth B’s 1996 documentary Visiting Desire plays like a direct response to & escalation of the sexual voyeurism of MTV’s The Real World. Triangulating the middle ground between Annie Sprinkle, Marlon Riggs, and the street interview segments of HBO Real Sex, Visiting Desire is a social experiment shot in the cultural dead zone between reality TV & amateur pornography. It starts with a sequence of therapists & psychologists explaining the function of Fantasy in healthy adult sexuality, staged in a black-box void to look like an especially risqué episode of Charlie Rose. Then, Beth B points her camera at a series of NYC pedestrians, who ruminate on what fantasy they would want to play out if they could share a bedroom with a stranger for 30 minutes, no boundaries. Finally, she puts that scenario to a live test, bringing two strangers at a time into a sparse set decorated with only a bed, a chair, and a box of Kleenex, with 30 minutes to act out a fantasy of their choosing. It looks & feels like the set-up to an amateur porno, but the bridge from fantasy to reality becomes too intimidating in the moment for most participants to cross, and it ends up playing like an art-gallery video loop instead.

Already a few years into the initial run of The Real World, Visiting Desire totally understands the basic appeal of reality television. Beth B has set up an intensely artificial scenario (30 minutes of filmed fantasy play with a total stranger) hoping to illicit & capture a genuine human reaction (sex, or something like it). It’s not accurate to call it a failed experiment, exactly, but the range of genuine human behavior captured in the film isn’t as sexy nor as gratifying as its premise promises. Some participants are committed to the semi-scripted fantasy of their choosing: trading spankings, swapping clothes & gender roles, instructing a stranger to masturbate, etc. Unsurprisingly, NYC punk scene legend Lydia Lunch is especially game to lean into her dominatrix persona for the camera, fully playing out each fantasy prompt she’s confronted with regardless of whether she shares any attraction with her scene partner. Most participants completely chicken out, though, shying away from the fantasy they entered the room ready to perform and, in several instances, breaking down crying. That fear and that emotional release still count as unexpected genuine reaction to the artificial “reality” of the project, but they also so obviously miss the mark of what Beth B initially proposed that the cast often apologizes to the camera for not giving her what she wants. While the Running Man “Game Theory” undersells the pornographic aspect of reality TV, Beth B’s take on the format also misunderstands an essential component of what makes it work in the first place. 30 minutes is simply not enough time for her cast to adjust to her artificial environment or, more importantly, to her camera. In “Game Theory”, a former Survivor contestant describes how awkward she felt during her initial hours in front of the cameras, but then she became a more natural version of herself a few days into the shoot as she adjusted to their presence. All Visiting Desire has time to capture is that initial, awkward awareness of the camera without breaking through to the comfort that allows for genuine human response to its artificial scenario. If it were a multi-episode TV show instead of academic video art, it might’ve gotten somewhere genuinely interesting (and genuinely sexy). Instead, it’s a mixed-results experiment that’s neither pure documentary nor pure pornography.

If there’s anything instructive about this early reality-TV academia, it’s that Edgar Wright’s upcoming Running Man adaptation is unlikely to have much new to say about the violent or pornographic extremes that make the format popular. The Running Man-style violence of game shows like Survivor & Fear Factor peaked twenty years ago, while the pornographic avenues the genre has recently taken instead have no relation to the film’s Stephen King-penned source material. It’s difficult to imagine a new Running Man could even be dated in the fun way, not without Arnold Schwarzenegger quipping, “I’ll live to see you eat that contract, but I hope you leave enough room for my fist, because I’m going to ram it into your stomach and break your goddamn spine!” in his trademark Austrian accent. The cartoonish action cinema of the original Running Man movie was already outdated by the 1990s, and the American game-show dystopia it predicts was already in full swing by the 2000s, long before its 2019 setting. So, what’s even left for a new movie adaptation to accomplish? Based on current trends, the future of reality TV looks a lot more like the semi-pornographic artifice of Beth B’s Visiting Desire, flaws & all. Maybe that’s what we should be remaking instead, now that TV producers know exactly how to manipulate game show contestants into fucking on camera. It would likely make for some very popular major-network primetime porn, à la Love Island UK (or whatever happens to be your island-themed softcore game show of choice).

-Brandon Ledet