A Dark Song (2017)

A lot of the reason why we’re experiencing such a rich indie horror boom in recent years is that there’s a concrete methodology to producing a solid, inexpensive horror film that can, in turn, make a tidy, near-guaranteed profit. Small scale horror scenarios confined to cheap, insular locations with intimate, no-name casts are like little assembly line machines with a set-in-stone order to how they can deliver the most immediate effect while keeping overhead in check. What’s so striking about the Irish indie A Dark Song is how this stick-to-the-basics reliance on horror filmmaking method & process is reflected in its own plot. As we watch A Dark Song’s two main players attempt to summon dark spirits in a regimented, by-the-books ritual, it’s easy to see their religious dedication to process & tradition reflected in the production of the film itself, which attempts to summon a dark spirit (and modest profit) of its own through admirably limited means. Indie horror filmmaking is itself a kind of regimented, traditionalist ritual that doesn’t always heed results, but when it works it’s (dark) magic.

A grieving mother turns to a self-taught occultist for help in staging a ritual that will aid in the process of coming to terms with her young son’s death by putting her in contact with literal demons & angels. The pair are locked away from the rest of the world in an old house for months, where they prepare for the Kaballist ritual as if preparing for battle. It’s at first difficult to take the occultist at all seriously as he switches his garb from bucket hats to ceremonial robes, but he apparently has extensive experience & hands-on research related to the task at hand. The mismatched pair purify their bodies by abstaining from food, sex, and alcohol. They draw geometric chalk lines on the floorboards in various rooms and recite prayers meant to “unshackle the house from the rest of the world” &”push off into the void.” There’s an obvious, meticulous method to this regimen, one the occultist enforces like a drill sergeant as he berates the grieving mother/paying customer in violent, overly macho bursts. Of course, his dedication to the rules of the ritual eventually do pay off in a spectacular supernatural breakthrough; there wouldn’t be much of a movie if it didn’t. Still, he often comes across as an abusive ass and the mother only puts up with his self-aggrandizing behavior because she’s as desperate to see the ritual’s result as the audience is.

I felt slightly let down by the climax & fallout of A Dark Song‘s conclusion, but it’s difficult to imagine a payoff for a movie this small-scale that could satisfy what the build-up promises to deliver. What’s odd is that the payoff almost doesn’t even matter, because the build-up of the meticulously-executed ritual is so satisfying in its own right (rite?). In the zeitgeist of modern indie horror this one lands somewhere between the aesthetics of Baskin & I Am the Pretty Thing that Lives in the House, yet exceeds both titles in quality & overall effect because of its dedication to small-scale methodology. There’s something psychologically satisfying about watching two insignificant players follow a meticulous recipe for something much bigger than them and then reap the supernaturally outsized rewards for their troubles. I love the way that same dedication to precise regimen can be seen reflected in the filmmaking style that produced it. A Dark Song is a kind of time-tested horror movie alchemy that turns a small scale drama about two broken people alone in a house together into something much larger than its limited means. The movie itself is a kind of dark magic incantation in that way.

-Brandon Ledet

Life (2017)

I know in my heart that it’s reductive to discuss a film solely in terms of genre, but that kind of categorization & attention to tropes is all the mental energy I can really afford the recent sci-fi horror Life. With characters & dialogue that linger with you for about as long as a fart and insipid, free-floating camera work stylization that distracts more than it enhances, Life has little to offer anyone not already on the hook for its basic genre thrills. It’s a decent enough spaceship horror with creature attacks that delight in their novelty & brutality just enough to excuse the waste of space human drama they interrupt. If you’re looking to Life for ambitious, heartfelt cinema you’re going to leave dejected. As a genre exercise, however, it’s a mild success that more or less pulls its own weight.

A spaceship packed with near-future scientists discover the first sign of extraterrestrial life. Initially the size of a microbe, this alien species grows exponentially in dimension, strength, and intelligence throughout the film until it ultimately poses a threat to humanity at large. When the size of a tiny translucent mushroom, the little Baby Genius bastard is strong enough to break every bone in a scientist’s hand. It grows from there to some kind of flying killer starfish to resembling an evil translucent Creech, making this more believable as a Monster Trucks prequel than the Venom prequel it was idiotically rumored to be upon initial release. Nicknamed Calvin, this evil little bugger is the obvious star of the show, as his wet blanket victims have nothing compelling to do or say between his shockingly violent attacks. Ryan Reynolds does his usual “lovable” asshole schtick & Jake Gyllenhaal reprises his stoic blue collar caricature from Southpaw, but for the most part our cosmonauts are a boring wash of measured British whispers, all interchangeable & instantly forgettable. I even had a difficult time differentiating the two female leads despite one of them being played by Noomi Rapace, who I’ve seen in several films before. Calvin was an interesting enough design & enough of a killer brute to hold my attention throughout Life on his own, but it is a shame he didn’t have more interesting people to kill.

As far as Alien retreads go, Life isn’t even the most interesting one to be released this year, not while Michael Fassbender is making out with himself in Alien: Covenant. The one interesting idea the film brings to that formula is in having the idiot scientist who first prods the monster with his finger actually being verbally chastised by his coworkers for acting like an unprofessional fool, when in other examples of the genre they’d all act that way. Beyond that, the film can only deliver thrilling monster attacks & an interesting creature design, unless you think an overly dramatic reading of Goodnight Moon is enough to carry an emotional climax on its own. Luckily for me, I’m already a huge sucker for space horror as a genre and found Calvin both charming & nastily brutal enough for the film to feel worthwhile. It’s reductive to say so, but your own interest level in that genre’s minor chills & thrills will likely dictate your experience with this one as well.

-Brandon Ledet

Blade Runner 2049 (2017)

The good news for dedicated fans of Ridley Scott’s highly influential sci-fi epic Blade Runner is that its three decades-late sequel, directed by Arrival‘s Denis Villeneuve, is entirely worthy of its predecessor. In the age of endless cash-in reboots & sequels, we tend to wince at rehashings of our personally-beloved properties in fear that the new material will dilute or cheapen the original’s memory. Blade Runner 2049 is more or less on par with the quality of the original Ridley Scott film, so protective fans who hold that one close to the heart can go ahead & relax. For the less avid among us, it’s not quite as exciting of a proposition. The stunning visual achievements of both Blade Runner films are undeniable in their potency. Scott’s neon-lit future-noir dystopia has influenced essentially every sci-fi futurescape that followed in its wake. Villeneuve’s hologram-filled, mustard-colored toxic wasteland is a worthy descendant of that vision, broadening the scope of its universe by stretching its tendrils into the dead spaces beyond its overpopulated urban clusters instead of simply recreating the original’s look with 2010s CGI. The stories staged within those visual, world-building achievements are much less impressive, however. Remembering details from the narratives of either Blade Runner film is like grasping sand in your palm; over time it all slips away. Blade Runner 2049 lives up to its namesake in that way just as much as it does as a visual achievement. Its surface pleasures are lastingly awe-inspiring, but the substance of the macho neo noir story they serve is ephemeral at best.

Ryan Gosling picks up the torch as the titular blade runner this go-round, following in Harrison Ford’s footsteps as he unravels a brand new corporate intrigue mystery about the future of artificial intelligence production. The manufacture of “replicants”, a form of A.I. slave labor gone rogue, has been made illegal on Earth; Gosling is employed to “retire” (destroy) the remaining Earthling replicant rebels who’ve slipped past police surveillance. They’re difficult to distinguish from naturally-born humans, but Gosling’s blade runner (eventually named some variation of Josef K, presumably after Kafka’s The Trial) is especially great at his job, mostly because he himself is a replicant, a traitor to his “people.” Between being insulted for being a “skinjob” traitor by everyone he encounters & playing out 1950s suburban domesticity fantasies with his A.I. hologram wife, K unearths a dangerous secret that might interrupt the balance between man & man-made machines while on one of his “retirement”/execution assignments. This grand scale conspiracy mystery gradually involves an expanding cast of futuristic heavies: an A.I. programmer who lives in an isolation chamber (Wetlands‘s Carla Juri, of all people); a rogue replicant manufacturer who verbally plays God through a string of philosophically empty, Bray Wyatt-style pro wrestling promos (Jared Leto, nearly tanking the picture); a haggard Harrison Ford reprising his role from the first film (hours later than you’d expect to see him); etc. K’s stoic P.O.V. at the center of this expanding cast remains a consistent anchor, though, relying on the exact same stone-faced masculinity charm Gosling employed to carry Drive. As big as the story is in an interplanetary, meaning-of-life kind of way, its focus always remains centered on the significance (or insignificance) of K’s function within it, even allowing the climax to be reduced to/resolved by a fist fight in an enclosed space.

Seeing this kind of a slow-moving, ultra-macho sci-fi noir on the big screen is the ideal setting. This is true not only because the surface pleasures of its visual achievements & sound design are its best assets, but also because it’s much less difficult to be distracted during its near-three hour runtime. Blade Runner 2049 technically boasts more sex, more violence, and more humor than the original, but it still leans heavily on the macho, hard sci-fi philosophizing of a Tarkovsky film or an academic lecture (it’s no mistake that a copy of Nabokov’s Pale Fire physically makes an appearance); that’s the exact kind of headspace where my mind invariably wanders. Looking back on its plot days after the screening I can recall big picture details in what it was trying to accomplish: a subversion of the Chosen One’s function in the Hero’s Journey, an echo of the human-A.I. entanglements of Spike Jones’s Her, whatever playing God nonsense Leto was mumbling about “storming Eden” & “the dead space between the stars,” etc. That’s not what makes the film impressive, however. What really sticks with you as the fine sand plot details slip through your fingers is the strength of its imagery. The way holograms haunt physical spaces or the way neon advertisements light the creases between the drab grey blocks of urban sprawl as a wall of synths wash over Hans Zimmer’s orchestral score is what ultimately remains as the dystopic dust clouds of the narrative clear. 2049 is true to the DNA of Ridley Scott’s original Blade Runner in that way, for better or for worse.

-Brandon Ledet

Colossal (2017)

With his intricately-constructed time travel thriller Timecrimes, director Nacho Vigalondo found dark humor in the depths of selfishness in human self-preservation, exposing the ugliness of humanity as a species through the mechanism of a sci-fi fantasy plot. His American language debut, the kaiju-themed black comedy Colossal, shifts its genre & intended targets just slightly, but mostly repeats the trick. Through an outlandish genre film scenario, Colossal gradually strips away the veneer of polite smiles & social niceties that makes human beings appear to be kind, empathetic creatures to reveal the giant monsters lurking underneath. The destructive behavior of alcoholism & pretty selfishness in particular is giving a measurable, kaiju-scale impact of real-world damage. Much like in Timecrimes, the inner lives of Vigalondo’s characters aren’t given nearly as much attention as the implications of their actions within the larger, metaphor-heavy sci-fi plot, but the mystery of how that premise works & what it implies about the ugliness of humanity is enough to leave a lasting emotional bruise on the audience.

Anne Hathaway stars as a New York City socialite whose alcoholism finally crosses the threshold from “fun drunk” to full-on dysfunction, a conscious departure from the A-type personas she’s been saddled with since The Princess Diaries. Kicked out of the apartment she shares with an uptight boyfriend (Dan Stevens in full Matthew Crowley mode), she finds herself with few options but to move back to her small-town childhood home. She’s employed as a barkeep by an egotistically sensitive childhood friend (Jason Sudeikis), which affords her way easier access to a steady stream of working-class staples Jack Daniels & PBR than is likely healthy for her. The nightly blackouts that her addiction downturn sparks start to branch out from pure self-destruction to negatively affecting millions of people: namely, the city of Seoul, South Korea. Whenever our drunken anti-hero finds herself wasted in the playground near her childhood home at the crack of dawn, a corresponding kaiju appears in Seoul and mimics her exact, stumbling movements, blindly killing anyone in its path. Once these repeating scenarios become undeniably linked, she must face hungover epiphanies like, “I killed a shitload of people because I was acting like a drunk idiot again.” Getting sober & improving herself isn’t enough to solve the problem entirely, though. As soon as she starts to get her life back together, a second monster appears in Seoul, challenging her sense of control in an increasingly ugly situation.

What’s most fun about the metaphorical sci-fi plots of Vigalondo’s work is that they continue to develop & complicate after their initial reveal. It’s not enough that the connection between the protagonist’s alcoholism and the giant monster terrorizing Seoul is made explicit. The film also pushes through to explore why the playground location & time of day correspond with its appearance, why Seoul in particular is connected to her in the first place, and what is implied by the appearance of the kaiju’s robot challenger. The answers to this mystery are lazily revealed through the device of a decreasingly cloudy repressed memory, but are satisfying enough in their impact to justify the transgression. Complicating the kaiju metaphor detracts tremendously from the energy spent on potential inner conflict & emotional depth, but also expands the film’s themes beyond the selfish destruction of addiction to include crippling jealousy, the cycles of physical abuse, and a myriad of other forms of destructive behavior. By the end of Colossal you have to ask if the bigger monster is the protagonist’s addiction or the poisonous group of self-serving men that populate her life. It’s a testament to how strong the mystery & provoked themes of the central metaphor are that it doesn’t at all matter that the characters remain surface level deep. Vigalondo’s ideas are intricate, plentiful, and mercilessly cruel to the virtues of humanity enough to carry this small-scale kaiju narrative on their own.

-Brandon Ledet

The Maze (1953)

With most Twilight Zone-style, drive-in era horror films that save their major creative thrust for a big twist ending, it would be criminal to spoil the surprise for those not already in the know. In the case of The Maze, however, the last minute plot twist is the only reason to seek out the film in the first place, so it must be spoiled to be recommended. Read no further if you wish to avoid spoilers for a half-a-century old slice of schlock you’ll only ever run across in an especially bored 3 a.m. bout of channel surfing or YouTube scouring. In the 1950s, revealing the big secret at the end of The Maze would have been a major injustice; in 2017, it’s the only reason left for anyone to want to dig up this relic.

Two young, happy fiancées are derailed form their path to happiness when the groom’s Scottish royalty uncle dies of a mysterious illness, willing his nephew a castle. Leaving his fiancée’s side to tend to his uncle’s will, the groom cruelly cuts off all communication without warning, putting the question of their marriage in jeopardy. His fiancée arrives at the castle against his wishes in an attempt to talk sense into him & reestablish their romantic connection. She then discovers that he’s aged horribly, supernaturally, in the meantime, as some aspect of his new castle home is tormenting his soul. The mystery of what’s bringing him so much pain is obviously tied to the garden maze on the castle grounds, where no one is allowed to tread. It turns out that the hopeful groom is not the owner of the castle at all, but just a servant to the hideous beast that’s really running the show from inside the maze, a monster so terrifying it would drive any audience mad with fear.

Just kidding. The monster in the maze is just a humanoid frog. The final ten minutes of The Maze is a blissfully inane descent into mundane terror. The main “victim” of the film finally breaks into the maze and stumbles upon the real master of the castle has he hops his way to his regular nightswim in the castle pond. The frog monster isn’t even a killer, just a sadly deformed, centuries-old member of Scottish royalty. As is later explained, hilariously, “The human embryo goes through all stages of evolution, from invertebrate to mammal; he never developed past the amphibian phase.” Embarrassed when discovered by an outsider, the frightened froggy master hops his way up the castle steps & leaps to his own death, tempting everyone in the audience to think “’Tis beauty killed the frog.” Part of me really wants to feel bad for the poor guy, especially considering that the story is loosely based on legends of the real life Craven Castle. The other, louder part of me can’t get over the hilarity of watching a human actor menacingly hop around in an (impeccably made) frog costume.

The Maze is a lot like the original version of The Fly, except five years earlier and a thousand times sillier. The way the film chooses to lead up to its last minute reveal with a slow-moving, atmospheric dread puts a lot of pressure on its mysterious monster to deliver, especially since it (lily) pads out its 80 minute runtime with  direct-to-the-camera exposition & wedding celebration musical performances. By the time it actually answers audience impatience to “Get to the damn maze already!,” the monster it chooses to depict can only play like a punchline. I love its frog monster’s rubber costume and its dumb little roars that alternate between elephant & lion noises, but I can’t imagine anyone, then or now, receiving it as anything but a joke. Whether or not you believe those ten minutes of comedic bliss are worth the 70 minutes of empty horror “atmosphere” that precede it are up to you. Just know that I only provided details of the payoff as incentive for you to get there.

-Brandon Ledet

The Giant Claw (1957)

“Once, the world was big and no man in his lifetime could circle it. Through the centuries, science has made man’s life bigger and the world smaller. Now, the farthest corner of her Earth is as close as a push-button and time has lost all meaning as man-made devices spread faster than sound itself.”

The clash of lofty sci-fi pondering & dirt cheap cinematic craft can be a rewarding comedic gem when found in the right 1950s drive-in pictures. For every two thousand forgettable B-movies of the drive-in era, there’s a Plan 9 from Outer Space or Cat-Women of the Moon waiting to remind you that drive-in schlock can be a kind of high art under the right circumstances. I found that reminder in the comedically absurd creature feature The Giant Claw. Although the film shared a double bill with the disappointing earthquake thriller mediocrity The Night the World Exploded & was (understandably) slammed by critics upon its release, The Giant Claw is a perfect little B-movie gem, an efficient reminder of why throwaway genre trash from half a century ago is still worth digging through. Its creature design is hideous, its dialogue is inane, and its lofty sci-fi ideas aren’t worth even the paper they’re scribbled on, but The Giant Claw is the rare discarded horror schlock that achieves a kind of sublime stupidity that can’t easily be found in its peers.

Much like its marquee-mate The Night the World Exploded, The Giant Claw opens with an abundance of voiceover narration & stock footage. The narrator barrels through swaths of dialogue, as if reciting exposition for a novel, providing unnecessary details right down to weather report (“sky: cloudy, overcast”). Its first few sequences where a “UFO,” described only as a “flying battleship,” disrupts military flight & disappears a few fighter jets threaten the exact kind of genre film dreck The Giant Claw stands head & shoulders above. It turns this trajectory around by introducing one of the ugliest monster puppets ever created in cinema: La Carcaña, a kaiju-sized hybrid of a turkey & a vulture. I swear the movie knows exactly how idiotic the puppet looks too. Whether it’s photobombing cameras mounted to weather balloons or chomping parachuting pilots out of the sky with a decisive crunch of the beak, the bird who rocks the titular giant claw is an idiotic wonder. Contemporary critics may have complained about the visible strings & rear projection that made it fly or the cheapness of the miniature toy trains & cityscape sets it destroyed, but the truth is that La Carcaña is too good for this world. We don’t deserve it.

There’s an inevitable romantic plotline at the center of this picture, one involving a pilot & a scientist, but it isn’t especially interesting outside its dated sex politics. Scenes where they share their first kiss while the woman is sleeping or the way she, the scientist, serves coffee & sandwiches to the boys at the airfield are certainly alarming. A lot of the dialogue is anchored to that pair’s romantic bickering, but that ultimately does not matter. Adam’s Rib this is not. What’s much more interesting (and amusing) are the sci-fi theories insanely floated while discussing the origins & vulnerabilities of the giant killer bird. After discovering that the bird is protected by an invisible anti-matter force field, it’s proclaimed, “That bird is extraterrestrial. It comes from outer space, some godforsaken anti-matter galaxy millions & millions of light-years from the Earth. No other explanation is possible.” The Giant Claw is packed with enough (flat) humor in its dialogue to let you know it’s self-aware of its own goofy quality. The movie is definitely more Gamera than Godzilla, but its outright jokes are painfully hacky, with lines like “I’ll never call my mother in law an old crow again!” This does not matter. In fact, it anti-matters.

Any one blessed shot of the big, dumb bird puppet that terrorizes its unfunny human foes is worth suffering through a thousand failed one-liners. I love its big, dumb, beautiful face and its foes’ Plan 9-type schemes to destroy its anti-matter shields with a concentrated stream of “masic atoms” is just icing on the cake. I usually avoid recommending people watch films from a “It’s so bad it’s good” perspective, but even The Giant Claw seems to think that of itself. It’s a light-in-tone creature feature that boasts the most delightfully dumb-looking creature design around. Any & all other concerns are secondary at best when gazing upon that vulture-turkey’s idiotic magnificence.

-Brandon Ledet

Happy Death Day (2017)

As promised in its (brilliant) advertising, Happy Death Day‘s defining gimmick is dutifully reimagining the 1990s comedy Groundhog Day as a violent teen slasher. What the ads don’t convey, however, is that the slasher end of that gimmick is very much tied to the second wave slasher boom that invaded the horror genre in the nü metal days of the late 90s & early 00s. Happy Death Day‘s general atmosphere of a late 90s slasher relic extends beyond its shithead college students’ slut-shaming, carb-counting, disability/rape/queer sexuality-mocking ways to inform even its basic approach to horror. Its depictions of PG-13 acceptable violence echo the big budget action & comedy beats that tinged post-Scream slashers like Urban Legend & I Know What You Did Last Summer. There’s a masked killer who murders our (deeply flawed) protagonist dozens & dozens of times on her birthday as she relives the same time loop on endless repeat, but outside a few jump scares & moments of horror tradition teen-stalking, the film doesn’t truly aim to terrorize. Repetition allows the doomed sorority girl to adjust to her supernaturally morbid predicament and Happy Death Day gradually evolves into a girly (even if mean-girly) comedy that employs horror more as a setting than as an ethos. It surprisingly owes just as much to big budget, post-Scream slashers (and maybe even their Scary Movie spoofs) for its tonal DNA as it does to the timeline loop plot of Groundhog Day.

Not only does the sorority girl victim at the film’s center have to relive the day of her murder on an endless loop, she begins that day hungover & stumbling home from a drunken hookup’s dorm room. Much like Bill Murray’s bitter anti-hero in Groundhog Day, she’s a mean, selfish brat with an ever-growing list of enemies she pettily steps over as a sorority bully caricature. Her ethical shortcomings both set up a plot progression where she incrementally becomes a better person throughout the film and allow for a long list of potential suspects who might want her dead. Is the killer one of her socially-slighted sorority sisters?  One of her ghosted sexual partners or their girlfriends/wives? The father whose phone calls she continually ignores in each loop? A total stranger? Unraveling the paranormal mystery of who repeatedly murders this deeply flawed, but gradually improving sorority monster on her birthday is obviously a significant part of what makes the movie a dumb, fun time. Happy Death Day eventually adds accumulative stakes to its resettable scenario, but for the most part the protagonist enjoys a kind of supernatural privilege in her time loop immortality that allows her to treat her own life as a kind of consequence-free playground. Of course, it’s a repeatedly deadly playground that cyclically concludes with a violent murder by the hands of a masked killer, but it’s ultimately all in good fun.

Like with most dumb fun slashers, the ideal audience for Happy Death Day might be dark-humored teens just slightly younger than the college campus caricatures that populate the film. As with his bro-minded horror comedy Scouts Guide to the Zombie Apocalypse, director Christopher B. Landon has the sensibilities of a teenage boy who just watched Army of Darkness for the first time. As an adult, Happy Death Day‘s mean teen humor can sometimes land a little awkwardly, as can its romantic subplot about a sorority hottie becoming a “better” person by falling in love with a horror nerd with They Live! & Repo Man posters on his dorm room wall instead of the meathead bozos she usually bangs (not to mention the way it congratulates him for not raping her after a night of hard-drinking, the bare minimum of human decency). That mentality feels especially gross right now, given current conversations about the gender politics shortcomings of genre film nerd culture institutions like Ain’t It Cool News, Fantastic Fest, and Alamo Drafthouse. A softer, less discerning teen mind searching only for a fun gimmick & memorable kills is a lot less likely to get hung up on those details. The film’s college campus setting & campus life caricatures play directly to that demographic as well, especially when they include images like frat paddles, school mascots, bongs, and sorority houses in their kill scenes. You even get the sense that an earlier draft of the script might have been titled Monday the 18th (the date that endlessly repeats) as a nod to its direct, Jason Voorhees-style appeal to teenage audiences.

Even more surprising than Happy Death Day‘s adherence to a nü metal 90s slasher aesthetic & mean girl sorority humor is its New Orleans setting. Watching the film just blocks away from its Loyola campus filming location was a surreal experience, one backed up by the tree moss & streetcars in the background and the school mascot/killer’s mask bearing a striking resemblance to the (even more terrifying) king cake baby mascot that seasonally appears at our local NBA games. I honestly fall a little too perfectly in the film’s target audience Venn diagram to offer an unbiased opinion: I was a teenage boy who grew up on post-Scream slashers; I consider Groundhog Day to be one of the best-written films of all time; I’m a lifelong New Orleans resident. I personally hit the full Happy Death Day demographic trifecta. Even being immersed in that perspective, I like to imagine that plenty of other people, especially 2010s teens, will have blast with the film. It’s not the clever, paradigm-shifting Groundhog Day reimagining of Edge of Tomorrow, but it’s still solidly entertaining as a dumb fun horror flick. It’s just one that admittedly focuses more on the dumb fun than it does on the horror.

-Brandon Ledet

Episode #40 of The Swampflix Podcast: Killer Frogs & Night of the Lepus (1972)

Welcome to Episode #40 of The Swampflix Podcast! For our fortieth episode, we kick off the Halloween season with five eco-horror films about killer animals. Brandon and Britnee dig up every movie they can find about killer frogs with special guest Hunter King, pet frog photographer/enthusiast & host of the surf rock radio show Storm Surge of Reverb on WTUL. Also, Brandon makes Britnee watch the killer rabbit horror Night of the Lepus (1972) for the first time. Enjoy!

-Brandon Ledet & Britnee Lombas

Friend Request (2017)

When the dirt cheap supernatural slasher Friend Request was first released in its native country of Germany, it was originally titled Unfriend. To avoid confusion with the modern found footage classic Unfriended (known as Unknown User in Germany), the title was later switched to Friend Request in its move to the US. That marketing decision may have helped distinguish this film from assumptions that it belonged to the same franchise timeline as that Blumhouse production, in which a group of shithead high school teens are hunted by the ghost of a friend who committed suicide as a result of their bullying, a story told entirely through the POV of the Final Girl’s laptop. Comparisons in quality between the two films are inevitable, however, as Friend Request is also about a group of internet-addicted youngsters (this time college-age med students) who are hunted down by the vengeful spirit of a suicide victim; it’s just not framed as a found footage narrative. The comparison does Friend Request no favors, really, as it’s the Bucky Larson: Born to be a Porn Star to Unfriended’s Boogie Nights, the Corky Romano to its Goodfellas. As the sillier, more formulaic entry into the social media-age technophobic horror canon, the film only stands a chance to excel as a campy, over-the-top novelty. Thankfully, as an airheaded jump scare fest about a Faceboook witch, it delivers on that entertainment potential (in)competently. Friend Request may be the dumbest movie I’ve seen all year, but I’d be a liar if I said it wasn’t solidly entertaining.

A second year psychology student befriends a recent student transfer to her class, a gothy Nell type, out of pure social pity. She has enough empathy in her heart to throw this newbie weirdo a friend request on “Facebook” (or some generic equivalent), but not enough to actually hang out with her or invite her to parties. After a few overly-needy exchanges online, she wisely decides to back away from this social media “friendship,” knocking the new girl’s friend count back down to a near-impossible zero. Hurt, the goth kid kills herself and uploads the video of her death to social media from beyond the grave, haunting her former “friend” as vengeance for turning her back. That’s when the traditional ghost story plot kicks in. One by one, her closest friends are violently killed by this spurned goth ghost, each “friended” by her account immediately before their deaths, despite her own demise. Videos of their attacks are posted to the psych student’s account & timeline, so that her own friends list plummets with each post under the assumption that she’s a callous, heartless monster for sharing such content. The posts cannot be deleted. The account cannot be deactivated. She has no choice but to watch as her social life crumbles and she falls to the lowly societal status initially occupied by the hopelessly goth Nell who haunts her from the digital afterworld. To make things worse, the goth ghost is also revealed to be some kind of internet-age witch who can hack & weaponize all computer devices thanks to her command of demonic code that defies the rules of our puny 1’s & 0’s, placing all internet domains under her wicked dominion.

I’m a huge sucker for this kind of modern gimmickry, where of-the-moment technology is incorporated into the fabric of disposable genre films. Of course, I can think of better examples in the social media exploitation genre (Unfriended, Nerve, and #horror all immediately come to mind), but I believe Friend Request’s novelty as an over-the-top 2010s technophobic horror will only become more valuable over time. The film is deceptively generic in its (surprisingly effective) jump scares & general haunted house aesthetic, which incorporates imagery like baby doll parts, mirrors, and woodland settings so familiar you can see them all represented in Bray Wyatt’s pro wrestling promos. What will make it more valuable later on is the way it also documents what modern social media browsing, especially on Facebook, looks like. Before the individual kills line up for the camera, much of Friend Request’s story is told through Facebook timeline montage, depicting mundane functions on the site like cover photos, deleting posts, error messages, “friending” (duh), “liking,” etc. It takes cinema this trashy to bother with that kind of pedestrian detail, which is more of an accurate time capsule of life & communication in the 2010s than any classy indie drama or expensive superhero epic likely will be able to capture. I was also tickled by the film’s decision to make its ominous warnings about the pitfalls of Internet Addiction Disorder ludicrously literal in making the laptops & PCs themselves demonic objects that must be destroyed. The film’s Facebook witch uses laptops as the modern equivalent of black mirrors, making them the source of evil spells. This not only opens the film up to the interesting imagery like characters’ reflections in the screen being overlaid with timeline scrolls; it also leads to ridiculous line readings like, “Sometimes she would stare at the computer for hours, nothing on the screen at all, just her reflection in the dark.” That’s adorable.

Comparing Friend Request to Unfriended, the Citizen Kane of its micro-genre, can only weaken its cultural value. Considered on its own, it’s a fun, goofy-as-fuck horror with a direct-to-VOD feel in its production, but a strong enough gimmick & sense of violence to leave a lasting impression, however cheap. The movie often knows it’s having fun, too, making room for obvious punchlines like, “Unfriend the dead bitch!” whenever possible. I can only report my experience as a sucker for the social media-phobic horror as an artform (as well as other gimmicky genres of its ilk), but I found the film to be a total blast, one of the year’s more surprisingly delightful slices of schlock.

-Brandon Ledet

Movie of the Month: Unfriended (2015)

Every month one of us makes the rest of the crew watch a movie they’ve never seen before & we discuss it afterwards. This month Brandon made Britnee, Alli, and Boomer watch Unfriended (2015).

Brandon: I generally don’t have too much personal interest in modern mainstream horror as defined by filmmakers like James Wan, Eli Roth, and Fede Alvarez, but there’s one trend within that herd that always has me on the hook. Recently, I find myself increasingly fascinated with modern technophobic horror & thrillers that incorporate throwaway digital imagery into their visual language. From dutifully retelling The Blair Witch Project as a Snapchat story in Sickhouse to finding unexpected horror in innocuous programs like Pokemon Go & CandyCrush in Nerve & #horror, respectively, I find this aggressively modern mode of digital schlock endlessly exciting. The documentation of modern online discourse for the means of cheap thrills schlock instantly dates each of these pictures in the years of their release, but will also serve as an excellent time capsule of what modern communication looks & feels like because of that of-the-moment quality. Classier major studio horrors that attempt a more timeless aesthetic and avoid the convenience of smartphone technologies by setting their narratives in the past will be much less useful in that way and thus, by my estimation, much more likely to be forgotten.

It’d be impossible to define this hyperspecific subgenre without highlighting its crown jewel, the 2015 found footage horror Unfriended. Shot entirely through the first person POV of an especially gossipy teen girl operating a laptop, Unfriended  wholly commits to its digital interface gimmick. As an audience, there’s some frustration in watching an unseen user operate the computer as they bounce back & forth through programs like Skype, Facebook, iTunes, ChatRoulette, and YouTube. Something within us wants to take over the wheel & snatch the mouse from their hand. The movie deliberately derives tension from that frustration and piles onto it with similar anxiety from glitches, time delays, pop-up ads, and unresponsive computer programs. Not only is this digital verisimilitude impressive in terms of storytelling craft, especially in its editing; it also reaches past movie-necessary modes of communication (Skype) & diegetic music generators to integrate practically all other modern forms of online media (memes, creepypasta forums, dick pics, revenge porn, etc.) to capture the full, ugly zeitgeist of internet communication in the 2010s. It was surreal to see these disposable forms of communication projected on the big screen in 2015, but I believe their inclusion in the storytelling had genuine purpose within the film as a tension-builder. From the laggy Universal logo in the opening credits to the visible ellipses of desperately waiting for a response to a message as it’s being typed, the digital landscape of Unfriended leaves me on the edge of my seat with anxiety, itching to reach for phantom mouse to click my way to the exit.

As a found-footage horror & an intentional genre innovator, Unfriended obviously owes a lot of influence to the legacy of The Blair Witch Project; it even names its laptop-wielding protagonist Blaire to acknowledge that debt. Past its single-gimmick surface, however, it’s much more faithful to the formula of a first wave slasher from the 70s & 80s than it is to that late 90s update. Six despicable teenagers share a live video group chat on the first anniversary of the suicide of their dead friend, Laura Barns. Like the slasher victims of the 1980s, each obnoxious teen is revealed to be an irredeemable bully, to the point where the audience cheers for their violent deaths as they’re doled out one by one. Besides their casual participation in racism, transphobia, misogyny, and rape, these teenage dirtbags also each had a direct hand in bullying their deceased friend to the point of suicide, a sin they haven’t had to reckon with in their privileged, suburban lives. On the anniversary of that suicide, they’re trolled from the dead friend’s social media accounts, seemingly by her ghost, into confessing their wretched guilt and then killing themselves one by one with nearby household appliances as payback. Once Laura Barns’s ghost is believed to be the real deal and the teens start dropping off in increasingly violent ways, the mystery of their plight shifts to discovering what involvement, if any, our potential Final Girl, Blaire, had in the death of her supposed bestie and whether she’ll be allowed to survive the night.

The conversation surrounding Unfriended is always likely to center on its aesthetic-defining gimmick, something I was certainly guilty of when I first reviewed the movie two years ago. I do find it impressive how well the film adapts a classic slasher story to that gimmick, however. It could easily be near-unwatchable in the wrong hands, but even on this revisit I found myself shaking with anticipation to discover what happens next as the cursor drifted across the screen from program to program. Britnee, while watching the movie did you find yourself at all invested in the story it was telling or did the gimmick of its Internet Age communication remain a constant distraction? Did you see Unfriended only as a single-gimmick genre experiment or did you actually lose yourself in its teen slasher narrative?

Britnee: I actually really enjoyed the story of Unfriended, and I didn’t feel like it was overshadowed by the highly entertaining social media gimmick. If anything, the interweb aspect made the typical teen slasher plot more vibrant and interesting. During the entire film, the audience is experiencing everything from the point of view of Blaire’s laptop, which is brilliant. When she has side conversations via Skype chat with her boyfriend, Mitch, I felt like I was in on their little secret conversations. Watching Blaire type and quickly redact her initial responses to the mysterious Laura Barns Facebook account brought me to the edge of my seat. Using programs that just about everyone is familiar with (Skype, Facebook, YouTube, etc.) is a great way to really put the fear in viewers and keep them interested in the plot. The mystery of why Laura committed suicide lingers for most of the film. Once it’s obvious that the YouTube video that keeps popping up but never finishes contains the answer, I became so frustrated (in a good way). There were moments where I would find myself motioning to click the play button, but this wasn’t my laptop.

Wouldn’t it be amazing if Unfriended was released in a  sort of movie/video game hybrid? Just pop the DVD into your laptop and join the Laura Barns ex-friend chat via Skype while getting harassed by ghost Laura via Facebook. This could really be the future of horror.

The idea of the dead being able to manipulate the internet is fascinating, yet terrifying. When it comes to internet applications such as Skype, Facebook, and Gmail, it seems that only a hacker or some sort of glitch could cause things to go wrong. We have so much control over things that exist in the digital world. The idea of a ghost being able to upload pictures, prevent users from unfriending, or remove the forward email option is so spooky. Who do you contact to help you get rid of the ghost on Facebook? Facebook administrators are not trained to be ghost hunters (and vice versa), so you’re pretty much screwed.

Alli, did you find the idea of a ghost in cyberspace to be scary or silly?

Alli: I feel the need to warn everyone that I’m about to get a little too deep about a trashy internet ghost slasher, so here I go.

First, I really like ghost stories, so I didn’t think of it as any sillier than the idea of a ghost being inside of a house, or an object. The idea of being trapped and held in a particular space with unfinished business is a really old one. We keep things that remind us of loved ones. Objects and places preserve some of the essence of people who are lost to us.  It’s scary to think about what’s left of us being preserved on the internet after we’re gone. Our personalities and images are preserved more now than ever. Our ancestors only had paintings, locks of hair, and other little memento mori type things. It’s hard these days for people to truly disappear, even after death. There’s a weird, conflicting thing that happens to grieving people now. You know your loved one is gone, but at the same time so much of everything is there. During this movie, when Blaire starts having Laura reach back out to her really kind of hit me in a bad way. It’s already hard to accept that a person is gone, but then for them to start talking to you again . . . that’s messed up. It doesn’t matter whether you’re a technophobe or someone who spends all day online, that idea is uncanny and a little horrifying, maybe even more horrifying than a haunted house. We go through and will believe really weird stuff when we grieve, and when we regret the way we treat someone it’s scary that we’ll never get to apologize or make it right after they die. Guilt haunts us. Of course, fictionally we would take that idea even further to poltergeists. And of course now, with kids getting cyberbullied and committing suicide it was only a matter a time until a vengeful internet ghost movie happened.

All the same, it still felt silly in a lot of ways. I know Brandon said above that it the online discourse makes this feature dated afterwards, but to me it felt a little bit dated already. Did kids in 2015 still use video chats on their computers? Snapchat was a big thing then. Did kids in 2015 have no idea how to take screen shots? It just felt like none of these kids, not even Ken, were technologically savvy. It’s silly to me that their identities wouldn’t have been tracked down by law enforcement in the first place, especially since Blaire is clearly the one who took and uploaded the video. I know it’s hard to track down internet crimes, but I feel like all of these teens were careless enough to get caught. Also, the anti-bullying message seemed super over the top.

What did you think of the heavy handed moral of the movie, Boomer? Do you think that was effective or just kind of goofy?

Boomer: As someone who was the victim of cyberbullying as a teenager (via LiveJournal, which really shows you how old I am), I don’t think that it’s possible to be too heavy handed about the effect of bullying on the psyche, both in the real world and online. Humans can be pretty horrible to each other, and the addition of apparent anonymity gives people who are already disposed toward cruelty a kind of permission to say things to others that they would never be able to say in person . . . sometimes. On the other hand, while Unfriended  felt preachy to me, “Don’t Cyberbully” wasn’t really the moral that I inferred from it.

To be honest, at least from the outset, this group of characters didn’t seem like terrible people to me. In fact, I kind of liked them, and I was immediately pulled into their camaraderie and got a real sense of bon homie from their intimacy and the way that they quipped with each other. They reminded me of myself and my friends, or the “unsympathetic comedy protagonists” of shows like Seinfeld. I did find it strange that they weren’t more upset about the anniversary of their friend’s death, and their blasé reactions to the reminder that it had been a year were unusual, but teenagers (and adults) deal with grief in different ways. Case in point: last year, a former classmate of mine from high school brutally, and I mean brutally, murdered his parents, and it was a weight on my mind for weeks and weeks afterward. Then, last month, some friends were moving out of their apartment after a long feud with their property manager, and held a “hex the apartment” reverse housewarming party on the eve of their move-out. To up the “spoopy” ambiance, they had a Halloween playlist and created a slideshow of famous killers that played on the TV throughout the party, including people like Aileen Wuornos and Jeff Dahmer, but also featured Tilikum and Ted Cruz the Zodiac Killer, as well as my former classmate. The initial horror and despair I felt last November when watching the press conference in which the local sheriff described how my old acquaintance chopped his parents up had become a kind of gallows joke, a way to lessen the real life horror of the event. As such, I couldn’t really begrudge Blaire and her posse for working through (or compartmentalizing/ignoring) their pain in a way that could seem callous from the outside, but which rang true to me.

As a result, the thing that worked least for me in this film was that the sudden reveal that every member of this squad had perpetrated cruel (and in the case of Adam the date rapist, outright evil) acts on other people above and beyond the normal amount of between-friends teasing that people of a certain sense of humor have. I believed Blaire when she told Laura’s ghost that she hadn’t been among the masses sending the latter “kill urself lol” messages, and from what we do see of Laura briefly (and the way that her ghost enacts its revenge), I get the sense that she was just as bad, if not worse, than her victims. I just didn’t read these teens as cyberbullies; as such, the moral I got from the story, and one which I see aimed at teens more often, was “Don’t Drink Alcohol.” From the chronological outset, the bad things that these kids experience mostly come from partying too hard: Laura’s falling out with people at a party and passing out so hard that she soiled herself, Adam and Blaire hooking up, Val passing out and having things drawn on her—these are bad choices that result from drinking too much, not cyberbullying. There’s an argument to be made here that I might be blaming the victims of cyberbullying, but the fact of the matter is that Laura doesn’t make up things to post online or share in the video chat, she just uncovers things that people actually did and keep hidden out of a sense of embarrassment (it’s notable that the worst thing a character does, Adam’s rape, isn’t revealed by Laura, but by Mitch). Obviously, Laura took her own life because she was bullied online, but I felt like the film was more of an anti-drinking screed than a jeremiad about the dangers of cyberbullying.

That brings me to my question. Brandon, who do you think this film is for? Other than the repeated uses of “fuck” and various other expletives, there’s really nothing in this film that should ensure an R rating, especially given that those over 17 are presumably not the intended audience. For instance, I found Mitch’s reaction to finding out that Blaire and Adam had hooked up to be comically overblown. It reminded me of that scene in The Simpsons in which Homer teases Bart about a falling out with Milhouse, mocking him for thinking that grade school friendships are eternal; only someone who is the age of the characters (or the age the characters are supposed to be; William Peltz was 28 in this movie, whereas I assume Adam is supposed to be 16 or 17) would be so emotionally invested in this relationship.

Brandon: If the story of recent box office successes like IT, Get Out, and Annabelle: Creation is any implication, this kind of wide release horror fare has a very wide appeal that should transgress age demographics. In a climate where a lot of major studio releases are struggling to turn a profit, horror is right up there with superhero action fantasies as a bankable genre that’s almost guaranteed to get butts in seats no matter how poorly other films are performing. It also helps that horror is relatively cheap to make. Financed by the notoriously frugal/lucrative Blumhouse brand, Unfriended cost only $1 million to produce, which made its $64  million box office returns a pleasantly hefty payoff. Common wisdom, though, would say that the payoff would have been doubled if the film had curbed a little bit of its violence & crude dialogue to achieve a PG-13 rating, opening its ticket sales to a wider market. I maintain my belief the film has contempt for the fictional teens it brutally murders, but I also believe that their peers were largely its intended audience, which oddly adds to its appeal as a curiosity for me as an Old Man.

Outside of a couple brutal kills and a few more repetitions of “fuck” than the prudish MPAA tends to allow,  Unfriended  already feels like a PG-13 film. Mitch’s high school drama outrage over Blaire’s infidelity is indeed a moment of (presumably) unintended camp and a blatant indication that the producers intended teens to at least be a significant fraction of the audience, if not the majority. Its adoption of teen speak & real world apps can sometimes feel like Steve Buscemi’s private eye going “undercover” as a high school student on 30 Rock (“How do you do, fellow kids?”), but I’m sure that the expendable pocket money teen market was in the film’s crosshairs from conception. Even though a large chunk of them were unfortunately shut out of buying a ticket to see Unfriended on the big screen, I hope they now find their way to it in its video-on-demand afterlife. A 2010s high schooler blind-watching this movie alone on a laptop is probably its best chance to leave a decades-lasting impression the way catching Child’s Play, a stray Nightmare on Elm Street sequel, or (personally speaking) The Dentist on late night television scarred much of our generation when we were in that age range (or, let’s be honest, way younger).

Softening Unfriended‘s rating might have only required minor edits, but I’m glad they stuck with the few details that landed it an R. Slashers are often reduced to the value of the novelty & brutality of their individual kills and this movie delivers on the implausibility of its supernatural forced-suicides alone. Watching one teen dismember himself with a salsa blender that just happens to be plugged in next to his bedroom PC (we’ve all been there, right?) is one of the more hilariously inane horror moments I can remember seeing in the last decade. Conversely, there’s a kill involving a curling iron & a meme generator that genuinely made me gasp at its cruelty both times I watched the film, which is a rare reaction from me, considering how often I dwell on this genre. Britnee, what did you think of the way onscreen violence is handled in Unfriended? Do you think the teen suicides earned the film’s R rating? Are they just as creative & memorable as the film’s Internet Age found footage gimmick or more of a genre-requirement afterthought?

Britnee: The “suicides” in the film were quite brutal, making it very worthy of that R rating. What is so interesting about the creative teen deaths is that they are all very unexpected. Val was the first victim of Laura’s vengeful internet ghost, but her death was pretty mild. She drinks bleach and falls to the floor. That’s it. It’s not bloody or violent, but it’s still creepy enough to get under your skin. It’s really Ken’s death that starts up this ultra-violent suicide streak. When the internet phantom is lurking in Ken’s room and his screen freezes after the discovery, I expected the screen to flash to a bloody body on the floor. It’s obvious that he was going to die, but nothing prepared me to see him shoving his hand in a salsa blender. There was most likely remnants of a previous salsa batch still in the blender, and all that old sauce and hot pepper juice was mixing in with blood and flesh. That’s as gross as it gets. It’s really Jess’s suicide that takes the cake, though. Shoving a steaming hot curling iron down your throat is so damn disgusting. What confused me about this suicide was the small amount of time it took for the curling iron to heat up. Even extremely high quality hair-styling tools take a good couple of seconds to get to a decent heat level, and there’s really no indication that it was plugged in when Jess got to the bathroom. I’m sure some super cool ghost power got the iron to heat up in, like, 2 seconds, but it would’ve been more interesting if the camera showed Jess in a trance plugging it in and staring at it soullessly until the temperature was just right.

I really have to commend the film for being able to balance out horror and violence so well. Recent horror films seem to be more gore-driven, and it really takes away from that unsettling sense of the unknown that a good horror flick gives off. Seriously, nothing is worse than expecting to get a case of the willies from a horror movie but actually ending up on the verge of puking because of all the gore. I’m looking at you, Saw franchise! While the deaths are so disturbing that they will haunt your mind weeks after watching the movie, they don’t really overpower the film. When I think about Unfriended, the first thing that comes to my mind is all the fun internet ghost moments, not the deaths.

Because all the characters were total shit bags, it was difficult for me to care about their survival, but it really made me like the movie more. Teens are assholes, and it was interesting to see them portrayed as such. Alli, did you find the characters to be annoying as all hell? Do you think this film would be as good if they were more likable?

Alli: I know teenagers are horrible. They’ve got those underdeveloped brains and crazy hormone changes. They’re figuring out the world and gradually being given more and more responsibilities they can’t handle. I know that it’s not just angst when they say that they’re misunderstood. But these kids I really had a hard time empathizing with. I just really disliked all of them. I think one of the reasons I feel that way is that they’re all pretty well-off suburban kids. They have nice houses, all this technology, cars, name brand clothes, and even personal salsa blenders. It’s really difficult to feel bad for entitled people. I get it. There’s that suburban angst of your parents being inattentive and distant, but that doesn’t really resonate with me in the slightest.

Then there’s the fact that they did this to their own friend! They released that video. They made fake accounts to bully her. And it seems like this is the first time it’s really hitting them how messed up what they did was. It’s debatable with the way they treat each other whether or not these kids have friends at all or if they’re just caught up in a shallow and vain lifestyle. They fall back on drinking as an excuse for their actions, but ultimately as they’re discussing and panicking and hiding the truth, you can see that they’re truly that terrible. Yelling at one another. Calling each other names. Even in a matter of life and death, they’re still focused on petty drama.

Had I felt sorry for them the movie would have been even more tense and scary. Not that it wasn’t already tense, but there was something worth reveling in when it got to the gruesome death scenes. They were gross and nightmarish, but also satisfying in a way. (Maybe I just have a revenge problem?) Had I liked the characters, I would definitely think they were unfairly being targeted. Instead, I actually applauded the ending.

Boomer, what did you think of the ending? Was it as satisfying for you as it was for me?

Boomer: The ending didn’t really do it for me, and it’s not just the goofiness of the jump scare and the fakety fake fake image of ghost Laura (or the fact that Blaire’s screen froze instead of following the line of site her webcam would as her laptop was closed, or any of the other things that make no sense from a technological perspective). I think that part of the reason for this is that the ends feels loose for me. For instance: Blaire tells Laura’s ghost that Mitch is the one who posted the video, and we do see that the edited video that wound up online has added text and cuts out before we see Blaire laughing about how Laura soiled herself. Was this true, or not? My reading is that Blaire filmed the video, but Mitch made the finished product and put it online, possibly without Blaire’s permission. That makes her complicit, sure, but I’m not sure that it makes her guilty enough to deserve her fate. (Granted, this might be my mind refusing to accept that the apparent Final Girl was actually not the Final Girl at all.) In a different context, in which Blaire took the video of the unconscious Laura and laughed at her, with the intention of showing Laura later and joking about it together, would be just an example of kids being kids. Unless Blaire actually did encourage Mitch to upload it, but I didn’t read that from the text. Overall, I would have to say that the ending rang a little hollow for me, but I was still surprised by how much I enjoyed the film as a whole, given my reservations. 

Lagniappe

Boomer: I would actually love to see this idea applied to a romcom, showing the building of a relationship entirely through social media. Befriended.

Britnee: A grown-up version of  Unfriended would be an interesting watch. The drama and bullying that goes on between my adult family members on platforms like Facebook is definitely more prominent than what I see among the youth that I know. I would love to see a group of 50-something-year-olds in the same situation as the teens in this movie.

Alli: I really want to show this movie to a group of teens just to see how they receive it. I want to know if this is relatable to them or not, since they are presumably the intended audience. Would it actually be an edge of their seat thriller or would they write it off as silly nonsense? As of now, I’ve only watched it with an adult man and his reaction was “hoo boy.”

Brandon: I’m starting to feel like somewhat of a phony fan of this movie even though I often go out of my way to promote its legacy. I’ve now watched it on the big screen and on my living room television, but I’ve never bothered to screen it with headphones on my laptop for the Pure Unfriended experience, the way I assume it was intended to be seen. This feels like the inverse of the blasphemy of a young brat watching Lawrence of Arabia for the first time on a smartphone. It’s also further implication that I’m an out of touch old man who has no business taking as much pleasure in these teen-oriented, social media-obsessed genre film frivolities as I do.

Upcoming Movies of the Month
November: Britnee presents Hearts of Fire (1987)
December: Boomer presents Wings of Fame (1990)
January: The Top Films of 2017

-The Swampflix Crew