The Last Starfighter (1984)

I am reporting from deep within the bowels of New Nerd America: a pop art dystopia in which nerds have decidedly won the culture war and allowed the media landscape to rot in decades-old rubble instead of encouraging anything fresh to flourish.  What I mean to say is that there’s nothing especially interesting to me in theaters right now, because all the local marquees are cluttered with nostalgia-bait IP.  Our poptimistic celebration of vintage nerd culture has gone too far, to the point where nearly all American screen space has been gobbled up by bajillion dollar intellectual propertie$ that service some long gestating fandom: Marvel fans, DC fans, Mario fans, Transformer fans, Fast & Furious fans, Little Mermaid fans, oscillating fans, and fans of the Boogeyman.  Even the more artistic alternatives to this deluge of summertime corporate schlock—the new Spider-Man and the new Kamen Rider—are reverently referential to the nerdy histories of their titular superheroes; they just happen to be better crafted than most other nerd-culture nostalgia stokers currently on the market.  In these moments of early-summer panic, I always think back to Spielberg’s dystopian adaptation of Ready Player One, a movie that mourned the cultural brain rot of a society willing to dwell in the artistic triumphs of the past instead of innovating new populist art for the future.  As you’ll remember, Ready Player One was a critical failure upon its release, mostly for its association with its vapid source-material novel, which celebrated the dawning of the New Nerd America with uncritical nerdgasmic glee.  I personally thought Spielberg did a good job of undercutting the nostalgic poptimism of Ernest Cline’s book, though, the same way that Verhoeven “adapted” Starship Troopers into an argument against its own militaristic thesis.  To me, Ready Player One was a nightmare vision of a near-future Hell dominated by 1980s nerd culture bullshit (one we’re already living in just five years later).  The only way its Pre-Existing IP Futurism could possibly look fun & celebratory is if nerds were still the pop culture underdogs fighting to earn wider cultural respect for their personal pet obsessions.  Basically, it’s as if everyone misread 2018’s Ready Player One as a remake of 1984’s The Last Starfighter.

There’s something fascinating about the pop culture ouroboros of The Last Starfighter borrowing heavily from early Spielberg, then being echoed in Ready Player One, which was then adapted into a legitimate Spielberg film with outright contempt for its own source material.  Like in Cline’s celebration of New Nerd America, The Last Starfighter is the story of a Fanboy loser who proves the local Haters who doubt him wrong when his video gaming skills end up saving the planet instead of just wasting countless hours of his youth.  The 1980s setting means that he’s addicted to an arcade cabinet instead of a VR headset, but the spirit remains the same.  Lance Guest “stars” as a frustrated, go-nowhere teen who earns the high score on his trailer park’s communal arcade game while all the Cool Kids are off enjoying a social day at the beach.  The game turns out to be an intergalactic recruitment tool for a noble space alien army who need the nerd’s joystick skills to win their space-laser war with a vaguely defined enemy.  Instead of directly adapting the gameplay “plot” of a specific game the way most Video Game Movies would (the animated Super Mario Bros movie being a recent example), The Last Starfighter instead portrays the reason nerdy kids obsess over those games in the first place.  It’s a live-action illustration of the escapist power fantasy the medium offers its pasty shut-in players.  And since video games were still a nerds-only proposition at the time The Last Starfighter was produced, it’s a charming prototype for the much sourer escapist power fantasy that would be echoed in the Ready Player One novel, which is a gloating celebration of the dominant pop culture of its time.  The Last Starfighter is almost just as much a celebration of 1980s kitsch as its 2010s equivalent.  Its titular arcade game is a shameless Star Wars rip-off; its space-age adventurism is directly informed by early Spielberg titles like E.T. & Close Encounters; and its basic video-game-recruitment premise is essentially a too-soon remake of Tron‘s.  It’s so deeply steeped in 80s nerd shit that its inclusion of a DeLorean-shaped spaceship feels like an homage to Back to the Future, even though it was released a year earlier than that Zemeckis touchstone.  There’s just something wholesome about that reverence for 80s nerd culture being filmed when it could still get you dunked in a toilet or shoved in a locker, as opposed to it being screen-printed on every Target brand t-shirt on the shelf.

Not every aspect of The Last Starfighter is wholesome & quaint.  In my dusty DVD’s behind-the-scenes documentary on the movie’s “continued popularity”, the computer effects artists behind its creation are loudly proud of their contribution to modern blockbuster filmmaking, claiming that The Last Starfighter was the first feature film to primarily use CG effects to produce its “real world” space-fighting environments.  The early-80s CG has aged about as well as you would expect, often giving the film the feel of a vintage PC video game instead of a proper sci-fi picture.  It was certainly ahead of the industrial curve, though, which you can tell in how improbably advanced its star-war graphics look in the arcade gameplay vs. how surreally dated they look once our nerdy hero is playing the game “for real.”  It was also made in a time before programmers were brave enough to attempt computerizing their space alien characters, so there are thankfully plenty of adorable rubber-mask monsters cheering on & fighting alongside our fanboy gamer hero.  The computer animation team did a decent job for their era, but they could have done even better if the studio had given them the proper time & resources needed to complete the project.  Even in my DVD’s victory lap featurette, they complain about the stress of completing the project on time, having been given an impossible 6-month deadline to finalize their effects work. As a result, they rushed the project to completion, putting in overworked, undercompensated hours to make sure the movie could hit its predetermined release date.  In that way, the New Nerd America is nothing new at all.  The way the computer animators behind all the nostalgic fan service behemoths currently on the market are treated by the studios who subcontract them is bottomlessly cruel & abusive, especially considering how much money their employers are making on their undervalued labor.  The Last Starfighter was a template for modern nerd culture filmmaking both its reverence for schlocky 80s pop art (which was at least fresh & interesting at the time) and in its exploitation of the actual, real-life nerds behind the keyboards that made it come to life.  I’m going to guess that the Ready Player One film, no matter how much higher in quality than the Ready Player One book, also participated in that modern industry standard, which has only gotten worse as the demand for this kind of material has exponentially risen.

I didn’t revisit The Last Starfighter in order to heap more praise onto a five-year-old Spielberg film most people hate or have totally forgotten.  I also didn’t revisit it to make some kind of Galaxy Brain point about the state of modern populist filmmaking.  I revisited it because I was bored, I wanted to watch a movie, and nothing currently playing in theaters looked novel or exciting enough to justify leaving my couch.  However, I did venture out the next day to sell my Last Starfighter DVD (along with other dusty pop culture leftovers) and was greeted with two bittersweet responses from the incurably nerdy clerk at my local 2nd & Charles: 1. “We’re no longer buying back DVDs,” which is a real heartbreaker for me — the end of an era.  And, 2. “That movie’s badass,” which I hope is the same reaction whoever picks up my copy from the Mid-City Goodwill has as well.  It turns out these 80s nerd culture leftovers aren’t worth all that much after all.  They’re meant to sell popcorn & digital downloads for a few months then promptly be forgotten forever, which would be the ideal amount of reverence for this kind of nerdy pop art if it weren’t for the fact that all of its latest examples are regurgitations of past triumphs. 

-Brandon Ledet

Endgame: New Nerd America

I was several weeks behind the curve when I finally caught Avengers: Endgame on the big screen. Thoroughly spoiled on which characters were going to die and filtered though several cycles of praise & backlash for its merits as either A. the greatest film of all time or B. just another superhero sequel, I was predisposed to a fairly lowkey moviegoing experience. Ultimately, I did have about the same reaction to it that I did with last year’s less-loved Avengers film, Infinity War: I was tickled by the components of the MCU that already tend to tickle me and bored with the characters & storylines that always tend to bore me. That high-floor/low-ceiling quality of this series leaves a lot of room for the mind to wander, especially when stretched out over a three-hour downer of an “action” film that is very light on action. What I couldn’t stop thinking about throughout Endgame was how inconceivably popular it is, and profitable. Making over a billion dollars in its first weekend and still packed to the walls in our spacious Faux-Max theater many weeks into its run, Endgame is a mind-bogglingly popular film – one that’s even gunning to become the #1 box office earner of all time. How, then, is it possible that what was playing out on the screen in front of me was so deeply, incurably nerdy?

It wouldn’t really be going out on a limb to suggest that nerds have won the culture war. Considering the regularity with which the box office is dominated by superhero flicks, Star Wars sequels, and all other Disney-owned properties within that spectrum, it’s been clear for years that nerd culture is popular culture. You can no longer infer any general characteristics of a person who says they’re “such a nerd” because they’re into Marvel superheroes or Star Wars. Everyone is into Marvel & Star Wars to some degree. They’re the foundational pillars of our Disney-owned monoculture. Still, there was something uniquely extreme about Avengers: Endgame that felt like the arrival of a new paradigm in modern pop media. I was no longer sharing theater space with moviegoers who were being slowly, gradually indoctrinated into watching “nerd-ass shit” by way of handsome movie stars delivering snarky one-liners to reinforce how above-it-all & non-nerdy the characters & creators actually are. I was in the deep end. Endgame is a very long, deeply sincere film where the (supposedly) relatable smartass of the group that holds audiences’ hands with nerdery-deflating jokes dies onscreen and you’re supposed to cry over the loss. I got the distinct sense during our screening that I was now sharing theater space with a New Nerd America. The snarky training wheels are off. Our transformation is complete.

It’s not just that Endgame is long or overly serious, either. It’s also that it follows a complex sci-fi plot most audiences would balk at if it were in service of an original property. This is a time travel film in which several teams of costumed superheroes travel through distant times & places throughout the galaxy to retrieve the Infinity McGuffins necessary to undo their failure from the last nerdgasm. All the usual time travel paradoxes from sci-fi nerdery past arise during this mission – including the implication that their actions could be creating alternate timelines throughout Avengers history (that, of course, can be dealt with in future adventure$ on platform$ like Di$ney+). A few dismissive, smartass jokes about the absurdity of the heroes’ “time heist” reassure the audience that what we’re watching is still Cool & With it, but for the most part it’s treated like a dead-serious genocide prevention mission staged across the vast nerdiness of space-time – one that’s largely met with genuine, heartfelt tears from its loyal, global audience. What’s especially bizarre about that reaction is that it’s evoked by scenes from the audiences’ own indoctrination into the New Nerd America paradigm. When the Avengers time-travel back to their Infinity McGuffin-encrusted past, they’re also traveling to the milestones of the monoculture’s gradual nerd transformation, fully displaying how far we’ve come in the ten years of MCU culture domination.

Sequels that time-travel back to their previous installments to observe & alter their own lore aren’t an entirely new plot phenomenon. It’s been done before in Back to the Future II, Terminator: Genisys, Happy Death Day 2U, and probably several others I can’t name offhand because I’m just not nerd enough. What’s different here is that Endgame has twenty-one pervious films in its own franchise it can choose to revisit, an oceanic wealth of #content. Revisiting those past franchise entries, especially the first Avengers team-up from 2012, is a stark reminder of how far off the nerd-culture deep end America has truly gone. This is a time-travel sci-fi picture where superheroes square off against their own doppelgangers in a world-threatening conflict you have to watch nearly two dozen previous pictures of homework before you can fully understand. It sounds exhausting in the abstract, but so many people have kept up with the series so gradually that we hardly had time to step back and consider just how elaborate & convoluted it has become. It’s an engagement with pop media that has become common in the American household: binging on over fifty hours of a single story (usually on television) to keep up with talk at the watercooler, even in instances when you’re told that the story only “gets good” after the first twenty hours or so. I’m not the first person to compare Marvel movies to television, but it definitely wasn’t lost on me that at the exact same time this film was eating up the nations’ screen-space at the theater, the same audience was ravenously digesting the swords-and-dragons show Game of Thornes at home, over seventy hours into its run. Nerds.

I mostly enjoyed the experience of watching Avengers: Endgame. I can’t match the emotion or enthusiasm of Boomer’s five-star review, but it was pretty alright. I also enjoyed the twenty-first Marvel film that preceded it – another sci-fi action film titled Captain Marvel – which is so recent that it’s still playing in theaters simultaneous to Endgame. I also stayed after the credits of this three-hour epic that I kinda-sorta liked to watch a spoiler-loaded advertisement for its next follow-up, Spiderman: European Vacation, out this summer. I don’t know, I guess you could say I’m a total nerd that way. Or, more accurately, you could say that I’m a totally average, unexceptional American consumer, just counting down the days until our official form of currency is converted to Disney Dollars. The culture war may have been lost a long time ago, but Endgame has offered its casualties a rare opportunity to step back & observe how nerdy we’ve become, like live frogs gradually being brought to a boil.

-Brandon Ledet