Orang Ikan (Monster Island, 2025)

I can’t remember the last time I saw a rubber-suit monster movie at the theater.  The modern monster movie has fully outsourced its creature effects to animatronics & computer graphics nerds, so that the traditional guy-in-a-suit Roger Corman creature feature is effectively an antique relic (outside the occasional tongue-in-cheek throwback like Don’t Let the Riverbeast Get You!).  There’s something refreshingly sincere about the new straight-to-Shudder monster picture Orang Ikan, then, which recently had its local theatrical premiere at The Overlook Film Festival.  It’s a fully traditional rubber-suit Corman creeper, even padding out its 80-minute runtime with a plot-recapping clip show to help it crawl into feature length — a classic Corman tactic.

The Western-market title Monster Island sets expectations for kaiju-scale creatures here, as does the early-40s WWII setting.  Two soldiers from opposing sides of the Japanese-British divide are shipwrecked together on a mysterious island in the Pacific Ocean, suddenly dependent on each other for survival instead of working towards each other’s destruction.  The search for food, shelter, and dry cigarettes is alone enough to make their time on the island lethally miserable, but then they also have to contend with the island’s native inhabitants: a creature from The Black Lagoon, or at least that famous monster’s distant relative.  In the earliest creature attacks, the monster is obscured in dark shadows, quick edits, and up-close angles that threaten to hide all of the money shots out of embarrassment for the production’s scale & budget.  Thankfully, the creature is soon displayed in a full-body wide shot in beachside daylight, proudly showing off all its classic rubber-suited glory.

If there’s any thematic justification behind importing a rubber-suited monster into what’s effectively a battlefield drama, it’s in how war transforms enemy combatants into The Other.  An international co-production, Orang Ikan is evenly split between Japanese & English dialogue, with its two stranded, chained-together soldiers attempting to find common ground despite the language barrier and their opposing military orders.  Likewise, when the creature first appears on the island, it’s likened to the instinctual violence of a territorial crocodile hunting for its next meal.  Then, the humanoid monster fights that croc to the death in a desperate bid for its own survival, mirroring the soldiers’ struggle with the local elements.  When the soldiers inevitably have to kill the monster anyway, there’s a tinge of sadness to the act, with the camera lingering on the death of the creature’s unborn fetus on a cave-room floor.  War makes monsters of us all, and so on, and so forth.

There seems to be something about aquatic creatures in particular that have made them the last refuge for the practical-effects monster movie.  Between the fish-men of The Shape of Water & Cold Skin, the killer mermaids of The Lure, and the aquatic goofballs of Lake Michigan Monster & Riverbeast!, they’re keeping the humanoid monster dream alive & wet.  In that context, I suppose that if Orang Ikan had gone full kaiju-scale “suitmation” in its rubber-suit monster mayhem, it might have registered as a more daring genre outlier, but I’m happy with the classic Roger Corman creature feature payoffs as delivered.  Funnily enough, the most daring aspect of the film was likely unintentional, as its push for wordless male bonding between its stranded soldiers reads as electrically homoerotic in moments.  It’s not like the soldiers smooch or anything, but they do lovingly call out each other’s names and light each other’s cigarettes. Of course, unspoken homoeroticism in wartime dramas is its own long-running cinematic tradition; it’s just one that usually doesn’t make room for a crocodile-murdering fish beast in the frame.

-Brandon Ledet

Grave of the Fireflies (1988)

A.I. tech bros’ latest attack on the basic dignity of everyday life targeted Studio Ghibli of all things, proving that absolutely nothing is sacred to these ghouls. There’s a recent software upgrade to the Plagiarism Generator technology that was advertised in the form of “Ghiblifying” pre-existing images with digital filters that adapt them to the visual style of the legendary animation studio. Nevermind the blatant copyright infringement that amalgamates already underpaid artists’ work into digital-age corporate slop. Nevermind that the studio’s broad cultural association with Hayao Miyazaki—and Hayao Miyazaki only—disregards the work of fellow directors & animators under that brand who have their own distinct style. The most insulting insinuation about the “Ghiblified” A.I. image trend is that it reduces decades of finely crafted animation to a few vague visual signifiers that could be summed up in a single word: “Cute.” Like the A.I.-generated Wes Anderson videos before it, this recent dispatch from Tech Bro Hell makes Studio Ghibli’s work look simpler, safer, and more twee than it is in practice, mining its surface aesthetics without engaging with the substance beneath. It’s just as empty & lazy as it is profane.

What would these “Ghiblified” A.I. images look like, for instance, if they pulled their visual cues from Isao Takahata’s work instead of Miyazaki’s? Would it capture the full span of life’s tenderness, cruelty, warmth, and pain, as gorgeously illustrated in The Tale of Princess Kaguya, or would it reduce the immensity of that film’s beauty to a few strokes of an algorithmic color-pencil? Would it convey the collectivist environmentalism of Pom Poko‘s radical politics, or just automatically equip all figures pictured with comically large scrotums? The real gotcha example, of course, is what an A.I. “Ghiblified” photo implicates about a film as devastating as Takahata’s WWII drama Grave of the Fireflies. I’m not sure how valuable the cutesy surface aesthetics of the studio’s character designs are in the context of a story about children starving to death during the societal disruption of war. In-film, the contrast between the characters’ classic anime cuteness (which Roger Ebert summarized as “enormous eyes, childlike bodies, and features of great plasticity”) and the real-life atrocities those characters suffer makes for horrific emotional impact, perfectly illustrating the inhuman evil of war. Using those visual signifiers out of context to cutesy-up your beach vacation photos is incredibly crass, then, if you take more than a half-second to think about it.

The biggest emotional gut punch of Grave of the Fireflies arrives in the first couple minutes, before you even get to know the children at the center. We’re introduced to our coming-of-age protagonist Seita in his dying minute, actively starving to death in a train station while passersby treat him as an inconvenient obstacle during their daily commute. When he passes, he leaves his body behind to reunite with the spirit of his even younger sister, Setsuko, who has apparently been waiting for him to join her in a firefly-lit afterlife. Both children’s fates are succinctly & poetically spelled out in this one quiet moment, so all the audience can do when the timeline dials back to 1945 is slowly watch it happen with no way to stop it. Seita & Setsuko are orphaned in the final days of WWII by firebombing raids and Naval attacks that leave both their parents dead. They live in a world sandwiched between mass graves below and falling ash from above, but they can at least depend on each other for community. Seita takes on housing & feeding his sister as his sole responsibility, dodging any pressure to join the war effort that would distract from her survival. As the opening warns, he fails, but he does manage to leave her with some joyous memories along the way despite the pain & indignity of starving to death, unhoused. It’s incredibly tough to watch.

Grave of the Fireflies indulges in all the usual youth-nostalgia and hand-drawn natural wonder that typifies Studio Ghibli’s broader approach to 2D animation, but it’s mostly in service of making the emotional tolls of war weigh as heavily on the heart as possible. It turns out that even when gorgeously animated, war is Hell. Worse than Hell, maybe. The most insidious images I saw during last week’s A.I. Ghibli Fest were from the official Twitter account of the Israeli army, cutesifying their real-time, real-world bombing & starvation of Palestinian children en masse as if they regard Grave of the Fireflies as an aspirational roadmap rather than a dire warning of past evils that should not be repeated. Of course, most people using the Ghiblified A.I. generators have much cuter, gentler works from the studio in mind, like My Neighbor Totoro (presuming they have any direct familiarity with the studio at all, beyond walking past advertisements for routine repertory screenings at the local AMC). When Grave of the Fireflies was first released in Japan, it was paired with Totoro on a double bill that confused & traumatized unsuspecting children who weren’t prepared for such a heavy night out. That late-80s programming choice underestimated the full scope of what Studio Ghibli offers as a movie studio that produces daring, emotionally complex art decades before the A.I. C.H.U.D.s repeated the same mistake. They’re not in the game to sell twee digital filters and stuffed commemorative plushies; Grave of the Fireflies is alone proof of that.

-Brandon Ledet

Play Dirty (1969)

I’m not especially interested in War Films as a genre, but André de Toth’s WWII thriller Play Dirty sneaks past those well-guarded genre biases and hits me where I’m vulnerable.  Instead of being guided by the usual narrative maps of WWII stories about the valor of defeating Nazis or the horrors of what those Nazis achieved before defeat, Play Dirty is structured more like a heist picture that happens to be set on the battlefield.  It’s a crime picture first and a war movie second, as explained by a British colonel who declares in an early strategy meeting, “War is a criminal enterprise. I fight it with criminals.”  Those criminals are the men under his command: a gang of disaffected mercenaries who wear the British uniform but are more motivated by money & personal survival than they are by the prospect of defeating Hitler’s Germany.  If it were an American film, it might’ve been received as a reaction to our country’s ongoing, pointless involvement in The Vietnam War, but its pervasive Britishness divorces it from such a strict 1:1 reading, extending its commentary to all war everywhere at every time.  In Play Dirty, war is a sprawling, scrappy prison fight wherein you’re just as likely to be shot in the back by your own men as you are to be taken down by the enemy.  It deliberately strips all valor from history’s most noble victory over a warring enemy, with the Head Criminal in Charge advising, “Forget the noble sentiments if you want to live.”

A young Michael Caine provides the most familiar face (and voice) here as a clean-cut military officer who naively takes command of this criminal unit.  He immediately struggles to exert control over the undisciplined brutes, desperately pulling a gun on them whenever they refuse to obey his orders.  Unbeknownst to him, the only reason he survives these altercations is because the most undisciplined brute of all (Nigel Davenport) has been promised a bigger payout for the mission if Caine returns alive, unlike the other officers who’ve preceded him.  Their half-Inglorious Basterds, half- Sorcerer mission is to sneak behind enemy lines disguised as Italian soldiers and explode a critical Nazi fuel depot, expediting Hitler’s defeat.  The rocky path to victory is high in tension and sparse in dialogue, often with a shaky handheld camera jostling the audience with the uneasy feeling that gunfire or explosions could erupt at any moment; they often do.  On a character level, there’s no chance of meeting in the middle for Caine & Davenport, who represent opposing noble & savage philosophies of war.  In order to survive the mission, Caine has to cheat & kill just like the heartless criminals under his command, while Davenport just knowingly smiles and scoffs at the supposed differences between “playing dirty” and “playing safe.”  It’s by no means the only war picture that posits that “War makes monsters of us all,” but it is one of the only ones I’ve seen that frames that monstrous behavior as a lowly, scrappy crime spree.

Even if this gang of British soldiers weren’t sneaking behind enemy lines disguised as Italians, this would still clearly be the kind of cinematic relic Quentin Tarantino raves about through coke sweats at LA house parties to anyone who’ll listen. It’s got the exact haggard, macho hangout vibe he’s always praising in vintage genre cinema, and I’m sure he could rattle off the professional stats of all the various character actors who pad out the rest of the cast like a little kid who obsesses over baseball cards.  The only woman among those macho brutes is a German nurse whose capture raises the tension of the group dynamic for obvious, hideous reasons, which reminded me why I don’t spend much of my personal time perusing this particular video store aisle.  Even so, the rougher, confrontational approach to the genre did pique my interest in André de Toth’s directorial career, of which this was shockingly his final film. It’s got the showy, punchy impact of a much younger man with more to prove professionally, which speaks well to de Toth’s late-career enthusiasm behind the camera.  I’m looking forward to seeing some of the horror & thriller titles in his catalog that speak more directly to my personal tastes (House of Wax, Crime Wave, Pitfall, etc.) almost as much as I’m looking forward to never picking up a gun on a battlefield, nor having a one-sided conversation with Quentin Tarantino.

-Brandon Ledet

Civil War (2024)

The first noises you hear in Alex Garland’s Civil War are surround-sound blasts of static bouncing around the room in unpredictable, disorienting patterns.  That discordance continues in the film’s crate-digging soundtrack, which includes songs from bands like Suicide & Silver Apples that disorient their audiences with off-rhythm oscillation for a near-psychedelic effect.  Likewise, a sunny, up-beat party track from De La Soul violently clashes against a scene of brutal militarism in a way that’s chillingly wrong to the ear and to the heart.  Civil War is cinema of discordance, a blockbuster art film that purports to take an apolitical view of inflammatory politics.  That discordance is evident in its main subject: the psychology behind war journalism & battlefield photography.  Even though the work itself is often noble, journalists’ personal impulses to participate in violence as up-close spectators can be disturbingly inhuman, and Garland’s main interest appears to be in the volatile disharmony between those two truths.  It’s a movie about professional neutrals who act against every survival instinct in their bodies that tell them to fight or flee, and that instinct that says what you’re observing is dangerous & wrong carries over to the filmmaking craft as well – something that only becomes more disturbing when you find yourself enjoying it.

Kirsten Dunst stars as a respected photojournalist who reluctantly passes her torch to a young upstart played by Cailee Spaeny, mirroring the actors’ real-life professional dynamic as Sofia Coppola muses.  Along with two similarly, generationally divided newspaper men (Wagner Moura & Stephen McKinley Henderson), they travel down the East Coast of a near-future America that’s devolved into chaos & bloodshed, hoping to document the final days of an illegitimate president who refuses to leave office (Nick Offerman) before he is executed by the combined military of defecting states.  Like in Garland’s screenplay for 28 Days Later, their journey is an episodic collection of interactions with survivors who’ve shed the final semblances of civility in the wreckage of a dying society (including a show-stopping performance from Jesse Plemons as a small-time, sociopathic tyrant), except instead of a zombie virus everyone’s just fighting to survive extremist politics.  The journalists look down on people who’ve consciously decided to stay out of the war—including their own parents—but in the almighty name of objectivity they attempt the same political avoidance, just from a much closer, more thrilling proximity.  They sometimes pontificate about the importance of allowing readers to decide on the issues for themselves based on the raw data they provide from the front-lines, but Garland makes it clear that their attraction to the profession can be something much more selfish than that.  Moments after watching & documenting real people bleed to death through a camera lens, they shout, “What a rush!” and compliment the artistic quality of each other’s pictures.  They’re essentially adrenaline addicts who’ve found a way to philosophically justify getting their fix.

There may be something amoral about picking at the ethics & psychology of front-line war journalism in this way, especially at a time when we’re relying on the bravery of on-the-ground documentation from Gaza to counteract & contradict official government narratives that downplay an ongoing genocide.  Civil War never makes any clear, overt statements about journalism as a discipline, though; it just dwells on how unnatural it is for journalists to be able to compartmentalize in real time during battle, even finding a perverse thrill in the excitement.  They are active participants in war without ever admitting it to themselves, and most of the emotional, character-based drama of the film is tied to the ability to maintain that emotional distance as the consequences of the war get increasingly personal.  As the lead, Dunst in particular struggles to stay protected in her compartmentalized headspace where nothing matters except getting “the money shot” of actual combatants being brutally killed just a few feet away from her camera.  It shuts off like a light switch when she sees her inhuman behavior reflected in the younger version of herself, played by Spaeny.  It also shuts off when reviewing her own artistically framed pictures of a dying colleague, which she deletes out of respect (and maybe out of self-disgust).  However, as soon as she finds herself in competition to capture a front-page photo before other nearby journalists beat her to the punch, it flips back on, and the movie doesn’t seem to have anything concrete to say about that switch except to note how deeply strange it is as a professional talent.  Nor does it really need to.

Like a lot of recent audience-dividers, it seems the major sticking point for most Civil War detractors is that Garland’s main thematic interests don’t match the themes of the movie they made up in their heads before arriving to the theater.  Any claims from either audience or filmmaker that the movie is apolitical ring false, given that Nick Offerman plays a 3rd-term president who declares “Some are calling it the greatest victory of all time” in press conferences about his obvious, disastrous failures.  If the allusions to Trump and the January 6 insurrection were any more blatant, the movie would be derided as an on-the-nose caricature.  The divide between artist & audience is just one of personal interests.  If you’re looking to Civil War for speculative fiction about where the current populist politics of our country may soon lead us, the movie is not interested enough in near-future worldbuilding to draw you a roadmap.  It’s much more interested in the psychology of the unbiased, objective spectators of this extremist political discord than in the politics of those actually, actively participating in it, which it takes more as a given.  Maybe that’s purely a statement about the nature of war journalism, or maybe it’s something that can be extrapolated as commentary on the consumption of horrific news footage as a subgenre of smartphone content, or as self-deprecating commentary on making fictional films about politics instead of directly participating in it.  Maybe even Garland himself doesn’t know exactly what he wants to say about the act of reducing the horrors of real-world violence into sensationalist words & images, but it’s at least clear that he feels something alienating & cold in that spectatorship, and that feeling is effectively conveyed through his choices behind the camera.

-Brandon Ledet

The Cranes are Flying (1957)

Immediately after our viewing of Soy Cuba, my viewing companion started reading about the director, Mikhail Kalatozov, and discovered that he had also previously directed Letyat zhuravli (The Cranes are Flying), and that it had won the Palme d’Or at Cannes in 1958. We checked to see if it was on the Criterion streaming service and discovered that it was, and immediately made plans to watch it as soon as possible. Although it lacks some of the spectacular work that was present in Soy Cuba, the seeds for many of that film’s finest moments are on full display here, and this one is likewise worthy of revisiting for a modern audience. 

Boris (Aleksey Batalov) is a young Soviet factory worker with lofty ideals, deeply in love with Veronika (Tatiana Samoilova), whom he has nicknamed “Squirrel,” and he plans to marry her as soon as he can. Boris lives in a multi room apartment with his family: his grandmother, his father Fyodor (Vasili Merkuryev), and his cousins Mark (Aleksandr Shvorin) and Irina (Svetlana Kharitonova). Fyodor is a doctor and Irina is in training to enter the same profession, while Mark is a composer and piano player who is himself obsessed with Veronika. Boris and Veronika’s meetings are often delayed by his duties at the factory, which gives Mark the opportunity to try and ingratiate himself with his cousin’s betrothed, but Veronika soundly rejects him at every advance. When the Soviet Union enters WWII, many of Boris’s colleagues worry that they will be drafted, and there is much discussion about the possibility of receiving exemptions, and Veronika worries incessantly that Boris will be conscripted, unaware that her naive, doe-eyed love has already volunteered, alongside his friend Stepan (Valentin Zubkov). 

On the day before Veronika’s birthday, he is ordered to report for duty, and the two are unable to find each other in the crowd, prevented from saying a final goodbye. In his absence, things go from bad to worse for Veronika when her parents are killed in an air raid; she is taken in by Boris’s family, but this leaves her vulnerable to Mark’s machinations, and he forces himself upon her during another raid while the rest of the family is in hiding, then forces her to marry him. On the front, Boris is shot while saving a fellow soldier and declared missing. Veronika never gives up hope that he will return, however, even as she is trapped in a loveless marriage with Mark, evacuated to Siberia from Moscow as the enemy’s forces encroach, and made to endure the bitter lamentations of returning wounded who have more harsh words for the women who failed to wait for them than they do for the fascists that they fight. 

This movie is stunning. Samoilova is doing unprecedented work here as Veronika, from the first time that she sees the cranes flying over Moscow with Boris at her side, to the film’s bittersweet final moments when she sees them again after learning that Boris will not be returning home to her. This isn’t a spoiler—the film treats his death as an inevitability from the moment that we learn he has volunteered, and although there are a few moments in which it seems that there may be reason to hope, it is a foregone conclusion that he will not be coming home. The film knows it, the characters know it, and we know it, even as Veronika keeps hope alive in her heart for a reunion that will never come. 

This was, apparently, one of the first films within the USSR to treat the war as a tragedy and not a source of tremendous patriotic pride. Prior to this, all films that dealt with WWII did so in an overtly propagandistic way, with the films creating an image of a cheery populace without flaw, all working together in blissful harmony and without want or need. This was a lightning bolt of realism thrust into that industry, a film in which our heroes and our villains espouse the same political philosophies even if they enact very different systems of morality, showing both the mask that the USSR presented the west and the varied faces beneath it. Boris is lovable but he is also not only an obvious fool but dishonest, as evidenced not only by his immediately volunteering for the war effort but also when he lies straight to Veronika’s face about their plans for the immediate future, despite knowing he will not be able to fulfill any of it while he is out on the front lines. Mark is an utter cad, moving in on his cousin’s beloved even before he goes off to war and making every effort to take her for himself (up to and including an implied sexual assault) and resorting to bribery in order to receive a draft exemption—an action that also includes him using his respected uncle’s name without his knowledge and besmirching the man’s honor. Irina is likewise flawed. Her earliest scenes in the film show her belittling Boris for staying out late and sleeping in on his day off, despite the fact that he’s more exhausted from extended days of honest work than he is from catting around the city with Veronika; later, she treats Veronika like garbage for marrying Mark, even though it’s clear that she had little choice in the matter and Irina didn’t respect Boris in the first place. These are people, not propagandists. 

There’s something beautiful about the sense of impending doom here, and the way that it plays out in the visuals and the performances. Of particular note here are Fyodor and his mother, both of whom I completely adore. Grandmother (as she is credited) is weary with wisdom; unlike her naive grandson, she has seen wars before and she knows how the play out, and the knowing look in her eye when she learns that Boris is going to serve and she gazes into his face with the certain knowledge that this intimacy between them is now finite and has an expiration date is heartbreaking. On the day that Boris is to report, two women are sent to the family home bearing gifts from the Communist Party, and as they begin to recite the exhortation of Boris’s bravery and patriotism that they were sent to deliver, Fyodor interrupts them and finishes the last half of the speech for them. He’s heard it before, and too many times, and although he himself will later serve the effort in his capacity as surgeon and head of a medical facility, he knows that war is an ugly, inglorious thing in which young men die, not a call to some greater glory or honor. This, too, was unusual at the time, as the process of De-Stalinization had only really become state policy some half a decade before the film was made, and creating art that professed such a view of war prior to this could very well have been considered insidious or even treasonous. As Boris departs for the assembly grounds, Grandmother first shuts the door behind him as voices retreat down the stairs, only to rush back out onto the landing and call down to him; Fyodor admonishes her for her emotion, perhaps feeling some shame at his own emotional outburst and transferring that embarrassment to his mother, only to join her in their pre-emptive (but correct) grieving when she tells him that she just wanted to see Boris “one last time” (emphasis added). 

Visually, this is a masterpiece, even if it doesn’t reach the same heights that the director would later achieve in Soy Cuba. There’s nothing as breathtakingly awe-inspiring as that bus transition scene or the funeral march in the third segment of that narrative, but this is nonetheless a gorgeously shot film, and the abundance of epic tracking shots is already on full display, from the way that the camera follows Veronika through the throngs of people as she struggles to find Boris before he ships out, to the similar scene at the end when she searches for him amongst the returning soldiers at the train station in Moscow, to the way that the camera moves with perfect precision as it follows Boris on the front lines as he races for the safety of the tree line with his injured compatriot on his back. The most stunning may be the repeated images of characters climbing a mind-boggling amount of stairs—first, Boris climbs them because he cannot bear to leave Veronika’s building after they have spent the night walking the city together; later, he bounds up them in a surreally shot sequence wherein he returns home triumphantly and marries Veronika as he promised, a dream as he lays dying; still later, those stairs are all that remain of Veronika’s apartment building when she returns home from the subway shelter after an air raid as she ascends them rapidly, already knowing that her parents have been killed but needing to see for herself. And that’s not even getting into the other ways that this film uses visual language with such style and aplomb; the choice to have Mark pursue Veronika through the streets of the city in the same places and from the same angles as we earlier saw her walk with Boris is particularly inspired, as if he is taking even that from her and making it revolting.

There’s a real sense of modernity that Soy Cuba had that is missing here, it’s true. That film felt like it could have been made yesterday, while this one definitely feels more like a product of its decade, with many of the hallmarks thereof. Still, as someone who usually can’t stand war movies, this one is a beautiful film, and although I don’t really know what the other contenders were, I have no doubt that it deserved its Golden Palm win. If you were interested in watching both, I might suggest starting here and watching the later film afterward, but both are beautiful, noteworthy, and deserving of attention, either as a pair or in isolation. The Cranes are Flying is currently streaming on Criterion. 

-Mark “Boomer” Redmond

Godzilla Minus One (2023)

As I’m piecing together my personal Best Films of 2023 list in these last few weeks of the year, I’m becoming increasingly self-conscious of how many of my favorite new releases are shamelessly nostalgic for the toys & kitsch collectibles of my youth.  Even without a new Godzilla film juicing the numbers, it’s been a great year for films about Furbies, Barbie dolls, Ninja Turtles, and tokusatsu superheroes like Ultraman, Kamen Rider, and The Power Rangers.  My Best of the Year list is starting to look like a 1998 Toys”R”Us TV commercial, which is somewhat embarrassing for a man of my age.  I am approaching 40 years old, and I still don’t wanna grow up.  Thankfully, Godzilla Minus One‘s inclusion in this year’s throwback-toy-commercial canon is at least helping to class up the list a little, as it’s a much more sincere, severe drama than most movies that have excited me lately.  It’s just as openly nostalgic for vintage tokusatsu media as Shin Ultraman, Shin Kamen Rider, and Smoking Causes Coughing, announcing itself as an official 70th anniversary celebration of the original 1954 Godzilla film that started it all.  However, it’s the only film in this year’s crop to hit the same notes of deep communal hurt as the ’54 Godzilla, which is a much more ambitious aim than reviving the goofball slapstick antics of the child-friendly kaiju & superhero media that followed in its wake.  Godzilla Minus One‘s sincerity is incredibly rewarding in that contrast, to the point where it’s the only Godzilla movie I can remember making me cry.

To commemorate that 70th anniversary, Godzilla Minus One dials the clock back to the widescale destruction of post-WWII Japan, covering the first few years of national rebuilding after nuclear devastation.  The giant primordial lizard of the title is once again shaken awake by the human folly of the atomic bomb, a great sin against Nature echoed in the creature’s flamethrower-style “atomic breath.”  The film’s limited budget means that Godzilla gets limited screentime, but the monster is deployed wisely as an unstoppable, unfathomable horror whose atomic power is so great that it burns away the flesh of its own towering body.  Godzilla is scary again, more of a harrowing extension of war survivors’ PTSD than a rollicking hero to children everywhere.  The cleverest move the movie makes, then, is by limiting the scope of its drama to match the limited scope of its monster attacks.  We feel the fear Godzilla stirs in just a few cowering citizens’ lives, even though both the monster and its victims represent large-scale national grief in metaphor.  It’s a small-cast wartime melodrama that’s occasionally interrupted by kaiju-scale mayhem, the same way a soldier who survives war is supposed to go through the motions of normal life in peacetime despite frequent, violent reminders & memories of the atrocities they’ve witnessed or participated in.  The “Minus One” of the title refers to people struggling to rebuild their lives from Ground Zero, only to be reset even further back by the grand-scale cruelties of life & Nature, through the monster.  It’s tough to watch.

The drama gets even more intimate & insular from there.  Most Godzilla movies dwell on the city-wide chaos of the monster attacks, depicting thousands of victims scattering away from Godzilla’s path like helpless insects.  In contrast, Godzilla Minus One zooms in to assess the value of just one, individual life in that mayhem.  Its mournful protagonist (Ryunosuke Kamiki) is a kamikaze pilot who dodged his suicidal mission during the war and now suffers intense survivor’s guilt, convinced that he morally failed in his duty to serve his nation.  The sudden appearance of Godzilla offers the self-hating young man a second attempt at wartime valor, to the point where he’s disturbingly excited by the prospect of facing off against the monster instead of experiencing healthier responses like fear & grief.  In a more proudly nationalistic action thriller, this sentiment would go unchallenged, and his self-assigned self-sacrifice would be celebrated as traditional macho heroism.  Instead, Godzilla Minus One is about the community of people around the pilot—each having survived their own war atrocities & personal shortcomings—convincing him that his life is worth living, that he has value beyond the damage he can cause as a lone soldier in a war that’s officially over.  The honor of serving his country through death is no nobler than risking his life de-activating leftover explosive mines to put food on his family’s table; it’s sad & disgraceful, and it should be treated as a worst-case scenario.

The dramatic beats of Godzilla Minus One are just as predictable as the rhythm of its monster attacks, and just as devastatingly effective.  I cried with surprising frequency during the final twenty-minute stretch, even though I saw each dramatic reveal coming from a nautical mile away.  Maybe it’s because I vaguely related to the communal struggle to rebuild after multiple unfathomable catastrophes, having remained in New Orleans through a series of floods & hurricanes.  Maybe it’s because I more personally related to the pilot’s struggle to learn a foundational sense of self-worth, the toughest aspect of adult life.  Maybe it’s because composer Naoki Satō’s gargantuan score drummed those sentimental feelings out of me through intense physical vibration.  Who’s to say?  All I can confidently report is that the drama is just thunderously affecting as Godzilla’s roars, which is a rarity in the series.

-Brandon Ledet

Weapons of Mass Distraction

Like most other bored, overheated Americans, I spent the third Friday of July hiding from the sun in my neighborhood movie theater, watching an all-day double feature.  I didn’t directly participate in the “Barbenheimer” phenomenon, though, partly due to scheduling inconvenience and partly out of general bafflement with the incongruous pairing.  As a longtime movie obsessive, it was wonderful to see more casual audiences out in full force, dressed up to participate in a double feature program; or it was at least a more endearing moviegoing meme than its recent “Gentleminions” predecessor.  I still like to program my double features with a little more consideration to tone & theme, though, and I can’t imagine that either Nolan’s or Gerwig’s latest were served well by the pairing – which was essentially a joke about how ill-suited they were for back-to-back binging in the first place.  However, I’m not immune to pop culture FOMO, which is how I wound up watching Oppenheimer in the first place.  Nothing about the film’s subject, genre, or marketing screamed out to me as essential viewing, other than the assumption that it was going to be a frequent subject of movie nerd discourse until at least next year’s Oscars ceremony.  So, I dragged my old, tired body to the theater at 10am on a weekday to sit down with Christopher Nolan’s three-hour rumination on the placid evils of nuclear war, and then paired it with a movie I suspected I would like just to sweeten the deal – the ludicrously titled Mission: Impossible 7, Part 1 – Dead Reckoning.  It was essentially the same dessert-after-dinner double feature approach most participating audiences took with Barbenheimer (which, considering that sequence, likely should’ve just been called “Oppie”), except applied to two feature films on a single subject: the abstract weaponry of modern war.

As you surely already know, Oppenheimer stars Cillian Murphy as the titular nuclear physicist, credited for leading the development of the atom bomb at the end of WWII.  His story is told in two conflicting, alternating perspectives: his own version of events in full color (as told to a military security-clearance review board) and a black-and-white version recounted by a professional rival (as told years later in a Congressional hearing).  It’s an abrasively dry approach to such an explosive, emotional subject, even if Nolan does everything possible to win over Dad Movie heretics like me in the story’s framing & editing – breaking up the pedestrian men-talking-in-rooms rhythms of an Oliver Stone or Aaron Sorkin screenplay with his own flashier, in-house Nolanisms.  Oppenheimer strives to overcome its limitations as a legal testimony drama by drawing immense energy from a three-hour crosscutting montage and relentless repetition of its own title at a “Gabbo! Gabbo! Gabbo!” rhythm.  After so many years of tinkering with the cold, technical machinery of cinema, Nolan at least seems willing to allow a new sense of looseness & abstraction into the picture to disrupt his usual visual clockwork (starting most clearly in Tenet).  Young Oppenheimer’s visit to an art museum as a student suggests that this new, abstracted style is inspired by the Cubist art movement of the setting’s era, but the editing feels purely Malickian to me, especially when covering the scientist’s early years.  My favorite moments were his visions of cosmos—micro and macro—while puzzling through the paradoxes of nuclear science, as well as his wife’s intrusive visions of his sexual affair while defending himself to a military panel.  These are still small, momentary distractions from the real business at hand: illustrating the biggest moral fuck-up of human history in all its daily office-work drudgery.  Most of the movie is outright boring in its “What have we done?” contemplations of bureaucratic weaponry-development evil, no matter how much timeline jumping it does in its character-actor table reads of real-life historical documents.

In all honesty, the most I got out of Oppenheimer was an appreciation for it table-setting the mood for the much more entertaining Mission: Impossible 7.  To paraphrase Logan Roy, I am not a serious person.  The great tragedy of Nolan’s piece is watching a Jewish, Leftist man’s attempts to stop his people’s genocide get exploited by the American military’s bottomless hunger for bigger, deadlier bombs – ultimately resulting in a new, inconceivable weapon that will likely lead to the end of humanity’s life on planet Earth (if other forms of industrial pollution don’t kill us first).  Oppenheimer doesn’t realize until it’s too late that his team’s invention did not end WWII; it instead created a new, infinite war built on the looming international threat of mutual self-destruction.  The immediate consequences of the atom bomb were the devastation of two Japanese cities, leaving figurative blood on the haunted man’s hands, which he attempts to clean in the final hour of runtime by ineffectively maneuvering for world peace within the system he helped arm.  The long-term consequences are much more difficult to define, leaving a lingering atmospheric menace on the world outside the theater after the credits roll.  Instead of sweetening that menace with the pink-frosted confectionary of Barbie, I followed up Oppenheimer with a much vapider novelty: the latest Tom Cruise vanity project.  Speaking of history’s greatest monsters, I was also feeling a little uneasy about watching the latest Tom Cruise stunt fest (especially after suffering through last year’s insipid Top Gun rebootquel), but credit where it’s due: Dead Reckoning was a great time at the movies.  Unlike Oppenheimer, M:I 7 is built of full, robust scenes and complete exchanges of dialogue instead of the de-constructed Malickian snippets of a three-hour trailer.  It’s a three-hour frivolity in its own right, but it’s an intensely entertaining one, and it immediately restored my faith that I can still appreciate mainstream, big-budget cinema right after Nolan shook it.  Also, there was something perverse about it doing so by toying around on the exact Cold War playground Oppenheimer mistakenly created.

If there’s a modern equivalent to the abstract, unfathomable power of the atom bomb (besides, you know, the still-growing stockpiles of nuclear weapons in many countries’ arsenals), it’s likely in the arena of digital espionage and the development of A.I. technology.  The seventh Mission: Impossible film runs with the zeitgeisty relevance of killer-A.I. weaponry at full speed, creating an all-knowing, all-powerful, all-everything-everywhere A.I. villain that looks like a vintage iTunes visualizer.  It’s about as well defined as the young Oppenheimer’s intrusive visions of nuclear particles, but neither Cruise nor his in-house workman director Christopher McQuarrie are especially interested in figuring out the scientific logic behind it.  Dead Reckoning‘s A.I. villain—referred to simply (and frequently) as The Entity—is mostly just an excuse for the creepy millionaire auteur behind it to stage a series of increasingly outlandish stunts.  By some miracle, the new Mission: Impossible nearly matches the absurdly convoluted humanity-vs-A.I. combat of Mrs. Davis and the absurdly over-the-top espionage action spectacle of Pathaan, making it the most entertaining American action blockbuster of the year by default.  Unfortunately, like a lot of other American blockbusters this year, it’s also only half a movie, ending on a literal cliff-hanger that won’t be resolved until a three-hour Part 2 conclusion of the miniseries reaches theaters in a couple years.  Since that double feature isn’t currently screening in its entirety, I had to settle for pairing it with Nolan’s Oppenheimer, which at least helped give its over-the-top A.I. espionage theatrics a sense of real-world consequence.  The only recognizable threat behind The Entity’s abstract swirl of LED lights is that it’s smart enough to fool & manipulate nuclear-capable governments.  It could bring the world to an end with the weaponry we’ve already created ourselves, and it wouldn’t be too surprising if Dead Reckoning, Part 2 includes a gag where Cruise diffuses an actual, active nuclear warhead while riding it in the sky like Slim Pickens before him.

My disparate reactions to Oppenheimer and Dead Reckoning likely have more to do with personal taste & disposition than the movies’ objective qualities.  Whereas self-serious lines of dialogue like “How can this man, who saw so much, be so blind?” and “Is anyone ever going to tell the truth about what’s happening here?” had me rolling my eyes at Oppenheimer, I was delighted by Mission: Impossible’s equally phony line reading of “Ethan, you are playing 4D chess with an algorithm,” delivered by Ving Rhames with the same unearned gravitas.  Maybe it’s because I don’t expect much out of the big-budget end of mainstream filmmaking except for its value as in-the-moment entertainment.  I don’t think Oppenheimer‘s internal wrestling with its protagonist’s guilt over inventing The Bomb or our government’s mistreatment of his professional reputation in The McCarthy Era amounts to all that much, except maybe as a reminder that the threat of Nuclear Apocalypse is an ongoing Important Issue.  It obviously can’t solve that issue in any meaningful way, though, unless you put a lot of personal meaning into Hollywood’s ability to convert Important Issues into Awards Statues.  It’s a movie, not a systemic political policy.  I personally see more immediate value in Mission: Impossible‘s ability to delight & distract (both from the real-world horrors of nuclear war and, more maliciously, the real-world horrors of its star), since that’s using the tools of mainstream filmmaking for what they’re actually apt to accomplish.  Oppenheimer is a three-hour montage of Important Men played by “That guy!” character actors exchanging tight smirks & knowing glances in alternating boardroom readings of historical testimony.  Dead Reckoning, Part 1 is a three-hour Evil Knievel stuntman roadshow punctuated by abstract info-dumps about the immense, unfathomable power of A.I. technology.  The closest Nolan comes to matching Cruise in this head-to-head battle in terms of pure entertainment value is the visual gag of a doddering Albert Einstein repeatedly dropping his hat. 

-Brandon Ledet

Lagniappe Podcast: Jacob’s Ladder (1990)

For this lagniappe episode of the podcast, Boomer, Brandon, and Alli discuss Adrian Lyne’s post-Vietnam War psych horror Jacob’s Ladder (1990).

00:00 Welcome

02:36 Power of the Dog (2021)
06:00 Vampires (1998)
07:30 The Fog (1980)
11:35 Funny Pages (2022)
16:20 The Hobbit: A Long-Expected Autopsy (2018)
19:10 Victoria & Abdul (2017)
22:45 Three Thousand Years of Longing (2022)
25:50 A Serious Man (2009)

33:30 Jacob’s Ladder (1990)

You can stay up to date with our podcast through SoundCloudSpotifyiTunesStitcherTuneIn, or by following the links on this page.

-The Lagniappe Podcast Crew

Pink Floyd: The Wall (1982)

I first heard a cassette of Pink Floyd’s The Wall as a child in the 90s, long before I had developed any sense of personal taste in pop media.  In that pre-Wikipedia world, I’m not sure I knew the album was a soundtrack for a feature film, but I do remember picturing live-action movie scenes in my mind as it played, if not only because tracks like “Another Brick in the Wall, Pt. 2” included snippets of spoken dialogue in the music.  It wasn’t until I got to college in the aughts that the movie version of The Wall entered my life, but even at that time I imagined a wildly inaccurate version of it in my head instead of actually watching it.  By then, I was full-blown music snob, drawn almost exclusively to the sharp, concise pop perversions of punk instead of the loose, noodly prog of bands like Pink Floyd.  That’s likely why I didn’t participate in dorm room watch parties of The Wall, where dozens of my stoner classmates would cram into & cloud up a campus apartment to group-watch the film as if it were the psychedelic Rocky Horror Picture Show.  I had a very specific assumption of what The Wall was like based on that dorm room ritual, which turned out to be even less accurate than my childhood imagination of the film.  And since it’s one of many titles that have fallen through the distribution cracks in the modern streaming era, it wasn’t until I found a thrift-store DVD copy of my own that I finally cleared up my misconceptions. 

I have a couple questions about those freshman-year burnouts: What were they smoking, and where can I get some?  The Wall is visually playful & surreal enough to pass as stoner background fodder, but goddamn it’s grim.  It’s hard to imagine a dozen teenage dirtbags sincerely grappling with the film’s post-WWII grief & resentments while passing around a plastic bong.  They probably would’ve found a lot more “Whoa dude, far out!” entertainment value in the “Dark Side of the Rainbow” fan-edit of The Wizard of Oz . . . or just staring at an iTunes visualizer for a couple hours.  Technically, The Wall does deliver enough sex, drugs, and rock n roll imagery to fire up the imaginations of college-age thrill seekers, but it’s all conveyed through the perspective of an emotionally hollowed, terminally jaded rock star who’s lost the will to live.  This is less a psychedelic hedonist free-for-all then it is a cry for help, an outlet for Pink Floyd frontman Roger Waters to lament his post-War childhood woes and his professional disappointments as an adult who barely survived the druggy haze of the 1970s.  If it has a guiding thesis, it’s that the Brits are not okay.  That S.O.S. message is only an extension of Waters’s own dwindling interest in life, love, and art, though, as pantomimed by fellow rock star Bob Geldof (of The Boomtown Rats) as his on-screen surrogate.  Fun!

In modern pop media terms, The Wall is Pink Floyd’s “visual album,” predating recent experiments in that medium like Lemonade, Dirty Computer, or When I Get Home.  It’s a feature-length music video, with little plot or spoken dialogue to distract from Waters’s lyrics.  Frankly, the songs themselves are not especially great, an assessment even most Pink Floyd fans would agree with.  They mostly just clear space for director Alan Parker (Angel Heart, Bugsy Malone, Evita) to play with the iconography of post-WWII Europe, as guided by Waters’s lyrics.  The composite character “Pink” (Geldof) is a lifeless, strung-out rock star with no remaining passion for his art and no remaining lust for his groupies.  He blankly stares at football & war movies on the TV, while reminiscing about a life where his father didn’t come home from the war, his mother was swallowed up by religion, the English school system wrung the life out of him, and everything else has been flavorless gruel in the decades since.  All the emotional walls, sexual hang-ups, and cultural rot of modern British masculinity are on full, grotesque display, while Nazi fascism slowly creeps back in to regain lost ground in the country’s schools, politics, hearts, and minds.  It’s all very loose & free-associative, but it paints a clear, deeply ugly picture of where Waters’s mind was at in the bitter afterglow of the 1970s.

If there’s any way in which The Wall delivers on the far-out, trippy, dorm room stoner experience that my knucklehead classmates were looking for, it’s in its tangents of psychedelic animation.  Gerald Scarfe’s animated sequences play like an alternate version of Wizards designed by Ralph Steadman instead of Ralph Bakshi.  Scarfe tinkers with the same post-War iconography as Parker, particularly in an early battlefield sequence when speeding war planes transform into flying crucifixes while decimating the land below.  A lot of his imagery is much freer to follow its own momentary whimsies, though.  A pair of flowers will have raunchy pistil-stamen sex, then transform into heroin needles & specters of death, then rearrange again to strings on a rubbery guitar neck.  If the entire film were just Scarfe illustrations of the images evoked by Waters’s lyrics, The Wall would still be oppressively grim, but I’d at least better understand its reputation as the thinking man’s Yellow Submarine.  As is, I mostly see an illustrated & pantomimed therapy session from a depressed loner who’s tired of the spotlight and bitter about his (admittedly shitty) childhood.  It’s a solid film on those terms, but I’m not in a rush to gawk at its bleak splendor again over pizza & bong rips with my closest, goofiest friends.

-Brandon Ledet

Bonus Features: I Declare War (2012)

Our current Movie of the Month, 2012’s I Declare War, is a darkly comic fantasy thriller that illustrates a children’s game of Capture the Flag as a gritty war story.  Unfortunately, it’s one of our rare Movie of the Month selections that did not hit home for me, personally.  Its premise is fun enough, and I was mostly charmed by its low-budget backyard filmmaking aesthetics, but the overall vibes are just . . . off.  Specifically, I was tripped up by some of its more dire #edgelord one-liners, and I’m not sure that it ever escalates its high-concept premise beyond its initial novelty.  Then again, that novelty was in playing children’s playground imagination fantasies as a straight war film, and that’s just not my genre.  I found myself alternating between boredom and annoyance for most of its runtime, which is typically how I react to even well-respected war movies, so it might actually be successful as the genuine thing.

As disappointed as I ended up being with I Declare War as a finished product, I still think there’s a fun germ of an idea in its central conceit.  It’s just also one that you can see executed in better, earlier films.  To that end, here are a few recommended titles if you enjoyed our Movie of the Month (or at least the idea of it) and want to see more films where children’s playtime war games are treated with the severity of a genuine war epic.

Son of Rambow (2007)

Maybe the reason I Declare War made me squeamish was that the cast of kids are so unashamedly gross.  They have the talk-shouting acting skills of a Disney Channel Original, but they also take transgressive delight in cussing and making 4-chan level jokes about blowjobs & altar boys.  It’s off-putting.  By contrast, I was thoroughly charmed by the 2007 twee comedy Son of Rambow, in which the kids are rambunctious but sweet in their fictional battlefield mischief.  Like I Declare War, Son of Rambow is guided by a childlike sense of imagination, as indicated in its tagline “Make believe, not war.”  The difference is that the kids in Son of Rambow are adorable little scamps, while the kids of I Declare War are gross little internet trolls.  It may be a less authentic depiction of childhood personalities, but it’s a lot easier to stomach at feature length.

In Son of Rambow, two mismatched British schoolboys bond while making a D.I.Y. sequel to First Blood with a camcorder in the woods.  Their bootleg Rambo sequel recalls the cutesy backyard-moviemaking aesthetics of similar comedies like Brigsby Bear & Be Kind Rewind, focusing more on the anything-can-happen chaos of a child’s imagination than the grim logistics of real-life warfare.  While the kids of I Declare War are obsessed with the traditional war-epic plot machinations of the movie Patton, the kids of Son of Rambow toss in whatever spur-of-the-moment whimsies pop up in their playtime: ninjas, flying dogs, killer scarecrows, whatever.  You’ll either find their playtime antics cloying or wonderful depending on your relationship with twee whimsy.  Either way, it offers a sweet counterpoint to the bitter battlefield grotesqueries of I Declare War.

Child’s Play 3 (1991)

Maybe it’s wrong to soften the harsh reality of warfare with twee whimsy.  Maybe a proper alternative to I Declare War would have to sweeten its bitter truths with a different kind of genre-bending novelty.  Child’s Play 3 is at least more somber in its approach to children playing soldiers in the woods, in that it’s set in a somewhat realistic military academy where young kids are forced to play make-believe that they’re adult killing-machines.  Its most direct connection to I Declare War arrives in the third act, when their traditional wargames simulation is made tragically lethal – their guns’ paintball ammo swapped with actual bullets.  Of course, the novelty in that premise is provided by the mischievous villain who supplied that live ammo: the supernatural killer doll Chucky.

To be honest, even Child’s Play 3 sticks a little too close to traditional war movie genre tropes for my tastes.  Having to spend even 90 breezy minutes in its drab military school setting feels like being punished alongside Andy for crimes I didn’t commit.  Chucky does a lot to break up the monotony of that rigidly uniform setting, though.  It’s easily my least favorite of the original Child’s Play trilogy, but it’s late enough in the series that Chucky fully comes into his own as a mainstay slasher villain, quipping his way through every kill with fun catchphrases & cheap one-liners.  Also, my boredom with its war-film tropes is rewarded with a last-minute trip to an amusement park in an incredible finale.  That’s more than I can say for I Declare War, which never leaves its D.I.Y. military bases in the woods.

3615 code Père Noël (aka Deadly Games, 1989)

The ideal neutral ground between the cutesy whimsy of Son of Rambow and the military-school machismo of Child’s Play 3 is likely the 1989 French home-invasion thriller Deadly Games, making it the perfect counterpoint to I Declare War‘s playground wargames tedium.  The problem is that it’s blasphemous to watch Deadly Games any month but December, since it’s explicitly a Christmas film.  In the movie, a spoiled rich child plays macho protector to his empty mansion against a psychotic invader who’s dressed as Santa Claus (whom the boy mistakes for the real deal).  To eliminate this threat, the boy suits up as a miniature Rambo, armed with an endless arsenal of high-tech gadgets & children’s toys to weaponize against the killer Santa.  He treats his mission with the deadly seriousness of a real-life war skirmish, which is good, because the adult Santa very well might kill him.

Director René Manzor was reportedly pissed that his film was “plagiarized” by the massive 90s hit Home Alone, and it’s easy to see the connections between the two films’ shared boobytrap defense systems & Christmas Eve home-invasion premises.  However, whereas Home Alone‘s boobytrap antics are played for broad slapstick humor, Deadly Games is deadly serious about the threat its enemy encroachment presents.  The child’s response to the invading Santa Claus is charmingly imbued with playtime imagination, especially in his plastic weapons of choice.  The severity of the resulting battle is genuinely thrilling, though, even more so than most actual Rambo movies.  It skillfully toys with the exact boundary between childhood whimsy & wartime brutality that I Declare War clumsily aims for, but no self-respecting adult should watch it any sooner in the calendar year than the day after Thanksgiving.

-Brandon Ledet