The Flintstones & WWE: Stone Age SmackDown (2015)

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threehalfstar

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As I noted in my review of Scooby-Doo! WrestleMania Mystery, professional wrestling & animation were practically made for one another. Their shared love for campy violence, garish costumes, and corny jokes make them a heavenly pair. Crossing over the WWE brand with characters from the classic Hanna-Barbera universe is even more of a genius move, as it allows for some of wrestling & animation’s most over-the-top personalities to coexist in a single space. Characters like Scooby-Doo, Barney Rubble, The Undertaker, and “The Devil’s Favorite Demon”/”See No Evil” Kane are ridiculous enough in isolation. When they share a screen it’s downright magical (in the trashiest way possible). In Scooby-Doo! WrestleMania Mystery this pungently cheesy combination allowed for John Cena’s superhero strength & Sin Cara’s apparent ability to fly match the Mystery, Inc. gang’s seemingly supernatural monsters (in that particular case a “g-g-g-ghost b-b-b-bear”). In The Flintstones & WWE: Stone Age SmackDown the combo not only connects both The FlintstonesHoneymooners-style comedy and the WWE’s complete detachment from reality with their roots in working class escapism, it also revels in the most important element in all of wrestling & animation, the highest form of comedy: delicious, delicious puns.

Let’s just get the list of Stone Age wrestler puns out of the way early. The Flinstones & WWE: Stone Age SmackDown features the likes of CM Punkrock, John Cenastone, Brie & Nikki Boulder, Marble Henry, Daniel Bryrock, Rey Mysteriopal, and Vince McMagma. CM Punk & Mark Henry even adapt their catchphrases to the Stone Age setting, calling themselves “The Best in the Prehistoric World” & “The World’s Strongest Caveman” respectively. Daniel Bryan makes no adjustments to his go-to “Yes! Yes! Yes!” chant (not a lot of room for wordplay there) but it’s put to great comical use anyway. Speaking of refusing to play along with the Stone Age puns, The Undertaker appears in Stone Age SmackDown simply as “The Undertaker”. I’m not sure if they had problems working a great pun in there (Try it at home. It’s a tough one.) but the side-effect is kind of charming anyway: it makes it seem as if The Undertaker has been alive forever, just sort of skulking around graveyards, waiting for a wrestling match.

In the Scooby-Doo crossover the WWE Superstars are already world famous and idolized, even more so than in reality; they even have their own WWE City complete with a Mount Rushmore style tribute to the championship belt. In The Flinstones crossover they’re just working class Joes (with impeccable physiques) that live milquetoast lives before a wrestling promotion is built around them. The wrestling promotion in question is FFE (Fred Flintstone Entertainment). Fred builds the enterprise from the ground up as a get-rich-quick scheme meant to fund a couples’ vacation to Rockapulco. As a WWE stand-in, FFE does a great job of poking fun at itself. At one point Fred is giving a pep-talk to his Superstars, urging them to “tear each other’s heads off . . . in a family-friendly way, of course,” satirizing WWE’s self-contradictory brand of PG violence. FFE differs in WWE in other ways, of course, as it’s a very small organization just trying its darnedest to put on a good show for the folks out there in the audience, which is a far cry from the real-life juggernaut’s billion dollar industry. There’s a good bit of blue-collar workplace humor towards the beginning of the film that recalls the The Flintstones’ Honeymooners roots and that vibe carries on nicely into the mom & pop wrestling promotion Fred creates once the plot picks up speed.

The only thing Stone Age SmackDown gets horrifically wrong from the original Flinstones series is Barney Rubble’s voice. The other characters aren’t perfectly imitated, but they’re at least passable. Barney is just not the same person at all, trading in his dopey baritone for a nasally “wise guy, eh?” voice that feels like a violation of the original character’s nature. The rest of the film is pretty much on point, though. In addition to the rock puns & working class humor mentioned above, the movie features enough Rube Goldberg contraptions, dinosaurs as appliances, visual gags (“We’ve got bigger fish to fry” is a pretty great one that you can probably imagine without the image), and swanky-kitsch music that feel true to the original cartoon. In a lot of ways, Scooby-Doo! WrestleMania Mystery brought the Hanna-Barbera characters to WWE’s world and Stone Age SmackDown is almost an exact reversal, with pro wrestlers making the time-traveling journey to Bedrock. There are a few modern updates to the Flintstones’ visual language (like wall-mounted TVs and computer tablets), but they don’t do much to distract from the show’s classic charms. In fact, the digital HD update provides the format a very vivid, vibrant look that intensifies the original series’ pop art appeal immensely.

Even though the movie is mercifully short it still makes time for fun tangents like CM Punkrock’s world-class promos, history’s first cage match (between The Undertaker & Barney Rubble of course), and some absurd sexual leering at “The Boulder Twins”. It’s a much quicker and less complicated film than the Scooby-Doo crossover and all the better for it. Plus, I really need these crossovers to work out long enough to get that Stardust Meets The Jetsons movie I’ve been clammering for. I desparately need that to happen so, as Fred puts it in Stone Age SmackDown, “Let’s yabba dabba do this” y’all. Keep these goofy wrestling cartoons coming.

-Brandon Ledet

Scooby-Doo! WrestleMania Mystery (2014)

scooby-doo

three star

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Look out, garbage lovers & overgrown children everywhere. WWE Studios has officially gotten in the business of making cartoons. It’s a brilliant move by all accounts, since professional wrestling itself could be described as a sort of live-action cartoon. The garish costumes, over-the-top personalities, and campy approach to violence should all be familiar to fans of animation and the two worlds have, of course, crossed paths before. Wrestling cartoons have generally been Saturday morning cartoon fodder, with dire projects like Hulk Hogan’s Rock & Wrestling and ¡Mucha Lucha! bringing no discernable level of prestige to the genre. As the WWE is currently in its long-lived, so-called “PG Era” (in which the company intensely markets its content to children) and its movie-making division WWE Studios is churning out more feature-length content than ever before, it’s a beautiful work of synergy that the company has gotten into bed with Hana-Barbera for a few proper straight-to-video animation crossovers.

Last year’s gloriously titled Scooby-Doo! WrestleMania Mystery was the first of the WWE/Hanna-Barbera crossovers. In the film, which is more fun than it should be, the Mystery, Inc. gang is dragged to WrestleMania against their will by the overenthusiastic Shaggy & Scooby. The film sets up an interesting mark/smark divide here, as the characters engage with the product in a variety of different ways. At one end of the spectrum, Shaggy & Scooby are completely obsessed with WWE’s brand of sports entertainment, sinking endless time & energy into the company’s video games and worshiping the talent like living gods. Fred takes an interest in pro-wrestling as a subject for his photography, eager to take some “wicked action shots.” Daphne falls in love with wrestling’s masculine sexuality the second she witnesses a wrestler (John Cena, specifically) removing his shirt. Velma’s all the way on the other end of the mark/smark divide, attempting to engage with the product on a purely intellectual level. She researches the history of the sport in favor of actually losing herself in the matches until the sheer spectacle of the WrestleMania main event wins her over into a little bit of mark territory and she becomes a true fan. To be fair to Velma, it is an especially spectacular main event. John Cena, Kane, Sin Cara, Shaggy & Scooby all join forces to fight a gigantic robotic ghost bear or, as the boys would put it, a “g-g-g-ghost b-b-b-bear”.

The ghost bear is a formidable threat, but nothing too out of the ordinary considering the history of Mystery, Inc. What is out of the ordinary is the sheer amount of pro-wrestling personalities that get involved in the proceedings. In addition to Cena, Kane, and Sin Cara (who get the most screen time), the movie also includes the likes of Triple H, AJ Lee, Brodus Clay, Santino, The Miz, and The Big Show (as well as cameos from Sgt. Slaughter & Jerry “The King” Lawler curiously portrayed as if they were still in their youth). Ringside announcer Michael Cole even gets in on the fun (lamenting the loss of his “favorite” table when Big Show gets smashed through it), as does WWE chairman & CEO Vince McMahon. McMahon is treated like some kind of deity by the boys, who do a “we’re not worthy” Wayne’s World routine at the billionaire’s feet. However, despite McMahon’s idol worship, Sin Cara’s apparent ability to literally fly, “See No Evil” Kane’s portrayal as a true-to-life demon, and AJ Lee’s brute strength that earns her the boys’ fearful concession that she’s “like Kane with lipstick”, no one gets quite as much ego massaging as longtime face of the company John Cena. Cena’s persona as an unstoppable superhuman can get tiresome on a weekly televised basis, but it’s kind of adorable here. He can seduce a beautiful woman with the mere removal of his shirt, conquer Indiana Jones-sized boulders and undead bears with just his hands, and is an instant friend to everyone, because he’s just so gosh darned likeable. It would be sickening if it weren’t so ridiculous. On the raw end of that deal, The Miz is just utterly abused here. His character pops in for some occasional goofball comic relief, which is totally fair all things considered, but looks absolutely nothing like him. Just no resemblance at all to the money-maker. If it weren’t for the sound of his voice or the cartoonish narcissism it would be near impossible to tell it was him.

For fans of either Scooby-Doo or pro-wrestling, the movie should be a fairly easy sell. It’s not a mind-blowing feat of animation, but it is remarkably likeable. In some ways the WWE does glorify itself a bit here, even if it’s tounge-in-cheek. For example, within the story the company has its own fully-functioning WWE City, which features a Mount Rushmore style tribute to the heavyweight championship belt. At the same time, both Hanna-Barbera & WWE poke a good bit of fun at themselves as well. Shaggy jokes that the gang wears the same outfits every day, so they have no need to pack for their trip to WrestleMania and there are also surprising references to WWE City’s environmental impact on the forest surrounding it & more realistically, former wrestlers’ career-ending injuries. The film also features some ridiculous asides like Scooby wrestling mutated junk food in outer space and Sin Cara telling the gang “The Legend of the Bear” through interpretive dance. It’s a very silly, inconsequential movie all in all, so it’s difficult to fault it for any shortcomings. Personally, I look forward to the upcoming WWE/Hanna-Barbera crossovers (which include a Flinstones picture as well as a Scooby-Doo sequel) and hope that they’ll go on at least long enough for a Stardust Meets The Jetsons feature. That’s the dream anyway.

-Brandon Ledet

Hercules (2014)

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twohalfstar

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Dwayne “The Rock” Johnson is the great WWE success story. When the juggernaut wrestling promotion tried its best to launch Hulk Hogan’s movie career with its first foray into film production, 1989’s No Holds Barred, the results were mixed. Hogan remains the most widely known household name in wrestling, but his movie career, which featured long-forgotten titles like Suburban Commando & Mr. Nanny, didn’t exactly pan out as planned. The Rock, on the other hand, basically launched WWE’s movie-making division all by his lonesome. His first three starring roles in The Scorpion King, The Rundown, and Walking Tall basically built WWE Studios from the ground up. The Rock’s world-class shit-talking skills & excessive mugging in his wrestling promos translated well to action stardom & he’s been the sole wrestler who’s been able to make a long-term career for himself on the big screen (though Bautista may be next in line).

The secret to Johnson’s success? He’s actually a damn good actor. He has a lot of weird, mostly untapped energy that can reach far beyond the limited roles he’s been landing. With early parts in action shlock like Doom & The Scorpion King, he’s proven himself to be one of the last Schwarzenegger-type muscle gods who manage to look convincing while kicking ass & dispensing pun-heavy quips indiscriminately. He’s perfectly suited for action movie roles, but he’s also being underserved in them. Riskier projects, like the more unhinged Southland Tales and Pain & Gain, have unleashed a different Dwayne Johnson altogether, one completely independent of the Schwarzeneggers & Van Dammes before him. He has a manic beast lurking under that confident exterior, just waiting to out-weird any other action star in the world, Stallone & Cage included.

Unfortunately, Hercules does not employ the offbeat wild-man Dwayne Johnson, but instead opts for the cookie-cutter action star The Rock. He’s in full Scorpion King mode here, hitting so many familiar Schwarzenegger beats that I assumed it was secretly a Conan the Barbarian remake that couldn’t secure the rights. Hercules’ opening narration plays like a trailer to a much better film, The Rock slaying a succession of giant, mystical beasts with ease. It slows down from there, limiting the action to a single episode of Hercules and his rag-tag crew of super-warriors leading an army into an epic battle, the exact kind of narrative you’d expect from vintage Conan the Barbarian story record. The movie has a sort of charm in its limited scope, especially in its lighthearted approach to mass violence and in The Rock’s natural magnetism. Most of Hercules’ best moments arise from The Rock’s inherent coolness. He just looks like a total badass as he wears a lion’s head as a crown, defeats wolves & charging horses with just his bare hands, and smashes a hooded executioner to pulp with a smaller, less talkative rock. Hercules makes for a much more convincing, enjoyable superhero adaptation/reboot than the similarly reductionist films I, Frankenstein & Dracula Untold, but in the end a lot of your enjoyment will hinge on how much you enjoy spending time with The Rock, as opposed to how much room Dwayne Johnson is given to be his enchanting self.

The transition from babyface wrestler to action hero makes total sense. Both roles require a convincing “good guy” to put the world’s depthless “bad guys” in their place. The Rock has had a few great action roles over the past decade or so, and with the exception of a couple missteps like The Tooth Fairy, he’s managed to avoid the pitfalls of Hulk Hogan’s career path. It’s just that after watching what a stranger, more nuanced Dwayne Johnson can do, it’s worrisome that he’s still making something this close to The Scorpion King at this point in time. Hercules can be a fun, one-time viewing for the audience, but let’s hope it’s not a damning career-trajectory indicator for Johnson. He can do so much more when given the chance.

-Brandon Ledet

How to Play the See No Evil (2006) Drinking Game

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One of the earliest (and trashiest) trends we’re developing here in Swampflix’s infancy is a focus on pro wrestling movies. We’ve even designated a Wrestling Cinema page, where you can find all reviews & articles for movies somehow related to pro wrestlers or to “sports entertainment” in general. I expect that over time (if it hasn’t happened already) we’ll end up spending way too much time & energy poring over the details of even the most dire entries in Wrestling Cinema, whether or not they deserve the effort. Spoiler: they typically don’t.

Even this early in our run, we’ve already spilled entirely too much ink on one particular Wrestling Cinema franchise: the pro wrestler Kane’s slasher vehicle See No Evil. Between our reviews of See No Evil (2006) & See No Evil 2 (2014), we’ve written ~1,500 words about a very simple set of films. The “tl;dr” version: the first one is surprisingly fun & nasty; the second one is a waste of your time. Even though we’ve already covered too much ground with the franchise at this point, there is one detail I feel we shouldn’t have skipped over: the See No Evil drinking game.

We’ve previously mentioned the awful dialogue, terrible acting, and “vile, hateful” teenage characters that populate the first See No Evil, but not in great detail. Instead of providing the teens meaningful exchanges or character arcs, most of the film’s dialogue consists of long strings of insults. Characters call each other “sluts” & “assholes” with an alarming frequency. The script’s dependency on insults would be an annoyance if the insults weren’t both so over-the-top in their prevalence and also surprisingly appropriate for the film’s overall nasty look & tone. The insults are so constant, so overwhelming that it becomes difficult to notice anything else (besides, you know, the brutal murders).

Which brings me to the rules of the See No Evil drinking game:
1) Drink whenever a character insults someone.

That’s it. You should have plenty to drink with just this one prompt. There may be some questions to suss out before the game begins like “Does it count if they insult an inanimate object or a building?” and “Does murdering someone count as an insult?” My own thoughts on that second question: in regards to this particular group of degenerates, murder might be more of a favor or a blessing.

Note: We only suggest playing this game with the first See No Evil movie. This is not only because the characters in See No Evil 2 are much kinder to each other, but also because we don’t recommend you watch the sequel at all.

Play safe!

-Brandon Ledet

See No Evil 2 (2014)

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onehalfstar

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A lot can change in 8 years. Technology & cultural tastes are especially vulnerable to the passage of time. Fashion, language, entertainment, and modes of communication & business can go through massive transformations in just 8 months, let alone 8 years. 2014’s See No Evil 2, the sequel to 2006’s See No Evil, makes the mistake of ignoring these transformations entirely. It sets the lackluster sequel on the same night as the gross-out slasher original, but makes no attempts at continuity in the characters’ appearances or electronics. In one movie, they’re texting on bejeweled flip phones and in the next they’re discussing what’s trending on Twitter. It’s jarring.

The continuity issues don’t stop there. The two films are vastly different in both the stories they tell & the tone they tell them in. At the end of See No Evil there are 3 survivors from the hotel massacre & the supernaturally strong serial killer, Jacob Goodnight (ugh), is ultimately defeated when his heart is impaled. See No Evil 2 is set in the morgue that accepts the bodies from the hotel & there are no survivors to speak of. The killer’s eye is still missing from an attack in the first film, but his not-impaled heart is still beating in an early ambulance scene. There’s also no mention of the fact that he literally has maggots for brains in the first film or that his favorite hobby is to collect eyeballs as trophies of his kills. The eyeball collecting is a curious detail to ignore, since the pun in the film’s title is almost entirely dependent upon it. Without the eyeballs there is very little connecting the two films besides the title and the Jacob Goodnight character. Even the actor/professional wrestler who plays Jacob Goodnight is billed differently in the two films. In See No Evil he is simply billed as his wrestling persona “Kane”. In See No Evil 2, he’s graduated to Glenn “Kane” Jacobs.

Of course, consistency is not necessary to making an enjoyable slasher film starring a professional wrestler. It’s conceivably possible that the two drastically different See No Evil movies could peacefully co-exist as entertaining, loosely connected gore fests. As James pointed out in his review, the first See No Evil is surprisingly fun. It boasts “a sick charm because it knows exactly the kind of film it is and doesn’t pretend to be anything more.” See No Evil 2 unfortunately loses sight of the original’s tried-and-true cheap thrills slasher format and mistakenly attempts a slow burn suspense that is frankly beyond its limited reach. The first See No Evil is a surprisingly nasty gore fest overstuffed with vile, hateful characters that viciously get their comeuppance one at a time. See No Evil 2, by comparison, is overstuffed with bland couples sussing out their even blander relationship dynamics until they’re uneventfully killed off-screen. By the time a throat is finally slit in plain view an hour into the film & Goodnight discovers the morgue’s stash of bone saws, I felt like a sick bastard for cheering. Without any other entertaining element in play, I had a terrible case of unsatisfied bloodlust during most of the run time.

There are a few lonely bright spots in See No Evil 2. Kane, excuse me, Glen “Kane” Jacobs is visually terrifying enough in real life to be an imposing figure in a slasher movie without much help, something the first See No Evil uses to its advantage. See No Evil 2 goes the extra mile and costumes him in a plastic burn victim mask & black rubber apron that does wonders for his appearance. When he pauses to inspect his new, “improved” visage in a bathroom mirror he has a fairly hilarious “What have I become?” moment that I got a kick out of. The film’s central idea of throwing a surprise birthday party in a morgue also has an amusing charm to it, as does Kane taking chair shots to the head, something he’s been well-trained to do in the wrestling ring. Like most things in this franchise, though, the chair shots gag is exploited much more effectively in the first film, which makes the moment a little hollow. Similarly, by the time See No Evil 2’s sole over-the-top gore arrives in the last ten minutes (the killer is pumped full of vibrantly blue embalming fluid) the film had already asked for too much patience & instead of the “Awesome!” reaction it was looking for, I found myself thinking “Finally!”, something I didn’t experience with the first film.

Of course, it’s a little unfair to constantly compare the entertainment value of See No Evil 2 to that of its predecessor, but it’s a comparison that the film itself encourages often. There are frequent flashbacks & recaps of the first film in its sequel, unwisely reminding me that the product was actually fun at one time. In these recaps it becomes overwhelmingly clear just how different the two movies are. In 2006 See No Evil was imitating the recent successes of ultraviolent (in an icky way) horror flicks like Hostel & Saw, which allowed it to supplant minor details like a decent script or a reason to exist with detached eyeballs and buckets of gore. In the 8 years since its release Hollywood horror had softened greatly, aiming its sights on a PG-13 crowd, playing down bloodshed in order to sell more tickets. Instead of ignoring this trend like it ignored the continuity in the films’ story, the See No Evil franchise also softened in those 8 years. You can see the difference in See No Evil 2’s flashbacks, the dank squalor of the first film clashing with the clinical cleanliness of the second.

Although the films are ostensibly set on the same night, the 8 years that separate them are impossible to ignore. Updating See No Evil 2 for the watered-down 2014 slasher aesthetic was a huge mistake. It was a franchise well-suited for 2006’s often disgusting brand of gross-out gore & torture. Remove its mean streak and there’s not much left besides a bald, one-eyed wrestler in a plastic mask gloomily gazing in a bathroom mirror, asking himself “What have I become?”

-Brandon Ledet

Knucklehead (2010)

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halfstar

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Who is the target audience for Knucklehead? Is it for kids? There are plenty of fart jokes & slapstick antics, but there are also homosexual innuendos, religious mockery, and racial stereotypes. Is it for fans of professional wrestling? The movie features WWE superstar Paul Wight (aka Big Show/The Giant), but the fight scenes are too infantile to whet any wrestling fan’s appetite, the climactic fighting competition consisting of a half-assed wrestling montage accompanied by generic nu metal. But probably the most important question for the sake of this review is: Is this movie for anyone? The answer is definitely not.

The first time we meet the 7 foot, 450lbs hero at the center of Knucklehead, he is descending from the rafters during his orphanage’s rendition of The Wizard of Oz. He is playing the Good Witch, but the gentle giant soon ruins the production by clumsily destroying the set. Why is a full grown man still an orphan? Simply, the film explains no one wants to adopt a giant. It becomes apparent, however, that Walter’s below average intelligence & awful luck are the true reason. In his very next scene he burns down the orphanage’s kitchen by throwing grease on a raging fire. What a knucklehead! Inexplicably, the orphanage has no fire insurance and must raise the money quickly or all the poor orphans will be evicted. But in an act of divine intervention, Walter is pushed through a stained glass window at the exact moment that former MMA fighter turned promoter Eddie Sullivan is asking God to wash away his gambling debts. It’s a miracle! Eddie sees the potential in him and they soon embark on a road trip to New Orleans for the “Beatdown on the Bayou”, a fighting tournament with a $100,000 prize that will solve both their problems. Their journey basically amounts to a series of formulaic gags involving farts, poops, and urine (sometimes simultaneously), that are punctuated by lessons about family, determination, and faith.

It’s obvious the filmmakers were imitating the Farrelly Brothers with this attempt to mix sweet, light-hearted comedy with gross-out humor but, unlike the Farrellys, they don’t give us any characters to care about or any truly gross-out moments. I watched a human giant flatulate, act silly and beat people and I still wasn’t entertained. That’s pretty sad. Knucklehead does have some offensive moments, but not the good kind. As is standard for a lot of WWE entertainment, the minority characters are stereotypical and the butt of a lot of the jokes. We encounter a trucker smuggling Mexicans; a Jewish boxer Sugar Ray Rosenburg, the Monster of Matza, who Walter is convinced to beat down because “That guy hates Christmas”; and a smooth hustler black child that runs boxing fights out of his dad’s house. The movie pretends to have themes like the power of hope and believing in miracles but at its heart it is deeply cynical: Sister Francesca agrees to let Walter fight only after her cut of the purse is mentioned; Eddie’s love interest who works at the orphanage, Mary, reveals she used to be a stripper; a Jewish bookie runs fights out of a synagogue.

Will Patton, Dennis Farina, and Wendie Malick are all excellent character actors who have done great work in the past, but every time one of them was on the screen in Knucklehead I sat perplexed, asking “Why are you in this movie?” There is no point in hiring talented actors if there is nothing interesting for them to say. Case in point: Eddie’s statement “What do you mean the engine’s smoking?” as an engine is billowing smoke. Paul Wight is likable enough, but can’t be expected to carry a feature length film after the poop jokes outwear their welcome. Not even a mildly entertaining bear fight, reminiscent of Hercules in New York, can save this dumb, poorly written dud.

I feel like a Knucklehead for having sat through this movie.

Knucklehead is currently streaming on Netflix.

-James Cohn

See No Evil (2006)

see no evil

three star

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“Look into their eyes, can’t you see the sin?”

I approached See No Evil, one of the first films produced by World Wrestling Entertainment, the same way I approach most WWE programming lately: with lowered, realistic expectations. No one expects character development, plot progression, or Academy Award winning performances from a WWE produced slasher flick helmed by a former porn director. We expect lots of gore & bad acting and, thankfully, this modern B movie delivers both in abundance.

See No Evil’s paper thin plot centers around a group of eight delinquent teens who are sent to an abandoned hotel in hopes renovating it into a homeless shelter. Their punishment goes beyond manual labor when Jacob Goodnight, played by WWE superstar Kane, starts putting his hook through various parts of their bodies. The premise is absurd and you might ask yourself a few questions while watching: Why are the lights and water on when the place has been abandoned for years? Why are the teens given mops and brooms to renovate a giant hotel when it looks like it would take a team of hundreds? Asking this kind of questions is pointless because once Goodnight starts piling up the bodies you’ll have forgotten them. Sure, the sets are dreary and derivative of films like Hostel & Saw, the dialogue awful, the characters uniformly unlikable. Yet, despite all that, See No Evil has a sick charm because it knows exactly the kind of film it is and doesn’t pretend to be anything more.

It’s not hard to spot the allusions to other, better horror movies like Texas Chainsaw Massacre & Friday the 13th, but See No Evil‘s gnarly death scenes, the kind of scenes that make you squirm on your sofa & put your hands over your face, still stand out for their sheer gruesomeness. Besides your standard impaling and eye gouging, we are “treated” to a few images I wouldn’t want to spoil. The movie even has its clever moments like Goodnight rigging a bell trip wire to the hotel’s beds, alerting him to any fornicators, and his inevitable demise, which is as gruesome and ridiculous as any I’ve ever seen. Kane doesn’t have much to say but he does bring a presence to the role and at 84 minutes the film doesn’t outstay its welcome.

So, despite its genre trappings, WWE’s first slasher film is a success and a pretty damn fun watch. That’s if you don’t have weak stomach and are enticed by seeing a professional wrestler gouge people’s eyes out.

-James Cohn