The David Gordon Green-directed, Danny McBride co-written, Blumhouse-produced Halloween is colloquially being framed as the Force Awakens of its respective series. This makes total sense from a franchise storytelling POV. It’s a decades-late sequel to a widely beloved classic that’s meant to reinvigorate interest in its brand by both wiping out the taste of lesser franchise entries of the past in a nostalgic return to basics and setting up a foundational storyline that can excite new fans for future installments, box office willing. However, Halloween (2018)’s context as the Force Awakens of its franchise is ringing true to me in other unexpected, even blasphemous ways. Like with The Force Awakens’s relationship to A New Hope, I found this soft-reboot to be an improvement on the original Halloween film through thoughtful, purposeful revision – although one indebted to nostalgic homage. More enthusiastic appreciators of the John Carpenter original are likely to have a drastically different relationship with Halloween (2018), but that seminal 1978 work has never been a personal favorite of mine. I much prefer the later, weirdo outliers it helped inspire: The Final Destination, Slumber Party Massacre II, Sleepaway Camp, The House on Sorority Row, Halloween III: Season of the Witch, etc. Carpenter’s score for the film and the visual design for serial killer Michael Myers are undeniably iconic, but the overall effect of the barebones horny-teens-hunted-by-a-masked-killer slasher is never as interesting to me as the stranger, more outrageous mutations of the formula that followed. I’m appreciative of Halloween (1978)’s influence on the horror genre, but skeptical of most after-the-fact academic assessments of the film that explain Michael Myers to be the embodiment of pure, senseless Evil as if that were that were a mythology it fully defined. Beyond lip service to philosophical ponderings on the nature of Evil provided by crazed psychologist Dr. Loomis, what’s mostly onscreen in the original Halloween is hot teens being punished for behaving badly (like a decades-late update to the 1950s “road to ruin” pictures where sex = death). The philosophy behind its supposed explorations of Fate & Evil have become part of its lore in the decades since its release, so that this 2018 update to its formula has much more to chew on subtextually, growing from those early seeds of ideas through focused revision.
Halloween (1978) co-writers John Carpenter & Debra Hill rationalized Michael Myers’s targeting of young, wayward teens by explaining him to be the Shape of Evil itself (even billing him as “The Shape” in the end credits), but in the text itself he effectively acts like a typical human serial killer with both prurient & prudish interests. The original sequel to Halloween, Halloween II (1982), attempted to ascribe logic to his targeting of Original Final Girl Lorie Strode (Jamie Lee Curtis) by making him her brother instead of a random violent stranger. Halloween (2018) ditches that sibling explanation entirely and does more with the Shape of Evil rationalization than what’s enacted in the original. 40 years after the Halloween-night serial murders of the first film, Laurie Strode is a traumatized wreck. She has alienated her family by morbidly obsessing over the murders, still attempting to make sense of Michael Myers’s impulses all these years later, preparing (read: looking forward to) his return for a “final” bout of bloodshed & closure. True crime podcasters, obsessive criminal psychologists, and a few superstitious locals share this belief that a showdown between Michael Meyers & Laurie Strode is Fate – an inevitable, momentous event. This stubborn belief in Fate and the impulse to ascribe meaning to senseless, random cruelty & chaos only leads to more personal tragedy. Laurie Strode, in her need for closure, and others obsessed with understanding the mind of the killer artificially orchestrate this final showdown with a perverse glee, like how Doomsday Preppers not-so-secretly look forward to the Apocalypse instead of approaching it with a healthy sense of dread. When Michael does eventually escape police custody to go on another killing spree (there wouldn’t be much of a movie if he didn’t), he just sort of stumbles around, indiscriminately stabbing at anything. It’s Laurie who insists on reliving her past trauma at his hands because she’s stuck in it, putting her whole family at risk as a result. She gets the supposedly fated showdown with Michael she’s been preparing for at her doomsday compound, but only because she & others obsessed with her case make it happen. In the decades since the original Halloween, people on & off the screen have been attempting to rationalize The Shape’s chaotic, emotionless enacting of Evil. No film has actually made use of that theme in a clear, substantive way as well as Halloween (2018).
The brilliance of this conceit of artificially orchestrated “Fate” is that it allows Halloween to split itself into two separate narratives that satisfy two entirely different appetites. One narrative follows Laurie Strode as she (along with other Michael Myers obsessives) endangers her family in her struggles to process her decades-later Final Girl trauma. The other follows Michael Myers indiscriminately doing his thing, completely unconcerned with the Strode Family drama. It’s in that latter thread where the film has its fun as a nostalgic slasher genre throwback, both gleefully referencing callbacks to previous Halloween films and reliving the horny-teens-punished-for-their-supposed-transgressions formula of the genre Carpenter helped establish (for better or for worse). The payoffs in the Michael Myers murder spree “plot” are much more muted than those of the Strode Family drama. You can only derive so much pleasure from spotting the latex Halloween masks from Season of the Witch or hearing Michael’s original murder spree referenced as “The Babysitter Murders” (the 1978 film’s working title), which I suppose is the less forgiving implication when you refer to this soft-reboot as the series’ Force Awakens. The murders themselves, although they leave a grotesquely contorted body count in their wake, also have a limiting entertainment value; they’re deeply indebted to the usual tones & methods of the traditional slasher. When considered in isolation, the two separate plot threads of Halloween (2018) – the Strode Family drama & the Michael Myers killing spree – feel woefully incomplete. One is too brief in screentime to land with full emotional impact, while the other is too reference-heavy & genre-faithful to feel memorable or distinct. The film’s brilliance lies in the way these separate tracks work in tandem. Cutting between Laurie’s conviction that Michael is staging a showdown with her specifically and Michael’s entirely unconcerned, indiscriminate killing spree in seemingly an entirely different movie creates a fascinating narrative tension. It becomes increasingly tragic as Laurie gets what she wants by artificially forcing the two threads to converge as if it were her Fate.
Like with The Force Awakens, this Halloween sequel/remake/reboot has the impossible task of pleasing everyone, ranging from devotees of the original who want to know how Laurie Strode’s doing 40 years later to first-weekend horror-gobbling teens who just want some jump scares & interesting kills. I believe it did an excellent job of satisfying the most extreme ends of that divide by treating them as separate tracks, then giving them a substantive reason to converge. Fans of the franchise with sky-high standards & hyper-specific requirements of how the Laurie-Michael story should be told (Star Wars-type fans, if you will) are going to be the most difficult to please, since their beloved property has to cede so much screentime to roping in newcomers who needed to be won over for this gamble to work. For me, it’s that exact tension between the original Halloween’s storyline’s need to logically seek closure & the slasher genre’s need to propagate random, senseless violence that makes this film one of the best examples of its franchise – one that has something substantive to say about Fate & Evil in a way the original only motioned towards. And it managed to do so while still playing reverent homage to that seminal work’s iconic sense of style.
-Brandon Ledet
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