Crazy Samurai: 400 vs 1 (2021)

I love a shameless gimmick, and few films are as up-front about theirs as the martial arts mini-epic Crazy Samurai: 400 vs. 1. It was originally called Crazy Samurai Musashi in its film festival run, but its marketing has since doubled down on highlighting its overriding gimmick right there in the title. Even official posters that stick to the original Musashi subtitle declare in large block letters “400 VS. 1 IN A SINGLE TAKE” just so you know what you’re paying for: a 90min movie with a continuous 77min shot of a samurai swordfighting 400 opponents to the death. Unfortunately, Crazy Samurai cannot live up to the movie you imagine in your head when you read that premise. It’s basically an SOV backyard movie with an exceptionally large cast, not a feature-length action set piece with an endless parade of expertly choreographed kills. Bummer.

Crazy Samurai starts at the climax of a three-hour samurai epic that was never filmed, assuming that the audience is already familiar with samurai Miyamoto Musashi’s reputation and his legendary battle with 400 fallen swordsmen. Fair enough; maybe we should be. If you aren’t, there’s no reason to show up for this single-gimmick movie except to see the hour-long swordfight, so why waste time. Unfortunately, despite the length of that battle, there isn’t much to see. Musashi is surrounded by a never-ending supply of swordsmen who take turns lunging at him and dying monotonous deaths – dispensed of with a quick swipe of his blade and a uniform spurt of CGI blood. If you watch the first five minutes of the fight you know exactly what the last five minutes will look like, as the sword violence never really escalates in any satisfying way. It’s more of a video game tutorial than a movie.

Crazy Samurai does for sword violence what Free Fire does for guns: making you numb with relentless repetition to the point where you never want to see the weapon again, like a concerned parent making you smoke an entire carton of cigarettes until you puke. Free Fire was a lot more fun to watch, though. The only hook that kept my attention in this one was the impressive physicality of actor Tak Sakaguchi as the (sometimes) titular samurai. Watching him swing his sword at literal hundreds of nameless goons for over an hour, I thought back to how sore I am after 15min of shoveling garden soil in my own backyard; he looks genuinely broken down by the end of the film, and you feel that exhaustion in your bones. Unfortunately, that’s the only thing that changes as the fight drags on, and it’s too gradual of an arc to hold your attention even at this short length.

In a best-case scenario, Crazy Samurai is a proof-of-concept prototype of a much better film that’s still to be made. There’s a brief epilogue obviously filmed years after the long-take centerpiece that delivers exactly what I wanted out of this movie, but it only lasts a couple minutes. You can practically hear director (and well-respected fight choreographer) Yûji Shimomura explaining “Here’s what I could’ve done with this premise now that I have access to better resources”, which makes me wonder why he didn’t just start over. There honestly isn’t much worth salvaging in this version except proof that it could be done. Maybe it was preserved & distributed out of respect for Tak Sakaguchi’s endurance-test performance, which is sweet, but the film’s in obvious need of a better-funded revision with more varied, harder-hitting kills.

-Brandon Ledet

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