There’s a character design in The Spine of Night that I swear was animated to look exactly like Sean Connery in Zardoz. That should be a strong indicator of the genre-nerd waters this film treads, whether or not the reference was intentional. A rotoscoped throwback to retro D&D fantasy epics like Wizards, Gandahar, and Heavy Metal, The Spine of Night is a for-its-own-sake aesthetic indulgence on the artistic level of a metal head doodling in the margins of their high school notebook. If you’re not the kind of audience who thinks giant tits & giant swords make a badass pairing—especially when airbrushed on the side of a van—the movie will not offer much to win you over. Its story is consistently thin & disposable, but it’s just as consistently good for flashes of metal-as-fuck imagery from scene to scene (“swamp magic,” beheadings, galloping horse skeletons, etc.).
The Spine of Night‘s voice cast is packed with always-welcome celebrity contributors: Patton Oswalt, Richard E. Grant, Joe Manganiello, Larry Fessenden, Betty Gabriel, etc. I can only claim to have recognized a few of those voices without an IMDb cheat sheet, but the only contribution that really matters is the novelty of hearing Lucy Lawless voice a warrior princess in the 2020s. She’s a perpetually naked swamp witch, the spiritual leader of her people, and a fearless warrior who unites oppressed communities from many disparate lands & eras to stop a power-hungry sorcerer from using magic for his own selfish, world-conquering ends. At least, that’s the gist of what I picked up between all the beheadings & disembowelings that the movie’s actually interested in illustrating, with only the vaguest whisper of a plot reverberating onscreen amidst the gory mayhem.
I’m not entirely convinced by the visual majesty of the rotoscope animation showcased here, which I feel like is the entire point of the production. The crisp, flat line work makes the characters less visually interesting than the detailed backdrops they disrupt (Zardoz references notwithstanding), which feels like a major problem. There’s something clunky & leaden about the way they move too, as if the original footage they were traced over was accidentally slowed down a touch in the editing process. Still, I’m enough of a sucker for heavy metal badassery to give the film a pass for what it is: bong rip background fodder. There are plenty of “adult” animation curios from the 70s & 80s that enjoy ongoing cult-classic status for serving that same superficial function, so why not throw one more on the fire? The Spine of Night is not even the best nostalgic throwback to that era of fantasy animation from last year, though; that niche honor belongs to Cryptozoo. It’ll have to settle for just being the more gleefully violent of the pair.
2 thoughts on “The Spine of Night (2021)”
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