Mind Game (2004)

I’ve been incredibly lucky to see multiple movies by Japanese animator Masaaki Yuasa in a proper theater, where his vibrant free-for-all imagery shines in all its psychedelic glory.  While he mostly works as a showrunner for televised anime, Yuasa’s feature films Inu-Oh and Night is Short, Walk on Girl both played at local multiplexes in their initial run, and both made it clear why his expressive, imaginative visual style often gets him cited as a successor to the late Satoshi Kon.  It’s a shame I was either too young or too out of the loop to catch his debut feature Mind Game that way in 2004, but thankfully local repertory series WW Cinema recently filled in that gap.  I was instantly on board for the layered multimedia animation style of Mind Game, which quickly establishes Yuasa as a visual genius, even if only in flashes.  It took me much longer to warm up to the film’s immature nerd-boy sexuality, but I eventually got there once that got psychedelic too.  Mind Game likely would’ve been my favorite movie as a teenager had I caught it fresh, but now I can only see it as a crude prototype for Yuasa’s more recent masterworks like Inu-Oh.  Regardless, any time one of his films plays on a nearby screen is a cultural event, especially since I don’t watch nearly enough television to keep up with the bulk of his work.

Nishi is a young 20-somethings loser who’s still hung up on his childhood crush and his childhood dreams of becoming a famous manga artist but is too shy & cowardly to do anything about either.  When his crush is threatened with rape by two yakuza in her family’s diner, he fails to come to her defense, speaking up just forcefully enough to get himself shot instead of saving the day.  In the afterlife, his soul is confronted with video footage of his cowardice, then defies the orders of a shapeshifting God to fade into oblivion by instead returning to his body to fight off the rapist gangsters who killed him.  The gamble works, sending the yakuza’s victims on a wild car chase that lands them in the belly of a whale for the majority of the remaining runtime.  Then things get weird.  Inside the whale, Nishi gradually learns emotional maturity and how to genuinely connect with people instead of ogling them as a pervy outsider.  It’s character growth that somewhat helps soften the grotesque sexual assault depicted in the first half and the constant commentary on the cartoonish proportions of his love interest’s breasts – just not entirely.  The main point of the story is about learning to fully embrace life instead of cowering from it, but there is some tangible subtext in a young Yuasa beating himself up about his own social immaturity as an illustrator who’s used to living & thinking alone instead of healthily interacting with others.  The good news is that two decades later he’s demonstrated that personal maturity in Inu-Oh, which has all of the visual inventiveness of Mind Game (including gorgeous animation of mythical whales) without all the teen-boy sexual hangups souring the vibe.

As much as I’m downplaying Mind Game as one of Yuasa’s finest works, it is oddly the one I’d most readily return to for rewatch.  That’s mostly because it’s bookended by gorgeous, rapid-fire montages of isolated images that piece together a birth-to-death lifespan for its four central characters (the whale-belly captives) that I’m not sure I fully absorbed on first watch.  Yuasa gives you just enough visual information for your brain’s pattern-recognition software to piece everything together, but I’m not sure I fully trust the conclusions I reached in the theater.  For a movie that spends most of its time sitting around the belly of a whale, waiting for something to happen in existential angst, it really does throw a lot at you.  The representation of God as a kaleidoscopic collection of impossible bodies that changes shape every time you look directly at it is a major highlight, recalling Jeremy Hillary Boob, Ph.D. from The Beatles’ Yellow Submarine.  There’s a funhouse mirror warping to most of the imagery that stretches through the screen to literally bend your mind, but there’s also a Tom Goes to the Mayor-esque use of crude photocopy printouts that grounds the whole thing in the rudimentary tools of its era.  All of Yuasa’s magic tricks are already proudly on display in Mind Game; it’s just a shame that his immaturity was just as loudly vibrant in this instance. Or maybe it’s just a shame that I had personally aged out of its grody nerd-boy charms before I caught up with it.

-Brandon Ledet

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