Double Agent 73 (1974)

One of the most oddly entertaining aspects of Doris Wishman’s first collaboration with the impossibly buxom Chesty Morgan, Deadly Weapons, was how frustrating it was in its avoidance of delivering on its premise. As the title suggests, Deadly Weapons was billed to feature Chesty Morgan dispensing of bad-guy criminals by killing them with her enormous breasts. It’s a novelty that only occurs twice onscreen in the film, absurdly late into its comically short runtime. Wishman’s punk amateurism & effortless ability to de-sex the sexploitation genre carried the movie through as a bizarre delight, and the film was followed up with a “spiritual sequel” in Double Agent 73. There’s only one boob-related kill in Double Agent 73, and it involves Chesty’s chest being smothered in poison instead of crushing or suffocating her criminal victim. Her titty-enabled espionage takes on an entirely different flavor in this follow-up, one that elevates the entire concept to an even more absurd level of camp cinema delight. Here, Morgan’s weaponized bosom is made to be an espionage tool instead of a lethal weapon. Through surgery, her rack is fashioned into essentially being the world’s largest, most conspicuous “hidden” camera. The results aren’t as sexy as they may have been intended to be, but they are far more hilariously absurd & more plentifully deployed than the killer tits conceit of Deadly Weapons, which stands out as the lesser Wishman-Morgan collaboration (a minor distinction, but an important one).

Chesty Morgan stars as the titular Agent 73, a James Bond-modeled international spy who hides in plain sight as a burlesque dancer. Her latest mission is to assassinate an evil syndicate of heroin dealers headed by the mysterious crime boss Toplar (sometimes humorously referred to as “Mr. T” for short). Toplar’s true identity and Agent 73’s descent down the heroin crime ring rabbit hole are obviously not the main draw in this soft-core nudie thriller. The glory of the movie’s hook it that a spy camera is surgically implanted in the buxom agent’s ample breasts. She’s instructed by her higher-ups to assassinate several men within the heroin ring and to take a picture of every kill after completion, a mission that conveniently requires her to frequently strip to the waist. Her camera isn’t necessarily aimed at anything in particular when she snaps these photos and every deployment of it is matched with a loud shutter sound that consistently elicits giggles. It’s difficult to pick a favorite deployment of the titty-cam conceit in the film: The post-surgery nurse-kill where she takes a picture even though the camera is still covered by a bandage? The scene where she sneaks into a criminal’s office to whip out her titties over a stack of top secret documents? The Deadly Weapons callback with the poison bosom? Double Agent 73 gets a lot more mileage out of its booby-themed espionage than its predecessor, while still sticking to that sweet, sweet 70min runtime.

I’m still getting accustomed to what distinguishes A Doris Wishman Film from other examples of blissfully absurd sexploitation, but Double Agent 73 more than earns her signature cartoon title card in the opening credits. Wishman has a distinctly anti-erotic approach to filmmaking that’s on full display in this movie’s uncomfortable close-ups, heavy breathing, and bizarre intrusions of bloody violence. A trip to a nudist camp recalls her early nudie cutie works like Nude on the Moon. A bizarrely edited homage to the shower scene from Psycho recalls her total-meltdown slasher A Night to Dismember. The snazzy jazz & sped-up fistfights recall her roughies like Bad Girls Go to Hell and Another Day, Another Man. In its own way, Double Agent 73 might be the distilled ideal of a Doris Wishman film: it’s short, blissfully absurd, oversaturated in aggressively unerotic nudity, and follows through on its over-the-top premise in a way more of her films could stand to. There’s a consistency to Wishman’s D.I.Y., unerotic filmmaking craft that never changed over her decades as a schlockteur, for better or for worse. The gems in her catalog, then, are naturally going to be the ones built on ludicrous premises like Double Agent 73’s. It’s not only her best collaboration with Chesty Morgan; it’s likely one her most worthwhile films overall.

-Brandon Ledet

Dirty Computer: An Emotion Picture (2018)

I had honestly given up on Janelle Monáe’s potential as a popstar a few years back when I first heard her single “Yoga” on the radio. She’s proven to be a talented screen actor since, via roles in Moonlight & Hidden Figures, but there was something dispiriting about “Yoga” that made me lose interest in her music career. It’s not an especially horrendous pop song or anything. I even mildly enjoy it. It was just disappointing to hear a persona once tied up in the weirdo A.I. sci-fi themes of early releases like 2007’s Metropolis: Suite I (The Chase) deliver an anonymous pop song about letting your booty “do that yoga,” an adequate tune that could’ve been sung by anyone. I imagine it was the equivalent of longtime David Bowie fans feeling alienated by the relatively personality-free stylings of the objectively-enjoyable “Let’s Dance” in 1983. Like those disenchanted Bowie devotees before me, I was wrong to lose faith in Monáe so easily. Not only did the sci-fi themes of her early career eventually reemerge in her work, they came back louder, brighter, and more undeniably fun than ever. And as a wonderful bit of lagniappe, they also came back queer as fuck.

Janelle Monáe publicly came out as pansexual in a recent interview with Rolling Stone magazine. This announcement coincided with the release of her latest record, Dirty Computer, and its accompanying visual album, Dirty Computer: An Emotion Picture. A fifty-minute narrative film stringing together an anthology of music videos with a dystopian sci-fi wraparound, the Dirty Computer “emotion picture” delivers on the genre film undertones promised in Monáe’s early pop music career while also advancing the visual album as a medium to a new modern high. We already litigated the value of the long-form music video as cinema here when we covered Girl Walk//All Day as a Movie of the Month selection in the wake of Lemonade’s release in 2016. Dirty Computer easily earns its place among the best examples of that visual album medium by both adapting it to a clearly discernible narrative that unifies its anthology template and by feeling exceptionally personal to the artist behind it. There are seven different directors listed as having collaborated on individual segments of Dirty Computer, but Monáe clearly stands out as the auteur of the project. It’s even billed as “an emotion picture by Janelle Monáe” on the poster. A large part of that auteuism is how the film works as an expression of Monáe’s newly public identity as a queer black woman navigating an increasingly hostile world that targets Others in her position.

Monáe stars as Jane 57821 (not to be confused with THX 1138), a bisexual rebel whose group of friends & lovers have been abducted by a tyrannical future-government for conformity-encouraging brainwashing. In a cruel twist of pure malice, it’s her own previously-brainwashed girlfriend (played by longtime Monáe collaborator and all-around talent Tessa Thompson) who’s tasked with walking her through the mysterious, scientific process that drains her of her vitality & sexuality, essentially leaving her a living robot. This scenario reads like a sci-fi expression of conversion therapy anxiety, to a point where the tyrannical government facility, The House of the New Dawn, is literally draining the gay out of her in tubes of rainbow ooze. The music video tangents featured in the film are presented as memories that the facility is deleting one at a time. Through these stylized flashbacks we see a harsh contrast between the lifeless, oppressed world the government offers and the gorgeous, nonstop party Jane was living with a community of outsiders before they were broken up & captured by police drones. The world’s rebel Others appear to be a Warriors-style collection of varied factions: Bowies, punks, Holy Mountain freaks, Beetlegeese, etc. They party in a swirl of heavy leather, drag makeup, and glittered-up naked flesh that calls into question what’s memory and what’s fantasy. The drone-equipped future-police intrude in each vignette, along with Tessa Thompson’s character (and the couple’s masculine third), to establish a clearly discernible narrative through-line with a Blade Runner/Logan’s Run sci-fi throwback bent.

Like many examples of classic sci-fi, Dirty Computer gets a lot of mileage out of establishing its own futuristic terminology. In the evil future-government’s parlance, social Others are “dirty,” while all people are “computers,” devices that can be “cleaned” and made more useful. Monáe is clearly invested in challenging this kind of constrictive labeling through the film’s conversion therapy metaphor. The music videos read as aggressive challenges to the societal & governmental oppression that she faces as a queer black woman (from the South no less). She sings of being “highly melanated’ and of how “Everything is sex except sex, which is power.” Some tracks include studio collaborations with the since-deceased Prince, which can be heard just as clearly in the synths & guitars as it can be seen in Monáe’s weaponized, politicized expressions of race & sexuality. (At one point she appears in floral vagina pants that would make Georgia O’Keeffe blush; this film is anything but subtle.) I don’t know if I’ve seen or heard such a clear Prince descendant in a major pop star since Beyoncé’s fabulously filthy music video for “Blow.” I was a fool for giving up on Monáe so easily after a brief experience with hearing “Yoga” on the radio. With the recent losses of both Bowie and Prince, her mainstream exposure as a neon-lit queer icon feels like a beacon of hope in the grimmest times Western culture’s seen in decades. The fact that she chose to broadcast that beacon through a long-form, sci-fi themed music video about queer rebels who like to party might just be my favorite thing she’s done in her career to date, even with the awkward “emotion picture” branding.

-Brandon Ledet

Avengers: Infinity War (2018)

It’s hard to be anything other than cynical these days. Coming of age during the Bush Administration (how quaint our worries from those days seem now), then passing into the not-free-from-issues-but-generally-pretty-good halcyon days under Obama only to emerge into the rhetorical hellscape that is the current state of American affairs has left me in suspension between various states: hollowed out, terrified, and using humor as a form of non-violent resistance to oppression (check out Majken Jul Sorensen’s essay about the topic here, if you so desire). I find it pretty hard to garner much enthusiasm for anything of late; I’m certainly happier in my current city and living situation on a day-to-day basis than I’ve been for much of my life, but like Lisa Simpson in “Homer’s Triple Bypass,” I feel like all of the static and my own age have left me incapable of feeling either highs or lows. It’s unusual for me to be able to get myself hyped about anything, even something that I’m looking forward to, like the recent premiere of the second season of Westworld, or my own upcoming birthday. But I was excited about Avengers: Infinity War, especially with it coming so close on the heels of Black Panther, which was amazing. And after 18 films and ten years of lead-up, how could I not be? Maybe I was setting myself up for a disappointment right from the start.

Picking up almost immediately after the end of Thor: Ragnarok, Infinity War opens with Thanos and his hideous CGI minions aboard the Asgardian refugee ship. From there, we check in on each of the characters that we’ve come to know over the course of the past decade: the crew of the Milano are out and about doing good, bad, and a little bit of both; Dr. Strange is being a snarky snarkman; Tony Stark and Pepper Potts contemplate their upcoming nuptials and perhaps starting a family; Rhodey is holding down the fort at Avengers HQ while Vision and Scarlet Witch sneak away for a secret tryst, Montague/Capulet style; Cap, Falcon, and Black Widow are still fugitives from the law per their rejection of the Sikovian Accords; Bucky gets a new arm from T’Challa and Shuri; Peter Parker is on a field trip to MoMA. And then all hell breaks loose as Thanos’s various heralds show up to retrieve those blasted Infinity Stones.

I’m not going to spoil anything for you here, so that may mean this review is shorter than you’ve come to expect from the needlessly verbose windbag that I am. I’ll save all of that for the Agents of S.W.A.M.P.F.L.I.X. discussion (I can hear poor Brandon‘s wrist bones creaking already, despite the next zine transcription being some time from now; sorry, buddy). There’s only so much you can discuss when you’re trying to avoid sharing any details, but I’ll try. I will say that a lot of people die in this movie. Like, so many more than you’re expecting. That number that you’re thinking of? Double it, then double it again. You think your favorite character is safe? Think again, buddy.

Not that this is a bad thing, necessarily. It’s no secret that I’m a big fan of these flicks and am a staunch defender of even those that some consider their missteps (I’ve long held that Iron Man 3 is the best of the three), although I’ve also been quick to criticize their racial or regressive issues (suffice it to say that I’m not a fan of Doctor Strange), but there are other legitimate problems that crop up over and over again. Eighteen of these films preceded Infinity War, and they almost all follow a similar formula. In 2/3rds of these, in fact, the conflict is all but identical: in Iron Man 1, 2, and 3, The Incredible Hulk, Thor and Thor: Ragnarok, Captain America, Doctor Strange, Ant-Man, Black Panther, Winter Soldier (to a certain extent), Spider-Man: Homecoming, and even Age of Ultron if you think of Ultron as a dark mirror of Tony all follow the same basic plot of “protagonist meets a dark reflection of himself and defeats him (or her, but only once).” The original Avengers and both Guardians films are more about opposition to an external invading force, with the inclusion of personal stakes, sure, but with a different kind of immediacy and intimacy as the whole “Obadiah/Winter Soldier/Yellowjacket/Mandarin/Vulture/whatever is me without a moral compass” element. I honestly can’t remember at all what The Dark World was about.

Obviously, that doesn’t mean that these movies are always formulaic or generic, as the uninformed armchair critic likes to claim: Winter Soldier is a seventies-style conspiracy thriller, Ant-Man is a heist flick, Homecoming is a John Hughes-style high school comedy, etc. A more legitimate criticism is that these films are usually lacking in stakes, as character death is often a misdirect (Loki’s multiple “deaths,” the fakeout death of Nick Fury in Winter Soldier) or otherwise undone (Bucky was revealed to have survived his apparent death in The First Avenger, Agent Coulson’s death in Avengers was undone in Agents of SHIELD); the only permanent deaths leading up to this film among protagonists has been the death of Quicksilver in Age of Ultron and the elderly Peggy’s death in Civil War. Infinity War seems to be attempting to course-correct, with the deaths of a lot of people, but only some seem more or less permanent, while others are so obviously temporary that it makes the whole thing seem . . . pointless.

The fact that this is a dark movie isn’t a problem, per se. There’s just something that feels . . . off. There’s been a sharp uptick in the outright comedy in this franchise ever since Guardians showed that the audience was hungry for that kind of mix of humor and action, and that’s been for the best overall, with Ragnarok and Homecoming both being very funny. But a lot of the jokes in this film don’t seem to land as well as in those films. I saw Infinity War late on Sunday night, so it wasn’t a packed theater, but even when there were obvious punchlines that would normally elicit at least a chuckle or two from the general audience, there was dead silence. Which isn’t to say that all the jokes missed; a lot of them were actually pretty strong. There’s also a lot more Doctor Strange in the film than one would expect, but that wasn’t a detraction for me either. All the hallmarks are here: the great interaction between characters that we’ve come to know so well over the past ten years, the action sequences to make every viewer’s inner child jump for joy, and the grouping of characters who have never interacted before coming together in a brand new calculus of characters playing against each other.

It’s hard to narrow down what exactly doesn’t work for me here, but there are a few things that I can point to as being problems. Thanos’s cronies are no fun, and every single one of them looks terrible. Only one of them is named onscreen (Ebony Maw), and perhaps not coincidentally, he’s the only one with any kind of real personality in his brief appearances. Two of the three others are on par with Justice League‘s Steppenwolf when it comes to character modeling, as they appear to have been rendered using some truly outdated technology (like, maybe two generations newer than what was used for Babylon 5), and the third, an ax-throwing hulk of a man, is so needlessly baroque that he resembles a Transformer. None of them have even the smidgen of personality afforded to even the most shallow Marvel villains we’ve seen so far, so although there are stakes on a large, intergalactic scale, it feels like our protagonists are fighting cardboard cutouts.

I can only guess that this issue is the result of editing the film down from a longer narrative, as this would explain quite a bit. For instance, when last we saw the purple stone, Starlord et al had left it in the care of the Nova Corps on Xandar; at the beginning of this film, Thanos already has it in his possession. Structurally speaking, it feels like too much of this film happens offscreen or in between cuts. The pacing of the movie works perfectly, however, so I must conclude that there was a choice between a movie that had good narrative flow and one in which all the relevant scenes were present, and the choice was made to jettison chunks of the story in order to maintain a better flow. That’s probably the right choice, but it still left me feeling unfulfilled when I left the theater. That’s not even getting into the complete irrationality of Thanos’s entire plan (killing half the universe “at random” to ensure that the other half has enough resources, which is some Malthusian nonsense on top of being illogical), or the fact that some characters get a “moment” but are still ill-served by having very little to do (Cap, Black Widow, and Falcon are notably absent for long periods and do little more than punch and shoot when they are on screen, despite being, you know, the Avengers).

I’m sure that future re-watches (especially at home, on a screen that’s smaller and thus better at hiding the flaws of bad computer imagery) will likely leave me with a more positive feeling (and I reserve the right to change my opinion at a later date), especially after the second half of this narrative is released next summer. For now, though, I just can’t bring myself to love this. It’s not because it’s a bummer; I think that was a good choice and I usually prefer that. It’s not because it’s popular, either; that’s never been a problem for me. Ultimately, the problem for me has nothing to do with what’s in the movie, but everything that it’s missing. Here’s hoping the next outing is something better.

-Mark “Boomer” Redmond

Swamp Women (1956)

I’ve come to think of Mystery Science Theater 3000 as my childhood “bad” movie training wheels. It’s a crutch I no longer need to enjoy my Z-grade schlock, thanks to years of training under the tutelage of the show. As much as I appreciate that schlocky schooling, it often bums me out that the show has become an unavoidable authority on many of the public domain B-pictures they’ve covered, to the point where if you google the picture most immediate results will be jokes the sarcastic robots made about it. The early Roger Corman directorial effort Swamp Women (also known as Cruel Swamp and, on MST3k, Swamp Diamonds) is one such picture, which is unfortunate because I find the movie interesting enough on its own terms to not need the distraction of MST3k’s commentary diluting it. It’s a difficult position to defend, though, since Swamp Women hits so many of my personal obsessions as a trash-gobbling movie nerd. A cheapo Roger Corman crime picture about cop-hating “bad girls” misbehaving in Louisiana swamps, Swamp Women hits about as close to home as possible to my specific cinematic interests without including drag, witchcraft, pro wrestling, or outer space. The film is far from a knockout, but it is very much my thing. It’s easy to see how someone who’s not a New Orleans-based trash hound could need a little extra help from MST3k to make its basic premise enticing, but those days are long behind me.

An undercover police woman conspires with a prison warden to infiltrate a locked-up girl gang. The plan is to trick the girls into exposing their stash of stolen diamonds. She helps the hardened criminals stage a jail break (with only performative resistance from the warden) and, in return, they allow her to tag along in recovering the diamonds from their deep swamp hiding pace. Along the way they capture an innocent couple touring the Louisiana wilderness, reducing the cast to five women and one tied-up man – an indication of the level of sleaze that persists throughout. Swamp Women is incredibly faithful to its “bad girls” crime template, entirely obedient to the tropes & rhythms of a genre that would be later perfected in Russ Meyer’s Faster, Pussycat! Kill! Kill!. What it lacks in narrative innovation, though, it more than makes up for in how perfectly cool its central girl gang comes across onscreen. When they first break out of jail they have two immediate concerns: regret that they didn’t get a chance to shoot back at the cops and how soon they’ll be able to find “something decent to wear and some lipstick.” They look incredible even as they pick fights & trudge through the gator-infested swamp, sporting perfectly coiffed hair, razor sharp Joan Crawford eyebrows, and gigantic knives holstered in tight blue jeans. There’s nothing the film can manage to stage plot-wise that can match the pleasure of hanging out with these badass women, something that’s practically admitted aloud in an absurdly long sequence where they get drunk to brunch jazz and convert their tight jeans to cutoff hot pants with their comically large knives. Corman only barely pretends that out interests & sympathies aren’t supposed to lie with these degenerate women, but with the undercover cop who’s there to take them down. Why bother?

Because Swamp Women is so genre-faithful, its most distinguishing characteristic is its choice of locale, something even heavily referenced in its (unenthused) contemporary reviews. This was only Corman’s fifth directorial effort (in his second year of filmmaking, because he’s a beast), so he was still at a stage in his career when he was personally traveling the country selling his films directly to distributors. Around this time, New Orleans had just opened its first drive-in movie theaters, the owners of which were also interested in getting into film production. Corman gladly took their money, filming Swamp Women on location in Louisiana (and thanking New Orleans mayor deLesseps Morrison in the credits for the city’s cooperation). Because it was a Corman production, the actors were required to perform their own stunts in the actual Louisiana swamp, putting themselves in danger of the same gators & snakes the movie itself uses as thrilling threats to its misbehaving girl gag. I’m sure it was a miserable shoot, but the gator footage & moss-decorated trees really do make for a more interesting backdrop than a sound stage or urban environment ever could have (even if the live gators and their intended victims never do share a single frame). In my favorite example of the film padding its own runtime, Corman also opens this 70min feature with roughly ten minutes of touristy, people-watching Mardi Gras footage. Playing documentarian, Corman captures the 1950s Krewe of Rex rolling down Canal Street (in color!), followed by masked revelers—all looking exactly the same as they would in the 2010s (except with maybe fewer outright racist costumes, which are featured front & center here). Even if the movie’s bad-girls-gone-worse plot holds little interest for you, the footage of 1950s Louisiana might be enough to make the film worthwhile.

With or without the MST3k commentary, I cannot issue an open recommendation for Swamp Women, an exceedingly minor trifle of a picture. I can only report that I was personally charmed by its depictions of cop-hating “bad girls” on a swampy crime spree and fascinated by its inadvertently documentarian record of a 1950s Louisiana. Maybe this is the exact kind of minor pleasure that deserves to be remembered only through the MST3k lens, but I personally found enough to enjoy in the film on its own to not need the sarcastic robots to hold my hand through it. Other schlock-hungry reprobates with any personal affinity with Corman and/or New Orleans have a chance of feeling the same.

-Brandon Ledet

The Lady and the Monster (1944)

It’s sometimes difficult to recognize the value of a work done right when it’s been diluted by enough cheaper, sillier versions of its exact aesthetic. R.E.M. & Throwing Muses no longer sound like paradigm-shifting college rock innovators now that their sound has been assimilated & dispersed. John Carpenter’s Halloween will never again be as jarring as it was before it inspired an entire genre of immitators. We can never truly go back to the awe of the first appearance of the CG brontosaurus in Jurassic Park. Familiarity & normalization can be the worst enemy of a movie, especially a thriller that’s looking to shock you into a state of terror. The 1944 horror curio The Lady and the Monster is a blatant victim of over-familiarity. In the 1950s & 60s, sci-fi horror films boasting its exact plot structure & bleep-bloop future-machines were a dime a dozen (with They Saved Hitler’s Brain & The Brain that Wouldn’t Die being the most readily recognizable examples), but in the 1940s The Lady and the Monster would have been much more striking in its tone & brutality. A film this handsomely crafted & zeitgeist-predictive should stand out as a kind of innovator in its field, but I can’t help but take its achievements at least somewhat for granted. It’s just an aesthetic I’ve seen too many times before.

Underlit wealthy creeps occupy a dank gothic mansion, complete with a menacing science lab. The only female lab assistant (Czech figure skater-turned-actress Vera Ralston, who often boasted about the time she insulted Hitler to his face at the 1936 Olympics) finds herself in a love triangle with her fellow lab partner and their mad scientist boss (infamous Greed-director-turned-character-actor Eric von Strondheim). This tension is amplified when the stressed-out trio fall into a Dr. Frankenstein plot in an initially successful experiment to keep a human brain’s “electrical beat” intact after its host’s death, using only lab equipment. Said brain belongs to a millionaire reprobate who “survived” a plane crash and whose wife & lawyer are very interested in the circumstances of his supposed death. The brain has its own mysteries to solve as well, a task it completes by possessing the minds of the scientists who keep it alive and sending them sleuthing for clues. As much as the film resembles 1950s drive-in horrors that would follow, it’s also a low-end version of a 1940s noir— an intensely-lit investigation of a mysterious web of cheats & double-crossings. If it can be understood as idiosyncratic in any way, its peculiarity is in that hybrid of genres & temporal sensibilities.

One thing is for sure: if The Lady & the Monster were made in the 1950s or 60s, there would have been a much more explicit depiction of the mind-controlling millionaire brain itself. As is, the brain only appears as a loaf-shaped silhouette adorned with extraneous wires, which isn’t quite as satisfying as the cheaper thrill of actually getting a good look at it. I assume the the 1953 film Donovan’s Brain, adapted from the same novel as The Lady and the Monster, took an entirely different approach. At the same time, I doubt Donovan’s Brain is nearly as handsomely crafted as its sci-fi noir predecessor, as there are countless other 1950s sci-fi horrors with a near identical premise and yet very few of them, if any, actually look this good. The acting is superb. The exterior shot miniatures & impossibly tall ceilings recall German Expressionist silent horrors like Destiny & The Hands of Orlac. The attention to lighting is a wonderful split between that silent era & the noir pictures the film has a direct lineage from. Still, no matter how technically well-made The Lady and the Monster is in terms of craft, I can’t help but somewhat undervalue it, due almost entirely to overly familiar tropes that would not have been nearly as cliché in 1944. I feel as if we’re all susceptible to taking this one for granted, no matter how much we try not to.

-Brandon Ledet

Blue My Mind (2018)

How much innovation do you need from a genre movie for it to feel worthwhile? Your answer to that question is likely to determine your relationship with the Swiss coming of age body horror Blue My Mind. The embarrassment & horror of the changing body during teen pubescence being interpreted through the metaphor of creature feature transformations has been a genre trope going at least as far back as 1957’s I Was a Teenage Werewolf. In more recent years, it’s become an especially common conceit for femme coming of age horror movies, with titles like Raw, Ginger Snaps, Jennifer’s Body, Teeth, and too many others to name establishing a clear narrative pattern for how these stories are told. A young teen girl experiencing her earliest encounters with menstruation & sexual desire finds her appetites extending beyond sex to bloodlust and her body’s changes extending beyond normal pubescent growth to a supernatural horror she finds increasingly difficult to hide or contain. Outside maybe taking the metaphor more deadly-serious than most titles listed above, Blue My Mind is fairly well-behaved in its adherence to the rigid genre structure established by its predecessors, following the exact narrative pattern you’ve been trained to expect. The only variable is discovering which type of beast, exactly, the protagonist is transforming into and how many teenage transgressions she’ll manage to commit along the way. Where it distinguishes itself, then, is in the details of its visual craft & character work, which is often the case with strict genre pictures. Luckily for me, I very much enjoy the femme coming of age transformation horror genre Blue My Mind dutifully participates in and didn’t need many novel details to fall in love with its familiar rhythms & grooves. Your own mileage may vary based on your relationship with the same tropes.

Mia is a 15-year-old wannabe badass who immediately seeks asylum with the rebellious reprobates of her new high school. Her new friends drink, smoke, cut class, shoplift, watch pornography, and flirt with the idea of shedding their virginity. Mia fakes being tough & experienced with these teenage transgressions, barely hiding her anxiety as an undeveloped outsider. This barely concealed social shame is coupled with the shame of her changing body & increasingly monstrous appetites. Coinciding with her first period, the entire lower half of her body launches into open rebellion. At the same time, she finds herself compelled to eat raw, still-live fish directly out of her family’s fish tank (or wherever she can get it). Blue My Mind might not be innovative in the metaphor of its central transformation, but it is ambitious in its comprehensive collection of femme teenage crises. Self-harm, drug experimentation, bulimia, dangerous flirtation with older men, flashes of same sex attraction, and indulgences in petty crime sprees detail the boundary-testing exploits of a teen in crisis of both mind & body. This being primarily a body horror, it’s the crisis of the body that eventually overtakes much of the film’s energy as Mia spins completely out of control, but the movie does take plenty of time to establish conflicts in her personal relationships—particularly with her mother and her best friend—before it focuses on the consequences of her transformation. There are some gruesome moments of self-surgery & festering injury that provide shocking pangs of outright horror, but the transformation at the film’s center is mostly concerned with the grief & helplessness of a rebelling body and unruly hormones forcing physiological changes that cannot be reverted or suppressed.

Following Good Manners, Blue My Mind is the second title I caught at this year’s Overlook Film Fest where revealing the exact nature of its central creature feature transformation might constitute a spoiler, since it’s patiently doled out late into the runtime. Much like how the narrative’s adherence to genre tropes telegraphs exactly where the story is going, it’s clear to the audience exactly what Mia is transforming into long before her body gets here. Again, appreciating the movie as a genre exercise requires an attention to its aesthetic & character-specific details, rather than an examination of where it falls within the larger pubescent body horror picture. The washes of cold aquatic blues, the strained relationships with parents & friends, the freewheeling dance parties set to repetitive synthpop, and the grief of letting go of the body’s original shape against your will all hit with serious emotional impact even if the genre tropes they service are overly familiar. If you’re always a sucker for the femme coming of age transformation horror like I am, Blue My Mind is thoughtful & well-crafted enough to earn its place in the pantheon. If you need to see something innovative or novel in your genre narratives for them to feel at all remarkable, you’re going to have to look much closer to find those flashes in its minute details.

-Brandon Ledet

Tigers Are Not Afraid (2018)

I admire the Mexican indie horror Tigers Are Not Afraid for laying all its cards on the table before it even displays its title. Onscreen text explains that drug cartel violence has effectively left many Mexican cities “ghost towns,” with countless orphaned children left behind by the abducted & the murdered. Then, a classroom of children are assigned to write their own fairy tales as a creative writing exercise, just before that classroom itself is disrupted by gang violence & gunfire. In these opening moments we’re introduced to nearly everything the film has on its mind as a post-del Toro dark fairy tale about young kids navigating the seemingly empty streets cleared out by oppressive drug cartels. The “ghost town” descriptor from the opening text is made literal as the vengeful spirits of the cartels’ victims haunt the orphaned children & their deteriorating urban environments to the point where drug wars feel like an ancient, eternal Evil with no perceptible beginning or end. Tigers Are Not Afraid announces this grim scenario upfront in clear terms, but that does little to demystify the moment-to-moment discoveries of its horrific details. Hearing about it & dwelling in its consequences are two entirely different experiences.

Children not only carelessly play near dead bodies in the streets, but are literally followed home by the resulting blood, which moves with intent & apparent sentience. Recalling the fend-for-yourselves childhood narratives of George Washington, Beasts of the Southern Wild, The Florida Project, and Nobody Knows, the parentless social structures established here sketch out a world where the only adults around are teachers & murderous drug dealers. Then the teachers disappear. The remaining kids are left alone in their own fight for survival against the villainous Huascas gang. Haunted by the ghosts of the dead (sometimes even the ghosts of their own families) as they call out for revenge, the kids find a balance between remaining under the killer cartel’s radar and re-establishing a semblance of justice in the world by striking back. Tales of cannibalism, Satanic rituals, magic wishes, and shapeshifting tigers complicate their understanding of the conflict, but their main concern is daily survival. An unorthodox domesticity emerges among the children in the rubble as they nomadically shift from one squat to the next, just outside the cartel’s reach. The ghosts of the dead call out for a climactic showdown between the warring factions, which is exceedingly dangerous, seeing how the children are outnumbered & outgunned.

While Tigers Are Not Afraid declares its entire dark fairy tale ghost story about drug cartels conceit upfront, it still leaves plenty of room to surprise in its details. Images of skateboards, rooftop dance parties, animated graffiti, pianos in flames, and ghosts seemingly made entirely of darkness establish an otherworldly urban aesthetic entirely unique to the picture. The film is also admirably committed to its own sense of brutality, threatening to destroy young children by bullet or by ghost without blinking an eye. Anyone especially in love with similar past works like The Devil’s Backbone or The City of Lost Children should find a lot worthwhile here, though there’s a specificity to the Mexican drug cartel context that saves the film from feeling strictly like an echo of former glories. The movie reveals few surprises in the execution of its initial premise except maybe the depths of its brutality, its willingness to incorporate conventional ghost movie scares into its fairy tale tone, and its commentary on how political corruption makes its grim world possible. I suppose its obedience to ghost story & dark fairy tale tropes elsewhere is what makes it a genre picture to begin with, but it finds plenty opportunity in its details to establish its own magical, nightmarish space.

-Brandon Ledet

Good Manners (2018)

A long, winding picture that’s shy to reveal its basic genre or intent to its audience, Good Manners is a strange, unexpected beast. It would be near impossible to define the film in terms of an overarching theme (outside the undercurrents of class & gender politics that flow throughout), since its two halves are clearly bifurcated in both tone & genre. It would also be reductive to frame Good Manners as a monster movie I caught at a horror film festival, as that context did little to set expectations for the patient, sincerely dramatic rhythms of a story that sprawls & shifts in mood as it explores the logical consequences of an illogical crisis. Descriptors like “queer,” “coming of age,” “romantic,” “body horror,” and “creature feature” can only describe the movie in spurts as it loses itself in the genre wilderness chasing down the details of its own nature & narrative. Minute to minute, Good Manners discovers its dramatic rewards in the emotional beats of a dark fairy tale that follows its own inherent progression instead of the command of a central metaphor. As a whole, it offers the welcome novelty of centuries-old, long-familiar stories about monstrous transformations recontextualized in a new, unpredictable package. That alone is a commendable achievement.

A financially strapped black woman takes on a position as a live-in nurse at the edge of São Paulo, Brazil. Recalling the economic power disparity in the art cinema classic Black Girl, she finds herself helplessly subordinate to her white, wealthy, pregnant employer’s whims as her nanny position expands to include cooking, cleaning, and emotional labor duties that far exceed her original job description. However, the power dynamic shifts drastically when the employer’s pregnancy brings on strange, unexplained stomach pangs and violent sleepwalking episodes. Her cravings for raw meat also push the pregnancy into menacing, supernatural territory, with only the nanny at hand to take the abnormalities seriously. This vulnerability lands the pair on more equal, even amorous footing as the dread of the approaching birth threatens to upend their little remaining stability. Eventually, the pregnancy-themed body horror of the first half reaches its inevitable, fever pitch climax. Halfway into the runtime, Good Manners outs itself as a lowkey monster movie with fairy tale rhythms to its narrative, only for the timeline to then jump seven years into the future to further explore the consequences of that disruption. The second half of the film is a sad, anxious echo of the first, with its own conflicted relationships & inevitable consequences building to a secondary, unavoidable monster movie climax.

It feels odd to tiptoe around the reveal of the central monster’s nature in the film, since it’s telegraphed to the audience long before it arrives onscreen or its name is spoken. There’s too much horror lore in the canon for the significance of the moon cycle or an ultrasound technician remarking what big eyes, mouth, and hands the unborn baby has to go unnoticed. The patience of the reveal is almost a sly joke, as the movie delivers the exact monster you expect, just in a different form than how you’re used to seeing it. Depicted through both CG & practical puppetry (when not restlessly shifting inside a pregnant belly), the monster in question is an adolescent beast—dangerous, but in need of parental care. The movie isn’t shy about delivering typical creature feature goods in later scenes set in traditional horror movie locales (like an after-hours shopping mall), but it mostly evokes a post-del Toro fairy tale take on adolescent monster narratives like The Girl with All the Gifts or Let the Right One In. It’s a film about motherhood & unconventional families first and a monster movie second, a declaration of priorities made explicitly clear by how long it takes for the monster to even appear.

Good Manners is distinctive in ways that stretch far beyond its narrative patience & temporal sprawl. Animated flashbacks, operatic musical tangents, and the visual precision of a Canadá music video push its take on the creature feature into totally unexpected territory that transcends any of its telegraphed genre tropes. On a horror movie spectrum, the film is more of a gradual, what-the-fuck mind melt than a haunted house carnival ride with gory payoffs & jump scares at every turn. It’s an unconventional story about unconventional families, one where romantic & parental anxieties are hard to put into words even if they’re painfully obvious onscreen. Anyone with a hunger for dark fairy tales and sincerely dramatic takes on familiar genre tropes are likely to find a peculiar fascination with the subtle, methodical ways it bares its soul for all to see. Just don’t expect the shock-a-minute payoffs of a typical monster movie here; those are entirely secondary, if they can be detected at all.

-Brandon Ledet

Rampage (2018)

Despite the conventional wisdom, I believe the video game adaptation is a strong template for a deliriously fun B-picture. Much like how novellas & short stories often make for better literary adaptations than lengthy novels because they invite filmmakers to expand rather than condense, the video game medium (particularly in vintage examples) tends to only carry vaguely sketched-out lore & world-building that affords filmmakers a lot of freedom to create in extrapolation. In theory, the Rampage arcade game should have been a prime candidate for an entertainingly absurd action movie, since it’s basically a blank-slate, plot-wise. In the game, players assume the avatars of three cartoonish kaiju—a gorilla, a wolf, and a lizard—earning points by destroying buildings & eating helpless citizens one city at a time. There’s no progression to this initial setup, just more buildings & people to populate an eternally resettable scenario. Unlike the better examples of video game adaptations that use these blank-slate launching pads to create absurdly preposterous worlds, the film version of Rampage instead exhausts itself trying to imagine a plot where its resettable videogame scenario could be at least somewhat plausible. The Super Mario Bros., Mortal Kombat, and Resident Evil movies accept the over-the-top absurdism of their source material as a matter-of-fact conceit; Rampage instead goes out of its way to reduce its premise to the most unimaginative action vehicle possible, one it already feels like we’ve seen Dwayne “The Rock” Johnson star in before. A better-realized Rampage adaptation would have just started with the monster attacks destroying a major city and worried about the reasoning behind their origins after the fact (there are literally dozens of Godzilla pictures that teach that lesson). This adaptation instead dulls down its entertainment potential by laboriously working towards that payoff in a too-late third act turnaround.

The Rock stumbles into this picture wearing a khaki-colored composite costume of every single ex-military jungle adventurer character he’s played before. In this particular case, our impossibly handsome, charismatic hero is defined by his relationship with an albino gorilla named George. With a rapport established through sign language and sex jokes, this Buff Zoologist & Brilliant Gorilla supercouple are seemingly best-bros-for-life until a nearby satellite crash infects George (along with a wolf & an alligator) with a “genetic editing” pathogen. Designed by an Evil Corporation for military weapons purposes, this pathogen causes the three beasts in question to grow exponentially larger, more aggressive, and more resistant to harm. Teaming up with a rogue scientist (Naomie Harris) who helped develop the pathogen, The Rock must race to cure George with an antidote before the military strikes him down and to destroy the other two monsters before they destroy Chicago. And because the movie delusionally believes the monsters need a reason to work together to destroy Chicago, there’s also a broadcasted signal attracting them to the Evil Corporation’s headquarters that must be shut off before it’s too late. Beyond the too-few scenes of monsters destroying buildings (and a few villainously hammy performances from what-are-they-doing-here actors Jeffrey Dean Morgan, Jake Lacy, and Joe Manganiello) there’s nothing distinctive about Rampage as a disaster epic, not even its deployment of three separate kaiju. The movie could have made better use of its satellite crash opening by taking its monster fight to outer space or used its inciting pathogen to create Dwayne “The Giant Boulder” Johnson or anything over-the-top enough to suggest that it fully embraces the absurdity of its central conceit. Instead, it almost outright apologizes for being built on a silly video game foundation by exhaustively explaining a scenario where a giant wolf, gorilla, and reptile might team up to destroy a major city as a team, when that should have been its first act starting point—no explanation necessary.

I was left exactly this cold by last year’s giant ape monster movie Kong: Skull Island, which also hosted just enough monster action & hammy performances to call into question how the sum of its parts could possibly be so aggressively bland. Rampage is a total MoviePass decision, an unenthused picture that’s only worth your attention if it has a convenient showtime in a directionless afternoon you’re looking to kill. No amount of helicopter-tackling wolf action or Jeffrey Dean Morgan’s cowboy cop quipping things like, “When science shits the bed, I’m the guy they call to clean the sheets,” can make up for the grey mush that surrounds them. Even the novelty of the glorious creature feature Alligator being blown up kaiju-size is only worth a fleeting smirk. The only moment of pure so-bad-it’s-great bliss at hand is a spectacularly awful Kid Cudi remix of “Bullet with Butterfly Wings” that the film unfortunately buries deep in its end credits, where it’s meant to not be heard. It’s ashamed of that cheese just as much as it’s ashamed of its video game roots. Cut the wolf out the the kaiju trio and there’s no point in passing this movie off as a Rampage adaptation at all; it might as well be San Andreas 2 or Journey 3 or a sequel to any number of The Rock’s disaster epics. The green screen/mocap animation, closely cropped shaky-cam action (which is a really weird choice for a film about giant monsters), and cornball stepdad humor are entirely indistinct & interchangeable within the context of the modern Rockbuster. It’s a total shame, because the gleefully trashy arcade game the film chose as a starting point should have been an easy layup in delivering something fun & memorably absurd. Instead, five no-name screenwriters ground it down into a shapeless, unremarkable orb carried on the back of a bored-looking Rock.

-Brandon Ledet

Fierce People (2005)

One of the most promising debut features of the year so far has been playwright Cory Finley’s Thoroughbreds, which coldly (and comically!) examines ruthlessness & sociopathy among the wealthy. Watching the film, there was something about its studied emotional distance and trilling tribal drum soundtrack that reminded me of the 2002 novel Fierce People in a way I couldn’t shake. A distastefully fun read, Fierce People is a work of outright pop fiction in which a young son of a cultural anthropologist studies the wealthy people in his immediate social circle as if he were a National Geographic reporter researching a third world tribe. One of the most significant aspects of Thoroughbreds is its featured performance of the late Anton Yelchin, a surprise delight that made its connection to Fierce People even more apparent. In 2005, a baby-faced Yelchin starred in a feature film adaptation of Fierce People, a movie I’ve been putting off watching for years because of its . . . muted reputation. Directed by Griffin Dunne—a prestigious auteur who has been involved in such celebrated projects as Practical Magic, Movie 43, and the Rear Window-riffing romcom Addicted to LoveFierce People is an ill-conceived adaptation of a deeply #problematic novel that could only get more glaringly awkward in its translation to the screen. If considered in direct comparison to Thoroughbreds, it can only be understood as the lesser work on both a narrative & technical level, lacking both the latter film’s attention to dialogue and its thrilling sense of visual craft. Still, much like with the novel, I found myself enjoying Fierce People despite myself, if not only for the strength of its before-they-were-stars cast. Besides Yelchin (and old-timers Donald Sutherland & Diane Lane), the film also features performances from Kristen Stewart, Chris Evans, and Paz de la Huerta. I find the novelty of that crew near impossible to resist.

With an adapted screenplay from the novel’s own author, Dirk Wittenborn, Fierce People largely retains its original story, with only a few details excised for brevity. Because his mother (Lane) is detoxing from a cocaine habit on a rich man (Sutherland)’s dime, Yelchin’s impossibly smug protagonist misses an opportunity to study the fictional Ishkanani tribe in South America for a summer with his estranged father. He instead pours all his frustrated anthropological energy into studying the rich people around him for the primal racists, rapists and murders that the they truly are beneath their mask of civilization. Caught between the worlds of the wealthy (Stewart, Evans) and their exploited staff (de la Huerta), Yelchin’s coming of age story is a dangerous game of sex, drugs, and rock n’ roll in a violently inhospitable environment. Besides Dunne’s awkwardly cheesy visualizations of his psychedelic drug trips and pubescent sexual awakening, the movie stumbles in a couple major ways that are likely to be instant turnoffs for most audiences. They’re both problems inherent to adapting the source material in the first place: 1) Part of Yelchin’s internal transformation requires him to dress like a South American tribesman and become a savage warrior. Again, the Ishkanani are a fictional people, but still. 2) The story takes a violent left turn in its second act with a plot-derailing male on male rape, which completely shifts its tone from dark comedy to sexual assault whodunit. It’s a turn that’s not entirely earned either onscreen or on the page, if not only because it values mystery over trauma.  Even the film’s marketing is unsure how to deal with it, addressing only the more humorous opening half with inappropriate taglines like “Every family tree has its nuts.” It’s possible that someone who’s masterfully adept at uneven tones could’ve navigated these two issues in an expert adaptation, but Dunne & Wittenborn were probably not team to do so. Fierce People remains just as politically awkward (yet oddly compelling) as its source material.

I can’t recommend Fierce People, the book or the movie, in good conscience without a litany of cautionary warnings about its attitudes towards colonization & sexual assault (the latter of which is at least taken seriously, if not thoughtfully). However, I do think the strength of its cast, which only gets more unbelievable every year, is enough of a draw to overcome some of that awkwardness. This is especially true in Yelchin’s case, considering the rarity of seeing him command a lead role and the film’s thematic overlap with Thoroughbreds, which might prove to be one of his most significant performances. If you’re looking to supplant your Thoroughbreds experience with some extratextual materials, Fierce People would not at all be a terrible place to start; the connections are there. I’d just prepare yourself for an occasional cringe before taking the plunge. It’s far from the most self-aware of modern narratives, even if its ultimate target is the 1%.

-Brandon Ledet