The Not-So-New 52: Wonder Woman (2009)

Welcome to The Not-So-New 52, your digital Swampflix comic book (adaptation) newsstand! Starting in 2007, DC Comics and Warner Premiere entered the direct-to-home-video market with animated features, mostly in the form of adaptations of well-received event comics or notable arcs. This Swampflix feature takes its name from the 2011 DC relaunch event “The New 52,” and since there are (roughly) fifty-two of these animated features as of the start of 2024, Boomer is watching them in order from the beginning with weekly reviews of each. So, get out your longboxes and mylar sleeves and get ready for weekly doses of grousing, praise, befuddlement, recommendations, and occasional onomatopoeia as we get animated for over fifteen years of not-so-new comic cartoons. 

It’s a testament to just how starved we were for Wonder Woman content in the aughts that this animated movie, which came out in 2009, was so well received. It’s not bad per se—in fact, in many places, it’s quite good—but this movie’s version of Steve Trevor is gross in a way that was probably apparent even at the time, but which has become even more apparent in contrast to the way that the character was portrayed by least problematic Christopher in Hollywood, Chris Pine, in the live-action 2017 film that was released just a scant eight years later. 

The 2009 Wonder Woman film starts in the distant past: Amazon Queen Hippolyta (Virginia Madsen) is locked in battle with god of war Ares (Alfred Molina), her former lover. As her warriors die on the battlefield, locked in combat with an army of mythical monsters led by her and Ares’s son Thrax, she turns the tides by beheading her own offspring. Preparing to do the same to Ares, she is stopped by Zeus and Hera (Marg Helgenberger), who tell her that they cannot permit her to kill a god, but they will bind his powers and allow her to hold him as her prisoner in perpetuity, granting her and her people a new home on the paradise-like island of Themyscira, safe from the dangers of “man’s world.” After she and her people build their new home, Hippolyta is granted another boon as she crafts a child for herself from the island’s clay, which the Olympians bring to life: a daughter, Diana (Keri Russell). Decades later, Ares remains under lock and key under the guardianship of Persephone (Vicki Lewis), a warrior who lost an eye when she jumped into the line of fire and took a blow that was meant for bookworm Alexa (Tara Strong) in the war against Ares in the prologue; this lack of interest in battle on the part of Alexa makes her the target of mockery for supposed cowardice by her older sister Artemis (Rosario Dawson), Hippolyta’s right hand general. When modern USAF pilot Steve Trevor (Nathan Fillion) lands on Themyscira after an aerial dogfight, a contest is held to determine which of the Amazons should travel beyond their peaceful oasis to return him to his nation. Diana wins this competition, but her excitement is short lived, as Ares’s escape while the island’s inhabitants were distracted by the contest means that she will not need to seek him out and return him to his cell. 

There’s a tonal issue at play here that drags this one down a bit. It’s got a PG-13 rating, and at the time of release, there was some outcry about the level of violence in this one. I think that’s reflective of a systemic issue, as this film is no more violent than Superman: Doomsday, which didn’t receive the same kind of criticism, and I think it’s owed solely to the fact that the combatants here are women. There is a decapitation (in shadow), but in the earlier film, Doomsday murdered an actual child (although the “camera” cut away), but because Amazonians (read: women) are doing the violence, this one received more criticism. It makes sense that this would get the MPAA rating that it did because of this, but the dialogue remains very PG. There’s a recurring bit that starts because Trevor says “crap” in front of the Amazons, then has to explain that it means excrement; each time after this that he uses the word, the Amazons take this as further evidence of the crassness and baseness of mankind, until Diana finally uses it herself at the end as a demonstration of her becoming more acclimatized to man’s world. That’s all well and good (if a bit pat and trite), but its failure to push the boundaries of the film’s rating demonstrates that the franchise is still trying to bridge a gap between appealing to (and being acceptable for) children while aiming to attract an older audience through a novel, more mature approach to storytelling. 

Once upon a time, I owned this movie on DVD, having obtained it for a mere $5 from the CVS on Leon C. Simon, when I was a student at UNO. I have a very clear memory of watching the special features, which included several talking heads from the film’s voice cast, and Rosario Dawson using the word “warriess” several times, which I always found endearing. Dawson is giving a great performance here in general, with a couple of quite badass lines—my favorite of which is when someone teases her about her giant sword, and she replies that it “is but [her] dagger.” Very little in the film stuck out in my mind, however, other than the speedrun through the stations of the Diana of Themyscira canon: born of clay, paradise island, crashed air pilot, championship to determine the ambassador to man’s world, crusader for truth and justice. Once Diana comes to the modern world, there’s a distinct lack of charm in her fish out of water story that acts as a demonstration of why this narrative works better as a period piece; the Patty Jenkins Wonder Woman movie sets its events during WWI while the Lynda Carter TV classic was set in WWII (at least initially), as the earliest comics had been. This allows for there to be some natural chemistry between this isolated demigod princess and a man who can be a little regressive but still likable in that he was more aware than average for this time. Here, Steve Trevor is a total hound dog, in a way that would have been obnoxious even for a contemporary guy at the time of the film’s release. 

All of the stuff with Wonder Woman herself is great (minus a comment that she makes about Etta Candy that is supposed to shame her for being a stereotype), but I’d really rather not have heard Steve Trevor tell Queen Hippolyta that “[her] daughter’s got a nice rack,” even if it’s supposed to be a moment played for comedy (he’s bound with the Lasso of Truth). Later still, he tries to get Diana drunk with the implication that he expects to have the opportunity to take advantage of her! It’s vile, frankly. The rest of the film, as wonderful as so much of it is—the fight between the Amazons and the reanimated dead is a particular standout, especially as it exists both as set piece and as vehicle for closure on the Alexa/Artemis relationship—doesn’t make up for the fact that its male lead is an attempted sexual assailant by any other name. Edit all of that out and you have a 4-star animated flick, but it is in this film, and that leaves us where we are.

-Mark “Boomer” Redmond

The Not-So-New 52: Justice League — The New Frontier (2008)

Welcome to The Not-So-New 52, your digital Swampflix comic book (adaptation) newsstand! Starting in 2007, DC Comics and Warner Premiere entered the direct-to-home-video market with animated features, mostly in the form of adaptations of well-received event comics or notable arcs. This Swampflix feature takes its name from the 2011 DC relaunch event “The New 52,” and since there are (roughly) fifty-two of these animated features as of the start of 2024, Boomer is watching them in order from the beginning with weekly reviews of each. So, get out your longboxes and mylar sleeves and get ready for weekly doses of grousing, praise, befuddlement, recommendations, and occasional onomatopoeia as we get animated for over fifteen years of not-so-new comic cartoons. 

Many years ago, I used to own the two trade paperback volumes that comprised Darwyn Cooke’s New Frontier comic. The miniseries is an exercise in reimagining the transition between what is considered the comic book Golden Age (about 1938 to 1956, notable for the introductions of Superman, Batman, and Wonder Woman) and that same medium’s Silver Age (1956 to 1970, notable for the introduction of the modern versions of the Flash and Green Lantern as well as the formation of the Justice League in place of the Justice Society). Set over the course of fifteen years, the series begins with the disruption of the superheroic Justice Society in the face of McCarthyism and sees Superman and Wonder Woman go to work for the government while Batman retreats into the shadows. Later, the emergence of new heroes like Flash and Green Lantern, and the accidental transportation of Martian Manhunter from his home planet to earth, arise just in time for the combined forces of two generations of heroes to take on an extinction level threat in the form of a living island populated by sauropods. 

Those two volumes were, unfortunately, some of the many books that I sold before my interstate move eight years ago as I was paring down my belongings. I haven’t read it since, but I recall it fondly, and I remember being very pleased with the animated adaptation’s ability to tell the same story concisely without the omission of too many important details. I even used to own this one on DVD before it, too, was resold in one of my many moves. Although it mostly holds up as a movie, I must have grown a lot since the last time I saw it, as some of its flaws stand out rather clearly these days. 

In the closing days—in fact, the final day—of the Korean War, USAF pilot Hal Jordan is shot down by Korean pilots moments after learning that an armistice has been declared; he is able to parachute into relative safety, but finds himself facing an enemy soldier who is unaware that the war is over, and is forced to kill the man in self defense. His resulting PTSD from this incident causes him to be the subject of mockery from others after discharge, as they consider him cowardly and perhaps too sympathetic to communism. Elsewhere, Martian J’onn J’onzz is teleported to Gotham City by an astronomer running an experiment, who then dies of a heart attack upon seeing the extraterrestrial’s form. A shapeshifter, J’onzz adopts the persona of a trustworthy detective, all while remaining fearful of violence from humans should they see his true form. These three new heroes as well as the DC “trinity” are brought together, alongside a bevy of comic deep cut characters and some who have become more well-known in the interim because of their presence in the CW “Arrowverse” shows, to face off against the living island and the malevolent consciousness called “the Centre” which animates it. 

This is a gorgeously animated movie. It shouldn’t be a surprise that this is a very strong entry into this canon, since the source material was so well loved that it won all three of comics’ major awards, the Eisner, the Harvey, and the Shuster. Darwyn Cooke’s distinctive art style for the comic translates well to fluid motion, and the imagery is evocative of an older era that works well for the narrative. I really appreciate a lot of the artistic choices made here, with the choice to draw Wonder Woman as half a head taller than Superman being a particular source of jot for me. Although the film updates the title to include the phrase “Justice League,” the majority of the story focuses on Hal “Green Lantern” Jordan, and it may simply be that I am a Buffy fan (now and forever), but the choice to cast David Boreanaz, most well known to many as the vampire cursed with a soul, is particularly inspired. Hal feels guilt and shame, but not for the things that his fellow combatants think he should, and is tortured by the blood on his hands, and that’s not only within Boreanaz’s wheelhouse, it’s his forte. Equally genius was the casting of Lucy Lawless to voice Wonder Woman, even if it’s a shame that there’s so little of her in the film; still, she shines in every scene that she is in, and there’s a particular standout sequence in which she liberates a camp of “comfort women,” teaches them to fight, and leaves their former enslavers at the mercy of the freed women. Superman is aghast at this as they are both working as agents of the U.S. at the time, but it’s a well-crafted reminder that this immortal woman has an ethics and morality that is defined by a sense of justice that predates his “American way.” 

Despite Diana’s rejection of it, there is a distinctly jingoistic flair to some of the proceedings, and there’s a strange sense of sincerity to it that was lost on me in previous viewings. It is important to bear in mind that post-9/11 American Exceptionalism was an ever-present shadow on the entire landscape of media produced in the west, and in 2008 we were still a few years out from the point where non-satire mainstream films would be able to be openly anti-authoritarian and question the state again (the dam-breaker being the success of The Hunger Games, or at least that’s where I normally pin the turning point). As a comic, New Frontier was able to be a little more subversive, with the narrative focus on McCarthyism serving as a parallel to the contemporary (2004) witch-hunting and scapegoating of members of government who opposed the Bush Administration’s warmongering in the Middle East. The film also cut (other than a mention in the news) a storyline about a Black vigilante who fought the KKK before being murdered at the hands of a white lynch mob, as another indictment of the idea that the past was a place where things were “simpler” and “better.” Most of what remains is shown through the eyes of our objectively good viewpoint characters: the xenophobia that Martian Manhunter knows exists and cloaks himself against in order to “pass,” the muttering of bar patrons that they suspect Flash of being a commit because of his red costume, and the aforementioned belittlement that Hal Jordan receives from those who mistake his pacifism for cowardice and his PTSD for weakness. All of that disappears in the back half of this movie, however, as the film goes full Uncle Sam at the end, with all of the assembled forces against The Centre being identified explicitly as Americans, and, upon their victory, an excerpt from the JFK speech is played over a montage of the new and senior heroes fighting alongside one another as they move forward with a new (American) destiny. It’s not that the film’s sudden, new, shallow patriotism is bad in and of itself (it arguably could be, but I don’t have that in me today), it’s that it comes out of nowhere. I think that the intent is to show a rejection of McCarthy-era fearmongering giving way to a new dawn, but it’s a little too quick of a turn in a film that runs less than eighty minutes. It’s still one of the best of this series, but something I couldn’t ignore on this rewatch. 

-Mark “Boomer” Redmond

The Not-So-New 52: Superman — Doomsday (2007)

Welcome to The Not-So-New 52, a new Swampflix feature for 2024. For background, I was a twenty-year-old college student in 2007 when there was a brand-new surge of comic book adaptations into films. Iron Man premiered in theaters the following year and, although it didn’t seem like it at the time, foretold a society-moving shift in the cinema landscape that would echo through today; elsewhere, someone at DC Comics was like, “What if we just started making animated direct-to-DVD features?” We were still four years out from the controversial 2011 DC comics reboot “New 52” (from which this feature takes its name), which most non-comic fans in the general public ether know nothing about. If they do, they might half-remember seeing a morning or midday show fluff piece about Superman’s new outfit (it was the one with the blue t-shirt and jeans, to make him seem more down to earth), or the noteworthy controversy surrounding the fact that DC’s creative staff dropped from 12% women to 1% during the editorial shake-up, or the fact that the new continuity portrayed Barbara “Batgirl/Oracle” Gordon’s previously permanent paraplegia as a temporary condition from which she recovered, essentially getting rid of one of the very few notable wheelchair users in comics. Or they might know of it from the fact that it was the new continuity introduced in the wake of Flashpoint, a Flash-centric timeline changing event that the general public is more aware of since it’s been adapted several times — first as an animated film in 2013 (which we’ll be getting to), then again as a plot point on the CW’s long-running (no pun intended) Flash TV series, and most recently last year as one of the inspirations for the narrative for last year’s Flash film. But we’re getting ahead of ourselves.

Since that year, Marvel has produced thirty-three features (and over a dozen TV shows), while DC’s animation wing has produced about fifty-two of their animated movies without, to my knowledge, a single one of them ever hitting cinemas. I say “about fifty-two” because there are some that are split into two parts, the placement of Batman: Mask of the Phantasm within this list is debatable, at least one that is a repackaging of episodes of a webseries, and because anyone familiar with DC comics knows how much they love the number 52. With that in mind, I thought I might torture myself for as long as I could take and watch every single one of them, a new review coming each week to your virtual comic book stand here on Swampflix. I might go insane. Come along with me?

Superman: Doomsday was the first (give or take your feelings about the above-mentioned Mask of the Phantasm) of these films to hit the shelves of your local Best Buy, and I remember very clearly watching it on a Netflix DVD shortly after release. I also recall being impressed by it, with one particular scene standing out; it’s the intro scene for Lex Luthor (James “Spike” Marsters), in which his assistance Mercy Graves (Cree Summer) enters a room and he motions for her silence before finishing some kind of calculation in his head and entering it on his device and handing it off to her. When she asks if it’s the cure for cancer, he tells her it’s actually the cure for muscular dystrophy and directs her to have one of Lexcorp’s internal biomedical scientists work on turning the cure into a treatment—that is, to water it down and turn a one-time windfall into an ongoing source of income. I remember being utterly shocked at the sheer banality of his evil, truly the epitome of corporate emperors. 

This is immediately contrasted with Superman (Adam Baldwin), whom we see in his arctic Fortress of Solitude, spending his down time between rescuing cats from trees and fighting mechanical spiders trying to protect human life in a more mundane way. Lois (Anne Heche) is there with him, trying to get him to admit his secret identity—which she has already figured out on her own—as Clark Kent to her, which he skirts around with the excuse that confirming would somehow put her in danger, which she chalks up to simple fear of commitment. Elsewhere, an illegal drilling operation under the Lexcorp banner uncovers a buried spaceship, which turns out to contain an alien called “Doomsday” which was genetically engineered by an extraterrestrial race as the perfect, unstoppable soldier, which they then threw into space when they were unable to control him. Doomsday carves a swathe of murder and destruction all the way to Metropolis, where he engages in a lengthy battle with the other title character that ends with both of their deaths. 

In some ways, this is a condensation of the infamous “Death of Superman” comic book arc of the ’90s, with Kal-El’s death at the hands of Doomsday leading to the rise of several potential replacements, the most notable of whom were Conner “Superboy” Kent and Steel. In some ways, that’s what initially led me to be interested in starting this project, as 2018 saw the release of a more direct adaptation with the DC animated release of Death of Superman. Having long lost touch with this animated feature endeavor, my mind boggled at the fact that within ten years, they had already circled back around and were remaking their own work. I’m sure it won’t be exactly that when (if) I ever get to that one, but a quick look at the cast list and their associated characters tells me that it is a story that’s more extensively involved with a larger comic book character community. In Doomsday, the “Reign of the Supermen” super-mantle succession crisis of the comics is replaced with a singular clone of Superman, created by Lex from blood shed in Kal-El’s battle with Doomsday, one who starts out with the same ethos as the character that we have seen die but who gradually becomes more fascistic, going so far as to execute a recaptured super-felon rather than risk the possibility that he escape again. 

That’s an awful lot of discussion of Clark and Lex, but in my eyes, the real main character of this story is Lois. In a cast full of great performers (Martha Kent is voiced by Swoosie Kurtz!), the late Heche is doing absolutely phenomenal work selling Lois’s frustration, grief, cautious hope, and fierce determination. Having seen some of the later releases from this animation house, I can tell you that it would be easy to sleepwalk through the recording sessions and that some actors definitely do later on, but not Heche. I mourned her more watching this movie than one would expect from a purely commercial enterprise, but she carries this movie, with no apparent strain at all. A lot of the scenes are clearly condensed, but there’s still a surprising amount of pathos there. Particular standout scenes include her first meeting with Martha Kent, where both women are necessarily cagey—Martha because she’s unaware that Lois knows Superman was Clark and is thus concerned that the younger woman may simply be looking for a scoop, and Lois because she’s hesitant to admit how much she knows, and the scene in which the apparently newly resurrected Superman flies Lois home and responds with confused indifference when Lois kisses him—because, as a clone, he knows only what Luthor knows about Superman, and so isn’t privy to the real Superman’s private life. Heche and Lois are great here. 

Where the movie is less enjoyable is in the visuals. Although there is a lot of really great, dynamic animated action (the Doomsday vs. Superman battle takes up a solid chunk of screen time but never quite reaches the point where the audience is bored), the character designs are inconsistent. Some of this can be blamed on the designs being imported from the DC Animated Universe of TV shows that had recently come to a close with the ending of Justice League Unlimited in 2006, very shortly before this film went into production. That canon began with Batman: The Animated Series all the way back in 1992, where the eyes under Batman’s cowl were simply featureless white space, which allowed for the animators of that series to allow the character to express emotion through the shape and change of the “eye holes.” When Bruce was out of costume, he and the other characters had a fully drawn eye, with an upper and lower line representing the outline of the eye, sclera, and a single dot for both the iris and the pupil. When Superman: The Animated Series started airing in 1996, both Clark and Superman were drawn with a simpler eye design of a single line to indicate the upper edge of the eye, and again with a single dot to represent the pupil and the iris, but no identifiable sclera; I can only assume that this was to keep Clark’s face from looking too “busy” or being too detailed with the addition of his glasses. When you look at all of the Justice League together in their respective shows, they all have different eye designs, but they don’t look odd next to each other because there are so many different designs: Supes has his single line and dot, Martian Manhunter has his red eyes, Wonder Woman has very detailed eyes (full upper lid line, partial or full lower lid line, visible sclera, distinct blue iris and black pupil), Green Lantern has his distinctive fully outlined eye shape with a singular green iris with no pupillary dot, and the characters with masks like Flash either follow the Batman design of white spaces under their cowls or, in the case of Hawkgirl, have solely pupils under the mask but pupils and an iris when unmasked. 

Here, however, three of our main characters are so disparate in their design that they look janky together in a way that distracts the eye. Superman once again has the single upper lid line and the single (almost beady) pupil dot, while Lois has the fully detailed eyes like the Wonder Woman example above, except that her eye color is darker, so that she appears to have a distinct pupil and iris in some close ups but in most wider shots appears to have a single, gigantic pupil. Jimmy Olsen, in turn, has all the details, including a blue iris that also appears to be too large when compared to the other characters. I understand that importing these character designs from the TV animation probably saved a lot of time and work, but I can’t pretend that I didn’t notice it, and even if you’ve seen this before and didn’t consciously recognize that had happened, your unconscious probably did. Once you add in Mercy Graves’s lack of any nose (she just has two nostril slits), it’s messy. 

That having been said, this is a fun movie. In a pre-MCU and pre-Big Bang Theory world, it was pretty daring to have an animated feature—and therefore to many people’s minds, a movie for kids—that is so unflinching in its depiction of violence and grief. It was moderately controversial at that time for precisely that reason, although I feel it’s probably faded into relative obscurity now that the self-appointed so-called moral guardians have moved on to harassing accepting parents and inciting violence against librarians. Looking at it now, fifteen years later, when the market has been completely oversaturated not just with superheroes but various conceptual deconstructions and reconstructions of them with the mainstream adaptations of things like The Boys and Invincible, this one looks rather tame in comparison. Still, it’s not to be scoffed at, and there are much worse ways to spend seventy-seven minutes. 

-Mark “Boomer” Redmond

The Boy and the Heron (2023)

Full disclosure: I’ve been struggling with what to write about The Boy and the Heron for over a week now. It’s obviously a beautiful movie, made with loving care, attention to detail, and bizarre imagination that one has come to expect from Hayao Miyazaki, and has all of his hallmarks of adorable and anti-adorable creatures, but also has a narrative that feels more incomplete than normal. I should also disclose that, although I am a forever proponent of watching these films with subtitles rather than with dubbing, my viewing experience was of the dubbed version of the film, and I’m not certain if there are differences between the two versions that could explain some of what I’m missing. 

Mahito Maki is a twelve-year-old boy who awakens one night to learn that there is a fire raging through Tokyo, and that the hospital where his mother is located is in the center of the conflagration. He runs toward the fire’s destruction, but his mother is lost. Some time later, his father, a manufacturer of air munitions, evacuates his family to his wife’s ancestral estate, currently occupied by his late wife’s sister, whom he has married in the interim since the opening scene. Mahito has trouble bonding with Natsuko, whom everyone remarks upon as being nearly identical to his late mother, and he further isolates himself by intentionally gouging a nasty wound in his head that is then presumed to have been the result of violence from bullies, and he is allowed to remain at the estate rather than having to go to school. Exploring the area, he finds a run-down structure and enters it through a doorway that is not completely sealed; later, he learns from one of his stepmother’s seven attendants, Kiriko, that this was the library of his great-granduncle, who was obsessed with magic and who disappeared in his youth, prompting the tower to be sealed. Mahito also finds himself the subject of the attention of a large grey heron, which speaks to him in a language he understands and tempts the boy to follow him into the tower. Fashioning himself a bow and an accompanying arrow (fletched with a recovered feather from the heron), Mahito enters the tower with Kiriko when searching for Natsuko, who has disappeared; deep within a hall, they encounter the heron again, who tempts Mahito with an image of this mother. Mahito manages to injure the heron in its beak because of the transitive magical properties of the heron’s feather, turning him into a grotesque bird man, who is ordered by a wizard to assist Mahito in his journey, and the heron, Kiriko, and Mahito find themselves transported to another world.

This isn’t a new story, not really. Children going to fantasy worlds is one of the oldest tropes of children’s literature, whether that world be Narnia or Oz or Neverland or Wonderland or Fantasia or the Labyrinth (etc.), and, from what I can tell, the novel from which The Boy and the Heron takes most of its narrative inspiration, 2006’s The Book of Lost Things, is also one of these narratives. In that novel, the main character’s stepmother has already given birth to his half-sibling (rather than being pregnant still, as in the film), and so there are even more parallels to fantasy media of this kind; I haven’t read the book, but a review of several summaries implies that the presence of a new baby is part of the incitement of the protagonist’s journey, as in Labyrinth. The tropes here are from all over. Just like the Pevensies in The Lion, the Witch, and the Wardrobe, Mahito has been evacuated from a city center during WWII (although we’re not supposed to think too hard about the fact that Majito’s father is making military equipment for the Axis); the recent death of the boy’s mother is even more strongly felt here than in The NeverEnding Story; and this film manages to ride the line that divides the Oz books from their most famous adaptation with The Wizard of Oz, as Mahito’s journey is clearly real, as Dorothy (et al)’s travels into Oz were in L. Frank Baum’s novels, but said world contains images that are derived from things that he has seen in the real world, as in the 1939 picture. 

What is new here also seems to have come largely from Miyazaki. There’s nothing in any of the summaries of The Book of Lost Things that indicate recurring bird images and motifs as part of that novel’s narrative (the book seems to largely feature canines and lycanthropes), but we all know that this man loves flight; it’s all over his work. Here, this is seen in the “real” world via Mahito’s father’s work as an air munitions manufacturer but which translates into several different species of birds in the “fantasy” world, all of whom have different natures that present to Mahito as things which at first seem cruel or wicked to him but which ultimately prove that the apparent violence of nature exists not because of malice in the world, but simply because existence does not conform to us as individuals. There is the heron first, whose motivations are unclear and who exists more as a trickster, whose behavior is inscrutable. Second are the pelicans, who first attack Mahito and are later seen descending upon and devouring this film’s cutesy sprite creatures, the Warawara. Although they seem to be malicious in this attack at first, a dying gull tells Mahito that their people are starving as a result of having been brought to this place, where they have no other natural food source. Finally, we meet the parakeets, who are largely anthropomorphic and willing to eat human flesh. The last of these do have some malicious intent, just as Mahito’s emotional climax of the film requires that he recognize that he has malice within himself as well, which saves him from the same fate as his great-granduncle. It’s this same realization that he has come to an age where he has to force himself to grow and mature as a person by recognizing that he can feel negative emotions and not act upon them that leads him to finally accept Natsuko and go home. After he has a fun adventure with the time-traveling child version of his mother, of course. 

I’m not sure that this one is destined to become an indisputable classic like some of Miyazaki’s other work, but that’s what we always say about late additions to the canon of an auteur with a career that has already proven that it will have a lasting legacy. It’s clearly a deeply personal film, and when making something that is created with an intentionally idiosyncratic worldview (rather than aiming for something more like universal appeal), there’s always the danger of making it insular and inscrutable. I certainly expect this one to have a smaller audience of devotees than something like Princess Mononoke or even Howl’s Moving Castle (which was greeted with a similarly lukewarm/confused audience reception as The Boy and the Heron upon initial release, to my recollection), but if there’s one thing that I’ve learned over the years, it’s that there’s no Miyazaki film that isn’t someone’s favorite, and that will apply here, too. It could even happen to you. 

-Mark “Boomer” Redmond

Oink (2023)

I don’t watch enough modern children’s animation to know what adults are supposed to get out of it, but whatever it is I do know that it’s missing from Oink.  The recent farm animal morality tale is billed as the first stop-motion feature ever produced in the Netherlands and, if true, that’s the only remarkable thing about it.  I assume that all most parents want out of children’s films is amusing flashes of vibrant colors to babysit the kiddos for a couple hours, accompanied by metaphorical messaging that’s wholesome & innocuous enough that it won’t poison their little developing brains (i.e., “Believe in yourself,” “Don’t be selfish,” “Obey your parents, your teachers, and the police state,” etc.).  Oink is passable on both counts, at least in my estimation.  It’s got an adorable hand-animated stop-motion technique akin to the recent French film My Life as a Zucchini, which offers a welcome, tactile counterbalance to our post-Pixar CG animation landscape.  Its messaging is a little more daring than its visuals, deliberately teaching kids vegan & vegetarian values in opposition to the evils of the meat industry.  Some parents will object to that blatant political advocacy, but only because there isn’t much else happening onscreen to distract from it.  There’s plenty of anti-capitalist, pro-environmentalist messaging in modern children’s media, but it’s often buried under distracting, for-the-parents pandering like Shrek parodying The Matrix, or the Angry Birds dabbing, or the Minions twerking, or whatever.  Oink does feature a cute cartoon animal doing goofy physical comedy for the whole family’s amusement, but all of its drama is centered on children’s desire to not see that animal butchered for sausage meat, so that there isn’t much to it beyond its overt politics.  Essentially, it’s moralistic propaganda for children with a cute piglet mascot.  So, if you’re not a child who needs the moral conundrum of industrialized meat consumption explained to you in simple, black & white terms, there just isn’t much happening onscreen worth engaging with.

As you can tell by the title, the animal in peril is an adorable piglet named Oink.  The cutesy baby pig is adopted by a misfit Dutch girl with uptight vegetarian parents who cannot abide the chaos an untrained pet brings into their household, but they relent to their daughter’s infatuation with the animal almost instantly.  The pig is accompanied by an estranged grandfather figure from the United States, who’s reluctantly invited back into the family home despite past selfishness & cruelty to his own daughter.  It’s immediately clear that the grandfather encourages the protagonist’s affection for the pig because he wants to fatten & butcher it for an upcoming sausage-grilling competition, one he narrowly lost the trophy for decades ago.  There’s no twist or nuance to this foreshadowed villainy.  As the competition approaches, he kidnaps the pig and attempts to feed it directly into the meat grinder.  All butchers & meat eaters are monstrous in this shameless vegetarian propaganda.  They’re intimidating old men who lie to their families, sneak rat tails into sausage links, and chase children down the street, yelling “I’ll put you in the meat grinder!” at the helpless tykes.  Oink‘s anti-meat messaging makes Okja look subtle by comparison, but that wouldn’t be much of a problem if there were literally any other moral or dramatic tension in the film.  I wasn’t especially shocked or offended by its vegetarian righteousness as an occasional meat-eater myself.  Although, I did object to a last-minute claim that vegetarian sausages taste better than pork; that’s just a lie.  It’s just that I’ve already weighed out the grey-area nuances of how my personal meat consumption affects my fellow animals and the planet we share, and I’ve ultimately decided for myself that meat is a sometimes treat instead of a dietary cornerstone (after a few sporadic years of cutting out beef & pork entirely, most recently inspired by the aforementioned Okja).  Most adults watching Oink have likely already wrestled with the nuanced morality of that personal decision, and so the film’s naked vegetarian messaging is only really useful to adults if they’re looking to convert children to a specific side of that internal debate.

Oink is at its best when it functions as pure visual comedy.  There’s something classically funny about calm family gatherings being disrupted by a rambunctious pet, especially when that pet is as small & cute as Oink.  The film even goes a step further by disrupting that prissy decorum with scatological mayhem.  Oink shits everywhere, smearing long streaks of brown clay all over his hapless owner’s once-pristine family home.  He also continually farts stop-motion clouds of cotton and, eventually, saves the day with his overactive colon.  The film’s scatology is funny, but it’s never as shockingly over the top as the recent stop-motion gross-out The Old Man Movie, which was similarly billed as the first stop-motion feature from Estonia.  Its depressive outcast protagonist is adorable & relatable, but the movie doesn’t dig nearly as deep into her emotional turmoil as My Life as a Zucchini does with its cast of melancholy orphans.  The Netherlands may be lacking in stop-motion feature films to be gushing over, but the world at large is not, with plenty more novelty & nuance to be found in recent titles like Mad God, Wendell & Wild, Marcel the Shell, Guillermo del Toro’s Pinocchio, and the still-not-released-in-the-US Little Nicholas, to name a few.  Everything that happens in Oink is meant to underline how cute pigs are and how despicable it is that Texan barbeque enthusiasts like to kill & eat them.  That dynamic is just far too morally & thematically simplistic for the film to amount to much, at least not for adults.  The best I can say in its favor is that it’s got an adorable visual aesthetic and I got a few solid chuckles out of the stop-motion pig farts.  Well, that, and at least it’s not another Shrek.

-Brandon Ledet

Spider-Man: Across the Spider-Verse (2023)

I caught up with the animated superhero actioner Spider-Man: Across the Spider-Verse a full month into its theatrical run, which is just about the least compelling time I could possibly chime in on a populist film’s artistic merits & demerits.  After their initial tidal waves of ecstatic buzz and the exhaustive cataloging of fan-service Easter eggs that inevitably follows, there’s not much left to be said about 4-quadrant crowd pleasers that hasn’t already been repeated a thousand times over (or that won’t be worthier of deeper cultural analysis years down the line).  Across the discourse-verse, the new Spider-Man movie has already been declared to be “in the running for best superhero film ever“, celebrated for its covert trans teen representation, had said representation called out as corporate queerbaiting, and then taken to task for abusive labor practices that are disturbingly common among all modern animated productions.  It’s that overwhelming deluge of opinion & observation that has kept me from checking out the latest chapter in the interdimensional travels of Miles Morales, despite having very much enjoyed his origin-story game changer Into the Spider-Verse in 2018.  Even more so than I’ve been exhausted this summer’s record temperatures, I’ve been so drained by the season’s bleakly uninspiring new release schedule that I couldn’t work up much excitement to see any superhero picture on the big screen, even a good one.  The near-unanimous praise for it eventually wore me down and bullied me into having another good time with my friendly neighborhood webslinger, but I can’t say I found much in it that wasn’t already showcased beautifully in the previous film.  Across the Spider-Verse strictly adheres to a “continuing adventures of” style of comic book storytelling (complete with a cliffhanger ending), so even its highest highs can’t help but feel like more of the same.  “The same” just happens to be especially great in this case, at least in contrast to how dire the rest of mainstream animation & superhero cinema is looking right now.

I’ve experienced a strange, almost physical response to these Spider-Verse movies that I rarely get from American studio products these days.  There’s nothing particularly interesting about the Spider-Man story as it’s told (and retold and retold) here.  In the first film, Miles’s version of reality is invaded by alternate-dimension Spider-People, displaced by a glitch in The Multiverse.  In its sequel, Miles travels outside his little reality bubble to meet the other infinite-variation Spiders-Men in their interdimensional clubhouse.  There, they insist that he go through the Stations of the Canon that all Spider-Men suffer (most essentially, mourning the loss of a dead loved one), reinforcing that his story has to be boringly familiar to count as a Spider-Man story in the first place.  There are a couple variations in perspective that shake up the way Spider-Man is typically depicted onscreen—mostly in the familial Afro Latino community of Miles’s universe and in the femme teen fury of his closest friend Spider-Gwen’s—but it’s still a template we’ve seen repeated dozens of times before, even within this specific series.  Still, something happens to me when I watch these movies, where even though I’m not especially interested in the characters or story I unexpectedly well up with emotion because of how beautiful everything is visually.  Let’s call it the art of the moving image.  The layered, off-register Ben Day dots comic book artistry of the Spider-Verse films is an awesome breakthrough in computer animation technique & technology, a psychotronic deviation from the rounded edges & hyperreal backdrops Pixar has set the industry standard for in recent decades.  There’s no discernible deviation in the routine of superhero storytelling to match that visual extravagance (especially not while every superhero franchise is currently mired in multiverse tedium), but the psychedelic visual art is itself substantial enough to fill that void and, apparently, fill my heart as a movie lover.

At least, it feels substantial enough for now.  As gorgeous and as playful as the Spider-Verse animation style can feel in the moment, there’s something exhausting about watching yet another connective-tissue superhero film in such a bleak box office wasteland where everything is part of a larger cinematic universe, and nothing is functional as a self-contained work.  Across the Spider-Verse is half a movie, with its Part II conclusion supposedly arriving sometime next summer (although the behind-the-scenes drama of Phil Lord’s mismanagement suggests it may take even longer).  Meanwhile, the novelty of its CG art style is being diluted by application of the technique to other studio-licensed IP: a recent Shrek spin-off, an upcoming Ninja Turtles reboot and, most novel of all, the original standalone feature film The Mitchells vs The Machines.  In a field increasingly crowded by those few newly expressive experiments in CG animation and by countless other episodic superhero sagas, I’m struggling to find Across the Spider-Verse as exciting or essential as Into the Spider-Verse felt just a few years ago.  And yet there’s still some genuine emotional power in its visual artwork, especially in the spectacle of a climactic chase sequence where Miles is hunted by his interdimensional Spider-Siblings and in scenes where Gwen Stacy’s watercolor dimension bleeds into various warm & cool tones to match her big teenage feelings like an atmospheric mood ring.  I don’t know that the Spider-Verse films can ever make another industry-shifting impact the way they did in the first entry; that would require another technological innovation or radical shift in narrative style that’s unlikely to be introduced (and unfair to expect) three movies into a continuing series.  Still, I’m always going to be onboard for a visual-style-over-narrative-substance approach to filmmaking, especially when the style is this substantial and when all other modern superhero media is so lacking on both counts.

-Brandon Ledet

Arrietty (2010)

It comes up here from time to time, but my favorite fictional thing is a story about tiny people in a normal sized world. I’ve talked about my childhood love of Honey I Shrunk the Kids and how that translated into a fondness for the (first two) Ant-Man movies, but a lot of it can be traced back to my utter absorption into one specific series of novels I read in my youth: The Borrowers, by Mary Norton. There’s nothing more magical to me than tiny beings using normal-sized objects in novel ways: the knight from a chess set as a kind of decorative bust; a watch, sans band, hung on a wall as a clock; a postage stamp framed as a piece of art. I never understood why those books were so much less well known than other fantasy novels of the same ilk, and I never could figure why Arrietty Clock, who was just about the coolest girl in the world, was less famous than Lucy Pevensie, Dorothy Gale, Pippi Longstocking, or Wendy Moira Angela Darling. There have been numerous adaptations over the years, but one of the best came out when I was too busy with grad school to take note of it, but I finally have, and it’s a delight. 

Arrietty was released in Japan in 2010 before seeing a U.K. release the following year and U.S. distribution through Disney in 2012, under the title The Secret World of Arrietty. I refuse to call it that (can you imagine if The Wizard of Oz was titled Dorothy’s Secret World or The Lion, the Witch, and the Wardrobe was called The Secret World of Lucy?), but I do want to list it here for those of you who will want to seek it out for your own enjoyment. I’ll also recommend that, since the film is available on HBOMax in both the original Japanese and the U.S. English version, that you check it out in its original language, in spite of my love for Carol Burnett, who voices the Haru equivalent in the English dub. I was particularly fascinated to see this adaptation, which sets the story in (seemingly) 1980s Japan rather than Edwardian England, as I’ve always thought of this as a quintessentially English story, like Mary Poppins or the Narnia series, and although the idea of updating the setting to the U.S. seems heretical to me, I knew the Studio Ghibli aesthetic would more than make up for any displacement. 

Arrietty is a fourteen-year-old girl who lives with her mother Homily and father Pod. The three of them are “borrowers”: humanoid beings of 4-5 inches in height, who live alongside and parallel to full-sized humans. The former survive by “borrowing” from the latter, whom they call “human beans,” keeping themselves hidden and their existence secret. As the story opens, Arrietty has finally reached an age when she is to be taken on her first borrowing expedition into the home of an older woman named Sadako, who lives with her housekeeper Haru and who has recently taken in her great nephew Shō, a boy roughly Arrietty’s age who suffers from a heart condition. In the novel, Arrietty’s family lived in the base of a clock (hence their surname there), but here, they live largely beneath the house in a beautifully detailed home of their own; they access the larger house through a series of secret holes that are accessible only to them because of their size, although the passageways between them require a bit of exploration and adventure to navigate, and vermin like rats pose a threat to them. Shō spotted Arrietty in the garden when he first arrived and is fascinated by her, and he startles her when she and her father are on one of their expeditions, causing her to drop a precious sugar cube, which the Borrowers are forced to forsake. Shō further attempts to befriend Arrietty, with whom he shares both a profound loneliness and a deep melancholy, as she is likely to be among the last of her kind and has never known anyone other than her parents, while he has spent his short life as an invalid with few friends and little hope for a future despite an upcoming operation. Despite his best intentions, however, their friendship endangers the Borrower family in ways that neither could have predicted. 

This is not a perfect translation of the novel(s), but it is a marvelous and lovely example of how to translate a denser text for the screen. Some changes are small; I already mentioned above that the family lives in a crawlspace rather than a mantel clock, but there are also character changes that shift the story subtlely, and not for the worse. Shō is much friendlier from the outset than the unnamed boy in the novel, who has a bit of the old British superiority complex despite having been raised mostly in India; that is completely removed here, as is the fact that he had little English literacy as a result of having lived abroad. In the novel, it is this fact and Arrietty’s willingness to read to him that helps the two to bond, while here, the things that he does for the Borrowers he does purely out of the goodness of his heart. There are also fewer Borrowers here and the Clock family’s isolation is more profound as a result; Pod mentions to his daughter that there used to be others of their kind elsewhere in the house but that they have either moved on or been killed. The Clock’s relatives like Uncle Hendreary (Pod’s brother) who are rumored to have moved to a nearby badger sett and the boy’s attempts to transmit letters between the two families are cut, which also adds to the textual richness of the questions regarding any other Borrowers out there in the world; until we meet feralish Borrower Spiller later in the film, we’re unsure whether Arrietty and her family are the last of her kind, deepening her kinship with Shō. This also eliminates a lot of the squabbling between the various Borrowers, which is a fun comedic element in the novels as they get into rather large rows for such tiny specimens but makes for a more concise narrative here. 

But what’s most impressive here, of course, are the visuals. The backdrops are painted with that lovely Ghibli precision, and the style lends itself well to creating the sumptuous verdancy of an ivy-draped garden from the perspective of a four-inch teenager. Because Arrietty and her family are so tiny, the idiosyncrasies of every teacup, sideboard, and wainscot are terrifically magnified, and all of it is lovingly rendered in gorgeous detail. Great attention is paid to smaller characteristics as well; in one scene, Homily pours tea for her family, and it comes out in (relatively) huge globs because of the surface tension of the water, a characteristic that carries over to the behavior of rain in a different beautifully animated section of the narrative. A glob of cheese on toast, likewise, does not flatten, but retains its bead-like shape. All of these details combine to make the film incredibly immersive, and it’s all the more to its benefit. 

-Mark “Boomer” Redmond

Blind Willow, Sleeping Woman (2023)

It hasn’t come up in a while, but I’m a big fan of author Haruki Murakami, having first read The Wind-Up Bird Chronicle nearly twenty years ago and having devoured several other novels and short story collections in the years since; in fact, as I write this, I have a copy of his short story collection First Person Singular sitting next to my bed. As such, when I settled into the theater to see Master Gardener, I was pleasantly surprised to see that there was an upcoming screening of a new animated feature that would consolidate several of his short pieces into a single narrative. The common elements of the stories that make up the aforementioned Singular is that they are all from the point of view of an unnamed protagonist, none of whom are the same from piece to piece but all of whom are quintessentially Murakami. Not universally, but among them are people seeking missing cats, characters fascinated by wells, men who share Murakami’s interest in running, people who meticulously cook delicious-sounding meals from simple ingredients, lots of discussion about staying in shape by swimming at the local natatorium, detailed descriptions for the care and upkeep of vinyl records, and, above all, men who yearn. From the lowliest television fee collector’s son to the everyday salaryman to the reclusive artist, all of Murakami’s men yearn — for the lives that they might have lived, for the loves that they never had or that they had and lost, for meaning. I can’t say that it never would have occurred to me that any number of these men could have ever been the same man because, in a way, they were all always Murakami to me, even when they had names, various fractals of the man who has been the weaver of many of the images and ideas that have gotten stuck in the craw of my consciousness over the years. 

Blind Willow, Sleeping Woman is the great crossover between six different pieces of short fiction, familiar and unfamiliar, and was adapted, produced, directed, and scored by Pierre Földes, who has largely worked previously as a composer; I didn’t recognize his name, but his C.V. contains two melancholic films I recall from my teenage years: L.I.E. and 12 and Holding. The film establishes three major characters: Katagiri, a perpetually overworked and overlooked accountant who lives a lonely life as the result of his inability to bond with others; his colleague Komura, a younger man whose future with the company looks bleak and whose life is further rattled by the sudden departure of his wife Kyoko, who leaves him a note comparing life with him to living with a “chunk of air;” and Kyoko herself who, after several days of watching constant news coverage of the 2011 earthquake, packs her things and leaves. Although the film is divided into numbered chapters, the stories are not discrete but melded together, and done so inventively. Most notably, there is one story that was almost too familiar, an adaptation of the story “The Wind-up Bird and Tuesday’s Women,” which was initially published in 1986 in The New Yorker before appearing as the first story in the 1993 collection The Elephant Vanishes and which was later reworked into the first chapter of The Wind-Up Bird Chronicle, which was published in 1994 in Japan and 1997 in the U.S. Ironically, this actually comprises the final section of the film, placing what has always been treated as an introduction as a conclusion instead. 

Set in 2011 in the wake of that year’s devastating earthquake in Tokyo, most of the narrative follows Komura, with the film opening on his married life to Kyoko at a time just when their marriage is falling apart; for days, she has been unresponsive in front of the TV, watching news coverage of the attempts to save trapped citizens. When Komura is at work, she leaves him, writing a note asking him not to contact her, to look for her cat, and that she is never coming back. This sets up two plot elements: a trip that Komura takes to visit his younger teenage cousin to accompany him for a hospital visit, and a second trip that Komura is encouraged to take by his co-worker Sasaki. The former is the title story from the Blind Willow, Sleeping Woman collection and was originally about an unnamed man who accompanies his cousin to the doctor and takes the opportunity to relate how he would accompany his best friend to visit his girlfriend after an operation and is largely focused on time, daydreams, and recollections; here, this narrative is recast as the story of how Komura and Kyoko met, putting her in the place of the ill girlfriend who settled for Komura when her boyfriend died, at least in this version. The second of these is largely the plot of “UFO in Kushiro,” the first story in after the quake and the story from which Komura’s name is drawn. In it, Komura travels to Kushiro at the behest of his friend to deliver a small, nondescript package, and there he is drawn in by his colleague’s sister Keiko and her friend Shimao, who tries to draw Komura out of his funk. Alongside these two journeys is an adaptation of “Super-Frog Saves Tokyo,” in which Katagiri (who, it should go without saying, had no connection to Komura in any of the source materials) is visited by a man-sized frog who requests the timid man’s moral support in Frog’s upcoming battle with Worm, the creature who caused the recent earthquake (in the story the January 1995 earthquake) and whose ongoing efforts threaten to fully reduce the city to rubble. Elsewhere, Kyoko relates the story of a strange offer she received on the night of her twentieth birthday, in a story (“Birthday Girl”) also taken from the Blind Willow collection. 

The animation here is unsettling, even when it’s not intended to be. Director Földes apparently filmed the whole thing as a live action “reference” and then covered the heads of the actors with 3D models, which were then traced and animated. Other people who exist in the background or in the space through which our main characters move are thus translucent against the solid background. It’s an image that calls to mind the way that children draw things: a table first, and then the objects on it, so that the table and the wallpaper shine through the phone and the lamp drawn over them, but here it’s not the mark of a child’s process of learning about object permanence and layering images but is instead an evocation of the ephemerality. Whether or not Katagiri’s interactions with Frog are real is left to the interpretation of the reader (or viewer, as is the case here), but this is a world that is haunted, where the people who are not interacted with are ghosts and wisps. I hesitate to call it ugly (although it is, at times) and instead will simply call it unique. That method, combined with the easy pace at which the film progresses, makes the whole thing seem dreamlike. I’m sure that there will be others for whom this feels like a slog, but the film picks up the pace as it progresses, and every part of it feels as if it’s crafted with care, even if the aesthetic is intentionally haphazard. Ironically, however, I think the people least likely to enjoy this may be Murakami fans. Not that the author’s readers are a toxic fandom who will hate this melting together of different stories, but because transforming these from prose to film necessitates the loss of much of the narration that creates the rhetorical space in which his literary mannerisms flourish. His dialogue is still here, however, as is his sense of what makes people “tick,” and I still think it’s well worth visiting for fans and novices alike.

-Mark “Boomer” Redmond

Suzume (2023)

It’s generally hackneyed for Western critics to compare any (or, in some egregious cases, all) modern anime directors to the legacy of Hayao Miyazaki, but it’s especially hackneyed to invoke that name when praising Makoto Shinkai, who’s been slapped with the ill-fitting label “The Next Miyazaki” at least since he made 5 Centimeters per Second two decades ago.  I am a little guilty of this hack behavior myself, having compared the way Shinkai lovingly illustrates the beauty of urban settings with the way Miyazaki illustrates the majesty of Nature – twice, when reviewing both his breakout hit Your Name. and its lesser loved follow-up Weathering with You.  And even though his latest film, Suzume, is partially set in the Japanese city of Miyazaki and features a direct shout-out to the Miyazaki-penned Whisper of the Heart, I really need to break the habit of typing that name every time a new Shinkai picture rolls through American cinemas.  We all do.

At this point, Shinkai’s closest comparison point might be someone who only occasionally dabbles in animation: Wes Anderson.  The 50-year-old industry long-timer has tripled down on his schtick so hard since Your Name. broke out in 2017 that his stubborn resistance to explore new visual or thematic territory has become endearingly stubborn in a distinctly Andersonian way.  I know exactly what I’m going to get from a Makoto Shinkai picture long before I buy a ticket and accompanying popcorn bucket: a supernatural romance between youngsters distanced by Japan’s urban/rural divide – their lives eventually united though fast-moving trains, widespread disaster, and the transformative power of love.  Shinkai’s non-existent lenses will “flair” across his CG-smoothed train rides and exquisitely detailed hand-drawn backdrops in the exact same way every single picture, and the only question, really, is what supernatural device he will use to keep his lovelorn teens apart.  He’s been so consistent in his recent output that he’s inspired his own crop of shameless imitators (as evidenced by other, lesser teen romances like Fireworks & I Want to Eat Your Pancreas) the same way that Wes Anderson’s retro, symmetrical wit inspired aggressively unwitty flicks like Garden State & Napoleon Dynamite.  The thing with both directors is that no matter how familiar & insular their respective filmmaking styles have become, they’re both still delivering vividly entertaining work every project.  I don’t know that Shinkai will ever match the soaring teen emotions of Your Name., but the artistry of his two triple-down follow-ups still coasts miles above most modern animation.  Like with Anderson, his work remains impressively gorgeous & earnest in the moment even if it’s no longer surprising or novel in the larger context of his career.

In this particular game of Makoto Shinkai Mad Libs, a rural teenager stumbles across a magical doorway guarded by a stone cat figurine that her touch brings to life.  When the impish cat-god scampers away, the unguarded door opens to unleash gigantic flaming tendrils from The Other Side that slam down on her unsuspecting hometown, threatening to destroy everything & everyone she knows in devastating earthquakes.  A college-age hunk she immediately crushes on teaches her how to close & lock this dangerous door, then joins forces with her to return the cat-god to its rightful station.  Only, the little feline prankster turns the hunk into a talking chair, which makes the heroic pair’s already awkward romance even more uneasy.  From there, Suzume and her wooden-chair beau chase the kitten around Japan, closing all the doorways to the afterlife that open without its protection along the way.  The wide-scale tragedy of the resulting earthquakes is treated seriously and is eventually tied to the 3/11 tsunami disaster that devastated Japan in 2011.  That historical context piles a lot of emotional heft onto the youngsters’ flirtatious relationship, but it’s also lightened by the physical awkwardness of their predicament.  In some ways turning the older boy into a talking chair makes him a less threatening object of desire for his teen-girl counterpart, but the movie still has cheeky fun in moments when he is visibly flustered that Suzume sits in his “lap.”  When she asks, vacantly, “Um, why are you a chair?” in perfect teenage aloofness, Shinkai is winking a signal that it’s okay to giggle at the outlandish premise.  Even so, the physical object the boy inhabits is eventually afforded its own emotional heft in Suzume’s backstory, so that his transformation is rooted in a tsukumogami Japanese folklore tradition instead of a LOL, So Random flippancy.  By the time Suzume crosses the gates of Hell to rescue her chair from the afterlife and defeat the flaming earthquake tendrils for good, there’s no question how seriously we’re supposed to take their relationship.

As easy as it is to become jaded about Shinkai’s tendency to repeat himself, there’s also no denying that he’s good at what he does.  By the film’s fiery emotional crescendo where Suzume is struggling to dislodge her new chair friend from his Arthurian stone prison while the world ends around them, it’s incredible how breezy the journey to get there felt in retrospect.  It’s as if you were so distracted by the frustrations of retrieving an escaped kitten that you didn’t even notice you opened the forbidden Hell door from Little Nemo’s Adventures in Slumberland during the frantic search (a formative film that I beg you not to scan its production credits, to spare me further self-inflicted accusations of hackiness).  Shinkai has a way of building to immense wonder & awe even if you start out assuming you’ve seen it all before, and I’m starting to hope he never changes course.  I want him to follow the Wes Anderson career path where every subsequent Makoto Shinkai movie will be the most Makoto Shinkaingest movie the world has ever seen.  May we all survive the disasters of climate change long enough to see his anime equivalent of The French Dispatch in 2032.

-Brandon Ledet

Motion Stopocalypse

One of the bigger trends of the 2022 movie calendar was the prominence of stop-motion animation as a medium.  Netflix’s cheeky horror anthology The House was the first Great film of the year, and that early stop-motion triumph rolled into the wide, acclaimed release of so much direct competition that it now feels distant & puny in retrospect.  Rolling into awards season, Marcel the Shell with Shoes On and Guillermo del Toro’s Pinocchio are formidable contenders for best animated film of the year against the more typical Disney-funded CG mediocrities that have earned that prize by default since Toy Story put Pixar on the map.  And then there was Phil Tippet’s magnum opus horror show Mad God, which pushed the stop-motion medium to the outer limits of what animated cinema can achieve.  Usually, I’m on top of all stop-motion feature films as soon as they’re released, but this year offered so many varied, prominent titles in that category that I let a couple slip through my fingers until now.  Neither The Old Man Movie nor Wendell & Wild completely blew my mind as I caught up with them for Best of the Year listmaking season, but that was mostly a result of them joining such an already crowded field.  In a more typical year, these would have been the only two stop-motion releases of note, and I likely would have been much more ravenous for what they have to offer.

The more disappointing title of this late-entry pair is Wendell & Wild, since it’s the one with the highest pedigree behind its production.  Not only does it reunite the iconic comedy duo Key & Peele as a pair of wisecracking demons, but it’s also the comeback film of legendary stop-motion animator Henry Selick, who has not directed a film since 2009’s Coraline.  As a recently converted Monkeybone apologist, it brings me no pleasure to report that Wendell & Wild is, by far, Henry Selick’s worst film to date.  The good news is that it’s still pretty great, as long as you only pay attention to its mall goth art design & vintage Black punk soundtrack.  Story wise, the film is a sprawling, unresolved mess in a way a lot of blank-check Netflix productions have been for directors like Scorsese, Baumbach, Fincher, and The Coens, who have been putting in some of their career-weakest work on the platform with no one to push back on or hone their ideas.  Out of the pair, Netflix was smart to give del Toro’s Pinocchio the bigger Oscars Campaign—it is the better film—but it’s also far from del Toro’s best work either.  If anything, the two films could have borrowed and swapped a lot of their shakier qualities: Wendell & Wild should have been a punk rock musical, since its charms rely entirely on its soundtrack & visual spectacle, and Pinocchio should not have been a musical at all, since its entire songbook is limp & forgettable.  They’re both decently entertaining movies about rebellious youth, though, with Wendell & Wild falling somewhere at the Hot Topic end of that spectrum.

If the story of a high school punk rocker teaming with a pair of wisecracking demons to resurrect her dead parents with magical hair cream (and to avenge the wrongful deaths of the family’s condemned root beer factory while they’re at it) is a little overly complicated, maybe The Old Man Movie has a leg up on Wendell & Wild.  In The Old Man Movie, three siblings have to recapture & milk their grandfather’s escaped cow before its udder explodes, nuking their entire village in a milky “lactocalypse”.  Those are pretty clear, cut-and-dry stakes even if they are ridiculous ones, and the movie even provides a helpful 24-hour deadline before that udder catastrophe strikes.  The Old Man Movie also enjoys the benefit of nonexistent expectations. Henry Selick’s previous films Coraline, The Nightmare Before Christmas, and James and the Giant Peach rank highly among the most beloved stop-motion films of all time.  By contrast, The Old Man Movie is the most profitable animated film ever exported from Estonia, but it’s likely most audiences outside that country have never heard of it.  That might hint at its comparatively limited appeal, since Selick makes mildly spooky movies that are still friendly enough for children, while The Old Man Movie looks like it was made for children but would likely psychologically scar any who wander into the room.  It performs the shrill gross-out humor of Ren & Stimpy in the once-wholesome visual language of Wallace & Grommet.  It’s teeming with grotesque milk monsters, mile-high piles of pig shit, and unstoppable killer kratts – pushing it more into Phil Tippet nightmare territory than Henry Selick’s goth kid starter packs.

Some of The Old Man Movie‘s one-off gags offend, especially when it singles out hippies & women as targets for mockery.  Other gags deliver enormous laughs that make the eyerolls worthwhile, especially in its visible disgust for the gnarlier details of daily farm work.  While Wendell & Wild pushes the boundaries of stop-motion as an artform into the technological marvel territory of a Laika film, The Old Man Movie scales it back down to a handmade claymation style that feels a little like serial killer bedroom art.  It was refreshing to see a film so volatile in its moods & humor after the more cumbersome, plot-fixated machinations of Wendell & Wild felt so weighed down by its own enormity.  That’s not to say Wendell & Wild isn’t shocking or over-the-top in its own ways; it’s especially bold to see a children’s film about a rebellious youth’s team-up with demons get a major-platform release in a year when online Evangelicals are obsessed with the ways Satan is “grooming” children into cannibalism & debauchery through “hidden” messages in popular media.  What’s most incredible, though, is that neither The Old Man Movie nor Wendell & Wild qualify as the wildest, most outrageous stop-motion release of the year – a title that has a shocking amount of competition (and still belongs to Mad God).  There has been enough of a wealth of anarchic, ambitious stop-motion feature films that I can be a little bratty and brush both of these movies off into the “Pretty Good” pile instead of the “Saviors of Modem Animation Pile.”  I want to live in a world where I’m this spoiled every year.

-Brandon Ledet