Jurassic World: Fallen Kingdom (2018)

Let me get the hottest take you’ll read in this review out of the way upfront: 1997’s The Lost World is the best film in the Jurassic Park franchise. As a technical achievement & a special effects showcase, there’s no topping the original Jurassic Park film from 1993, but The Lost World has a much more exciting, bonkers energy to it as a mean, over-the-top novelty in a way that’s always stuck with me. I prefer Spielberg when he embraces the B-movie spirit of his genre films, which are essentially $100+mil versions of Roger Corman’s schtick, instead of trying to “elevate” them into respectable material. The jump scares, suburban-invasion monster attacks, and raptor-kicking gymnastics of The Lost World strike the perfect B-movie tone needed to bring the Jurassic Park franchise into what it always pretends to be but rarely is: a series of creature features about the horrors of dinosaurs invading the modern world. I wasn’t much impressed by Colin Trevorrow’s recent soft-reboot to the franchise, Jurassic World (outside Bryce Dallas Howard’s laughably awful performance therein), but its own horror-centric sequel attempts the same B-movie revitalization that The Lost World brought to its predecessor in a way I can’t help but appreciate. Fallen Kingdom is dumber, meaner, and more over-the-top than the first Jurassic World, but it leans so heavily into the franchise’s modern world dino-horror tendencies that it feels like a remarkable improvement anyway. The only problem is that its characters & dialogue aren’t anywhere near as interesting as its big picture ideas.

Chris Pratt & Bryce Dallas Howard return as the world’s blandest romantic duo, this time with Howard’s absurdly inhuman performance zapped of its eccentricities so that she’s just as uninteresting as Pratt (although she is introduced in an audience-trolling shot that starts with her infamous high heel running shoes). They team up to rescue the world’s remaining dinosaurs from the island where the previous film was staged, as it is under the threat of a very active volcano. Unbeknownst to them, the privatized military they’re helping “rescue” these endangered dinos are actually villainous capitalists who are tasked with abducting the poor beasts only to sell them as organic weapons on the black market. This sets up a political dichotomy between bleeding-heart animal rights activists dedicated to “Save Our Dinos” and capitalist meanies who only want to ravage the earth for “easy” profit (there’s got to be a better way to make money than herding and capturing dinosaurs). The movie uses that political divide to shoehorn in some painfully unfunny anti-Trump humor with throwaway lines about “nasty women,” CNN scrolls joking about the president’s science denial, and a villainous turn from Toby Jones as a dino auctioneer with a grotesque orange-hair combover. The political humor is too vague & out-of-place to mean much of anything, except that the movie is going to age about as well as a canned fart. Likewise, the volcanic dino rescue is an over-labored setup for the movie’s much more interesting second half, even if its lava explosion action sequence does generate some memorable imagery. Fallen Kingdom opens with a punishing tedium not seen in this franchise since the doldrums of Jurassic Park III, so it’s downright miraculous that the film turns itself around enough to thrive as an over-the-top novelty horror in its second half.

All credit to Fallen Kingdom‘s back-half turnaround as a passably decent horror film goes to director J.A. Bayona (hot off the heels of his undervalued fantasy drama A Monster Calls). Outside a few moments of dino-melting volcanic mayhem in the opening stretch, Bayona treats Fallen Kingdom’s first hour as a necessary evil to bring the movie (and the dinos) to where he truly wants to go: a haunted mansion. Bayona comes alive in the film’s second half, where a dinosaur auction goes inevitably wrong and a small crew of unlikely caricatures are locked in a dark Gothic manor with loose, prehistoric monsters. The better half of Fallen Kingdom is a haunted house horror movie with dinosaurs instead of ghosts, the most exciting the franchise has seen since the suburban invasion themes of The Lost World. The way Bayona plays with odd imagery, like dino shadows being cast by lightning flashes or an encroaching claw reaching to rip a child out of the safety of their bed, is some surreal horror nonsense I can’t help but appreciate for its B-movie flavored audacity. The problem is that the movie tries way too hard to justify the indulgence in its over-labored setup (the same way Rampage over-explained a “plausible” reason for its own monster mayhem earlier this year, when it should have stuck to the simplicity of its video game source material). The script also could have used a few joke punch-ups from writers who are, you know, actually funny. Neither of these issues are necessarily Bayona’s fault, though, and the director makes the best of the material he can when he’s actually let loose to play around with the film’s Gothic horror hook (recalling an absurd revision of his much better-written haunted house film The Orphanage).

The best chance Fallen Kingdom had to be its ideal self was if it were never attached to the Jurassic Park franchise at all. It opens performing the labor of tying its haunted dino house conceit into the mess leftover from the first Jurassic World movie and “closes” by setting up a clear path for the next installment. This post-MCU dedication to franchise filmmaking is a massive burden on the movie’s shoulders, barely leaving any room for its central hook to fully deliver the goods, all for the sake of cross-film storytelling logic. Maybe this burden wouldn’t be as noticeable if the characters were more engaging or the humor successfully landed (that’s generally how it works in the MCU, anyway). As is, Fallen Kingdom barely squeaks by as an enjoyable big-budget Roger Corman descendant, when it should have been the second-best film in the franchise (after The Lost World, naturally). It’s doubtful we’ll ever get another haunted house dino horror film again, so this one’s novelty deserves to be cherished, but it’s also a shame that the opportunity was buried under so much debt to a franchise that doesn’t deserve the effort.

–Brandon Ledet

Guardians of the Galaxy Vol. 2 (2017)

The gang is back with a few new faces this time around in Guardians of the Galaxy Volume 2, with director James Gunn returning to the helm of the weirdest series in the MCU franchise. Although there are a few missteps this outing, including a lack of screentime for some of your old favorites, violence that is at turns disturbingly unexamined in its brutality when it’s not cartoonish, and hit-or-miss emotional resonance, this second installment reminds us that Guardians is still the funniest and most charming Marvel property currently being produced.

After a flashback opening sequence that shows a CGI de-aged Kurt Russell planting a strange alien plant on Earth in 1980s Missouri while romancing Peter Quill’s (Chris Pratt) mother, the film finds the team performing a mission to protect the extremely powerful batteries of a race known as the Sovereign from theft by a gross, fleshy tentacle monster (its essentially Caucasian flesh tones and stubble make the thing quite nauseating to gaze upon, as it looks like a scrotum come to life). This first action sequence felt a little off to me, as the obsession Rocket (Bradley Cooper) has with getting Peter Quill’s (Chris Pratt) music ready before they fight seemed a rather on-the-nose tip of the hat to the popularity of the first movie’s soundtrack. As the action primarily occurs in the background, the camera follows Baby Groot (Vin Diesel) around the platform in a one-shot that’s impressive despite being largely CGI.

We then meet our decoy antgonist, the High Priestess of the Sovereign (Elizabeth Debicki), as she presents the Guardians with their payment for the successful defense of their batteries, a captured Nebula (Karen Gillam), who is to be taken back to Xandar by her sister Gamora (Zoe Saldana) for the bounty on her head. The team is pursued by the Sovereign as Rocket, unable to control his kleptomania, made off with Sovereign tech; as a result, the team is forced to crash land in a forest after taking heavy damage and ultimately being rescued by Ego (Russell) and his servant Mantis (Pom Klementieff), an empath who helps the powerful being sleep. After revealing his familiar connection to Peter, Ego offers to take him, Gamora, and Drax (Dave Bautista) to his planet to explain his abnormal existence, and present Peter with a unique opportunity.

Elsewhere, Yondu (Michael Rooker) faces an existential dilemma when it is revealed that he and his squad are outcasts in the greater Ravager community, in a way that ties back to his essentially having raised Peter after abducting him, moments after the boy watched his mother die. He accepts a bounty for the Guardians from the Sovereign, but when his crew learns that he did so in order to protect them rather than hunt them, they mutiny, taking over his ship and freeing Nebula, who goes after Gamora in pursuit of revenge. Rocket, Groot, and Yondu must then attempt escape, with a little help from everybody’s favorite Stars Hollow weirdo (Sean Gunn, whose character’s name is irrelevant, and we all know it).

There’s no Infinity Stone MacGuffin here, and it’s a real break from the MCU’s usual storytelling machine that the narrative of GotG 2 isn’t motivated by set pieces, action sequences, or even plot, but by character. The only real example of this in the franchise thus far has been Winter Soldier, which was motivated by Cap’s desires to save one friend and avenge another, but even that film was organized around the plot of a conspiracy thriller as much as (if not more than) character motivation. Here, however, every choice and conflict is about character. The conflict between Peter and Rocket centers around Rocket’s insecurities about whether or not he deserves to be part of a family, even if that family is a group of outlaws who found each other. The violence Nebula seeks against Gamora comes from an obsession with besting her sister out of misplaced jealousy and rage, without realizing that they are both survivors of the same abuse but who have allowed that past to push them in different directions. The interaction between Peter and his father gives rise to the film’s climax (although it feels the weakest to me, despite being the primary conflict). Yondu’s desire to right the moral failings of his past give him the longest character arc of the film, and even the comedy bits between Mantis and Drax, both fish out of water but from very different worlds, is display of character, rather than the needs of pushing the narrative forward.

This is an elegantly constructed movie, and it moves with such precision and humor that you’ll never feel bored. Still, it is odd that this is a movie with a protagonist character who readily admits to a lust not only for violence, but specifically of killing others, and he’s never really called out on it. I’m not necessarily opposed to the whimsical way one particular scene of what’s essentially a mass murder is treated, since this is a James Gunn movie that we’re talking about, but it feels odd, if not exactly wrong. The fact that this sequence follows another that has a distinct Looney Tunes feel to the violence simply makes it feel like something is out of place.

I’ll save my thoughts on the more spoilery content and the way that this film interacts with the rest of the MCU for our Agents of S.W.A.M.P.F.L.I.X. review, but Guardians 2 gets an endorsement from me. It’s still the weird sci-fi comedy that you can recommend to your friend who doesn’t like superheroes. Also, be on the lookout for a cameo from Ben Browder, who portrayed the protagonist of Farscape (which was mentioned as a spiritual predecessor of Guardians in our Agents review), playing a member of the Sovereign and using his best Peacekeeper voice.

-Mark “Boomer” Redmond

The Magnificent Seven (2016)

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I hate Westerns. I really, really do. When I was a kid in rural East Baton Rouge Parish (and especially when we went to visit even-more-rural friends and family in St Helena), they seemed to make up the bulk of television outside of primetime; moreover, family friends who were fortunate enough to own more than ten videocassettes (which was how I defined wealth then, and, perhaps, now) still had a collection that was largely made up of Western cinema. The filmic depiction of the mythological Wild West, with its overwhelming anxiety about bandits, borderline racist depictions of native people, the uniform whiteness of the protagonists (which led me, as a child, to be unable to tell characters apart), and overall bland cinematic eye really turned me off. I can barely even stand to watch the Western episodes of The Twilight Zone, my favorite show of all time; when one comes on during Syfy’s annual marathons, it’s the cue for me to go outside and get some fresh air.

There are exceptions, of course, to every rule. As a rule, I loathe musicals, but I can see the merits in, for instance, the Heathers musical, which I saw both in New York and in Austin, and I am more willing to accept characters breaking into song in animation, which is already acceptable removed from cinema vérité (Bob’s Burgers and The Simpsons most notably, but also more traditionally musical fare like The Little Mermaid). There are Westerns that I like, enjoy or otherwise feel something like fondness for; my grandfather loved Quigley Down Under and thus so do I, The Quick and the Dead is a fun movie, and Sergio Leone’s Westerns are cinematically engaging on a level that intrigues me. And, of course, 1960’s The Magnificent Seven.

When The Verge did their write-up on 2016’s Magnificent 7 last month, they heralded its arrival in their headline: “behold, the progressive Western.” I didn’t see that review before I saw the film, but it was also the first thing that struck me about this film after I largely ignored the promotional materials. Although the film follows the structure of the original film (and, by extension, Seven Samurai), gone are the questionable and dated trappings of the old school Western, replaced with an easily digestible parable about capitalism and race dressed up in a gunslinger’s shoot ‘em up. And it’s pretty great!

Bartholomew Bogue (Peter Sarsgaard) is a corrupt industrialist who has his sights set on Rose Creek, a mining town in northern California. He and his cohort of morally bankrupt private detectives, thinly veiled versions of the Pinkertons who broke up strikes in the real West, roll into town and burn the facade of the church, telling the townsfolk that he will return in less than a month to purchase the last of their hard-earned land for less than half of its worth, and they can either fall in line or die. Shortly thereafter, widow Emma Cullen (Haley Bennett) and her friend enlist the help of warrant officer Sam Chisolm (Denzel Washington) when he passes through town in pursuit of a fugitive. Although he is at first reluctant, Chisolm relents when he hears that the Bart Bogue is behind this transgression, he agrees to help Rose Creek defend itself.

In a plotline that has been homaged from The Avengers to Star Wars (so much so that most viewers likely think it’s older than locomotion), Chisolm recruits six more men to join him: rapscallion sharpshooter and gambler Josh Faraday (Chris Pratt), Mexican outlaw gunslinger Vasquez (Manuel Garcia-Ruffo), legendary New Orleans rifleman “Goodnight” Robicheaux (Ethan Hawke) and his knife-wielding associate Billy Rocks (Byung-hun Lee), Comanche wanderer Red Harvest (Martin Sensmeier), and tracker Jack Horne (Vincent D’Onofrio). The seven men come together (with Emma acting as a kind of alternate teammate in various situations) to try and teach the settlers of Rose Creek to defend themselves against Bogue’s imminent invasion.

I really enjoyed this film. Above and beyond the general thrill of a legitimately fun Western with clearly evil and less-clearly-good characters, I loved the subtext. Gone is the marauding bandito who terrorized the peasant village of the original, replaced by the face of true evil in every generation: avaricious capitalist men driven by their lust for and worship of material goods (and the power that they bring) with no regard for the cost of human life and dignity. Instead of helping to protect and serve the populace of Rose Creek from outside influence, the sheriff of the town has been bought and paid for by Bogue; the innocents who have entrusted him with their lives are mowed down by him for immoral reasons, just as we so often see the loss of life (largely of people of color) at the hands of modern police forces. The deputies of the town are amoral thugs with no sense of right or wrong, hired mercenaries with so much blood on their hands that they’ll never be clean; not only are they evocative of the Pinkertons but also of the PMCs used in Iraq and elsewhere, before and during the war on terror.

Standing in their way are a black man (given that the film is set in 1879 and the fact that Chisolm refers to living in Arkansas, he is likely to be a former slave), a Native American, an Asian man, and a Mexican sharpshooter (in one notable exchange, Vasquez remarks that there is no such thing as a “Texican,” illuminating the lie in the name given to him by others who sought only to steal the land and livelihood of himself and his people). Beyond these POC are other marginalized people, including a soldier with PTSD and an elderly man who has been declared useless by society. And a woman!

In a more traditional Western, Bogue would represent progress, the man bringing civilization to the “savage” western edge of the country, but here he is shown for who he really is, a corrupt monster who uses bullying and violence to make his mark on the world, and, ultimately, he is undone by a diverse coalition of men (and a woman!) who forsake old grudges (as seen in the interactions between Red Harvest and Jack Horne as well as Vasquez and Faraday) in order to prevent an evil reaping of innocent people. And, hey, it’s a surprisingly progressive film that you can probably get even your racist grandpa to watch. Check it out!

-Mark “Boomer” Redmond

Agents of S.W.A.M.P.F.L.I.X.: Guardians of the Galaxy (2014)

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Superhero Watching: Alternating Marvel Perspectives, Fresh and Longterm, Ignoring X-Men, or S.W.A.M.P.F.L.I.X., is a feature in which Boomer (who reads superhero comics & is well versed in the MCU) & Brandon (who reads alternative comics & had, at the start of this project, seen less than 25% of the MCU’s output) revisit the films that make up the Marvel Cinematic Universe from the perspective of someone who knows what they’re talking about & someone who doesn’t have the slightest clue.

Boomer: There was a great deal of consternation in the nerd and mainstream communities when Guardians of the Galaxy was first announced. Eagle-eyed viewers (and readers of Wizard) had already spotted an appearance by the Infinity Gauntlet in Odin’s weapons locker in Thor, and many had correctly guessed that the Tesseract that appeared in Captain America was one of the Infinity Gems, meaning that an adaptation or re-imagining of Marvel’s Infinity War storyline would eventually be on its way. With that in mind, there had to be a way to incorporate more of Marvel’s cosmic mythology into the MCU, but no one was certain which form this would take. Within the comics, space-based plotlines generally revolved around either the Shi’ar Empire or the Kree-Skrull War; neither of these two elements lent themselves to the MCU, however, because of the rights issues surrounding each. The Shi’ar are mostly linked to the mythology of the Phoenix Force (and thus the X-Men) and the Skrulls were a longtime recurring enemy of the Fantastic Four; with the film rights for both of those teams tied up at Twentieth Century Fox, there was much debate as to how the MCU would be able to address interstellar plots. Notably, Avengers had taken the Skrull stand-ins from the Ultimate books, the Chitauri, and made them the alien invaders in that film. Ultimately (no pun intended), the Kree play a role in this film, although the Skrulls go unmentioned.

Kevin Feige hinted in 2010 that a film bearing this title could be on its way, and confirmed in 2012 that the film was in production. Initial announcements named Peyton Reed as the director, although at that point his biggest successes were over ten years behind him, having helmed a few episodes of the last season of HBO’s terrific Mr. Show with Bob and David and 2000’s underrated Bring It On. Writing/Directing duo Ryan Fleck and Anna Boden (the team behind Ryan Gosling vehicle Half Nelson) were also in talks to create the film and its world, but the project eventually found its way into the capable hands of James Gunn. Gunn only had two features under his belt as director, horror satire Slither and Rainn Wilson’s superhero pastiche dramedy Super, but the majority of his work was in writing, including the 2004 Dawn of the Dead remake. Joss Whedon, director of The Avengers, was kept on by Marvel as a consultant for the films leading up to the (then untitled) sequel to the team-up film, and he was vocal in his excitement about Gunn’s hiring, citing the director’s enthusiasm and cinematic eye.

A virtual unknown, Nicole Perlman, was later announced as the film’s screenwriter. She had previously acted as an uncredited script doctor on a draft of Thor, and she was given free reign to choose which Marvel property she wanted to draft a script for, choosing Guardians because of her fondness for space opera. Although Disney’s screenwriting program no longer exists, Perlman was one of the last to graduate from it, and her script for Guardians was the only reason the film ended up being made, according to Variety in 2012; Senior Editor Marc Graser wrote at the time that Marvel “was high on” her initial script treatment. Since then, Perlman has admitted that she’s also written a draft of a potential Black Widow script that has yet to see the light of day, and she has also been announced as the screenwriter for the upcoming Captain Marvel film due out in 2019. Perlman’s name is also frequently banded about as the potential writer of a rumored reboot of Jim Henson cult classic Labyrinth (although talk of a reboot has largely died down in the wake of David Bowie’s recent passing). In the meantime, however, she has not one single IMDb entry that does not relate to the MCU, which is heartening considering what a boys club the franchise can seem to be at times.

Casting for the film’s default lead, Star Lord, began in September 2012, with a laundry list of people who tested or read for the role: Eddie Redmayne, Joseph Gordon-Levitt, Joel Edgerton, Jack Huston, Michael Rosenbaum, and many, many others. Lee Pace also auditioned for the role, ending up instead slotted into the role of Ronan, the film’s main antagonist. Five months later, Marvel finally announced that they had found their man in Chris Pratt. Jason Momoa auditioned for the role of Drax, but he was passed over in favor of Dave Bautista (Momoa, of course, is slated to appear as Aquaman in DC’s upcoming attempted franchise). The nature of this new film meant that none of the MCU’s previously appearing characters could not reasonably make cameos in this film, although Buffyverse alum Alexis Denisof reprised his role as The Other, Thanos’s emissary who gave Loki his marching orders in Avengers. There was little publication surrounding other roles and testing for them, but the film’s cast was finalized by mid-2013 (minus Vin Diesel, whose vocal acting for Groot was only confirmed after the end of principal photography), and filming began in July of that year.

For those of you who have forgotten everything about the film except for a wisecracking raccoon and freshly-buff Chris Pratt being hosed down while flouncing about in underwear, a quick refresher: Young Peter Quill fled the hospital where his mother was dying in 1988 and was picked up by an alien ship. Years later, Quill (Pratt) acts as a scavenger in a fleet led by Yondu (Michael Rooker), a blue alien with an inexplicable Southern accent; he finds and takes a valuable item from a space tomb and ends up on the run from Kree radical Ronan (Pace). Multiple bounty hunters are sent to apprehend Quill, including Rocket Raccoon (voiced by Bradley Cooper) and his partner Groot (Diesel) and assassin Gamora (Zoe Saldana), who was kidnapped from her home by intergalactic warlord Thanos (Josh Brolin) and trained as a killer. These four untethered people are eventually captured and detained in a space prison; when they escape, they are joined by fellow inmate Drax (Bautista), who has his own axe to grind with Ronan and Thanos. They are opposed by Ronan and Gamora’s warrior “sister” Nebula (Karen Gillan) and the police-like Nova Corps, led by Nova Prime (Glenn Close). These decidedly-not-team-players reluctantly accept that no one else is in a position to save the galaxy from total annihilation and rise to the challenge.

Brandon, what did you think about Guardians of the Galaxy? If I remember correctly, this was one of the MCU flicks that you had seen before starting this project; does it fare better or worse now with more of a background in this world? Or, given that this film that lies outside of the MCU’s reach for the most part, does that context change your opinion at all?

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Brandon: I’m starting to feel extremely foolish about how I received Guardians of the Galaxy at the time of its release a couple years ago. I liked the film well enough as a loud, vibrant action comedy that provided a much-deserved starring role for America’s affable older brother (or boy toy sex symbol, depending who you are) Chris Pratt. However, I remember buying into the idea that the Marvel “house style” had significantly put a damper on the over-the-top exuberance of madman schlock director James Gunn. Gunn was familiar to me as the dark soul behind depraved camp titles like Slither and Tromeo & Juliet, so it was weird to see his style somewhat homogenized into a Luc Besson-style space epic. The truth is, though, that Gunn’s version of an uninhibited MCU entry probably would’ve turned out more like the grotesquely asinine Deadpool film I’ve spent the last month brooding over. In fact, Gunn already directed a nastily misanthropic superhero film, simply titled Super, that I generally enjoyed, but also found difficult to stomach at times due to the lighthearted way it depicts sexual assault. I don’t know if this is me getting increasingly sensitive with age, but another The Fifth Element, Star Wars-style space epic with Kevin Feige & company keeping Gunn’s sadistic id in check actually sounds preferable now to what might’ve been delivered otherwise. It might also be the case that the act of catching up with the rest of the MCU’s output in recent months has helped me realize just how unique Guardians is as a modern superhero popcorn flick & just how much of Gunn’s personality is noticeably present on the screen.

In any case, returning to Guardians of the Galaxy with fresh eyes was a revelation. This is a fantastic work of crowd-pleasing action cinema, the exact kind of delirious spectacle I look for in blockbusters. In that respect, the only film that might‘ve topped it in the year or so since its release is Mad Max: Fury Road & I mean that with full sincerity. The film’s detailed, lived-in version of space opera is literally worlds away from the rest of the MCU. Its superheroes aren’t truly heroic or even all that super. They’re mostly thieves, murderers, aliens, and the bi-products of cruel science experiments. Something that largely got by me the first time I watched Guardians of the Galaxy was just how emotionally damaged its central crew of space pirates are. Their families are dead. They’ve never known true friendship. They’re sometimes prone to drunkenly curse their own very existence. The film’s tendency for 80s nostalgia & crowd-pleasing action set pieces are really fun in an overwhelming way that I think often distract from just how devastatingly sad its emotional core can be. I never knew an anthropomorphic raccoon grimly complaining, “I didn’t ask to get made!” could make me so teary-eyed, but Guardians has a way of making the emotional pain of its damaged, nonhuman non-heroes feel just as real as the physical space they populate looks. That’s no small feat.

That’s obviously not to say that all of Guardians is deep-seated emotional pain. The film is mostly a riotously fun action comedy with broken hearts & bruised egos only peppering its blockbuster thrills. I love how inane its outer space worldbuilding is. Blue people, green people, purple people, and purple people eaters all roam about as if they are on a silly 60s sci-fi television show. Villains are known to say absurd things like “Nebula, go to Xandar and get me the Orb.” The MCU’s ultimate MacGuffin, the Infinity Stones, actually feel at home in this kind of space age gobbledy gook. It’s also fun to watch this atmosphere clash with Pratt’s womanizing bro humor as Star Lord, as I feel like I’ve lived in this kind of space adventure before, but I’ve never met anyone I could describe as a “space bro” as comfortably as Star Lord. I particularly enjoyed the line when describing the filth of his space ship/bachelor pad he confesses, “If I had a black light these walls would look like a Jackson Pollock painting.” The kicker is that Guardians not only has the most successful humor of the MCU’s output so far; it also has some of the most exhilarating action sequences in the franchise. The Kyln prison break in particular is a beaut & watching Rocket Raccoon operate his homemade weaponry gives me the same thrill I caught watching primates operate automatic machine guns in 2014’s Dawn of the Planet of the Apes.

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I could probably prattle on about how my favorite two MCU entries so far, Guardians of the Galaxy & Captain America: The First Avenger, thrive on their own strengths by distancing themselves from the rest of the franchise, but I don’t believe that best captures what makes Guardians so special. Honestly, the film’s own mixtape gimmick is a better access point to understanding its wide appeal. A mix of crowd-pleasing songs like “I Want You Back” & Escape (The Piña Colada Song)” and offbeat essentials like “Cherry Bomb” & “Moonage Daydream“, the film’s mixtape soundtrack mirrors its larger mashup of action comedy marketability & cult film tendencies. In retrospect the marriage of James Gunn’s mean nerd exuberance & the MCU’s action comedy accessibility is a match made in blockbuster heaven. It delights me to no end that you can actually purchase a copy of Star Lord’s beloved mixtape cassette. That piece of comic book movie ephemera actually seems more to the heart of the film’s appeal than a Rocket Raccoon figurine or even a Blu-ray copy of the film could ever be.

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Boomer: Last time we were here, I mentioned how much Captain America: Winter Soldier reminded me of Star Trek VI and how that only made me love the former all the more. I have to admit that I was one of the naysayers with little hope for Guardians. By the time it came out, I was sick to death of the endless stream of advertisements for the movie; in every commercial break and before every YouTube there was a clip of Chris Pratt slowly flipping off John C. Reilly. But what I found when I saw the film was that I actually loved it, but mostly because it was the closest I felt we would ever come to having a Farscape feature.

The parallels don’t track perfectly, but they are obvious. We have the wise-cracking American thrust into an interstellar society made up of various societies and factions (Peter Quill/John Crichton), who has a relationship with a woman who was taken at birth and trained to be a deadly soldier and assassin (Gamora/Aeryn Sun). They’re joined by a large warrior with ritual scarrification and tattoos (Drax/D’Argo), a pint-sized wiseass (Rocket Racoon/Rygel), and a living plant (Groot/Zhaan). Farscape’s premiere episode even involves a prison break in which many of the main characters escape captivity, and both ragtag crews eventually find themselves drawn into the greater war going on around them in spite of their individual desires to simply overcome the traumas of their past. Both Drax and D’Argo have lost their wife and child (although D’Argo’s son is still alive, albeit enslaved), and both Gamora and Aeryn slowly warm to the human crewmate that helps them feel closer to their (in)humanity. The sequence in which the titular Guardians visit a mining colony inside of a once-living giant is even reminiscent of the episode in which the crew of Moya find a mining colony inside of the budong, an ancient spacefaring being of humongous proportions.

For the most part, the similarities end there, however. Although Groot and Zhaan are both plant people, the former lacks the metaphysical wisdom and spirituality of the latter. Although Rocket is full of himself, he lacks the imperial pomposity of the dethroned Rygel. Still, once can’t help but feel that Guardians is a spiritual sequel to Farscape, and that greatly contributes to my enjoyment of the film. I have to admit, however, that this rewatch wasn’t the thrill ride that I remembered fro my first few viewings. Guardians is undoubtedly the coolest of the MCU flicks so far, but the repetition of the jokes from the film in the real world has stolen some of the luster from their enjoyment. There’s still a lot to enjoy here, but Guardians doesn’t hold the endless rewatchability for me that Winter Soldier does, despite being much more fun than the comparably dour Captain America sequel. It was a smart move on Marvel’s part to follow up a somber MCU installment with a film that was exhilarating in a different way and for different reasons, but Guardians has a problem that the other films don’t have.Whereas the previous ensemble in The Avengers had the luxury of multiple individual films to flesh out the members of the team (minus the characters who were supporting players in previous installments, with Hawkeye never being fully realized as a character until Age of Ultron), Guardians has the unenviable task of introducing all five of its mains as well as their world and the ramifications thereof in a very short amount of time. The script is excellent in that the film doesn’t feel overloaded, but reflection upon the movie does lead to some questions that feel unanswered. We know that the Kree and the Xandarians have recently reached a peace accord, but what was their relationship beforehand? Are many of the Kree fanatics like Ronan, or is he an outlier, and, if so, why does Nova Prime have such difficulty getting the Kree ambassador(?) that she contacts late in the film to make a political statement decrying Ronan? And why wouldn’t the Kree condemn a terrorist anyway? This scene and others blow past so quickly that viewers may not realize just how much information is needed, but scenes like this have a way of niggling the subconscious.

Still, Guardians is a lot of fun. When I first saw it in theatres, I would have given it five stars, but time and distance have made me a bit more critical of it. Maybe I just wasn’t in the right frame of mind this time around, but the film just doesn’t have the magic for me that it did in 2014.

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Lagniappe

Brandon: It’s impossible to talk about Guardians‘ likability without addressing the absurd strength of its cast. Besides the appeal of Chris Pratt’s affable bro humor & “pelvic sorcery”, watching James Gunn regulars like Michael Rooker & Lloyd Kaufman appear among Hollywood heavyweights like Benicio Del Toro & Josh Brolin is a strange delight. Goofball comedic actor John C. Reilly interacting with Glenn Close is equally enjoyable as novelty. Bradley Cooper appears as a CG raccoon wearing people clothes. Vin Diesel outs himself as a huge D&D-oriented nerd as a talking tree. Bautista & the much-hated (among cinephiles, anyway) comic book prankster Howard the Duck both make a massive impact, which combine to make it feel as if this film were aimed to please my own particular nerdy obsessions: bad movies & pro wrestling.

The only complaint I might have about Guardians‘ insanely stacked cast of always welcome faces is the way it largely wastes the eternally-underutilized Lee Pace. I enjoyed Pace’s turn as impossibly cruel Ronan the Accuser more than I did the first time around but I do still think it was a huge mistake to cover up his luscious eyebrows with the alien makeup. Those might be the most handsome eyebrows in Hollywood. They deserve to run free.

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Boomer: For anyone reading this who is still mourning the loss of Farscape, I recommend current sci-fi series Dark Matter. It has fewer obvious commonalities with Farscape than Guardians, but its tone is the closest thing to Farscape’s that I’ve been able to find in a long time, even if it lacks the older series’s humor.

When joking in our earlier review about the fact that the Ninth Doctor appeared in Thor 2 and that the Tenth Doctor had played the villain of Jessica Jones, I had completely forgotten about the fact that Karen Gillam, who played the Eleventh Doctor’s companion Amy Pond, played Nebula in this film. There’s also the fact that Tobey Jones, who portrayed a nightmare version of the Doctor a few years back in “Amy’s Choice,” portrayed the evil Doctor Zola in both Cap flicks. Were it not that Jenna Coleman (who portrayed Clara Oswald, companion to the Eleventh and Twelfth Doctors) played a minor role in Captain America, all the Doctor Who alums who have thus far appeared in the MCU would have portrayed villains.

Regarding how the film plays into the larger mythos of the franchise, the plot elements from Guardians have largely only been important in how they affect Agents of S.H.I.E.L.D. Just as one of the main characters on the program was revealed to be a Hydra mole near the end of the first season, the second season featured major developments in the form of the revelation of the existence of the Inhumans and that another member of the squad was one such being. The Inhumans, for those who understandably gave up on Agents early on, are a subspecies of humanity who possess abnormal physiological traits as the result of a Kree genetic engineering campaign in Earth’s distant past. It’s also an easy way for the MCU to introduce large numbers of super-powered individuals despite not having the right to use the term “mutant,” what with the rights to the X-Men franchise still tied up at Fox. For those of you playing along at home, there is also a planned Inhumans film slated for release in 2019.

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Combined S.W.A.M.P.F.L.I.X. Rating for Guardians of the Galaxy (2014)

fourhalfstar

-Agents of S.W.A.M.P.F.L.I.X.