Blood Diner (1987)

see no evil

fourstar

campstamp

“While it is a sad fact that mass homicide and practitioners of Blood Cults infest our society, the producers of this film wish to express that they do not condone, nor do they want to inspire, any of the human butchery or violence portrayed in this film. If you feel you will be offended by such material, please leave the theater at once . . .”

Opening with that grave, overly serious warning, you might expect Blood Diner to have the gritty grindhouse exploitation vibe of The Texas Chainsaw Massacre (an obvious point of reference for that tongue-in-cheek disclaimer). However, the truth is that Blood Diner is much more in line with the energetically violent slapstick comedy of The Texas Chainsaw Massacre II, except that its humor is a lot less shrill and the movie does a much better job of distancing itself from its own predecessor. A supposed sequel to the grindhouse “classic” Blood Feast (a film I have zero affection for), Blood Diner is pure 80s splatter comedy mayhem. It boasts all of the shock value violence & misogynistic cruelty of its predecessor (this time at the hands of a female director, Jackie Kong), but has a lot more in common with ZAZ spoofs or Looney Tunes than it does with its grindhouse pedigree. Everything in Blood Diner is treated with Reagan-era irreverence to the point where this pointlessly stupid horror comedy starts to feel like inane poetry. It shocks; it offends. Yet, Blood Diner is so consistently, absurdly mindless that all you can do is laugh at its asinine audacity in its cheap midnight movie thrills.

Two young children play in a Pee-wee’s Playhouse version of the 1960s, complete with kitsch toys, Cadillacs, and a radio broadcast of doo-wop singers maniacally crooning “Crazy, crazy, crazy, crazy” on a seemingly endless loop. This nostalgic reverie is disrupted when their serial killer uncle, announced on the radio to be responsible for the “Happy Times All Girls Glee Club Slaying” & “armed with a meat cleaver in one hand and his genitals in another” bursts through the door like Leatherface to say his final goodbyes before the police gun him down. In this final exchange, he takes the time to make sure that his ancient blood ritual religion has stuck with the children. Boy, did it ever. The brothers grow up to be screwball sociopaths, casual serial murderers who think nothing of ending a life for the sake of a punchline. They resurrect their uncle after a 20 year delay by grave-robbing his somehow still-intact brain & eyes and storing them in a mason jar in their hip vegetarian restaurant. Their uncle’s brain continues to brainwash them (ugh) from the comfort of its jar, pressuring them to collect female body parts from fresh victims to resurrect the ancient goddess they worship for an all-important “blood buffet” that’s ultimately staged at the city’s slimiest rock club. Their mission is, for the most part, a success.

Essentially, none of this matters. Minus the part where the brothers serve human meat to their vegetarian restaurant’s loyal patrons, the plot of Blood Diner falls somewhere between the female body reassembly of Frankenhooker and a version of Weekend at Bernie’s where every character is a potential corpse to play with. It’s somehow treated with less reverence than either of those titles. This is a film that survives entirely on a diet of small moments & constant sight gags. A mannequin is treated like a normal human character, his nature as an inanimate object never being mentioned. A shovel to the back of the head pops out a victim’s eyeballs with ease. One of the chef-brothers gets to live out his dream of becoming a pro wrestler and takes on a heel named Jimmy Hitler in the ring. A shitty new wave concert erupts into a nonstop orgy of metaphysical violence. This kind of irreverent mayhem can often feel grotesquely misogynistic, like when a nude aerobics class is gunned down by a killer in a Ronald Reagan mask. Even that line of gore comedy can be deliciously amusing, though, like when a female victim’s head is deep fried and emerges looking like a gigantic hush puppy. Taking a ZAZ-style approach to its live action cartoon cruelty, Blood Diner throws so many stupid jokes at the wall that eventually you’ll let your guard down enough for a fair number of them to stick and you’ll earn a hearty laugh.

It’s possible that because Blood Diner is so cheaply made and so blatantly stupid that I’m giving it more credit than it deserves, overlooking some of its more glaring, misanthropic faults. I’m definitely the kind of audience that’s willing to forgive the mistakes made by a scrappy production written around a terrible “blood donor” pun just so I can indulge in some aggressively juvenile humor about unwitting cannibalism and nudist Kung Fu. Blood Diner feels like a genuine version of The Greasy Strangler that was discovered in the wild instead of designed in a lab. It’s the experience I expected to have with Tobe Hooper self-parody in The Texas Chainsaw Massacre II instead of the the disappointing one I got, a rare schlock cinema balance where the grotesque humor is exhaustingly inane, but still impressive in its success rate. I’m curious to see what other atrocities Jackie Kong unleashed upon the world in her heyday, because she seems to have a strong comedic mind for someone who only managed to get a handful of projects off the ground. Even if Blood Diner is her only success, though, it’d still be a career worth being proud of, thanks to a grotesque cinematic prank that’s an outright miracle in the way it tests patience, outwears its welcome, and spits in the viewer’s face, while still feeling oddly endearing in its own dinky way.

-Brandon Ledet

I Am the Pretty Thing that Lives in the House (2016)

EPSON MFP image

twohalfstar

I’m a huge fan of ambient, abstracted horror, but it’s a difficult formula to pull off. The quietly unnerving thrills of titles like Evolution, Beyond the Black Rainbow, Under the Skin, and The Witch are a lot more difficult to pin down than the inventive kills, gruesome creature designs, and effective jump scares more conventional horror films rely on for easy success. It’s always a bigger risk, then, for a horror picture to reach for that atmosphere over genre thrills ethos and I greatly respect I Am the Pretty Thing that Lives in the House for its ambition in chasing menacing abstraction. Unfortunately, though, this straight to Netflix cheapie never quite commands the confidence & soul-shattering dread needed to make its abstracted, intangible terror worthwhile. Instead of dealing in unnerving ambiance, I Am the Pretty Thing that Lives in the House winds up feeling like a studied exercise in emptiness. It’s an admirable stab at abstract horror, but the blade misses its mark and the audience walks away dazed, but entirely unharmed.

Part of the reason this small scale ghost story fails to connect with its atmospheric target is that its central victim never feels like a real person. A live-in nurse caring for an aged horror novelist finds herself alone for days on end in an ancient home. She explains several times in her near-constant narration that “A house can’t be bought or sold by the living. It can only be borrowed from the ghosts who stayed behind.” Although an ostensibly modern character, she always speaks in this measured, inhuman way, breathily peppering her dialogue with phrases like “Heavens to Betsy,” and explaining herself to be a notorious scaredy cat. What follows is a low rent version of Guillermo del Toro’s revivalist Gothic horror Crimson Peak, with the scaredy cat nurse investigating a possible murder committed in the house, one hinted at in her patient’s novel The Lady in the Walls (a nod to the similar in tone short story “The Yellow Wallpaper,” no doubt). Her fascination with this mystery slowly ramps up tension in a series of increasingly bizarre hallucinations, but never culminates in a satisfying way, mostly because the audience never really gets to know or care about the one character who quietly witnesses them.

I Am the Pretty Thing that Lives in the House very nearly reaches a worthwhile sense of menacing, abstracted dread in its third act hallucinations. Body horror scares mix with characters plucked from costume drama murder mysteries and a score of eerie hums to hint at the better movie this could’ve been with a better-defined lead character or more of a climactic playoff. Less-patient horror fans will be immediately turned off by the film’s whispered narration & representations of ghosts as feminine figures stalking blurred, black voids, but I don’t think that dedication to stillness & quiet is necessarily its worst impulse. I just think the movie fell a little short in achieving something memorably unnerving. The most immediately significant aspect of the film that comes to mind as I mull over its distinguishing details is a bit role from Bob Balaban, who was barely in the picture. This kind of abstract, loosely held together horror requires a lot of concentrated dedication from its audience’s end, which means that when it fails to make the effort worthwhile it’s easy to feel frustrated with its more glaring shortcomings. I respect I Am the Pretty Thing that Lives in the House for reaching for such a lofty, intangible goal, but it never quite met me halfway in achieving it.

-Brandon Ledet

Double Feature Disaster: Spontaneous Combustion (1990) & Society (1992)

EPSON MFP image

When I first set out to track down a copy of Society, I turned to my old pal, the Vulcan Video catalog search, which showed that there was a copy at the location nearest me. When I went to locate it, however, it was nowhere to be found on the shelf, and the kind woman working the counter that day noted that their copy had actually been sold several years back and that the catalog listing was an oversight (an unusual lapse for the fine folk of Vulcan). We did eventually track down a copy of the film in their stacks, one of those early double-sided DVDs with Society on one side and Spontaneous Combustion on the reverse. I was pretty pleased by this, because a double feature usually means an easy instant follow up article (just add water).

I was wrong. I was so, so wrong. There’s nothing easy about Spontaneous Combustion.

The film stars America’s non-darling Brad Dourif as Sam, the adult son of a husband-and- wife team who were given an experimental anti-radiation injection during a propagandistic Cold War exercise. Following his birth, both parents spontaneously combust after contact with their new infant, leaving him to be raised by the mysterious Lew Orlander (William Prince), a wealthy industrialist who acts as the face of the original experiment when his company takes over from the government.

Some reviews identify Sam as a would-be actor, apparently based on his first scene in the film, in which he recites some lines of Shakespeare on stage with a student, but I think he’s supposed to be a teacher, as is his love interest Lisa (Cynthia Bain). One can hardly blame the audience for being unclear as to who Sam is, what his motivations are, or for failing to follow the so-called plot of the film. From what I can understand, Sam was once married to Rachel (Dey Young), Orlander’s granddaughter, who was always pushing Sam to visit Dr. Marsh (Jon Cypher), who is secretly in Orlander’s employ. Since their divorce, Sam has struck up a relationship with fellow anti-nuclear activist Lisa, but this relationship is also the result of Orlander’s manipulations, and the supposed homeopathic medication she has been sharing with him is actually from Dr. Marsh. These treatments are provided in order to encourage the growth of Sam’s supernatural power to start fires.

All of this seems pretty straightforward, but there’s also the mysterious reappearance of Sam’s childhood toy that sends him off searching for the truth of his origins, Sam’s budding powers and the ensuing accidental deaths thereof (including a couple of police officers and John Landis in a cameo as a radio . . .  technician, maybe?), a radio evangelist/medium who seems to be speaking to Sam directly for reasons that are utterly unclear, the sudden reappearance of a woman (Melinda Dillon) involved in the original experiment and her just-as- sudden murder, the murder of another woman who was investigating the soon-to- be-activated nuclear plant nearby, Lisa’s own pyrogenetic powers, and an inordinate number of conversations held on neon telephones.

combustion-espontanea-spontaneous-combustion-tobe-hooper-eeuu_-1990_avi_002513600

The composition and plotting of this movie are bafflingly inelegant, and even two viewings left me unable to accurately gauge just what in the hell was happening at any given time. This was a frustrating viewing experience, both times, and not in the sense that some deeply philosophical films are hard to parse. Instead, Spontaneous Combustion feels like a unauthorized, non-union sequel to Firestarter that was hastily edited together by someone trying to recreate the experience of watching that film with a 104° fever. It’s a movie that actively tries to discourage you from watching it even as the story (such as it is) unfolds, challenging the viewer to a test of wills.

Despite the incohesiveness of the overall plot, I was able to discern two similarities that would reasonably connect this film to Society and, to the inebriated mind of some marketing exec, warrant putting the two films on a single disc. First, the actor playing Sam’s father, Brian Bremer, also portrayed Petrie, Billy’s rival for student body president, in Society. More thematically, both Billy Whitney and Sam are the children of working class people raised by wealthy elites for their own nefarious purposes. It’s a bit of a stretch, but there it is.

Even if you find yourself with a copy of this double DVD in your pursuit of watching Society, don’t flip that disc. It’s not worth it.

For more on February’s Movie of the Month, the satirical class politics body horror Society, check out our Swampchat discussion of the film.

-Mark “Boomer” Redmond

Resident Evil: The Final Chapter (2017)

???????

twostar

campstamp

And so it goes that Paul WS Anderson’s Resident Evil franchise dies with a pathetic whimper . . . if, in fact, it dies at all. Resident Evil: The Final Chapter makes a hefty promise in its title to decisively conclude what has been a wildly uneven series of futuristic zombie shoot-em-ups. Yet, this sixth installment fails to deliver on that promise of finality, leaving the door wide open for a sequel the way each of its predecessors have in the past. Worse yet, The Final Chapter eases up on the mutated giants, virtual reality scenarios, and cloning-run-wild shenanigans that have made past Resident Evil films such an odd, unexpected delight. Instead of going for broke in its over-the-top CG fantasy violence and convoluted high-concept sci-fi plots, this series “finale” makes the mistake of aiming for genuine dread (a mark it falls far short of) & providing a legitimate backstory for its barely sketched-out characters. If the exact, clearly-defined origins of its heroes & villains were a necessity for Resident Evil‘s entertainment value, the series would not have gotten six films deep without them. These films’ mild popularity (in America at least; they’re wildly popular in foreign markets) depends on the ridiculousness of their zombie-themed action spectacle, something The Final Chapter brings no passion, attention, or inventiveness for. There’s nothing new here that hasn’t been done better in previous films in the series, except for that precious backstory for its protagonist, which, who cares? If this truly is the last Resident Evil film, the franchise has concluded with its worst, least exciting entry, a lazy shrug before its final bow, followed by a winking tease for an encore.

The end of Retribution, the fifth and possibly best entry to the franchise, leaves Project Alice (Milla Jovovich) stranded at the White House with the Agent Smith motherfucker that’s been the Bugs Bunny to her Elmer Fudd for the back half of the series. Surrounded by zombie hordes & some mutated dragon beasts, Not Agent Smith stabs Alice in the neck with a serum that supposedly restores her powers. The beginning of The Final Chapter throws all of the potential entertainment value of that setup in the trash. JK, everyone. Alice doesn’t really have her telekinetic supersoldier powers back. Also, there will be no showdown at the White House, since Not Agent Smith and his zombie buddies have cleared DC by the time Alice wakes up. Instead, we get another retelling of the franchise’s entire story arc, this time with a revisionist history that explains the backstory for the Umbrella Corporation’s evil intent for instigating a zombie outbreak in the first place. Game of Thrones actor Iain Glenn returns as the wicked corporate stooge behind all of the evildoing. Nevermind the fact that in the third film in the series, Extinction, his character was frustrated with his lack of power, having to answer to higher-ups in holographic boardroom meetings. He’s apparently been the head honcho for the Umbrella Corporation all along and the versions of him Alice has destroyed in the past have all been insignificant clones of the real thing. Okay. Now Alice must race back to the place where it all began, the underground Hive facility beneath Raccoon City, to retrieve an antidote to the zombie virus “before it’s too late,” in effect saving the world (or at least the few thousand uninfected humans who still inhabit it). It’s there that she learns who she truly is and where she comes from, a revelation I would have traded for any number of CG creatures, motorcycle stunts, or virtual reality freak-outs.

The Final Chapter completely misinterprets Resident Evil‘s inherent style over substance appeal and bends over backwards to retroactively inject gravitas into a flimsy premise that can’t support it. As a newly-converted fan to the series (Extinction & Retribution are both fun at least), I can’t speak for the majority of Resident Evil‘s dedicated audience, but I can say say that no amount of reformist backstory & clearly defined character motives could raise my own esteem for the long-running video game adaptation. I’ve made it five films into the franchise, somewhat happily, without that kind of clear-headed storytelling, so why start now? Ideally, a Resident Evil franchise-ender would get even more convoluted in its ill-considered sci-fi premise and go for broke in a nonsensical spectacle that would attempt to top the ridiculous places it went in the previous entry instead of crashing the whole thing down to the grounded, generic familiarity of the series’ origins. The closest we get to that here is some weird dragon hybrids teased at the end of the last film & a couple shots of a waterfall made of fire that melts a few zombies in a brief moment of victory. That should’ve been the starting point, not the conclusion. The rest of The Final Chapter is cheap jump scares, confusingly rapid action photography, a grounding backstory the series never needed, and the threat of a sequel despite the finality blatantly promised upfront in the title. The movie even misreads the room by aiming for action cinema legitimacy in a John Carpenter-inspired synth score instead of sticking with its usual nu metal tunage. I don’t look to Resident Evil films for legitimacy. I want them to be over-the-top & tacky. By failing to embrace its own tackiness the way past entries have and in eagerly searching for a more standardized mode of action cinema competency & logical storytelling, The Final Chapter had ended the Resident Evil franchise on its least worthwhile picture to date. It doesn’t exactly sour the memory of the series’ heights in Extinction & Retribution, but it does leave you walking away with a much blander taste in your mouth, which is the ultimate bummer.

-Brandon Ledet

Resident Evil: Retribution (2012)

EPSON MFP image

fourstar

campstamp

I had more or less given up on the entertainment potential of the Resident Evil franchise after its fourth installment, Afterlife, wasted its entire runtime treading water & showing off its The Matrix Zombified aesthetic for a 3D lens. In a way, I had also given up on Paul WS Anderson as an auteur, since that entry tore down a lot of the good will established by Russell Mulcahy’s contribution to the franchise, the Mad Max-riffing Extinction. I was wrong to lose faith. The fifth Resident Evil film, Retribution, matches (if not surpasses) Extinction‘s entertainment value as a standalone feature, but does so without having to step outside the franchise’s usual formula. Retribution fully embraces its zombie-themed shoot-em-up video game roots as well as its nature as a late-in-the-game sequel by conducting a simulated, virtual reality retrospective of the series where each film is a level that must be cleared on the way to the final boss. Here, Anderson establishes his particular brand of nu metal technophobia as its own distinct artform, turning what should feel like an exercise in generic action film tedium into high-concept, reality-bending sci-fi with a kick-ass female protagonist in the lead. It’s an amazing act of genre alchemy, one that completely turned me around on the merit of the series as a cohesive whole.

It takes a few minutes of housekeeping exposition before Anderson feels comfortable with mashing the reset button in this way. The ending of Resident Evil: Afterlife teases an Umbrella Corporation attack on a ship of uninfected zombie virus survivors and this follow-up delivers that action set piece upfront . . . twice. The attack is first shown in reverse motion, starting with Milla Jovovich’s lead badass floating in an underwater void before being sucked onto the ship & downing a helicopter. She then explains the plot of each Resident Evil film to date in a detailed recap before the same Umbrella Corporation attack is shown in a more linear, traditional fashion. That’s when Anderson mashes the reset button. Project Alice (Jovovich) awakes from her underwater grave to a reality-shift, apparently living an alternate life as a housewife in the Raccoon City suburbs at the start of the zombie outbreak. This traditional George A. Romero scenario is revealed to be a simulated experience, in essence a video game, staged within an underwater facility where The Umbrella Corporation is holding Alice captive. The brilliance of this premise is that it allows Retribution to incorporate all of Resident Evil‘s past lives & themes of cloning, virtual reality simulation, and supernatural beasts in a single, interconnected location Alice must escape as if she were clearing levels on a video game. Where the movie really gets interesting is when pieces of these simulations, including the clones, begin to overlap and the narrative bleed-through finds the series finally reaching its own sense of distinct purpose that doesn’t feel like a riff on a pre-existing property.

Figuring out exactly what makes a franchise special and how to retread old ground without merely going through the motions five films in is no small feat and it actually reminds me of the way Fast & Furious movies similarly took their sweet time figuring their own shit out. Curiously enough, in both cases actress Michelle Rodriguez plays a badass toughie retroactively raised from the dead after a long absence (this time through cloning), which is just about as small of a genre niche as you’ll ever find. Other old characters like the rogue cop Valentine from Apocalypse & the axe-swinging giant from Afterlife also return, giving the film a distinct The Gang’s All Here vibe that’s been absent in its search for consistency. All that’s missing now is Vin Diesel raising a Corona to toast the makeshift family as they fire endless bullets into the zombie hoards that threaten to wipe out what little is left of humanity. Retribution ends in the same frustrating way all Resident Evil films insist on ending: shamelessly setting up a sequel (this time concluding at a zombie & dragon-surrounded White House) and fading out to tacky nu metal era tunage (this time supplied by Deftones singer Chino Moreno teamed up with some dubstep dweeb). Even that aspect feels like a tried & true feature of a series that’s finally come into its own, though, one final adherence to its already-established genre tropes before you leave the cinema. I’m not exactly sure how he did it, but Paul WS Anderson slowly turned me into a fan of his own bullshit just when I was on the edge of giving up on him as recently as one film ago. Even if he doesn’t stick the landing with the franchise’s sixth entry, The Final Chapter, he had already cohesively pulled it all together in the fifth, so the mission was already, in effect, accomplished. Retribution was Resident Evil‘s de facto resurrection, its sorely needed saving grace.

-Brandon Ledet

Resident Evil: Afterlife (2010)

twohalfstar

campstamp

My biggest fear when I learned that Paul WS Anderson had returned to the director’s chair for the fourth Resident Evil film is that he would completely undo what that entry’s predecessor had accomplished. Russell Mulcahy’s Resident Evil: Extinction elevated the franchise’s production value & traded in its overgrown nu mental tone for a goofy Mad Max vibe, making for the best entry in the series to date. My fears were confirmed; Anderson did indeed slide the franchise back into its The Matrix But With Zombies creative rut, even daring to include gratuitous shots of “bullet time” effects to drive the point home. Luckily for Afterlife, I liked the goofy nu metal technofuturism of the first two Resident Evil films, so it’s not like the territory it returned to was all boredom & despair. I’d just be lying if I didn’t find the Original Recipe Resident Evil flavor a little bland after Extinction had spiced it up.

The film opens with a slow pan up a Japanese punk’s leather costume as she solemnly contemplates something mysterious before turning full zombie & igniting a breakout that consumes Tokyo. MIlla Jovovich, the franchise’s anchor, then narrates a plot summary of the first three films in the series, the first time Anderson found that kind of housekeeping necessary for his convoluted, yet video game-thin cyberpunk zombie yarn. We then join Alice (Jovovich) as she raids one of the Umbrella Corporation’s seemingly endless supply of underground bunkers, sporting her latest film-defining costume change: a sleek black ninja outfit complete with swords & throwing stars. A couple decapitations & some telepathic nonsense later and she’s immediately killed, revealing that she was a clone the whole time and that there are plenty more Alices where that came from (a repeat of Extinction’s opening, in a way). Some Agent Smith-looking motherfucker stabs her in the neck with a serum that takes away her ass-kicking superpowers and she spends the rest of the plot hunting him down while collecting any of the world’s straggling uninfected she can on the way.

This is easily the most low-energy, self-serious entry of the Resident Evil franchise so far. There are so many shots of Jovovich flying a small airplane, searching out the window for a purpose to be onscreen, when Afterlife could’ve just as easily held onto the army of Jovovich clones it blew up in the first scene instead and made a much more interesting picture. Besides a few zombies with some octopus mouths and a mutated giant swinging a CG axe, there just isn’t much Afterlife has to offer that you couldn’t get from the three franchise entries that precede it. The film seemingly has three directives: to openly riff on The Matrix, to make gratuitous use of the then-recent Avatar 3D technology, and to promote the A Perfect Circle single that plays multiple times throughout. Afterlife indulges in frequent enough goofy action sequences to feel occasionally worthwhile, but after the series heights of Extinction I had come to expect more than that. As a director, Anderson feels a little limp here, stuck in an outdated mode of nu metal cinema like a slightly more endearing (and significantly less funded) Zack Snyder. I’m still willing to afford the final two entries into the franchise an open mind, but the bland diminished returns of Afterlife has significantly dampened my expectations.

-Brandon Ledet

Movie of the Month: Society (1992)

EPSON MFP image

Every month one of us makes the rest of the crew watch a movie they’ve never seen before & we discuss it afterwards. This month Brandon made Alli, Boomer, and Britnee watch Society (1992).

Brandon: In the post-apocalyptic eternity since the presidential election of Donald Trump there’s been bountiful articles explaining why such & such movie, say Bob Roberts or Children of Men or even Rogue One, are now more relevant than ever in our current political climate. The truth is more likely that these films never lost their political relevance in the first place. Although this country has seen a somewhat progressive swing in the last eight years, the same systemic class inequality & civil rights issues that have always plagued it haven’t budged an inch. Most political art made in the last century, particularly art that addresses our deceptively rigid class system & the often brutal ways its boundaries are enforced, is always likely to retain its significance as our presidents change, since the system they helm doesn’t change along with them. That’s why I don’t want to pose the rich-feeding-off-the-poor terrors of Brian Yuzna’s cult classic body horror Society as being more relevant than ever in the face of a Donald Trump regime, as tempting as it may be. More accurately put, Society is very much a product of its Reagan-era times that, when viewed through a modern context, can be a harrowing (and amusingly absurdist) reminder that nothing ever really changes, least of all the status quo.

For all of its continued political relevance in its hamfisted approach to satirizing rigid class structures, Society is admittedly a deeply silly film. High school senior Bill Whitney feels out of step with his Beverly Hills yuppie community, including his own family. Despite his privileged life of manicured mansions, cheerleader girlfriends, and popularity contest high school elections, Bill is intensely uncomfortable in his environment, suffering a growing unease he discusses at length with his therapist. This discomfort amounts to a spiritually crushing paranoia in which Bill hallucinates grotesque body contortions in his Reaganite peers and becomes convinced that his parents & sister are attending incestuous, murder-fueled orgies among a secret sect of Society he simply doesn’t have access to. Of course, Bill’s dead right. He doesn’t fit in with his Beverly Hills social group because he was born an entirely different species, a Poor. The wealthy members of the film’s self-described “Society” are an inhuman race who run the world by literally feeding off the poor. Bill was merely adopted into their ranks as an unworthy outsider & eventual sacrifice. The final half hour of the film is a Cronenbergian mess of melded bodies, unimaginable cruelty, and sexual taboo that exposes the heartless & wealthy ruling class for the monsters they truly are. It’s a bewildering special effects showcase from gore wizard Screaming Mad George that nearly wipes away all memory of the mostly standard horror film that precedes it by putting an outrageously grotesque face on systemic inequality in modern class politics.

What I love most about Society is its complete lack of subtlety & nuance. Once its world’s rules are revealed in its infamous “shunting” sequence in the final act, the film’s themes are spelled out in the plainest of terms. Bill is collared & walked around like a wild dog for public ridicule (before he’s subjected to a more supernatural torment). Wealthy men explain to him that their superiority comes from “good breeding” and that, since he was adopted from a non-wealthy family, “You’re a different race from us, a different species, a different class.” They even explicitly connect their evildoings to a historical tradition of class inequality, bragging that “The rich have always sucked off low class shit like you.” Society was largely panned in its time for this disinterest in thematic subtlety, struggling for three years after its initial release in 1989 to earn a proper US distribution deal. Treating its class politics as a flimsy excuse for the disturbing practical effects orgy in its final act seems like a mistake to me, though, and I’m delighted that the film has been reassessed as a cult classic in the decades since its humble beginnings. The way it explores class divisions in the most literal & grotesque terms possible is highly amusing to me in an almost cathartic way. This is especially true of these earliest days in a Donald Trump presidency, where poking fun at the inhuman cruelty of the wealthy oligarchy feels almost necessary for survival, even if their status as the ruling class hasn’t at all changed since this film’s initial release.

Boomer, do you agree that Society is well-served by its blatant class warfare themes, particularly in the cruelly grotesque way the 1% are characterized in its sledgehammer dialogue & nightmarish gore, or do you think the film would have fared better with an occasional adherence to subtlety & restraint?

Boomer: Honestly, yes and no, as I am of two minds when it comes to film’s mixed relationship with subtlety. Though the plot becomes more traditionally horrific as it plays out, the outpouring of nauseating imagery and sound that constitutes the film’s finale is a huge tonal shift from the relatively grounded story that seems to be playing out in the first act. As much as I love grue, I also love the conceit of the unreliable narrator, especially one who doubts his own mind. Take, for instance, Bill’s first scene with his therapist, in which he takes a bite of an apple only to realize it’s full of worms; he looks away, then back, and the apple is totally normal. This is a fairly obvious metaphor for the way that the presumed normalcy of Bill’s world is merely a thin facade covering inconceivable monsters beneath the surface, but it also implies that Bill’s less-than-objective interpretation of events may be the result of a diseased mind. At least until the shunting begins, anyway.

Of course, that was just my reading of the scene based on viewing the film cold. Many of the early oddities, like the squirming apple, the apparently inhuman body structure of Bill’s sister, and the changes to the audiotape, could easily be interpreted either way: as hallucinations or a They Live-style peek behind the veil of our ordered existence. Instead, of course, we learn that these are just moments in which members of the titular Society are gaslighting (another important term that has seen a resurgence in usage and discussion since the Trump ascendancy) poor Bill. Luckily, for the sake of goreheads and fans of unsubtle social satire everywhere, Society quickly descends into stomach-churning “after dark” madness.

After my viewing, I watched the trailer and looked at posters for the film, and I can only imagine that filmgoers of 1992 would have been highly disappointed if “the minds behind Re-Animator” and the gore wizard “who brought you Nightmare on Elm Street IV (um) and Predator (oh, ok)” had turned out a film about a rich Beverly Hills kid who thought his world was being turned upside-down only to learn that he was merely losing his mind. Still, I think I would like to see a film that plays out more subtly, wherein Bill becomes all-too-aware of how privileged his easy, moneyed life is and begins seeing his 1% peers as the inhuman monsters they are on the inside, without making that metaphor so literal. The film would have been a bit more nuanced if it took that road, but that doesn’t mean Society doesn’t work in the form that it does take.

What the film lacks in subtlety, it makes up for with its overt depiction of the grotesqueries of American pomp and lavishness. When the film shreds the guise of humanity to reveal its, uh, true form, the film doesn’t suffer for its straightforwardness. The rich are fundamentally different from you and me, and it is, from their point of view, a matter of class and breeding. This isn’t even arcane knowedge that I’m talking about, it’s all out there to be seen by anyone who opens their eyes. I never saw a full episode of Rich Kids of Beverly Hills, but I did see plenty of clips on the dearly departed (and sorely missed) The Soup, and have seen enough “Rich Kids of Instagram” compilations scattered around the internet to know that a life of wealth and privilege makes people rotten to their cores. A dear friend used to be a frequent babysitter for the four-year-old daughter of a rich Baton Rouge lawyer; one day, the little girl was so cruel to my friend that she cried, causing the brat to tell her that she didn’t have to be nice because she was pretty. When my friend told the parents about this incident that evening, the father didn’t apologize or even inspect the way that he was raising his child to be a monster; he just looked at my friend and said, “Well, she’s right, you know. She doesn’t have to be nice; she’s pretty.”

Anecdotal though that is, it bespeaks a systemic inhumanity on the part of the American aristocracy, and that inhumanity is on full frontal display in Society, just as it is in society. To hide that behind a veil of subtlety is to do a grave disservice to the truth of our existence. I would even go so far as to argue that the exaggeration of that idea is more important now than it was 30 years ago. After all, our society has degenerated into such frothing madness that satire can hardly find a foothold; so unable are we to discern extreme parodies of absurd political ideation from the actual extremist views held by fringe mentally ill people (whose voices are amplified by the proliferation of the internet) that there’s a plausible argument being made that “fake news” swung the election. If Jonathan Swift were to publish “A Modest Proposal” in the New York Times tomorrow morning, there would be commenters at Breitbart and TeaParty.org putting on their “All Lives Matter” aprons and getting ready to light the grill to barbecue up some Irish babies by mid-afternoon. The finale of Society may be just over-the-top enough to penetrate even the thickest skulls (and Klan hoods).

Let’s back off of that for a second though, before I work myself up too much. For me, the weakest link in the film has nothing to do with the story or the direction but with Billy Warlock’s performance. I’m sure part of my less-than-hospitable attitude towards the actor is the result of Allison Pregler’s delightful abridged series project Baywatching, but I still found Bill to be a thoroughly disinteresting lead, with no power in Warlock’s portrayal to save the character. Hell, if anything, Milo is the hero of this story, not Bill. What do you think, Britnee? Were you distracted by Billy Warlock’s lackluster presence, or was it suitable for the film? What change would you make to strengthen the film: recasting, or rewriting the character?

Britnee: I’m in agreement that Billy Warlock’s performance in Society was pretty terrible. With such an interesting last name, who would’ve guessed he’d be such a letdown? Even though his acting was shit, he didn’t really have that much of a negative impact on the movie, though. Society was absolutely insane from the opening scene to the disturbingly haunting ending, so, if anything, Warlock contributed to the insanity that made this movie such a success in the cult film community. Imagine how off-balanced the movie would be if someone decent played the role of Bill. I couldn’t even imagine such a thing.

If I could change anything about Bill’s character, I would want him to take all the strange occurrences happening around him more seriously. It was irritating to watch him be so willingly blind to what was happening around him, and it was even more annoying to know that he didn’t start questioning his place in his weird family until he was in his late teens. I’m assuming that he was adopted by the Whitney family when he was a baby since he didn’t know he was adopted, so he probably noticed their strange behavior way before he started to question it. Maybe I’m being too harsh because he was raised in that environment his entire life and probably thought it was normal, but it’s still hard to believe.

The biggest question that I have from Society (and I have many) is why did the Whitney’s adopt Bill and raise him for so long with the intention of eventually “shunting” him? They didn’t have to groom him for so long just to shunt him in the end because they shunted Blanchard, who was pretty much just an average guy. They could lure or capture any lower class individual to shunt, but I don’t understand why they put so much effort into shunting Bill.

Alli, what do you think about the Whitney’s adopting of Bill to just shunt him in the end? Would you have liked more of a background story of their motivation to adopt and raise Bill? If you could create the story for Bill’s adoption, would would it be?

Alli: I think their cruelty and extravagance has made them bored, so they need increasingly sick diversions. I’m imagining some sort of extremely twisted My Fair Lady, where they found this poor family with a child they can’t afford and just for kicks decide to groom a lower class “poor” into a false sense of security just to see the terror and confusion. It also kind of brings to mind “The Most Dangerous Game.” My main question is why now? Have any of them thought of keeping “shuntable” pets before? It’s such a hyperbole of the idea of the poor as sheep for the rich to herd and take advantage of. It’s amazing that they’re applauded and congratulated on their great achievement, because in a way this makes the Whitney’s farmers, and I imagine farmers are some sort of unimaginably lower rank.

But something more mysterious to me than any of that is Mrs. Carlyn (Pamela Matheson). I didn’t ever really figure her character out. Her doe-eyed, empty stare and tricophagia aren’t really explained. Very early on the cheerleader types reference her in disgust when talking about Bill’s infatuation with Clarissa Carlyn (Devin DeVasquez), “Have you seen her mom?!” After mentioning Clarissa’s turning tricks, I assumed her mom would be some sort of scandalous gold digger, but she’s the opposite. Instead, she’s a semi-catatonic wanderer with wild hair. She’s harmless enough as a member of Society goes, but I guess I don’t really understand why they keep her around.  The most I can make of it is that this Society even has outcasts and those who don’t fit in. They sweep them under the rug and ignore them, but is Mrs. Carlyn anymore messed up than any of the rest of them?

Brandon, what do you think about Mrs. Carlyn’s place in Society?

Brandon: I’m really glad that came up, because Mrs. Carlyn & her hot to trot daughter were the first thing that came to mind when Boomer & Britnee called out Bill for being a lackluster presence in the film. Mrs. Carlyn in particular is a sore thumb. She plays Society‘s already broad comedy a tad too far into a cartoonish territory that spoils the winking camp a little for me, recalling a Laurie Beth Denberg character from a long-forgotten All That sketch. This is more a fault of the filmmakers’ than the actor’s, though. They don’t give her much to do outside tired fatty-fall-down-make-boom lines of humor and excuses to mug crazy-eyed for the camera when she tries to eat unsuspecting victims’ hair. (In a typifying punchline, she’s confused when she attempts to eat a toupee.) If I had to justify her inclusion in the plot, I could argue, as Alli suggests, that she’s a comedic take on the way wealthy families always seem to have that one black sheep weirdo that doesn’t quite fit in, usually due to mental illness. Mrs. Carlyn & her oversexed daughter are essentially this Society’s version of Grey Gardens, their outcast mutant lives existing as a sort of bane on the more respectable slug-eating mutants of Society proper. That’s giving the film more credit than it probably deserves, though, especially since nothing else in its themes is treated with any semblance of subtlety. For a film willing to beat you over the head with lines like, “There are people who make the rules and people who follow them. You’re born into it,” and the often-repeated “You’re going to make a wonderful contribution to Society,” I think a little acknowledged justification for the Carlyns’ existence as outsiders, even as a source of embarrassment, would’ve improved the script. I also could’ve done without Mrs. Carlyn’s character entirely, to be honest.

Her daughter Clarissa is another strange outlier in the story. Clarissa seems to at first be horny for Bill in a nefarious way, as if she’s playing with her food or further trapping him in his predetermined downfall, but that attraction is later revealed to be genuine. This could possibly be a result of her identifying with his fellow outsider status as a Poor, thanks to her family’s position as the Grey Gardens black sheep. Again, the script doesn’t give us much to work with there. Clarissa’s affection for Bill honestly wouldn’t distract me too much, though, if it weren’t used as a deus ex machina (along with her mother’s trichophagia) to rescue him just before his turn to be shunted. Bill’s escape at the end & ultimate survival makes for an interesting gender-swapped version of the Final Girl trope (something telegraphed in the red herring slasher film opening), but I was honestly rooting for a much more pessimistic conclusion to the story. As far as screenwriting tradition goes, a gore-soaked Canadian horror indie just might be one of the few times when you can get away with a triumphless, dispiriting ending without gripes from producers or test audiences and it just seems weird that Society would allow its protagonist to walk away without more than a few scratches. If all these wealthy families conspired for nearly two decades to shunt Bill, why would they so easily allow their science project to escape once he’s learned all of their horrific secrets? I guess you could argue that they’re in a vulnerable, physically soft state during the shunting that would inhibit his capture, but that seems like a pretty weak excuse. Having Bill suffer the shunting and the wealthy secure an inescapable victory over their born-poor protagonist might’ve better served the film’s central metaphor and it seems as if the only reason he’s allowed to escape is to set up a sequel that never came, a lame cop-out if there ever was one. And since Clarissa’s entire existence in the plot is the machination of that escape I have to question her validity in the script just as much as I do her mother’s.

What do you think, Boomer? Would a pessimistic ending have better driven home Society’s central metaphor? Would it have been a better film if Bill had fallen victim to the shunting he was groomed for all his life?

Boomer: That’s an interesting question. More than the relative positivity/negativity of the ending, I was struck by how abrupt it was, and how odd that conclusion felt in a film that spent much of its runtime letting the story breathe. To use a comparison that is accessible for many, consider the ending of Terminator: imagine that, after Sarah Connor destroys the T-800, the film cut to black and the end credits immediately started rolling, without the follow-up scene in which she drives off into the desert as the distant thunder of a gathering storm rumbles ominously. That’s how you end this kind of movie: the hero vanquishes (or escapes) the clutches of evil, and the audience is treated to an epilogue that allows us to digest the climactic finale and imagine a future for the character or characters in whom, if the film is successful in its presentation, we have become invested. It doesn’t have to be completely optimistic or pessimistic; in fact, Terminator‘s final moments are all the more poignant for their ambiguity. James Cameron’s film is perhaps the best example of how to make this work, given that it could so easily have been yet another generic action film like so many of that era, but rose above the milieu to become iconic through strong performances, impressive VFX work, and attention to detail.

I have a feeling that director Brian Yuzna may have even thought he was endowing the ending of Society with this same feeling of bittersweet uncertainty: Billy escapes, but a member of the Beverly Hills shunt calmly tells a cohort that there is another Society… in Washington (dun dun DUN). But instead of giving the ending room to breathe, the end credits start to roll seemingly out of nowhere, without even a perfunctory denouement in which Billy, Milo, and Clarissa drive into the night as the first fingers of the sun grab at the horizon. On the other hand, I might just be making this connection between the two movies because both Sarah Connor and Bill drive sweet Jeeps; that’s for the reader to decide.

In the end, however, I think that the film’s “happy” ending is difficult to parse as either a function of its time of creation and its creative genesis. Although Yuzna was born in the Philippines, the film can be read as a clear product of anxieties about the rich that are not unique to American wealth distribution but specifically reflect that culture. As such, my initial assumption was that the optimistic ending was a result of the need to represent the hope of escaping the clutches of wealthy evil, metaphorically. As obvious as that may seem, interviews with the director indicate that the film was originally about religious cultists out to sacrifice Billy, but that this plot point was altered following discussions between Yuzna and Screaming Mad George during the pre-production process. The “shunting” was conceived by George and the plot reworked backward from there, meaning that any discussion of the relative “happiness” of the ending presupposes a premise that is supported by the text itself, but appears unintentional.

Roland Barthes would argue that this is irrelevant, however, so in the interest of not limiting the text, I declare the author dead and put forth this explanation: the ending must be optimistic in order to give the audience hope of escaping the wealth-positive cronyism of Ronald Reagan. An ending in which Billy dies at the hands (?) of the Society would be reflective of the way that this generally works in the real world (for instance, with the recent repeal of the ACA damning many Americans to a slow and painful death without affordable medical care in order to support the malevolent and uncharitable greed of a few), but wouldn’t make for very good entertainment, so a happy ending is called for.

To go back to the Terminator reference above, how would you see a potential film franchise for Society playing out, Britnee? Do you think there would be any value in confronting other Societies? Would those be better served by taking on the more pessimistic (perhaps even deterministic) tone that the Terminator franchise did?

Britnee: I would absolutely love a Society franchise! I recently read an interview that Yuzna had with Horror Channel back in 2013, and he mentions that he was actively working on a sequel to Society. I haven’t seen anything else that mentions the status of Society sequel, but I hope that it’s still in the works. Having a sequel come out over 20 years after the original film was released sounds insane, but I think that it would be great to get a modern day dose of Society while we’re living in Trump’s America. There’s actually loads of potential for a Society franchise. Think of all the Societies around the world that the films could focus on: the British royal family, Russian oligarchs, Indian billionaires, etc. Could you imagine how amazing it would be to see Queen Elizabeth II lead a shunting with Prince Charles? There’s just so much to work with, and by exploring “Societies” in other countries, viewers could be more aware of the endless supply of greedy jerks all over the world.

Honestly, it’s been at least 15 years since I’ve seen any of the Terminator films, so I only vaguely remember them. It’s not that I didn’t enjoy them, I just haven’t revisited them in a while. If there was a Society franchise, I think the films should have a more pessimistic tone. I would’ve liked to have seen Bill shunted to death and Milo as the only one who was able to escape. Then Milo would go on to be the protagonist in the sequel, where he gets a little team together to destroy all the Societies in the world. In each subsequent film, part of the team would get shunted while the others barely make it out alive (covered in that nasty shunting lubricant). Having the films take a more pessimistic approach adds so much more to the horror element. When Billy escaped in the end, it made the film so much lighter. But as Boomer mentioned earlier, the ending was so abrupt. If there was just a little two minute scene of Billy being thrown in a mental institution from suffering from some sort of shunting PTSD, the film would’ve been more of a solid horror movie.

One image that I just can’t get out of my head is when Bill’s dad becomes a butt-face and makes fart noises. It’s probably my favorite part in the movie. Alli, what where some of your favorite body morphs in the movie? Is there any body morph that you would’ve liked to have seen?

Alli: Man, all the body morphs were really great, but the ones that really stood out to me were when the story was still ambiguous and we didn’t know whether or not it was still in Bill’s head. One of my favorites is when Clarissa’s body is all twisted around. It just reminded me of some freakish nightmares I’ve had. I don’t think I would have included any more of the subtle ones though, because I think the story benefits from the quick descent into overt madness. I guess what I would have wanted more of is the fact that the Society can body morph being used as an advantage rather than a bizarre sex cult or strange clumsy hindrances. How cool would it have been for just a really long arm to try and snag Bill as he’s getting away? I think that would be a pretty simple way to fix the abrupt ending, anyway.

One thing I’d like to see explain more is Bill’s hallucinations. Is he seeing bugs in his food because the food is made of bugs, or is he seeing bugs in his food because he’s actually losing it? It would be more of an interesting statement if it were the latter. I’d like for a protagonist in a movie to be going a little loony but also be 100% completely right about something else crazy going on. Rather than being an unreliable narrator, he’d become a reliable narrator with some problems, which would be an interesting take on that trope. It’s also believable in a way; anyone would have problems if they were raised by an out-of-touch rich family of grotesque mutants.

EPSON MFP image

Lagniappe

Alli: Britnee mentioned the butt-face morph and I feel like here’s the place to say that I really like the idea of ultra rich people literally talking out of their ass. In a movie totally lacking in subtlety, that might be my favorite in-your-face moment.

Britnee: I don’t really understand why Bill’s mom and dad were checking out slugs with their gardener at the beginning of the movie. Was it supposed the be a hint that they were up to something strange or is that really how rich people prepare to make escargot? I wish there was more explanation for it in the movie because not knowing is really killing me.

Boomer: To go back to the question of Mrs. Carlyn, I think that she represents the way that “good breeding” apparently means some kind of inbreeding here, as was often the case with aristocratic families over the course of history. Since the author is dead, I’ll put in my two cents that I interpreted her place in this group as a kind of blindness to the basics of genetics that must permeate Society, and is indicative of the way that the rich ignore that which doesn’t support their worldview. Mrs. Carlyn can’t be inbred because of how good their breeding is and because they are the elite, even when the counter-evidence is staring them in the face (and trying to eat their hair).

Brandon: I think I’ve come up with a pretty decent Society drinking game: Take a swig every time you see Bill’s Jeep, which Boomer mentioned earlier. The fancy black Jeep Bill drives is featured early on as one of the unsuspecting Final Boy’s hallmarks of privilege. The movie obsessively makes a big deal out of the vehicle long after we get the point, though. If features several scenes of Bill finding vague, prankish threats like lynched Barbies & naked blow-up dolls in the passenger seat and once the plot starts barreling toward a conclusion, the Jeep is repetitively shown as both a literal & a literary vehicle used to get Bill from one horror to the next. It started to remind me of that easy screenwriting device where expository information is dumped over phonecalls instead of cropping up naturally. Anyway, I call the game Jeep Shots. Please play responsibly and avoid operating any Jeeps until long after the credits roll.

Upcoming Movies of the Month
March: Britnee presents What’s Up Doc? (1972)
April: Boomer presents Head Over Heels (2001)
May: Alli presents Europa (1991)

-The Swampflix Crew

Mark of the Witch (1970)

EPSON MFP image

fourhalfstar

campstamp

Many moons ago when I was at boarding school, there was a patio restaurant across the main drag from campus that had a detached building containing the restrooms. In the short hallway between latrines, there was a poster for a horror flick I had never heard of, entitled Screams of a Winter Night. After some research using 2004-era internet access (no small feat, to be honest), I found that the movie had been filmed in and around Natchitoches, Louisiana (where my boarding school was located) by college students in the late seventies. They made three prints of the film and took them to drive-ins in the nearest cities, where Screams was discovered and picked up for nationwide distribution. Although it’s my understanding that the film has since found a home on DVD, it took some time to locate a pirated VHS copy of the movie at that time; although it has a certain nostalgic appeal for me, it’s not a very good movie, being largely amateurish in its narrative cohesion and poorly filmed in general, with lighting that renders much of the film impossible to see at points. Maybe I’ll get around to reviewing it for the site one day, but this is really just a preamble to discuss today’s selection, another cheap regional production, 1970’s Mark of the Witch, which, unlike Screams of a Winter Night, is actually a lot of fun and definitely worth seeking out.

In the late sixties, two Dallas women named Martha Peters and Mary Davis noticed that, although the horror genre was exploding, very few films were being made by or for women. Since both women had an academic interest in the occult, they composed a draft of Mark of the Witch, in which a young co-ed is possessed by the spirit of a centuries-dead witch. The film was shot with a cast and crew comprised mostly of local Texan amateurs: Peters seems to have never written anything else, while Mary Davis’s sole other screenwriting credit was for 1974’s Scum of the Earth. This was the first directing credit for Tom Moore as well, although he would direct Return to Boggy Creek (sequel to The Legend of Boggy Creek) seven years later before going on to have a largely unremarkable career as a TV director for episodes of various programs, including Cheers, Picket Fences, The Wonder Years, Mad About You, and L.A. Law.

The film opens with the hanging of the titular witch (Marie Santell), overseen by the betrayer MacIntyre Stuart (Robert Elston); he and two other members of their coven turned on the other ten members, leading to their execution. With her final words, the witch curses Stuart: he and all of his descendants shall bear her mark, until she returns to exact her vengeance. Some three centuries and change later, Leonard Nimoy lookalike Alan (Darryl Wells) is buying some books on witchcraft at the local university bookstore, where his girlfriend Jill (Anitra Walsh) is assisting with a book drive. They briefly discuss the psychology course that they are taking from Professor “Mac” Stuart (Elston again) and make plans to attend one of his parties/seminars that evening. After Alan leaves, Jill discovers a real spell book, later identified as the Red Book of Appin. That evening, she brings the book to the meeting and encourages her friends and classmates, including horndog Harry (Jack Gardner) and ditzy Sharon (Barbara Brownell), to participate in a ceremony outlined in the book: summon a witch.

When nothing seems to happen, the group disbands for the evening and Alan, unaware that Jill has been possessed by the witch, gives her a ride back to her dorm, shrugging off her strange behavior as a kind of joke. Jill returns to Stuart’s home and tells him the truth. Stuart had donated the Red Book, a family heirloom, to the book drive in the hope that it would be found and a ritual performed as a psychological experiment; after a few demonstrations of her power, Stuart and Alan realize that they have unleashed an old evil in modern times. While the possessed Jill seeks out and kills Harry and Sharon to complete a rite that will make her ruler of the world, Alan and Stuart work together to try to find a way to exorcise her possessor before it’s too late.

This is a fun little movie, and surprisingly impressive for a film made on such a small budget and with only local talent. The fun is mitigated in a few places by special effects failures (the fire that the possessed Jill uses in her rites at the wooded grove is no larger than a dinner plate, for instance) and some repetitiveness (the witch uses the same overlong invocation in a few separate scenes), but it’s obvious that all of the players involved are having fun, and that sense of bonhomie and good humor is infectious enough that it’s no trouble to get swept up in the moment.

I saw the film at the Alamo Drafthouse’s weekly Terror Tuesday event in Austin, and the reels themselves were provided by the American Genre Film Archive, which is committed to preserving little oddities like this. Host Joe Ziemba noted that the film had never been checked out from the archive since its induction, and that only a few dozen people had seen the film in its original release. Although the quality of the 35mm print was imperfect (some parts of the film itself had actually turned to dust, resulting in a few skips in the narrative and a blank screen), it was still a great viewing. The entirety of Mark of the Witch appears to be available on YouTube, so viewing it in your own home is not only easy, but highly recommended.

-Mark “Boomer” Redmond

Resident Evil: Apocalypse (2004)

EPSON MFP image

three star

campstamp

When we binged on a small selection of “iconic” video game adaptations for episode #11 of the podcast, I was surprised to see Paul WS Anderson’s name pop up twice in a row as a director of both Mortal Kombat & Resident Evil (2002). Not only is the video game adaptation not a genre you’d typically associate with an auteur’s go-to passion for repeat offerings (outside maybe a stray Uwe Boll-type), but Anderson’s two contributions to our list were actually two of the better films, bested only by 1994’s Super Mario Bros in terms of pure entertainment value. Of his two entries, Resident Evil was the biggest surprise in terms of competency. Mortal Kombat had the narrative upper hand of a ridiculous interdimensional martial arts tournament to boost its camp value (along with a delightfully obnoxious theme song & a scenery-devouring Christopher Lambert). Resident Evil, on the other hand, was a seemingly straightforward zombie picture, so it was downright bizarre that Anderson managed to make it even moderately memorable in the face of a market that’s been overcrowded with similar works for decades. The Milla Jovovich-helmed action vehicle was actually an interesting trifle, however slight, one made novel by a wealth of weird details like A.I. children, genetically mutated beasts, and menacing corporations with dystopian designs on world domination.

What’s even more surprising than Anderson managing to make a watchable film out of the Resident Evil video game franchise is that he did not stop at just one film. The 6th (and supposedly final) entry in the series has just reached theaters over a decade later and both Anderson & Jovovich have shared some level of involvement in the series throughout its entire run, which is a much higher level of consistency than you’d expect for a zombie video game franchise. The second film in the series, Resident Evil: Apocalypse (which obviously didn’t follow through on the finality of its title) wasn’t half bad either. It expands the bunker-confined action of the lower budget first film by bringing its zombie breakout above ground. Its world-building details like the exact nature & temporal location of its Raccoon City setting, its menacing (and hilariously named) villain the Umbrella Corporation, and the exact skills & origins (and even name) of its Ripley stand-in (Jovovich), all remain fuzzy to me after two full-length features. All you need to know to make it through a Resident Evil movie is that zombies & capitalists are bad, while women & guns are good. The rest is all shoot-em-up nonsense and militaristic zombie movie mayhem, a triumph of action horror cinema only in that it should be impossible for Anderson to make something so generic so delightful to watch and, yet, he’s done it at least twice.

I think Resident Evil‘s key to surviving as a notable action horror franchise is its dedication to excess. The film couldn’t logically bring in Jovovich’s hero immediately to deal with the above-ground breakout so it created a second badass with a gun cliché (a cop named Valentine, hilariously) to shoot some undead baddies in her initial absence. There’s some first person POV shooting in a police station and found footage shenanigans with a rogue news broadcaster that helpfully treads plot water until Jovovich can burst onto the scene by flying a motorcycle through a church’s stained glass windows and then turning said motorcycle into a makeshift bomb. Once our two badass ladies join teams everything else is an action-packed blur of knives, grenades, rocket launchers, and the undead bursting out of graves like a cover version of the “Thriller” video. New locations play like video game levels. The film’s Final Boss characer is a new genetic mutant called Genesis (who vaguely resembles the version of Bane in Joel Schumacher’s Batman & Robin). Everything is all very loud and violent and impossibly dumb, to the point where the monotone excess becomes its own artform and your options are either to play along with the film’s buffoonery or to feel like your better senses are constantly being assaulted.

I don’t care to learn any more about this series’ mythology than the little I can catch between explosions and bullets. Jared Harris (Lane from Mad Men) pops up here as some kind of smart programmer type who’s constantly hacking into the mainframe or some such nonsense and Iian Glen (Jorah from Game of Thrones) swoops in at the last minute for some Wolverine-type experiments & mumblings about clone technology, but outside of those actors’ before they were C-list stars pedigree, their presence signifies nothing. No one really matters here outside Jovovich & Anderson. Even the newly introduced & oddly omnipresent character of Valentine is mostly just a place holder until Jovovich can arrive above-ground, guns & motorcycle blazing (and the less I say about the film’s wisecracking pimp comic relief, the better). I’m sincerely amazed that a single filmmaker & a single performer have stuck with such an explosively inane series for as long as Jovovich & Anderson have. I also wonder if there are wholeheartedly dedicated fans of the series out there who care deeply about its AI, genetic monsters, and walking dead mythology enough to have been counting the days until the series wrapped up in its final installment. I can’t imagine being at all invested in Resident Evil’s narrative throughline & overarching themes, but I will admit that these films are much louder, dumber, and more entertainingly chaotic than I expected them to be and I’m curious about how they can keep up that stamina for four more installments.

-Brandon Ledet

Split (2017)

EPSON MFP image

fourstar

I left M. Night Shyamalan’s last trashy horror experiment, The Visit, with mixed, but cautiously positive feelings on the director’s redemptive comeback potential. That film’s follow-up, Split, laughs in the face of my caution by revealing a filmmaker who excels as a stylist & a tension-builder on a near-masterful level, a newly confident auteur who’s just starting to get a full grasp on what he can accomplish within his own artistic boundaries two decades into his career. He just happens to be a near-masterful stylist that makes undeniably stupid movies. When an M. Night Shyamalan film is great, it’s brilliantly stupid, combining over-thought & over-stylized art film pretension to an empty, trashy property that doesn’t really deserve it (think Richard Kelly’s The Box as a reference point). When a Shyamalan movie is bad, it’s boringly dumb, the worst kind of limp, undercooked cinematic inanity Hollywood dumps into wide distribution without giving enough thoughtful consideration. Split is brilliantly stupid.

James McAvoy stars as a mentally unstable blue collar worker suffering with the scientifically controversial Dissociative Identity Disorder. While his well-meaning therapist quietly studies him from a distance and tries to build a high-profile career around his exceptional example, the troubled man’s more unsavory personalities begin to dominate his daily actions, keeping his less harmful multiples in the dark. This is not the empathetic, humanist portrait of D.I.D. delivered in United States of Tara, but it’s just as silly & wildly inaccurate. Much like with The Visit, there’s an indelicate genre film cheesiness to the way this movie handles mental health issues that doesn’t exactly deflect criticism, but pushes its depiction so far outside the context of reality that you’d have to reach pretty damn far to be personally offended. McAvoy’s unhinged villain is a scary white man with a debilitating mental disorder who sets in motion a confined space/women-in-captivity thriller plot when one of his most violent alters kidnaps three teenage girls and locks them in a basement for a vague, menacing purpose. The film slowly evolves into a very strange beast in that basement, both asking you to sympathize with the troubled man (an abuse survivor) and to fear the impending revelation of his 24th alternate personality, described as an all-powerful, inhuman monster that will test “the limits of what man can become.” He threatens his captives with ominous declarations like “You are sacred food,” and “The time of ordinary humanity is over,” but nothing could possibly prepare them for the brilliantly stupid weirdness that goes down in the film’s third act.

Of course, the most readily recognizable calling card for M. Night Shyamalan as an auteur is the last minute twist and I’ll do my best to avoid Split‘s ultimate destination out of respect for that trashiest of traditions. I will say, though, that Split‘s best quality is that its Big Twist Ending does not at all cheapen or undercut the plot the film lays out before its arrival. In fact, it at first appears there may be no twist at all. Everything Split introduces as a central theme and a narrative thread, from the therapist’s assertion that D.I.D. might be able to unlock “the full potential of the human brain” & “all things supernatural” to the way privilege can soften competence to the life-long effects of childhood familial abuse to one of the imprisoned teens (The Witch‘s Anya Taylor-Joy) utilizing survivalist skills her father taught her while deer hunting in a Final Girl context, is fully explored in a linear A-B story with very few sharp turns or gimmicks to distract from their impact. Then, when each storyline is fully satisfied & neatly concluded, the Twist Ending arrives to recontextualize everything you’ve seen until that point in a way that expands the film’s scope & somewhat explains its oddly goofy tone instead of shifting its reality entirely. It’s still stupid, but it’s brilliantly stupid.

As genuinely creepy as Split can be in any given scene, especially once it finds itself in the threatened sexual assault territory of generic teens-in-their-underwear horror, it’s also a sublimely silly affair. McAvoy at one point has way too much fun making a show out of his solo bedroom dancing after a character desperately pleads, “I want to hear your Kanye West albums.” He also delivers what is sure to be a strong ironic contender for an MTV Movie Award for Best Kiss. Split‘s D.I.D. premise provides a near-borderless playground for him to chew scenery and he does so admirably, fully committing himself to the film’s brilliant stupidity. I think Split works best when it is genuinely creepy, though. Shyamalan is confidently playful with the film’s tone at every turn (even appearing onscreen to practically wink at the camera), but still mines his pulpy premise for plenty sincere tension & dread in a highly stylized, artfully considered way. Split truly does feel like the director’s return to glory. This is the moment when he loudly broadcasts to the whole world that he can still be highly effective within the pulpy genre box he often traps himself in without having to blow the container open with a last minute twist. Here, the twist is allowed to comfortably exist as its own separate, artfully idiotic treat, another sign that the filmmaker has finally become the master of his own brilliantly stupid game. I don’t think I’ve ever left one of his films this deliriously giddy before and it’s an exciting feeling. I now need to see whatever expertly dumb thing he pulls off next.

-Brandon Ledet