The Cabin in the Woods (2012)

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fivestar

We here at Swampflix watch horror films year round, which is what makes it easy to slap together our annual Halloween Reports. Horror dominates our Movie of the Month selections and our topics for The Podcast. It’s a genre we return to eagerly & frequently no matter what the season. Still, there’s something particularly special about the ritual of watching horror films every October, a month-long celebration of the macabre. As often as we participate in this ritualistic horror binge, though, we rarely step back to think about what the ritual actually means. What’s the significance or the satisfaction of watching all these fictional victims, usually oversexed teenagers, die on camera in all of these ludicrous ways, whether at the hands of a somewhat realistic serial killer or by supernatural monster? The 2012 meta horror comedy Cabin in the Woods, delivered by Joss Whedon & close collaborator Drew Goddard, strives to answer that question on a philosophical level. The film is at once a celebration of the horror genre as a cruel, ritualistic blood sport that serves a significant purpose in the lives of its audience and a condemnation of that very same audience for participating in the ritual in the first place. An ambitious, self-reflective work of criticism in action, The Cabin in the Woods in one of the best horror films I’ve seen in recent years, not least of all for the way it makes me rethink the basic structure & intent of horror as an art from in the first place.

In essence, The Cabin in the Woods is two separate, competing films at once. One film is the most basic teens-hunted-by-zombies picture you can imagine, except equipped with the stagey nerd humor Whedon’s built his career around. The other film is a glimpse into the writer’s room & packed cinemas that would cruelly put those teens in zombie peril in the first place. A remote, NSA-reminiscent science lab is in the midst of an annual ritual where they lure a group of unsuspecting teens into a controlled environment (complete with the titular cabin) and influence them through chemicals & electronics to live out basic horror archetypes (the jock, the nerd, the whore, the fool, the final girl), effectively leading lambs to the slaughter. They’re horror directors in this way. Their predetermined, controlled environments are essentially genre tropes, horror convention. When they drug the victims of their rat maze to increase their libido or lower their intelligence they’re essentially writing their doom into a live-action screenplay. Curiously enough, they serve as the audience as well as the creator, watching enraptured as their victims are cruelly murdered and even, in a scene more or less lifting directly from Heathers, casually partying while someone is brutally assaulted in the background. It’s a high concept dynamic that not everyone will be game for, but it’s one that leads to some surprisingly smart, bleak self-analysis. As much as I enjoyed other recent meta horror comedies like The Final Girls or John Dies at the End that approached similar thematic territory, there’s a dedication and a follow-through to The Cabin in the Woods that I believe to be unmatched by its genre peers.

Something I greatly resect in this film is its openness about what it’s doing. The film begins from the perspective of the science lab, where a lesser work would’ve saved the artificiality of the environment for a last second reveal. The best part about The Cabin in the Woods is that it tips its hand so early, leaving the only true mystery to be when, exactly, its two competing films are going to meet and how much of a disaster it will be. The film is patient with the payoff of those two worlds clashing, but also so thorough and so ambitious with its follow-through that waiting for the hammer to fall is actually a large part of its appeal. A straightforward zombie picture set in the woods would’ve rang formulaic & hollow, no matter how much Whedon’s spin on the dialogue attempted to set it apart, to the point where a go-for-broke third act reveal of the influence of the science lab would’ve played like a cheat. Instead, we get a full-length reflection on how the two films interact, a dynamic that has a lot to say about how horror audiences interact with film in general. It’s pretty rare to see something that confident & dedicated play out on the screen, no matter what genre.

I can comfortably say I’m far from the biggest Whedon fan. His Avengers work is fairly decent (and it’s cool to see him writing for a pre-Thor Chris Hemsworth as an idiot jock here), but I’m not the right kind of pop culture nerd who wistfully daydreams about the good ol’ days of Firefly or Buffy. I’m ambivalent. If The Cabin in the Woods were merely one of those Whedon productions that take place in an alternate universe where teens & 20 somethings always have something clever to say, I wouldn’t have been onboard, which is probably why it took me so long to watch it in the first place. I don’t know if it was the collaborative effort with Goddard (who, sadly, hasn’t helmed another film before or since) or what, but Whedon’s usual schtick is still detectable here, except put to a career-high effectiveness that actually makes his dedication to cleverness count for something. The way The Cabin in the Woods dismantles horror tropes and holds a (two-way) mirror up to the audience who would typically eat them up is, without question, pure brilliance. I can’t think of a better film to recommend during the Halloween season, when binging on formulaic horror is at its peak ritualistic significance. The places this film takes you in its third act alone will add clarity & perspective to your horror watching habits in a way most films could only dream of, all while delivering a satisfactory dose of the very tropes you lust after as a bloodthirsty audience. I could see making screenings of this movie an annual ritual of its own, if not only to hold onto the way it enhances enjoyment of the other, less mindful horrors I’ll be watching anyway.

-Brandon Ledet

Resident Evil (2002)

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three star

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I’m not a video game nerd. The last legitimate gaming system I got excited about was the Nintendo 64. The only one I’ve bought since was a used Wii and that beaten-up relic served exclusively as an emulator for NES games. As such, I’ve never had much interest in the Resident Evil film franchise. My limited knowledge of the series, based entirely on vague hearsay about its video game source material, has been that it’s about a lady who shoots zombies in some kind of underground bunker. While I’m not over the moon about video games as an entertainment medium, I do actively seek out eccentrically inane movies, but there was just never anything about yet another zombie action horror starring a sexy lady with a pile of guns that had much promise for Super Mario Bros. levels of potential silliness in a cinematic video game adaptation. There are now five Resident Evil movies in what has become a decade-long franchise, however, which lead me to suspect that there was more going on here than just a walking dead genre pic with little to no distinguishing features in a crowded field of zombie media. It’s true, too. Resident Evil is more than just a zombie-filled shoot-em-up featuring a beautiful woman with a giant gun. In fact, it actually kinda holds its own as one of the sillier & more entertaining video game adaptations out there, much to my surprise.

While I wasn’t exactly wrong in assuming Resident Evil centered on a widespread epidemic of generic zombie mayhem, I did the movie a huge disservice by reducing its setting to a mere underground bunker. The symbolically named Umbrella Corporation (a detail I assume was carried over from the video game), which periodically deals with very normal corporate modes of money making & privately makes most of its profit off of biochemical weaponry, is the owner of said underground bunker, known as The Hive. The bunker’s underground employees, blissfully unaware of the company’s warmongering, are transformed into the aforementioned zombie horde when one of the more volatile chemicals they work on is released through the bunker’s vents (supposedly) by mistake. As the infected, undead Umbrella Corporation employees transform into monsters, they also become moving targets for a team of leather-clad supersoldiers & a Borne Identity/American Ultra type badass who can’t remember her past but seems to know more about the facility than she should. As her memory slowly returns, our hero must piece together whether or not she’s responsible for the initial outbreak or if there’s some kind of other, larger betrayal unfolding before her. Meanwhile, The Umbrella Corporation’s surveillance cameras seem to be recording these supersoldiers’ every move as they become unwitting participants in a zombie-killing, viral experiment. Also, some strange, not at all human creatures & a childlike AI hologram pop in to push the movie past its zombie-stomping roots into some strange sci-fi horror territory. Its all a lot more fun & complex than I expected, however corny & hamfisted.

Resident Evil comes from a time when video game adaptations were attempting to move on from children’s movie fare like 90s productions Street Fighter & Double Dragon into something more violent & “adult,” like Doom. Director Paul W.S. Anderson splits the difference & lands the film halfway between PG-13 & R (not that the MPAA saw it that way) in terms of sensibility. There’s a violence & grittiness in the film’s nonstop parade of zombies on fire, exposed muscle Rottweiler demons, undefinable The Thing-type mutants, and flashbacks to a blurred sexual encounter the film appears to find very important to the plot, but something about the way they’re handled makes it play like kids’ stuff, just like Anderson’s surprising violent (and even more surprisingly competent) Mortal Kombat adaptation. This is a teenager’s sweet spot in terms of maturity level, a tone easily recognizable in the film’s choice to dress its star, Milla Jovovich, in a post-apocalyptic negligee for most of its runtime & two sheets of paper-thin hospital gauze at its climax. Jovovich’s ass kicking commitment to the role, combined with similar sincerity from Fast & Furious “family member” Michell Rodriguez, cuts down on some of that teenage boy booby-ogling, though, to the point that it mixes with the intense body horror, George Romero brand zombie mayhem, and stray notes of otherworldly sci-fi (an aesthetic Anderson accomplished a lot more with in his film Event Horizon) to make for a fairly decent, amusingly campy action cheapie I would’ve loved had I seen it when it was haunting theaters & I was 15. I appreciate Resident Evil‘s teen nerd immaturity & casual adoption of weird video game ideas in its matter-of-fact silliness. At the very least, its a far better adaptation than the Rock vehicle Doom, which aims for a similar aesthetic, and it got me curious enough about where the series could go from such a ludicrous starting point that I just might check out Anderson’s five gratuitous followups now that I’ve finally been initiated.

-Brandon Ledet

Swiss Army Man (2016)

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fourstar

The art of the tagline can sometimes outshine even the movie it’s trying to sell. For instance, this summer’s Kevin Hart/Dwayne Johnson buddy cop comedy Central Intelligence boasts the tagline, “Saving the world takes a little Hart and a big Johnson.” That is such a beautifully constructed one-liner that it’s difficult to believe the film it’s selling could possibly ever live up to it. The gallows humor flatulence comedy Swiss Army Man presents a similar conundrum in its two-sentence elevator pitch the director team Daniels employed to convince actor Paul Dano to star in their debut feature: “The first fart will make you laugh. The last fart will make you cry.” There’s an audacious ambition in trying to make an audience cry at a fart that I greatly respect (and, of course, find very amusing). I don’t think Swiss Army Man quite lives up to that promise (the first fart made me laugh and the last fart also made me laugh), but I admire the Daniels for trying to get me to find genuine heart in a dead body’s flatulence. It was a lofty goal.

Paul Dano begins Swiss Army Man as a lonely shipwreck survivor attempting to hang himself in order to escape the horrors of boredom & dehydration. The film takes its gallows humor quite literally as he’s hanging from a noose and is saved from his lonely island nightmare by a farting corpse that washes ashore before him. Daniel Radcliffe plays this gaseous corpse with dead-eyed deadpan, at first silently filling the role of Wilson in this indie pop version of Cast Away, but eventually holding his own against Dano’s troubled protagonist. Dano seemingly continues his unhinged Brian Wilson impression in an alternate universe where his Love & Mercy character makes friends with a flatulent corpse instead of turning into John Cusack. He fights through personal neuroses & sings sweetly to himself as a way to cope with a world he finds cruel & a body (or two) he finds embarrassing. Much of the film’s journey is in learning about Dano’s broken heart protagonist as he bounces his skewed, dysfunctional ideas about the world off of Radcliffe’s lifeless body. The other part of that journey is in learning just what that lifeless body can do. Besides producing violent, body-shaking farts, Radcliffe’s corpse can also start fires, produce water, ride like a jetski, fire like a gun, etc. Although dead, he’s a verifiable Swiss Army man, or as the characters put it in the film, a “multi-purpose tool guy,” one with a magical, boner-driven navigation system that helps Dano find his way home. He also finds the ability to speak, despite being very dead, and because he has no recollection of his life before he was a rotting sack of farts, Dano spends much of the film teaching him how the world works (as filtered through is own hangups & neuroses). More importantly, he teaches his undead buddy about the value of love.

Did I mention that Swiss Army Man is a heartfelt love story? Did I mention that it’s also a road trip buddy comedy? Did I mention that it’s also, improbably, a musical? The director duo Daniels first cut their teeth helming music videos and it shows in their reverence for this film’s Animal Collective-style indie pop soundtrack, which bleeds beautifully into the narrative with a significant sense of thematic purpose. They’re unfortunately a lot less confident on where to take the romantic implications stirring at the movie’s core, a very exciting, unexpected turn that unfortunately peaks early & fizzles out before any meaningful destination is reached in the final act. I don’t want to fault this farting corpse buddy comedy too much for losing track of its emotional core, but it does feel as if the film were flirting with a line of romantic ambiguity it simply didn’t have the nerve to follow through on, which was admittedly disappointing even though I enjoyed the film as a whole. Swiss Army Man is overly ambitious in so many ways. Not least of all, the film tries to answer the question, “What is life?” with a full-hearted sincerity that erratically alternates between optimism & pessimism at the flip of a switch. The undead half of the central duo is essentially a child, curiously admitting, “I have a lot of questions about all the things you just said,” while the neurotic, living half explains his personal philosophy about the way things work through a depressing adherence to societal norms, fear of embarrassment, and the Law of Diminished Returns, a special cocktail that leaves him forever lonely and more than a little bit creepy. It’s possible that Swiss Army Man didn’t follow through on all of its thematic inquiries because it bit off more than it could chew, but there’s certainly no shame in that kind of wide scope ambition.

I don’t think the Daniels’ promise of a climactic fart that could make me cry ever came close to being fulfilled, but Swiss Army Man is mostly successful anyway. There may be an emotionally-distancing dedication to absurdity & artificiality at the film’s core that might’ve prevented me from connecting too closely with its central relationship, similar to the arm’s-length scholarly absurdism of this year’s equally ambitious The Lobster. Swiss Army Man has something The Lobster doesn’t, though, and it mostly takes the form of violent, body-shaking farts. The movie is genuinely fun & free-flowing from front to end, even when it’s fixated on morbid topics like how the human body relieves itself & becomes organic garbage the second it dies. Daniel Radcliffe puts in a solidly entertaining performance as the film’s undead catalyst, somehow finding weird energy in a character who resembles the Frankenstein monster after a hearty dose of heroin. (Speaking of which, after Victor Frankenstein this makes two films in a row where the actor participates in a vaguely homoerotic zombie comedy, right? Weird.) His body is also solidly entertaining as it spits, shoots, ignites, launches and, duh, farts its path through an escalating gauntlet of minute-to-minute obstacles. Paul Dano also holds his own here with a mentally/spiritually broken weirdo archetype he’s become very comfortable portraying and the always-welcome Shane Carruth & Mary Elizabeth Winstead both briefly poke their heads in just to remind you that they’re always getting involved in weird outlier projects and that you love them for it.

The Daniels also toss in a handful of reverent references to Jurassic Park & other Spielbergian fare (the Spielberg-produced Cast Away obviously among them) in a way that hammers home the idea that they love the movies & they’re giddy that they got away with making one about a farting corpse with a magical boner. They also nearly got away with making said farting corpse picture a teary-eyed romantic journey, but fell just short of that distinction. Overall, though, Swiss Army Man is far more memorable for its humor & ambition than its third act narrative shortcomings. I really enjoyed their debut, but I’m convinced the Daniels will have even better films coming down the pipeline once they learn to listen to their hearts the same way they ask the audience to listen to their farts. In the mean time, it just feels good to laugh along the scatological bleakness & divine absurdity they’ve constructed here. It’s okay that both farts made me laugh. I like to laugh.

-Brandon Ledet

Pride and Prejudice and Zombies (2016)

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three star

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The convenience of films with titles like Pride and Prejudice and Zombies is that you pretty much know ahead of time whether or not you’ll be on board with what they’re selling. Do you enjoy costume dramas? Are you not yet completely exhausted by the staggering amount of zombie media out there? Surely there are enough people who sit comfortably in both categories. Just take a random polling of attendees and any Tori Amos or Rasputina concert & you’re bound to find a few.  And you can count me among them. I can enjoy a good, middling costume drama any day of the week & I’m more or less in the same camp when it comes to mediocre zombie mayhem (although that genre tests my patience more every coming year). I never bothered reading the print version of Pride and Prejudice and Zombies (which the film’s opening credits claims is a “Quirk Book series classic”) because it seemed kind of mindless & arbitrary, but luckily mindless & arbitrary are two attributes of genre cinema I can usually get behind. Basically what I’m saying is I knew approximately how I was going to feel about Pride and Prejudice and Zombies before I even got to the theater and I suspect most people are in the same boat. The film itself did little to exceed or subvert expectation, but honestly I was fine with that.

As you might expect with a literary adaptation where zombies are air-dropped into a classical work, Pride and Prejudice and Zombies somehow keeps its Jane Austen plot & its zombie mayhem somewhat separate. Early scenes show young maidens cleaning guns instead of sewing (or something similarly ladylike) & including knives in their garters & corsets dress-up montages, but for the most part its polite society parlor drama & the zombie killing rampages mix about as well as oil & water. The film has fun with genre-bending lines like “Zombies or no zombies, all women must think of marriage, Lizzie” & “I don’t know which I admire more: your strength as a warrior or your resolve as a woman,” but its two plot lines rarely bleed together in a satisfying way. On one hand you have a small gang of unmarried sisters trying to land wealthy beaus while staying true to themselves. Happening almost entirely somewhere else: the zombie apocalypse & an alternate history of England as a country. The film’s line of horror comedy is mostly an occasional interjection that disrupts these dueling plot lines. For a film with such a winking joke of a premise Pride and Prejudice and Zombies takes both ends of its titular mashup surprisingly seriously.

There is exactly one thing that stuck surprisingly  astute with Pride and Prejudice and Zombies as a Jane Austen adaptation. One thing the film does very well is to bring attention to the way Austen’s characters are viciously combative in their hushed, “polite” conversation. During scenes that might’ve played as subtle verbal sparring on the page are accompanied here by not-subtle-at-all literal sparring. For each verbal jab someone throws at their societal opponent a corresponding jab is thrown with a fist. A perpetually slumming-it Charles Dance (who now has a history of working in this realm thanks to Victor Frankenstein & Dracula Untold) plays the girls’ paterfamilias & describes his progeny as “our warrior daughters”. It’s true that the girls were already warriors in the zombieless Jane Austen source material, but their modes of violence & agency were a little less easily detectable. God help any desperate high school student who tries to pass an exam on Pride and Prejudice by watching this film, but the thematically obtuse might get a better understanding of the novel’s modes of societal combat by watching it play out visually on the screen.

That small insight aside, Pride and Prejudice and Zombies is mostly a silly endeavor, never entirely serious about engaging with its source material in any sincere way. It’s also not all that committed to the zombie end of its premise. The monster make-up is solidly on point, but the film shies away from the gore end of the genre that made folks like George Romero & Peter Jackson masters of the form. Hardcore Pride and Prejudice fans and hardcore zombie movie fans are both likely to find plenty to gripe about here, since the film splits its time between both halves without  ever fully committing to either. The ideal audience, then? I’d say folks easily impressed by costume dramas who wouldn’t mind a little zombie mayhem peppering the genre for superfluous flavor are most likely to enjoy themselves. Pride and Prejudice fans are likely to be annoyed by how the novel’s feminist themes are cheapened by being boiled down to sexy women playing with weapons in complicated underwear. Zombie creature feature nerds are likely to be bummed by how the genre’s go-for-broke gore has been mostly supplanted by bodice-heaving romance. Personally, I took perverse pleasure in both of those aspects (especially the part about the complicated underwear; can’t help myself). For me, Pride and Prejudice and Zombies’ worst crimes are being a little overlong & having the gall to flash back to earlier scenes from within its own film in an especially-lazy letter-reading scene. For a film that sets the bar so low & expectations so specific in its very title & premise, those are two faults I’m more than willing to forgive.

Side note: I love how insular casting in the costume drama/fantasy cinema world can be. Besides Game of Thrones‘ Charles Dance & Lena Headey, there’s Lily James of Downton Abbey & Cinderella, Maleficent‘s Sam Riley, Noah‘s Douglas Booth, and (my personal favorite) Boardwalk Empire‘s Jack Huston. I guess you could include Doctor Who‘s Matt Smith in there as well, given that series’ time-jumping aspects. I’m sure for the actors this kind of typecasting can be an annoyance, but as an audience I find it oddly fascinating.

-Brandon Ledet

Scouts Guide to the Zombie Apocalypse (2015)

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three star
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“Alright, scouts. Let’s kick some zombie ass.”

Man, these zombie horror comedies really do seem to write themselves. Here’s the basic premise of Scouts Guide to the Zombie Apocalypse (as if you couldn’t infer it from the title alone): three teenage boy scouts try to get laid while the world (or at least their small town) crumbles around them into zombie mayhem. You can pretty much tell from there whether or not you’re on board with the movie’s grossout gore gags & sexual bro humor, which for better or for worse plays out exactly as you’d expect it to.  Imagine Superbad with extras from the “Thriller” video eating half the cast & you’ve got a pretty good idea of what you’re in for. All its genre faithfulness aside, at least Scouts Guide doesn’t commit the cardinal sin of films like this: wimping out on the gore & sex jokes. It’s a very raunchy teen sex comedy & a very gory zombie flick, both elements over the top in their crassness. Fans of bro humor & disgusting splatter fests may know what they’re getting ahead of time, but are likely to leave somewhat satisfied.

Despite what you may assume from the title, Scouts Guide never provides a list of rules on how to survive the zombie apocalypse like the one Jesse Eisenberg reads off in Zombieland. The plot is much more straightforward in structure. After establishing that teenage boy scouts are unsexy nerds who can’t get laid, the film stages a 28 Days Later-type viral outbreak that shakes up their world enough to allow rites of passage like squeezing their first breasts, viewing their first strip tease, and (on a sweeter note) receiving their first kiss, all on the same night. And because they’re hormone-addled teenage boys, it just barely bothers them that these moments of intimacy are soaked in gore & viscera. Even though that gore is pretty standard in terms of zombie movie mayhem, it is at least enthusiastic enough in its details to make the effort worthwhile. If nothing else, I’m pretty sure it was the first time I had ever seen zombie cats, zombie deer, zombie scientists, zombie scout leaders, zombie cops, and zombie strippers all in the same film, And true to form, in terms of teenage boy sex humor, the movie also makes time to include zombie hand jobs, zombie rim jobs, and zombie cunnilingus while it was at it. It’s all very tasteless,  but it’s also just silly enough to work.

Even though I enjoyed Scouts Guide for what it was, I’m struggling to recall details that distinguish it from its zombie comedy peers. The reason I watched the film in the first place was that the star role was filled by the incredibly gifted Tye Sheridan. It was nice to see him have fun for a change, since most of his work to this point has been in grim dramas like Mud & Joe. Other supporting roles from familiar faces like David Koechner, Blake Anderson, and Cloris Leachman were wall pretty much on par with their previous comedy work, but nothing out of the ordinary. Only the strip club cocktail waitress played by Sarah Dumont stood out as a particularly bad performance, but what’s the point of a zombie movie if you don’t sneak at least one of those in there?

The rest of the film’s charms are a stray sly joke or two, like a strip club named Lawrence of Alabia, a zombie wearing a “YOLO” shirt, a pissant dude bro taking selfies with corpses, a grown man’s beyond-obsessive shrine to the fabulous Dolly Parton, etc. You’ve more or less seen everything else before: the chest-caving moment from The Thing, the landscaping equipment brutality of Dead Alive, you know the drill. If you can deal with a couple stray poop jokes, gratuitits nudity, and bros being bros (often with resulting punishment), Scouts Guide is an amusing, low stakes horror comedy. It also gets instant bonus points for valuing practical effects over CGI. It could’ve easily substituted details like zombie cat puppets & elastic zombie dicks with computer graphics, but instead they for the most part took the time to mimic the golden era of the genre in its gore effects, a dedication to the (admittedly trashy) craft that I truly appreciate.

-Brandon Ledet

The Vampire Mafia of Innocent Blood (1992) vs. The Zombie Mafia of Shrunken Heads (1994)

One of the stranger details of our Swampchat discussion of October’s Movie of the Month, John Landis’ 1992 horror comedy Innocent Blood, was that we couldn’t think of a single other film that featured a vampire mafia. You would think that another movie or a TV show or a comic book out there would’ve covered the topic before. The truth is that there very well may be an example out there that we’re over-looking, but it just hasn’t reached one of the four of us yet. Britnee & Erin suggested that there were similarities in the Canadian horror comedy Blood & Donuts‘ formula, but from what I understand that film is about a vampire navigating a world of modern day criminals, not about a world of modern day criminal vampires. After searching my brain for closer points of comparison over the past few weeks, I still couldn’t recall any other instances of a fictional vampire mafia, but I did happen to recall something somewhat similar: a zombie mafia.

It turns out Innocent Blood‘s undead criminals kissing cousin was under our noses all along, depicted in a film Britnee reviewed for this site several months ago: Shrunken Heads. Written/produced by infamous schlock-peddler Charles Band & directed by Danny Elfman’s brother/former bandmate Richard Elfman, Shrunken Heads is a goofy horror comedy featuring an undead ring of organized criminals, but is very much different from Innocent Blood in tone & purpose. While Innocent Blood feels like a perfect marriage of a Scorsese knockoff & a goofy vampire horror comedy, Shrunken Heads feels like a slightly edgy kids’ horror that went straight to VHS, which is pretty much the speciality of Charles Band’s Full Moon Entertainment brand in general.

In the film, a trio of young lads upset the day-to-day business of a teenage crime  boss who acts like a slightly-too-old leftover from Bugsy Malone. Not one to be fucked with, he promptly has the pre-teen offenders murdered in a vicious hail of gunfire. They’re then promptly resurrected by a voodoo priest/newspaper salesman who turns their remains into magical, flying shrunken heads who zip around, avenging their deaths by murdering their mobster hitmen & raising them from the dead to attack the aforementioned teenage crime boss. And there you have it: zombie mobsters.

Of course, there are some glaring differences between Shrunken Heads‘ undead mafia & that of Innocent Blood. The most essential difference is that Innocent Blood‘s vampire mafia remained somewhat organized after their transformation while the zombie mafia in Shrunken Heads disassembles their crime ring in acts of undead mutiny. Still, the films’ basic undead mobster shenanigans & goofy horror comedy mayhem make them prime candidates for a tangentially-related double feature, one backed up by the nearness of their release dates. I don’t think Innocent Blood‘s vampire mafia aesthetic has been matched by any other slice of media, but I do think Shrunken Heads may have come to closest to hitting that benchmark.

For more on October’s Movie of the Month, 1992’s Innocent Blood, check out our Swampchat discussion of the film, this snapshot of the vampire-crowded box office that buried it, and last week’s look at John Landis’ list of works in the horror genre.

-Brandon Ledet

Deathgasm (2015)

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fourstar

At the height of heavy metal’s popularity in the 1980s there was a ridiculous mini-trend of horror movie releases that capitalized on parents’ fears & teens’ transgressive love of the genre. Films like Trick or Treat (the one with Ozzy, not the 2007 anthology) & Shock ‘Em Dead answered paranoid questions like, “What if rock & roll groups are hiding Satanic messages in their records in order to subliminally corrupt our children & turn them into murderers?” with a resounding “Hell yes! That would be bitchin’.” The only problem with these films is that they had the distinct POV of an outsider looking in. They’re fun films, but they’re lacking a self-awareness about the world of metal, playing more off assumptions about the subculture than its actual, true-life nature.

2015’s New Zealand horror comedy Deathgasm, on the other hand, openly displays the insider knowledge of a true metal nerd’s overactive imagination. Not only does it continue the Kiwi traditions of films like Peter Jackson’s classic splatter fest Dead Alive, but it uses that gore-soaked past to deepen & improve 80s heavy metal themed horror schlock like Shock ‘Em Dead. This is the kind of film where D&D jokes fit snugly among casual discussions about metal’s endless list of subgenres– sludge, grind, death, black, etc. Deathgasm holds an obvious reverence for metal as both an artform & a lifestyle, but it’s also more than willing to poke fun at the subculture’s peculiarities, like the incongruity of ultra macho types wearing corpse paint (make-up) & metal nerds’ tendency to pine after potential love interests  from afar rather than, you know, actually talking to them. It also has a metal head’s sense of gore-soaked humor, going way over the top in its cartoonish violence & brutality.

At the beginning of the film, metal mostly serves as a form of escapism for miserable teens with social anxiety. At school & in public the central crew of nerd protagonists are constantly bullied into feeling like shit, but metal transports them to a mythical world (imagine the abstract mountaintop album art from the genre’s typical record covers) where they’re powerful & adored. Metal’s transcendent source of power becomes more literal as the nerds pull together to form a band called DEATHGASM (“all capital letters because lower case is for pussies”), playing a formed of blackened thrash with song titles like “Intestinal Bungee Jump.” Through their idolization of a defunct band wickedly named Haxan Sword they discover an ancient scroll of sheet music for a doom metal song that magically summons The King of Demons (a supernatural force bent on world domination) when played on a guitar. Instead of accepting the resulting gore-drenched apocalypse that ensues, DEATHGASM fights back, destroying The King of Demon’s loyal army of . . . demons with everything at their disposal: axes, chainsaws, drills, car engines and, of course, sex toys.

On the surface, Deathgasm has a lot more in common with the chaotic 1980s horror franchise Demons than it does with zombie fare like Dead Alive. It’s just that the films’ eye-gouging, throat-slitting, head-removing, blood-puking mayhem is played almost entirely for grossout humor instead of the discomforting terror inherent to films like Demons. This is especially apparent in the gore’s juxtaposition with rickroll gags & the goofy image of kids in corpse paint enjoying an ice cream cone. The horror comedy of Deathgasm is far from unique, though. What truly makes the film stand out is its intimate understanding of metal as a subculture. It’s easily the most knowledgeable movie in that respect that I’ve seen since the under-appreciated Tenacious D road trip comedy Pick of Destiny. I mean that as the highest of compliments. The difference there is that Pick of Destiny (besides being relatively violence free) got a lot of the attitude right, but didn’t have bands with names like Skull Fist, Axeslasher, and Beastwars on the soundtrack. Deathgasm not only looks & acts the part; it also sounds it, which is a rare treat. \m/

-Brandon Ledet

Dead Snow 2: Red vs. Dead (2014)

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In my initial review I faulted the Norwegian horror comedy Dead Snow for keeping its Nazi zombie antics under wraps until far too late in its runtime. There was plenty of over the top cartoonish gore to be had in the film’s third act, but for some reason the it pretended that the audience didn’t know exactly what was coming (despite the prominence of Nazi zombies all over its advertising) & kept its monsters concealed in the dark for as long as possible. Dead Snow 2: Red vs Dead ditches the first films’ reluctance to immediately devolve into blood-soaked chaos & instead opts for a constant barrage of Army of Darkness-type gore gags from front to end. Even the opening sequence’s recap of the first film’s plot is little more than a flimsy excuse to rehash all of the gore that’s already come as a primer for the entrails, severed limbs, and copious gallons of blood soon to follow.

Despite its eagerness to please on the gore front, Dead Snow 2 surely has its own problems. In addition to occasionally uncomfortable caricatures of hot nerd girls & sexually ambiguous Eurotrash, the film also has a tendency to self-referentially pat itself on the back. Martin Starr’s turn as a self-proclaimed zombie hunter (read: nerd fantasy fulfilment in the flesh) is often a mere conduit for the movie to proclaim its own uniqueness, going so far as to explicitly say in the dialogue that they’re inventing a new zombie genre. This may be awkward, but in a lot of ways it’s difficult to disagree. Red vs. Dead is far from the by-the-numbers retread of films like Wyrmwood. I can at least personally attest to having never seen Nazi zombie surgeons, Nazi zombie priests, magical Nazi zombie arms grafted onto still-human hosts, or gasoline syphoned through a corpses’ intestinal track in a movie before, much less all in the same picture.

As awkward as Dead Snow 2 may be at times, it’s difficult to deny that it’s thoroughly more entertaining than its predecessor. Even the bro-culture politics & self-referential zombie genre discussions have their roots in the first entry, so it’s difficult to get too down on its crudeness on that front. A non-stop gore fest about Nazi zombies attempting to reclaim their stolen gold & completing long-forgotten marching orders from Hitler himself is not the place I would typically look for a moral beacon  or an absence of hubris anyway. This is a live-action cartoon in which undead Nazis mercilessly disembowel the living from the opening minutes until they’re finally stopped in their tracks just before the end credits. Even when they dismember children or the handicapped (very rare targets for horror films, for obvious reasons) it’s easy to dismiss the cruelty of that behavior in the context of the film. I mean, they are undead Nazis after all. If you can stomach (or even frequently seek out) this kind of blindly brutal, played-for-laughs mayhem in your genre films, there’s no doubt that you’ll have fun with the buckets of blood Dead Snow 2 sloshes at the screen. In my case, I enjoyed it even more than the first one, which pretended a little too hard to be more tastefully restrained that it truly was at heart. With the second entry, taste has thankfully gone out the window entirely.

-Brandon Ledet

Dead Snow (2009)

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There’s a critical flaw at the heart of the Norwegian horror comedy Dead Snow that keeps it from being the absolute classic Shaun of the Dead-style schlock send-up it comes so close to achieving. For some strange reason the film stubbornly likes to pretend that its audience doesn’t know what is coming. Despite the exact nature of its threat being spoiled in every last piece the film’s advertising, Dead Snow keeps its monsters in the dark for as long as possible. Anyone likely to watch the movie in the first place would presumably be interested solely because of the gimmick of its monsters, so withholding them from the screen doesn’t build tension. It feels more like treading water.

Since I’ve already hinted to the “surprise” in the illustration above & it’s much more explicitly laid out in the film’s promotional material, I’ll just go ahead & spill the beans. Dead Snow is about Nazi zombies. It’s a Nazi zombie horror comedy. Since most of the audience is already prepared for that premise from the get go, it becomes increasingly frustrating that we don’t see a zombie Nazi in full regalia until 2/3 into the film. As if the promo material weren’t enough to prime you for the “surprise” there’s an ominous monologue from a local yokel that spins a yarn about a bygone Nazi occupation & some stolen gold that sets up a Leprechaun type scenario where the doomed victims are bound to unwittingly “steal” some Nazi treasure that the undead fascists will undoubtedly come knocking for. When the first fully visible Nazi zombie appears on the screen I was expecting to shout “Awesome!” but instead it was more of a “Finally!”

Despite the little bit of pained effort it takes to get there, Dead Snow eventually delivers on its promise of Nazi zombie mayhem & the film devolves into some great splatter-soaked chaos. With references to films like Peter Jackson’s Braindead (aka Dead Alive) & every group-of-youngsters-murdered-in-a-cabin horror cheapie ever, Dead Snow is smart to go over the top once it finally delivers on its premise. Eyes are gouged, head are crushed, a vast army of undead Nazi scumbags are gunned down & ripped to shreds. It’s a truly fun release after a very slow build that unnecessarily tests the audience’s patience before it lets loose. I’m hoping that since the hammer has already fallen that the same mistake wasn’t repeated in the sequel, last year’s Dead Snow 2: Red vs Dead. If it just would get to the good, bloody stuff a little quicker, a Dead Snow movie could easily go from “pretty good” to something much more special.

-Brandon Ledet

Maggie (2015)

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When the basic concept of Maggie was first released in the press, it felt like a godsend. Since Arnold Schwarzenegger has returned to acting (after an infamously shaky stint as a politician), he’s been landing a lot of roles that attempt to revive his action movies heyday, including Terminator & Extendable sequels as well as the surprisingly-fun throwback Last Stand. Maggie promised to be something new for Arnold entirely. A somber drama in which Arnold plays a family man struggling to keep his life together in the wake of a zombie apocalypse felt like an opportunity for the old dog to learn new tricks, to show his fans a side of his talent that they’ve never seen before. We were finally going to see Arnold in a role far outside his normal mode as a murderous, wise-cracking pile of muscles.

Unfortunately, the means by which Arnold attempts to establish acting chops in Maggie is a huge letdown. Borrowing a page from Ryan Gosling’s book, Schwarzenegger attempts to gain respectability mostly through aggressive, pensive silence. This sometimes works in more eccentrically shot films, but Maggie doesn’t have nearly enough going on visually or thematically to fill the void left by the absence of his usual charisma. The story the movie tells is somberly thin, focusing on Arnold’s caretaking of his teenage daughter as she slowly turns into a flesh-eating zombie. There’s some metaphors at work there about the real life scenario of a parent cairng for their child during a life-ending illness, but that’s about it. The movie grimly coasts along on scenario alone, without much else to say or get excited about along the way.

The messed up part about my reaction here is that I had the exact opposite one with the recent zombie comedy Wyrmwood: Road of the Dead. With Wyrmwood, I found myself asking if the world really needed another straight-forward zombie apocalypse movie. With Maggie, I found myself wishing that we did have another straightforward zombie pic. Some of the movie’s best moments were when Arnold was killing zombies in hand-to-hand combat in a public restroom or confronting creepy undead children in the woods. Some of his interactions with his ailing daughter were interesting in concept, but felt more like a starting point for a journey that the film wasn’t interested in going on instead of a complete work. I’m not saying that Arnold should stick to hamming it up in mindless action flicks for the rest of his career (though I do greatly appreciate those); I just don’t think Maggie gave him nearly enough to do in the way of proving that he can do anything else. In fact, I don’t think Maggie gave anyone much of anything.

-Brandon Ledet