Avengers: Infinity War offers an interesting conundrum for a movie critic, as it defies consideration as an isolated piece of work. Overall, the film felt to me like the MCU in a microcosm; there were some aspects I really liked mixed with some I couldn’t care less about. Like with the MCU at large, I could’ve done without Stark & Strange, the CGI spectacle could be really numbing, and its absurd length felt paradoxically too short to fully serve its myriad of storylines & too long to maintain constant, undivided attention. The bizarre critical dilemma it presents is that it can’t be separated from the MCU at large at all. Not only does it represent both the highs & lows of its franchise, its impact is meaningless without 18 previous films informing its in-the-moment significance. Considering the merits of Infinity War as an isolated work of art would be like critically assessing a randomly selected episode of a soap opera, a single pro wrestling match from a months-long angle or, perhaps most appropriately, a mid-stream issue of a comic book series. It’s a tough thing to evaluate in isolation, as it’s built on a structure that requires both knowledge of its characters’ previous arcs and acceptance of its medium’s need to never truly wrap up a storyline. This type of storytelling’s endless self-propulsion requires always leaving a door open for The Next Big Show. The tagline for Infinity War is “An entire universe. Once and for all,” but we know as consumers that a more accurate descriptor would be “Once or thrice a year.” It’s difficult, then, to invest any emotional response in the film’s at-the-moment consequences, since they convey a kind of finality that we know will inevitably be undone in the next summer’s sequel(s). Adapting a comic book story structure to blockbuster cinema has created a never-ending franchise that can’t afford to introduce actual stakes to its everlasting gobstopper “plot.”
That’s not necessarily a bad ting, though. I love pro-wrestling. Millions of people watch soap operas every day. Comic books are at least popular enough to have justified this franchise’s launch in the first place. Like with consumers of all kinds of serialized storytelling, MCU fans are entering these films recognizing that their storylines can never fully reach a satisfying conclusion. At the very least, they can assume that the death of a major character who’s already scheduled to appear in an announced sequel will inevitably be reversed through supernatural shenanigans. There’s a surplus of dubious character deaths in Infinity War that anyone familiar enough with the film to be watching it as the 19th entry in a series is going to be skeptical of, if not outright dismissive. The one aspect of the film that helps distinguish it as an isolated work, however, is that it does not acknowledge that inevitable impermanence. It commits to its own tragic consequences by ending on a disaster of mass death & mayhem. All signals of an optimistic future for its doomed characters are extratextual, based entirely on those deranged Disney press conferences where the corporate bully claims future weekend release dates for their bottomless wealth of sequels planned centuries into the future. We can fully expect as an audience that Infinity War’s damage will be undone by the end of the next Avengers sequel, but the film ends without any indication of that impermanence. I mention this because I’ve seen plenty of comic book movies (both in the MCU and outside it) do the exact opposite in the past, to their own detriment. For instance, if Infinity War were an X-Men sequel, its mass death downer of a conclusion would have wrapped up tidily at the climax, then immediately been undone by a convenient, quick denouement. I know this because I’ve seen the X-Men movies do it more than once, most egregiously in its two most recent entries.
I’m about to vaguely spoil two recent-ish X-Men movies, but don’t worry; nothing really matters in that franchise. In just two pictures, X-Men has become the authority on the comic book Reset Button, assuring that its individual battles have no stakes in the context of franchise-wide storylines. The current trajectory of the X-Men series has been a decade-by-decade nostalgia trip. The prequel X-Men: First Class plays like a swanky 60s spy picture. Days of Future Past deals largely in 70s political thriller genre beats. Apocalypse functions as a Ready Player One-style indulgence in 1980s aesthetic. The next film on the docket will presumably push through to touch on 90s grunge or pogs or whatever. Even beyond these temporal divisions, X-Men movies typically feel more independent from each other than MCU entries, with each individual episode resetting the rotary dial for the next adventure to arrive with a mostly blank slate. The most backlash I’ve seen to this repeatedly mashed Reset Button plot structure was in the reaction to The Days of Future Past’s ending. Days is a sci-fi time travel movie that splits its efforts between a possible future reality and an alternate version of the past. The movie largely concerns preventing a grim future by nipping past evil in the bud, which the heroes inevitably accomplish to no one’s surprise. What was surprising is that, after victory, omnipresent series favorite Wolverine awakes in a timeline that ties together both the First Class prequels & the early 00s series that preceded them, undoing many major character deaths through an afterthought shrug of time travel shenanigans. I understand why this tidy conclusion rolled many viewers’ eyes when the film was first released, but I was personally much more annoyed by a smaller moment in the next picture. There’s a scene late in X-Men: Apocalypse where characters with mutant powers stand in an open field with their arms extended, palms open, while their destroyed home base magically reassembles itself. Every broken brick & board smoothly floats back to its proper assembly in a low-rent CGI spectacle, not an inch of the once-destroyed structure out of place or conveying damage. It’s maybe a 20 second clip, but there was something about its magical ease that really irked me. I’ve never seen the impermanence of consequence in comic book movie storytelling represented so succinctly in a single scene before or since.
For better or for worse, the massive, sustained success of the MCU means that more of this serialized blockbuster storytelling is on its way. I found myself watching a trailer for an upcoming Star Wars prequel this past weekend that ends on an action sequence cliffhanger teasing that Chewbacca may or may not die in the film. Everyone who’s ever seen any Star Wars movie before (read: everyone) knows that Chewbacca will not die in that prequel. That momentary crisis has no potential consequence in its larger series, but that’s just how these kinds of stories are told (including the old-timey radio serials Star Wars was originally inspired by). All we can do, if we’re going to continue to tune in for the next episodes in these ongoing series, is celebrate the examples that commit to their consequences in the moment. Avengers: Infinity War might not ultimately mean anything in the grand picture of individual characters’ fates, as it will likely be undone by its successor next summer. At least it committed to its own consequences, though, instead of undoing them on the spot. In X-Men: Infinity War, the mass character deaths would’ve been a climactic crisis immediately undone by the surviving superheroes standing in an open field, arms outstretched, putting their friends’ pieces back together again with their mysterious powers. I only mildly enjoyed Infinity War overall, the way I only moderately enjoy the MCU overall, while recognizing that there are individual elements I’m really into: Captain America, the Guardians of the Galaxy, Thor, Black Panther. I do respect that it didn’t reset its own consequences we know through extratextual means to be impermanent the way a more traditional comic book series entry would have. When I first reviewed X-Men: Apocalypse I asked, “What’s the point of any of this if it can all be fixed & rebuilt with the light shake of a CG Etch-a-Sketch?” By saving its own magical reset for a later date (which I’m sure was announced at a press conference five years ago), Infinity War sidestepped that annoyance completely, even if its in-the-long-run storytelling amounts to the same general effect as what’s undone in Apocalypse: no effect at all.