Godzilla 2000: Millennium (2000)

The 2016 theatrical release of Shin Godzilla was an incredible experience for varied reasons: it was an excellent course corrective for a series that hit a slump with Gareth Edwards’s lumbering 2014 Godzilla film; it packed a surprisingly acidic taste of unexpected political satire among its kaiju action; Godzilla himself is always exciting to see on the big screen no matter the vehicle, etc. Most significantly, though, as an American audience, I appreciated the chance to see a Japanese Godzilla production faithfully translated in its original tone & intent on the big screen, which is a frustratingly rare experience. From the original 1950s Godzilla to the 1985 American-Japanese coproduced sequel to beyond, the standard for most Godzilla imports is for them to be heavily re-edited & altered in translation in their American dubs. In the case of Godzilla 1985 (titled Return of Godzilla in Japan), many of the scenes not involving the monster itself were swapped out with inserts of war rooms packed with American actors, completely altering the story. There’s no telling to my English-language ear what might have been lost in translation in Shin Godzilla’s journey to America, but I highly doubt that anything so egregious transpired there. It’s something I appreciated even more in retrospect when recently watching Godzilla 2000: Millennium for the first time. While the American dub of Millennium doesn’t quite substitute entire scenes with American actors like Godzilla ’85, it does drastically alter the tone & intent of the original Japanese script in a show of bad faith for the attention spans of American audiences and the inherent appeal of the original work. Shortened by nearly ten minutes and punched up with intentionally campy dialogue not included in the original script, the American release of Godzilla 2000 is yet another example of the typical fuckery this long-running franchise is subjected to in its trips across the ocean and the language barrier.

Luckily for Americans, there’s a baseline enjoyability to all Godzilla movies that transcends these bad faith translations. As the 24th entry in the franchise and the start of its own “Millennium” era, you might suspect hat Godzilla 2000 would find it necessary to change up the basic formula to keep itself fresh. Instead, this is largely the same kaiju action vehicle all Godzilla movies are, just with updated effects. Chronologically a sequel to the 1954 film, Godzilla 2000 finds its titular lizard beast returning to the shores of Tokyo to battle a mysterious UFO that has been terrorizing its people & buildings (mostly the buildings). While different organizations argue over whether Godzilla needs to be subdued or destroyed, the monster busies himself by attacking the mysterious UFO with his kaiju fire-breath, to no avail. For its part, the UFO attempts to absorb Godzilla’s DNA to steal his regeneration powers, making it possible for the alien species to adapt to life on Earth. This culminates in the UFO transforming into the (new to the series) kaiju Orga for a classic big-beast battle among Tokyo’s fragile skyscrapers. The fight is played 100% seriously, but the Humorous Dialogue surrounding it can be try-hard goofy in a way that’s difficult to earn a genuine laugh. There’s enough physical humor & basic absurdity inherent to the original Japanese cut that there’s no need for these additional wisecracks, which include a military general bragging that his missiles will “go through Godzilla like crap through a goose.” Har, har. I’m not entirely opposed to the idea of making a Godzilla film that’s shorter & campier than the series’ dead serious nuclear origins (Godzilla vs. Hedorah is my favorite in the franchise, after all), but the joke-writes on Godzilla 2000 do seem especially hokey, outside maybe the brilliance of the “Get ready to crumble” tagline. Either way, they didn’t cut any of the sweet monster action in the American release, which is a universal pleasure that can never be truly lost in translation.

As frustrating as it likely was to have its Japanese cut goofed-up for its domestic release, I’m sure it was still a massive joy to have a Godzilla picture back in American theaters in the year 2000. The few previous Toho-produced Godzilla films were straight to video affairs (I’m guessing the 1998 Roland Emmerich Godzilla picture gave the series enough of a popularity-boost to transcend that) and kaiju movies are obviously meant to be seen as big and loud as possible. That’s largely because special effects are their main draw, whether or not films like Godzilla ’54 and Shin Godzilla back them up with Big Ideas. Special effects-wise, Millennium offers an exciting mix of the old and the new. Godzilla & Orga are still actors in rubber suits stomping around hand-built miniatures. That original-flavor special effects recipe is spiced up with a more current influence, though, particularly the matte painting & set piece spectacle of the early Spielberg era and the shoddy CGI of post-Spielberg disaster pictures. Godzilla 2000 arrived long after the 90s disaster epics wave of titles like Twister & Independence Day (not to mention Godzilla ’98’s own participation in that aesthetic), so it shouldn’t be so jarring to see Toho’s tried & true brand of Kaiju action mixed with that influence. Still, the visual references (to Twister & Independence Day particularly) are too specific and too plentiful not to stand out in this context. I’m sure that the Japanese cut of Godzilla 2000 is the superior piece of writing (and I probably should have watched it before filing this review) but even the goofed-up American version of the film retains enough visual spectacle, both in classic kaiju action & in its 90s disaster epic aesthetic, to be well worth a look. That was likely especially true for those who caught it on the big screen in its initial theatrical run. It would have been vastly preferable for Millennium to be afforded the Shin Godzilla treatment of a faithful American translation, but this is still a badass monster movie where Godzilla lays an extensive beatdown on a sky scraper-sized UFO beast. It would be near-impossible to ruin that.

-Brandon Ledet

Ready Player One (2018)

As a pasty pro wrestling fan with a film blog, I’m comfortable with being identified as a nerd, but I’ve never quite felt like the right kind of nerd. Superhero comics, video games, Buffy the Vampire Slayer, anime – the staples of Nerd Culture have never been the pop media I personally obsess about. It’s not that my own nerdy obsessions are especially esoteric; I’ve just always felt like somewhat of an outsider when observing what typical nerds cosplay as or geek out over. When the pasty nerd hero of Ready Player One sneers at the business dick villain pretending to share his interests, “A fanboy knows a hater,” I had to think to myself that I likely qualify as neither. I also suspect director Steven Spielberg is an objective outsider to that distinction as well. Looking at the scruffy, near-sighted goon, it’s not too difficult to imagine that he’s seen the wrong end of a swirly or a locker-shove in his past, especially considering his life-long interest in science fiction. However, it is difficult to imagine him caring about the particular Nerd Shit on display in Ready Player One. Although there is plenty evidence to the contrary, I just can’t picture Spielberg wasting days behind the controller of a marathon session of Halo or repeatedly rewatching Akira in his Cheetos-stained pajamas. Roughly 75% of the Nerd Shit references that weren’t verbally acknowledged Ready Player One’s dialogue when over my head and I suspect a millionaire over twice my age wouldn’t have fared much better (many of the background details were reportedly included by special effects teams without his explicit request). As an outsider, I must admit I’m baffled by the consensus that Ready Player One is intended to be seen as a fun popcorn movie. To me, it’s a nightmare vision of a plausible near-future Hell that we’re helplessly barreling towards. Maybe that qualifies me as a hater. I wouldn’t know; you’d have to ask a fanboy. I do suspect, though, that the film’s director shares that same point of view somewhere beneath his King Nerd exterior.

Gatekeeping is perhaps the ultimate qualifier of true nerdom. Nerds tend to declare what pop culture is objectively Good or Bad as if their opinion is law and no interests outside their own have value. Like how 10 Cloverfield Lane exposes the creepiness of Doomsday preppers by depicting the dystopian world they secretly desire, Ready Player One envisions the logical, terrifying result of what this pop culture gatekeeping would look like if it were taken as seriously as every self-aggrandizing nerd wants it to be. A lonely trillionaire nerd (Mark Rylance) builds a virtual reality video game universe where his own pop culture obsessions (mostly white boy nerd shit from the 1980s) are canon as the greatest works of art of all time. Because of the universal popularity of his immersive gaming system, this über-Steve Jobs experiences the ultimate power fantasy all nerds crave: he’s celebrated for his superior tastes in esoteric pop culture. If he was into it, it’s fantastic & worthy of scholarly study. If he wasn’t, it essentially never existed. By the year 2045, long after his death, this celebration of one man’s pop culture tastes has driven the world into a digital Hell. Most people live impoverished in overpopulated slums (picture a game of Jenga where the building blocks are mobile homes). They escape their grim surroundings by immersing themselves in a dead trillionaire’s nerdy pop culture utopia through increasingly realistic virtual reality technology. No new art or creativity is necessary, since their preferred world’s creator isn’t around to approve it. This dystopian vision feels like a less classist version of Idiocracy in that way, where the world is driven to its lowest point by mindless 80s nostalgia instead of “bad breeding.” If a single, gatekeeping Nerd won the ultimate prize of being taken seriously as a tastemaker and had their own obsessions guide the establishment of a universal monoculture, this is exactly the world we would eventually live in. It’s a goddamn nightmare.

The catch about Ready Player One (and the internal tension that makes it interesting) is that it was written by one of those gatekeepers. Writer/stand-up comedian Ernest Cline penned both the film’s screenplay (along with several co-writers) and its source material novel. Cline takes gleeful pleasure in the material’s endless pop culture references, but that doesn’t feel at all reinforced on Spielberg’s end. Spielberg’s adventurism works in tandem with Cline’s geeked-out tone in an occasional chase sequence or flash of goofball humor, but as a whole their work feels more like a philosophical debate than a blissful collaboration. Cline constructs a story about a young nerd (Tye Sheridan) wooing another young nerd (Olivia Cooke) and saving the world by playing video games with incredible skill & displaying esoteric 80s pop trivia. It should be a joyous power fantasy for the like-minded video game obsessives in the world, but it instead looks & feels like a continuation of the grim, grimy futurism of Minority Report & A.I.: Artificial intelligence (two of the best films of Spielberg’s career, but also two of the most acidic). By all accounts, Cline’s writing style tends to dwell in long lists of nerdy pop culture ephemera, taking time to build its own gatekeeping canon of exactly what nerdy shit is worth preserving. By contrast, Spielberg’s film feels unconcerned with dwelling on its references at all, as plentiful as they are. Instead of relishing the joy of seeing disparate characters form across all of nerdom share the screen, Ready Player One essentially glosses over them in favor of fleshing out its grim dystopian future. There are plenty of extratextual characters referenced in the film, but they mostly appear so briefly in the background in moments of chaos that you hardly have time to notice them. It’s like Ernie Bushmiller’s “three rocks” principle: there are exactly just as many nostalgic references included as necessary to create the illusion that the film is overrun with them. In the few times when the film does dwell on them, their distant memory distorts the original intent of the artwork that’s supposedly being celebrated, like a copy of a copy. The Shining is now a jump-scare fest; the Iron Giant is now a ruthless killing machine; Chucky is all maniacal laughter instead of smart-ass quips; etc. Spielberg doesn’t take the same joy in referencing past works that Cline does; he practically mocks the way that thoughtless, performative celebration changes their fundamental nature. Spielberg’s not quite the same level of satirist as Paul Verhoeven, to put it lightly, but I haven’t seen a film this at odds with its own source material since Starship Troopers.

Maybe I’m giving Spielberg too much benefit of the doubt here. Maybe he does spend his lonely nerd nights creaming his Zelda pajamas while dreaming about how cool it would be if Gundam fought Mechagodzilla. Either way, Ready Player One plays much closer to the grim future-tech prophecies of his own early 2000s sci-fi than the pure-fun video game crossover indulgences of a Super Smash Bros or a Marvel vs. Capcom. Like the surveillance state speculation of Minority Report or the cruelty of artificial intelligence creation in A.I., Ready Player One taps into the potential, foreseeable darkness of a world that’s already nostalgia-obsessed, with escapist pleasures to be found in the anonymity of Internet avatars & in watching strangers make money playing video games on YouTube. If nerds win the culture war, this is a plausible vision of where we’re headed. If you look to Ready Player One as mindless popcorn fun, your enthusiasm for that vision might be determined by where you fall on the fanboy/hater divide. To me, the film is much more rewarding if you consider the ways it makes its own Nostalgia Bait fun appear grotesque & terrifying, regardless of what Spielberg’s intent may have been. Maybe the film works as a fanboy/hater Rorschach test in that way. Audiences who see a love letter to nerdy pop culture where Gremlins, Goro, and Batman can finally share the same universe can maintain their fanboy status. Others who see a deeply depressing glimpse into a near-future Hell, like I did, might just be haters after all (at least in Ernest Cline’s nomenclature). However, haters can take solace in the likelihood that Spielberg’s secretly a hater was well, considering how similar this grim vision is to his past dystopian world-building. Paradoxically, you’d have to be generous to classify Spielberg or myself as anything but nerds, even if we are the wrong kind of nerds. Let’s hope we’re aren’t found out as imposters in the virtual reality Hell that apparently awaits us.

-Brandon Ledet

Isle of Dogs (2018)

Director Wes Anderson has such a meticulously curated aesthetic that his work is almost polarizing by design. As his career has developed over the decades, long outlasting the wave of “twee” media it partly inspired, he’s only more fully committed himself to the fussed-over dollhouse preciousness of his manicured visual style. That can be a huge turnoff for audiences who prefer a messier, grimier view of the world that accepts chaos & spontaneity as an essential part of filmmaking. Personally, I can’t help but be enraptured with Anderson’s films, as if my adoration of his work were a biological impulse. Like the way house cats host parasites that fool pet owners into caring for them, it’s as if Wes Anderson has nefariously wired my brain to be wholly onboard with his artistic output. It’s a gradual poisoning of my critical thinking skills that stretches back to my high school years, when his films Rushmore & The Royal Tenenbaums first established him as a (divisive) indie cinema icon. Anderson’s latest work, Isle of Dogs, only makes his supervillain-level command over my critical mind even more powerful by directly pandering directly to things I personally love. A stop-motion animated sci-fi feature about doggos who run wild on a dystopian pile of literal garbage, the basic elevator pitch for Isle of Dogs already sounds like a Mad Libs-style grab bag of the exact bullshit I love to see projected on the big screen, even without Wes Anderson’s name attached. As he already demonstrated with Fantastic Mr. Fox, the director’s twee-flavored meticulousness also has a wider appeal when seen in the context of stop-motion, which generally requires a level of whimsy, melancholy, and visual fussiness to be pulled off well. That’s why it’s so frustrating that Isle of Dogs is so flawed on such a fundamental, conceptual level and that I can’t help but thoroughly enjoy it anyway, despite my better judgment.

Set decades into the future in a dystopian Japan, Isle of Dogs details the samurai epic-style adventure of a young boy attempting to rescue his dog from an evil, corrupt government (helmed by his own uncle). All dogs in his region have been exiled to the pollution-saturated hell of Trash Island (which is exactly what it sounds like) amidst mass hysteria over a canine-specific virus, “snout fever.” The story is split between two efforts: a search & rescue mission involving the boy & a gang of talking Trash Island dogs (voiced by Bryan Cranston, Jeff Goldblum, Bill Murray, Ed Norton, Bob Balaban, Tilda Swinton, etc.) and a much less compelling political intrigue narrative in which an American foreign exchange student (voiced by Greta Gerwig) attempts to expose the government’s villainous deeds. As an American outsider himself, Wes Anderson is at times contextually positioned in the POV of both the Trash Island Dogs and the foreign exchange student, the only consequential English-speaking characters in the film (a large portion of the dialogue is unsubtitled Japanese). In his worst impulses, Anderson is like Gerwig’s foreign exchange student– an enthusiastic appreciator of Japanese culture who awkwardly inserts themselves into conversations where they don’t belong, wrongfully feeling entitled to authority on a subject that is not theirs to claim. From a more generous perspective, Anderson is like one of the American-coded trash dogs– compelled to honor & bolster Japanese art from a place of humbled servitude, even though he doesn’t quite speak the language (either culturally or literally). By choosing to set an English language story in a fictional Japanese future, Wes Anderson has invited intense scrutiny that often overpowers Isle of Dogs’s ambitious sci-fi themes, talking-dog adorability, and visually stunning artwork. This is especially true in Gerwig’s (admittedly minor) portion of the plot, which sticks out like a sore thumb as one of the film’s more conceptually flawed impulses. For a work so visually masterful & emotionally deft, it’s frustrating that it seemingly wasn’t at all self-aware of its own cultural politics.

There are much better-equipped critics who’ve more thoughtfully & extensively tackled the nuanced ways Isle of Dogs has failed to fully justify its Japanese culture-gazing: Inkoo Kang, Justin Chang, Emily Yoshida, Alison Willmore, to name a few. As a white American, it’s not my place to declare whether this gray area issue makes the film worthy of vitriol or just cautions consideration. I could maybe push back slightly on the cultural appropriation claims that say there’s no reason the story had to be framed in Japan and that Anderson only chose that setting for its visual aesthetic. Like Kubo & The Two Strings’s philosophical relationship with the finality of death (or lack thereof), Isle of Dogs engages with themes of honor and ancestry that feel very specific to its Japanese setting (even if not at a fully satisfying depth). Truth be told, though, I likely would have enjoyed the film even without that thematic justification. Unless Isle of Dogs is your very first exposure to the director’s work, you’ve likely already formed a relationship with Wes Anderson as an artist, whether positive or negative. It’s a relationship that can only be reinforced as the director doubles down with each project, sinking even deeper into his own particular quirks. I assumed with Moonrise Kingdom that no film could have possibly gotten more Wes Andersony. Its follow-up, Grand Budapest Hotel, immediately proved that assumption wrong. While Isle of Dogs stacks up nicely to either of those films in terms of visual achievements, its own doubling-down on the Wes Anderson aesthetic is tied to the director’s long history of blissful ignorance in approaching POC cultures (most notably before in The Darjeeling Limited). It does so by submerging itself in a foreign culture entirely without fully engaging with the implications of that choice. As a longtime Anderson devotee in the face of this doubling-down, I’m going to have to reconcile my love of his films with the fact that this exact limitation has always been a part of them, that I’ve willfully overlooked it in my appreciation of what he achieves visually, emotionally, and comedically elsewhere. Isle of Dogs is a gorgeous work of visual art and a very distinct approach to dystopian sci-fi. It’s a great film, but also a culturally oblivious one. The conversation around that internal conflict is just as vital as any praise for its technical achievements.

-Brandon Ledet

Never Let Me Go (2010)

The recent critical success of Annihilation (to say nothing about the film’s financial doom at the hands of its distributor) has been a welcome opportunity to look back to Alex Garland’s career-long achievements as a sci-fi screenwriter before he made the jump to buzzworthy auteur in his debut feature as a director, Ex Machina. A significant part of that reexamination has been tied to a rumor, recently confirmed by actor Karl Urban, that Garland was the uncredited director of the sci-fi action thriller Dredd. I very much enjoy Dredd as a slick, bare-bones slice of schlocky spectacle, but it’s not quite of the same cloth as what I enjoyed so much in Annihilation & Ex Machina. To me, Garland’s personal brand of sci-fi is one of heady, introspective melancholy. His films might feature Domhnall Gleeson seducing a sexy robot or Natalie Portman firing bullets at a monstrous alligator-beast, but they’re still works built on the backs of sci-fi ideas, as opposed to sci-fi spectacle. To that point, I’d suggest that the undersung work of Garland’s past is not Dredd at all, but rather the sci-fi melodrama Never Let Me Go. Adapted from a widely adored novel by Nobel prize-winning author Kazuo Ishiguro, who also penned Remains of the Day, Never Let Me Go is a romantic period drama set in an alternate timeline version of the 1970s (and later stretching to the 1990s). It details a decades-long love triangle melodrama between three doomed characters, recalling more the historical romantic epic ambitions of a film like Atonement rather than the shoot-em-up spectacle of Dredd. It’s not an especially fresh, attention-grabbing work. There’s no space travel, ray guns, or alternate dimensions. Instead, it dwells on the glum, moody repercussions a sci-fi dystopia wreaks on the emotional state of the characters who live it, which makes the film feel right at home with Garland’s more recent, more revered directorial efforts.

I was intrigued by the trailer for Never Let Me Go when I saw it nearly a decade ago, but also confused why the advertising made its central twist so obvious. As it turns out, it’s because the main conceit is not a twist at all, but a premise that’s stated up front and seen to its logical, emotional conclusion. A breakthrough discovery in the alternate history 1950s raised the live expectancy rate of the average citizen well past the 100-year mark: clones. Clones are systemically raised as part of an organ-farming program. Donations are involuntary, required without exception, and donors are raised to understand what fate awaits them as their purpose in life reaches “completion” (hint: they don’t get to enjoy the extended life expectancy rate the new technology affords the rest of the world). Our window into this scenario is a traditional British boarding school that only appears sinister at the margins. Cloned children are taught that it’s their special duty to keep themselves “healthy inside.” Chip readers, daily pills, and mysterious art contests hint at the administration behind their care, but we never peak behind the proverbial curtain. Instead, we watch them mimic social behaviors form music & television, find enormous pleasure in the thrift store castoffs of regular children, and search blindly for clues to the identity of the “originals” they were cloned from in any scraps of the outside would they can gather. From this grim backdrop emerges a decades-long tale of unrequited love & romantic jealousy among three of the boarding school student as they age out of the safety of childhood education and into active, repetitive organ donations. Some attention is paid to the mysteries behind the administrative structure of their preparation as donors, but the story is much more concerned with the emotional repercussion of an unfulfilled romantic life of people who were “born” to die young. It’s a small, intimate story told within the context of a massively ambitious sci-fi premise, so it’s no wonder Garland was drawn to telling it onscreen (he was also reportedly chummy with Ishiguro on a social basis, which helps I’m sure).

I can’t kick myself too much for missing Never Let Me Go in its initial theatrical run. Practically nobody saw this thing. It earned $9 million on a $15 million budget, only $2 million of which was domestic box office. The real shame there is that I believe the film could have been a huge hit if it had arrived just a few years later. Its romantic strife amidst a grim dystopia would have been right at home with the YA craze that followed The Hunger Games in 2012. Then there’s the cache of the film’s cast, which only gets more impressive every passing year: Keira Knightly, Carey Mulligan, Andrew Garfield, Sally Hawkins, Domhnall Gleeson, and so on. With Garland’s recent critical success, Never Let Me Go now has a unique context as a primer for his auteurist voice, but it’s honestly baffling that the film has yet to become a hot topic before, whether initially or upon reappraisal. The film may be a little low-key melancholy for a star-studded sci-fi picture, but it’s far from the limited appeal of the art house version of this child-farming territory in works like Lucile Hadžihalilović’s Evolution. This is the tragic story of young people being disfigured & discarded by a menacing society who treats them like appliances, but in the midst of watching it the weight of that premise never overwhelms the simple love story at its core. If there’s anything Garland has proven himself to be particularly adept at, it’s achieving intimacy against the backdrop of far-reaching sci-fi concepts and Never Let Me Go is a great, distilled example of how effective that dynamic can be. He’s never quite turned that talent into boffo box office (not even with the popcorn action spectacle of Dredd), but Ex Machina & Annihilation both enjoyed a critical goodwill Never Let Me Go deserves as well. It’s doubtful that wide scale reappraisal is ever coming, since the movie’s previous lack of attention doesn’t make much sense either, but it’s still pure-Garland in its intimate sci-fi introspection, an auteurist voice we’re just starting to fully understand.

-Brandon Ledet

The Strangers (2008)

As much as I’m usually game for cheap, single-location genre exercises, I tend to avoid the home invasion thriller as a medium. Occasionally, the campy humor of a Knock Knock or a Trespass will pique my interest, but I have a general aversion to the genre as a whole when it’s played seriously. This is mostly because home invasion premises tend to lazily rely on the threat of sexual violence to mine their terror, an exploitation genre go-to that’s getting to be just as boring as it’s always been repulsive. The 2008 home invasion nightmare The Strangers does an excellent job of getting around that exploitative tedium by instead conjuring the most terrifying motivation for a domestic break-in imaginable: nothing at all. In most home invasion scenarios, a woman is trapped in house alone as male assailants threaten their financial & sexual safety from all directions. In The Strangers, a romantic couple are surrounded by a mixed-gender posse of masked sadists who seem to want nothing at all. It’s a purposeless, nihilistic cat & mouse game, in that it’s like watching cats bat around a half-dead mouse for 86 minutes just for the mild amusement. There’s something much more disturbing (and yet less morally grotesque) about that approach and the film easily ranks among the best examples of its genre because of it.

Liv Tyler & Scott Speedman star as a disheveled romantic couple bickering in the late night/early morning hours after a friend’s wedding. It’s the kind of drunken argument they should know better than to continue into the delirious headspace of a post-midnight mental haze, but feel compelled to continue anyway. In this vulnerable, volatile atmosphere, a trio of masked killers gradually emerge from the shadows both inside & outside the house. With practically no dialogue and no discernible intent they stalk, hunt, and torture the couple as the night stretches past sunrise. There are, conceivably, only two potential victims in this scenario, so The Strangers has no real potential as a body count slasher. Its tension is instead drawn from the couple being out-gamed & outnumbered, with the potential window for survival incrementally closing as the violence inflicted upon them rises exponentially. When asked, “Why are you doing this to us?” the masked assailants only answer, “Because you were home,” a response so succinctly chilling it was eventually marketed as a tagline. That just-because ethos is a powerful source of terror that largely substitutes any need for a fully-developed plot. Likewise, the look of the killers’ masks is distinctly memorable enough on its own to fill in any void left by their oppressively sparse dialogue. The Strangers dwells in the terror of negative space and the absence of intent, a much more satisfactory source of scares than what’s usually achieved with the home invasion template.

As you likely already know, the titular killers in this home invasion chiller recently resurfaced in a decade-late sequel titled The Strangers: Prey at Night. Watching the original film, I was struggling to imagine a scenario where Prey at Night could be accused of being blasphemous to or “ruining its predecessor, a fate most horror sequels inevitably suffer. The Strangers does a great job of steeling its potential sequels from that concern. Not only does it intentionally leave its ending open to the possibility of subsequent episodes, but it sticks to such a simple, bare-bones story structure that almost anything could be built on its foundation without feeling out of place The difference between the first installment in the Strangers series and its potential follow-ups, then, is almost entirely a matter of style. Prey at Night is a love letter to the neon-lit, post-Carpenter slasher of the 1980s, a violently campy romp that gleefully accepts the phrase “style over substance” as a challenge instead of a potential criticism. It’s a far cry from the cold, keep-it-simple nihilism of the original film, but also not at all tied to that blueprint as a sacred text. There’s almost no text at all to remain true to. Dialogue mostly fades away in The Strangers after its early, scene-establishing arguments in favor of well-staged attacks on its central, petrified couple. The only connective tissue between the two films, really, are the killers’ iconic masks, which is honestly more than enough to justify the liberties of Prey at Night.

The Strangers itself is not above mining nostalgia from past horror greats in establishing its own aesthetic. The opening warning, “What you are about to see is inspired by true events,” distinctly recalls the similar introduction to The Texas Chainsaw Massacre. That grimy 70s horror throwback atmosphere is only palpable in the film’s simplicity & the distinct design of its killers’ masks, though. If it’s at all an exercise in overt style, its indulgences can only be detected in its attention to detail. Intricate lighting choices allow for some impressively built tension, as the obscurity of shadows affords the killers a wealth of hiding places and the movie literalizes Liv Tyler’s often-deployed deer in the headlights routine. The sound design is even more meticulous, aurally attacking the audience with the chills of scraped metal and history’s most unexpected Joanna Newsom needle drop. Since light & sound are the two most essential components to cinema, I’d say that attention to craft alone makes the film praiseworthy even as a barebones genre exercise. It’s also, to be frank, damn scary, a rare achievement from a horror film so familiar in its basic template. Even though that home invasion template is typically something I avoid on-sight, I was wholly won over by The Strangers. I even preferred it over its Carpenter pastiche sequel, something I never would have expected going in. The sequel’s camp + violence genre formula is usually much more my speed.

-Brandon Ledet

The Fowl Stench of Magic in the Mirror: Fowl Play (1996)

The most immediate, visceral reaction I had to our current Movie of the Month, the 1996 children’s fantasy nightmare Magic in the Mirror, is that it’s an absurd abomination that should not exist. While the movie makes some strides to justify its hideous existence though a half-hearted allegory about how imaginative kids are overlooked & undervalued, that well-intentioned narrative is just a thin sheen on the unintended horror of the film’s villains: “The Drakes.” For a kids’ movie about humanoid ducks who boil people alive to make tea because they enjoy the way it tastes, Magic in the Mirror can be surprisingly sinister. There have been plenty low-budget rehashings of Alice’s Adventures in Wonderland over the decades, so the film doesn’t particularly stand out in its fairy tale premise of a young girl learning the ways of the adult world by traveling into an alternate magic realm through an antique mirror. The bargain basement, Howard the Duck-looking freaks that await her there do tend to linger with you in their own nightmarish way, however, and are the only pressing reason for thrill-seekers to dig the film back up from its VHS-era gravesite. If the largely forgotten, viscerally upsetting Magic in the Mirror shouldn’t exist, the existence of it dirt cheap, Drake-focused sequel is even more of an affront to humanity and all that is good in the world.

Like all schlock peddlers, producer Charles Band has hinged his entire career on aggressive frugality. Years after the abandoned production of a fantasy film titled Mirrorworld shut down, Band’s children-friendly Full Moon Entertainment sublabel Moonbeam Entertainment recycled materials from the unfinished work to create the horror that is Magic in the Mirror. Band’s frugality knows no bounds, though, and he managed to squeeze two productions out of Mirrorworlds’ discarded scraps. There isn’t much extratextual info available about Magic in the Mirror (this may be our first Movie of the Month selection without a standalone Wikipedia page), but it appears the film earned minor theatrical distribution through Paramount Pictures. A straight-to-VHS sequel to the film was produced simultaneously with the original, though, and both releases reached US audiences in 1996. It should be a smooth transition between the two pictures then, as if they were one 3-hour movie with a credits sequence intermission. Many of the potential pitfalls of cheap kids’ movie sequels should be avoided in a back-to-back production like this: the main kid shouldn’t have time to age out of their role and the shared cast & crew should ensure some level of consistence in overall quality. Somehow, the quality drop between Magic in the Mirror & Fowl Play was still notably drastic. Even as ill-conceived & glaringly cheap as the original Magic in the Mirror feels, it’s apparently the Citizen Kane of tea-drinking duck people fantasy cinema.

Magic in the Mirror: Fowl Play is at least promising in its basic premise. After a quick (and necessary) recap montage detailing the events of the first film, Fowl Play reverses the original dynamic by having the terrifying duck people invade our world through the magic mirror for a change. I’m always down for a fun suburban invasion premise (which is why The Lost World is my favorite Jurassic Park movie, don’t @ me), but this dirt cheap, sub-Full Moon Production doesn’t follow through on the premise in any significant way. Instead of filming the humanoid duck tea-enthusiasts as they terrorize & boil alive the people of a small American city, the film frugally confines most of its runtime to a single living room. The evil mirror realm duck people merely mix in with guests at a lame, daytime costume party in a cheap living room setting, threatening menace in plain sight, but never delivering. What initially seems like a great premise for a Magic in the Mirror sequel eventually reveals itself to be another shrewd financial choice among many. The Drakes don’t invade our world through the mirror to open up the possibilities of the plot; they do it because the sets were even cheaper to maintain than the leftover scraps of Mirrorworld. It’d be impressive how this movie was pulled out of thin air if it weren’t so frustrating to watch as an audience.

From the cheap sets to the comic misunderstanding plot, Fowl Play feels like the pilot for a syndicated Magic in the Mirror TV show more than a proper sequel (I’m specifically thinking of the deservedly forgotten Honey I Shrunk the Kids TV series). The movie even ends with the protagonist from the first film making her first human friend, as if their weekly adventures were going to continue into perpetuity. Alarming details, like lipstick on a duck bill or carefully-prepared murder tea, carry over form the first film, but in smaller, cheaper doses. While Magic in the Mirror makes motions to justify its mallardian horrors with an overarching theme of childhood isolation, Fowl Play doesn’t bother. Its only narrative conflict is whether or not an already awkward costume party might become more of a disaster as it goes along, which I’m pretty sure has been the plot of many sitcom episodes. Magic in the Mirror was cheap, but at least it was somewhat ambitious. Fowl Play looks like it was scraped together in a panic as production on its predecessor was being shut down (which might actually be the case). The only scenario I could imagine where someone is really into it would be if they saw it before the first film and were caught off-guard by the ghastly visage of the Drakes. Even then, they’re given less screentime & less to do here, even though they’re referenced in the awfowl pun title.

For more on April’s Movie of the Month, the Full Moon Entertainment fantasy piece Magic in the Mirror, check out our Swampchat discussion of the film.

-Brandon Ledet

Ratcatcher (1999)

Finally catching up with the rest of Lynne Ramsay’s (tragically thin) catalog, after years of appreciating her breakout feature We Need to Talk About Kevin as one of the best films of the 2010s, has revealed an aspect of her work I did not expect would define her aesthetic: grime. You can catch a glimpse of the immersive filth & despair central to Ramsay’s work in the hypnotic tomato festival opening of We Need to Talk About Kevin, but it does not command the remainder of the picture in the way it does with her previous efforts. To that point, I’ve previously described her grief-rattled indie drama Morvern Callar as feeling “less like an original screenplay than it does like a feature adaptation of a crumpled-up Polaroid Ramsey found in a sewer.” To my naïve surprise, Ramsay’s debut film proved to be even grimier, sinking its yellowed teeth into the audience with a punishing immersion in dispiriting filth & despair to the point where the movie is explicitly about squalor. Ratcatcher is a nasty, unforgiving vision from a director who’s unafraid to lunge at her audience’s throat, a ferocious talent who’s been afforded too few opportunities to choke the life out of us & shove our face in the dirt. Weirdly enough, it’s also her most tender film to date, if not only for one brief gasp of lyricism that offers a rare fresh breath of escape.

Part of the reason the punishing grime of Ratchacher lands with such a convincing thud is that it’s used to detail the poverty-stricken lives of cinema’s most taboo targets: children. Telegraphing a kids-lyrically-transcending-their-grimy-environment genre that would eventually be solidified in titles like George Washington, Beasts of the Southern Wild, American Honey, and The Florida Project, Ratchacher mostly immerses its narrative in a community of disenfranchised children running wild in a rundown 1970s Glasgow tenement. Kids are interchangeable and, to some degree, disposable in this dilapidated environment, which lacks proper utilities like plumbing, hot water, trash service, etc. With the housing facilities condemned and the community being gradually transported to a new, plastic-wrapped tenement, one family waits for their turn to be transported as their neighbors disappear and the trash piles up. A roving gang of bullies beat the trash piles with sticks, looking for rats to kill, and treat fellow children with the same brutish curiosity. Cheap beer & television serve as minor escapist pleasures as the central family waits for things to get better. Their lives continue to rot instead. Grief over an early fatal mistake plagues the house just as much as the rats & stench of trash. The childhood play that fills the remaining days before the big move resembles murderous violence more each second.

Ratcatcher was met with enthusiastic festival circuit accolades, but saw no theatrical distribution before being acquired by Criterion for home release. It’s difficult to imagine the film being a commercial success even if it did reach a wide audience, though, even if marketed as a nasty punk version of Stand by Me. There is one lyrical sequence of mind-blowing sci-fi absurdity that completely distorts its stuck-in-squalor existentialism, but for the most part the film is relentlessly dour in a way that’s antithetical to the possibility of being a crowd-pleaser. The Scottish accents are so thick they almost require subtitles. Children smear each other in filth and call each other “fucking bastards” with alarming ferociousness. The few trips outside the squalid tenement setting is just an endless parade of uncollected, festering trash. Ratcatcher is the ultimate submersion in Lynne Ramsay’s auteurist vision of a grimy, unforgiving world. She may have since found a more propulsive, narrative-focused method of dragging audiences through these grime-coated environments, but making us sit in the filth to watch children rot was a hell of a way to start her career. It’s not surprising that when other directors followed with their own children-in-poverty narratives like Beasts of the Southern Wild, they decided to lean into the lyricism of the Ratcatcher’s sole moment of sci-fi escapism. The film that surrounds that moment is downright suffocating, admirably so.

-Brandon Ledet

Waterloo Bridge (1931)

Old Hollywood legend James Whale is most famous for directing the first two Frankenstein films, both of which are highly ranked among Universal’s classic Famous Monsters relics. The project that landed him that job was far outside the confines of the horror genre, though: a wartime drama titled Waterloo Bridge. Bringing in the production of Waterloo Bridge on-time & under-budget for Warner Brothers, Whale earned the respect & attention of Universal executives, who then gave him free reign to helm any property owned by the studio, of which he chose Frankenstein. That follow-up has obviously outshone his work on Waterloo Bridge in terms of defining his legacy as an auteur, but Waterloo Bridge was a resounding success with a long-lasting legacy of its own. A pre-Code drama about a sex worker making do & unexpectedly finding love in wartime, Waterloo Bridge is a controversial work that, although subjected to censorship & patchy distribution as the moral landscape of Hollywood changed after its release, was popular enough to inspire two (toned down) remakes in the following decades. It’s an impressively bleak work of Old Hollywood filmmaking that, while drastically different from the Frankenstein series in terms of genre, telegraphed much of the grim atmosphere & well-budgeted spectacle that would soon define Whale’s career.

Mae Clarke (of Frankenstein fame, naturally) stars as an American prostitute struggling to make ends meet in a nondescript English slum. Introduced as just one chorus girl among many in a lavish stage musical before casually soliciting men & avoiding cops at her real job walking the streets, our financially & emotionally broken protagonist is a microcosm of the young people who’re made into living ghosts by the Great War. She takes no pleasure in sex work, which is mostly a desperate necessity to (barely) cover her rent. The dread of a life that can’t be sustained forever is made even more unbearable by the constant air raids that terrorize London, sending its worse-for-the-wear citizens seeking shelter at a moment’s notice. In one of these air raid crises, Clarke’s fragile antiheroine meets a wealthy, naïve American solider (Douglass Montgomery) who instantly falls in love with her. She bats away his sweet offerings of rent money, pretty dresses, and marriage purely out of self-loathing, believing that her sordid lifestyle & family history means she doesn’t deserve happiness with such a well-to-do sweetheart. Indeed, his heart visibly breaks in half when he first discovers her profession, but his offer of marriage & lifelong happiness stands anyway. The conflict of Waterloo Bridge is tragic, but largely internal; it depends entirely on if a young woman can forgive herself for the “immoral” things she had to do to survive. It doesn’t end well.

The painfully earnest performances from Clarke & Montgomery drive much of Waterloo Bridge, which often shows its origins as a stage play in long, uninterrupted conversations during air raids & romantic getaways. Whale strategically chooses moments to splurge on spectacle, funneling most of his budget into a few isolated effects shots that almost trick you into thinking you’re watching a war epic instead of a parlor drama. Huge crowds of extras & bomb-dropping model airplanes bookend enough of the single-apartment dialogue-dumps that the whole thing feels way more extravagantly expansive that it truly is at its core. You can easily tell what Universal execs saw in Whale’s financial resourcefulness & why they had the faith in him that led to Frankenstein. A few choices, like the soldier’s off-putting sense of entitlement or his practically deaf father’s one-note version of comic relief, prevent the film from being an all-time classic, but they feel tied to the writing & the source material more than anything Whale had influenced. His mark on the film is delivering a powerfully grim punch to the gut on a bare bones budget, something that helped launch his career & establish his reputation as an Old Hollywood legend.

Presuming most modern audiences aren’t 1930s producers looking to fund the long-dead James Whale’s next project, Waterloo Bridge mostly offers 2010s film nerds one of those glimpses of grimy pre-Code Hollywood sex & violence that feel so out of place in ancient black & white studio pictures (thanks to the moralistic bullies who censored them into oblivion). Besides not shying away from the source material’s matter-of-fact discussion of the practicality of sex work, Whale also searches for sexual tension in the details of dialogue & body language. Chorus girls are filmed in their dressing rooms, lounging in see-through underwear. When one prostitute complains to a friend that the men conducting air raids give her “the willies,” she glibly responds, “Well, they are men, aren’t they?” As Montgomery’s worked-up soldier gets hot & bothered in Clarke’s presence, he strokes the blatantly phallic corner post of her bed, leering. Waterloo Bridge is not a sexy movie. It’s too relentlessly grim & ultimately tragic to earn that descriptor. Its frank discussions of sex & sex work make for a striking Old Hollywood wartime drama, though, something I imagine was lost in its two Hays Code-era remakes. I can’t say it’s my favorite work I’ve ever seen form James Whale or even the most shockingly sex-comfortable pre-Code film I’ve encountered (Baby Face is tough competition for that distinction), but it is an impressive small-scale work for something that’s essentially a grimy stage play with occasional war epic aspirations.

-Brandon Ledet

The Death of Stalin (2018)

The Death of Stalin is a historical comedy about a small contingent of serial rapists & mass murderers jockeying for power after its titular Russian political shakeup. Like the British comedy Death at a Funeral, much of its humor is derived from the tension of buffoons fumbling in their duties amidst a dead-serious crisis that requires putting on a stoic, sober face for the public. Every major player in Stalin’s (semi) loyal gang of power-hungry monsters are stripped of any & all mythic mystique in the process, depicted onscreen as dangerous nitwits who are scrambling for a plan (by comedic actors like Steve Buscemi, Michael Palin, real life shithead Jeffrey Tambor, etc.) instead of some strategic masterminds who know exactly how to achieve their goals.  Humanizing these revolting fascists thorough goofball humor is a tonal risk that might invite audience sympathy to people who do not deserve it, but somehow The Death of Stalin achieves the opposite effect. By interpreting Stalin’s cronies as real people, a recognizable boy’s club, the film makes their millions of executions & untold numbers of rapes even more of a shock & a horror. There’s a comedic tension in watching violent buffoons getting in over their head in a tense political crisis, but we always see them as the walking, talking grotesqueries they actually were in the process, perhaps even more so than ever before.

It helps that The Death of Stalin takes its duties as a period film seriously. Its grim color palette & orchestral score recall the Nazi bunker drama Downfall. There’s humor in how Stalin’s kill lists can have names added by one false joke or comment and how they’re casually issued out like office lunch orders, but the brutality they signify is never treated lightly. The film thankfully doesn’t dwell on on-screen depictions of sexual assault, but it’s coldly honest about that evil’s wpervasiveness in this fascist culture. Mass protests recall the incredible large-scale crowd scenes in big budget epics like Doctor Zhivago. When Stalin dies, he soils himself the way any fresh corpse would. The recent German comedy Look Who’s Back was admirable for drawing parallels between Hitler’s fascist ideologies and the recent far-right political swing on issues like immigration, but it was a satirical mode achieved by resurrecting the dictator in an outlandish sci-fi plot and transporting him to modern times (and modern comedic sensibilities). The Death of Stalin reverses that dynamic by exporting modern sensibilities to the historic context of a period drama. Actors speak in their own American & British accents, treating the farcical humor as if it were an (especially violent) exercise in sketch comedy. The atmosphere & dramatic circumstances surrounding those performances are a dead serious contrast that drives the comedic tension by not being comedic at all, a brilliant choice in aesthetic.

You wouldn’t have to squint too hard to draw a parallel between the mass firings & buffoonish disfunction in the current Trump administration and the political chaos left in the wake of Stalin’s death in this film, but I’m not convinced that was entirely its point. If anything, The Death of Stalin is refreshing in its honesty about how much worse the modern-day Trumps, Putins and Kims of the world could potentially be if they continue to drift in their current direction. If there’s any commentary on specific current politics in the film’s central conceit it’s tethered to the idea that the dynamics of men in power never change and only get more dangerous the longer they’re allowed to go unchecked. As amusing as it is to watch these violent dolts assert their authority in a situation where their authority is at best vaguely defined, it’s also outright harrowing to see that recognizable humanity result in so much abuse & bloodshed. The Death of Stalin is a darkly funny historical comedy with political implications that will remain relevant long beyond current, topical concerns. It’s not exactly classroom-friendly material (it’s loaded with “locker room talk,” to borrow a parlance), but it is a great educational tool in establishing the universal, pedestrian traits of the people (as opposed to the mythic figures) who commit the world’s most devastating atrocities

-Brandon Ledet

Roger Ebert Film School, Lesson 36: True Grit (1969)

Roger Ebert Film School is a recurring feature in which Brandon attempts to watch & review all 200+ movies referenced in the print & film versions of Roger Ebert’s (auto)biography Life Itself.

Where True Grit (1969) is referenced in Life Itself: On page 158 of the first edition hardback, Ebert explains his general taste in cinema. He writes, “Of the other movies I love, some are simply about the joy of physical movement.” One of his examples includes “when John Wayne puts the reins in his teeth and gallops across the mountain meadow.” On page 226 he mentions having spotted John Wayne in costume for the film’s production during a studio lot interview with Lee Marvin. On page 250 he details a separate interview with Wayne himself, who shows off his prop rifle from the film.

What Ebert had to say in his review(s): “One of the glories of True Grit is that it recognizes Wayne’s special presence. It was not directed by Ford (who in any event probably couldn’t have been objective enough about Wayne), but it was directed by another old Western hand, Hathaway, who has made the movie of his lifetime and given us a masterpiece. This is the sort of film you call a movie, instead of the kind of movie you call a film. It is one of the most delightful, joyous scary movies of all time […] It is not a work of art, but it wouldn’t be nearly as good if it were. Instead, it is the Western you should see if you only see one Western every three years (an act of denial I cannot quite comprehend in any case).” -from his 1969 review for the Chicago Sun-Times

In his original, gleefully enthusiastic review for the 1969 John Wayne Western True Grit, Ebert explains that the film “is not a work of art, but wouldn’t be nearly as good if it were.” This is just a few sentences after he dares to call it “a masterpiece.” I totally relate to the sentiment of those seemingly self-contradictory ideas, as it very much is at peace with how I watch & review movies myself. Ebert’s legacy as a film critic has always been one of subjectivity & populism, so it makes perfect sense to hear him declare a film to be genre-minded fluff in one breath and a stone-cold masterpiece in the next. Where I diverge with him on the topic at hand is in the specific genre he’s praising: Westerns. I’ve given many trashy horror & sci-fi pictures five-star raves over the three years we’ve been blogging here, but Westerns just really aren’t my genre. In fact, part of the reason the Roger Ebert Film School project has been on hold for the past six months (!!!!) is that I was dreading watching True Grit, which has a reputation for being on the best Westerns ever made. Adapted from a popular novel, inspiring a remake & a sequel, and earning John Wayne his sole Academy Award, it’s the kind of genre exercise that should appeal to even heretics like me, who’d rather watch the worst monster movie over the best cowboy thriller any day. Admittedly, True Grit did win me over despite my personal genre boundaries, but not necessarily by being a great movie first and a great Western second. It did so by side-stepping the roadblock I usually have with these Old West narratives: their traditionally macho POV.

If pressured to declare my favorite Western of all time, my answer would like likely be the recent Australian genre-bender The Dressmaker. Essentially reimagining the Western genre as a tonal mashup of Muriel’s Wedding and a 90s John Waters comedy, The Dressmaker is a classic guns-blazing revenge tale in which Kate Winslet takes out an entire town by sewing pretty dresses instead of firing a six-shooter. The Dressmaker is a genre standout to me because it’s an intoxicatingly feminine take on a traditionally masculine genre. To my surprise, despite ostensibly being a John Wayne picture, True Grit works in a similar way. Written for the screen by (McCarthy witch hunt victim) Marguerite Roberts, the film is largely about a bubbly teenage girl defiantly making her way through an intimidatingly macho world. Our plucky protagonist, Mattie (Kim Darby), has a Book of Henry-type preciousness in her willingness to steamroll adults’ wills and run the show. Her mission in the picture in an act of cold-blooded revenge, hiring two macho hard-asses (the drunkest & meanest of the pair being played by John Wayne, naturally) to kill the man who murdered her own father in an act of petty theft. She insists on accompanying the mission into Native territory herself, of course, and the movie builds a lot of tension out the danger she puts herself in by dangerously navigating “a man’s world.” Her presence isn’t nearly as aggressively femme as the energy of The Dressmaker (I likely would have been much more enthusiastic about the film at large if it were, to be honest), but it did help me adjust to the macho power fantasy of gruff Western lore instead of just mentally checking out completely, which is my usual experience with the genre.

I haven’t had many reasons or opportunities in my life to study the John Wayne Western as an artform, so it’s difficult for me to compare his Oscar-winning performance here with his more typical work. The couple times I’ve dealt with Wayne with any critical intent was in the cop thriller Brannigan (which was great) and the fire-fighting epic Hellfighters (which was terrible). But since Ebert is obviously a giddy fan of The Duke, I suspect that will drastically change soon. True Grit is likely as good of a crash course in John Wayne’s Western work as any I could have hoped for, if not only because the movie doesn’t take his heroics too seriously. A mean old US Marshall roped into a revenge mission while in a drunken stupor, you’d think Wayne’s antihero sidekick character would be all macho posturing & no levity. He’s wonderfully contrasted by Kim Darby’s authentic teenage femininity, though. The two butt heads immediately, him warning “I ought to paddle your rump!” and her spitting back that he’s “a sorry piece of trash.” The heart of True Grit is largely in watching the two partners soften to each other even more so than it is their shared revenge mission. The closing line of the film is Wayne shouting, “Come see a fat old man sometime!” jovially to Mattie, who has come to accept him as the drunk uncle she never had (when you might expect him to be closer to a replacement father figure). The drunk bastard even has a tender friendship onscreen with a house cat named General Sterling Pride, whom he snuggles with when he’s too tipsy to get out of bed. Wayne certainly plays the hardened gunfighter archetype he was famous for embodying in the film, one that’s even dangerously macho, but it somehow comes across as adorable instead of grotesque.

There’s plenty to True Grit I couldn’t identify with because of my arm’s distance relationship with the Western genre. The macho posturing, G-rated gun violence, and racist caricatures of any & all PoC that usually kill the mood for me (and, to be frank, bore me) in Westerns are all present & accounted for here. Although I could be tickled by the antiquated phrasing of “Hurry! I’m in a bad way!” when Mattie falls in a rattlesnake pit, the tension of that moment & other various gunfights never truly hit me, to the point where it’s utterly baffling that Ebert describes the film as “scary” in his review. Here’s what I’ll concede, though: if Westerns were my genre of choice, True Grit would likely be one of my favorites. It has a spark of the feminine subversion I loved so much in The Dressmaker, a glimpse into a less macho parallel universe where I wouldn’t generally find these pictures to be insufferably boring.  I suspect my experience with John Wayne Westerns can only go down from there, as Ebert’s love of the genre will probably lead me to far less hospitable territory for outsiders, but I can admit this one got past my typical defenses.

Roger’s Rating (4/4, 100%)

Brandon’s Rating (3.5/5, 70%)

Next Lesson: Equinox Flower (1958)

-Brandon Ledet