Psycho Goreman (2021)

Psycho Goreman is the movie I most desperately wanted to see made when I was ten years old.  In other words, it’s an R-rated version of Power Rangers. The Astron-6-adjacent horror comedy deliberately evokes the live action Saturday morning TV programming of my youth in its tone & imagery, but ages up the humor of that vintage 90s Kids™ media with hack jokes about how believing in God is for rubes and wives are humorless nags.  I can’t say that novelty lands especially sweetly in my thirties, especially since its So Random! sense of humor is poisonously self-aware, but I’m convinced I would have absolutely loved it when I was still a child obsessed with monster movies & shock comedy — the same way I’m sure the world’s biggest fans of the equally unfunny Deadpool movies are the children who are technically too young to watch them but snuck them past their parents. 

At least Psycho Goreman is aware of its ideal audience, as evidenced by its explosively violent little-girl protagonist.  After bullying her soft-hearted brother into digging a massive hole in their backyard for her own sadistic delight, our audience-surrogate sociopath discovers a long-buried magical amulet that unleashes an ancient evil unto the world, à la The Gate.  The amulet affords her total command over the wicked monster that emerges—the titular Psycho Goreman—an intergalactic mass-murderer who’s embarrassed to be indentured to the “two brainless meat children” who discover his remote control.  It’s pretty much a hangout film from there.  Psycho Goreman delivers purposefully overwritten Pinhead speeches about the evil acts he’d like to commit once freed; his pint-sized girlboss makes him perform menial demeaning tasks for her own amusement instead; and an intergalactic council of outer space weirdos directly out of a Power Rangers episode plot to destroy “PG” while he’s temporarily indisposed.  It’s all very cute, even if the jokes it’s in service of aren’t very funny.

I’m not opposed to this type of ironic 90s Kid™ retro-nostalgia on principle.  If nothing else, I’ve enjoyed similar homages to the era’s cultural runoff in films like Brigsby Bear, Turbo Kid, and the actual Power Rangers reboot.  I just didn’t connect with the self-amused meta humor of this particular specimen in that genre, something I should have expected as soon as the similarly limp WolfCop trailer preceded it on my local library’s copy of the DVD.  Still, Psycho Goreman has a lot going for it visually, with enough practical gore, rubber-suit monsters, and stop-motion grotesqueries to pave over the dead silence of its jokes falling flat.  More importantly, while I’m no longer a taboo-craving ten-year-old, plenty of little weirdos out there still are.  If they can manage to sneak this naughty R-rated novelty past their parents while they’re still at the right age, it could birth a ton of lifelong horror nerds.  I’m choosing to count that as a net good, even if I’m not as personally enthusiastic about the movie as I wanted to be.

-Brandon Ledet

Boys from County Hell (2021)

Much like with zombies, it’s easy to convince yourself that every possible angle on vampire lore has already been covered in movies, leaving no more room for novelty or innovation.  To its credit, the Irish horror comedy Boys from County Hell points to a pretty major oversight in that seemingly overworked genre, an obvious angle on the vampire movie as an artform that’s hard to believe hasn’t been covered before.  In practice, it’s a fairly standard indie horror about working class joe schmoes’ war with an ancient vampire.  However, its locally-sourced vampire lore predates the Bram Stoker Dracula novel that most other vampire movies pull direct influence from, clearing out the cobwebs of a now ancient genre to make its archetypal ghoul surprisingly fresh again.  Too bad its chosen POV & tone feel just as tired as the vampire mythos of the least-inspired movies it’s attempting to subvert.

Boys from County Hell is not at all shy about expressing its boredom with standard vampire lore.  The film is set in the small Irish town where Bram Stoker researched his genre-defining novel, using local folklore about a vampiric demon named Abhartach as inspiration for the broader details of Count Dracula.  As a result, the town has become a minor vampire-themed tourist attraction, drawing the most annoying of foreign backpackers to Abhartach’s grave and to the town’s only pub, The Stoker.  Local soccer & construction bros roll their eyes at the intrusion of outsiders, complaining between pints of beer that “Most people don’t even know Stoker was Irish” in thick, subtitle-necessary accents.  Of course, they’re eventually confronted with the “true” version of the mythical vampire once Abhartach’s grave is inevitably disturbed, unleashing an in-the-flesh bloodsucker on the unsuspecting working-class townies who’ve long dismissed the ghoul as an old wives’ tale.

To be honest, there isn’t much innovation or novelty in the movie’s actual vampire action once Abhartach is freed from his grave.  Sure, some of the long-established Rules of horror-movie vampirism are proven to be nonsense (re: sunlight, crucifixes, stakes to the heart, etc.), but much of the set pieces & iconography feel overly familiar for a movie that deliberately intends to upend its chosen genre.  Even Abhartach himself is designed to look like a Nosferatu type, recalling the equivalent ancient roommate in Taika Waititi’s own horror comedy What We Do in the Shadows.  The most the film really distinguishes him from Dracula is in his method of extracting victims’ blood, which is more as a kind of organic magnet than a direct suction technique.  That choice does lead to some stomach-churning rivers of blood that gush out of the undeserving townies—a truly horrific sight—but I wouldn’t say it’s enough to subvert the entire vampire genre in any substantial way.

I wouldn’t need Boys from County Hell to do more to reinvigorate the vampire movie’s basic tropes & imagery if there were anything else of interest outside those defiantly traditional scares.  The titular lads who guide the film’s tone & POV are total bores, the kind of one-dimensional bros that could only be worth following if they were also targets of parody.  Instead, the film is clearly aligned with their macho sensibilities, as reflected in its jocky soundtrack & humor.  There’s only one woman of note in the entire cast (Louisa Harland, the weirdo cousin from Derry Girls, in a minor supporting role), but there are sleazy guitar riffs a plenty.  As a result, I personally struggled to connect with this on any level beyond its direct commentary on the tired tropes of the vampire genre.  That academic commentary was just enough to make the film worth a one-time look, but I doubt I’ll be returning to it in the future.  I’ll save all my Irish horror comedy love for Extra Ordinary, a movie wherein women exist and truck-commercial guitar licks are rightfully mocked.

-Brandon Ledet

Mortal Kombat (2021)

Must every cinematic property receive the extended-universe Marvel treatment now?  It’s getting exhausting.  The new movie adaptation of the Mortal Kombat video game is absolutely doused in the stink of the MCU, functioning more as a desperate franchise starter than a standalone film.  This is a near two-hour shared origin story for longtime Mortal Kombat characters like Scorpion, Jax, and Sonya Blade (as well as the entirely new, entirely forgettable protagonist Cole Young).  They spend the entire runtime learning to summon & hone their personal superpowers for the titular fight tournament, which never actually occurs; you have to wait until the next film for a proper payoff.  Meanwhile, the cyborg jackass Kano sarcastically quips his way throughout the entire process to constantly remind the audience to not take its supernatural martial arts genre tropes too seriously, distancing itself from any potential for genuine nerdiness.  It’s all explained-to-death and relentlessly undercut with corny “That’s so random!” humor to the point where you never really feel like the movie has actually started in earnest; it’s only the first piece in a planned 20+ film franchise, more concerned with justifying its sequels than satisfying its audience in the moment.  The only MCU touchstones it’s missing are a post-credits teaser and a Stan Lee cameo.

It’s especially difficult to not look at the new Mortal Kombat film as an example of everything wrong with contemporary franchise filmmaking, since we have a clear example of how much better this same property would’ve been treated just a couple decades ago.  Paul WS Anderson’s Mortal Kombat movie from 1995 only briefly introduces its central Human cast before diving headfirst into its titular fight tournament, working its story beats & character moments into the structure of a supernatural combat competition instead of delaying that payoff for another film.  The 2021 version can’t help but over-explain every single step of its characters’ journey towards that competition, as if it were cowering from hack YouTube critics’ inevitable critiques of its “plot holes.”  As a result, all of the film’s fun genre payoffs feel delayed & rushed, pushed out of the way to make room for the downplayed, normalizing drudgery of post-MCU franchise filmmaking.  To put it in pro wrestling terms, it’s like watching an hour of promos followed by a few quick squash matches – the kind of lopsided booking that can drain a Pay-Per-View of all potential excitement no matter how may fun, crowd-pleasing payoffs are crammed into the final half-hour.

Despite the MCUification of its tone & plot structure, there were just enough over-the-top gore gags scattered throughout Mortal Kombat to make the film passably okay as dumb-fun entertainment.  The film would’ve been a total disaster had it not leaned into the hyperviolence that made its arcade game source material controversial to begin with in the early 1990s, but it gets by okay.  Combatants are disemboweled, sawed in half, stabbed in the skull, frozen & shattered, and just generally separated from their blood & vital organs in every way the 12-year-old hedonist still lurking in the back of your brain can imagine.  It’s fun to watch.  Too bad the film appears to be embarrassed of its source material’s more out-there details, so that it has to go out of its way to explain the practical reason for Scorpion’s chain-spear weapon or to have a character joke that Mortal Kombat is “spelled wrong.”  By the time all that normalizing groundwork is laid out, there’s very little space left for the actual climactic fight scenes, which are edited together in a simultaneous, overlapping flood of violence that would’ve been much better served as individual action set pieces. 

Maybe now that all the plot-obsessed foundational work is out of the way, the second film in this series will be able to just jump right into the ultraviolence fantasy fight tournament promised here without wasting any valuable time.  It’s just a shame that we used to be able to pull that off in a single 100min goofball action movie without any concerns for appearing level-headed or respectable; now you’ve got to put up with at least an hour of eating your vegetables before you get even a small taste of the good stuff.

-Brandon Ledet

Shadow in the Cloud (2021)

One of my favorite films of all time is Richard Kelly’s The Box, a much-mocked sci-fi thriller that starts as a faithful adaptation of a Twilight Zone plot (Richard Matheson’s short story “Button, Button” to be specific), then spirals out to become its own over-the-top art object once that story runs its course.  I was delighted to see that template repeated in Shadow in the Cloud, then, which starts as a copyright-infringing adaptation of the Twilight Zone classic “Nightmare at 20,0000 Feet”, then mutates into its own monstrous beast separate from its obvious source of inspiration.  The difference is that The Box expands on its core Twilight Zone story with a flood of increasingly outlandish, convoluted Ideas that explode the initial premise into scattered, irretrievable shrapnel.  By contrast, Shadow in the Cloud reduces the initially bizarre outline of “Terror at 20,000 Feet” to the most basic, straightforward hand-to-hand combat action fluff imaginable.  It just does so with a full-on Richard Kelly level commitment to the bit, creating something truly spectacular purely out of brute force.

When Shadow in the Cloud is still limited to its “Nightmare at 20,000 Feet” beginnings, it does a decent enough job at finding new sources of tension & purpose in that dusty genre template.  Chloë Grace Moretz stars as a WWII fighter pilot who’s at the mercy of an overly suspicious, grotesquely macho cargo-run crew who don’t trust her presence on their plane.  To neutralize her potential threat to their mission, the men confine her to a gun turret below the plane’s belly, where she’s isolated—and lethally armed—in a free-floating bubble.  The combination of that confined space, the radio chatter from the misogynist assholes above (who keep referring to her as a “dame” and a “broad” instead of a fellow soldier), and the eventual emergence of the Twilight Zone version of a gremlin on the plane’s wings is a wonderful tension-builder that makes full, glorious use of its seemingly limited, familiar premise.  It’s the lengthy, over-the-top release of that tension in the film’s third act that really achieves something special, though.

After listening to the men on the plane delegitimize and sexualize her for the entire ride—while also ignoring her warnings of the gremlin on the wings and enemy fighters in the clouds—Moretz explodes into action.  Once she emerges from her gun-turret prison cell, her deathmatch with the gremlin is nonstop carnage and catharsis, indulging in a Looney Tunes sense of physics & decorum that’s wildly divergent from the film’s confined-space beginnings. The 1940s setting is harshly contrasted with an 80s-synth John Carpenter score as Moretz proves herself to be the toughest solider on-board, effectively tearing the gremlin to shreds with her own bare hands as her fellow soldiers fall to their peril.  It’s the same grounded-war-narrative-to-outrageous-horror-schlock trajectory played with in 2018’s Overlord, except in this case the grotesquely monstrous enemy is American misogynists rather than Nazi combatants.

It may not be as gloriously inane as The Box (few films are), but Shadow in the Cloud is a total blast.  It’s 80 minutes of delicious, delirious pulp, settling halfway between a dumb-fun creature feature and a sincerely performed radio play.  Not for nothing, it’s also the first time I’ve ever enthusiastically enjoyed a Chloë Grace Moretz performance, as I spent the final half hour of the film cheering her on as if she were a pro wrestler taking down the ultimate heel.  I would love to live in a world where every classic Twilight Zone episode were exploited as a jumping-off point for an over-the-top sci-fi thriller that reaches beyond the outer limits of a 20min premise – especially if they all could manage to be this wonderfully absurd.

-Brandon Ledet

The New Mutants (2020)

Plenty was already written about the X-Men genre-bender The New Mutants in the years before its actual release.  Thanks to its very public production troubles, post-production tinkering, and release-date delays since its teaser trailer premiered in movie theaters way back in the Before Times of 2017, The New Mutants has been engaged with more as a News Item than as a Movie.  I’ve even personally contributed to that phenomenon myself, cheekily declaring it to be “The Defining Film of the 2010s” a full year before it ever screened for the public.  After living with the Idea of the movie and its bungled potential to mutate the superhero genre into an entirely new beast for multiple calendar years, general audiences (or at least the nerds who pay attention to this kind of cultural runoff) couldn’t help but enter The New Mutants with rigid preconceptions of what it was going to be – whether expecting a playful superhero-horror genre hybrid or an incomprehensible editing room disaster.  It’s hilarious to me, then, that its journey into wide distribution ended with the film being unceremoniously dumped into empty movie theaters in the middle of a global pandemic, then quietly surfacing on cable television just a few months later to practically zero fanfare.  In retrospect, it was the only fitting conclusion to that sad, drawn-out saga.

Approximately one million years ago, I was pretty dang excited for The New Mutants.  The now-ancient teaser trailer for the film/news-item promised an X-Men version of The Dream Warriors, indicating that the superhero genre had established a sturdy enough cultural footing that it could now experiment with subgenre detours—including, apparently, Nightmare on Elm Street riffs—without alienating general audiences.  The finished product (which is, reportedly, the exact version of the film director Josh Boone intended to release in the first place) is unfortunately much more timid than the horror genre detour I was expecting.  Instead of a Mutant Dream Warriors creep-out, The New Mutants is essentially just the YA version of Glass.  Its target audience skews way younger than what I initially hoped for, reeling in the broader possibilities of a superhero-horror blockbuster to settle for a PG-13 thriller aimed specifically at teens.  It even openly acknowledges that aim by including multiple scenes where the Buffy the Vampire Slayer TV show is playing on a background television, clearly indicating the exact kind of media it hopes to emulate.  Re-orienting its context from X-Men on Elm Street to over-the-plate PG-13 horror required a major expectation adjustment for me. Once I understood where it was coming from, though, I actually found the film passably decent . . .  give or take a few ridiculous accents & wigs.

Like The Dream Warriors, The New Mutants features a small group of traumatized teens living in shared confinement in a mental ward, each haunted by the literalized versions of their worst nightmares.  Except, in this case the teens are all X-Men type mutants in training.  Also, instead of their worst fears being brought to life by the wicked scamp Freddy Krueger, it’s the fault of a new recruit who doesn’t yet know how to control her unwieldy powers.  Because this is a superhero film, the surrealism of that teen-mutants-vs-their-own-psyches premise is eventually reduced to a smash-em-up CGI battle with a single, destructive villain (in this case, a kaiju-scale Demon Bear), but there are some truly great creature designs & jump scare gags in the build-up to that inevitable climax.  Its commitment to PG-13 scares means there’s no true body count, and the cast is rounded out by less-than-charismatic performances from TV-star teens who got their start in now-dusty properties like Game of Thrones & Stranger Things (including a career-worst performance from usual-MVP Anya Taylor-Joy). As far as tween-friendly horror goes, though, it ain’t half bad.  If nothing else, it scores easy bonus points for being centered around a cute, queer romance that’s more genuinely hormonal than what’s typical for the superhero genre, even in properties that are supposedly aimed at adults.

As a news item, The New Mutants was a cultural time capsule that typified a wide range of ways mainstream blockbusters were marketed, edited, distributed, and passed around between corporate buyouts in the 2010s.  As a movie, it’s nothing special – especially not in a market already flooded with similar #content like Split, Morgan, Legion, The Umbrella Academy, and Ms. Peregrine’s Home for Peculiar Children.  It could have been a game-changer within the superhero genre, had it taken the genre-blurring risks teased in its early advertisements.  Still, that doesn’t mean it can’t be enjoyed for what it actually is: a dumb-fun popcorn movie for teens.

-Brandon Ledet

The Alien Movies Rated and Ranked

Alien (1979)

An exquisitely fucked up mutation of the Roger Corman creature feature.  So many dirt-cheap horrors in its wake have aimed for its exact quietly eerie mood and inspired only frustrated boredom in the attempt.  Here, every scare is a sharp knife to the brain no matter how familiar you are with what’s coming.  I still can’t look directly at Giger’s goopy sex monster without shivering in pure disgust all these sequels & knockoffs later.  Like the original Terminator, it’s got a reputation of having been surpassed by its louder, better-funded spawn, but I don’t believe that’s true for a second.

Alien: Resurrection (1997)

Far from the scariest entry in the franchise, but easily the most fun.  The whole thing plays like a live-action cartoon, and its blasphemous disinterest in series lore is a refreshing blast of fresh air after watching Fincher take everything so relentlessly serious in its predecessor.  Great creature gags, some endearingly goofy character work, and a wonderfully imaginative eye from Jeunet, as always.  Big fan.

Prometheus (2012)

Fantastic mix of ludicrous retro sci-fi pulp & elegant visual artistry.  I am forever in love with the idea of humans asking Big, Important philosophical questions about our origins & purpose to literal gods and receiving only brutal, wordless violence in response.  Still kicking myself for allowing the negative word-of-mouth to talk me out of seeing it in 3D on the big screen when I had the chance.

Aliens (1986)

I’ll always have some philosophical hang-ups with the way Cameron simplifies & normalizes the subliminal nightmare fuel of the first Alien movie for much more familiar blockbuster entertainment.  It’s still great as a standalone action movie though!  Stan Winston’s wizardly creature effects are especially praiseworthy, affording the xenomorphs an exciting feeling of agility that matches the increased momentum of the shoot-em-up action sequences.  I’ll never buy into the myth that this & T2 are somehow superior to their predecessors just because of their slicker production values, and the Director’s Cut’s sprawling 154min runtime is a crime against all reason & good taste.  And yet pushing back against its hyperbolic reputation comes across as contrarian blasphemy, when the truth is it’s just a solidly entertaining popcorn movie and that’s a pleasure in itself.

AvP: Requiem (2007)

This is widely understood to be the worst Alien film, but I thoroughly enjoy it as dumb-fun teen horror. If nothing else, it’s impressively efficient and Mean. The gore gags are plentiful & cruel, maintaining a consistently entertaining rhythm of nasty, amoral kills. It’s like a modern throwback to the Roger Corman creature feature, with a suburban-invasion angle that brings some much-needed novelty to two once-great franchises that were running out of steam. I honestly believe that if it featured warring alien creatures that weren’t associated with pre-existing series, it wouldn’t be nearly as reviled. It probably wouldn’t be remembered at all, though, so maybe it’s for the best that it ruffled horror-nerd feathers.

Alien Covenant (2017)

Instead of aiming for the arty pulp of Prometheus, Covenant drags the Alien series’ newfound philosophical themes back down to the level of a body-count slasher.  This prequel/sequel is much more of a paint-by-numbers space horror genre picture than its predecessor, but that’s not necessarily a quality that ruins its premise.  Through horrific cruelty, striking production design, and the strangest villainous performance to hit a mainstream movie in years (it really should be retitled Michael Fassbender: Sex Robot), this easily gets by as a memorably entertaining entry in its series. If it could be considered middling, it’s only because the Alien franchise has maintained a better hit-to-miss ratio than seemingly any other decades-old horror brand has eight films into its catalog.

Alien³ (1992)

Really pushes the limits of the dictum “There’s no such thing as a bad Alien movie.”  Even the revised Assembly Cut is an excessively dour bore, and the only thing that breathes any life into the damned thing is the continued instinctive terror of Giger’s creature designs (though the green sheen of the early-90s CGI isn’t doing that aesthetic any favors).  Its only illuminating accomplishment is helping make sense why Jeunet was hired for the next entry in the series, as it often looks & feels like one of his steampunk grotesqueries with all of the Fun & Whimsy surgically removed. Otherwise, it just coasts on the series’ former glories.

AvP: Alien vs Predator (2004)

Maybe the most frustrating movie in the Alienverse for being deliriously stupid fun for its final 20 minutes or so, but not worth the effort it takes to get there.  The restorative praise for it in Horror Noire had me hoping for a different reaction than I had in the theater, but this viewing was mostly a repeat: bored out of my skull for the first hour and then cheering on its climactic team-up sequence as if I were watching the creature-feature Super Bowl.  Appropriately, that’s also a pretty accurate summation of Paul WS Anderson’s entire career; there’s just enough unhinged, goofball fun to keep your rooting for him even though he fumbles the ball every single game.

-Brandon Ledet

Episode #132 of The Swampflix Podcast: The Astounding She-Monster (1957) & A Tale of Two Shirleys

Welcome to Episode #132 of The Swampflix Podcast. For this episode, Britnee and Brandon investigate the urban legend that Shirley Stoler (The Honeymoon Killers/Seven Beauties) is actually an alias of Shirley Kilpatrick (The Astounding She-Monster), a relic of pre-Internet rumor & speculation.

00:00 Welcome

03:45 Sabrina (1995)
08:30 What Lies Below (2020)
12:50 The Demon Lover (1976)
16:30 Demon Lover Diary (1980)

21:21 Shirley Stoler vs. Shirley Kilpatrick
30:30 The Astounding She-Monster (1957)
40:30 The truth about the Shirleys
43:55 Seven Beauties (1975)

Additional research provided by CC Chapman

You can stay up to date with our podcast by subscribing on  SoundCloudSpotifyiTunesStitcherYouTube, or TuneIn.

– Britnee Lombas & Brandon Ledet

Godzilla vs. Kong (2021)

Finally, I can say I enthusiastically enjoyed an American Godzilla film.  Weirdly, it happened to be the one that stars King Kong.

The ongoing MonsterVerse franchise has been building up to this moment since 2014, ever since Godzilla re-emerged from the ocean waves with a chonky, dour make-over.  Every entry in that franchise so far has tread in varying shades of mediocrity while trying to offer an MCU-scale franchise to the King of the Monsters: 2014’s Godzilla in its tedious attempts at self-serious majesty, 2017’s Kong: Skull Island in its goofball aping of Vietnam War Movie tropes, and 2019’s Godzilla: King of the Monsters in its muddled, belabored kaiju fight choreography.  Even though those films have been on a steady incline in terms of pure entertainment value, I did not expect the quality to shoot so high in Adam Wingard’s contribution to the series.  Godzilla vs Kong is just incredibly fun to watch in a way previous MonsterVerse films haven’t been.  Its monster action is constantly inventive, surprising, tactile, and gross – majorly exceeding the expectations set by its more cautious, middling predecessors.

Director Gareth Edwards was widely mocked for describing his 2014 Godzilla film as a “post-human blockbuster,” but I feel like this years-later sequel actually makes that phrase mean something.  In Godzilla vs Kong, the titular monsters are the main characters of their shared film (with Kong playing Lead and Godzilla settling for Supporting).  The humans on the ground level merely orbit around the kaiju like satellites around a planet or flies around a picnic spread, adding nothing consequential to the narrative.  Each monster is paired with a young child who believes in their respective Good Nature: King Kong with a deaf cutie who teaches him American Sign Language and Godzilla with returning-player Millie Bobby Brown, who’s gotten really into conspiracy podcasts since her last appearance (making this the second film in the very niche genre of Big-Budget Horror Sequels You Would Not Expect To Be About Podcasting, after 2018’s Halloween).  They’re both adorable but make very little impact. The bulk of the storytelling is illustrated through the kaiju fights themselves, the same way that broad soap opera narratives are conveyed in the wrestling ring.

Wingard’s major accomplishment here is in punching up the action choreography in the film’s fight sequences.  Although both creatures are CGI, the impact of their blows hits with genuine force & resistance.  Wingard simulates the body-mounted camera trickery, jaw-crunching jabs, and earth-shaking thuds that make human-on-human fight choreography in modern action cinema feel tactile & “real”.  When Godzilla wrestles Kong under the ocean, the ape emerges to puke up the water he’s inhaled.  When Kong rips off the head of a lesser beast, he drinks blood from its corpse in ecstatic victory.  This may be the cinematic equivalent of a young child smashing their action figures together in a sandbox, but it’s at least a child with a sense of humor & spatial reasoning.  By the time our two sky-high combatants are squaring off in the neon lights & smoke of a half-smashed Hong Kong, I can’t imagine having any other response to this film other than an enthusiastic “Fuck yeah!”

I understand the argument that a Godzilla film shouldn’t be this gleefully hollow.  Considering the creature’s grim-as-fuck origins in the 1954 original, I totally see how treating this property like another (better) adaptation of the Rampage arcade game could come across as artistic blasphemy. There are plenty of Japanese sequels to Godzilla that are equally, deliberately goofy, though, and Wingard’s film feels true enough to their smash-em-up spirit.  Godzilla vs. Kong cannot compete with the best of its Japanese predecessors, especially not all-time classic titles like Godzilla (1954), Godzilla vs. Hedorah (1971), or even the recent satirical reboot Shin Godzilla (2017).  As far as American takes on this character go, however, I believe this is by far the best to date.  When Gareth Edwards attempted to make a dead-serious Godzilla film respectful to the monster’s roots, he inspired far more boredom than awe.  Respectful or not, Godzilla vs Kong is not at all boring.  It’s fun as hell.

-Brandon Ledet

Slaxx (2021)

You would think that a low-budget, 70min horror movie about a killer pair of blue jeans would be met with lowered, forgiving expectations, but the truth is that Slaxx has a lot to live up to.  Not only has the early buzz about this satirical, shopping mall-set horror comedy been generally positive, but the bar for movies about killer inanimate objects has been set weirdly high in recent years – especially when it comes to killer fashion.  Between In Fabric (about a killer cocktail dress), Deerskin (about a killer deerskin jacket), and Bad Hair (about a killer hair weave), this once-niche genre has recently ballooned to include plenty of genuinely great, surprisingly thoughtful horror novelties.  Unfortunately, the killer blue jeans movie doesn’t quite clear the hurdle set by those superior works, but if it were just a smidge funnier or politically sharper it might’ve gotten there.

Slaxx joins the much wider, richer genre of Shopping Mall Horror by setting its blue jeans bloodbath in a parody version of stores like American Apparel and H&M.  It smiling, supposedly philanthropic corporation professes to be “Making a better world today” through the sale of trendy green-fashions, but secretly outsources its clothes’ production to subcontractors who employ child-labor facilities in India, often with lethal consequences.  That’s how the roll-out of their new, Sisterhood of the Traveling Pants style one-size-fits-all-blue-jeans becomes sabotaged by the vengeful ghost of a child laborer, who possesses the blue jeans in order to massacre the company’s employees & clientele.  There are some well-observed political targets in that premise, especially in how consumers are in constant hunt of new, affordable clothing but don’t want to pay attention to the human rights violations that make that product possible (or, worse yet, want to be tricked into thinking their purchases are doing a real world good).  Unfortunately, the film’s humor is too broad & too self-amused to be worth much.  Its sketch-comedy level parodies of vapid YouTube Influencers™ or teenage Mean Girls don’t really have a place in what’s essentially a corporate-world satire; or at least they’re not nearly funny enough to earn one.

The frustrating thing is that the film’s actual horror gags are on-point, even if its satirical humor is loose & unfocused.  The blue jeans puppetry is especially cute, smartly opting for practical greenscreen effects over the weightless CGI buffoonery you’d expect.  There are plenty of great jeans-specific gore gags peppered throughout the film, including some gnarly images of the killer pants using their zippers as teeth to gnaw off their victims’ limbs or gathering in circles to gently slurp up the resulting pools of blood.  And when the movie isn’t making fun of the store’s teen employees for being airheaded Zoomers, it occasionally pauses to contrast their mangled body parts to broken-down mannequins, re-aiming the satire back at the proper corporate target.  Obviously, it’s a film with a pronounced sense of humor about itself (often to its own detriment), so not all the killer-pants puppetry is thematically serious or grotesque.  It also makes time for the slacks to enjoy a solo Bollywood dance number (complete with a behind-the-scenes look at that gag’s practical puppetry) just to keep the mood light.  It’s adorable in isolation, but not adorable enough to pave over the more straightforward Jokes that simply just don’t land.

I’m usually not this harsh about films with premises this silly.  Just last year, I (mildly) praised a film called Aquaslash about a killer amusement park waterslide, and that only has one scene where the central gimmick pays off.  I really do think Slaxx is suffering from bad timing.  In any other era, its adorable killer-pants puppetry would’ve been enough to win me over.  There just have been too many excellent, high-profile examples of that exact gag in recent genre films for Slaxx to skate by on novelty alone.  It needed to be just a little funnier or just a little more politically focused to stand out in the growing crowd of Killer Fashion horror comedies.

-Brandon Ledet

Episode #131 of The Swampflix Podcast: Gosford Park (2001) & Bob “The Madman” Balaban

Welcome to Episode #131 of The Swampflix Podcast. For this episode, Britnee, James, and Brandon discuss the underappreciated genius of Bob Balaban’s career behind the camera, ranging from the prestige ensemble-cast drama of Gosford Park (2001) to the Lynchian horror comedy of Parents (1989).

00:00 Welcome

01:51 The Toy Story franchise
06:55 The Last Blockbuster (2020)
09:25 Jasper Mall (2020)
14:10 Dead Illusions (2021)
18:50 Bad Trip (2021)
25:00 Another Round (2020)
29:45 Tenet (2020)
32:55 Sound of Metal (2020)

38:00 Gosford Park (2001)
54:30 Parents (1989)
1:06:50 My Boyfriend’s Back (1993)

You can stay up to date with our podcast through SoundCloudSpotifyiTunesStitcherTuneIn, or by following the links on this page.

– The Podcast Crew