The Girl with All the Gifts (2017)

Whoever botched the distribution for the recent zombie-themed sci-fi horror The Girl with All the Gifts should be ashamed of themselves. It took two full years for this British production to reach American shores, only to be quietly dumped onto VOD instead of enjoying a full theatrical run. A little apprehension about its chances in wide release is understandable. If this film were released in the mid-00s it’d be considered highly marketable, but its genre’s cultural status has changed since then. The zombie film as a medium may have reached its cultural nadir last year with the exceedingly silly Pride and Prejudice and Zombies, but that doesn’t mean the genre is thematically bankrupt by nature. The recent South Korean action thriller Train to Busan alone was exciting enough for some critics to declare the zombie genre undead and now we have a small, thoughtful drama with a strong sci-fi bent arriving in its wake to very little, if any fanfare. On paper, a sci-fi horror with a female lead (and several well-written female supporting characters) that narratively splits the difference between Logan & 28 Days Later sounds like an easy sell. It must have arrived to the market at the exact wrong time, though, as it only earned half of its budget back in its brief run at the box office. Time should be very kind to The Girl with All the Gifts, but modern audiences & distributors weren’t, probably due to an understandable bout of genre exhaustion.

The opening half hour of this film is absolutely stunning. The concluding half hour is similarly worthy of praise & attention. It’s everything between those points that could be accused of slipping into overly-familiar genre territory. The Girl with All the Gifts begins in a military facility where children are being groomed & studied for mysterious scientific purposes, not unlike in the recent art horror piece Evolution. The star pupil/prisoner at this facility is an unusually intelligent youngster named Melanie (promising newcomer Sennia Nanua). This eternally chipper, persistently curious young’n responds to the military security guards referring to her as “it” and “an abortion” with a smiling “Good morning!” and “You’re very welcome!” despite being restrained and wheeled around like a pint-sized Hannibal Lector. She eventually sets in motion an action adventure plot where she, her most adoring teacher, a few overly-cautious security guards, and an uncaring scientist creep (an effectively chilling Glenn Close) venture into a cinematically familiar world of abandoned, zombie-infested cities. It’s out in this post-apocalyptic hellscape that the movie begins to feel a little disappointingly generic, especially in its assertion that Melanie may just be the key to their search for a cure. However, the solution to the problem of The Cure is unlike anything I’ve ever seen in a zombie film before and The Girl with All the Gifts finds its own way to refresh the genre by focusing on the scientific implications of the way its zombie virus spreads & the philosophical implications of what it means to attempt to stop it.

The major variation on genre expectation here is the way the film plays with the children in peril trope. The initial hook of The Girl with All the Gifts is that it complicates the emotional effect of placing a child in danger by making that child a danger herself. Like in Logan, we’re asked to sympathize & identify with a young girl who has to be held back from doing harm to others, even to the people she loves. It’s difficult not to pity a child who’s locked in a cell & forced to eat worms for sustenance, but once you see the potential damage that can be wrought if those worms & that cell are taken away from her the scenario becomes a little more nuanced. Thankfully, that twist on the children in peril trope isn’t the only major conflict the film has in mind. After a brief, forgivable trek through Search for a Cure zombie film tedium, The Girl with All the Gifts sinks into a fascinating exploration of the ways Nature reclaims human structures when given enough time and how human bodies are a part of that reclamation. Fighting against Nature’s course is proposed to be potentially futile, which is a pretty hefty lesson to stomach within a genre that’s often reduced to cheap jump scares and Michael Jackson dance routines. The post-Romero tradition of zombie cinema has always thrived on reaching for metaphor in its modes of undead havoc and although The Girl with All the Gifts may briefly appear to be something you’ve seen before in its second act stretch, it eventually finds new thematic purpose for the genre. That’s no small feat, considering the decades of tradition it’s riding in on, not to mention the oversaturation of the zombie market in the past decade alone.

If nothing else, this film is proof that a straightforward, gimmick-free zombie movie can still be worthwhile. There’s no real need for Zombieland, Fido, Life After Beth, Warm Bodies, The Scout’s Guide to the Zombie Apocalypse, and their like-minded contemporaries to shake up the genre with jokey meta humor (although I’ll admit to enjoying all five of those films to some degree, due to being a huge sucker for gimmicky horror in general). The Girl with All the Gifts does what it can to best distinguish itself within the genre, searching for a very specific aesthetic in its militaristic grey & green color palette, its loopy drone soundtrack, and its world-building details like a scent-distorting “blocker gel” that repels the zombies, who characters call “hungries.” There’s also a literary feel to the film in a larger sense, which includes blatant references to things like Pandora’s Box & Schroedinger’s Cat, perhaps as a result of its nature as an adaptation of a pre-existing novel. For the most part, though, the film tries to excel through basic measurements of craft. Its dialogue is well-performed, its creepy sound design is top notch in terms of tension & atmosphere, and it manages to stage a convincing, fantastic image of widespread, zombie-fueled chaos on a miniscule indie horror budget. If released in the mid-00s days of the James Gunn/Zack Snyder Dawn of the Dead and Danny Boyle’s 28 Days Later I have no doubt this film would have been a hit. It’s an impressively well-made genre entry that wrings plenty of surprise pleasures out of a medium everyone presumed was bone dry, simply through strength of craft & metaphor. Hopefully as modern culture’s zombie fatigue lifts, The Girl with All the Gifts will get its due as a thoughtful, thematically-rich sci-fi horror flick. Even if that never happens, it will always remain a great film.

-Brandon Ledet

The Belko Experiment (2017)

When we were praising the sci-fi fantasy superhero flick Guardians of the Galaxy for our Agents of S.W.A.M.P.F.L.I.X. series last year, one of the things that most impressed me on the rewatch was just how much the Disney-owned Marvel Studios was able to reign in writer-director James Gunn’s nastier tendencies. There’s certainly a sense of tragedy & trauma hanging in the air above Guardians that’s missing from a lot of Marvel’s more whiz-bang blockbuster productions, but it’s far from the gleefully horrific cruelty of other James Gunn creations like Slither & Super. With the follow-up to that surprise 2014 hit approaching this summer, however, it’s actually kind of endearing to see Gunn return to the cruelty of his smaller, meaner works in his latest-produced screenplay. Released by the kings of cheap, but effective horror in the 2010s, Blumhouse Productions (who’ve recently had big enough hits in both Split & Get Out that they could probably just coast for the rest of the year), the Gunn-penned exploitation piece The Belko Experiment finds the once-restrained prankster shaking off the Disney cobwebs and returning to the gleeful brutality that defined his career before he was a widely-recognized name.

The poster for The Belko Experiment plainly promises a “Office Space meets Battle Royale” genre mashup and that five-word descriptor might as well serve as the film’s IMDb plot synopsis. A Columbian office building staffed with mostly foreign, English-speaking workers is shut down by mysterious, off-screen forces who prevent escape for the employees trapped within by barricading all doors & windows. The imprisoned population is instructed over an intercom to murder thirty of their own coworkers within a certain timeframe or sixty will be killed as punishment. Non-compliance means that participants’ heads will be exploded by a remotely detonated bomb. Of course, grabs for power arise within the group as former bosses attempt to pull rank among their now-equal employees and “fire” them with the aid of the security guard’s firearms. Our hero (10 Cloverfield Lane‘s John Gallagher Jr.) attempts to put an end to this disgusting, brutally violent mode of corporate ladder-climbing early & often with rationalized pleas for peace, but the killings continue anyway. As the experiment goes on it becomes apparent that no character, no matter how harmless or affable, is safe from being murdered in cold blood and that this is the kind of nihilistic exploitation exercise that deliberately avoids any possible chance of a “happy” ending.

This high-concept premise makes The Belko Experiment out to be something like a bloodier, corporate-set version of the recent sci-fi cheapie Circle. It initially traffics in the same social science philosophy in rationalizing who “deserves” to survive and what makes one life more “worthwhile” than another (youth, parenting, wealth, etc.), but honestly that’s far from its #1 concern. Mostly, Gunn just tries to have fun with his eighty or so archetype characters that populate the Columbian office building setting by strategically ending their lives for maximum comedic shock value. It’s clearly a video game-style premise, with explicit rules & objectives set by an off-screen gamemaster, but the film does manage to squeeze a few good corporate satire jabs out of the format. I was especially tickled by the way the basic concept of productivity quotas & metrics that drive capitalist enterprise were translated directly into lives lost in the film’s ridiculous dog-eat-dog fight for survival. There are some Trump-like platitudes about how to survive in the business world like, “We have to be bold here. This is not a time for timidity,” and some music choices like an elevator-friendly, Spanish-language version of “I Will Survive” that also got a good chuckle out of me. The Belko Experiment excels when it jokingly focuses on its fictional company’s eerie slogan, “Business without boundaries,” and in other jabs at corporate office culture, but not so much when it asks big questions like whether it’s best to futilely attempt to save everyone or strive for the seemingly more attainable goal of just saving yourself.

My one major problem with The Belko Experiment seems antithetical to what I thought made Gunn’s Guardians of the Galaxy film so enjoyable: it’s just not cruel enough. This is a bloody film with a ludicrously high body count and, yet, it seems to be shy of practical effects gore. If you compare the violence in this film to the recent superhero bloodbath Logan, the kills have a weightless frivolity to them that I think undercuts the film’s nihilism. The only time The Belko Experiment attempts to get truly grotesque in its gleeful ultraviolence is when one character’s skull is caved in with repeated blows from an axe. The cuts in that scene are rapid, though, only briefly flashing the consequences of the axe’s blows before shying away to focus elsewhere. If the film’s nihilism is supposed to mean just as much as its satire of office environment power structures, it makes no sense to shy away from the physical consequences of the violence in this way. The movie proudly displays plenty of blood. It was just lacking in viscera.

Maybe that one sticking point for me was a result of The Belko Experiment‘s allowance of gun violence to enter the scenario. Its office supplies murder weapons (including tape dispensers, letter openers, meat cleavers, Molotov cocktails, etc.) made much more interesting, grotesque kills. The film could’ve easily pushed the novelty & brutality of its high-concept scenario much further by sticking to that set-specific limitation. Still, The Belko Experiment was a decent exploitation exercise in all its own bloody-but-not-gory glory. If nothing else, it’s great to see James Gunn’s sick sense of humor return to the screen unfiltered and, given the current hard right shift of our political climate, a violent corporate culture parody might be the exact kind of mildly satirical schlock we need right now.

-Brandon Ledet

The Lure (2017)

Synths! Sequins! Sex! Gore! What more could you ask for? The Lure is a mermaid-themed horror musical that’s equal parts MTV & Hans Christian Andersen in its modernized fairy tale folklore. Far from the Disnified retelling of The Little Mermaid that arrived in the late 1980s, this blood-soaked disco fantasy is much more convincing in its attempts to draw a dividing line between mermaid animality & the (mostly) more civilized nature of humanity while still recounting an abstract version of the same story. As a genre film with a striking hook in its basic premise, it’s the kind of work that invites glib descriptors & points of comparison like An Aquatic Ginger Snaps Musical or La La Land of the Damned, but there’s much more going on in its basic appeal than that sense of genre mash-up novelty. This debut feature from Polish director Agnieszka Smoczyńska somehow tackles themes as varied as love, greed, feminism, alcoholism, body dysmorphia, betrayal, revenge, camaraderie, and (forgive my phrasing here) fluid sexuality all while feeling like a nonstop party or an especially lively, glitterful nightmare. It’s astounding.

Two young mermaid sisters, Golden & Silver, join us legged folk on land after curiously spying on some drunken revelers from just under the surface of the water at a cityside beach. Fascinated with the mermaids’ siren song duet & apparent ability to temporarily sprout legs (but no human genitalia, much to everyone’s dismay), the beach-side drunks adopt the sisters into their band: an adult-themed nightclub act that sounds something like synthpop act Berlin gone disco. Soon they’re the most popular act at any disco burlesque in all of Warsaw, first providing the backing track for other topless performers and then quickly becoming topless performers themselves. The club makes no effort to hide the fact that these are fantastical creatures, making their gigantic, muscular mermaid tails a central part of the act. The problems that break up this sexed-up reverie arise when Silver & Golden aren’t performing. One falls in love with a human, both grow frustrated with their over-controlling band mates, and neither are sure what to make of Triton, who leads a similar life on land fronting a wildly popular punk band at a nearby club. All of these conflicts come to a head the way they also did in Poland’s last significant international horror release, Demon: through a drunken wedding celebration that ends much, much later into the night than it should.

It’s possible that some of the cultural significance of themes lurking just under the surface of The Lure might be going over my head as an American outsider (a concern I also had with Demon, to be honest). Inscrutable dialogue like, “Do you live in some old monkey’s ear?” occasionally threw me off-balance in that way, but that open-for-interpretation oddness lends itself well to the universality of pop music lyrics’ subjectivity. Lines like, “Bitter tastes can be delicious,” “We’re all gloomy as hell,” and “Put your hand deep inside me and drag me to shore,” cut through the language barrier of the pop lyrics translations to feel significant despite their enigmatic nature. This dynamic also plays well into how the sisters relate to the outside world in ways we don’t fully understand as an audience of land-walkers. Sometimes their dolphin-noise communication between one another is subtitled for our benefit, but often we’re left completely in the dark. This not only maintains the suspense of whether Golden or Silver are about to strike out in another act of animalistic, flesh-eating violence (or equally animalistic acts of sexual perversion), but also supports the film’s necessary distinction of their unknowable inhumanity. As Triton puts it, “We are not human. We are just on vacation here.” Any tragedy that befalls the mermaids or the humans who desire to interact with them is a direct result of losing track of that basic truth, which is an easy enough narrative through-line to hold onto, even if some of the details in the phrasing present a communicative struggle.

Of course, the lure of The Lure isn’t entirely dependent on the film’s dialogue or thematic weight. From a filmmaking standpoint, my favorite aspect of the movie is just its value as a stunning collection of sights & sounds. Every scene in the film looks either like a music video dream sequence or a flashlight-illuminated crime scene. The costuming & old school musical sound stage imagery is impeccable. Its The Knife-esque synths & vocal distortions had me tapping my foot for the entire length of the runtime. I could ramble on forever praising The Lure for the way it handles themes like the infantilization & casual dismissal of women after their commodification loses potency or its admirably blasé attitudes toward bisexuality or feminist revenge narratives. That kind of highfalutin critical praise would be somewhat dishonest to what I most fell in love with in the film, however. Smoczyńska’s major accomplishment is in how she captures the grand scale spectacle of a Baz Luhrmann musical within the context of a slick, modern horror film that’s both comically light on its feet and chillingly brutal in its gore-heavy cruelty. It’s an incredible love-at-first-sight debut that already has me willing to give the director a lifetime pass just one entry into her career.

-Brandon Ledet

The Being (1983)

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three star

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After falling in love with Jackie Kong’s weirdo live action cartoon horror comedy Blood Diner, I was intrigued to see what other hidden gems the director managed to deliver in her modest four film career. Besides a couple mid-80s comedies (one featuring Andrew Dice Clay, yikes), Kong had only directed one other horror film, a creature feature titled The Being. Part The Thing, part Toxic Avenger, and released in-between the two, The Being is unfortunately not nearly as idiosyncratic as Blood Diner in terms of tone or context. It finds Kong younger and more restrained in both her bravery & her budget, aiming for a more generic drive-in horror aesthetic than what would later be delivered in her midnight movie circuit cult classic. It’s still impressively entertaining for a dirt cheap slice of drive-in schlock, though, and you can easily detect that Blood Diner sense of humor informing every scene of monster-driven mayhem.

Twilight Zone-spoofing narration reports the strange disappearances of young children in the small town of Puttsville, Idaho in an opening scene that plays more like a trailer than an actual movie. These mysterious disappearances seem to be tied to the town’s crisis of radiation-contaminated water from local, uncaring Big Business jerks. The company guilty for this Flint-reminiscent offense makes no effort to hide the fact that they’re dumping toxic chemicals into the water supply; they just have their evil PR stooge (Martin Landeau, the film’s only recognizable face) claim in public forums that the pollution is harmless. Of course, the pollution is far from harmless, unwittingly giving birth to a horrific monster (the titular “being”) who swoops in for frequent kills, the source of the film’s central disappearances. The company is aware of this mutated beast, but deflects attention by claiming the citizens of Puttsville really need to worry about the moral contamination of the sins of pornography peddlers & massage parlors. The product they’re protecting by covering up these supernatural murders? Potatoes.

Jackie Kong employs a much subtler hand in her blood-soaked satire here than she does with Blood Diner, but both films reveal her to be a great talent at surprising audiences from within the familiar. She keeps the titular mutated beast from The Being in the dark for the majority of its runtime the way most cheap horror films would, mostly just showing its gooey, demonic arms reaching for victims in its flights of murderous rampage. There’s plenty to be entertained by in the details even while the film’s withholding, though: a trucker decapitated while driving, a drive-in audience attacked through blood-oozing cars & screen, a bizarre Wizard of Oz-inspired black & white dream sequence. And when the being’s full body is revealed, Kong makes her limited effects budget count for all that it can, constructing a uniquely uncanny creature that resembles a gooey, organic version of the monster from Hardware.

The Being is less confident in its spooky-goofy tone than Blood Diner, but by the time the film ends on a comedic “Where are they now?” gag before the credits roll, it’s clear that Kong had not delivered just another by-the-books creature feature. Her sense of humor and her punk rock pranksterism are readily apparent in this earlier, less-formed work and it’s a shame she never had the chance to make a dozen more monster-driven horror movies after she had pushed her horror comedy formula even further. Two Jackie Kong horror titles aren’t nearly enough. Event though it’s been a few decades since her last film, I’m hoping to see her return to the director’s chair and crank out some more pictures ASAP.

-Brandon Ledet

Train to Busan (Busanhaeng, 2016)

It’s an oft-cited criticism among professional reviewers, the laity, and everyone in between (like me and probably you) that there are too few original ideas being produced in film, with various thinkpieces arguing the relative merits of remakes (like the upcoming Beauty and the Beast), reboots (like the upcoming The Mummy), reimaginings (like the upcoming IT), and sequels (of which there will be at least a dozen this year, but let’s just put a pin in Transformers: The Last Knight as the one that’s least likely to have any objective value). In the fight between the pedantic “You know that Wizard of Oz and The Maltese Falcon were remakes, don’t you?” camp versus the equally annoying “Everything’s a remake these days!” camp, there’s not a lot of room for middle ground. Although we’re no longer in the heyday of remakes that we were  ten years ago (for instance, Hollywood’s top performers in 2005 had a high percentage of remakes, 17%, which fell to 5% by 2014), the rise of narratively homogeneous “cinematic universes,” the tendency on the part of studios to fund financially safe sequels, and the widespread proliferation of lay criticism on YouTube and beyond means that you’re no less likely to hear kvetching about unoriginality today than you were in the summer of 2006; in fact, you probably hear it more often.

With regards to horror, the tendency to “follow the leader” whenever the wheel happens to be reinvented, either intentionally or accidentally, is non-negligible. The relative profundity of originality that catapulted The Blair Witch Project to success means that we’re approaching nearly two decades of found-footage horror, with six Paranormal Activity films in eight years and the most recent season of American Horror Story using the format as its central gimmick. The nineties saw a huge uptick in teen-oriented slasher films following the release of Scream, although the extent to which they retained that film’s sly metacommentary varied from project to project. Before that, the international success of George Romero’s Dawn of the Dead spawned a slew of imitators, including an entire separate string of foreign sequels starting with  Lucio Fulci’s Zombi 2.

Of course, Romero’s zombies became the default conception of the reanimated undead from that point forward, with the occasional outlier generating considerable interest in the horror fan community, despite the frequent obstinance of zombie “purists.” Danny Boyle’s astonishing 28 Days Later rocked the boat in 2001 with its so-called rage-zombies (although whether or not the infectees of the film are “true” zombies is still a matter of debate among the persnickety), and Edgar Wright’s delightful 2004 romp Shaun of the Dead adhered to the more traditional Romero zombie apocalypse scenario filtered through a distinctly comedic (and British) lens. It’s noteworthy that both of these zombie films of the aughts were made by Brits, following the distinct and entrenched American orientation of Romero’s satirism. At the same time that Shaun and 28 Days were making zombies interesting again, Americans were putting out regrettable and forgettable nonsense like the made-for- TV Return of the Living Dead sequels, Tobe Hooper’s Mortuary, and Romero’s own Land of the Dead, which is better than its contemporaries but suffers from both a lack of subtlety in its social criticism and its lack of freshness (there’s a reason that it’s not recalled or discussed with the reverence that is reserved for Night of the Living Dead or Dawn of the Dead).

It should come as no surprise, then, that following another decade of retreads of the zombie genre, with adaptations like World War Z (aka the zombie movie that your dad can watch), more Resident Evil movies than you can shake a stick at, and other flash-in- the-pan flicks, the next great thing in zombies also comes from outside America’s borders: Busanhaeng (aka Train to Busan), a South Korean production, is frenetic, gorgeous, and ironically full of life.

Seok-woo (Gong Yoo) is a workaholic fund manager who is inattentive to his young daughter Soo-an (Kim Su-an), to such an extent that his belated birthday gift to her is the same gaming system he bought the year before. Soo-an asks only that she be taken to her mother’s home in Busan as her birthday gift, and her father obliges. Unfortunately, before their train leaves the station, an infected young woman jumps aboard, and soon it’s zombies, zombies, zombies! Also along for the ride are: Sang-hwa (Ma Dong-seok), a working class ruffian with a heart of gold; his pregnant wife Seong-kyeong (Jung Yu-mi); young baseball player Yong-guk (Choi Woo-shik) and his team, including cheerleader Jin-hee (Ahn So-hee); and Yon-suk (Kim Eui-sung), a stereotypical (but no less true-to-life) rich CEO who is concerned with saving his own skin at the expense of all others.

There’s some social commentary in that Yon-suk’s pragmatic and unrelenting self-interest is reflective of Seok-woo’s potential to be just as monstrous in his banal  inhumanity as the older businessman. This is especially evident when Yon-suk is able to make contact with a friend on the outside who tells him to take a different path away from the platform when the train stops briefly at Daejeon and he tells no others, not even Sang-hwa and Seong-kyeong. He becomes a better man throughout, however, and ultimately makes the right choices for both himself and what survivors remain as they begin the final leg of their journey.

Train to Busan doesn’t reinvent the wheel; in fact, there’s an awful lot of 28 Days Later in its DNA, what with the Rage-like zombies, the urban environments, the involvement of military forces (although there’s no unsettling discussion about repopulating the earth by force here as there is in Days), and the ending. Still, placing the action on a train puts a new spin on things, as when one group of survivors is trying to reach another group in a distant compartment, with the horde between them. The interplay of light and darkness, the addition of color, and a child character who’s actually quite likable (serving as her father’s conscience) are all touches that this genre was missing. It’s such an obviously great idea that I’m honestly surprised it was never done before (despite searching my memory and the internet, I can find no evidence of previous zombies-on-a-train films). It’s worth checking out at the earliest opportunity.

-Mark “Boomer” Redmond

Mirror Mirror (1990)

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three star

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Every now and then a great celebrity name like a Rip Torn or a Royalty Hightower will jump out at you as a kind of artform unto itself, but I don’t think I’ve ever encountered a name quite like Rainbow Harvest before. Ms. Harvest was an actress & a public figure for a brief stretch in the early 90s, making something of a career out of vaguely resembling Lydia Deetz from Beetlejuice. At least, that’s the most I can gather from Google Image searches & her lead role in the 1990 horror cheapie Mirror Mirror. In a sea of 90s-era pastel prairie dresses & loose, faded blue jeans, Rainbow Harvest stands out vividly as a goth teen who lives every day like it’s Halloween. I can’t say there’s anything particularly exceptional about her performance in Mirror Mirror, but it is exceedingly difficult to take your eyes off her and her name alone ensures you’ll never forget who she is.

If there’s anything especially interesting about Mirror Mirror‘s narrative it’s that it telegraphs the basic elements of two superior horror movies that would follow years after its arrival: Oculus & The Craft. A goth teen arrives in a new town with a dead dad and an excess of angst. Feeling like a total outsider, she finds solace in newfound friends that grant her dangerous witchcraft powers that allow her to enact petty revenge on her bullies. Where Mirror Mirror deviates from The Craft is that this goth teen’s black magic friendships are with an evil antique mirror and the demon who lives inside it, recalling the basic premise of Oculus. Of course, our goth girl antihero’s new powers backfire and her casual evocation of the mirror demon snowballs in a dangerous, deadly way. The only thing that subverts what you might expect from this Oculus vs. The Craft plot mashup is a supernatural twist ending that acts as a last minute rug pull. I guess there’s also a slight novelty to the outsider teen being bullied actually being the real monster in a story like this, but teen girls are punished for transgressing outside the bounds of their limited agency all the time in film, so that aspect ultimately feels like par for the course.

Mirror Mirror is a decidedly minor work despite those narrative prototypes for better horror films to follow, but it’s charming enough in its smaller details to stand out as an entertaining trifle. The very idea of dark mirror realm magic has a dream logic charm to it that leads to some inventive teen bully kills. As the mirror oozes blood & covers itself with flies, its victims similarly bleed and swat away pests. There are plenty of horror films where girls are killed in showers, but this is the first I’ve seen where girls are killed by a shower, not to mention at the hands of an off-screen mirror demon. Speaking of the demon, my favorite scene in Mirror Mirror is a ludicrous moment if morbid teen narcissism where Rainbow Harvest makes out with her own reflection, Neon Demon style, and the devil’s hand extends from behind the glass to feel her up. It’s wildly over-the-top stuff the film could’ve used more of. Mirror Mirror also could’ve used more of actors like Karen Black (extending her horror resume beyond titles like Trilogy of Terror, Burnt Offerings, and Invaders from Mars & curiously trying on a new wig every few scenes) & Steven Tobolowsky (a That Guy! type most recognizable from his insurance salesman role in Groundhog Day) to add an air of legitimacy to what often feels like straight-to-VHS schlock.

I still found the movie enjoyable overall, though. It’s at least 20 minutes overlong for what it accomplishes, but it boasts enough inventive kills, 90s fashion quirks, and trippy plot twists in its goth girl/antique mirror buddy picture premise to remain a delight. I’d be a liar, though, if I didn’t admit that the most memorable aspect of Mirror Mirror was the real-life name of its star. Rainbow Harvest will likely stick with me as a celebrity for far longer than anything she actually did in-character. It’s the kind of name that is a work of art all on its own.

-Brandon Ledet

Get Out (2017)

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fourstar

Although they’re often (rightly) called out for their inherent misogyny, there’s a popular reading of slasher films that claims they’re subversively, politically progressive because they ask a traditionally male audience to identify & empathize with a female victim’s POV. Aligning horror nerds’ sympathies with a Final Girl archetype might not seem like the height of radical discourse, especially considering what typically happens to those characters on-screen, but it does have a cultural value to it that might not be the first thing that comes to mind when discussing sleazy 80s slashers. The directorial debut of comedian Jordan Peele recognizes this function of horror audience sympathies and shifts its culturally critical eye from feminism to racial politics. Instead of a virginal, scantily clad blonde running from a masked killer with an explicitly phallic weapon, Get Out aligns its audience with a young black man put on constant defense by tone deaf, subtly applied racism. Part horror comedy, part racial satire, and part mind-bending sci-fi, Peele’s debut feature not only openly displays an encyclopedic knowledge of horror as an art form (directly recalling works as varied as Rosemary’s Baby, The Stepford Wives, Under the Skin, and any number of Wes Craven titles), it also applies that knowledge to a purposeful, newly exciting variation on those past accomplishments. Get Out knows what makes horror effective as a genre and finds new avenues of cultural criticism to apply that effect to instead of just mirroring what came before, no small feat for a debut feature.

Our de facto Final Girl protagonist is a young, hip photographer visiting his white girlfriend’s family home for the first time. Isolated in a secluded, wealthy suburb, he’s faced with the outnumbered, paranoid feeling of being the only black man in a sea of white, smiling faces. The only other POC in his hosts’ community are “the help”, who have an unnatural, creepily robotic way of acting (assumedly in a direct nod to The Stepford Wives). Instead of tackling the blatant, violently hateful kind of racism that would more typically be skewered in this kind of movie, however, Get Out finds horror in racism’s much subtler, more difficult to pin down forms. The girlfriend’s family is initially very cordial with our Final Boy, but in an awkward, discomforting way, plagued with a wide variety of micro-aggressions he awkwardly smiles through to avoid confrontation. By using phrases like “my man,” “thang,” and “Sup, fam?” in an attempt to make him feel welcome and at ease, the family only makes his presence feel all the more alien. They declare proudly that they can’t possibly be racist, since they enthusiastically voted for Obama. Twice! The girlfriend, in turn, makes a big show of pointing out every subtle slight in an attempt to seem cool & above it all. Nothing about the scenario is cool. Through eerie atmosphere, mood-setting jump scares, and surreal nightmare imagery, Peele slowly, steadily reveals the ugly spirit lurking under this try-hard liberalism that reduces a human being into a cultural specimen. And when the corrupt, corrosive nature of that sentiment comes violently crashing to the surface, it’s exposed to be just as cruel & terrifying as the kind of racism usually depicted through white hoods & burning crosses.

Get Out is a good, well made genre film that then becomes spectacularly great in its violent, no fucks given third act. Peele’s well-rounded screenplay brings every stray theme, from the racial discomfort to the main character’s guilt over past inaction to metaphorical motifs as small as roadkill deer, back around for a glorious, purposeful conclusion. The seemingly well-meaning, casual racism that had been lurking under the surface like a paranoid delusion is exposed as a horrifically grotesque monster that reduces black men to physical objects, targets for the white & wealthy’s fascination & possessive entitlement. Additionally, Peele filters this thinly veiled maliciousness through a surreal nightmare where reality is warped by perception-shifting hypnosis. If I had one complaint about Get Out it’d be that it could’ve spent a lot more time diving into the otherworldly imagery & paralyzing implications of its hypnotic dream-space, known in-film as The Sunken Place, instead of chasing tension-cutting meta humor with the film’s comic relief character. The Final Boy’s best friend phones in periodically to act as an audience surrogate, asking questions like, “How are you not scared right now?” & directly calling out the girlfriend’s family as the creeps they so obviously are. He’s an amusing presence in the film, but he’s one that pushes Get Out away from the more unique touches of its modern horror surrealism into a more overly familiar horror/sketch comedy tone. However, Peele still gets the most he can out of his subtle nightmare plot’s moment to moment creepiness, especially from always-welcome character actors Catherine Keener & Stephen Root, and you can tell he made this passion project from the perspective of a life-long horror fan who knows exactly how the format works most efficiently. From Get Out‘s cultural criticism to its play with Final Girl tropes to the gloriously bizarre territory of its third act reveals & Sunken Place surrealism, it’s an impressive, striking debut feature, a great first go for a filmmaker who hopefully has a long career of these horrific, satirical mind-benders ahead of him.

-Brandon Ledet

The Skin I Live In (La piel que habito, 2011)

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fourstar

When I went over to a friend’s house to watch a movie, he presented me with several recent rentals and let me pick one. “What’s this one?” “An early anti-western.” “And this one?” “Oh, that one’s really good, but I need to wait to watch that one with my girlfriend.” “What’s The Skin I Live In?” “It’s a horror film by Pedro Almodóvar.” So in.

Of  course, my only real experiences with Almodóvar came over ten years ago, when I saw Todo sobre mi madre (All About My Mother) and La mala educación (Bad Education) in my freshman year of college, and a few years later when I saw ¡Átame! (Tie Me Up, Tie Me Down) and was displeased with the film’s overall themes. Still, although the former two films have faded in my memory like paper flowers left in the sun, I was excited to see his approach to a straight-up horror flick. That’s not really what The Skin I Live In was, but it was all the better for it.

The film follows Roberto Ledgard (Antonio Banderas), a plastic surgeon who has tragically lost both his wife and daughter to suicide, the former after she catches sight of the reflection of her badly burned face following extensive reconstructive surgery, and the latter after a lifetime of mental illness resulting from witnessing her mother’s fateful leap to her death. As a result, he keeps a mysterious woman named Vera (Elena Anaya) locked away in a (metaphorical) gilded cage in his palatial home and experiments on her to create a skin that is resistant to fire. Vera’s only connection to the outside world besides Roberto and a few television channels is Marilia (Marisa Paredes), a domestic servant of Roberto’s who has been with his family since before his birth. When Roberto is away, Marilia’s son Zeca (Roberto Álamo) reappears during Carnival and discovers the imprisoned Vera and believes that she is actually Roberto’s dead wife, with whom he had an affair.

While Zeca forces himself on the woman he believes to be his lost love, Roberto returns and kills him to protect the fact that he has secreted Vera away. Vera’s offer to stay with Roberto, ostensibly out of love for him, elevates her from captivity to his bed, where dreams relate the tale of the fateful night that drove Roberto’s daughter Norma (Blanca Suárez) to her final throes of madness. Six years prior, Roberto took Norma from the sanitarium that has been her home for many years to attend a wedding, where she meets Vicente (Jan Cornet). Vicente is a sensitive young man who works in his mother’s vintage boutique, but who is nevertheless too fond of recreational drugs– so much so that when he hits it off with Norma at the wedding, he is too pilled-out to recognize that she is mentally unwell. As various young couples in the same garden engage in sexual acts, Norma objects to Vicente’s physical advances; as he disengages, she bites him and he strikes her before fleeing the scene. Roberto comes upon Norma lying near the tree as Vicente speeds away on his motorcycle, leaving the surgeon to assume the worst.

That’s already spoiler-heavy enough that I’m hesitant to say more, as I encourage you to seek the film out and form your own opinion, especially given some of the more controversial elements. As a trigger warning, it is imperative to understand before viewing that there is at least one rape scene in this film. Perhaps there are more, but given the film’s various and occasionally conflicting points of view on agency, consent, deception, gender, mental health, and overall sexual politics, you as a viewer will find yourself questioning the motivations and preconceptions not only of the characters but also yourself. (Also, unlike Tie Me Up, Tie Me Down, the sexual violence is treated respectfully, rather than as erotic or titillating, which it s a valid criticism of Almodóvar’s earlier work.)

At turns provocative and disquieting, The Skin I Live In is relentless in the way that its unfolding narrative forces the viewer to re-evaluate every previous scene with each new revelation. Do our sympathies for Roberto outweigh the fact that the well of his monstrosity is deeper and darker? His ultimate fate is a consequence of his inability to accept the reality of his life (which is related to his being a plastic surgeon, which is conventionally considered a position that exists solely due to society’s vanity) and let go of that which has been lost (which is more reflective of his well-intentioned scientific drive to build a better human skin through unethical experimentation, as well as his activities as a reconstructive, restorative plastic surgeon). It’s a film that rewards close attention and empathy; as each fleshy layer is peeled away, the viewer finds him- or herself challenged, but the experience is ultimately fruitful.

-Mark “Boomer” Redmond

Sickhouse (2016)

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threehalfstar

I’m a huge sucker for throwaway details from internet-specific visual palettes being employed in my cheap genre cinema. Titles like Unfriended, Nerve, #horror, and Beware the Slenderman have all incorporated bullshit, disposable internet imagery in their visual aesthetic to terrorize audiences with social media alarmism in a way that feels fresh & fascinating to me, making for some of my favorite cinematic experiences in the past few years. I honestly believe that these films, although instantly dated, will serve as a great time capsule of where our culture is currently at mentally & spiritually a few decades down the line, the way slashers defined the 80s & torture porn ruled the 00s. The dirt cheap, smart phone-filmed found footage horror Sickhouse joins the recent trend of social media-obsessed genre cinema by pushing its premise even further into verisimilitude. Released over three days last Spring via a series of posts on the Snapchat app, this hour-long cheapie actively participates in the social media platform it openly condemns. By adopting the format of its critical target right down to its mode of release, Sickhouse emerges feeling like a newly exciting filmmaking innovation, despite easy complaints that could be lobbed its way in terms of narrative ambition. Admittedly, the film doesn’t stray too far from its Blair Witch But With Snapchat premise in any narrative sense, but as an experiment in genre film technique, that formula was more than enough to generate some interesting results, especially for those as enamored as I am with films like Unfriended and Nerve.

“Have you ever seen The Blair Witch Project?” A character bluntly asks his fellow teens this blatantly silly question over a campfire, knowing full well that they’ve already been living the exact plot of that late-90s milestone. A handful of young, overconfident fools venture into the woods to investigate an urban legend about a haunted house, documenting their every move with an ever-present smartphone. Like with Blair Witch, their dialogue is mostly improvised, one character is blamed for getting the whole crew hopelessly lost, and there’s an excess of extratextual material backing up the central folklore to make it feel legitimate (visitsickhouse.com). According to that smokescreen website’s account of the True Events, the titular Sickhouse has three defining rules: 1) Don’t make any noise, 2) Don’t go inside, 3) Leave a gift on the porch. Like with Blair Witch, our dumb teen protagonists turn their noses up at genuine engagement with the local legend, laughing off the danger of the scenario and breaking every single rule set before them. Also like Blair Witch, they’re punished within the house they clearly should have avoided venturing inside in the first place, but there is no gore or violent end shown onscreen. Anyone looking for more than a brief flash of a face or a hand from the teens’ supernatural tormentors is going to be disappointed by what’s delivered. The film instead attempts to creep the audience out through pure folklore & mythology. Have I mentioned The Blair Witch Project enough to get the general vibe & narrative of the film across? Because it’s exactly like Blair Witch.

What’s most important here is form, not content. Sickhouse is shot entirely through the rectangular aspect ratio of a vertical smartphone video. Onscreen text & MS Paint quality doodles overlay the imagery in the way most Snapchat videos would be hastily edited. Because shots cannot extend past 10 seconds in length due to Snapchat’s formatting, the film finds kinetic energy in a never-ending series of rapid fire shots. Characters philosophize about the nature of Snapchat and social media at large at length. When our smartphone-toting protagonist is admonished for posting too often, she’s told, “Snapchat’s not a documentary. It’s just . . . stuff.” As an audience, we all know that it’s carefully curated “stuff,” though. Even when the two girls that drive the plot are sleeping, camping, or running for their lives in a haunted house, they’re always wearing make-up and always attempting to choose the most flattering angles for their omni-present faces. One of those two girls is played by *shudder* “YouTube personality” Andrea Russet, who brings a kind of authentically false persona to the role of a narcissistic brat who obsessively cultivates online fans, but will also chide friends for using their phones too often. Russet’s real life YouTube Channel features bafflingly popular videos with inane titles like, “Dying My Hair Purple,” “Cuddling With My Ex-Boyfriend,” and “My Morning Routine,” so her onscreen presence, as painfully inauthentic as it feels, actually has a lot of credibility to it that makes Sickhouse feels as close to the genuine thing as possible.

I’m not convinced writer-director Hannah MacPherson knows exactly what to do with all of this internet age narcissism & over-sharing except to represent it onscreen. There’s nothing to Sickhouse‘s social media themes that are explored too far beyond maybe a character ironically declaring, “Social media is a plague” while obsessively uploading short-form videos to Snapchat or a few online “followers” becoming stalker-level followers in a much more literal, physical sense. Still, the way MacPherson applies the visual & narrative techniques of broadcasting a curated personal aesthetic on social media to a standard obnoxious teens getting punished for smoking weed & having sex horror structure make for some really exciting results. I have my own stray complaints about some of her individual choices (the ending could’ve been more jarring, the third act body horror of the teens becoming ill could’ve been pushed further, there really was no need for any non-diegetic music), but for the most part I was delighted & energized by what she pulls off here. Many will brush off Sickhouse as a gimmick, an act of frivolity, but I think it’s secretly a doorway to the future of filmmaking. Not the long-term future, mind you, but certainly what’s soon to come. Even Sickhouse‘s phone screen aspect ratio makes it feel as if you’re peeking in on the film through a doorway and that space-conscious tension allows for an unnerving feeling in images like a mangled deer or a well-arranged still life of “gifts” left on the titular house’s porch. That won’t be enough of a payoff for everyone who tunes in, but I at the very least found it to be an entertaining experiment.

-Brandon Ledet