1988 Was a Scary Time to Be a Child with a VCR: Paperhouse & Lady in White

In our initial conversation about November’s Movie of the Month, the lucid dreaming fantasy drama Paperhouse, Boomer mentioned discovering the film when it used to play regularly on IFC in the early 2000s. This surprised me, because it felt exactly like the kind of thing that kids would’ve grown up remembering (in horror) through countless late night viewings on a home-taped VHS. Specifically, Paperhouse reminded me of a film I watched repeatedly on VHS as a child, Lady in White. Both works are from 1988 and occupy a strange space where they feel like they’re made for young children, but are much more traumatizing than traditional kids’ media tends to be (with Paperhouse earning a PG-13 rating and Lady in White landing a solid R). Despite both films scoring high with populist critics like Roger Ebert, they didn’t make much of a splash financially (in fact, Lady in White only made 1/3rd of its modest budget back at the box office), so their cult status notoriety had to be maintained by the children who happened to catch them at the right age, growing up with anxieties inspired by their nightmarish details. Speaking personally, I can say that I think about and reference Lady in White constantly as an adult even though I hadn’t watched it since the early 90s until this week (and despite the fact that, unlike Paperhouse, it’s actually not very good).

Set during Halloween in a 1962 suburbia, Lady in White is narrated by a Steven King-esque writerly archetype reminiscing about a childhood trauma, a time when his entire East Coast town was wrapped up in a serial child killer murder mystery and he found himself at the center of it. I remembered the beginning of this film vividly. As a young boy the protagonist (played by late 80s mainstay Lukas Haas) is locked in his school’s coatroom by racist bullies after hours, where he encounters two terrifying figures: the ghost of a young girl and the real life presence of a menacing man (later revealed to be the serial child murderer) who nearly chokes him to death. In my scared child’s mind most of the film was confined to that coatroom and that’s what reminded me of its contemporary, the kids’ horror Paperhouse. A young child makes friends with a not-quite-real member of the opposite gender in an attic-sparse space, coldly lit, haunted by a menacing adult figure with an obscured face who threatens their lives: this plot could potentially describe either Lady in White or Paperhouse. The problem is that my childhood memories distorted the details of the former and I had forgotten the murder mystery melodrama about the dangers of racism & mov mentality that eats up most of Lady in White’s runtime in favor of the Paperhouse-like moments of horror the film was able to construct only in fleeting moments & specific scenes. The truth is that although Lady in White manages to evoke Paperhouse’s effective late 80s horror tone in brief stretches, it can’t in any way compare to its full artistic effectiveness & magnitude.

I think a lot of the divide in terms of artistic success in both works derives from the strong guiding hand of director Bernard Rose. With Candyman, Rose proved that the menacing tone evoked in Paperhouse was no fluke and could be used for an even more distinct, horrifying effect at will. Lady in White has great moments & specific images that nearly match Rose’s eerie tone, but the film falls short when considered as a whole. When locked in the school coatroom, the film’s protagonist rocks a distinct, doll-like look in his plastic Dracula mask, suffers a psychedelic vision of his own death as his astral projection barrels towards the sun, and revisits the resonating horror of attending his mother’s funeral at an even younger age. He’s also, of course, visited by a ghost (one of two in the film) and nearly dies several times in a misty wooded area that recalls the strangely artificial set of the TV show Dinosaurs. Lady in White has a lot of the same spooky material to work with as Paperhouse, including both a near-death crisis at the edge of a cliff & a child suffering crippling anxieties over a parental absence, but it fails to sustain that film’s effectiveness for any significant stretch of time.

There are so many ways that Paperhouse trounces Lady in White in terms of quality, especially when you consider the way the latter film spreads itself so thin over so many narratives & the way it continuously plays Italian caricatures that would make Mario blush for comedic relief to undercut its own spooky mood. One of the most glaring ways Lady in White shoots itself in the foot is in the carefree, child-friendly tone of its score, which directly contrasts with the horrifying atmosphere Hans Zimmer sets in Paperhouse (a trick Bernard Rose would later repeat by hiring Phillip Glass to soundtrack Candyman). For all of these two film’s resounding differences, though, they represent to me a very specific time in VHS media where it was okay, if not openly encouraged, to scare the living shit out of children. 1988 was a scary year to be a child with a VCR. In films like Paperhouse & Lady in White, bone-chilling supernatural horror had a way of seeping into film genres where you wouldn’t expect them: familial drama, fantasy epics, crime story melodrama, tone-confused comedy about Italian stereotypes, etc. Paperhouse managed to turn that bleed-over into a wonderfully balanced work of deeply effective art. Lady in White could only hold onto that effectiveness in fleeting moments & isolated images, but together the two films paint a strange, horrifying picture, one that could haunt your imagination forever if you caught them at the right age & the right year with the right home entertainment gear. 

For more on November’s Movie of the Month, the lucid dreaming fantasy drama Paperhouse, check out our Swampchat discussion of the film and last week’s look at director Bernard Rose’s best known work, Candyman.

-Brandon Ledet

Paperhouse (1988) as a Warning Shot for the Atmospheric Horror of Candyman (1992)

When we were first discussing November’s Movie of the Month, the lucid dreaming fantasy drama Paperhouse, we were very adamant that the film didn’t entirely fall under the horror genre, despite the way it carried itself with a horror atmosphere. The film’s alternating dream world vs reality dichotomy lent itself to some horror genre hallmarks: an eerie score, a mutilated villain, an overwhelming sense of dread. Yet, the story was about a young girl exuding godlike control in a self-created dream space as a means of bucking against the health & home life helplessness she suffered in the “real world,” sometimes with the two realms meeting in unexpected ways. That’s not exactly the blueprint for the ghost stories, slashers, and monster movies we usually pin under the horror umbrella. Four years after Paperhouse, however, director Bernard Rose repurposed a lot of the dread-stirring techniques of the children’s film for something entirely different: Candyman. The supernatural slasher Candyman is certainly Rose’s most infamous film to date, but a lot of what makes it work as a bone-chilling, reality-disrupting horror can easily be traced back to the familial drama nightmare of Paperhouse.

Just like how Paperhouse distinguises between the natural world and the dream world of its protagonist’s crayon drawing, Candyman exists in two distinct spaces: in front of & behind the mirror. The killer from this Clive Barker-penned story is summoned in a mix of Beetlejuice lore & “Bloody Mary” urban legend shenanigans. After someone/anyone says “Candyman” five times in the mirror, the spirit of a brutally murdered slave with a hook for a hand and a body full of bees materializes to murder them. What’s brilliant about the way Candyman’s mirror realm is presented onscreen is that it partly exists as a physical space characters/victims can climb into through the back of medicine cabinets. This space exists both as a physical part of the building and as a dream world where the Candyman can hold hostages, sometimes infants, as bait to lure his more prized victims into full cooperation with his evil plans. The fantasy realm in Paperhouse works likewise. It’s physically represented in a crayon drawing the protagonist can manipulate while awake and as a dream realm she can only enter while asleep. The way one realm can affect the other in Paperhouse is also reflected in the way the Candyman frames his victims for murder while they’re under his spell, enacting a physical change in the “real” world while the protagonist is helplessly trapped in a supernatural one.

Besides their established dichotomies between “real” and fantasy spaces & the occasional crossovers that disrupt them, Paperhouse and Candyman also share a general sense of fairy tale storytelling. Paperhouse most notably feels like a classic fairy tale, following a young girl who can enter & change the world through her own drawings. Candyman, however, is specifically about the power of urban legends & myth making. It’s not too difficult to draw a line between traditional fairy tale folklore and the modern urban legend, particularly in the case of the Candyman’s legend, which includes supernatural detail in its mirror realms & its Biblically massive swarms of bees. The Candyman himself is desperately concerned with the strength and prominence of his own legend, focusing as much effort as possible on making sure people still believe in his fairy tale folklore as if his (after)life depends on it. As the series continues in its campier, less effective sequels, the Candyman even begins to somewhat reflect the intention of the eyes-scratched-out dream Dad of Paperhouse, specifically tormenting the living members of his family as part of his revenge strategy. By the third film in the series, his supernatural power is also revealed to be tied to a work of art, a self-portrait, which is even more of an encroachment on Paperhouse territory. Bernard Rose had no discernible influence on those diminishing returns ventures, but the fairy tale aesthetic & power he established in both Paperhouse & Candyman mirror each other close enough even without that connection.

There’s a lot to dissect in Paperhouse & Candyman‘s shared fairy tale narratives about dueling reality & fantasy realms, but it’s the way director Bernard Rose establishes a distressing mood in both films that truly ties them together. The menacing score from Hans Zimmer that makes so much of Paperhouse feel like a nightmare is recognizably echoed in Phillip Glass’s masterfully eerie work in Candyman. Both films turn cheap, cold sets into assets, distorting reality by making everything feel tactile, but off. The disorientation in how the two works distinguish between fantasy & reality similarly put the audience on edge. Paperhouse sets the table for a lot of the horror genre thrills Rose later pulled off in Candyman. Even though that latter work’s sequels pushed it into more traditional slasher territory, the film itself doesn’t ever feel like a strict horror narrative. Clive Barker’s writing style surely had an influence there, as his works like Hellraiser & Nightbreed never exactly fit into the traditional Jason Voorhees-type slasher box (despite Pinhead often being referenced in that context). Anyone who’s looking for standardized Candyman thrills where atmosphere is made secondary to violence & gore would likely find the most solace in that film’s less-than-stellar sequels. On the other hand, if the atmosphere & surrealism is what made Candyman feel special to you in the first place, Paperhouse demonstrates just how effective Rose can make that tone feel even with most of the horror removed. Paperhouse is remarkable in many ways that has nothing to do with Rose’s latter work in Candyman, but the film is still noteworthy as proof that his best known effort would still be horrifying even if it were completely removed from the horror genre.

For more on November’s Movie of the Month, the lucid dreaming fantasy drama Paperhouse, check out our Swampchat discussion of the film.

-Brandon Ledet

The Unknown Terror (1957)

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three star

Common wisdom tends to posit Francis Ford Coppola’s Apocalypse Now as an art film upheaval of Joseph Conrad’s novel Heart of Darkness, but I think there’s something undeniably pulpy in the film’s final act that compromises that reading. Marlon Brando’s infamous performance as Colonel Kurtz is an intensely weird vision of madness that elevates the material in a last minute left turn, but the more I mull over the character the more he plays like a true archetype of a mad villain than a modern subversion of that trope. This rings especially true after watching the drive-in horror cheapie The Unknown Terror. The villain of The Unknown Terror is a mad scientist type who has won over the hearts of a remote Mexican community by “conquering the God of Death” with First World medicines, an act of “charity” that has made him something of an unchecked deity among the locals. Much like Kurtz, the wicked Dr. Ramsey loses control of his hubris and lets the newfound power go straight to his head. He also loses his sanity and becomes enraptured with the natural world, dangerously so. The idea that Dr. Ramsey would be modeled after Kurtz isn’t too much out of the ordinary, given the influential nature of Conrad’s novel, but the way his character is played for cheap drive-in thrills in The Unknown Terror points to a pulp aspect of Brando’s odd mode of scenery chewing in Apocalypse Now, an energy he would later repeat in The Island of Dr. Moreau.

Even outside of its context under the umbrella of Heart of Darkness adaptations/bastardizations, The Unknown Terror is still an entertaining slice of schlocky sci-fi horror. In a way it plays like the major studio productions in the decades before its time that promised to have something for everyone: music!, adventure!, romance!, scares!. Yet, it still avoids feeling entirely like cookie cutter tedium, since each of these individual elements are executed surprisingly effectively. The musical performances are badass calypso tunes about a mysterious Cave of the Dead that haunts local superstition, featuring menacing lyrics about how Man has to “suffer to be born again.” The adventure is an Indiana Jones-style spelunking effort meant to retrieve a man lost to the Cueva Muertes, a cave believed to be a physical manifestation of Purgatory, where you can hear the screams of the damned. The romance is a love triangle disturbed by a crippling accident in the past & a seething air of jealousy that bubbles to the surface in the rescue mission attempts to recover the missing explorer in the Cueva Muertes. The scares are, of course, what they find in the cave and what has been driving the once reputable Dr. Ramsey to the point of madness. What Ramsey has been hiding from the villagers is that the screams coming from the Cueva Muertes are not at all the screams of the dead, but rather the screams of the very much alive survivors of his cruel science experiments on unsuspecting human subjects.

The same way the evil scientist of The Flesh Eaters cultivates & weaponizes a pre-existing, natural virus, Dr. Ramsey orchestrates the horrors of The Unknown Terror by cultivating & weaponizing a killer fungus. The Cueva Muertes is covered in a very peculiar fungus that spreads through “binary fusion,” latching onto parasitic hosts, namely humans, and transforming them into hideous fungus monsters.  The visual effects of this cave fungus are more or less on par with what you’d expect from this era of filmmaking. The “monsters” are men in Halloween costume getups. The “fungus” covered set looks like a combination of a Buck Rogers alien terrain & a nightclub foam party with a science fair volcano theme. What makes The Unknown Terror at all memorable is the strength of its ideas within its cookie cutter genre film shape, dragging in the specificity of its Of Human Bondage disability shame & the Heart of Darkness vibes of its mad scientist villain to elevate the auto-pilot material, when it didn’t need to try nearly as hard to fulfill its destiny as double bill drive-in fodder. I would never suggest pairing any film with Apocalypse Now, since Coppola’s supposed masterpiece is already an overlong three hour affair, but I do think The Unknown Terror shines some unexpected light on how that film mixes a little genre film cliché into its overreaching art film ambition, especially when it comes to the character of Kurtz. The Unknown Terror is entertaining enough even without that connection to a beloved 1970s classic, but the way it resembles the standard-issue shape of so many of its contemporaries means it wasn’t likely to be remembered otherwise.

-Brandon Ledet

Frightmare (1983)

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three star

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My curiosity in watching Frightmare began & ended with my most recent visitation of the Richard Kelly cult classic Donnie Darko. In the scene where Donnie sits alone in a desolate cinema with his sleeping girlfriend & the time travelling bunny that haunts his hallucinations, the theater’s marquee advertises a double feature of John Carpenter’s classic slasher Halloween & the (deservedly) much less frequently referenced Frightmare. Curious about what that film could have to add to Donnie Darko’s already overstuffed mythos, I discovered that it’s a Troma-distributed supernatural horror cheapie written & directed by (the totally fake-sounding) no-namer Norman Thaddeus Kane. For a cheap horror flick distributed by one of the most questionable schlock peddlers around with only a ridiculous portmanteau title & a tenuous connection to a decades-down-the-line sci-fi indie, however, Frightmare’s not all that bad. In fact, in isolated moments of supernatural spookery, the film even nearly touches on genuine greatness. Presuming its inclusion in Donnie Darko wasn’t simply a tossed-off detail (as nothing ever seems to be in the director’s work), it’s fairly easy to see how a young Richard Kelly could’ve grown up with a dedicated affection for it.

Frightmare partly mirrors the narrative conceits of the Vincent Price films Madhouse & Theatre of Blood. A typecast horror actor (falling somewhere between Price and Christopher Lee), seeks revenge on a world he feels wronged him from beyond the grave. At first he casually murders directors, casting agents, and producers who’ve ghettoized his talent as a legitimate stage actor into a one-note joke who’s stuck in a career-length role as Dracula. This setup is mostly meta wish fulfillment, though, as it leaves little room for drive-in audiences to be scared (unless they also happen to be big shot movie producers). That’s presumably why a college campus film society steals the deceased actor’s body from a mausoleum, providing a fairly solid reason for the actor to be murderously angry with a group of horror’s favorite victim type: horny teens. Our naïve dumdums desecrate the corpse of their favorite 80s Bela Lugosi knockoff, which opens them up for a world of pain when the actor’s corpse reanimates, now equipped with telepathic command of the fires of Hell (not unlike my favorite Marvel hero, The Son of Satan).

The idea of a beloved horror icon rising from the dead to attack his most dedicated fans is a pretty interesting launching point for a horror film and Frightmare takes great delight in the supernatural implications of that scenario. The actor literally explodes out of his coffin using the fires of Hell. His supposedly pre-recorded messages speak directly to visitors at his wake & his neon-lit mausoleum with eerie statements like “Thank you, friends, for coming to my funeral.” He telepathically decapitates an idiot teen so that a mysterious crow can pick at their scalp. If Donnie Darko is any way thematically connected to Frightmare it’s in these otherworldly creep out moments. In particular, both films suppose supernatural ways for their main players to affect the living world after their deaths, serving as slices of high concept attending-your-own-funeral wish fulfillment, the kind that comes with revenge against your worst bullies. Frightmare’s post-mortem revenge tale might come with mood-cheapening one-liners (when the actor kills a director he dislikes he quips, “Take 20”) that directly conflict with Donnie Darko’s heart on the sleeve earnestness, but the connection’s still there.

Oddly enough, though, it wasn’t the supernatural terror that interests or unnerves me in Frightmare. The most striking sequence of the film, by far, is when the college campus film club parties with their hero’s limp corpse. They waltz with him romantically, feed him spaghetti, take portraits with him, and even go as far to make out with the lifeless legend (*cue “Chrissy Kiss the Corpse”*). And all of their morbid pranks are set to a soaring orchestral score while the camera spins and the young, foolish, soon-to-be victims don rubber Halloween masks & drink themselves into oblivion. It’s a shockingly lyrical moment in a film that can often be intentionally silly. If Frightmare spent more of its time chasing that art house take on Weekend at Bernie’s it might’ve been a cult classic title that landed itself on fictional double bill marquees a lot more frequently. I enjoyed the silly, ramshackle film well enough as is, but something about that party scene had me curious about the kind of work that Norman Thaddeus Kane (who I refuse to believe is a real person) could be capable of with a bigger production budget & more dedicated focus on real-world scares.

-Brandon Ledet

The Night of a Thousand Cats (1972)

fourstar

The 1970s was a truly vile era of schlock cinema, a decade of post-Hays Code liberation that’s just as notable for its New Hollywood artistic renaissance as it is for grotesque drive-in provocations like Cannibal Holocaust & I Spit on Your Grave. Whenever I watch horror films from the 70s era of grindhouse grime I usually prepare myself for the possibility of disgust, particularly in the decade’s beyond questionable depictions of sexual assault. I do have a few pet favorites from the era, though, rough at the edges gems that could’ve only been produced in the lawless days when exploitation cinema was king, a malevolent, slovenly king. I don’t want to say, for instance, that I’ve seen the minor schlock title The Night of a Thousand Cats more than anyone else, but it is a nasty 70s horror title I return to far more often than is typical for me. Ever since I picked up its laughably shoddy DVD print at an ancient FYE for pocket change, the film has held a strange, undeniable fascination for me. It’s something that could have only been made in what I consider to be the sleaziest, most disreputable era of genre cinema and, yet, I return to it often in sheer bewilderment.

You might expect a horror film with the title The Night of a Thousand Cats to be laughable camp, but somehow the inherent goofiness of a mass hoard of ravenous, man-eating house cats is severely undercut here. Much like with the mannequin-commanding telepathy of Tourist Trap, The Night of a Thousand Cats is far too grimy, loopy, cruel, and unnerving in its feline-themed murders to be brushed aside as a campy trifle. Its cocktail napkin plot is thus: a mysterious, wealthy man flirts with women by flaunting his opulence. Once (easily) seduced, he flies them back to his remote castle via helicopter, murders them, stores their heads in glass cases, and tosses their remaining meat to his ungodly collection of house cats, which might just meet the 1,000 benchmark indicated in the title. Before he can complete his collection of lovely lady heads, his cat army escapes confinement, turns on him, and eats him alive. It’s an inevitable comeuppance in a bare bones story with little to no frills in its individual beats. There’s certainly an alternate universe where the exact same premise could be played for absurdist, camp-minded laughs, but something about this film lodges itself under your skin. It’s disturbing to the point of feeling unethical, even more so in its treatment of cats than its treatment of women.

If The Night of a Thousand Cats were produced in 2016 there’s no doubt its titular feline hoard would be made entirely of CGI. In 1972, they used real cats. Like, so many goddamn cats. A lot of 1970s schlock is difficult to watch due to its gleeful cruelty towards fictional women. This film is disturbing for the way it treats real life animals. A sea of cats whine in a bare, concrete cage where they’re fed from above by casually-tossed, rare “human” meat. What’s worse is that the cats themselves are tossed at both their fleeing victims & their cruel master. It’s not quite the nasty on-screen animal cruelty of Cannibal Holocaust, but it’s still disturbing to watch. The only cinematic reference point I can really compare it to is the feline kill at the heart of Dario Argento’s Inferno. As uncomfortable as the film is to watch as an animal lover, however, it’s still fascinating as a relic from a time when filmmakers could go unchecked in such a questionable way. My usual discomfort with grindhouse slime is in the way sexual violence is exploited for shock value & (in the worst cases) titillation. The cat-tossing & cat-hoarding of this work is surely immoral in a similarly sleazy way. I’d never want to see it recreated in a modern context and it probably should have never been made in the first place, but it’s a fascinating document as is, one that’s effectively disturbing in both its on & off screen implications.

What’s most surprising about The Night of a Thousand Cats is that its depiction of predatory sexuality is actually somewhat enlightened & thoughtful, depending on how you read the film’s intent. Since there is a surprisingly minuscule amount of dialogue holding the film together, the terror of The Night of a Thousand Cats is mostly centered on the predatory evils of masculine seduction. The bearded playboy killer who collects heads & house cats could easily be presented as a target for envy from the audience. He vacations in beautiful locations, seduces beautiful women, and lives in an inherited mansion complete with an Igor-esque butler named Goro. The killer’s entire seduction process amounts to “Look at my helicopter,” but it’s a flirtation that works every single time. Instead of coming across like a prototype for The World’s Most Interesting Man, however, he’s played as an obvious creep. He directly tells his romantic partners that he wants to possess them, to “put you in a place where no one can’t touch you,” “a crystal cage”. The women find this possessiveness charming, but for the audience it’s a horror show, one that only leads to more cat feedings. We know so little about the killer that he’s defined solely by his wealth, his sexuality, and his masculinity. He inherited wealth from a family of “collectors” & strives to assemble his own collection of sorts that will stand as “the most interesting of all”, but that’s about it. We don’t even know for sure why he’s obsessed with cats. His interest in cats & women seems to be one in the same: a violent obsessiveness that’s smartly played for chills & vague menace instead of shameless titillation.

Some of the confusion in this film’s plot is surely due to its heavily-edited US release, which cuts a good half-hour off the original Mexican work for a slim hour-long runtime. The speed & disjointedness of The Night of a Thousand Cats plays to the film’s strengths, however, and through its strange, clunky edits the film feels at times like a clumsy art house dream world. In a way, it plays like a nasty grindhouse version of Knight of Cups, with its loose, largely dialogue-free disposal of beautiful women & the heavy psychedelic melancholy of a deeply selfish man. I don’t want to oversell this film’s competence. It’s an ugly mess first & foremost, but I’m continually fascinated by the surreal quality of its ugliness, the surprisingly deft way it handles the killer’s misogyny and (of course) its never-ending sea of bloodthirsty cats. I’m usually all for leaving the nastier side of grindhouse horror in the past, but The Night of a Thousand Cats is one ghost from that era I’d love to see brought back & re-examined. It’s a singularly strange & nasty work I return to way more often than I probably should.

-Brandon Ledet

Multiple Maniacs (1970)

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fourhalfstar

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I’ve seen a few John Waters classics like Desperate Living & Pink Flamingos projected on the big screen before, usually with a midnight crowd, but I’ve only had two experiences watching his work for the very first time in a proper movie theater: 2004’s A Dirty Shame & the 2016 restoration of his 1970 forgotten gem Multiple Maniacs. Surely, there’s a bias factor that should be considered when reviewing a work from your favorite director/artist/human being after experiencing it for the first time large & loud with a receptive film fest crowd. My personal devotion to Waters aside, though, Multiple Maniacs is still an excellent slice of go-for-broke shlock cinema. A smaller, arguably nastier provocation than Pink Flamingos, it answers a question I’m not sure I ever would’ve dreamed to ask: what if John Waters made a horror film? It’s impossible to divorce the context from the content in this case, because Waters is such a highly specific stylist & works so closely with a steady cast of nontraditional “actors,” but even if the director had never made another feature in his life I believe the world would still be talking about Multiple Maniacs all these decades later. Horror films this weird & this grotesquely fun are rarely left behind or forgotten and, given the devotion of Waters’s more dedicated fans, I’m honestly surprised it took this long for this one to get its proper due.

I guess I should clarify up front exactly what I mean when I call Multiple Maniacs a horror film. Unlike the subversive horror comedy leanings of Serial Mom, this is horror in the way titles like Spider Baby & Mudhoney qualify. It’s a grimy uncovering of an outside-of-society crew of murderous weirdos, the kind of picture that eventually lead to more conventional slasher genre space carved out by The Texas Chainsaw Massacre, but didn’t quite have its own established tradition at the time of its release. Waters displays no shame in his getta-load-of-this-freakshow dynamic, opening his film with a literal freakshow: Lady Divine’s Cavalcade of Perversions. A carnival barker advertises “acts against God & Nature” to entice the audience & passersby inside the tent, all while feigning mock disgust. There’s gleeful puke-eaters, bicycle seat humpers, and actual real-life homosexuals (the horror!); but the real star of the show is Divine herself, Waters’s most infamous collaborator and, arguably, the greatest drag queen of all time. Divine’s freakshow act is simply her own fabulous being. She holds her audience at gunpoint, bullies all of her employees, and lounges nude in the mirror to give full reverence to her own beauty & divinity. Her turbulent romance with David Lochary’s carnival barker, with its cop-killing violent streak & dual indulgences in adultery, drives the isolated freakshow into the general public, where Multiple Maniacs turns into a legitimate monster movie. Not only does Divine herself transform into an inhuman monster with a formidable body count, the film also makes room for an appearance from a giant monster movie-style lobster just for the sake of it.

It’s tempting to believe that this early glimpse at John Waters’s regular crew of degenerate collaborators, The Dreamlanders, would mostly benefit the already-converted. Surely it’s exciting to see these weirdos in their artistic infancy. Edith Massey seems particularly fresh & unpolished in her natural habitat as a barkeep. It’s weird to know that David Lochary’s look as Raymond Marble in Pink Flamingos was something he exuded all the time. Mink Stole, Cookie Mueller, and Divine are all playing prototypes of the characters who would later be cartoonishly exaggerated in other Dreamlander collaborations, with Divine’s monstrous transformation in particular being explained in-film with the line “Every minute she’s alive she’s getting worse & worse!” Waters even draws conscious attention to this “cavalcade of perversions” by naming the characters after their real life counterparts: David, Mink, Cookie, Edith, etc. There’s no doubt that longtime fans of the director’s work would get a kick out of this overlooked gem’s babyfaced cast that newcomers might not tend to care about in any particular way. However, the film does have a recognizable appeal as a genre film artifact even outside of that context and it’s a dynamic largely due to its nature as deliberately campy horror.

Seeing Waters’s “cavalcade of perversions” at work so early in his career is valuable both to fans & newcomers alike because it calls attention to the fact that The Dreamlanders were straight up punks in the era of hippies & suburban sprawl. The surf rock soundtrack, beat-up Cadillacs, crossdressing, and leopard print get-ups of Multiple Maniacs construct a rock & roll nightmare incongruous with its then-current counterculture of hippie niceness. This is a playfully mean movie, one crawling with cartoonish rape humor, gleeful violence, and the single most blasphemous use of a prayer rosary imaginable. It’s no wonder that in Divine’s final moments of mania she’s treated like a Godzilla-esque monster complete with fleeing crowds & an armed military response. The world wasn’t quite ready for her particular brand of perversion and her very existence reads on the screen as a criminal act, one amplified by the film’s microfilm-reminiscent opening credits scroll. That shock value even holds power today, somehow, as I’ve never attended a John Waters screening that didn’t inspire at least one walk-out. Even in a film festival environment there were three hurried walk-outs during Multiple Maniacs. I don’t know if that speaks more to Waters’s reputation as The Hairspray Guy, the aggressive specificity of his sense of humor, or his unique ability to push buttons, but it’s honestly kind of incredible that any film from 1970, before the grindhouse heights of drive-in grotesquery, can disgust people into fleeing in horror in 2016, especially one this unabashedly silly.

Waters is obviously an inexperienced filmmaker in Multiple Maniacs. He catches his players wildly out of focus, he wears his influences proudly on his sleeve (including a poster for Russ Meyer’s Vixen!), he relies heavily on details like nudity & (absurdly unrealistic) rape scenarios for easy shock value, etc. However, the film holds up surprisingly well as a proto-punk provocation, maybe even one with wider commercial appeal than the more consistently celebrated Pink Flamingos, due to its genre thrills as an eccentric horror comedy of sorts. I’ll likely have very few more chances to catch one of his films for the very first time in a public audience environment & this one did not disappoint in the slightest. In an ideal world all of Waters’s back catalog would get this careful restoration treatment.

-Brandon Ledet

The Funhouse (1981) as an Ideal, Forgotten Midpoint Between Tobe Hooper’s Texas Chainsaw Massacres (1974, 1986)

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We’ve been scratching our heads all month trying to figure out why Tobe Hooper’s grimy carnival slasher The Funhouse isn’t more of a household name. One of my theories was that Hooper had already changed the game years earlier with his weirdo slasher opus The Texas Chainsaw Massacre, inspiring so many similar oddball horror entries in its wake (Tourist Trap, for instance) that The Funhouse had a little too much company to stand out on its own as anything radical or idiosyncratic. By the time of its release the Tobe Hooper grime of The Funhouse was just a drop in really strange, hideously dirty bucket. Maybe that’s why Hooper’s next return to the slasher genre in The Texas Chainsaw Massacre 2 strived for a much campier, more colorful aesthetic than the original. It was a decision that (intentionally) pissed off a lot of fans at the time of its release, but led to a much more infamous work that’s still regularly discussed today, despite The Funhouse being the better movie overall.

The Funhouse was released more or less at the temporal midpoint between Tobe Hooper’s Texas Chainsaw Massacre films, which were separated by twelve years and a few wildly varied experiments from the director. 1974’s The Texas Chainsaw Massacre details a backwoods Texas family of chainsaw-wielding cannibals with a weird collection of skeleton art & Ed Gein-inspired modes of improving their self image. 1986’s The Texas Chainsaw Massacre 2 follows a very similar narrative structure, sometimes recreating exact scenes from the original, but punches them up with hideously shrill humor, jaw-dropping gore effects, and color-soaked camp spectacle. The Funhouse splits the difference, offering a more colorfully surreal setting for its cold-blooded violence than The Texas Chainsaw Massacre without aiming for the full-goof absurdism of The Texas Chainsaw Massacre 2.

Hooper’s career is wildly chaotic, haunted by ghosts, Martian invaders, sexy space vampires, and all kinds of other horror genre eccentricities that are worlds away from standard slasher fare. The Funhouse serves as a great, typifying middle ground for his difficult to pinpoint work that somehow captured the spirit of both of his violently disparate Texas Chainsaw Massacre films, while still pointing to the otherworldly quality of his non-slasher work. It doesn’t ever bring in the supernatural funhouse goofery of Ghoulies II, but The Texas Chainsaw Massacre 2 also remains grounded in the real world and that film stands as a strange slasher genre outlier in its own right.

It makes total sense that the original Texas Chainsaw Massacre film would have the biggest cultural impact in this trio. Not only was it the earliest & most financially successful title of the bunch, its humans-as-meat slaughterhouse horror is also more darkly humorous than it’s often given credit for. I do believe The Funhouse deserves a closer look than that film’s sequel, though. The gory kills and the cartoon energy of The Texas Chainsaw Massacre 2 have earned it an easy cult following in recent years (not to mention that it seemingly laid out the blueprint for Rob Zombie’s entire directorial career), but I think The Funhouse is more deserving of the attention. Instead of punching up and altering his original outlier slasher like in the sequel, Hooper found new, colorfully surreal ways to repurpose The Texas Chainsaw Massacre‘s energy in The Funhouse that should be regularly celebrated, but is instead largely forgotten. A month after watching it for the first time, I still can’t pinpoint exactly why.

For more on October’s Movie of the Month, Tobe Hooper’s grimy carnival slasher The Funhouse, check out our Swampchat discussion of the film, this comparison of its carnival-setting horrors with those of Ghoulies II (1988), and last week’s look at its unexpected companion in Tourist Trap (1978).

-Brandon Ledet

Are We Not Cats (2016)

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One curious throughline that ties together a lot of body horror classics (besides the sadly dying art of grotesque practical effects) is the idea of doomed romance. Titles like The Fly, Possession, Altered States, Splice, and Slither all make their inhuman, nail-splitting, mucus-gushing freakshows count for something by using a doomed romance plot as an emotional anchor. The surprise indie gem Are We Not Cats, delivered by first time director Xander Robin, flips this dynamic on its head. As grotesque as the film’s body horror imagery can be, not least of all in its moments of hair-eating & amateur surgery, its practical effects shock value always feels secondary to its central romance plot. Are We Not Cats toes the line between many genres: body horror, mental health drama, black comedy, surrealist fantasy. It’s first & foremost a doomed romance, though, one that’s infectiously celebratory despite the grotesque violence & grime of its direly tragic atmosphere.

An out of work garbage man finds an unexpected love interest in a lumber yard worker who shares a surprising amount of his peculiarities/afflictions: addiction, crippling loneliness, boredom, poverty, and (most importantly) trichophagia. Our two stray cat lovebirds suffer a rare psychological condition that urges them to compulsively eat human hair. One has a manageable condition that largely sticks to the tiny hairs of beards & arms, but the other is far more voracious. She chows down on the stuff wholesale, leaving entire scalps bare in her wake. There’s a tangible sense of impending doom in this sudden romance, as both addicts feel “weirdly sick” in a way they find difficult to express. Surely, this is somewhat attributable to their likelihood of consuming toxic amounts of jug wine & antifreeze for a cheap high instead of anything that could remotely be considered food, but eating large quantities of human hair also has its own inherent health risks. Have you ever seen a cat cough up an oversized, mucus-coated furball? This is far worse.

Are We Not Cats is a minor work in a lot of ways & features some narrative clichés you’d expect from a first-time filmmaker (an emotionally damaged male lead searching for a female love interest to “fix” him, for starters), but Robin finds a way to luxuriate in the narrative’s insignificance in a way that charms instead of deflates. His characters are society’s throwaway trash, at one point literally tossed in the garbage, so that everything they do is minor by nature anyway. More importantly, though, the film makes lyrical art out its discarded pieces. Instead of chasing the burn-out shrug of the similarly-minded psychedelic body horror Anitibirth, the film is confident that it has style to spare and instead builds its world around an intangible air of romance & desperation. For all its dirty Detroit soul & doom metal sound cues, colorful Quintron-esque musical contraptions, and horrific flashes of skincrawl gore, Are We Not Cats is a film ultimately about intimacy & mutual addiction. As memorable as its grotesque, psychedelic freak-outs can be, their impact is equaled if not bested by the tender melancholy of lines like “When was the last memory you have of not being truly alone?” The details of the romance that ends that loneliness construct a body horror nightmare of open sores & swallowed hair, but still play as oddly sweet in a minor, intimate way that underlines the film’s viscerally memorable strengths & forgives a lot of its more overly-familiar narrative impulses.

-Brandon Ledet

Ouija: Origin of Evil (2016)

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Between Battleship, Clue, and now Ouija: Origin of Evil, I can honestly say I’ve never seen a movie based off a board game that I did not enjoy. It’s a strange feeling, considering how many awful movies based on action figures, video games, and comic books have been released over the years. My best guess as to why the board game movie has a fairly high success rate, besides not having a large number of chances to shit the bed, is that there’s a playfulness inherent to the sub-subgenre that calls for a kind of in-on-the-joke campiness that deflects a lot of potential criticism with a casual wave of the hand. The trailers for Ouija: Origin of Evil signaled to me, “Hey, we’re just having fun here. No pressure,” and the film itself followed through on that cavalier attitude. I’m not saying that Origin of Evil was the kind of lazy, winking affair you’d find in a Sharknado or a Lavalantula, but it did have a playful smirk in the way it chose to deliver its genre thrills, one that undercut any of its generic formula and made me wonder if I might be a fan of the board game movie as an artistic medium.

If there’s anything unfortunate about the ad campaign that hooked me into watching Origin of Evil, it’s that it revealed a little too much. Not only was every potential scare up until the last half hour thoroughly spoiled in the trailers, but the film’s few major narrative reveals were also spelled out in the campaign. Since we know ahead of time that a family of scam artist “psychics” who fake communication with the dead will be taught a harsh lesson by actually communicating with the dead through the titular haunted board game, there’s not much room left for the film to surprise in terms of unexpected story beats. Worse yet, the ads revealed that the youngest, most adorable member of the family would suffer a Linda Blair-style demonic possession that causes her to do & say all the freaky Creepy Kid Horror things we’ve been seeing on film since all the way back to Village of the Damned (if not earlier): spooky voices, inhuman contortions, ice cold precociousness, etc. Where Origin of Evil makes these already-expected tropes worthwhile, then, is in how willing it is to have fun with the very familiar space it carves out for itself.

Like with a lot of recent horror films, Origin of Evil sets its haunted house/board game horrors decades in the past, this time opting for the 1960s instead of the well-worn temporal setting of the 70s (like in The Conjuring & We Are Still Here). This not only makes room for beautiful sets & costuming in its production design and removes pesky horror-prevention inventions like cellphones & Google from the scenario; it also harkens back to a time when the ouija board was new & sacred. The religious adherence to rules like “Don’t play by yourself” & “Never play in a graveyard,” makes it all the more significant when they’re inevitably broken and violators are punished accordingly. Visually, the film also has a lot of fun with the detail allowed by the setting, digitally recreating “cigarette burn” reel changes & indulging in the most split diopter shots I’ve seen since Blow Out. There’s some fun touches in the dialogue that are specific to the era as well, like when a teen boy mansplains to a group of girls why we could never land on the moon & in the general Brady Bunch precociousness of the evil little girl at the film’s center as she gleefully channels the restless spirits of the dead. If set in 2016, Ouija: Origin of Evil might have been a generic, by the books blur (which, by all accounts, its 2014 predecessor Ouija was), but something about a rock ‘n roll 60s familial melodrama being invaded by an evil board game allowed a lot of room for camp horror efficiency & the film had a lot of fun playing around in that space.

It’s difficult to say exactly what I’m looking for when I go see a modern generic horror at the theater, but Ouija: Origin of Evil delivers it with ease. It’s got exactly what I felt was missing from other 2016 titles like The Darkness, The Forest, and (the worst of the bunch) Lights Out, bested only by The Boy in putting a smile on my face while supplying what I want from Modern Big Studio Horror, whatever it is. Director Mike Flanagan, who also helmed Hush & Oculus, has a great track record with making gold out of standard horror fare so far, so surely he should be given some significant credit for crafting an enjoyable prequel to a film I never plan to see here, but I also think there’s something to the board game movie as a novelty subgenre that made his playfulness possible. Using the ouija board as a centerpiece opened up a goofy-spooky playground for Flanagan to let loose in and it’s fun watching him gleefully run in circles with his camera within that environment.

-Brandon Ledet