Café Society (2016)

twostar

“Life is a comedy written by a sadistic comedy writer.”

Y’all, I think I just watched my last Woody Allen movie. I’m done. In fact, I applaud the two women who walked out of Café Society after seeing Allen’s name appear in the opening credits. At the time I was annoyed that two fellow theater patrons would argue audibly over the first scene of a movie before storming to the exits (presumably over the director’s decades-old rape allegations & sordid familial history), but no less than ten minutes later I totally sympathized, maybe even to the point of envy. I had been over fifteen years since my latest Woody Allen film, Small Time Crooks, just enough time for me to forget that even the writer-director’s most lauded work was never really  my thing. I like my Woody Allen movies like I like my Beatles: young & goofy. The zany comedy of titles like Take the Money & Run and Sleeper were always more interesting to me than Allen’s headier work, so I really had no business watching Café Society in the theater in the first place. If it weren’t for the wealth of Kristen Stewart goodness promised in the trailer I probably never would’ve been there to begin with. I should’ve known better & followed those two miffed strangers to the exits.

By all means, Café Society‘s tour through Old Hollywood romance & glamor should be cinephile catnip. Actually, I’m sure there are plenty of movie nerds out there who’ll love it, not just Woody Allen diehards. The cinematography is breathtaking, stunning, gorgeous. Kristen Stewart is, as always, a rare treasure, this time afforded the proper temporal context for her natural Lauren Bacall smokiness. The costume & production design very nearly touch the heights of the similarly-set nostalgia dream Hail, Caesar! from earlier this year. Yet, the film is a thoroughly grating, slow moving torture and the problem is Woody Allen himself. Although he does not appear onscreen, you cannot escape Woody Allen in a single frame of Café Society, a forgotten recurring intimacy with the director I just remembered is always more than a little suffocating. Not only does the filmmaker narrate the story himself, he also seemingly directs Jessie Eisenberg’s protagonists to act exactly like him, a caricature that’s somehow even less likeable than Eisenberg’s unofficial Max Landis impersonation as Lex Luthor in Dawn of Justice. The major difference, of course, is that Luthor is a villain while this Allen surrogate is likely supposed to play as sympathetic, a gamble that simply doesn’t work. And since the late-period Allen humor of Café Society falls consistently flat, there’s not much else onscreen to distract you from the problem. Cinematographer Vittorio Storaro (Apocalypse Now, Dune, Ladyhawke) & Kristen Stewart simply aren’t enough to save this film on their own, try as they might. It was doomed with or without them.

Eisenberg’s protagonist is a fish-out-of-water Jewish twentysomething who leaves his beloved Manhattan behind in an attempt to make it as an industry type in Hollywood. The film constantly insists that he’s adorably naive or goofily nervous, but all I see is a self-absorbed monster that would make Barton Fink look like a humble mensch. Once he finds his feet at his first job in Hollywood, he immediately falls for Kristen Stewart’s cool kid office girl and constantly hounds her like an workplace creep in a weird MRA-type “friend zone” wooing ritual that sort of works, for a while, despite Stewart’s character’s passionate love for an older, wealthier, married man. Their relationship is doomed to impermanence, but what’s strange about Café Society is the way it asks you to root for their success. I never get the sense that Eisenberg’s protagonist or, hell, even the film itself are deserving of Stewart’s master class in effortless cool, despite the two actors’ dynamic working for me just fine before in the films Adventureland & American Ultra. Instead, I found myself trying to ignore their romance for as long as I could by focusing on the film’s gorgeous visuals until, by the end, I was mostly just desperate for it to be over.

The last time I remember feeling this severe of a disconnect between find a film achingly beautiful & loathing every second of its content was with Terrence Malick’s love-it-or-hate-it Tree of Life. I’m sure Café Society, along with a lot of late-period Allen, will prove to be similarly divisive, with the director’s more dedicated fans finding plenty of nervous humor & old world sensibility to delight in, but this film simply wasn’t for me. Especially missing was the majesty of Old Hollywood brought to vivid life in the far superior Hail, Caesar! & reduced here to endless namedropping at cocktail parties (something the film pretends to despise, but does so unconvincingly). Worse yet is a central romance it’s difficult to root for and a protagonist who’s far less interesting than literally any other character the story could’ve followed: Stewart’s (obviously), his adorable parents, his Boardwalk Empire-era gangster bother, Steve Carell’s Eddie Mannix archetype, Parker Posey’s eternally buzzed socialite, a still-tired-from-fighting-a-shark Blake Lively who’s given frustratingly little to do, a sex worker he meets for all of five minutes, a plate of spaghetti, a spilled martini, wet concrete, again, literally anything.

Woody Allen makes himself (or at least a younger version of himself) the center of the show and the results are consistently obnoxious, much like the film’s never-ending dixieland jazz soundtrack that constantly reminding you to have a cheesy good time until you hit the last minute melancholy. If Café Society isn’t my last Woody Allen picture it’s because he’s going to cast Kristen Stewart in a future project or I’m going to again forget, with time, that his films are not really my thing (or, most likely, I’ll get sucked into it by my ongoing Roger Ebert Film School project). In the mean time I hope I don’t find myself getting as far as walking out of one of his movies when I’m surprised by his name in the opening credits. That seems like an awful waste of time and money (though, maybe not as awful as actually staying).

-Brandon Ledet

Equals (2016)

fourstar

Is it all transgressive or radical anymore to point out that Kristen Stewart is a divinely talented actor? Have her Twilight days been sufficiently been wiped out by the ever-expanding wealth of killer onscreen work she’s put in outside that franchise? I hope so, because it’s becoming tiresome starting reviews like this (my third defensive preamble for her talents after American Ultra & The Clouds of Sils Maria). Kristen Stewart’s main problem, if she has one at all, is that the film industry often seems confused about exactly how to utilize her detached onscreen cool, a visible lack of urgency that lands her presence somewhere between James Dean & Lauren Bacall in its smooth, smoky, effortless charm. Although it nearly approaches the YA romance territory that has threatened to pigeonhole her career, the dystopian sci-fi drama Equals does know what to do with Stewart’s detached cool. Besides indulging in an always-welcome, heartachingly sincere story of sci-fi romance, Equals presents a future where emotion has been outlawed, a perfect platform for Stewart’s own emotive talents, which are typically communicated through subtle body language & small shifts in tone. It’s not my favorite Stewart performance by any stretch, but it might serve as a convincing argument on her behalf for those still on the fence in regards to her immense, underappreciated talent.

As much as I’m rambling on about the many merits of Kristen Stewart here, the true protagonist of Equals is a man named Silas, played by Nicholas Hoult. Silas navigates a cold, clinical world in which war has been eradicated by outlawing human emotion. As a member of the emotionless Collective, Silas lives & works in a society of Spocks. Everything is bland, uniform, and designed for logical, streamlined function, the entire world an Apple Store. Silas’s peaceful life as an illustrator of “speculative non-ficiton” is threatened when an outbreak of the disease S.O.S. (or “switched on syndrome”) starts to trigger “behavioral defects” (emotions) in members of The Collective, including our protagonist. Silas dutifully takes his prescribed pills, but continues to feel anyway (likely a comment on the effectiveness of anti-depressants), and eventually finds himself dangerously infatuated with a coworker, played by Stewart. His love interest is dealing with her own rapidly-progressing S.O.S., however undiagnosed & unmedicated, and initially treats his advances like the unwanted attentions of any other workplace creep. Their attraction is inevitable, though, and sets up an achingly sincere, doomed-to-fail romance full of secretive, tender sexual encounters that put both Hoult’s & Stewart’s characters at risk for correctional “defective emotional therapy” at the hands of The Collective’s governing elite, a “treatment” that often ends in encouraged suicide.

Equals is mostly a slow, sensual drift through a cold, calculated future defined by its clean lines & blue lighting. Its romanceless dystopia most closely resembles the surrealist fantasy of this year’s The Lobster, but it approaches the subject from a more sincere, open-hearted place that recalls the sci-fi romance of titles like Her & Upside Down. There’s a metaphor to be found in the way this future society values “productive” lives over genuine mental health, but its true bread & butter is in the nervous, trembling touches Hoult & Stewart share as two young lovers unaccustomed to intimate human contact. The film finds its own visual language in the way it zooms in on actors’ bodies & faces in search of the tiniest of emotive responses, shrinking even the subtle bodily flirtation of Carol to a more microscopic stature (until, you know, it becomes full-on boning). There’s a little dose of subtle comic relief mixed in with this chest-heaving sensuality in the emotionless delivery of lines like, “You’re going to live, pal,” and [upon witnessing a coworker’s suicide] “That’s unfortunate,” but the film works best for those easily won over by sincere romance juxtaposed with a clinical sci-fi setting, an aesthetic I’ll admit I’m a huge sucker for.

Nicholas Hoult does a great job of selling the heartbreaking sincerity of this futuristic love connection (and, speaking of underappreciated actors, The Diary of a Teenage Girl‘s Bel Powley shows up to support the main cast), but Equals is Stewart’s show, not only because it fits the detached cool of her already established persona so well. As much as I appreciate the cold, clinical future presented here, it mostly makes me wish for a not-too-distant future where Stewart’s recognized for the full scope of her talent, not for being the girl from Twilight. Equals is a welcome step in that direction as well as a great, self-contained love story heightened by an oppressive air of emotional restraint.

-Brandon Ledet

Nerve (2016)

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fourhalfstar

If you read this blog regularly you might be surprised that there’s no Camp Stamp perched at the top of this review. Trust me, I’m even more surprised than you are. I went into Nerve expecting a trashy thriller version of Unfriended and, in some ways,  that’s exactly what the film delivered. However, I was shocked to find myself genuinely engaging with its smartphone app paranoia instead of chuckling at that gimmick’s over-the-top absurdity. In fact, I think Nerve is actually kind of brilliant? Like, maybe one of the best movies I’ve seen all year? What am I even saying? There’s something really special about how the film adopts the action thriller genre for teen girl sensibilities that I find really smart & fresh, if not long overdue. Other YA action properties like The Hunger Games & The Divergent Series might have female protagonists, so Nerve isn’t exactly unique there, but they typically appeal to a much wider demographic within a certain age range. Nerve, on the other hand, is the single most aggressively feminine action thriller I can ever remember seeing, an aesthetic that mixes with its killer smart phone app technophobia premise to create something really fun & truly memorable without devolving into so-bad-it’s-good schlock. This film is the biggest surprise of the summer for me & I’m already prepared to watch it again, being “the watcher”that I apparently am.

I guess I should admit up front I was already a little predisposed to root for Nerve‘s success before I even reached the theater, because its trailer promised that it’d indulge in one of my favorite recent movie tropes. Something that really excites me in modern genre pictures is when directors incorporate new, cheap forms of disposable digital imagery in their visual palette. I’ve been delighted by the real time Skype horror of Unfriended, the psychedelic emoji & social media game kaleidoscope of #horror, the pixelated flip phone video footage of Amy, etc. The only time cheap digital imagery has actively bothered me in a film was in David Lynch’s persistently ugly standard-definition work Inland Empire, but I’m willing to chalk that up as a failed early experiment. Nerve joins the fray, picking up with #horror‘s particular adoption of social media game imagery in its story about fame-hungry teens completing an escalating series of dares for large piles of cash. It’s basically Do It for the Vine: The Horror Film, with a steady flow of “like” cartoon hearts & glitchy animated .gif imagery backing up its online visual palette with a kind of creepy, “dark web” terror & grotesque message board sense of humor. The visual choices are not subtle here. When the film wants to conjure Anonymous, it breaks out the Guy Fawkes masks. It is, however, very much of the time and, in my opinion, a fascinating new avenue of visual discovery for cinema to explore while it still feels current to the cultural zeitgeist.

Although the film’s premise of teens competing for social media fame obviously carries a lot of millennial-shaming baggage in its basic DNA, Nerve‘s secret weapon is in how it celebrates teen-specific adventurousness within that digital-age moralizing. High school photography student Vee (Scream Queens‘s eternally hoarse Emma Roberts) finds herself frustrated with her reputation as a boring nerd & decides to shake up her safe, suburban life by adventuring into the big city (think of a less racist Adventures in Babysitting) in a game of Nerve. Hideously self-described as “a game of truth or dare without the truth,” Nerve is a social media game that combines modern surveillance state mining of personal information from various online profiles with a deadly version of reality TV game show gawking not too far off from Roger Corman & Paul Bartel’s creation in Death Race 2000. This teeny bopper millennial version of The Running Man drags a reluctant Vee far outside her comfort zone, Trojan horsing a surprisingly potent coming of age narrative inside a tawdry action thriller shell. Nerve might indulge in some occasional eyeroll-worthy Hollywood touches, mostly in its pairing of Vee with a cute romantic partner (“Lil'” Dave Franco, whose brother James apparently exists in this universe as his famous self) & its depiction of female-jealousies competitiveness between Vee & her best friend, but those relationships are actually determined & manipulated by the game’s “watchers”, so they’re more a part of the film’s audience indictment than a blind misstep. For the most part, this film is about Vee’s journey to find her own strengths & desires in a wild, out-of-character night of teenage rebellion & Bling Ring-esque excess set to aggressively girly pop music beats & the same neon lights nightlife palette of films like Drive. Vee is likeable, but also vaguely undefined in a way that allows her to serve as an audience surrogate for the kids playing along at home (both in the movie & otherwise). I can’t remember the last time a dangerous action thriller was so unashamedly marketed for teen girls. I have to say, it felt refreshing.

Unlike the film’s trailer, I don’t want to give away too much of Nerve‘s plot here, but things do get a little more complicated as the film indulges in some Hackers-style onsceen coding on “the dark web” in the third act. Vee & her mysterious suitor find themselves “prisoners of the game” where “the only way out is to win,” unless they can tear the whole system down against in a life-threatening race against the odds or whatever. In some ways it’s actually a miracle, given how much ground it covers & cinema’s current climate, that Nerve wasn’t adopted from its YA novel source material into a years-long trilogy with a two-part conclusion. Instead, we’re blessed with a fairly concise & effortless action thriller that I expected to find delightfully corny but instead just found delightful. The two leads are cute. The internet-specific imagery gimmick afforded the film some all-important distinctiveness. When two girls have a climactic argument it’s over something much more personally significant than boys (despite that conversation’s catalyst). There’s a moment where Wu-Tang Clan’s “C.R.E.A.M.” is actually put to important, narratively potent use, maybe even standing as my favorite pop music cue of the year so far. There’s a “White People Problems” punchline that’s somehow legitimately funny despite this not being 2009. I’m not sure if this technically counts as a spoiler, but my entire theater gasped with joy when Samira “Poussey” Wiley appeared onscreen halfway into the runtime, which was the best communal at-the-movies moment I’ve had in a long while. For the most part, Nerve just made me feel great, an escapist high that marks the best aspect of the summertime action thriller.

It’d be easy to treat Nerve like a campy farce, thanks to its ludicrous premise or details like its drone-based jump scare or its tense shot of a mouse cursor pensively hovering over the “like” button on a Facebook post. However, I genuinely enjoyed the film far too much to treat it that way and those elements mostly play like self-aware summertime fun once the overall tone finds its appropriate groove. It’d also be easy to fault the film for its millennial shaming in the way it depicts teens as smart-phone addicted fame chasers, but I don’t thank that reading holds water either. If anything, Nerve presents a fantasy world where technology actually makes people more adventurous instead of less insular (the same argument a lot of folks tend to use to defend the popularity of Pokémon Go). Instead, I’d pin the film as the most surprisingly successful popcorn flick of the summer, a thoroughly enjoyable action thriller that shouts its teen girl femininity just as loudly & proudly as its instantly dated, 2016-specific pedigree. I’m honestly still in shock over how much that dynamic worked for me.

-Brandon Ledet

Hunt for the Wilderpeople (2016)

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fivestar

Hunt for the Wilderpeople is about a kid who goes into the bush of New Zealand with his Foster Uncle to avoid being taken back into custody by an out-of-touch child services agent. On a larger scale it’s about freedom, true freedom. Freedom that comes with responsibility, danger, darkness, and also joy. That sounds a little over the top, but it’s true. It’s also about the people who fall through the cracks and how they can help each other better than the system in place.

Ricky is a street kid, who according the state has a long list of behavioral problems. He has a taste for hip hop fashion and wears high tops and hoodies that zip all the way up over his face. After all the available foster homes in the city don’t work out, the state decides to relocate him to the country with Bella and Hec, who is a dark, quiet man with a drifter past. An unlikely fit into the middle of nowhere, he manages to make himself a home with the help of the cheerful and caring Bella. Bella dies suddenly, and the state threatens to take Ricky back. Ricky decides, rather than go back and face juvenile detention, to run away to the Bush. He goes out and gets lost. Hec finds him, but by the time that happens it’s already assumed that Hec has kidnapped Ricky and a manhunt begins. Many wrong turns and decisions later they end up on the run for four months.

The thing I really loved about this movie is that it makes you want to cry just as often as it makes you want to laugh and that’s quite often. It’s rare to see a comedy this goofy that’s also this sad and depressing. Within the first 15 minutes there’s a tragedy and it seems to keep being punctuated by moments like that. Despite the deeply genuine sadness, the humor is still able to pick you up, with its cracks at dysfunctional bureaucratic systems and absurdity.

One of my immediate thoughts at the start of Hunt for the Wilderpeople was how it felt a lot like a Wes Anderson film. For instance, the movie is broken into chapters. There’s also a similar awkward, deadpan humor. It’s easy to make an immediate comparison to Moonrise Kingdom, with the idea of escaping into the wilderness from a society that doesn’t understand and doesn’t want to. Unlike in Moonrise Kingdom, where these kids are on their own where it doesn’t seem like their lives are in that much danger, the wilderness here is very dangerous and alive. They’re the subject of an actual manhunt. People are injured. No one in Moonrise Kingdom is seriously threatened with jail time. Wilderpeople finds a way of subverting the twee humor, taking the irony out and adding a bite of reality.

It’s also a very pretty movie. The farm house is comfortably rustic and the greenery of the bush is lush and saturated. There’s so many beautiful, helicopter shots of New Zealand scenery, much like Lord of the Rings-so much so that that there’s a joke worked into the movie about it.

Hunt for the Wilderpeople is touching and funny. It has its absurd moments, but deep down it has a lot of really radical things to say. The humor manages not to cloud them but instead to add a childlike sense of coping and making sense of the world.

-Alli Hobbs

Adventures in Babysitting (1987)

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onehalfstar

campstamp

I know nostalgia is a huge factor among the film’s diehard fans, but I am in total disbelief over how beloved Adventures in Babysitting is in certain circles around my age range. Typically, I hate to be the sourpuss that takes shots at a decades-old cult classic, especially with something this goofy, but I don’t at all mind crashing the party here. This Raeganomics comedy is hot garbage, y’all. It’s offensively awful, painfully misguided & tone deaf in almost every single creative decision. If surrendering two hours of my life to Adventures in Babysitting enriched my soul or worldview in any way, I guess it’d be in how it taught me the poor, disabled, and POC folks who populate (i.e. infest & ransack) major American cities are scary & evil monsters best avoided or derided as punchlines. The’res a value to that life lesson, but it will vary greatly on how much of a colossal piece of shit you are or, more likely, how young & impressionable you were when you first encountered it.

It doesn’t all start off this dire. In its opening sequence Adventures in Babysitting pretends to be the fun, carefree teen comedy its title lead me to expect. Out of the gate, the film treats the audience to the always-enjoyable trope of the dress-up montage, complete with copious amounts of bedroom dancing set to sax-heavy 80s garbage pop. The fashion is on point, quite literally in the case of teenage Elisabeth Shue’s shoulder pads, which jut out at dangerously sharp angles. Shue’s babysitting protagonist Chris finds herself pining over a heartless dude bro with a Camaro, sighing “He’s the best thing that’s ever happened to me.” Her dorky bestie Brenda (Penelope Anne Miller, of all people) delightfully retorts “He’s the only thing that’s ever happened to you.” Instead of going on a hot date with the dude bro, though, Chris finds herself begrudgingly babysitting a pair of fairly affable siblings: a little girl who’s hopelessly obsessed with Thor comics & her older brother who’s hopelessly obsessed with Chris. So far, so good: a serviceable, if formulaic setup for an 80s teen comedy. The film doesn’t derail until its plot kicks into gear and leaves the heavenly safety of lily white suburbia for a head first dive into The Big Bad City, with its never-ending supply of poors, ruffians, ruffian poors, and poor ruffians.

The social structure of Raegan’s America is a strict binary here: suburbia good; city bad. When the adorably incompetent (well, adorably as long as you can ignore the gender politics) Brenda finds herself stranded at an inner city Chicago bus station, Chris rounds up the kids under her care, along with their horndog tagalong buddy Darryl (the most despicable human being ever depicted in film), for a makeshift rescue mission. A blown tire on the interstate & a misplaced wallet drives them out of the suburbia-adjacent safety of their luxury vehicle & they find themselves face to face with an endless sea of impoverished reprobates. The first few real life black people the kids meet along the way are a car thief, a glasses thief, and a low level crime boss (who commands a small army of thieves). Other POC include a scary blues band, their barroom audience, and a gang of subway-hopping street toughs. There are Caucasian urban monsters too, including a physically handicapped & explosively violent truck driver, the oh-so-creepy homeless, and a mentally unstable man who’s all sexual leering & gun-waving danger. The big city of Adventures in Babysitting is a sprawling metropolis of mob meetings, spousal abuse, teenage prostitution, and crusted-over porno mags. The only relative safe haven in all of this is an all-white frat part (because nothing fucked up ever happens at those, right?), which is really just an extension of suburbia if you think of the parents’ money that makes it possible. At said kegger, Chris meets her hunk ex machina, a persistently selfless white knight frat boy who solves all of the kids’ problems in a few swift acts of flirtation-fueled kindness, helping bring Brenda & her concerned rescue party back to their suburban safe zone.

If I squint the right way I can sort of see the goofy slapstick comedy most kids grew up loving lurking somewhere under the gross class & racial politics of Adventures in Babysitting. The despicable cad Darryl (who’s all rape jokes, blacked-out party girl make-outs, and undressing the unconscious) aside, the main cast of characters come out mostly unscathed, however misguided in their abject, classist fear. The pint-sized Thor fan is particularly endearing as she dresses like her idol on rollerskates, gives an enthusiastic thumbs-up to a frat boy sporting Viking horns, and runs into a real-life version of The God of Thunder (a young Vincent D’Onofrio in what looks like a gay porno version of Thor moonlighting as a cash-strapped mechanic). Even Thor Girl gets dragged into the movie’s insufferable bullshit at times, though, like in an early scene where she apes her brother’s homophobia & another where she dangles from a skyscraper in a lifeless eternity of false suspense that drags on longer than the godawful clock tower scene in Back to the Future (another comedy that’s loved far more than it deserves, as long as I’m pissing on childhoods). I also was amused by the surreally ubiquitous nature of an all-important issue of Playboy magazine & the pissed off faces of a black nightclub audience as they await the performance of a monstrosity titled “The Babysitter Blues.”

None of these details amount to much consolation, though, considering the ungodly crass class-scare comedy they ultimately serve. However, I could see how this film could be remembered fondly as a campy adventure once a long enough passage of time erased the details of its beyond-problematic narrative. Adventures in Babysitting is a grotesquely hostile, spiritually rotted kids comedy that earns its 5 star Netflix ratings & warm, fuzzy memories purely off a wave of VHS-aided nostalgia. If you hold any love for this film, I urge you to keep the good vibes in your heart, but leave the endless rewatches in the past. Revisiting the film in a modern context can only serve to spoil the fun.

-Brandon Ledet

High-Rise (2016)

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fourhalfstar

One of my favorite movie genres is something I’ve dubbed the “Party Out of Bounds,” a kind of storytelling structure where guests at an initially civil social event are compelled beyond reason to stay once polite society de-evolves & things get primally nasty. The exit is open, but they decline & instead choose to duke it out with their fellow “party” guests. As much as I enjoy the realistic examples of this (admittedly made-up) genre like Who’s Afraid of Virginia Woolf?, The Boys in the Band, and this year’s A Bigger Splash, I really get excited when the “Party Out of Bounds” story gets supernaturally twisted, like in the genre’s crown jewel The Exterminating Angel or in the recent dystopian period piece High-Rise. High-Rise is a particularly interesting case because its party starts from a seemingly dangerous, chaotic place and gets even more wild & savage from there, expanding the scope of its hedonism & cruelty to a months’ long, seemingly supernatural descent into the darkness of the human soul. It’s a sight to behold, a sinisterly amusing & deeply unsettling sight that stands as one of the best “Party Out of Bounds” stories I can remember ever seeing onscreen (and in subsequent nightmares).

Adapted from a novel by J.G. Ballard, the madman who penned the source material for Crash (1996’s incredible Cronenberg provocation, not 2004’s shameless Oscar bait), High-Rise is a reflection of 1970s anxieties about “luxury lifestyle” commodity & spiritually-erosive consumer culture as funneled through an aggressive, vague menace of existential dread. The film posits the modern consumer as a “bio robot,” a soulless machine who cannot function without their various gadgets & devices of “convenience.” Tom Hiddleston’s relatively well-adjusted protagonist begins his journey into a bleak, 1970s version of the future when he moves into a high-rise condo complex, a towering work of architectural Brutalism. It’s easy to believe you understand where the film is headed in his early interactions with the high-rise & its inhabitants. The building is a self-contained class system that matches the rigid haves-vs-havenots societal structure of works like Snowpiercer; the wealthy live on upper floors while the middle & lower class fight for their crumbs on the bottom. As the Talking Heads would put it, the building “has every convenience,” from a grocery store to a gym to a rooftop terrace complete with gardens & horseback riding (that only the upper floor wealthy can access, of course). The rich divert & hoard the best of the building’s resources, setting up an anti-capitalist uprise that we’ve seen play out in many (if not most) dystopian sci-fi works in the past. High-Rise begins its journey into human depravity from this familiar place, but completely unravels & sets fire to the genre expectations that accompany its starting point. I don’t think I’ve ever seen anything exactly like it before, which is what makes it such an exciting, terrifying work.

In addition to their addiction to modern convenience, the inhabitants of the titular high-rise are also addicted to partying. As a seemingly well-to-do surgeon (whose professions appears curiously specific to peeling faces off cadavers), Hiddleston’s protagonist is just wealthy enough to get a glimpse of the Victorian-style excess of the parties on the upper floors (as orchestrated by the building’s owner/architect, portrayed by Jeremy Irons), to mingle with the swinging 70s drug orgies of the middle floors, and to kindly visit with the little kids’ birthday parties of the lower working class floors (dutifully lorded over by Elizabeth Moss’s eternally pregnant, much put-upon matriarch). Hiddleston’s role as an entry point to each layer of the literally stratified society within the high-rise is a great starting point for establishing the scenario’s social structure, but ultimately becomes meaningless as the walls dividing these groups begins to break down. After the high-rise experiences an unexplained power outage the entire building devolves into total chaos. In a literal sense the structure begins to crumble: the water stops flowing, the gym is dismantled, the food in the grocery rots & molds, etc. There’s something much stranger going on in this shift, however, something that feels akin to a Persona-style psychological break. High-Rise is, at heart, a mass hysteria horror, a surreal exploration of a weird, unexplained menace lurking in our modern political & economic anxieties. Instead of simply leaving the titular building when things go horrifically sour, its inhabitants instead party harder and their drunken revelry devolves into a grotesque, months-long rager of deadly hedonism & de Sade levels of sexual depravity. The people of the high-rise are portrayed as just another amenity, one that can malfunction & fall apart just as easily & thoroughly as a blown circuit or a busted water pipe. It only takes weeks for the societal barriers that keep them in line to fully degenerate so that the entire high-rise society is partying violently in unison in their own filth & subhuman cruelty. If this is a version of America’s future in consumerism & modern convenience, it’s a harshly damning one, a confounding nightmare I won’t soon forget.

As much as the nastier details of High-Rise‘s eventual descent into cannibalism, rape, and animal cruelty (the majority of which, it’s worth noting, thankfully occurs offscreen) is obviously far outside my own experience with what happens when a party goes out of bounds, I do recognize a little truth in the initial power outage as a source for the mayhem. Anyone in New Orleans (or elsewhere in the coastal South) who’s gotten through the weeks-long power outages that follow hurricanes by drinking gallons of liquor in the darkness & heat should be able to recognize some of their own despair & depravity in the scenario, even if just a little. No matter how much you love the people you ride out a hurricane outage with, the confined space, oppressive boredom, and uncomfortable living conditions of the situation can increase tensions exponentially on a daily basis. The alcohol doesn’t help either (except maybe with the boredom). As I multiply that scenario in my head by the hundreds of people occupying this fictional high-rise & the economic tensions already driving them mad before the outage, this movie’s complete descent into subhuman depravity sort of makes perfect sense. Sort of.

There’s plenty of high art craft that goes into High-Rise‘s trashy version of Cronenberg mania, a marriage of aesthetics represented nicely in its off-putting soundtrack of nervous proto-punk jams & various spooky covers of ABBA‘s “S.O.S.” The film puts a lot of care in constructing its traditional sci-fi dystopia beginnings, distinguished only in details like its The Diary of a Teenage Girl/Space Station 76 faithfulness to its grim 70s era origins and its willingness to ogle at a male actor’s naked body for a change (Hiddleston’s, of course). When the setup gives way to the blindingly chaotic & inhumanly cruel punchline, though, the film finds its own distinctive space of cinematic innovation. High-Rise pushes its initially-familiar story into new, surreally wicked territory that makes for a more memorable experience than what the first act would lead you to expect and then lingers there for an uncomfortably long time. I’ve seen plenty movie parties go out of bounds before, but this is the one that most convincingly sets fire to the path back to civilization in the process. Its an entirely unique obliteration of the thin line that separates the modern consumer from the wild, bloodthirsty beast, a nightmare of a good time that will surely become a strong contender for cult classic status once more people have a chance to fall under its terrifying hypnotic spell.

-Brandon Ledet

Tickled (2016)

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fourstar

Foolishly, I expected that a documentary on “competitive endurance tickling” wouldn’t be much more than an amusing fluff piece, a sort of thin story about a string of online outlets that sell tickling-themed softcore porn under the flimsy guise of “athletic” competition. The Kiwi documentarian David Farrier seemed to have similar expectations when he initially prodded at the subject himself. Farrier’s career as a journalist is mostly relegated to “human interest” stories, something he calls “pop culture reporting.” He’s the guy you’d see on local news broadcasts interviewing personalities like “The Donkey Lady” or a toad farmer or maybe the subjects of the similarly-minded doc Finders Keepers. The narrative Farrier presents is that he initially didn’t know much about the world of modern tickling erotica and genuinely treated the topic as he would any of his other human interest stories until he discovered the abusive bullies behind the bulk of the websites’ production & decided to dig deeper. The facts of when, exactly, Farrier (along with his co-director Dylan Reeve) knew what he was getting into & the bizarre, terrifying world that his inquiry would uncover are questionable, especially considering the early dramatic re-enactments necessary to make the story feel linear. However, the investigation does prove to be a fascinating, worthwhile portrait of human cruelty in an increasingly bizarre modern age and the resulting documentary, Tickled, develops into a much darker & more unsettling experience than what you’d likely expect from the story of “competitive endurance tickling.”

Tickled splits its time between the pop culture reporting of competitive tickling as an erotic entertainment David Farrier initially pitches & an investigative look at the bullies who produce the overwhelming majority of it. Tickling porn, as the movie presents it, is a light form of homosexual BDSM play where young “athletes” (mostly white male beefcake) restrain each other with leather cuffs and, you know, get to tickling. This lighthearted snapshot of a seemingly innocuous fetish plays mostly like an episode of HBO Real Sex, except narrated with a New Zealander accent. Farrier & Reeve make a point to not only follow the history of tickle porn’s online presence (a journey that brings up some man-I-feel-old flashbacks like AIM & RealPlayer), but also to profile a couple tickle porn producers who aren’t total creeps. In the film’s most euphoric moment a tickle-happy pornographer straps a hairy young lad to a workout bench & goes to town with various tickle tools (feathers, feather dusters, electric tooth brushes, etc.) and the film decelerates to a slow motion crawl to amplify the scene’s complete, otherworldly ecstasy. These indulgences help Tickled distinguish itself from prudish kink shaming & also contrast what healthy, honest BDSM looks like vs. the evils Farrier eventually uncovers. When the “pop culture reporter” attempts to interview the largest tickle porn conglomerate about their unusual business in the film’s investigative half, he’s met with an incongruously aggressive response peppered heavily with homophobic slurs & threats of costly lawsuits. The abrasive nature of these attacks only deepens Farrier’s interest and a lot of the movie’s inquiry is wrapped up in trying to discover & expose exactly who’s behind them.

One of the only problems I have with Tickled is the sleazy journalism tactics Farrier uses to uncover his target/subject’s evil deeds. A paparazzi-style assault on the world of tickle porn isn’t exactly what I’d ideally want out of a film like this, but by the time the depths of cruelty perpetrated by the shadowy figures behind “competitive endurance tickling” are exposed, I found myself rooting for Farrier succeed, despite his questionable tactics. Athletic tickling pornographers (or at least their head honcho) use a lot of the same financially & emotionally abusive tactics laid out in the Scientology documentary Going Clear and by the end Tickled plays like a convincing indictment calling for them to be shut down & jailed for their crimes. Young men (typically MMA guys, body builders, actors, amateur athletes), sometimes underage, agree to appear in supposedly private tickle videos for much-needed cash. If they complain when this erotica is made public, they’re exposed to their families, employers, and the internet at large for being “homosexual pornographers” in an aggressive, public attack on their reputations. As Farrier puts it, “This tickling empire is way bigger than we imagined,” and the vast amount of heartless, predatory money that ropes these young men into a fetish porn ring they never agreed to be a part of is fascinatingly bottomless & terrifyingly abusive. Tickled can, of course, be amusing at times due to the bizarre nature of its subject, but it’s mostly a conspiracy theorist dive into a cruel empire that gets off on its own lies & bullying, executed through rapacious wealth & internet-age catfishing. As much as I initially bristled at Farrier’s journalism style, I do think he found a story worth telling & a modern monster worth exposing. Tickled is an infectious call to arms that by the end will have you screaming for the entire tickle porn empire to be torn down & set on fire.

-Brandon Ledet

Lights Out (2016)

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onehalfstar

When you were watching The Babadook, our favorite horror film of 2014, did you find yourself wishing that the film was tasteless, lifeless, and dismally formulaic? If yes, then you are going to love Lights Out. (Also, you are ridiculous.) The Babadook was a wonderfully written & performed depiction of severe depression and how it can affect parenting, one filtered through a demonic metaphor that both terrifies & inspires sincere reflection. Its delicate conclusion suggests that there are no simple solutions to clinical depression or whatever other monsters haunt our personal relationships, mental illness or otherwise. Lights Out, by comparison, is a grotesquely Hollywood take on the same metaphor. While The Babadook follows a mother as she struggles with her own mental health, Lights Out instead takes a distant, almost vilifying look at the same struggle. In The Babadook we empathize with a woman who finds herself uncontrollably annoyed by her own child; Lights Out shifts to the child’s POV, making the mother seem like a heartlessly selfish brute. Both movies represent depression as a monster made of pure darkness, but only one is visually interesting or at all unique in its specificity. Both are blatant in their shared metaphor, but only one handles it with any semblance of compassion or nuance. Both cover the same territory, but only one is worth watching. Hint: it’s not Lights Out.

Instead of following the story of the people who suffer the most in this mental health horror (the depressed woman & the young son under her care), Lights Out finds its audience surrogate in the boy’s older goth rock sister who no longer lives at home. This one step removal from the crisis at hand does little but deflate the emotional impact of the mother’s struggle (by making her look abusive & downright feral from an outsider’s perspective) and to clear room for a completely besides the point romance with another goth rock knucklehead it takes a significant amount of effort to merely tolerate. The estranged daughter returns home to find her mother in a manic state, the same as she was when she was a kid. The curtains are drawn; the mother is holed up & babbling to herself; her youngest child is too scared to sleep. The depression demon that haunts the household is given the physical form of Diana, a “childhood friend” (translation: lifelong illness) of the mother’s with severe light sensitivity and a jealous rage that threatens the physical & spiritual safety of anyone who dares to love her best bud. The images of a depressed woman’s home life as well as her distant past in a mental institution feel horrifically outdated & clichéd in an entirely stigmatizing, unrelatable way, especially in light of recent, empathetic works like Gabriel & I Smile Back. It’s the exact clumsy hand you’d expect in a Hollywood horror on such a delicate topic, but without any other discernible entertainment value present to distract you from the problem. What should be an interesting metaphor is boiled down to cheap jump scares, haunted house ambiance, and a violently fucked up climax that’s so unearned in its emotional & shock value provocation that it’s difficult to feel anything but cheated & manipulated in the tawdriest of ways when you (thankfully) reach the end credits.

Funnily enough, I went to the theater thinking I was going to watch the upcoming thriller Don’t Breathe, a horrific-looking film about a blind killer that (based on its trailer) could’ve easily carried the title Lights Out. That’s not the first time this happened to me, either. I’ve also gotten this movie’s title mixed up with the goofy Grand Canyon horror flick The Darkness from earlier this year before, for obvious reasons. (Full disclosure: I planned on watching all three anyway.) This confusion points to one of Lights Out‘s biggest problems: mediocrity, a total lack of distinction. It’s not silly enough to be campy. It’s not brutal enough to be disturbing (except maybe in that unearned finale). It’s not memorable enough to justify its existence in light of the far superior work The Babadook. There’s some interesting visual play with the film’s central gimmick that doesn’t allow its monster to appear in light, especially in the way it incorporates black lights, headlights, flashlights, candles, and gunshot flashes in its tool kit. However, most of the best uses of the gimmick (including its blacklit Blood & Black Lace mannequins) are spoiled by Lights Out‘s better-than-the-film trailer and are backed up by a cast of characters completely devoid of charisma. The one exception on that latter point might be the demon Diana, but she gets very little screen time & is mostly dealt with as a monster in the closet/under the bed threat instead of treated with the respect her mental health metaphor deserves. Lights Out is a bland, hamfisted misstep that bungles its attempts to tackle a serious, worthwhile topic. Worse yet, it feels like a subpar version of a recent, iconic work we’ve already seen & (in my case, at least) would rather watch again instead of seeing it bastardized. If you can manage it, I’d suggest skipping this film entirely & sticking to watching it’s actually well-put-together trailer, which works just fine as a two minute horror short. You’ll be much better off & I’ll envy your resolve.

-Brandon Ledet

Star Trek Beyond (2016)

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fourstar

A few months back, I wrote about the then-upcoming release of Star Trek Beyond and discussed my hopes for the film and the franchise in general. I wasn’t particularly excited after the first trailer, but the second trailer seemed a bit better, and the fact that Simon Pegg was one of the credited writers was certainly a point in the film’s favor, given his actual fondness for the franchise (in comparison to Roberto Orci, which I’ll get to in a minute). A generally favorable early critical response was also heartening, despite the general dearth of any significant marketing push for the film. I did see the same TV spots play before almost every YouTube video I watched in the past three weeks, but I can never tell if that’s marketed to me specifically as a Star Trek nerd scholar or indicative of a larger initiative. And, as a scholar, was I satisfied?

Yes? Mostly? This is definitely a fun movie, and a major improvement over the tone deaf Into Darkness, which was bad on a such a high number of levels that it’s difficult to nail down which one was most absurd. Was it the nonsensical nature of the motivation of the film’s antagonists? Was it the fact that their motivation might actually make sense when viewed through the lens of the particular madness of screenwriter and notable 9/11 truther Roberto Orci (there’s a decent article about this on BirthMoviesDeath, which is pretty great even though I have mixed feelings about Devin Faraci)? Was it the recasting of a character whose name is Indian and was previously portrayed by a person of color with Benedict Cumberbatch? It was probably that.

I went into greater detail about my feelings about both of the previous films in this reboot timeline in the previous article, so I won’t get into it here, but I will say that, although this film is being billed as a return to Star Trek’s roots or a real “classic style” Star Trek story, that’s not entirely true. Of course, given that the same thing was said about Insurrection back in 1998 (and, for better or worse, that’s a more or less true description of the film’s premise if nothing else), that’s not necessarily a bad thing. This is still a film that takes characters from a fifty year old television series where most problems were solved within an hour and attempts to map them onto a contemporary action film structure, which works in some places and not in others. Other reviews of the film have also stated that Beyond is a more affectionate revisitation of the original series than the previous two films, which is also mostly true. The film does suffer from the fact that the opening sequence bears more than a passing resemblance to a scene in Galaxy Quest, which is a stark reminder of the kind of fun movie that can be made when someone loves Star Trek rather than simply sees it as a commercial venture. Overall, though, you’d be hard pressed not to get some enjoyment out of this film, Trekker or no.

The film opens 966 days into the Enterprise’s five year deep space exploration mission, and Kirk (Chris Pine) is beginning to feel the weight of both the mission and the impossibility of living up to his father’s legacy. When the ship docks at Starfleet’s newest starbase, Yorktown, a ship appears from a nearby nebula containing one alien astronaut, who says that her ship crashed on a mysterious planet within said nebula and asking for assistance. In true Federation fashion, Kirk and Krew jump at the chance to help out, but are immediately attacked as soon as they penetrate the nebula; the crew is forced to abandon ship, ending up scattered and/or captured by the villainous Krall (Idris Elba), who seeks a doomsday MacGuffin in order to exact violence against the concept of peaceful unity in general and the Federation in particular because of its idealization of these virtues. Along the way, Scotty (Pegg) meets a woman named Jaylah (Kingsman’s Sofia Boutella), who helps him reunite the crew and to plan a rescue and escape.

There’s a lot to love here. There are references peppered throughout to other parts of the franchise, and instead of feeling hamfisted or forced as in previous installments of the reboot series, they feel natural here. There are more overt connections, with the basic plot about a dangerous planet that acts as a graveyard for various interstellar travelers and their ships being somewhat reminiscent of the animated Star Trek series episode “The Time Trap,” as well as one of the proposed fates of a starship lost a century previous being that it was snatched by a giant green space hand, which happened to the original Enterprise in “Who Mourns for Adonis?” Kirk’s opening log even references the fact that there’s a lot of shacking up going on aboard the ship during its mission, which is undoubtedly a reference to the fact that NBC balked at Gene Roddenberry’s proposal that the coed Enterprise crew be composed of roughly half men and half women; the story goes that one exec stated that this would make it seem like there was an awful lot of “funny business” going on. Likewise, Roddenberry’s original script treatment was about a starship that bore the name Yorktown, not Enterprise, leading to the starbase in this film being named for the former. Those are pretty obscure references to pull out and use for the plot of this movie, and that’s pretty indicative of how much this film cares about the fandom. More obscure references, like discussion of the dissolution of the MACOs and the Xindi and Romulan Wars (all of which are references to Star Trek: Enterprise), the possibility of accidentally splicing two people together with transporters (transporter accidents are fairly common in the franchise, but this is probably a shout out to the Voyager episode “Tuvix” in particular), Kirk’s birthday melancholy and even some of the lines he uses in his toast (from Wrath of Khan), and the appearance of a Commodore Paris (the Parises being a family with a long history of Starfleet ervice, most notably Tom Paris of Voyager) are scattered throughout and are, frankly, quite welcome.

Of course, references do not a great Star Trek film make. There are some things that don’t quite work, and given that the film runs just shy of 2 hours and that there has been some discussion of what was cut (mostly backstory for Krall and Jaylah, but smaller moments like Sulu kissing his husband as well), there are some things that don’t quite read as well on screen as they likely did on the page and/or before the film was edited down. I’m also never going to be completely on board with the use of high speed land-based chases in Star Trek; I know that Justin Lin comes from the Fast/Furious franchise so that’s really his wheelhouse, and as a result these sequences at least work better than previous attempts (I’m looking at you, Nemesis). And I know that it’s nitpicky to point this out, but there’s a lot of Hollywood science going on in this movie. First of all, nebulae are not composed of giant rocks; they’re made up of mostly dust and ionized gases. The film presents the nebula surrounding the mystery planet as being more like the Hollywood imagining of what an asteroid belt looks like, with city-sized rocks knocking into each other; real asteroid belts are mostly empty space with some rock throughout (in space, such a small area with such large pieces of debris would mean that the rocks the Enterprise works so carefully to navigate would pulverize each other into dust within a very short time, relatively speaking).

But, this is still a good movie. There is a classic Star Trek idea here, in that Krall hates the idea that the galaxy is uniting under a banner of peace instead of strength/valor and will do terrible things to demonstrate his devotion to his anti-Federation ideals, as well as the fact that he is opposed and ultimately defeated by the strong bonds that the crew of the Enterprise have and their devotion to the ideals of unity and exploration. It’s not a terribly deep humanistic ideal, and is so faintly traced that the film could be accused of paying lip service to that idea more than actually exploring it, but the fact that this film actually bothers to have this idea means that this movie is actually Star Trek, and not just JJ Abrams’s Star Wars demo reel wrapped in Star Trek’s clothes. The new additions to the cast are very engaging as are the old standards, and there’s a lot of story here that makes it well worth investing in a visit to the theatre. The end of the film legitimately left me with damp cheeks (for those of you who have already seen it, I’m talking about the photo that nuSpock finds in Spock Prime’s possessions), and I can’t wait to see it again. It’s not a five-star movie, but it has my seal of approval.

Final thought, though: The Franklin is said to be the first ship capable of achieving Warp Four; on Star Trek: Enterprise, the NX-01 Enterprise is said to be the first ship capable of achieving Warp Five, even though the Franklin seems to have come later in the timeline given that her captain’s service record includes participating in the Xindi conflict, which followed shortly after Enterprise’s first few years of service. I’m not saying that this can’t work (the Franklin could actually be older than the Enterprise but Captain Edison took command of her later, like how OG Kirk took over command of the Enterprise from Christopher Pike, took command when Robert April was promoted to Commodore). I’m honestly just pointing this out because if I don’t mention it, someone will call me out on it.

-Mark “Boomer” Redmond

Resident Evil (2002)

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three star

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I’m not a video game nerd. The last legitimate gaming system I got excited about was the Nintendo 64. The only one I’ve bought since was a used Wii and that beaten-up relic served exclusively as an emulator for NES games. As such, I’ve never had much interest in the Resident Evil film franchise. My limited knowledge of the series, based entirely on vague hearsay about its video game source material, has been that it’s about a lady who shoots zombies in some kind of underground bunker. While I’m not over the moon about video games as an entertainment medium, I do actively seek out eccentrically inane movies, but there was just never anything about yet another zombie action horror starring a sexy lady with a pile of guns that had much promise for Super Mario Bros. levels of potential silliness in a cinematic video game adaptation. There are now five Resident Evil movies in what has become a decade-long franchise, however, which lead me to suspect that there was more going on here than just a walking dead genre pic with little to no distinguishing features in a crowded field of zombie media. It’s true, too. Resident Evil is more than just a zombie-filled shoot-em-up featuring a beautiful woman with a giant gun. In fact, it actually kinda holds its own as one of the sillier & more entertaining video game adaptations out there, much to my surprise.

While I wasn’t exactly wrong in assuming Resident Evil centered on a widespread epidemic of generic zombie mayhem, I did the movie a huge disservice by reducing its setting to a mere underground bunker. The symbolically named Umbrella Corporation (a detail I assume was carried over from the video game), which periodically deals with very normal corporate modes of money making & privately makes most of its profit off of biochemical weaponry, is the owner of said underground bunker, known as The Hive. The bunker’s underground employees, blissfully unaware of the company’s warmongering, are transformed into the aforementioned zombie horde when one of the more volatile chemicals they work on is released through the bunker’s vents (supposedly) by mistake. As the infected, undead Umbrella Corporation employees transform into monsters, they also become moving targets for a team of leather-clad supersoldiers & a Borne Identity/American Ultra type badass who can’t remember her past but seems to know more about the facility than she should. As her memory slowly returns, our hero must piece together whether or not she’s responsible for the initial outbreak or if there’s some kind of other, larger betrayal unfolding before her. Meanwhile, The Umbrella Corporation’s surveillance cameras seem to be recording these supersoldiers’ every move as they become unwitting participants in a zombie-killing, viral experiment. Also, some strange, not at all human creatures & a childlike AI hologram pop in to push the movie past its zombie-stomping roots into some strange sci-fi horror territory. Its all a lot more fun & complex than I expected, however corny & hamfisted.

Resident Evil comes from a time when video game adaptations were attempting to move on from children’s movie fare like 90s productions Street Fighter & Double Dragon into something more violent & “adult,” like Doom. Director Paul W.S. Anderson splits the difference & lands the film halfway between PG-13 & R (not that the MPAA saw it that way) in terms of sensibility. There’s a violence & grittiness in the film’s nonstop parade of zombies on fire, exposed muscle Rottweiler demons, undefinable The Thing-type mutants, and flashbacks to a blurred sexual encounter the film appears to find very important to the plot, but something about the way they’re handled makes it play like kids’ stuff, just like Anderson’s surprising violent (and even more surprisingly competent) Mortal Kombat adaptation. This is a teenager’s sweet spot in terms of maturity level, a tone easily recognizable in the film’s choice to dress its star, Milla Jovovich, in a post-apocalyptic negligee for most of its runtime & two sheets of paper-thin hospital gauze at its climax. Jovovich’s ass kicking commitment to the role, combined with similar sincerity from Fast & Furious “family member” Michell Rodriguez, cuts down on some of that teenage boy booby-ogling, though, to the point that it mixes with the intense body horror, George Romero brand zombie mayhem, and stray notes of otherworldly sci-fi (an aesthetic Anderson accomplished a lot more with in his film Event Horizon) to make for a fairly decent, amusingly campy action cheapie I would’ve loved had I seen it when it was haunting theaters & I was 15. I appreciate Resident Evil‘s teen nerd immaturity & casual adoption of weird video game ideas in its matter-of-fact silliness. At the very least, its a far better adaptation than the Rock vehicle Doom, which aims for a similar aesthetic, and it got me curious enough about where the series could go from such a ludicrous starting point that I just might check out Anderson’s five gratuitous followups now that I’ve finally been initiated.

-Brandon Ledet