Isle of Dogs (2018)

Director Wes Anderson has such a meticulously curated aesthetic that his work is almost polarizing by design. As his career has developed over the decades, long outlasting the wave of “twee” media it partly inspired, he’s only more fully committed himself to the fussed-over dollhouse preciousness of his manicured visual style. That can be a huge turnoff for audiences who prefer a messier, grimier view of the world that accepts chaos & spontaneity as an essential part of filmmaking. Personally, I can’t help but be enraptured with Anderson’s films, as if my adoration of his work were a biological impulse. Like the way house cats host parasites that fool pet owners into caring for them, it’s as if Wes Anderson has nefariously wired my brain to be wholly onboard with his artistic output. It’s a gradual poisoning of my critical thinking skills that stretches back to my high school years, when his films Rushmore & The Royal Tenenbaums first established him as a (divisive) indie cinema icon. Anderson’s latest work, Isle of Dogs, only makes his supervillain-level command over my critical mind even more powerful by directly pandering directly to things I personally love. A stop-motion animated sci-fi feature about doggos who run wild on a dystopian pile of literal garbage, the basic elevator pitch for Isle of Dogs already sounds like a Mad Libs-style grab bag of the exact bullshit I love to see projected on the big screen, even without Wes Anderson’s name attached. As he already demonstrated with Fantastic Mr. Fox, the director’s twee-flavored meticulousness also has a wider appeal when seen in the context of stop-motion, which generally requires a level of whimsy, melancholy, and visual fussiness to be pulled off well. That’s why it’s so frustrating that Isle of Dogs is so flawed on such a fundamental, conceptual level and that I can’t help but thoroughly enjoy it anyway, despite my better judgment.

Set decades into the future in a dystopian Japan, Isle of Dogs details the samurai epic-style adventure of a young boy attempting to rescue his dog from an evil, corrupt government (helmed by his own uncle). All dogs in his region have been exiled to the pollution-saturated hell of Trash Island (which is exactly what it sounds like) amidst mass hysteria over a canine-specific virus, “snout fever.” The story is split between two efforts: a search & rescue mission involving the boy & a gang of talking Trash Island dogs (voiced by Bryan Cranston, Jeff Goldblum, Bill Murray, Ed Norton, Bob Balaban, Tilda Swinton, etc.) and a much less compelling political intrigue narrative in which an American foreign exchange student (voiced by Greta Gerwig) attempts to expose the government’s villainous deeds. As an American outsider himself, Wes Anderson is at times contextually positioned in the POV of both the Trash Island Dogs and the foreign exchange student, the only consequential English-speaking characters in the film (a large portion of the dialogue is unsubtitled Japanese). In his worst impulses, Anderson is like Gerwig’s foreign exchange student– an enthusiastic appreciator of Japanese culture who awkwardly inserts themselves into conversations where they don’t belong, wrongfully feeling entitled to authority on a subject that is not theirs to claim. From a more generous perspective, Anderson is like one of the American-coded trash dogs– compelled to honor & bolster Japanese art from a place of humbled servitude, even though he doesn’t quite speak the language (either culturally or literally). By choosing to set an English language story in a fictional Japanese future, Wes Anderson has invited intense scrutiny that often overpowers Isle of Dogs’s ambitious sci-fi themes, talking-dog adorability, and visually stunning artwork. This is especially true in Gerwig’s (admittedly minor) portion of the plot, which sticks out like a sore thumb as one of the film’s more conceptually flawed impulses. For a work so visually masterful & emotionally deft, it’s frustrating that it seemingly wasn’t at all self-aware of its own cultural politics.

There are much better-equipped critics who’ve more thoughtfully & extensively tackled the nuanced ways Isle of Dogs has failed to fully justify its Japanese culture-gazing: Inkoo Kang, Justin Chang, Emily Yoshida, Alison Willmore, to name a few. As a white American, it’s not my place to declare whether this gray area issue makes the film worthy of vitriol or just cautions consideration. I could maybe push back slightly on the cultural appropriation claims that say there’s no reason the story had to be framed in Japan and that Anderson only chose that setting for its visual aesthetic. Like Kubo & The Two Strings’s philosophical relationship with the finality of death (or lack thereof), Isle of Dogs engages with themes of honor and ancestry that feel very specific to its Japanese setting (even if not at a fully satisfying depth). Truth be told, though, I likely would have enjoyed the film even without that thematic justification. Unless Isle of Dogs is your very first exposure to the director’s work, you’ve likely already formed a relationship with Wes Anderson as an artist, whether positive or negative. It’s a relationship that can only be reinforced as the director doubles down with each project, sinking even deeper into his own particular quirks. I assumed with Moonrise Kingdom that no film could have possibly gotten more Wes Andersony. Its follow-up, Grand Budapest Hotel, immediately proved that assumption wrong. While Isle of Dogs stacks up nicely to either of those films in terms of visual achievements, its own doubling-down on the Wes Anderson aesthetic is tied to the director’s long history of blissful ignorance in approaching POC cultures (most notably before in The Darjeeling Limited). It does so by submerging itself in a foreign culture entirely without fully engaging with the implications of that choice. As a longtime Anderson devotee in the face of this doubling-down, I’m going to have to reconcile my love of his films with the fact that this exact limitation has always been a part of them, that I’ve willfully overlooked it in my appreciation of what he achieves visually, emotionally, and comedically elsewhere. Isle of Dogs is a gorgeous work of visual art and a very distinct approach to dystopian sci-fi. It’s a great film, but also a culturally oblivious one. The conversation around that internal conflict is just as vital as any praise for its technical achievements.

-Brandon Ledet

Never Let Me Go (2010)

The recent critical success of Annihilation (to say nothing about the film’s financial doom at the hands of its distributor) has been a welcome opportunity to look back to Alex Garland’s career-long achievements as a sci-fi screenwriter before he made the jump to buzzworthy auteur in his debut feature as a director, Ex Machina. A significant part of that reexamination has been tied to a rumor, recently confirmed by actor Karl Urban, that Garland was the uncredited director of the sci-fi action thriller Dredd. I very much enjoy Dredd as a slick, bare-bones slice of schlocky spectacle, but it’s not quite of the same cloth as what I enjoyed so much in Annihilation & Ex Machina. To me, Garland’s personal brand of sci-fi is one of heady, introspective melancholy. His films might feature Domhnall Gleeson seducing a sexy robot or Natalie Portman firing bullets at a monstrous alligator-beast, but they’re still works built on the backs of sci-fi ideas, as opposed to sci-fi spectacle. To that point, I’d suggest that the undersung work of Garland’s past is not Dredd at all, but rather the sci-fi melodrama Never Let Me Go. Adapted from a widely adored novel by Nobel prize-winning author Kazuo Ishiguro, who also penned Remains of the Day, Never Let Me Go is a romantic period drama set in an alternate timeline version of the 1970s (and later stretching to the 1990s). It details a decades-long love triangle melodrama between three doomed characters, recalling more the historical romantic epic ambitions of a film like Atonement rather than the shoot-em-up spectacle of Dredd. It’s not an especially fresh, attention-grabbing work. There’s no space travel, ray guns, or alternate dimensions. Instead, it dwells on the glum, moody repercussions a sci-fi dystopia wreaks on the emotional state of the characters who live it, which makes the film feel right at home with Garland’s more recent, more revered directorial efforts.

I was intrigued by the trailer for Never Let Me Go when I saw it nearly a decade ago, but also confused why the advertising made its central twist so obvious. As it turns out, it’s because the main conceit is not a twist at all, but a premise that’s stated up front and seen to its logical, emotional conclusion. A breakthrough discovery in the alternate history 1950s raised the live expectancy rate of the average citizen well past the 100-year mark: clones. Clones are systemically raised as part of an organ-farming program. Donations are involuntary, required without exception, and donors are raised to understand what fate awaits them as their purpose in life reaches “completion” (hint: they don’t get to enjoy the extended life expectancy rate the new technology affords the rest of the world). Our window into this scenario is a traditional British boarding school that only appears sinister at the margins. Cloned children are taught that it’s their special duty to keep themselves “healthy inside.” Chip readers, daily pills, and mysterious art contests hint at the administration behind their care, but we never peak behind the proverbial curtain. Instead, we watch them mimic social behaviors form music & television, find enormous pleasure in the thrift store castoffs of regular children, and search blindly for clues to the identity of the “originals” they were cloned from in any scraps of the outside would they can gather. From this grim backdrop emerges a decades-long tale of unrequited love & romantic jealousy among three of the boarding school student as they age out of the safety of childhood education and into active, repetitive organ donations. Some attention is paid to the mysteries behind the administrative structure of their preparation as donors, but the story is much more concerned with the emotional repercussion of an unfulfilled romantic life of people who were “born” to die young. It’s a small, intimate story told within the context of a massively ambitious sci-fi premise, so it’s no wonder Garland was drawn to telling it onscreen (he was also reportedly chummy with Ishiguro on a social basis, which helps I’m sure).

I can’t kick myself too much for missing Never Let Me Go in its initial theatrical run. Practically nobody saw this thing. It earned $9 million on a $15 million budget, only $2 million of which was domestic box office. The real shame there is that I believe the film could have been a huge hit if it had arrived just a few years later. Its romantic strife amidst a grim dystopia would have been right at home with the YA craze that followed The Hunger Games in 2012. Then there’s the cache of the film’s cast, which only gets more impressive every passing year: Keira Knightly, Carey Mulligan, Andrew Garfield, Sally Hawkins, Domhnall Gleeson, and so on. With Garland’s recent critical success, Never Let Me Go now has a unique context as a primer for his auteurist voice, but it’s honestly baffling that the film has yet to become a hot topic before, whether initially or upon reappraisal. The film may be a little low-key melancholy for a star-studded sci-fi picture, but it’s far from the limited appeal of the art house version of this child-farming territory in works like Lucile Hadžihalilović’s Evolution. This is the tragic story of young people being disfigured & discarded by a menacing society who treats them like appliances, but in the midst of watching it the weight of that premise never overwhelms the simple love story at its core. If there’s anything Garland has proven himself to be particularly adept at, it’s achieving intimacy against the backdrop of far-reaching sci-fi concepts and Never Let Me Go is a great, distilled example of how effective that dynamic can be. He’s never quite turned that talent into boffo box office (not even with the popcorn action spectacle of Dredd), but Ex Machina & Annihilation both enjoyed a critical goodwill Never Let Me Go deserves as well. It’s doubtful that wide scale reappraisal is ever coming, since the movie’s previous lack of attention doesn’t make much sense either, but it’s still pure-Garland in its intimate sci-fi introspection, an auteurist voice we’re just starting to fully understand.

-Brandon Ledet

Episode #53 of The Swampflix Podcast: Live-Action Looney Tunes & Spaced Invaders (1990)

Welcome to Episode #53 of The Swampflix Podcast! For our fifty-third episode, we examine what happens when vintage cartoon nostalgia invades the modern world. Brandon and Britnee discuss three feature films where live-action players interact with animated characters from the Looney Tunes franchise. Also, Britnee makes Brandon watch the kids’ space alien comedy Spaced Invaders (1990) for the first time. Enjoy!

You can stay up to date with our podcast through SoundCloud, iTunes, Stitcher, TuneIn, or by following the links on this page.

-Britnee Lombas & Brandon Ledet

A Wrinkle in Time (2018)

The popular myth about A Wrinkle in Time is that it’s an “unfilmable” novel, but there have certainly been more out-there, ethereal works of fiction adapted to the big screen with great success, so I don’t necessarily buy that. Ava DuVernay’s recent big screen adaptation of the children’s fantasy novel is being lumped in with past failed attempts, including a horrendous-looking made-for-TV monstrosity from 2003 that’s way beneath its pedigree as a big budget Disney release. I don’t think that comparison is giving DuVernay’s ambitious, bravely earnest self-empowerment fantasy enough credit for the admirably bizarre (even if frequently minor) successes it pulls from its loose-logic source material. I think the problem might largely be viewers’ emotional attachment to a novel that meant a lot to them as kids, but must be streamlined & reshaped to be presentable in a feature length movie format. The best novels leave a lot of mental space for readers to fill in the details, which is a luxury the visual medium of filmmaking cannot afford, so the difference between a reader’s mental picture & what ends up on the screen is always going to be a little jarring. While watching A Wrinkle in Time I thought a lot about Boomer’s review of Annihilation, which he called an “A+ science fiction that also happens to be a D+ translation of the source material, if your qualifications for a good adaptation revolve solely around how closely the film version adheres to the novel.” To me, that A+ means the adaptation was a total success, faithfulness to the source material be damned. I’d more likely call A Wrinkle in Time a C+ fantasy picture, as I’m not nearly as enthusiastic about it as I am about Annihilation, but in being even a passably enjoyable film that could’ve been improved upon, it still defies the idea that its inspiring novel is “unfilmable.”

Oddly enough, its adventurousness as an adaptation is not the only facet of A Wrinkle in Time that reminded me of Alex Garland’s Annihilation. Josh Larsen of Filmspotting has already expanded upon the surprising similarities between their dual mind-bending trips into alien landscapes (The Camazotz & The Shimmer, respectively) elsewhere, but what’s fascinating to me is the way A Wrinkle in Time makes Annihilation’s brand of sci-fi psychedelia palatable to children by softening it with Oprah-flavored self-empowerment & Disney Channel precociousness. Oprah Winfrey herself appears in A Wrinkle in Time as a godlike figure in outer space drag makeup. She & her lesser eternal-being underlings (Reese Witherspoon & Mindy Kaling) relieve a depressed young nerd from grief over her NASA scientist father’s disappearance by offering her a chance to miraculously travel through space & time to rescue him from a realm ruled by Fear & dark thoughts. Backed by a queasily earnest inspo-pop soundtrack and blown up to almost kaiju-sized proportions, Oprah is in her element here. The movie is built around her career-long self-help messaging about overcoming fear & self-doubt. This advice & reinforcement is doled out to our troubled protagonist in encouraging slogans: “You have no idea how incredible you are,” “Be a warrior,” “You have such beautiful faults,” “We can’t take any credit for our talents; it’s how you use them that counts,” etc. The middle school drama she suffers enough to need this New Age inspo encouragement has a distinct Disney Channel vibe to it that will directly appeal to children, whereas adults are likely to see cheese. Oprah & her magical space crew can only prepare this child so much for the psychedelic darkness that will greet her (along with history’s most annoyingly shrill adopted brother & a blank page love interest) as she enters the nightmare landscape of The Camazotz to rescue her father, much like Natalie Portman’s complete lack of preparedness at the edge of the big evil soap bubble in Annihilation. The surprises and challenges that await her there are genuinely odd, distributing stuff and make any of the awkward precociousness of the build-up worthwhile for the emotional payoff.

Everyone seems to have an opinion on how A Wrinkle in Time could have been improved as an adaptation, so I might as well offer mine here: this film should’ve been animated. As a modern, Disney brand exercise in CG spectacle, the film is already in a way a live-action/animation hybrid. Oprah’s five-point star silhouette & 50ft stature already make her resemble a Hayao Miyazaki character. Reese Witherspoon briefly transforms into a flying lettuce dragon that would have been a lot easier to stomach in a 2D animation context. The literalized encroachment of an evil Darkness poisoning the Universe with fear & self-destructive thoughts works a lot better in the proto Disney-Miyazaki collaboration Little Nemo’s Adventures in Slumberland. There’s a lot of reverence for flight & Nature in the film that feels familiar to Studio Ghibli territory (not to mention the studio’s tendency to adapt female-penned fantasy novels); the recent animated release Mary and the Witch’s Flower telegraphed its melding of science & magic; last year’s Your Name. laid out a lot of solid groundwork for how its more intangible, psychedelic impulses could’ve been represented onscreen in expressive, illogical indulgences in traditional animation. God help me, I think I’m saying I would have enjoyed A Wrinkle in Time more if it were a modern anime, the last major refuge for traditional, hand-animated cinema. As someone who doesn’t watch nearly enough anime to be considered even slightly informed on the subject and hasn’t read the film’s source material in at least two decades, my take on how to successfully adapt A Wrinkle in Time to the screen should be treated as highly suspect. I do think the logical freedom of animation could do this book wonders, though.

As a sucker for wide-eyed earnestness & soft psychedelia in children’s work, I enjoyed A Wrinkle in Time more than I found fault in it. The larger critical community’s dismissal of better works like Tomorrowland & Wonderstruck that operate within a similar tone means this movie never really had a chance for anything near universal appeal. That’s purely a matter of taste, though. What really bugs me is the idea that the movie was mediocre because its source material is “unfilmable.” In every other way Ava DuVernay’s Oprah-worshipping Annihilation Jr. psychedelia might have been only a mild success, but it’s in itself proof that an affecting, engaging adaptation of the novel can be (and now has been) done. There’s also huge chance that the film’s Disney-level distribution will get it in the hands of the people who need it most: depressed, unsociable middle school nerds who could use a 50ft Oprah-sized ego boost. I imagine those kids will then be led to the novel and form their own ideas about what is and what isn’t “filmable.” Those are the takes we should probably trust the most; feel free to ignore mine in the meantime.

-Brandon Ledet

A.I.: Artificial Intelligence (2001)

It’s a difficult era of my life to recall, but there was a time while I was alive when the internet was not a ubiquitous influence on pop culture & politics, but just something nerds in basements used to discuss nerd shit on nerdy message boards. Before the at-your-fingertips availability of sites like IMDb & Wikipedia, it was easier for false word-of-mouth information about movies to spread, which is how I heard weird urban legends about the production of A.I.: Artificial Intelligence. The lie I was told about A.I. as a kid was that it was a Stanley Kubrick film that the infamous auteur did not live to see completed, so it was taken over & “ruined” by populist filmmaker Steven Spielberg. I vaguely understand where this claim is coming from, as it’s difficult to reconcile the out-of-nowhere sweetness of A.I.‘s epilogue with the (out-of-character for Spielberg) brutally bitter, ice cold sci-fi masterpiece that precedes it. The truth, of course, is that Kubrick did not direct a frame of A.I. He held onto the rights for the project (an adaptation of a Brian Aldiss short story) for decades, but was frustrated with child acting & special effects limitations that made the task appear impossible. Kubrick essentially gave up on A.I., handing over the reins to Spielberg, who turned it into what I believe to be the most beautifully bonkers & traumatic work of his career. Kubrick’s influence certainly guided Spielberg’s hand through the project (with some spillover into his next project, Minority Report) and seemingly pushed him to creative heights as great as any of his earliest, most iconic blockbusters. The idea that Spielberg ruined the work of a deceased auteur is total bullshit, though, and I’m embarrassed that I initially believed it without seeing the picture for myself.

Watching A.I. now, well over a decade after the initial umbrage around its jarring epilogue, the film’s few faults seem microscopic in comparison with its towering ambition & technical achievements. What clicked most for me on my recent initiation to the film is in the tension between the warm Spielbergian concept & cold Kubrickian execution, which I suppose is what inspired the urban legend around its production history. It’s difficult to imagine a more Spielbergian narrative than a scientist (William Hurt in Icarus/Altered States mode) striving to “build a robot who can love” or “a robot who dreams.” Instead of filtering that concept through the childish, wide-eyed wonder of something like Hook or E.T., though, Spielberg leans into the scenario’s emotional terror. A.I.: Artificial Intelligence is a fairy tale about a machine who loves unconditionally, but receives nothing in return because he is considered a Thing, not a Person. Its many allusions to Pinocchio rely heavily on that tale’s horrors of body dysmorphia & crises of self, not its potential for storybook cuteness. Filtering that formula through a Blade Runner-inspired future of “real” people playing god with artificial minds & bodies opens the film up to a brutal adventure into philosophical dread & emotional torture. Spielberg is not at all afraid to twist the emotional screws here— stabbing, melting, dismantling, and psychologically torturing his robo-cast at every cruel twist in the story, a far cry from the “gee willikers!” sci-fi throwbacks of his 1980s work. He walks back those impulses somewhat in the epilogue, but the film has already dug too much of a wickedly cold groove at that point for the emotional damage to be undone. I’m always on the hook for Spielberg’s forays into sci-fi but I can’t remember a time a film of his has struck me more in its sheer audacity.

Haley Joel Osment delivers the performance of his career as the titular A.I. and the de facto Pinocchio— a childlike robot created to soothe parents traumatized by the declining health of their “real” son. When their human son snaps out of his life-threatening coma, their robo-boy no longer serves a purpose in the household and is essentially curbed as if he were a broken dishwasher. This sets off a never-ending quest to earn his “mother’s” love by becoming a “real boy,” something the audience knows is impossible, but the robot does not. Every line-reading of “I love you, Mommy. I hope you never die,” & “I’ll be so real for you,” is a stab to the audience’s heart, a feeling the film chooses to linger in at length. A.I. starts as a climate change parable, a traditional fairy tale set in a nightmarishly familiar near-future for yuppies. Once its central robo-boy is abandoned as obsolete technology, its vision shifts to a Blade Runner hellscape packed with a never-ending parade of sci-fi eccentricities: canine-shaped Tron bikes, an oversexed neon perversion of Atlantic City, a moon-shaped hot air balloon, a Ministry concert/right wing robo-torture rally, etc. Out poor, lost robo-boy is not built to survive these conditions, having been designed for intimate, domestic comfort. He finds comrades in fellow abandoned comfort appliances (most notably an animatronic teddy bear & a sex robot played a perfectly-cast Jude Law). Their help is mostly an empty gesture, though, as his ultimate goals of earning his “mother’s” love and becoming “real” are tragically unobtainable. Because of his programming, it’s a fact he never accepts and the audience has no choice but to watch him search in vain for peace that will never come.

There’s a clear sequence late in A.I. when the story logically comes to a (bottomlessly grim) conclusion and the movie seemingly ends. Everything after that moment has been picked apart & scrutinized for “ruining” the picture by so many people, to the point where its meaning has been widely misinterpreted & urban legends about its inclusion have muddled the film’s history. Personally, I think the ending is perfectly serviceable, even if mediocre; it only stands out like a sore thumb because of the near flawless 2+ hours that precedes it. Even on a technical level, A.I. is a modern wonder. Haley Joel Osment’s creepily convincing robotic acting digs under your skin, even as you feel deep empathy for his existential plight. The mixture of practical effects (including robotics work holdovers form the Jurassic Park crew) and CGI is remarkably seamless for a film this far in the past, amounting to an intoxicating visual experience. Even if the technical end were amateurish, though, I’d still be in amazement of how Spielberg can use his knack for emotional manipulation for evil here, creating a truly torturous experience out of his typical childlike wonder. The dismount may be subpar in comparison to the rest of the film, but the claim that the final ten minutes “ruins” everything that comes before it is ridiculous. Spielberg’s at his best when working in this rare mode of Not For Everyone sci-fi instead of his usual populist grooves. Claiming that he corrupted the genius work of another filmmaker is a disservice to what’s really going on here: a darkness & mastery of the form he’s not always willing to dwell in when afforded the chance. A.I. is a great glimpse at the genre-film master Spielberg could be if he weren’t so careful with his less emotionally complex crowd-pleasers. This is a work of obsessive, insular passion, even if it feels on the surface like Kubrickian coldness.

-Brandon Ledet

The One (2001)

The Hong Kong action cinema boom typified by explosive auteurs like John Woo & Tsui Hark saw its heyday in the mid-80s to early 90s. By the 90s that movement’s highly stylized action aesthetic had become a lucrative export, with many of its best directors being employed & imitated in Hollywood productions. By the early 2000s, it was essentially a dying art form, having given way to an entirely different style of Chinese cinema export, typified by epics like Hero & Crouching Tiger, Hidden Dragon. The Jet Li sci-fi vehicle The One happened to arrive in that too-late dead space. At the time, Jet Li was a Chinese-market martial arts star who was poised to make it big in America, but hadn’t quite gotten there yet. The film’s director, James Wong, was a Hong Kong-born American citizen who had more experience making American thrillers than anything resembling Hong Kong action cinema (having been responsible for two of the better Final Destination films). The hilarious thing about The One is the way it compensates for this late arrival & awkwardly inauthentic pedigree by making its soundtrack relevant to the time. The film attempts a slick, futuristic aesthetic within its late Hong Kong action cinema paradigm, but overloads its soundtrack with nu metal acts that instantly date it in the early 2000s: Drowning Pool, Papa Roach, Disturbed, etc. By the time Jet Li is fighting off an entire room of future-police to a remix of “Down with the Sickness,” The One blissfully reaches an ill-advised, self-contradictory sci-fi action cinema aesthetic of its own, one that only becomes more amusing with time.

There are more than 100 versions of Jet Li in The One’s universe(s), or at least there were before the movie’s prologue. As the opening narration explains, “There is not one universe. There are many, a multiverse.” Jet Li stars as both an interdimensional criminal hellbent on killing all other 100+ versions of himself across the multiverse and the sole good-cop version of himself left on the kill list. To put it in Hong Kong action cinema terms, it’s essentially his version of Jackie Chan’s dual role performance in Twin Dragons. This murder spree is frowned upon by the government of the Peoples of the Multiverse, who send future-cops hired to restrict interdimensional travel to catch the evil version of Li and sentence him to life on a dystopian prison planet in the Hades Universe. This proves to be a difficult task, as the remaining versions of the parallel dimension criminal become stronger with each kill, to the point where the final two copies of Jet Li are essentially in-the-flesh gods. The movie has more fun with this incredible super-strength than it does with staging scenes between the Jet Li doubles. In its most iconic moment, Evil Jet Li smashes a cop between two motorcycles like pancake, wielding the machines as if they weighed nothing, one in each arm. All this interdimensional mayhem builds to a climactic battle between the two remaining Jet Lis, of course, a minutes-long fight staged in what Ebert would frequently call a Steam and Flame Factory, the preferred setting for most action movie climaxes.  No one is entirely sure what will happen if either version succeeds in killing the other and successfully becomes the titular One. One character hilariously ponders, “Some people think you’ll explode. Some people think you’ll implode.” I hope it’s not too much of a spoiler to report that the movie never decides if either is true. It instead ends with Evil Jet Li trapped on the previously-mentioned Hades Universe prison planet, fighting off thousands of weaker enemies while Papa Roach sings, “It’s in our nature to destroy ourselves” on the soundtrack. Incredible.

The One drops the ball in fully exploiting its deliciously bonkers premise, mostly in denying the audiences a montage of the 100+ previous Jet Li self-kills and in delaying its Jet Li-on-Jet Li action for as long as possible. It’s so fascinating as a nu-metal era relic, though, that those shortcomings are almost beside the point. Weird jokes about an alternate dimension Al Gore presidency & gratuitous indulgences in The Matrix’s “bullet time” CGI humorously date the supposedly futuristic film just as much as its Papa Roach soundtrack. Jet Li’s on-his-way-to-stardom casting as the film’s lead(s) is just as adorably dated as a WWE-era The Rock being considered for the same part(s) or baby Jason Statham being cast as his foil. There are less-fun ways that film recalls the early 2000s as well, like the casual (and entirely extraneous) transphobia or the way it establishes its future setting by tinting everything a sickly blue. For the most part, though, it’s the film’s hilariously incongruous nu metal soundtrack that makes it an amusingly dated watch. For instance, Evil Jet Li is made to be just as much of an audience surrogate badass as Good Jet Li, serving as the ultimate power fantasy; we know this early on because when he steals a car in the first act he changes the radio station away from the oldies in disgust, preferring to listen to “Let the Bodies Hit the Floor” or whatever the fuck. This dark, wicked Jet Li gets an insane amount of screen time for a murderous villain, because we’re not supposed to see him as a villain at all. He’s just a fellow nu-metal junkie who can’t get enough of those sweet Papa Roach licks, just like us. The One’s over the top parallel dimensions premise may not fully live up to the heights of Hong Kong action cinema absurdity or even the supernatural spectacle of Wong’s work in the Final Destination series, but the way that futurism dorkily clashes with its instantly dated nu-metal aesthetic is golden for a solid, campy action movie romp. It could have been great, but instead it was greatly cheesy, which is its own kind of pleasure.

-Brandon Ledet

Episode #52 of The Swampflix Podcast: Top 5 Spielbergs & Predestination (2015)

Welcome to Episode #52 of The Swampflix Podcast. For our fifty-second episode, James & Brandon count down their top five Steven Spielberg movies with film blogger, mixologist, and stand-up comedian Jeff Culpepper.  Also, Brandon makes James watch the Spierig Brothers’ time-travel thriller Predestination (2015) for the first time. Enjoy!

You can stay up to date with our podcast through SoundCloud, iTunes, Stitcher, TuneIn, or by following the links on this page.

-Brandon Ledet & James Cohn

Annihilation (2018)

More than once in the past week, my roommate has asked me what I was going to be doing this past weekend, and I said I was going to see Annihilation, and each time he asked “What’s that?”, to which I replied “The adaptation of the book that your sister gave me for Christmas in 2016.” Which she did! And I loved it! So much so that I couldn’t stop talking about it, and another friend got me the follow up novel Authority for my birthday a few months later, and I bought my own copy of Acceptance almost immediately after and finished that too. I was so excited when I heard that Alex Garland of Ex Machina fame would be directing the film of the book, and that the person I cast in my head as the biologist, Natalie Portman, would be playing the lead. Of course, there are valid concerns about the whitewashing of her character given that she’s part Asian (no specific nation of origin is given), but it’s also a piece of information that the reader doesn’t get until the second book, which had not been published at the time that Garland read Annihilation and started working on his script. If you’re curious, I imagined Angela Bassett as the psychologist, Michelle Rodriguez as the surveyor (a character who’s aggression and distrust was put on the paramedic character in the film but had a role on the team that was more like Novotny’s character’s) and Battlestar Galactica‘s Grace Park as the anthropologist (a character that is, for all intents and purposes, absent from the film). Those absences, changes, and additions should give you some indication of how far this film strays from Jeff VanderMeer’s novel, but does that matter?

What makes a good adaptation? Is it a strict, lockstep adherence to the source material, ignoring the differences between the languages of film and prose? Can an adaptation’s value be measured as a quantifiable variable of pragmatism in the choices of what to include and exclude when translating to the screen? Is it the ability of the film to evoke the same emotional resonance or invoke the same themes as the original text, even if it has to take a different route to bring the viewer to the same place as the reader? Films that try to maintain a one-to-one textual match often don’t work; for all its other faults, David Lynch’s Dune adaptation, for instance, attempted to translate the internal monologues of multiple characters to film, which creates a muddled mess in the movie despite this being a common element of prose fiction. With regards to pragmatism, something like Watchmen (at least the director’s cut, although I know not everyone agrees) makes good choices with what it chooses to include while excising some subplots from the text that would interfere with the pacing of the film (like the extended pirate comic storyline) and updating other plot elements to remove the need for plot lines that can be easily removed without changing the overall tone (such as changing the psychic squid monster in the finale to something more grounded and closely related to the characters). And with regards to adaptations that are more loose but occupy the same rhetorical space, something like Wolfgang Petersen’s The NeverEnding Story would be a strong example, at least for me personally. I read the book no fewer than 30 times in my childhood and a dozen more since then, and I’ve seen the film innumerable times. Author Michael Ende hated the film version; it essentially adapts only the first half of the book, removes one of the challenges that Atreyu must face in order to get to the Southern Oracle, reuses the first “gate” as the Southern Oracle itself, and makes other changes. But they are both ultimately perfect fantasy stories for little bullied bookworms, creating a place for them to expand the horizons of their imaginations, regardless of the differences between the two texts.

Let’s get this out of the way as quickly as possible: if you’re looking for a close adaptation of the novel, you’re not going to find that here. This is A+ science fiction that also happens to be a D+ translation of the source material, if your qualifications for a good adaptation revolve solely around how closely the film version adheres to the novel. Garland has admitted that he thumbed through the novel and took only the most noteworthy elements and concepts—a government-backed all-woman expedition makes its way beyond an incomprehensible barrier into Area X, a place of strange mutations of both flora and fauna stemming back to an unknown catastrophic event—and made a standalone film without the intention of revisitation in future films. In a way, this is noteworthy in that it acts as the antithesis of current studio mandates, which prioritize franchise building over creating complete and whole narratives within a single film, even going so far as to split individual books (like The Deathly Hallows and Mockingjay) into multiple films. It’s for the viewer to decide if this is to the detriment of the film and its source material or not, but those of you hoping for an adaptation of the entire Southern Reach trilogy should manage your expectations now. And hey—that’s okay. The narrative conceit in the novel that all of the characters are nameless and identified only by their occupations, which works so well on the page both as a method for giving the reader the space to imagine each character in the way they see fit and as part of a larger theme about the absence not only of knowledge but perhaps even the possibility of comprehension, simply wouldn’t work on film. That’s not a fault of the film so much as a fact that must be accepted about the difference between different forms of media, and as such I can’t detract from the film because of it.

In the interest of full disclosure (and as a point of solidarity with my fellow book readers), I’ll attempt to describe the biggest changes. Spoilers for the film and the book series through the end of this paragraph. In addition to surface changes, like making the biologist (herein named Lena) ex-military and her husband (who is given the name Kaine) an active duty sergeant while removing this characteristic from the surveyor or increasing the number of explorers (there is a fifth member of the expedition in the novel, but she chickens out before they breach the barrier’s perimeter and never makes it into Area X), there are some pretty major changes. The nature of Area X is made much more explicit; throughout the trilogy, there is much discussion about whether or not Area X is mystical, extradimensional, or extraterrestrial in origin, and Acceptance strongly implies that the catalyst was at least somewhat supernatural in nature, given the role played by the two members of the Seance and Science Brigade and their experiments in the lighthouse. Again, the need for a more explicit explanation for the events is a consequence of the nature of film language, and isn’t a de facto negative. When a filmmaker sets out to make a single narrative out of the first book in a series with no intention to adapt the sequels, this is the more sensible tack, even if it runs the risk of alienating readers. But it is quite a shock to see the lighthouse consumed in flame at the end of the film if you’ve read Authority or Acceptance, in which the lighthouse and the revelations therein are pretty vital to understanding the overall mystery (insofar as it can be understood). By its very nature, this removes the significance of the fact that the psychologist grew up around the lighthouse and knew the keeper (who was mutated/duplicated into the Crawler, an important figure in the Annihilation novel) as a child, as well as her personal connection to Area X. The Crawler and its writing, which could rightly be called the most important part of the novel, is completely excised, removing the religiosity of the novel through the erasure of his sermon-like screeds. The fact that the biologist’s husband (‘s duplicate) lives through the end of the narrative, and that Area X is “defeated” instead of continuing to expand (so much so that the point of view characters in Acceptance end the novel attempting to find their way back out without knowing if there even is an “out” anymore, or if Area X has consumed the whole world) are also major changes. These omissions will likely be the most contentious issues with the film for readers of the books, but this still works for me as a “broad strokes” approach. Also gone are the hypnotic suggestion elements from the novel (in which all the expedition members submitted to psychological preparation for their journey, including post-hypnotic triggers to ensure that they make it through the barrier without being driven to madness, but which also makes the presence of the psychologist more sinister, as she exercises other psychic controls over the expedition, to which the biologist’s mutations make her immune). For me, the strangest change was making the biologist more likable and personable, but this is again a concession for the medium, as the original character and her motivations would be harder to communicate in a visual form.

But enough digital ink spent on those who are already familiar with the source material. Annihilation tells the story of Lena (Portman), an ex-military biologist now working for Johns Hopkins, whose active military husband Kaine (Oscar Isaac) disappeared one year prior on a classified mission. When he suddenly reappears one afternoon with no explanation of his whereabouts or even how he made his way home, their reunion is cut short when his organs fail. En route to the hospital, both Lena and her husband are taken by black ops military personnel; she wakes up in the headquarters of the Southern Reach, a clandestine government organization set up to investigate the nature of Area X, a location bounded by a shimmering barrier that is expanding and consuming more of the surrounding climes bit by bit, and within which bizarre mutations occur at an accelerated pace and from which no survivor other than Kaine has ever returned (at least according to the Reach itself; the post-expedition lives of survivors and “survivors” is an integral part of the later novels). The next expedition is set to breach the boundary soon, led by psychologist Gloria Ventress (Jennifer Jason Leigh) and staffed by physicist Josie Radik (Tessa Thompson), paramedic Anya Thorensen (Gina Rodriguez), and geologist Cass Shepherd (Tuva Novotny). Lena joins the expedition in order to find out the truth about what happened to her husband. Inside Area X, all five women are confronted by threats that are existential to them as individuals and members of a species that will not survive if Area X continues to expand.

The book’s unnamed protagonist, identified only as “the biologist,” has different motivations in the novel. Herein we learn that she cheated on her husband and she sets out to make things right by investigating the nature of Area X, but in the novel she is a withdrawn scientist whose oddities make it impossible for her to maintain employment that requires frequent interaction with other people; her fascination with Area X is piqued by her husband’s bizarre return and the apparent changes to his personality (which unfold over several months before he dies, as do all the other members of his expedition, all of which occur before the events of the novel), but which grow because of her fixation on ecosystems in miniature. This change makes her more relatable (with allowance for your mileage to vary) but also less interesting; her motivations are, for lack of a better term, pretty basic.

Since seeing the movie, I’ve had discussions with a few friends who also read the books and saw the movie. One agrees with me, that the film is less interesting than the books on a couple of levels, but allowances made for the language of film mean that it would have to be different, and the differences work for him as they do for me; another friend is annoyed that what he considers to be more “weird fiction” has been reduced to a pretty standard sci-fi story. I think that this is where the difference lies for me: although I wouldn’t call this movie “brave” like many reviewers have, especially given the above-mentioned reduction-to-baseness of both themes and character motivations, I would also never call it “standard” anything, despite the simplifications and changes to the plot. I’m not put out that we’re given an explanation of what Area X is or how life is changed within it, despite the fact that I’m usually annoyed or upset when existential Lovecraftian horror is reduced to something so banal that it is essentially devoid of everything that made it distinct (ahem). I guess why Annihilation still works for me while other works were diminished by being brought closer to earth is that this allows for greater characterization and a different kind of emotional investment.

I mentioned before that the lack of identifying names or characteristics in the source material thematically mirrored Area X itself: Area X and its interior are described in detail, but we’re never told anything about what the women in the expedition look like. Above and beyond the lack of names being enforced by the agency coordinating the breaches into the “shimmer,” this also puts us more firmly in the mind of the biologist, as she is completely disinterested in her compatriots and is invested only in the science of the region. As a reader, the currency of your imagination is to be spent on giving life to Area X and its beautifully deadly terrain and inhabitants, and using any iota of that brainspace on the members of Expedition 12 is wasted; in this way, the reader becomes the biologist, with a professional detachment that grows more clinical and distant as the plot unfolds (or unravels). Again, that’s something that simply wouldn’t work on screen, and by giving the biologist and her fellow explorers more depth (this one’s a recovering alcoholic, that one lost her daughter to leukemia, this one’s a cutter, that one’s dying of cancer), Garland changes the theme from that of emotional distance and disconnection, and perhaps the innateness to humanity of that feeling, into a focus on the (perhaps innate) tendency toward self destruction. That compulsion may, and sometimes does, overtake us while in the guise of something more clinically defined, but rebirth requires the complete destruction, the annihilation, of the self that existed before, down to the cellular level. It’s a change, but one that works to create a great piece of media in spite of its distance from VanderMeer’s novel(s).

-Mark “Boomer” Redmond

El Bar (2017)

Netflix categorizes 2017’s El Bar (The Bar, although The Cafe would be a more accurate title) as an “International Comedy.” From Spain, the first word in that descriptor is accurate, but boy is the second part debatable. Not that this means the movie is bad, nor is it without its comedic moments, but I’m hesitant to say that a film that uses the set-up of a public shooting, and directly references the Paris shooting in dialogue when characters are trying to figure out what’s happening, could ever really be considered a “comedy.”

10 people from various walks of life find themselves in a Madrid cafe on a normal day. Amparo (the late Terele Pávez) owns the cafe, where she has employed Sátur (Secun de la Rosa) for over 10 years. Elena (Blanca Suárez, from La piel que habito) ducks in to see if she can charge her phone before meeting for a first date with a man she met on an app. Trini (Carmen Machi) is a neighborhood woman who comes in daily to try her luck at the cafe’s slot machine. Andrés (Joaquín Climent) was a police officer who let his drinking problem get the better of him, while Sergio (Alejandro Awada) is a salesman of fancy women’s underwear; both are regular customers of Amparo’s. Nacho (Mario Casas) is a designer who works on ad campaigns and, like Elena, has never been to the cafe before. And Israel (Jaime Ordóñez) is a local vagrant that Amparo provides with booze and, occasionally, a place to warm himself.

This vignette is rudely interrupted when a large man, seemingly drugged out but possibly very ill, enters the establishment and goes straight to the bathroom. When a local maintenance man leaves through the front door, he is shot dead; terrified citizens run screaming in every direction, evacuating the square. When another patron steps out to check on the dead man, he too is shot, and the remaining eight patrons (and one ill man) realize that they are trapped inside.

It’s a solid premise, a kind of modern day Spanish mashup of the Twilight Zone episodes “Will the Real Martian Please Stand Up?” (which features several people from different social circles trapped in a remote diner) and “The Monsters Are Due On Maple Street” (which demonstrates just how quickly the trappings of civility and community can degenerate into rampant, violent paranoia with the introduction of the smallest sliver of doubt). This is a thriller, there’s no doubt about it, and a pretty decent one at that. Perhaps the folks over at Netflix who slot films into genre groupings were confused by the fact that there are a few moments of slapstick (like when the captives attempt to force a greased-up Israel through a very small drain hole in the floor as part of an escape plan) and some other broad physical comedy (Nacho grabs Elena’s ass when helping her down from a chair—oh-ho-ho!). On the sliding scale of films that fall into the category of “people trapped in an everyday location by unknowable forces,” this one falls closer to The Mist‘s end than Shaun of the Dead‘s.

First, there are the questions about who is at fault, and the accusations that those who are trapped inside are somehow in collusion with the shooter. Why does this person have a gun? What’s the unusual piece of hardware in that person’s bag? Why is he, who was so gung-ho about searching her bag, now unwilling to let his own briefcase be inspected? Why did you stop into this cafe if you’ve never been here before and you’re not from this part of town? Next come the bigger concerns: is it a terrorist? You have a big bushy beard–are you a terrorist? (This one in particular has some particularly non-comedic underpinnings, given that one character says that even some Spaniards are them now–that is, Muslims.) This question is aimed at Mario Casas’s character, which amuses me; he’s dressed in a tightly tailored hipster outfit that does nothing to disguise his supermodel body, even though he does have one of those really gross beards that your buddy thinks makes him look super manly but just makes you wonder how much decomposing food is actually trapped in that rat’s nest. Even once every living character has been reduced to wearing their undergarments, they still keep him in his clothes because you can’t have a character who looks like this wandering around and still keep his allegiance in question for dramatic purposes, since the audience is going to side with him regardless. Thirdly, we move on to the particulars of the situation as a result of the realization that the man in the bathroom is dead, and was perhaps infected with some kind of virus. Did you touch him? Did you? Who didn’t touch him. Well, she touched the body, and you touched her, so that means you’re infected too! Is there an antidote? Is the government involved? You, infected, you go over there, and we’ll stay over here. And, finally: there’s one more survivor than there is a cure. What do we do now?

It’s a pretty standard plot structure. You’ve probably seen this movie before in a different form, either in one of the aforementioned movies or an episode of an anthology television show. What sets it apart from other Western media is the character’s immediate acceptance of the concept that the government is involved in some kind of cover-up (whether that ends up being true or not; I’m not here to spoil this for you); no one ever even argues that the government “wouldn’t do that to its citizens” the way that there always is in U.S.-produced films, where there is always nominal resistance to the idea of governmental corruption. There’s also insight into different modern Spanish social classes that provides a different kind of hook. The only real failure of the film is that, plot-wise, it doesn’t offer much in the way of something novel. The reason that this group has been trapped is a complete MacGuffin; they could be dealing with a zombie apocalypse, or a government coup, or a quarantine protocol, and the end result would be the same. Again, this isn’t a detriment per se, but it’s also not a ringing endorsement. All in all, this was one of three movies that I watched while lying around because it was just too damn cold to go outside, and it was far and away the best of the three. If it’s cold where you are, and you want to watch a movie that’s of a genre that’s usually dark and gray but filtered through a colorful, sunny lens, this movie will make you a little bit warmer.

-Mark “Boomer” Redmond

Oblivion (2013)

One of my greatest personal shames is my unwatched physical media pile. I’m especially embarrassed by the DVDs I have left over from Blockbuster Video’s going-out-of-business sales and, even further back, the video rental chain’s regular 4 for $20 liquidation deals. 2013’s Oblivion is a perfect, distilled example of how a movie can collect dust for so long in these locked-away stashes. I’ve always had a suspicion that Oblivion would appeal to my voracious love of pulpy, highly-stylized sci-fi. Its general reputation is muted-to-negative, though, so I was never inspired to urgently pop it in the DVD player until a recent, especially idle night. Luckily, it turns out I was smart to hold onto that used copy of Oblivion for the last five years, as its reputation is a total injustice. Directed by Joseph Kosinski, whose only previous feature was Tron: Legacy (speaking of trashy sci-fi I seem to love more than the general public), Oblivion is a visually stunning slice of modern pulp that alternates between introspective sci-fi mystery & video game-style action violence. It’s a deeply nerdy graphic novel adaptation masquerading as a mainstream blockbuster, the exact kind of hidden gem that only improves as you get further away from its initial critical reception. As much as I would have loved seeing this film’s technical achievements projected as large & loud as possible in 2013, allowing it to quietly simmer in a stack of fellow forgotten titles instead was probably my best possible chance for falling for its geeky, trashy charms.

Tom Cruise stars as the last man on Earth, a government drone assigned to stay behind on a dying planet to repair & maintain more literal government drones. He shares an Apple Store-esque sky apartment with his coworker/wife as they fill their days completing routine tasks for a menacing, off-planet government/corporation. An untrustworthy history of Earth’s demise is plainly spelled out in an up-front information dump, the preferred exposition delivery system of all trashy sci-fi. Several major twists throughout the story (some also delivered via clunky information dumps) disrupt this early narrative wholesale, to the point where the story bends in on itself for a genuinely surprising development or three. The answers aren’t always as satisfying as the mysteries, but I do appreciate its most substantial gearshift more than most audiences seemed to five years ago. Even if the story were a turn-off, though, I don’t understand how audiences couldn’t help but be impressed by Oblivion’s visual achievements. The special effects have held up incredibly well and are backed up by a slick, modernist production design that proposes what might have happened if Steve Jobs collaborated with Spielberg on the set of A.I. The weaponized drones that serve as the film’s major physical threat are genuinely opposing & unnerving, resembling a flying antithesis to the wholesome cuteness of BB-8. The tension between the sleek, introspective mystery that builds off the machine-like coldness of the film’s design and the PG-13 violence of its sci-fi themed video game action sequences makes for a thoroughly engaging, deeply nerdy blockbuster experience, one I should have pulled the trigger on much sooner.

It’s not all that surprising that The Edge of Tomorrow was the 2010s Tom Cruise sci-fi action blockbuster that broke through critically instead of Oblivion. Oblivion isn’t nearly as cool, clever, or self-aware as that fellow graphic novel adaptation, but that uncoolness is a distinct factor in its charms. One of my favorite pieces of film writing all last year was Emily Yoshida’s article “Why Didn’t Valerian and the City of a Thousand Planets Find its Audience?” In it, Yoshida bucks against the idea that nerds have won the culture war and that geeky media is now officially cool on its own merit. She writes, “When it comes down to it, most people are so, so scared of seeing something uncool. Audiences are conditioned to dismiss unfamiliar, nerdy shit […] If geek culture truly ruled, it would be possible to launch a big budget genre film without an A-lister and a bucket of glib, self-aware jokes, because people would want to see a bunch of weird aliens on principle. We’d have an Ex Machina-grade middle budget sleeper hit every month and nerd-ass shit like Jupiter Ascending would have three squeals lined up.” While it’s true that Tom Cruise is the epitome of an A-lister and has been for a very long time, I think Oblivion easily qualifies as what Yoshida calls “nerd-ass shit.” The film’s endless mythology of its mandatory “memory wipes,” Saturnal moon colonies, and half-buried NYC monuments are almost embarrassingly geeky. That effect is only amplified by its PG-13 rating, which undercuts its brief indulgences in sex & violence to the level of a preteens-marketed comic book. With more self-aware, glib jokes and a hard-R approach to sex & violence, Oblivion might have snuck by the mainstream’s nerd defenses and become a modest hit. As is, it’s an underappreciated gem of slickly-produced, admirably uncool nerd-ass shit I wish I would have seen big & loud when I had the chance, contemporary reviews be damned.

I should also note that this film predicts that the 2017 Superbowl will be the last before Earth falls into chaos. So, if you’re looking to clear those physical media queues before we all bite the dust, now would be a great time to get started.

-Brandon Ledet