The Lighthouse (2019)

Watching Robert Eggers movies at a corporate multiplex feels like getting away with something perverse. Eggers has seemingly signed a deal with The Devil (A24) that allows him access to wide audiences for every aggressively Not For Everyone idea he has; the only catch is that the rooms these niche monstrosities play in are plagued by incrementally audible discomfort. As with The Witch, the audience I watched Eggers’s latest film with stormed out of the theater in a disgruntled huff – muttering variations of “What the fuck was that?” amongst themselves on the trail to the parking lot. To be fair, their confusion & frustration is entirely justified, as The Lighthouse is the kind of artsy-fartsy indulgence that you’d usually have to go out of your way to see at a tiny indie theater at the edge of town. A black & white period drama crammed into a squared-off aspect ratio, The Lighthouse mostly functions as an unholy, horned-up mashup of Guy Maddin & HP Lovecraft. It has no business sharing suburban megaplex marquees with the superhero spectacle of the week; at least not before earning the perceived legitimacy of Oscar Buzz. We’ve designated an entire festival-to-VOD distribution template to keep this kind of challenging, deranged nonsense out of the eyeline of the unsuspecting public. Watching Eggers’s films break away from its designated playpen to cause havoc in the burbs feels like cheering on a puppy that runs across the dinner table at an aristocratic banquet. The more people protest the funnier it becomes.

That’s not to say this is a stuffy Academic art piece without traditional entrainment value. The Lighthouse’s tight frame is packed to the walls with more sex, violence, and broad toilet humor than you’d typically expect from high-brow festival circuit Cinema. If you can push past the initial barriers of Eggers’s patient pacing & period-specific dialogue, the movie is a riot. Willem Dafoe & Robert Pattinson costar as a lighthouse-keeper odd couple who gradually grow insane with hate & lust for each other as the only company available on an isolated island rock. What’s “actually happening” in the story is deliberately obscured, as the combative pair’s descent into drunken madness continually disorients the audience to the point where it’s impossible to get our sea legs. The back half of the film is a roaring storm where time, place, and meaning are all drowned out by the two bearded seamen’s passionate clash of wills, and the film becomes more of a deranged experiment in mood & atmosphere than anything resembling linear storytelling. Still, their horniness for each other (and maybe-fictional mermaids), their constant farting in each other’s faces, and their drunken penchant for fisticuffs means this is never a dry academic exercise, despite Eggers’s painstakingly researched dialogue that makes it sound like an ancient, cursed novel. He even buried the title card that announces those research efforts deep into the credits instead of allowing it to immediately undercut the impact of the film’s transcendent conclusion, fixing the one problem I personally had with The Witch.

As delightfully bizarre & idiosyncratic as The Lighthouse can be, I don’t know that I can claim that there’s nothing else like it. Between The Forbidden Room, Cold Skin, and my beloved The Wild Boys you could piece together a neat little modern canon that this antique fever dream is nestled in, even if it is one of the clear standout specimens of that crop. The main difference to me is the value of the A24 marketing & distribution machine behind it, as the other movies of this cursed deep-sea ilk only made it to tiny arthouse theaters nearby, if they played on the big screen at all. The Lighthouse features two recognizable movie stars devouring scenery & each other at top volume. It’s like watching two Daniel Day-Lewises battling to drink each other’s milkshakes at the seaport to Hell. Even if I was the only audience member present who was tickled by those handsome seaside ghouls’ drunken struggles with merfolk, one-eyed seagulls, and divine lightbulbs, it was still heartwarming to see those perverse monstrosities eat up screen space at a corporate multiplex. The fact that the movie is so darkly fun on top of being such an obscured art piece only makes it feel like more of an outright prank on Normie America. In an age when tentpole franchise filmmaking is quarantining most of these bizarro art pieces to the straight-to-VOD wastelands, I’m always going to root for the stray beast that breaks free & runs wild – even if all it really has to say is “Having roommates sucks. And seagulls suck too.”

-Brandon Ledet

Monos (2019)

There’s a mystery at the core of Monos that has nothing to do with plot reveals or concealed identities among its characters. The mystery is mostly a matter of getting your bearings. What’s clear is that we’re spending a couple tense hours in the Amazon rainforest with a teenage militia as they struggle to maintain control over a political hostage and a sustenance-providing milk cow. The details surrounding that circumstance are continually disorienting as the whos, whys, and whens of the premise are kept deliberately vague. The temporal setting could range from thirty years in the past to thirty years into the apocalyptic future, limited only by the teen soldiers’ codenames being inspired by 80s pop culture references like Rambo & Smurf. The political ideology of The Organization that commands this baby-faced militia is never vocalized, hinted at only by the fact that the mostly POC youth are holding an adult white woman (the consistently wonderful Julianne Nicholson) hostage at gunpoint. The film doesn’t waste any time establishing the rules of the world that surround this violent, jungle-set microcosm. Instead, it chooses to convey only the unrelenting tension & brutality that defines the daily life of this isolated tentacle of a much larger, undefined political resistance. It’s maddening – purposefully so.

The reason Monos gets away with this stubborn refusal to establish a solid contextual foundation for its audience is that the sights, sounds, and performances that flood the screen are consistently, impressively intense. We’re estranged in a remote, lush jungle Where The Wild Things Go Too Far. The mountainside cliffs open to cloud formations the size of metropolises; the river rapids seemingly threaten to crush the (mostly unknown) teenage actors before our eyes. As the kids devolve from disciplined soldiers to wild animals without the watchful eye of an authority figure, they become a punishing force of Nature themselves. What starts as a jubilant celebration of freedom & autonomy—with recreational mushroom trips, fireside cunnilingus, and history’s most irresponsible gunplay—inevitably erupts into cruel, purposeless violence. They begin the film waging war on an outside, unseen enemy but eventually only wage war among themselves, almost as if they were rowdy children with guns. This constant, unrelenting mayhem is chillingly scored by Mica Levi in what very well may be her finest work to date (in film at least; I’m still a huge fan of her pop album Jewellery). The downward trajectory of Monos is from barely contained chaos to total, irrevocable chaos, which is more of a recognizable distinction than you might expect.

A lot of critical coverage of this film has understandably compared it to works like Apocalypse Now & Lord of the Flies, but to me it felt more like Nocturama of the Jungle. The clinically precise way these violently horny, prankish children (whose sexuality is just as fluid as their morals) are framed makes for a wonderfully rewarding contrast between form & content. Like in Nocturama, their innocent naivete and stylish teenage cool are somehow never lost even when they’re at their most despicably violent, even when we’re unclear what all this mayhem is meant to accomplish. Ultimately, though, I think I preferred the structure of Nocturama much better to Monos’s, as that film’s own disorienting mystery shifts & mutates in monumental ways – so that its two warring halves almost feel like entirely separate films. By contrast, Monos fully commits to one constant, unwavering tone from start to finish; we never know exactly what’s going to happen next, but we do know how each upcoming event is going to feel. The filmmaking craft & mountainsize ambition of this picture is consistently impressive from scene to scene, but its commitment to a single tonal effect—tense descent into disorder & mayhem—makes it frustrating to emotionally connect with, even after you get past the mystery of its context & purpose.

-Brandon Ledet

War (2019)

In his (excellent) collection of essays on Hawaiian-born schlockteur Albert Pyun, Radioactive Dreams, Torontonian film critic Justin Decloux speculates on why a cult-ready filmmaker he loves dearly never found their proper audience. Decloux laments, “There’s no major genre community for action films like there is for horror.” That quote has been rattling around in my head recently while watching big-budget Indian action spectacles like War, Saaho, and 2.0 on the big screen with relatively sparse audiences. Of course, the main difference there is that these Bollywood & Tollywood productions do draw sizeable crowds in their home country; they just aren’t drumming up much enthusiasm in America – unless you count “Get a load of this! LOL” viral videos of out-of-context clips being shared on social media platforms for cheap mockery. They should be getting the same attention & admiration Hong Kong martial arts films earned through VHS circulation in the 80s & 90s, as they’re pushing a corner of cinema built on pure excess to more of a delirious extreme than any Fast & Furious, Mission: Impossible, or John Wick-type American franchises could dare to claim. I mean, those doesn’t even have built-in dance breaks between the gunfights.

Speaking of American action cinema and the 1990s, the latest in American-exported action offerings from Bollywood is essentially a beefcake calendar as directed by Michael Bay. War is 70% abs & pecs, 20% stadium-size guitar riffs, 10% homoerotic eye contact, and I guess somewhere in there is a plot about a super-soldier’s mentor who’s “gone rogue.” If Saaho played like a pastiche of 2010s action franchises of the Fast & Furious variety, this ultra-patriotic, muscled-out brodown between two secretly-in-love soldiers is very much modeled after the post-Bruckheimer 90s blockbuster. Its fetishization of missiles, biceps, and allegiance to the flag feels like a return to a bygone era of action spectacle – except now its embellished with You’ve Got Served-style dance competitions and a full-on Busby Berkeley synchronized swimming stage show. Action movies are a cinema of excess, so the mainstream Indian sensibility of mixing all genres & tones into every three-hour flood of wall-to-wall entertainment fits the genre perfectly. Intricately choregraphed martial arts sequences & acrobatic parkour chase scenes mix with handheld cinematography, incrementally preposterous plot twists, and double bass-pedal stadium rock to create a truly overwhelming wallop of action movie excess. And then the usual genre-blending touches of Bollywood Musical fantasy & romance pile on to make the whole thing feel just that much more gargantuan. It’s a wonder to behold, even as something that follows a vintage story template.

Homoeroticism always simmers under the surface in this kind of militaristic beefcake, but it really does feel like War is on the verge of vocalizing that tension outright. Its assassination stakeouts are bathed in bisexual lighting. When the younger soldier’s ability to track down his mentor without losing his cool is called into question, the commanding officer protests “You love him.” The soldier responds, “Not more than I love my country.” When he finally faces off against this rogue superior, he complains, in hurt, “You were like a god to me.” And then there’s all the staring. Whenever our two competing super-soldiers share the screen, their eyes lock with an intense, electric bond no distraction can break. When a female romantic love interest is introduced halfway into the massive runtime, she’s quickly fridged and swept out of the way – but not until after she playfully suggests her soldier beau is distracted as a lover because she has a “Wife? Girlfriend? Boyfriend?” back home. If only she knew. In all honesty, this palpable man-on-man desire isn’t that out of the ordinary for big, muscled-up action movies of this ilk. It only stands out more here because, unlike in the 90s Michael Bay vehicles it echoes, it doesn’t waste any time pretending that femme bodies are the eye candy on display. Its two dueling stars, Hrithik Roshan & Tiger Shroff, are carefully torn out of their clothes in nearly every action sequence to display the perfectly sculpted masc physiques underneath. Equally bare bikini babes are in short order and are quickly disregarded to get to the main course: abs & pecs, and everyone’s invited to dig in.

Whether or not American audiences ever catch onto how deliriously fun these Indian action blockbusters can be doesn’t matter all that much; they’re doing just find without us. If you ever find yourself wishing that a Fast & Furious sequel were just a little more excessive or that Tom Cruise would take a break from jumping out of planes to sing & dance for your entertainment, however, just know that the perfect action blockbusters are already out there – and they’re likely playing at a nearby megaplex (AMC Elmwood, if you’re reading this in New Orleans). You’re just not going to hear much American fanfare about them, because action cinema is for some reason lacking the same communal enthusiasm we afford other genre novelties like horror & sci-fi. They can also be wonderfully gay if you squint at them the right way, which is a plus for any genre.

-Brandon Ledet

Gemini Man (2019)

After earning major critical accolades as the director of cinematic triumphs like Crouching Tiger, Hidden Dragon and Brokeback Mountain, one-time filmmaker Ang Lee is now considering a secondary career as an absolute madman. Ever since Life of Pi, Lee has been sinking further & further into the abyss of tech obsession in his maniacal, one-sided pursuit of Perfection in craft – periodically emerging from his haunted laboratory with feature “films” no one wants nor cares for: first Billy Lynn’s Halftime Walk in 2016 and now 2019’s Gemini Man. Specifically, Lee has become fixated on the merits of ultra-motion-smoothing High Frame Rate tech usually reserved for video games and sports broadcasts. Scoffing at the cowardly 48fps & 60fps rates that make the Hobbit movies and your parents’ factory-setting TVs look like absolute dogshit, Lee has bravely shouted “Double it!” in the face of God & good taste. Not a single commercial movie theater in America is currently equipped to screen Gemini Man in its intended, diabolical format: 3D, 4k, 120fps. Fourteen theaters in the country did secure a version of the film in that roided-out motion-smoothing 120fps rate, though, settling for a wimpy 2k 3D scan so their equipment could handle the projection. One of them happened to be AMC Elmwood just outside New Orleans, which is one of my weekly movie-watching spots.

Gemini Man’s light sci-fi plot about a retired super-soldier who must defend his decades-younger clone—both played by Will Smith—is about as generic of an action blockbuster premise that you’ll find outside a 1990s Bruckheimer flick. It’s probably for the best that this killer clones story template is something we’ve already seen repeated too many times before, though, since there isn’t a single second of this monstrous HFR experiment when you aren’t thinking about how absolutely fucking bizarre everything looks, so there’s no real room to care about the story. Will Smith acts his heart out in his dual roles, selling both the unembarrassed cheese of his older self’s Dad Jokes and the deep pain of the younger clone’s identity crisis with full commitment as the two super-soldiers battle it out in a “hyper real” screen space. There’s nothing Smith can to distract from the visual spectacle of the film’s format, though, since that’s where all of Lee’s efforts were poured. Applying all this HFR and mo-cap clone tech to such a pedestrian nothing of a story is a bold, deliberate choice on Lee’s part; it makes the movie about the technology as if it were a convention-floor demo reel. There’s nothing Smith can do with the so-so dialogue that will overpower the spectacle of him drinking from a crisply detailed soda can or swatting a distinctly visible fly with his baseball cap. There’s no semblance of depth in the film’s screenplay, but there’s miles-long depth of field in Lee’s camera; the distance between those two effects continually calls attention to itself to the point where there’s room for nothing else.

Overall, I’m more tickled with Ang Lee’s madman passion for tech no one else cares for than I am pleased with the results. It’s confounding to me that the very week this film was released there was a Twitter hive-mind discussion about the difference between cinema and theme parks—sparked by Martin Scorsese flippantly dismissing the artistic merits of the MCU—and somehow this wasn’t the movie being discussed. Usually, in action movies there’s a level of forget-your-troubles escapism in the stunts & explosions on display, but those payoffs here look more akin to attending a live practical effects demonstration at a Universal Studios amusement park than they do cinema. Every spark, flame, bullet, and speck of shrapnel on the screen was distinctly visible and textured in detail, but the HFR motion-smoothing often cheapened the look of the action so that it resembled a behind-the-scenes featurette instead of the Feature Presentation. The most delight I found in the results of Lee’s experiment were the kind of gimmick demonstrations that were popular the first time 3D tech was imported into movie theaters: gun barrels, motorcycles, explosions, and—I kid you not—kernels of popcorn protruding past the 2D plane to “leap” off the screen. Gemini Man might have worked better as a Movie if it were nonstop stunts & chases in that way, with an assortment of 3D objects constantly flying at the screen in unrelenting Will-Smith-on-Will-Smith mayhem, but making a better movie was never Ang Lee’s goal. It was just as important to the madman that he exhibit what the HFR tech can do in dramatic, low-key moments of (consistently non-consequential) dialogue – the kind of attraction you’d find at a techie convention, or inside a carnival tent.

There are flashes of interesting images that result from Gemini Man’s formal experiment, most notably in the super-soldier’s underwater nightmares and, appropriately, the 1st-person-shooter video game action sequences. Mostly, though, this feels like an accomplished director who got bored with making movies reaching for an unattainable goal with equipment & an audience that aren’t quite there yet. At one point, a character describing a failed military mission explains it perfectly, saying “It’s like watching the Hindenburg crash into the Titanic.” You have to appreciate the hubris that leads to that kind of spectacle, even when the results are this disastrous. I do believe that some near-future nature documentary or surreal animation experiment will make better use of this tech, and that success will be largely due to Ang Lee’s willingness to fail in such a spectacular fashion. He’s wearing himself out to the point of madness trying to normalize something no one else seems to want. The weird thing is that it might already be working, however subtly. My opening-night audience didn’t seem to notice anything peculiar about the film’s presentation, to the point where I felt like running around the theater shouting “Don’t y’all see how fucking weird this all is???” Maybe they did, maybe they didn’t. Either way, they didn’t seem to care – which is the exact indifference that is snapping Ang Lee’s brain in half, like so many duplicated Will Smiths.

-Brandon Ledet

The Cell (2000)

I remembered really liking Tarsem Singh’s debut feature, The Cell, when I first saw it as a blockbuster VHS rental in my impressionable teen years in the early aughts. That fond memory has faded over the last couple decades as the details of the film itself became overwhelmed by critical complaints that it was a thematically thin bore and, frankly, by an increasing number of goodwill-tanking stinkers within Tarsem’s own catalog. I have since left The Cell behind as if it were a childish plaything, convinced that The Fall was the sole fluke when Tarsem had stumbled into creating a feature film worthy of his consistently stunning imagery. It was a pleasant surprise on revisit, then, that The Cell holds up to the exquisite nightmare I remembered it being in my initial viewing. Contrary to its reputation, Tarsem’s debut absolutely fucking rules, meaning the “visionary” director has two anomaly masterpieces under his name, and one of them stars Jennifer Lopez.

If The Cell is lacking anything that’s achieved more eloquently in The Fall, it’s certainly a matter of narrative & thematic substance. While the latter film is a morally complex exploration of the nature of storytelling, deceit, and imagination, Tarsem’s debut leaves all its ideas & plot machinations in plain view on the surface. Its dumb-as-rocks premise is an attempt to take the “Entering the mind of a killer” plot from Silence of the Lambs as literally as possible. That’s it; that’s the entire movie. JLo is our de facto Clarice Starling in this ungodly mutation of the Silence of the Lambs template, with Vincent d’Onofrio putting in a deeply creepy serial killer performance in the Hannibal Lector role (and Vince Vaughn taking over some of her on-the-ground detective work). Like in the psychedelic anime Paprika & the dream-hopping blockbuster Inception that followed nearly a decade later, JLo literally enters the subconscious mind of her maniacal serial killer patient via futuristic sci-fi- tech that essentially allows her to lucidly dream inside someone else’s head. Once lodged inside the nightmare realms of his twisted mind, she must race against the clock to discover clues that could save his latest potential victim from death (and hopefully help him heal along the way).

I could maybe see this Dream Police setup being disregarded as too convoluted or silly to be worthwhile in certain audiences’ eyes if the nightmare fantasy realms it facilitates weren’t so intoxicatingly lush. Bolstered by breath-taking creations from legendary fashion designer (and frequent Tarsem collaborator) Eiko Ishioka, The Cell often plays like a haute couture fashion show by way of Jodorowsky. Nature footage, fetish gear, and babydoll-parts art instillations serve as mood-setting set decorations for Ishioka’s designs, which look like they were inspired by the Royal Court of Hell. On its own, the police procedural wraparound story that fames those high fashion nightmares might have been the boring, thin genre exercise The Cell has been misremembered as. I don’t understand how anyone can indulge on the exhilarating drug of these high-fashion kink hallucinations and walk away displeased with the picture, however, as it sinks all its efforts into the exact sensual pleasures & dreamlike headspace that only cinema can achieve. It’s disguised as a single-idea genre film, but its ambitions reach for the furthest limits of its medium (and the medium of fashion while it’s at it, just as lagniappe).

If you boil down the most common complaints about The Cell to their most inane essence, the movie has been largely dismissed for following a “style over substance” ethos. This would be an incredibly boring take on any movie in my opinion, but it’s especially egregious considering just how exquisite the style is here (thanks to Ishioka, largely). My best guess is that Tarsem’s prior work as a music video & television commercial director had helped contextualize this piece as an exercise in pure style in critics’ minds, as he even calls attention to that professional background by recreating his sets from his “Losing My Religion” video in the killer’s troubled mind. Helpfully, though, he also calls attention to the aesthetic differences of this film and the grimy torture porn visuals that would soon become an industry standard. The next potential victim is locked in a time-controlled torture device (the titular cell) that will drown her if JLo doesn’t heal the serial killer in time, making the film’s real word setting feel just as much like a precursor to Saw as it is an echo of Silence of the Lambs. That grimy torture device helps establish clear, tangible stakes for JLo’s literal trips into the killer’s mind, but it also serves as a wonderfully illustrative contrast to the lush nightmare-couture of the dream sequences. In comparing that titular torture device to the serial killer’s nightmare realms, you can clearly see how Tarsem’s distinct sense of style transform a potentially mundane genre picture into an impeccable work of fine art – substance be dammed.

The only shame is that Tarsem’s struggled to repeat that miracle in the decades since, with one major exception in The Fall. Still, two five-star achievements in a single career would be an impressive feat for anyone. It’s a miracle that he got away with even that much.

-Brandon Ledet

Messiah of Evil (1973)

A truly cursed relic of Lovecraftian grindhouse schlock, the mid-70s horror curio Messiah of Evil is an experience that feels at once warmly familiar & nightmarishly uncanny. It’s among a rare breed of horror classics like Carnival of Souls, Eyes Without a Face, and Val Lewton’s Cat People that are deceptively obedient to the tones, tropes, and craft of their era, but manage to achieve an unnerving, bone-deep chill once that familiarity lowers your defenses. Yet, it hasn’t yet been showered with the adoring cinephilic praise reserved for those now-canon genre relics. You can approximate a nearly exact equation of what genre pieces were assembled to create its effect; it plays like a post-Romero attempt at adapting “Shadows over Innsmouth” as an American giallo. However, you can’t quite put your finger on how these familiar pieces add up to such an eerie, disorienting experience. That’s just pure black movie magic, the goal all formulaic horrors should strive for but few ever achieve.

This film’s loose dream-logic narrative is constructed through two epistolary accounts: the narrated recollections of a young woman who’s been committed to an insane asylum and the diary of her missing father, which led her to that confinement. The father character is an artist who moved to a secluded seaside town in order to paint in peace, only to mysteriously cut off communication with his family back home while away. His daughter is met with skeptical hostility from the ghoulish, Innsmouth-like townies in the village where he disappeared, but eventually settles into his home and searches for clues to his whereabouts. Surrounded by her father’s art on sinisterly muraled walls and lost in his diary that seemingly documented a descent into madness, she follows the missing artist’s exact path and gradually loses her own grip on reality. She finds some welcome company from fellow outsiders also investigating the town’s paranormal allure, but mostly she & her new friends are dangerously outnumbered by the cannibalistic, ghoulish locals who are protecting some cosmic secret no one can seem to put into words.

In terms of conveying a clear, logical narrative, Messiah of Evil is a total mess – seemingly making shit up on the fly as it bides time between its set-piece scares. This deliberate delay of traditional horror movie payoffs is a blatantly practical tactic for the barebones production to cut financial corners, which often reduces what’s onscreen to a sight that usually tanks cheap-o horrors into total tedium: people endlessly talking in closed rooms. Whether our troubled heroine is reading her father’s journals to herself in voice-over narration or chatting up the traveling throuple of erudite snobs who prove to be her only friends in town, however, Messiah of Evil is somehow never boring. It must be that the writing itself is especially strong. Monologues about “blood moons pulling people towards Hell” and Lovecraftian accounts of hallucinatory beasts & ghouls are so intensely vivid in their imagery & delivery that you don’t have room to notice that the film is saving money by describing these horrors instead of depicting them. It weighs on you like a harrowing stage play, when it so easily could have been corners-cutting lip service.

Luckily, the dialogue doesn’t have to do all the work in unnerving the audience. Messiah of Evil occasionally ventures out of tis spooky-murals artist’s loft locale to stumble through a funhouse of assorted scares. A few sideshow attractions like a ghoulish local slitting an outsider’s throat or gnawing on a live beach rat help space out its more complexly staged set piece scares. When it really invests its time on those larger atmospheric payoffs, the movie has a way of transforming everyday locales—movie theaters, supermarkets, parking lots, etc.—into otherworldly nightmare realms. The actual flesh-eating creatures that pose a threat to all outsiders here aren’t especially distinct from the undead ghouls of Romero’s landmark horror The Night of the Living Dead from just a few years earlier. Yet, their effect on the audience & their impetus to kill are so difficult to put your finger on that calling them “zombies” would be selling them short. Zombies you can figure out & plan to defeat. By contrast, the threats here keep shifting & changing the rules based on the whims of the tone, so that trying to wrap your mind around their nature & vulnerabilities feels like training yourself to slip into a lucid dream.

The married couple who wrote, directed, and produced Messiah of Evil—Gloria Katz & Willard Huyk—later developed a professional relationship with George Lucas that culminated in their swing-for the-fences, career-ending flop in 1986’s Howard the Duck. Whether you want to take that association with Howard the Duck as confirmation that this movie is an unstructured mess, a once-in-a-lifetime miracle of movie magic, or—in my rare case—further proof that Howard the Duck is vastly underappreciated is up you entirely. Personally, I believe Katz & Huyk to have an innate artistic understanding of the subliminal, dreamlike state movies put us in – logic be damned. That sensibility obviously displeased most audiences who caught their money-torching blockbuster, but it might be more widely accessible when rooted in the tradition of cheap-o moody horror. When the missing artist’s journal explains that, ”You’re about to awaken when you dream that you’re dreaming,” the potency of this film’s surreal nightmare logic became vividly clear to me – even if the structure & rhythms of the story it was telling never did. That’s not an easy effect to achieve, and many better-respected horror movies have failed in the attempt, so it’s a shame that Katz & Huyk haven’t received more audible recognition for the feat.

-Brandon Ledet

Prom Night (1980)

Is Jamie Lee Curtis the original scream queen? There were multiple generations of femme horror legends who preceded her (including her own mother in Hitchcock’s pivotal proto-slasher Psycho), but the “scream queen” designation specifically feels like a product of the first-wave slashers of the early 80s. Curtis was a central figure in that initial crop of body-count slasher films thanks to her starring role in John Carpenter’s Halloween, which (along with Black Christmas) established many of the tones & tropes now associated with the genre. Previous femme horror legends like Barbara Steele, Karen Black, and Vampira would often be typecast in horror films for their naturally spooky looks, while Jamie Lee Curtis’s generation were better known for their reactions to the horrors of the world – their screams. Curtis was a frequent go-to for the Final Girl Next Door archetype in the earliest crop of formulaic slashers (Halloween, Prom Night, and Terror Train specifically), establishing a scream queen career template that near-future horror actresses like Barbara Crampton, Heather Langenkamp, and Linnea Quigley would later transform into lifelong convention-circuit celebrity. Her mother’s stabbed-in-the-shower scream may have echoed much louder throughout horror history than any of her own on-screen scares, but one isolated fright does not make a Scream Queen. As of last year, Curtis was still extending her Final Girl status in the ongoing Halloween franchisefour decades after its debut. If she’s not the originator, she’s at least the one with the most follow-through.

Prom Night is a significant episode in establishing this scream queen status for Curtis, but only because it faithfully repeats a pattern initiated by Halloween a couple years earlier. If anything, it repeats that pattern a little too faithfully, as its initial gimmick is essentially a mashup of Halloween & Carrie with nothing especially novel to add to either side of the equation. Curtis stars as a suburban high school goody-two-shoes who finds herself the target of two dangerous adversaries: a hot-girl bully who wants to steal her thunder as prom queen (like in Carrie) and a maniacal killer who’s stabbing her friends to ribbons one by one (like in Halloween). When Curtis is gabbing about boys with her more promiscuous friends, walking just out of earshot of reports of an escaped mental-patient maniac, and stumbling blissfully unaware into a cruel prank just as she’s being crowned prom queen, all the audience can think about is Laurie Strode and Carrie White. There are a few key deviations here, to be fair. Instead of the escaped maniac being the assumed killer like Michael Myers, there’s a murder-mystery set-up involving a past wrong when the victims were children – calling into question the masked killer’s identity & motivation. Also, not for nothing, Curtis possesses no telekinetic superpowers here and must survive her bullies’ pranks with good old-fashioned Final Girl purity & wit. Prom Night also tosses in the menacing phone calls from Black Christmas to spice up this Halloween & Carrie mash-up, further emphasizing its adherence to first-wave slasher tradition (and Jamie Lee Curtis’s prominence within that milieu).

Thankfully, Prom Night eventually does come into its own as a unique object & an admirably stylish feat in low-budget filmmaking. Perhaps to no one’s surprise, this turnaround arrives during its titular high school prom dance. Working with a glorious Disco Madness theme, the prom sequence is a pulsating teen dance party where the hormone addled dum-dums we’ve been following all movie show off their best Saturday Night Fever choreography on a light-up dance floor, then file away one at a time to be brutally murdered by the masked killer. In a welcome deviation from a typical first-wave slasher, these kills do not directly correlate with whether or not the teens in question drink, screw, or revel in sin; the kids simply suffer the consequences for a past act of cruelty they’ve kept under wraps since they were tykes. The mysterious executioner sports an unusually glittery ski mask to protect their identity and wields a unique murder weapon—broken mirror shards—instead of the glistening kitchen knife of slasher tradition. Between these gruesome kills and the dance floor glam of the disco prom, Prom Night eventually emerges from its formulaic slasher chrysalis to become its own beautiful specimen of cheap-o grime. Its earliest stretch is guaranteed to test the patience of audiences generally bored with by-the-numbers slasher ritual, but I find that sturdy plot template can be exceptionally useful in providing structure for over-the-top aesthetic & tonal choices like, say, a Disco Madness theme. It also helped build Curtis’s legacy as the genre’s first genuine scream queen; she just also had to be crowned prom queen to get there.

-Brandon Ledet

Psycho III (1986)

The very concept of a sequel to Alfred Hitchcock’s proto-slasher Psycho should be treated with extreme suspicion, especially since it took two whole decades for one to reach the big screen. Psycho wasn’t retrofitted to the slasher franchise model until after distant descendants like the Halloween and Friday the 13th series converted its transgressive psychosexual discomforts into crowd-pleasing genre tropes. There’s something inherently degrading about reducing one of cinema’s most notorious creeps to the same level as a Freddy, Jason, or Chucky, but the decades-late follow-ups to the Hitchcock classic still maintain a semblance of legitimacy thanks to Anthony Perkins’s consistent involvement in the Norman Bates role. If you ask most people who even remember that the Psycho sequels exist, you’ll mostly just hear perplexed relief that “They’re not that bad.” Most of that apologetic defense is reserved for Psycho II, a safe but at least unembarrassing continuation of Norman Bates’s story (by way of borrowing its plot wholesale from a much more daring, satisfying film – William Castle’s Strait Jacket). That’s because Psycho II was only made as an act of brand-management damage control, as Universal was dismayed by a novelized sequel to Psycho that mockingly satirized the burgeoning slasher genre and the studio wanted to reclaim control of the title’s public image. As a result, Psycho II is respectably unremarkable, almost to the point where the public forgets that it exists. If you want something really gutsy that actually takes risks with the Psycho brand, then, you have to look to the third installment.

Unlike its admirably adequate predecessor, Psycho III was a commercial flop – forever banishing all further continuations of the Psycho story to the lowly dregs of television. It’s a shame too, since the film stands as a rare auteurist effort from the one contributor who remained constant in all four proper Psycho pictures: Anthony Perkins. Even when he wasn’t playing Norman Bates, Perkins was forever typecast as a wiry killer pervert thanks to the career-defining role, so it makes sense (however sadly) that he would have to use that very platform to express himself artistically. Psycho III is Perkins’s debut feature as a director, and you can feel his personal attachment to the film & character seeping through the screen in a way that’s missing from the measured image-control conservatism of Psycho II. Perkins fully commits to the leering ultraviolence & self-conflicted sleaze of The Psycho Slasher-Sequel here in a way that feels impressively, uncomfortably driven by his id. It’s the best that most late entries into a slasher franchise could hope for: a unique sensory experience that compensates for following a familiar story template by amplifying the violence, sexuality, and surreality of the genre to the point of total delirium. I’d be hard-pressed to put into words exactly what Perkins was trying to say with this sweaty, over-the-top wet nightmare, but it does feel personal to his own creative id just as much as it expresses his most famous character’s psychosexual torments. It’s a shame, then, that the film tanked at the box office and his only other crack at directing a feature was a forgotten micro-budget cannibal sex comedy (titled Lucky Stiff) just a couple years later. It feels like he was really onto something here, but just didn’t yet have the formal skills to precisely hone in on it.

Although he might not have been fully equipped to express himself as a director, Perkins was at least smart enough to pull inspiration from lofty artistic sources. His most commonly cited inspiration was the Coen Brothers’ own directorial debut Blood Simple, of which Perkins was reported to be a huge fan. Indeed, Psycho III does borrow a neon-lit desert motel aesthetic from that stylish neo-noir, and Perkins even hired composer Carter Burwell for the Psycho III score based on the strength of his work in that picture. The influence that really stands out to me, though, is what Perkins picked up while working with notorious madman Ken Russell on one of my favorite films of all time: Crimes of Passion. Just two years after starring as a poppers-addicted priest with a dildo-shaped murder weapon in Russell’s film (his only acting role between Psycho II & Psycho III), Perkins just happens to deliver an oversexed neon-lit slasher with an almost psychedelic fixation on Catholic guilt here. You can feel Russell’s sweaty fingerprints all over Psycho III’s purple neon motel interiors, which are lined with enough porno magazine collages and Catholic relics to keep a psychoanalyst busy for decades. The film never fully jumps from by-the-numbers slasher to Ken Russell psychedelia, but it does weaponize that influence to emphasize the sleaze, the artificiality, and the inner turmoil of Norman’s tiny corner of Hell in a fascinating way. It likely also helps that the film was penned by screenwriter Charles Edward Pogue the same year he wrote Cronenberg’s The Fly, adding a whole other layer of grotesque sexual mania to an already volatile concoction.

The film opens with a young nun (Mommie Dearest’s Diana Scarwid) declaring “There is no God!” against a black screen, then accidentally killing a fellow sister who attempts to prevent her suicide. Disgraced, she hitchhikes into the desert away from her convent at the mercy of a contemptible drifter (Jeff Fahey), who immediately attempts to forcibly grope her while parked in a rainstorm. These two figures – the suicidal nun and the misogynist drifter – inevitably end up taking residence at the Bates Motel under Norman’s leering eyes. From there, Psycho III gradually transforms into a standard (even if remarkably violent) body-count slasher, but these two visiting strangers stand out amongst the mayhem almost as physical manifestations of Norman’s internal conflicts. In the runaway nun, Norman initially sees another Marion Crane, but eventually comes to know her as a kindred spirit whose religious piousness similarly prevents her from non-violently engaging with her own sexuality & thirst for human connection. The drifter, by contrast, is an exaggeration of Norman’s weakness for misogynist violence; he’s cruel to all women in his seedy orbit in a way the polite motel owner never would be, yet Norman himself is even more of a danger to women despite his air of civility. In tandem, their residence in the motel might as well be them literally occupying the opposing sides of Norman’s brain, which is constantly tearing itself in half in these pictures as he fights back the thoughts & kills of his Mother persona. Their dual intrusion on the story is a heightened, dreamlike manifestation of what’s always eating at Norman from the inside, and it’s fascinating to watch Perkins carve out enough space for that incorporeal conflict to fully play out while also satisfying the more pedestrian criteria of a generic mid-80s slasher.

The least interesting aspects of Psycho III are its dutiful ties to series lore. Clips of the iconic shower scene, echoes of the original’s exact frame compositions, repetition of lines like “We all go a little mad sometimes,” and further complications of who was really Norman’s mother (an issue the sequels can never seem to agree on) all distract from Perkins’s directorial inventiveness by making the picture appear more safe & familiar than it truly is. I’m much more interested in the new, fresh distortions Perkins warps this familiar material with, the exact kind of volatile mutations of the source text that were missing in the personality-deficient Psycho II. A bisexual man, Perkins objectifies both his nun and his drifter in equal leering measure – most notably in a scene where he dresses Jeff Fahey in nothing but a tableside lamp that protrudes skyward directly from the actor’s crotch (as a compromise when Fahey didn’t want to commit to full-frontal nudity). The director also hoists Norman Bates to the level of a Biblically iconic figure – explicitly so in a Ken Russellian sequence where the suicidal nun hallucinates Norman’s Mother persona as the Madonna, referring to the incident as a visitation from The Virgin. The way that religious ecstasy clashes with Earthly “hungers of the flesh” elevates the material above most Psycho descendants & other cheapo slashers by making the conflict out to be an eternal morality crisis instead of merely the immediate terror of a knife-wielding maniac. When the Mother voice in Norman’s head scolds him for failing to overcome his “cheap erotic imagination,” it feels like the movie vocalizing the exact religious-hedonist turmoil that’s been driving it mad the entire runtime.

In a better world, we might have gotten to see Anthony Perkins further pursue these themes & aesthetics in original projects that weren’t dampened by their obligations to the Psycho brand. He even admitted in an interview shortly before his death that he felt as if he were “not up to the task” of directing the film at the time, feeling his “technical knowledge was too limited” to fully express what he was going for. Still, I’ll always be more eager to champion an imperfect expression of pure personal id like this sweaty flop than I would a carefully adequate brand custodian like Psycho II. Even if we never got to see Perkins at the height of his wicked powers as a Coens & Russell-inspired auteur, at least he found a way to use the franchise that defined his career as an opportunity to take a stab at that lofty aspiration.

-Brandon Ledet

Nightbeast (1982)

The opening twenty minutes of Nightbeast may very well be my favorite movie ever made. The other hour is pretty decent too. This $14k regional cheapie wastes no time trying to win its audience over, immediately flooding the screen with gorgeous D.I.Y. nightbeast action in a way that promises a nonstop low-fi special effects showcase. An incredible combo of collage animations & hand-built miniatures stage a spaceship crash in the forested wilderness outside Baltimore. The titular alien beast emerges from his wrecked ship with a raygun in hand and commences vaporizing all cops & townies in his path, revealing Looney Tunes body outlines where their corpses should be. Crosscuts between disembodied handguns firing and nightbeast reaction shots alternate at a strobelight pace. When not vaporizing victims in The Arrival-style animation effects, the nightbeast tears open their torsos with his giant claw, leaving a trail of post-Romero intestinal gore. It’s an incredible opening that’s extremely light on dialogue and extremely heavy on nightbeast. Then the creature loses his raygun and the movie loses its immediacy, slipping into a much more familiar mode of microbudget genre storytelling.

Once Nightbeast settles into constructing a plot, it isn’t sure what to do with itself, so it instead opts out in a way many late-70s, early-80s creature features did: lifting its story wholesale from Jaws. Despite protests from the town sheriff and the local science community, the grandstanding mayor of the small town the where the nightbeast crashed refuses to cancel a fundraising party & evacuate the city, putting his citizenry at unnecessary risk. There’s also a local, unrelated threat from a misogynist biker who strangles women who reject his sexual advances. Oh yeah, and the sheriff makes sensual love with one of his deputies. That’s it, at least until the nightbeast re-emerges for one final outburst of explosions & gore in the third “act.” It’s clear that local microbudget legend Don Dohler and his crew at the aptly titled Amazing Film Productions (including an early “music by” co-credit for a teenage J.J. Abrams) poured almost all of their money & effort into that bewildering first reel, gambling that the opening spectacle would be enough to carry the hour of comedown filler that follows. They weren’t wrong! There’s plenty of typical B-movie charm to the concluding hour of Nightbeast to maintain a goodwill for the cheap-o production on the whole, and then its final outburst of D.I.Y. practical effects spectacle is just enough to freshen your memory that it started off as an all-timer of a creature feature.

I’m a habitual sucker for this kind of communal “Let’s put on a show!” D.I.Y. filmmaking, and that enthusiasm for no-budget genre films may be required at the door to love this frontloaded frivolity for what it is. Despite featuring more sexual sleaze & gross-out gore than either camp (not to mention frequent John Waters player George Stover), this plays as a very wholesome middle ground between 1950s drive-in filler and Matt Farley’s regional horror comedies like Don’t Let the Riverbeast Get You!. The titular nightbeast spills a lot of blood & viscera in this small Maryland town, but in lingering close-ups he’s so charmingly quaint that I can’t help but think of him as a harmless cutie (especially in comparison with the grotesque serial-strangler subplot). Most audiences would be understandably frustrated with the way the film slips into Jaws-riffing tedium after the alien beast loses his spectacular cop-melting raygun, but I personally didn’t mind the cooldown too, too much. If anything, the go-nowhere melodrama in the second act and the final-minutes return to the initial spectacle provided context as to just how cheap this production really was, only making those opening twenty minutes more incredible in retrospect. The ambition of that opening is must-see trash cinema excellence, whether or not you find the more pedestrian hour that follows as charming as I do.

-Brandon Ledet

The Head Hunter (2019)

I was a little surprised to find the online enthusiasm for the cheap-o swords & snow fantasy horror The Head Hunter so muted & reserved, at least among the critics & bloggers I follow. Early reviews from the festival circuit praise it as an underdog gem that barely scraped together a $30,000 budget but somehow make a compelling feature out of it. Since it’s hit VOD, however, it’s been met with a polite 3-star shrug, which is strange since this is the exact kind of scrappy, make-do filmmaking genre nerds usually celebrate. Admittedly, I had a similar muted reaction to the low-budget, high-ambition fantasy-horror Hagazussa earlier this summer, so I’m guilty of this exact crime elsewhere, but I really do think The Head Hunter strives to be more of a traditionally entertaining crowd pleaser in its own cheap-o way than that fellow curio. Its scope is limited and it’s extremely light on dialogue, but it moves for its entire 72min runtime as it reaches for one grand, grotesque payoff to release all its atmospheric tension. That concrete payoff totally worked for me in a way the loftier Elevated Horror ambitions of Hagazussa did not, and I was surprised to find there wasn’t more of a fist-pumping, whooping-and-hollering reception out there to reward its budget-defying efforts.

In this post-Game of Thrones swords & snow fantasy horror, a medieval monster slayer seeks to add the head of the beast that killed his daughter to his trophy collection. That’s it; that’s the entire plot. It’s such a simplified, constricted premise for a feature film that it combines both the fridging & the macho-warrior-humanized-by-raising-a-daughter tropes that weigh down most modern action blockbusters into a single meat-headed motivator. What’s interesting about The Head Hunter is that it turns that setup into a picture about the process of beast-slaying instead indulging in full-on action-horror (which would require effects work far beyond its budget). This is essentially the Bon Appétit Test Kitchen video of monster-hunting. One gruff medieval warrior with a Nick Offerman-level scowl makes healing potions out of animal carcasses and hangs the ooey-gooey severed heads of his beastly opponents on his trophy wall of spikes. Of course, audiences would generally prefer to see those offscreen battles than the daily preparatory chores & bloody cleanup aftermath we get instead, and the monster slayings themselves do essentially amount to an [IMAGINE A BIGGER BUDGET HERE] insert. Personally, I found this setup to be an impressive device in low-budget filmmaking shrewdness. It knows it can’t convincingly stage battle scenes on its limited production scale, so it makes up for it by leaning into what it can do well: grotesque creature designs & a nihilistic mood.

Readjusting my expectations to The Head Hunter’s budgetary limitations & emphasis on process set me up to be absolutely floored by its climactic monster battle—which is onscreen, extensive, and shockingly cerebral in its brutality considering how shallow the premise can feel in the lead-up. After all the film’s withholding & obscuration, it really digs deep into the hurt & anger shared between our beast slayer & the monster who killed his daughter. All the frustration of feeling left out of previous battles melts away as you’re invited into a cramped, chaotic space for an up-close look at the only one that matters. There’s plenty to praise in The Head Hunter in terms of low-budget filmmaking craft: the attention to detail in its practical gore & costume design; its handheld cinematography that alternate POVs between Evil Dead monster cams & heroic video game screengrabs; its utilization of fog machines & natural lighting to enhance its no-budget forest sets; etc. What’s most impressive to me, however, is how physically & psychologically brutal its climactic showdown feels after that slow, methodical build to the moment – something it could not achieve without withholding the other monster battles before it (especially considering its budget). That choice seems to have alienated a lot of potential genre nerds hoping for more straightforward action-horror, but I personally found it to be incredibly impressive in both craft & effect.

-Brandon Ledet