Movie of the Month: Live Freaky! Die Freaky! (2006)

Every month one of us makes the rest of the crew watch a movie they’ve never seen before and we discuss it afterwards. This month Boomer made CC, Britnee, and Brandon watch Live Freaky! Die Freaky! (2006).

Boomer: I first saw Live Freaky! Die Freaky! nine years ago at a friend’s house while his wife (who is one half of the duo behind the on-hiatus podcast Don’t Tell Mom the Babysitter’s Undead–and yes, I gave them that title) and daughter were out of town. They’re just my kind of good people: both of them grew up in fundamentalist Christian households like I did, both rebelled and escaped that lifestyle, both are horror nerds like me, and they even got married on Halloween. My cat used to be their cat! I found the movie to be pure, unadulterated trash, but also hypnotic and impossible to ignore. I immediately went online to see what information was floating around the 2009-era internet, and there wasn’t much. There were a few Amazon reviews, but all of them had the same tone: if you liked this movie, you are a sick and twisted individual, and should probably seek medical help. While that’s certainly a valid point of view, nothing about Live Freaky! Die Freaky! really feels sinister, at least not in comparison to other films that interpret history through a rose-colored lens. We’ve certainly seen more than our fair share of historical epics that paint over the true history of slave masters as being honorable “men of their generation” and not traffickers in human misery acting with complicity and for their own gain as part of a centuries-long grievous crime against humanity, or action flicks set in places like Pompeii where, yes, real people died. The difference here is that serial killer Charlie Manson, whose little cult murdered ten people over the course of single year, is being glorified, but that’s kind of the point.

Director John Roecker said in an interview over a decade ago that he went to thrift stores all over L.A. and everywhere he looked he saw dozens of copies of Helter Skelter next to a copy or two of the Bible or the scripture of another religion. He wondered, with so many copies of the book in print, what would happen if someone in the distant future, far divorced from the murders of the LaBiancas and Sharon Tate’s cohorts, came upon a copy of Helter Skelter and considered it a religious text in and of itself? It’s not that strange an idea: the American Civil War was barely a century and a half ago, and yet even in such a short time the rise of Lost Cause theology and rapid countering of historical fact by Confederate survivors and their families means that, in 2018, we’re still dealing with the racism of the antebellum world, as anyone watching the news in slack-jawed horror can attest.

In the film, a nomad in the year 3069 discovers the aforementioned true crime book that detailed the rise and fall of the Manson Family. Mistaking it for scripture, the man reinterprets the text through a lens that is sympathetic to the Mansons and antagonistic towards their victims. (This is a concept that seems alien, but consider the Old Testament from the point of view of the Canaanites, who had a bunch of nomads show up in their land and say “God says this is ours now, get out!” then got slaughtered for not doing so. Virtually all religious doctrines have documents that give them permission to commit genocide somewhere in them under the guise of divine permission and forgiveness; the only difference is that these killings, unlike those of the Manson family, are far gone from living memory. That, and the scale of the Mansons’ destruction is a lot smaller.)

I feel like I might be coming across as too sympathetic of the Manson Family here, and that’s certainly not my intent. I just find it curious that the psychology of the general audience member allows them to frame the Manson murders as horrible crimes while ignoring other social issues. Live Freaky, Die Freaky is a purely satirical film, but I also understand that I might be a sick fuck. CC, most of the outrage that I’ve found on the internet regarding this film has to do with the fact that the villains (at least in this contextualization) are real people who were victims of a real series of heinous crimes. Do you feel like this pushes the movie over the edge into “too far” or “too soon” territory? Would this have worked better if the names were entirely fabricated and divorced from the real people who inspired the film?

CC: Ah, Boomer, this movie isn’t offensive because it is based on real-life tragedy – no, it is offensive for so many other reasons! I think the thing that I was most uncomfortable with (well, after the scenes of claymation fucking where the vaginas are literal slits cut into the puppets and you could see them fall apart from the force of said puppet-fucking) was that I couldn’t tell who the “bad guys” were. Sure, the victims were terrible – “Sharon Hate” hates trees and her Sassy Gay Friend™ has non-consensual sex with the developmentally disabled – but “Charlie Hanson” calls all women “Woman” (or worse) and is obviously a megalomaniacal abuser. Who am I supposed to root for? Better yet, who was the director rooting for? I’m really put off by the idea that some people watching this could see it as a pro-Charles Manson propaganda piece, start wearing “Free Manson” shirts unironically, and try to lecture me on why “Charles Manson was really quite innocent of the crimes he is incarcerated for – another example of the unjust American justice system” the next time I accidentally wander into the wrong social environment. Charles Manson was a really bad person, y’all. He preyed on vulnerable people and manipulated them into giving up their individual identity to better serve his racist, misogynist, homophobic agenda. You could argue that the whole thing is satire, but I feel like in order to be satire and not a long slog through a string of loosely related, offensive “jokes” it needs to have a strong point of view. What exactly is John Roecker’s point of view? I mean yeah, it’s fun saying things that upset everyone – I think overall he managed that task – but in interviews he mumbled something about trying to show the pitfalls of following any strong leader [a vaguely post-9/11, anti-Bush message several years late to the party]. Watching this film I don’t know if I would have picked up the message to beware leaders with a messiah complex, especially in light of the framing device. Overall, Roecker may have had an easier time getting that message across if he had used a fictional story, but I probably would have still been offended.

This movie arrived in a post 9/11 cultural climate, where mistrust of government leaders was high on both sides of the political divide and the seeds of the Tea Party movement were finding fertile ground. Other works from that era like Team America, That’s My Bush, and (too) earnest albums like Green Day’s American Idiot similarly vented frustration & anger filtered through satire & metaphor. Brandon, how do you think Live Freaky! Die Freaky! fit in with this cultural milieu? Did it arrive too late to find a place at the table?

Brandon: Given how long & arduous the stop-motion animation process is, it’s highly likely the edgy humor of Live Freaky! Die Freaky! felt a lot fresher at the start of production than it did by the time the film saw a minor theatrical release. The casting of Green Day’s Billie Joe Armstrong as Charlie Hanson likely seemed like a huge get when the film was first pitched, presumably around the time his band’s American Idiot album rode anti-Bush sentiment to the largest boon of their already decades-long career. Bush was still in office by the time the film was released, but the huge wave of protest-art pop records from major alternative artists like The Beastie Boys, Le Tigre, Bright Eyes, Kimya Dawson, and The Thermals was already starting to die down. Hell, even The Dixie Chicks’ moment of on-stage Bush dissent was years in the past. The major protest-art sweet spot may have been in 2004, the year of Team America, American Idiot, and Fahrenheit 9/11; but I’m honestly not convinced that this film would have been any more politically effective even if it had arrived earlier in the anti-Bush protest era. If likening George W. Bush to Charles Manson was Roecker’s original intent with the film, then he was incredibly subtle with the metaphor, so much so that it went over my head completely. I’m having trouble believing that to be the case, since literally nothing else in the film is handled with subtlety.

What hasn’t aged well about Live Freaky! Die Freaky! isn’t the timing of its supposed anti-Bush politics; it’s, as CC points out, that it seems to have no discernible politics at all. The closest the film comes to making a clear political point is in the framing device of a possible (if not probable) future where mass pollution had completely obliterated the ozone layer by 3069, leaving Earth practically uninhabitable. The rest of the film’s political jabs are frustratingly vague, typified by snide references to The Moral Majority, depictions of cops as anthropomorphic pigs, and the transformation of a crucifix into a swastika made of dicks. Without any careful attention paid to its selection of targets, the film’s central political attitude appears to be for-its-own-sake Political Incorrectness. It’s the same “Nothing is offensive if everyone’s offended” ethos that informed the comedic approach of aughts-heavyweights like South Park, Howard Stern, and Bill Maher. The further we get away from pop culture’s Gen-X apathy hangover and instead reach for radical empathy & sincerity in more modern works, the worse these “politically incorrect” lash-outs have aged. Everything from its performative Political Incorrectness & surface-level co-option of punk counterculture to its basic understanding of sex & the female body is embarrassingly juvenile. The most embarrassing part (besides maybe its squeamishness with menstruate) is the age range of the Los Angeles punk scenesters who participated in the film’s production & voice cast, including members of Green Day, Rancid, X, Blink-182, AFI, Black Flag, and the list goes on. Based on their aimless rebelliousness & juvenile need to shock the uptight masses with their political incorrectness, you’d think the movie was made by those groups’ evergreen legion of teenage mall-punk fans, not considerably well-off musicians approaching middle age.

The only times Live Freaky! Die Freaky!’s performative subversiveness worked for me was in its small selection of novelty songs (which likely shouldn’t be a surprise, given the number of musicians involved). There was something about the clash of the film’s crude animation & aggressively Offensive villainy with its weirdly wholesome, vaudevillian novelty songs that I found genuinely funny in a way I struggled to match in any scenes of spoken dialogue. Britnee, were the song & dance numbers that broke up the politically incorrect dialogue exchanges also a highlight for you? Might you have been more charmed by the film if it were more of a full-on, traditional musical (while still remaining animated with stop-motion puppetry)?

Britnee: Live Freaky! Die Freaky! made me sick to my stomach for almost its entire runtime. Unfortunately, it wasn’t just the gross, demeaning clay puppet sex scenes that churned my stomach. Watching the movie brought me back to a time where I was an ignorant teenager desperately trying to fit in with the cool crowd of punk kids at school. I watched the film with Brandon and CC in their lovely home, but mentally I felt like I was in my old best friend’s garage bedroom with walls covered in signatures, cartoon drawings, and offensive sayings – all written with black and red Sharpie markers. We all had grungy Converse shoes that looked similar to the walls and would blare Cheap Sex until the early morning hours. Most of the punk guys that would come over to hangout would rave about how brilliant and misunderstood Charles Manson was, and I always believed what they said because they were so much “cooler” than I was. If we would have come across a copy of Live Freaky! Die Freaky!, watching the film would have been a weekly ritual. Thankfully, a few years later I would get a mind of my own and realize how big of a piece of shit Manson was.

Despite the emotional torture I went through watching the film, I found the songs to be really catchy. I even sang along to parts of “Mechanical Man” because I was so entranced with the music. “A half a cup satanical, a teaspoon puritanical stirred with a bloody hand. A quarter cup messiahcal, a sprinkle of maniacal and now I’m a mechanical man.” The “Strangle a Tree” musical number performed by Sharon Hate where Sharon sings about how much she hates Nature while tapdancing on the hood of her moving convertible was actually my favorite part of the film. If more of the musical numbers were like “Strangle a Tree,” the film would have been much more tolerable. It’s so strange how Live Freaky! Die Freaky! is marketed as a musical and contains a full-length musical soundtrack, but doesn’t feel like an actual musical. Maybe it’s the overall lack of dancing?

I feel like I’m complaining too much about Live Freaky! Die Freaky!. Yes, I did find it to be very unpleasant, but as a fan of claymation, the rough style of the clay figures was very interesting to see. I liked how the styles of each clay character looked different. Sharon Hate and Charlie Hanson were both very detailed, while Hanson’s crew looked like they were created in an elementary school art class. Boomer, do you think the lack of consistent quality between different clay figures was intentional?

Boomer: My roommate has been studying a lot of music theory lately, and we had a discussion the other day about guitar and how, essentially, you can learn to play anything on guitar with a knowledge of a minimum of four hand shapes, just moving them around a little bit. This is reductive, but nonetheless accurate, although it ignores some of the more experimental and radical things that truly great musicians can do with the instrument. I asked him: “Oh, so that’s why so many fuckbois learn to play the guitar?” Not that everyone who learns the guitar and has three chords and the truth is a fuckboi, but it led us to the discussion that (ignoring the fact that the guitar is generally considered the defining instrument of rock and roll, for better or worse) there is a reason that the punk music aesthetic is based on guitar and not a more difficult (but rewarding) instrument like, say, piano, which requires a lot more flexibility and forethought. As much as I can look back on my younger self and consider past!me to have a tangentially punk anti-authoritarian ethos (if not a punk aesthetic in manner or dress), I was always distant from that scene strictly because so much of it was predicated upon Roecker and his ilk’s tendency to promote that identity and ideology through being, for lack of a better term, dweeby edgelords. If there’s anything that defines Live Freaky! Die Freaky!‘s presence in the history (or dustbin) of pop culture, it’s the film’s attempts at being “edgy.” It’s the same reason that I and most people outgrew South Park (which I have other larger social issues with, not least of all that its content normalized antisemitism for an entire generation, the effects of which we see in our current political climate): there comes a time where you just have to accept that there’s a line between satire and attempting to, as Brandon noted, offend everyone along the political and cultural spectrum. The sad thing that most punks don’t recognize is that every successive generation is going to take the progress of the previous generation for granted and push for something more. Attempting to graft the grungy, D.I.Y. dirtiness of anti-authoritarian movements past to current progressivism ends up creating something like Live Freaky! Die Freaky!: it’s not an architectural artifice upon which we can hang new ideas; it’s an artifact of attempted subversiveness, a relic of a different time.

Artists tend to get quite defensive about being surpassed by the next generation, and instead of making continual strides forward or growing and evolving, they can get stuck in doing the same old thing. The punk scene is particularly subject to this weakness, as were other modernistic art movements before them, like Dadaism. When your entire body of work is structured around the single concept and conceit of attacking and removing the mask of “the establishment,” becoming that establishment generates an existential identity crisis. Compounding this problem is that the proponents of these genres pride themselves on rejection of cultural norms, meaning that any kind of maturation or progress is automatically deemed “selling out.” With regards to examples in film, take comic book artist (and general lunatic) Alan Moore’s hatred of the 2005 film adaptation of V for Vendetta. Since he wrote the original graphic novel as a screed against British Thatcherism, seeing it turned into a film that took aim at the policies of the then-contemporary Bush administration upset him, but this is nothing new. There have been several adaptations of Invasion of the Body Snatchers, all of them as criticism or proponents of certain political ideologies of their day (from anti-communist sentiments, to post-Watergate paranoia about observation and otherness, to fear of biological terrorism in the wake of 9/11); that’s a good thing. Making an anti-Thatcher film in 2005 would be ridiculous, but Moore’s disgust for the way that his source material was adapted to fit contemporary global politics is not a mark in his favor, but rather a demonstration that he, like many others whose political and personal identities were shaped by the politics of the past in a way that they cannot surmount, has not found a voice that transcends a particular time and place.

I’m not saying that this excuses or even necessarily explains Live Freaky! Die Freaky!, although I know I’ve gotten pretty far from your question and I promise that I have a point; I’m not apologizing for the movie either or trying to make the argument that there was ever a time when it could have been considered inoffensive or appropriate (it never was and never will be). The issue that I’m discussing here is that the potential for irrelevancy and the possibility of being left behind is something that all artists face, and I occasionally worry about this with my own writing. I’m sure that, one day, if anything I create survives, there will be those (in my self-aggrandizing fantasies, they are academics) who consider my work to be antiquated, problematic, or harmful. They’ll note elements in my work that are backward and outdated from their perspective. I consider myself to be progressive, but I also know that, if one day someone looks at something I wrote and says “Yikes, this is kinda [whatever]ist, but it was progressive for its day, I guess,” that’s also a good thing, because it means that society kept moving forward and not backward. I really hope that one day my work is considered “fair for its day,” although I also hope I’m dead by then because I don’t handle criticism well (at least, I don’t predict I’d be very good at handling public shaming).

To circle back to your question: I don’t think there’s any significance to the disparity in the level of attention to detail with regards to puppetry design, other than that some of the characters are on screen more often and thus needed to have more expressiveness and flexibility. Sometimes this works for the best in a narrative context: the general cartoonishness of, for example, Tex (who is, curiously, not renamed with an “H” like most of the characters), makes some of the better darkly comic moments in the film work; my favorite is his deadpan reaction to Charlie’s insistence that the Family take Sharon’s fetus to be raised by them. Tex’s Peanuts-esque design subverts the horror of the moment in a way that I find legitimately funny, but I’m also convinced that this is largely unintentional. I don’t think it’s a statement, I think that Roecker just . . . wasn’t very good at what he was doing. Most of the comic bits in the film fall flat, and I think a lot of that has to do with Roecker. Take, for instance, the fact that he co-owned and ran the LA novelty store You’ve Got Bad Taste, which specialized in both kitschy garbage and serial killer memorabilia. In an interview in 1999, Roecker said ”A Gacy painting is much less offensive than, say, a Nike T-shirt […] Why wear advertising for a company that doesn’t care about you? We encouraged people to think for themselves.” I may have been heavily affected by the work of Kalle Lasn and done some adbusting and culture jamming in my day (for legal reasons I will not say whether I still do), but this statement is the perfect encapsulation of Roecker’s politics and his point of view: it’s not just enough to discourage mindless consumerism and contemporary capitalism and corporatism, but by making a capital-S “Statement” about it that attracts attention by drawing comparisons to (and minimizing) other tragedies. It’s one of the most triumphant examples of edgelordiness I’ve seen outside of a high school cafeteria. It’s exactly the kind of bullshit you would expect from a self-professed punk molded by the 80s and 90s living in the relatively calm days of the end of the Clinton presidency (post Gulf War, post Iraqi Kurdish Civil War, pre-9/11): “I’m not just an agitator against authority, but also I’m a goddamned hero (for selling Gacy paintings).” The fact that anything about Live Freaky! Die Freaky! leaves a positive impression on anyone other than those who are slavishly devoted to this kind of art in general is impressive.

CC, despite the fact that I hate musicals, the one thing that I enjoy about Live Freaky! Die Freaky! without reservations or explanations is the music, which is doubly bizarre since, of the list of acts who were involved with the film, the only one I have any respect for is Henry Rollins. Britnee specifically mentioned “Mechanical Man” and “Strangle a Tree,” which are my two favorites as well. Did you enjoy the songs? Did you find anything redeemable in the movie, other than the conversation we’re all having right now?

CC: I’m definitely enjoying this conversation more than I did any part of the film, even the musical interludes. I think the only song I truly enjoyed was “Strangle a Tree;” I could easily see future Gifties (kids who went to the Louisiana School of Math, Science, and the Arts are known as Gifties; Boomer & I are among the select few) belting that one out during a cabaret performance. My biggest problem with “Mechanical Man” was how catchy it was; it sounded like a kids song and was a total ear-worm. I don’t want to carry around a recipe for Charles Manson around in my head all day, let alone tap my foot along to it. Overall, I didn’t really love the early-aughts punk scene (except for a brief, regrettable period in middle school) and hearing it again mostly just made me cringe.

Brandon, director John Roecker also released a documentary about the recording of Green Day’s 2004 album American Idiot . . . in 2015. I understand that stop-motion animation takes years to create so Live Freaky! Die Freaky!‘s tardiness could be chalked up to simple production realities, but documentary features based on a few months-worth of footage usually doesn’t take nine years to edit and mix into something cohesive. Is Roecker’s delayed, shoddy work reflective of a true dedication to D.I.Y. punk ethos, are small-minded producers and distributors conspiring to prevent his genius from reaching the public, or is it just pure artistic laziness? I’m convinced it’s the latter.

Brandon: The Occam’s Razor interpretation certainly points to laziness, even though that’s the harshest & most unfair explanation of the three. Movies are hard work! It takes perseverance, collaboration, and intense stubbornness to complete any production no matter how professional, so my instinct is to cut Roecker slack on these out of time, crudely slapped together works of dusty mall punk pranksterism. On the other hand, I respect & admire D.I.Y. punk as an ethos too much to totally let his abominations slide without critique. Punk is meant to be an anyone-can-do-it, anti-gatekeeping challenge to the systems that keep ordinary people from making Important art. The entire point is that it opens art up to the talent & training-deficient who have something to say but don’t have the proper tools to say it. As such, it’s not Roecker’s laziness in craft that bothers me so much as it’s his intellectual laziness. Live Freaky! Die Freaky! has nothing particular to say about Charles Manson or the War on Terror or climate change or anything, really. Roecker uses the crude, accessible tools of D.I.Y. punk for cheap, aimless shock value and to play pretend as an Important Filmmaker with his famous L.A. punk scene friends. That’s what most grosses me out about this film, especially when you see those bands’ young teen fans uncritically embracing its non-message through social media support & merchandise. If I believed this Manson Family claymation comedy or a decade-late American Idiot documentary had something specific or worthwhile to say, the form they choose to say it in wouldn’t matter nearly as much. As is, both the form and the message are offensively underwhelming & undercooked.

Nothing illustrates Live Freaky! Die Freaky!‘s intellectual laziness for me quite like the interminable sequence set at Sharon Hate’s house. The Sharon Tate murder is the most notorious highlight of Manson’s career in occultist serial murder, so I was shocked by how empty & lethargic the film felt once Rocker starts recreating that tragic party. It feels as if characters are stalling for time – telling long-winded stories about cocaine & sexual abuse before the murders begin, then refusing to die even after their heads are removed from their bodies. I didn’t fully give up on Live Freaky! Die Freaky! until I was locked in that house for an anti-comedy eternity, where my antagonism towards the film grew increasingly potent with each pointless minute. Britnee, did you have a similar reaction to the Sharon Hate party from the film’s latter half? Was there ever a chance that you might have enjoyed the film overall if it hadn’t stalled for so long in that unpleasant sequence or did that just feel like more of the same, at peace with the first half of the film?

Britnee: The sequence at Sharon Hate’s house felt like a prison. There was no escape, lots of garbage dialogue, and no entertainment to distract from it. It’s a shame because the set built for Hate’s fabulous celebrity home was so beautiful. There was so much potential for lots of entertaining moments to develop in the Hate house, but Roecker didn’t take advantage of it. The dialogue from that sequence sounds like something a group of disturbed 12 year olds would come up with while playing with Barbies. The joke that just wouldn’t die about the penis smelling like head cheese is one of the more prominent details I remember from the Hate house. I hated it the first time, and I hated it more the second, third, fourth time, and so on.

Like Brandon, I too was relieved when the characters got decapitated because I thought it was going to be the end. I thought the torture of watching the Hate house sequence was over, but the heads kept spewing nonsense and the scene kept going. It does eventually come to an end, but not soon enough.

Lagniappe

Britnee: Even though Live Freaky! Die Freaky! isn’t something I will watch again, I’m really glad I got to see it. I loved the clay puppetry and set designs. The style was a cross between Gumby and the cover for Marilyn Manson’s Portrait of an American Family album cover, two things I love very much.

Brandon: Intense negativity aimed towards micro-budget, D.I.Y. art projects is the exact opposite approach we usually strive for on this site, but I can’t feel too bad about ganging up on this film the way we have here. Roecker and his collaborators seem like the exact kind of Gen-X dweebs who complain that “PC Culture,” “SJWs,” and “Millennial Snowflakes” are what’s wrong with the modern world (anyone else notice how many ex-punks grow up to be “alt” Conservative goons?), so I suspect our moral outrage here is exactly the reaction they wanted to achieve. In that way (and that way only), I guess that makes Live Freaky! Die Freaky! a total artistic success.

Boomer: I would like to apologize for choosing a film that everyone found so upsetting. The glory and the tragedy of Swampflix is that we are all so similar in our tastes that finding a film that I love but that no one else on the staff has already seen is often difficult, and sometimes that leads me down the rabbit hole to find something that’s, as is the case here, not very good. Still, I think this has been productive from a discussion standpoint, and I appreciate your patience.

CC: Boomer, I fully and gladly accept your apology. I’m kinda glad we finally found something so equally reviled; I was beginning to think we all liked everything. Still, I’m ready for the reign of auteurs and edgelords to be over! Long live cooperative creation and radical sincerity!

Upcoming Movies of the Month
October: CC presents The Pit (1981)
November: Brandon presents Planet of the Vampires (1965)
December: Britnee presents Cloak & Dagger (1984)
January: The Top Films of 2018

-The Swampflix Crew

Matt Farley’s Druid Trilogy

One of the great mysteries of Matt Farley’s backyard-movie catalog for Motern Media is how many films, exactly, fit under that umbrella. Farley has been making microbudget narrative features with friends & local weirdos for decades, but any “official” list of Motern titles, even when cross-referenced between his IMDb page & Motern’s website, is deliberately incomplete & unclear. Although the full list of titles is seemingly unavailable (outside of asking Matt directly by Twitter or by phone, as he is very available), it is clear that the “official” Motern Media movie catalog is marked as starting with an interconnected series of films Matt & friends produced in the early 2000s about ancient druid cults disrupting modern New England. Like Matt’s frequent impulses to craft triple albums, six-hour marathon concerts, and 20,000 song catalogs, this early Druid Trilogy is a stupefying work of outsized ambition. The plan, as Matt explains it, was to make a 7-part film series on this single druid theme. Only four films were completed before the project was (presumably wisely) abandoned, three of which were released, leaving behind a charmingly imperfect, oddly open-ended trilogy with an absurdly complex mythology. If anyone would have had the prolific energy & single-minded stubbornness to see a 7-part series of supernatural comedies about modern-world druid cults through to completion, it would have been Matt Farley, so I have to trust that jumping ship after the initial trio was the right thing to do. As it stands, though, Matt Farley’s Druid Trilogy is exactly the glimpse of Motern Media’s early stirrings you might want to explore after falling in love with more fully-realized works like Don’t Let the Riverbeast Get You! & Monsters, Marriage, and Murder in Manchvegas.

The first entry in the Druid Trilogy and, thus, the first “official” Matt Farley movie is the 2002 comedy Adventures in Cruben Country. What is sure to play as a fairly standard backyard movie project to the uninitiated will feel like a shocking revelation to already converted Motern devotees. All the way back in the early 00s, when I was but wee high school dweeb, Matt Farley’s pet subjects of walking instead of driving, the novelty songwriting process, the joys of one-on-one basketball, and Halloween costume monsters stalking the woods just outside of town were already fully-formed, lived-in obsessions. In an early, fictional version of what would eventually become The Motern Media Infomercial Podcast, Matt rants at length on a radio broadcast soapbox about how much better the world would be if everyone walked everywhere instead of driving cars, an argument you can still hear him make verbatim in the 2010s. In the film, he’s playing the fictional character of Matt Farley, the Musical Mayor of Thomasville. The film is a kind of fantasy where he can exercise the same auterist control he uses to run Motern in real life while governing an entire city of loyal citizens who have to listen to his official dispatches & novelty songs with rapt attention. True to form, Matt is far more interested in indulging himself with this Musical Mayor fantasy than he is with staging a conflict with the cult of “druids” (black-magic creeps with bedsheets for “cloaks”) who stalk the woods in nearby Cruben Country. When the mayor’s plan oversteps its bounds by proposing that Cruben Country be converted into a massive playground packed with basketball courts, however, the druids encroach to discredit him, threaten his journalist girlfriend, and essentially exile him from Thomasville. The highs of Adventures in Cruben Country never quite match the best of Farley’s work, but it’s still a successfully funny, adorable hangout comedy with strong Adventures of Pete & Pete vibes that telegraph what he’d later accomplish in Manchvegas. The movie is most astonishing in its early glimpses of novelty song-scored basketball games, extensive rants about walking, and Kevin McGee villainy – all of which would be better deployed later in his catalog, but are amazing in the earliness of their arrival here.

Sammy: The Tale of a Teddy and a Terrible Tunnel doesn’t exactly pick up where Cruben Country leaves off. Or does it? There are enough stray elements in common between the two films to suggest that Sammy is a direct sequel: Kevin McGee’s casting as the main evil druid; Matt’s ex-journalist love interest; a series of underground tunnels ostensibly intended to encourage walking; props like frying pans, frozen pizzas, and mystical jars of dirt worshiped by the druids, etc. However, there is no mention of Matt ever having been mayor of his small New England town. Also, I’m 90% sure the film is intended to be a direct parody of the early 80s cult horror The Pit (which I’m reluctant to confirm, since we’ll be discussing it as a Movie of the Month this October and I don’t want to prematurely read too much about it). The complex mythology of dirt-worshipping, government-infiltrating druids is maintained as background detail in this film, which mostly concerns an adult, brain-damaged Matt Farley, who has renamed himself Jamie and spends his days talking to an oversized teddy bear. The bear, named Sammy, issues commands to the infantilized Matt, eventually leading him to feeding human sacrifices to a tunnel-dwelling monster in the woods. If Cruben Country recalls Manchvegas, Sammy is much more prescient of the nastier tones of Freaky Farley, with the teddy bear encouraging some real disturbing Norman Bates/Peeping Tom behavior between non-sequitur gags about misshelved library books & frozen-pizza binges. The narrative of Sammy is just as incongruous with Cruben Country as the tone, as we never see the accident that transforms Matt into Jamie, nor are given direct indication if Matt used to be mayor. Is Sammy even set in Thomasville or are these films only of a series in the sense that they rearrange talisman props & characters into Madlib style configurations? They each feel self-contained enough for the latter to be true. I could easily ask Matt directly for the answer to these questions and for insight into what the unreleased Druids Druids Everywhere & the three unproduced films in the druid series might have been, but I’m honestly having more fun truing to parse out the mess on my own than I would with a clear, direct answer.

The third (and most artistically satisfying) release in Matt Farley’s Druid Trilogy is Druid Gladiator Clone, a film I’ve already reviewed at length & one I quite enjoy for its aesthetic resemblance to early 00s pranksters like Tom Green & the Jackass crew. If you haven’t fully caught the Motern bug, but are still curious about these early druid-mythology comedies, it’s the one to see, as it delves furthest into the unnecessarily complex (even in Motern terms) lore; it’s also, on a basic level, the funniest of the trio. As a trilogy (and abandoned heptalogy), however, this collection of work is remarkable in its microbudget ambition & its deadpan commitment to the silliest of premises. In other words, it’s pure Motern. Matt Farley already had his humor & his pet obsessions fully developed and ready to broadcast to the work in the early aughts. What the Druid Trilogy afforded him & director/co-conspirator Charles Roxburgh was a D.I.Y. film school environment where they could learn the details of comic timing & maxed-out absurdity that would later lead to more substantial (even if just as low-budget) work. This crop of films is the exact Early Motern insight I was looking for. It’s probably for the best that Farley’s earlier attempts at backyard filmmaking (as well as mysteriously unavailable titles from later in the catalog like Obtuse Todd) are still just outside my reach. Much like the disjointed, irreconcilable plots of these three loosely connected films, the Motern movie catalog is all the more fascinating for maintaining a slight air of mystery.

-Brandon Ledet

The Absurdist Joys of the Villainous Pun Name

I have a running list of absurdly idiotic movie gimmicks that delight me to no end: horror films about internet-dwelling computer ghosts; plot-summarizing rap songs that play over end credits; music video dream sequences, etc. This week I may have discovered a new one: the not-so-secret villain who gives themselves away with an obviously evil pun name. Naming fictional characters is difficult business. It takes incredible skill & patience to find the right name that both says something about the character without being too blatant and feels natural on the tongue. This week I’ve been watching movies that don’t at all burden themselves with either concern, instead using their villains’ names as plain, upfront statements about where they stand in the world and how you should feel about them. It’s a tactic that’s far more often employed in the heightened realities of pro wrestling, drag, and comic books – one that sticks out like a sore thumb when it’s deployed in cinema, hilariously so.

The first of these villainous pun names to jump out at me was from the 1987 supernatural noir Angel Heart. The film joins the ranks of New Orleans-set erotic thrillers like The Big Easy, Zandalee, and Cat People ’82 in depicting our fine city as a sweaty pile of saxophones, street steam, horniness, gumbo, and Voodoo. The plot is, on the surface, a fairly standard noir riff where a young, strapping Micky Rourke ventures to investigate a missing person’s case while getting tangled up with various dangerous dames. Everything changes when a corny sex scene between Rourke & Lisa Bonet (a beautiful combination, considering the times) turns into a nightmare vision of Hell and the movie takes a supernatural turn. Anyone paying attention to the character names should see that directional shift coming from a mile away, however. Not only is Rourke’s professional sleuth named Harold Angel, but the man who hires him to investigate the crime (in “a special appearance” from Robert De Niro) is named Louis Cyphre. Turns out that long-nailed, slick haired trickster Louis Cyphre has a pure-Evil, supernatural role to play in Angel’s downfall. Who would have guessed?

The second villainous pun name I stumbled across was a much more recent, less nostalgically minded-title: Wes Craven’s 2005 airplane thriller Red Eye. A tight, gimmick-heavy thriller from the War on Terror era of Bush’s presidency, the film features Rachel McAdams being held hostage by Cillian Murphy on a late-night flight and subsequently being pressured into participating in a terrorist attack. Red Eye has a Final Destination feel to it, except with Terrorism feeling like the inescapable inevitability instead of Death. That set-up allows for over-the-top skirmishes with flight attendants, missile launches, and assassination attempts to feel at home with the overall tone, but the movie also has a stray concern with gender politics that lands far outside that thematic orbit. Murphy’s abduction & coercion of McAdams begins as extremely gendered flirtation, then erupts into domestic violence exchanges where he explains he has the upper hand because his “male-driven logic” trumps her “female-driven emotion.” That turn in the story is much more jarring than Murphy’s reveal as the villain, but the gendered violence of the film is less surprising when you consider his character name for a half-second: Jack Rippner.

After meeting Louis Cyphre & Jack Rippner by chance, I decided to revisit the most shameless villainous pun name I could recall. It’s an honor held by none other than schlock king Ed Wood Jr., who had the vision & the fortitude to name a character Dr. Acula in 1958’s Night of the Ghouls. Officially unreleased until the 1980s, cobbled together from footage pilfered form Orgy of the Dead & The Sinister Urge, and somewhat posed as a direct sequel to Bride of the Monster (at least in Tor Johnson’s resurrection of the character Lobo), Night of the Ghouls is a total mess even by Wood’s “standards”. It’s a charming mess, though, especially in sequences where Dr. Acula fleeces marks by staging fake seances in his spooky mansion for easy cash. Everything about Acula is a mystery. Actor Kenne Duncan is not at all vampiric in the role, not even vaguely. The character was obviously written for Bela Lugosi before his death, but why wasn’t it given to Criswell instead, who introduces the film while rising of a casket, then continues to operate outside the narrative? If Acula is a total fraud whose seances are staged for grifting, why would have burdened himself with such an obviously suspicious, villainous stage name? Was the character intended as an homage to Lugosi’s very similar conman in the 1940 horror comedy You’ll Find Out? I’m not sure Wood would have answers to these questions even if he were still alive, which I suppose is part of the fun.

Jack Rippner, Dr. Acula, and Louis Cyphre have better company in more well-respected films – characters like Hannibal Lecter, Cruella de Ville, and any number of James Bond or Harry Potter villains you can name. Honestly, though, I find them even more delightful as sore-thumb intruders outside of contexts like comic books or children’s literature that would excuse their over-the-top nomenclatures. Now that my eyes are open to the trope, I fully expect to notice more villainous pun names at the movies. At the very least, I hope to run across a Justin Sane or a B. Zilbub before my time on Earth is through and I fully expect to fall in love with the films that dare to exploit that gimmick. It’s consistently delightful & comfortably at home with this genre film territory.

-Brandon Ledet

I Married a Monster from Outer Space (1958)

It’s difficult to know what you’re walking into with most 1950s sci-fi & horror titles. Parodic, post-modern appreciation of the era has trained us to expect that every 50s genre cheapie with an explicitly paranormal title will be a so-bad-it’s-good laugh riot, but that’s often not the case. I expected I Married a Monster from Outer Space to be a campy indulgence, one of the rubber suit Roger Corman monster movies that are typically afforded the MST3k treatment instead of full, rapt attention. The signs are all there. The sensationalist title is absurdly verbose. The titular monster is one of the rubber Roger Corman mold, wandering around cheap wooded & suburban sound stage sets to the victims’ shrieking terror. The effect is far creepier than it is campy, however, and the film even manages to make a substantial point through its paranormal metaphor. There were certainly implications that this would be the case. Not only was I Married a Monster from Outer Space packaged on a double bill with the cult classic The Blob, but it was also produced by Gene Fowler Jr., who similarly struck better-than-expected genre gold in I Was a Teenage Werewolf, which practically invented the coming-of-age teen body horror. Still, I’ve been culturally conditioned to not take these things seriously, so it’s always a surprise when one knocks me on my ass.

If you’ve seen any movie with an Invasion of the Body Snatchers-type plot where spouses have been mysteriously replaced with space alien doppelgangers, you can likely predict this film’s plot beat for beat. Our protagonist is a terrified, eager-to-please house wife who cannot figure out why her newlywed husband is acting so cold & distant to her in what should be the couple’s honeymoon period. She soon finds herself to be the lone conspiracy theorist in town who’s convinced that he – along with the other husbands, cops, and male authority figures – have been replaced with a space aliens who plan to breed with human women. A They Live! style device emerges where lighting flashes reveal the true, hideous faces of the creatures pretending to be suburban husbands, but the monsters mostly go by undetected until it’s almost too late. The story is familiar, but flows incredibly naturally from scene to scene with an editing room finesse atypical of this genre territory. The special effects also feel above par for the material, from the head-to-toe detail of the rubber monster suits to the distorted faces of the lightning strikes to the weaponized fog the creatures deploy when abducting their victims. All the surface level narrative details of I Married a Monster from Outer Space are exactly what you’d expect from its title; the attention to detail in its craft just happens to be a cut above.

What makes this film an underappreciated gem is not its story or craft, however, but its deployment of the suburban invasion metaphor. While many 1950s horror films reflect political or xenophobic angst about foreign menace hiding in plain sight among us, I Married a Monster from Outer Space instead condemns the power dynamics of marriage in its era. Before the aliens ever arrive, men are shown to be drunken brutes who feel burdened by their wives, who in turn don’t know their husbands form Adam (or atom). There’s a distinct kind of terror in marrying a total stranger, especially one who will have legal & physical power over you, something that happened often in the time when you were socially pressured to marry the first person you wanted to fuck. The alien husband replacement is terrible at small talk, cruel to animals, and threatened by suggestions that he should be checked out by a fertility doctor to assess why the couple can’t bear children. When his wife dares to leave the home to ask for help, other men are just as threatening. At best, they assume she’s drunk, hysterical, or looking to cheat on her husband. At worst, they’re also aliens in disguise, deferring to her husband’s authority and returning her to his arms. As presented here, 1950s marriages were a nonstop nightmare, whether or not you were married to a space alien in disguise. I was never a housewife in the 1950s, personally, but I totally believe it.

It would likely be best for me to fight the instinct of not taking these 1950s monster movies seriously at face value. Growing up in the hangover haze of Gen-X’s weaponized sarcasm & apathy has shaped my viewing habits in ways I should learn to challenge & counteract. If I’m being honest, though, my underestimation of certain pictures also plays to their advantage when they’re able to prove my skepticism false. I went into I Married a Monster from Outer Space expecting campy schlock. Instead, I found an eerie special effects creep-out & a damning exploration of the power dynamics of marriage in the 1950s. Having your expectations challenged in that way is a best-case scenario for any movie, no matter the genre or era.

-Brandon Ledet

I Drink Your Blood (1970)

The two things I dislike & distrust most about 1970s grindhouse genre cheapies are the rampant depictions of sexual assault and the lethargic, stoney-baloney pacing. I Drink Your Blood suffers from both, yet the movie charmed me anyway. For all the exploitative & energetic faults I can find in the film as a supposed shock-a-minute gore fest, it’s just too gleefully & gloriously trashy on a conceptual level for me to disregard its merits. A nasty grindhouse gross-out about rabid, Satanic hippie cannibals chowing down on the God-fearing folks of a town just like yours, I Drink Your Blood is perfectly calibrated midnight fare. Even my complaints about its pacing & careless sexual assault issues are more endemic to the era of its genre than indicative of its strengths as an isolated picture; the rape occurs off-screen, not at all played for titillation, and the slow pace allows breathing room for a rowdy public screening party atmosphere (that I was likely missing out on by watching the film alone on my couch via Kanopy). This is one of those curios that’s commendable for the audacity of its own existence, especially considering its ludicrous premise and the extremity of its apparent politics—a movie that’s most entertaining for the disbelief that your watching it all, that it was ever made or distributed.

Satan-worshipping hippies invade a small town, planning to stage sacrificial rituals in the nearby woods. They brutalize & rape eavesdroppers, laugh in the face of local children & elderly, and tiptoe toward graduating from animal sacrifices to their Dark Lord to human ones. Fed up with the adults around him’s unwillingness to confront these youth culture reprobates, a child plans to rid his town of the hippie scum by feeding them meat pies he injects with rabies-infected dog blood. The plan backfires, as the hippies foam at the mouth and become crazed cannibals, eating everyone they can get their mouths on, spreading rabies to survivors. The result is the mayhem typical to a zombie outbreak, with the red acrylic stage blood of most grindhouse productions bathing the town as lives, limbs, and infected rats are liberally strewn about. The rabies is also spread through the hippies’ shameless sexual exploits (such as banging an entire crew of construction workers at once), recalling early stirrings of Cronenberg freak-outs like Shivers. You could probably also track the film as an influence on other mania-driven horrors like George Romero’s The Crazies, Sion Sono’s Suicide Club, and even the recent Nic Cage pic Mom & Dad, but ultimately it feels very much like a product of its time, just another batshit insane drive-in horror of the grindhouse era.

Nothing demonstrates I Drink Your Blood’s quality of being of its time quite like the film’s connection to the Manson Family murders. Less than a year after the infamous slaughter of Sharon Tate & house guests, this film shamelessly exploited the public’s fear of acid-dropping, Satan worshipping hippies by making the entire Free Love moment look like a cover for the hedonistic violence that was secretly driving the counterculture. It even makes hippies’ perceived egalitarian racial politics out to be something oddly sinister, with widely varied ethnicities represented among the cannibals’ ranks exaggerated as if they were gangs from The Warriors. And just in case you don’t connect the dots between those killer hippie scum and the killer hippies in the newspapers, the cannibals in the film write “PIG” in lipstick on their first human sacrifice’s stomach, one of the more widely-shared lurid details from the Sharon Tate tragedy, I Drink Your Blood attempts to scare audiences with alarmist depictions of youths gone out of control, the same tactic exploited in later cult pictures like Class of 1999. The irony, of course, is that most of the audience for these shock-a-minute genre pictures is the youth of the day, so that they always play as a kind of perverse, tongue-in-cheek parody of that alarmism.

Despite all of I Drink Your Blood’s shoddiness in craft and laughable attacks on the ills of youth culture & peace-loving (read: Satan-worshipping) hippiedom, the film is still grimy enough to be genuinely upsetting. Its characters’ hyperviolent LSD freak-outs are never accompanied by goofball hallucinatory imagery — instead manifesting as frustrated, sweaty intensity & wide-eyed madness. Even before the LSD or rabies kicks in, the hippies are already at least a little terrifying, especially as they maniacally chase rats out of their new squat with early signs of bloodlust. That mood-setter makes the eventual rabid hippie mayhem feel like a plague of rats spreading through small-town America – a grotesquely reductive, Conservative view of the times (hilariously so). There’s an authenticity to that viewpoint too, as even the crew of this production had territorial fights with the residents of the small town where they filmed, uptight folks who did not want their kind around. I could lie & say that this genuinely disturbing grime & historical context are what makes the film worth a watch, but the truth is that those are just lagniappe textures to the movie’s true bread & rabid dog’s blood-injected butter: the absurdity of its premise. Like most grindhouse fare, this is a movie that’s largely entertaining for its over-the-top conceptual indulgences, something you have to tolerate a little moral unease & impatience to fully appreciate.

-Brandon Ledet

Episode #62 of The Swampflix Podcast: Psycho Sequels & Don’t Look Now (1973)

Welcome to Episode #62 of The Swampflix Podcast. For our sixty-second episode, James & Brandon discuss all four sequels to the Alfred Hitchcock classic Psycho (1960). James also makes Brandon watch Nicolas Roeg’s psychological/supernatural thriller Don’t Look Now (1973) for the first time. Enjoy!

You can stay up to date with our podcast through SoundCloud, iTunes, Stitcher, TuneIn, or by following the links on this page.

-James Cohn & Brandon Ledet

The First Purge (2018)

I’ve had zero experience with the Purge franchise until this fourth installment, a prequel arriving in theaters five long years after its source material. I believe I’ve fallen in love. The First Purge is the most fun I’ve had with a pure thriller since the femme cyber-terror pop of Nerve, joining that film’s rarified ranks of genuinely feeling like a thriller of the times. Where Nerve filtered its own nighttime neon thriller textures through a teen girl coming-of-age story, however, The First Purge dares to apply its surface level genre thrills to something much uglier & more politically confrontational. As fun as The First Purge can be as a cartoonishly violent summertime thriller, it’s also a deeply angry movie with a critical eye for American politics, especially regarding the ways police & military reinforce marginalization as determined by race & class. In its advertising, the Purge series has always stressed its participation in subversive political rhetoric; the last film in the franchise was even titled Purge: Election Year. Having never seen a previous installment, though, I can’t say with any certainty if they’ve ever before delivered substantial political commentary beyond lightly satirizing the iconography of the GOP. However, I can report that The First Purge’s own political imagery is far more daring & genuinely distressing than I ever assumed the franchise could be.

As the title indicates, The First Purge details the first-ever Purge Night in an alternate timeline America, which is treated in-film as a socio-political experiment. In case you’re unfamiliar with the series’ unifying conceit, Purge Night is an annual 12-hour period where all crime, including murder, is made temporarily legal. It’s a government-sanctioned tradition supposedly intended as a “societal catharsis,” but more practically functions as targeted population control. It’s no coincidence, then, that the trial run beta test version of Purge Night is staged in the predominately POC neighborhoods of Staten Island. The government exploits Staten Island’s residents’ financial desperation by bribing them to participate in the Purge “experiment,” leaving a wide cross-section of young partiers, old church-goers, power-hungry drug dealers, and community-protective protestors behind to fight for survival in the legal/lethal free-for-all. When Staten Island shrugs off the opportunity to kill their own and instead throw “Purge Parties” to celebrate the incoming cash flow, the government deploys mercenary operatives in disguise to murder the island’s citizens by their own hands, selling the story of the first Purge to the rest of the nation as a resounding success. This influx of militaristic, murderous white men into mostly black neighborhoods is where The First Purge finds its volatile political tension, a conflict it exploits for everything it’s worth.

There’s nothing subtle about The First Purge’s political messaging in its depictions of white government operatives invading helpless, economically wrecked black neighborhoods to thin out the ranks of its own citizenry, nor should there be. We do not live in subtle times. What I didn’t expect, however, was that the film would be willing to push the imagery of its volatile racial politics to the extremes it achieves as the violence reaches its third act crescendo. White militants disguise their identity with masks & costumes to obscure the government’s involvement in the massacre. This starts traditionally enough with spooky Halloween garb meant to paralyze their victims with fear. As the clear racial divisions between combatants fully comes into focus, however, the costuming’s politically charged imagery escalates so that the white militants are dressed in Nazi uniforms, KKK robes, and blackface. There might have been a time, even in recent memory, where that racist iconography may have felt like a bit much, but after Trump’s election and last year’s disastrous, racist demonstrations in Charlottesville, it feels like a nauseatingly accurate portrait of where America’s politics are seated in the late 2010s. The film’s fictional political party The New Founding Fathers falls just short of adopting “Make America Great Again” as a campaign slogan. The threat of sexual assault on Purge Night is derided as “pussy-grabbing.” Billboards advertise assault rifles with the casual attitude they’d use to advertise groceries. The political lines are clearly dawn in the text, often in its visual language, and there’s immense value to that disregard for subtlety. What’s most upsetting about the film’s rampant, over-the-top violence is the way it’s only a mild exaggeration of the violence in our current national reality.

Part of the reason I had little interest in the original Purge movie was that it was framed as a home invasion story, one where a macho protector father figure has to save his family from the moral decay of the world outside. The First Purge explodes that premise in two thrilling ways: it dares to venture outside to fully exploit the widespread mayhem indicated by its conceit and it shifts the guilt of the violence from marginalized, desperate people to the forces that keep them in place. I’m not sure the world needs another story about a white father figure with a gun protecting his home from the crazed urban masses, but there is certainly value to showing the ways those same masses are exploited & abused by a racist police state that wants them dead. What’s most admirable about The First Purge is the way it deals in that heavy-handed, sickening political allegory while still often playing as pure genre fun. There’s enough neon lighting, expertly staged jump scares, and crazed maniacs (there’s a character named Skeletor in particular who’s a nonstop goddamn nightmare) detached from any direct political commentary for the film to succeed just fine without it. Instead of being content with those surface pleasures and making light political jabs at hot, safe topics like “fake news” & drone surveillance, the movie instead picks at the nation’s most infected political scabs without fear of who it might piss off by likening the government to the Gestapo or the KKK. I greatly respect if for that, almost enough to finally give the rest of the series a chance.

-Brandon Ledet

Resolution (2012) / The Endless (2018)

I’ve never written a dual movie review before, but I’ve also never reviewed a sequel quite like The Endless before. It’s possible that someone stumbling into the picture uninitiated to its 2012 predecessor, Resolution, will leave it with just as many questions as the fully prepared. A low-key sci-fi freak-out that attempts big ideas through limited means, The Endless deliberately raises questions it has no intention to answer, so all audiences are going to leave the picture perplexed. Familiarity with Resolution is still a prerequisite for the full perplexing experience, though. Although hardly anyone saw Resolution in its original run and The Endless makes little mention of it in its promotional material, the 2018 update from writers/directors/stars Justin Benson & Aaron Moorhead is very much a direct, continuity-detailed sequel that builds off the first film’s themes & conceit. Their budget for special effects spectacle may have jumped slightly in the half-decade between the two pictures, but the films’ shared story & sci-fi world-building are entirely of a piece, to the point where they are more inseparable than even the average superhero follow-up with “2” in its title.

Resolution is an extraordinary tale of two very ordinary bros who trespass onto protected Native American property and find themselves victims of an invisible, supernatural menace. One bro is a raving lunatic who spends his days smoking crack on a dirty mattress and firing a pistol into the woods. The other is a concerned friend who handcuffs him out of arms’ reach of the aforementioned drugs & firearms in an effort to save his life by sobering him up. While waiting for the cocaine to leave the more troubled bro’s body, the pair of foul-mouthed galoots begin to experience increasing exposure to unexplainable phenomena. Because the film was cheaply made, its introduction of sci-fi elements to its small-cast drama is mostly constructed with words instead of imagery. Conspiracy theories about government coverups of space alien contact, alternate dimensions, ghosts, “UFO death cults,” and physical confrontations with Hell are peppered throughout the dialogue to prepare the audience for the supernatural menace to come. It turns out that menace is the audience itself too, as the movie gradually becomes a sci-fi take on Cabin the Woods’s examination of consumer complicity in genre film violence. As the two bros are inundated with mysterious recordings on photographs, vinyl records, strips of film, VHS cassettes, and emailed digi-videos, Resolution becomes a story about stories, where an off-screen menace (presumably including the audience) requires a violent end to their narrative to be satiated by the experience. That’s lofty thematic ground for a film that looks like it was pieced together over a few bro-buds’ weekend hangouts.

The Endless drops Resolution’s Native American abuse themes to focus on the “UFO death cults” that lurked at the first movie’s fringes. Two brothers, seemingly unconnected to the bros from the first film, foolishly decide to return to a cultist compound where they were raised to challenge what they’ve been told about their past by their state-sanctioned deprogramming therapists. There, they find unexplainable “natural” phenomena within their old terrain, anomalies they had mentally dismissed as faulty childhood memories. Most significantly, the members of the cult have not seemed to age a day in the decades since they first left, which is indicative of the cycles of time that loop on the mysterious, paranormal landscape where both films take place. The Endless drops Resolution’s fixation on the power of myth & storytelling to instead explore themes of self-destructive ruts, where patterns of unhealthy behavior repeat in perpetuity for anyone who fixates on the past. The movie directly connects with its predecessor’s narrative – first in the form of mysterious, Caché-like recordings and then in a more direct, unsubtle way that combines the two film’s themes of linear storytelling & endless time loops in an oddly satisfying cohesion, even if a perplexing one. Once again, the supposed threat of the “UFO death cult” is a narrative misdirection, much like the expected Native American curse of Resolution. The real menace at work in The Endless is more an existential, unknowable curse born of its own existence & search for a purpose. It’s trippy stuff.

In all honesty, these are two movies I respect for their ambition more than I enjoy them as entertainment. I had high hopes for this double feature after first being exposed to Benson & Moorhead in the Lovecraftian romance horror Spring, which remains their greatest achievement to date. Spring matched the duo’s obvious, admirable interest in reaching beyond the typical bounds of low-budget filmmaking for grander ideas & scope with something both Resolution & The Endless were missing: genuine heart. I like to think of this difference as being akin to the jump Shane Carruth made between his films Primer & Upstream Color, which were galaxies apart in terms of emotional impact, even if the scope of their conceptual ideas were evenly matched. In these pictures from Benson & Moorhead, there’s a macho bravado that keeps genuine emotion at a distance. Spring also had an ordinary-bro protagonist, but he was one made vulnerable by a horrific, supernatural romance beyond this control. The macho brutes who command the runtimes of this double feature are much more difficult to care about, despite the movies’ insistence that they’re relatable, everyday dudes. When we’re listening to the bros of Resolution tease each other about the hideous “hogs” they hooked up with in their more youthful days or when they “comically” deny outsiders’ assumptions that they’re a romantic couple with a grossed-out fervor, it feels as if the movie is asking us to laugh along with them instead of finding them grotesque. The brothers of The Endless (played by Benson & Moorhead themselves) don’t fare much better, showing little human vulnerability in their base desires to hook up with beautiful women and escape the clutches of an invisible, supernatural menace. Essentially, these two movies assume a certain macho POV from their audience that can be a huge turn-off when it misses the mark.

Thankfully, the high-concept sci-fi crises of Resolution & The Endless don’t require much emotional involvement to be interesting on their own. Likewise, both films are admirable as examples of small-scale filmmaking pulled off with huge ambition in craft. Together, their shared runtime is somewhat demanding for a pair of movies with no emotional hook in their protagonists’ confrontation with the unknown. They do manage to make up for that shortcoming, though, mostly by provoking the audience to interrogate their own existence, purpose, and participation in this creation & sharing of myths. Like Spring, this is a pair of films that deserves to be seen by a larger cross-section of people than who will ever give it a chance, if not only for the reminder of how few resources you need to tackle something bigger than yourself and your craft. They’re just lacking Spring’s emotional core.

-Brandon Ledet

The Fly II (1989)

One of my favorite phenomena in the history of genre cinema is the R-rated horror film that feels like it was made for children. Mostly born of the VHS era, titles like The Dentist, The Ice Cream Man, Killer Klowns from Outer Space, and practically any Charles Band production you could name all feel like they were intended for a juvenile audience in their artistic sensibilities, but also happen to be overrun with sex, monsters, and intense gore. Much hated for its deviation from its predecessor’s more adult tone, The Fly II (1989) is an impeccable specimen of the R-Rated children’s horror. Directed by Chris Walas, the special effects artist responsible for the grotesque mayhem of Cronenberg’s iconic 1986 remake of The Fly (1958), The Fly II is an over-the-top indulgence in ooey-gooey practical effects work worthy of the most vomitous nightmare. Most of the The Fly II’s negative reputation is in the claim that Walas’s special effects showcase was the only thing on the movie’s mind, that there is no plot or substance to speak of outside the movie’s many, many gross-out gags & surreal bodily transformations. That criticism discounts the most interesting aspect of The Fly II, the fact that everything outside its Lovecraftian, sci-fi creature transformations plays like a late-80s kids’ movie more than any direct Cronenberg descendent likely should. The two central relationships at the film’s core are essentially a boy-and-his-dog coming of age drama and a wish-fulfillment fantasy about growing up overnight, conveying R-rated perversions of movies like Big & My Dog Skip. The juxtaposition of these kids’ movies sensibilities and the nightmarish gore of the film’s gross-out creature transformations makes for a much more interesting tension than The Fly II is often given credit for. The movie deserves to be understood less as a diminished-returns echo of Cronenberg’s work and more as a high-end, well executed specimen of one of the strangest corners of VHS-era horror cinema.

For a movie with hardly any cast rollover from the Cronenberg “original”, The Fly II is shockingly confident in operating as a direct sequel to its predecessor. Tertiary player John Getz, the only returning cast member, watches in horror as “Geena Davis” (replacement actor Saffron Henderson, whom the film makes no attempt to disguise) gives birth to the resulting child from her first-film love affair with Jeff Goldblum’s Brundlefly. Goldblum himself only appears in-film in the form of pre-taped video diaries documenting his (disastrous) teleportation experiments, which are essentially deleted scenes from The Fly repurposed to legitimize this film’s existence. It’s difficult to take too much notice of these casting cheats & narrative workarounds, though, since the birthing scene that opens The Fly II is so overwhelmingly traumatizing that the petty concerns of series continuity are entirely beside the point. “Geena Davis’s” pregnant belly writhes with the contortions of a monster struggling to break free from within. She shrieks, “Get it out of me!” as surgeons pull a mutated, inhuman knot of tissue from inside her body, a cocoonish husk that leaks a milky bile from its creases. The husk cracks open to reveal a healthy-looking human baby inside, which the surgeons lift into the light with perplexed awe. This unholy surgical nightmare of an opening scene is a warning shot for the many grotesqueries to come. The body horror of bug-like transformations & fleshy decay from Cronenbrg’s The Fly repeat here, but Chris Walas uses them as a mere launching point for a relentless onslaught of even more varied gross-outs: mutated pets, infected injection wounds, face-melting bug bile, and an extension of the first film’s climactic reveal of the Brundlefly’s final form into nearly a half-hour’s worth of shameless creature feature mayhem. It’s easy to see how someone could dismiss the film as an excuse for indulgences in gross-out practical effects (especially given Walas’s background & the flimsy connective tissue between its narrative & the previous film’s) but that unwillingness to engage with the film doesn’t consider two very important factors: practical effects gore is inherently cool on its own and this particular story would still be remarkably bizarre without it.

“Geena Davis’s” inhuman husk-baby is raised as the property of the evil corporation who funded the original film’s teleportation experiments. Martinfly, son of Brundlefly, grows up incredibly fast (and with incredible intelligence) thanks to his father’s compromised DNA. In the early stretch he’s a Book of Henry-style smartass (complete with homemade helmet contraption) who maintains a lifelong rivalry with the evil scientists who study/torture him – corporate villains he refers to as “the people who live beyond the [two-way] mirror.” Because of his accelerated Brundlegrowth, Martinfly doesn’t last long in this juvenile state. On his fifth birthday he’s revealed to be a full-grown Eric Stotlz, a super intelligent specimen with the emotional intelligence of a young child. In this “adult,” rapidly decaying body, Martinfly fulfills common childhood fantasies about growing up overnight, claiming the privacy & personal property privileges of being a grown-up that most children long for. This bizarre version of Big is made horrifically perverse when the five-year-old Martinfly woos himself a twenty-something girlfriend (with their taboo lovemaking secretly surveilled & documented by the evil corporation’s science lab staff, of course). Concurrently, Eric Stoltz’s adult-toddler also befriend a golden retriever who is kept on-site as a test subject in the continued (and increasingly unsuccessful) teleportation experiments. This boy/dog-bonding children’s media trope is turned into its own skin-crawling nightmare when the poor pup is horribly mutilated in a failed transportation, then kept alive for years in intense pain & physical dysfunction for further research, a mangled mess of muscle & fur. Martinfly eventually gets his ultraviolent revenge on his lifelong abusers, particularly the Daddy Warbucks father figure who placated him through the torture/research, when he retreats into a second husk and metamorphosizes into a giant, killer bug beast, destroying the facility that has imprisoned him since birth. Everything preceding that traditional creature feature payoff, however, is a bizarre, nightmarish perversion of kids’ movie tones & tropes, which is exactly what makes The Fly II stand out as a unique practical effects gore fest.

Of course, there are a few moments of so-bad-it’s-good camp that flavor The Fly II’s VHS era pleasures. I’m particularly tickled by a scene where a dejected Martinfly bitterly stares at a bug-zapper while his housefly brethren are obliterated by its allure – the blue glow of their destruction lighting his melodramatic monologue about the meaningless of life. The over-the-top staging of that third act slump feels entirely at home with the film’s other campy touches, which recall the juvenile, unsubtle eye of vintage superhero comics. Not only does the movie begin as a kind of superhero origin story and heavily features a smiling Lex Luthor-type archvillain as its antagonist, it also leans heavily into the increased strength & agility Martinfly’s transformation affords his body. Even the creature’s final form is surprisingly mobile (especially for a hand-built puppet), leaping from platform to platform in the evil science lab like a visibly grotesque superhero, getting revenge on faceless baddies who torture animals for profit. This comic book sensibility is partly what makes The Fly II feel like it was made for children despite the intense gross-out gore featured throughout. The movie’s direct sequel even took the form of a short-run comic book instead of a feature film: a miniseries titled The Fly: Outbreak, published in 2015. Considering The Fly II’s distinct comic book sensibilities, the larger boom of R-rated kids’ horror in its late-80s era could be understood as a continuation of the tradition established by EC Comics in the 1950s, where juvenile morality tales were filtered through increasingly grotesque, supernatural plots. The same year of this film’s release there was even a more deliberate, direct attempt to keep that EC Comics tradition alive in the launching of HBO’s Tales from the Crypt horror anthology series, which also juxtaposed adult sex & gore with juvenile media sensibilities.

Like the better episodes of Tales from the Crypt and other VHS era oddities of its ilk, The Fly II feels like the exact kind of movie that would grab a child’s attention on late-night cable after their parents fell asleep, then scar them for life with nightmare imagery of melted faces, mutated dogs, gigantic bug-beasts, and milk-leaking husk babies. Its tone can be campy at the fringes (as expected, given the material) but it’s also complicated by the severity of its details, especially its dog torture & Eric Stoltz’s lead performance, which is heroically convincing, considering the ludicrous plot it anchors. The Fly II may over-indulge in Chris Walas’s artistic interest in practical effects gore (an attention to tangible, hands-on craft that only becomes more valuable the further we sink into CG tedium), but the consensus claim that those effects are the only noteworthy aspect of the film deliberately ignores how incredibly bizarre its R-rated children’s movie sensibilities can be and where that astoundingly self-conflicted tone fits in with the larger history of horror as a modern artform.

-Brandon Ledet

Unfriended 2: Dark Web (2018)

Anyone who regularly reads this blog should know by now that I’m a huge sucker for genre films about the evils of the internet. Two of my last few Movie of the Month selections, Unfriended & Suicide Club, were unconsciously guided by this genre fixation, and I’ve also been prone to positively reviewing even less respected technophobic horrors of their ilk: Sickhouse, FearDotCom, Friend Request, Truth or Dare, #horror, etc. It should be no surprise, then, that I got a kick out of Unfriended 2: Dark Web, as it’s a continuation of the exact genre territory I’ve been evangelizing for to deaf ears for years. Not only are these technophobic internet thrillers illustrative of public mystique around what, exactly, is possible online (so that they all age about as hilariously as films like The Net & Hackers have), but they’re also valuable as records of what modern online usage looks & feels like, especially on social media platforms. Even if just by happenstance, they document modern, mundane user interface experiences for cultural prosperity in a way classier productions wouldn’t dare. I may be running into a wall with these internet-fearing technothrillers, though, now that I’ve been intentionally watching them en masse. It’s highly likely that I would have been even more ecstatic about the online culture documentation & exploitation captured in Unfriended 2: Dark Web had I not already seen the same territory better covered in other recent productions. I enjoyed the film as a participation in the Evil Internet canon, but felt it lacking in any expansion of that genre’s bounds, which is something anyone who’s seen fewer of these damned things would not likely care about.

The first Unfriended bests its sequel (as might be expected in any horror franchise) in its audacity to reach beyond the real-life limitations of the internet by melding the technological with the supernatural. Dark Web brings the Unfriended series back to Plant Earth to follow a (slightly) less implausible plot. To put it plainly, there are no vengeful computer ghosts in this follow-up. That willingness to deviate from its predecessor would seem like a good impulse for a sequel to a high-concept horror cheapie, but by ridding itself of its predecessor’s paranormal terror, the movie instead aligns itself with territory already covered by the underrated technothriller gem Nerve. Dark Web essentially filters Nerve’s conspiracy theorist plot about internet cretins “on the dark web” terrorizing teens online for entertainment & profit through the first Unfriended’s laptop interface gimmick. The comparisons to both superior predecessors are unflattering. Dark Web does little to alter or advance the original Unfriended’s real-time Skype session gimmick and Nerve’s own version of its story is much more unique, delivering one of the most aggressively fun, girly action thrillers of the decade. Of course, not that many people saw Nerve and/or Unfriended and even fewer hold them both in as high of a regard as I do (at the very least, I believe Unfriended deserves to be lauded as one of the best horror films of the 2010s), so these side-by-side comparisons are not likely to be a widespread hang-up. In a way, because it doesn’t go for broke in either stylistic deviations or supernatural phenomena, Dark Web might even be a better cyber-horror gateway film than the two I personally see as superior examples of its ilk.

Like in the first Unfriended film, a group of online teens in a shared Skype chat are terrorized by forces beyond their control, held hostage before their monitors at the threat of death. Instead of an all-powerful computer ghost threatening their lives, however, these kids are tormented by a vast network of powerful lurkers on the dark net — real-life, evil reprobates who can seemingly hack into anything electrical to dispose of their enemies/victims. In its references to the dark net’s ties to ancient mythology and in its villains’ exploitation of impossible identity-obscuring glitch software, the movie teases notes of supernatural forces at work in this online hostage crisis, but those aspects of the conflict mostly amount to go-nowhere intimidation tactics. Likewise, the first film’s persecution of teens for being selfish liars & bullies is dropped to instead torment victims who don’t deserve it – kids whose greatest crimes are minor theft and, worse, a love for Cards Against Humanity. With the supernatural & moralistic aspects of Unfriended dropped for expediency, Dark Web mostly functions as a slightly more grounded, streamlined version of its predecessor. It’s a choice that helps the series develop as a new horror anthology institution, especially considering this groups of teens’ disconnection with the previous batch. It’s also one that trades in its own potential eccentricities for something more widely palatable, but less distinct.

Any nitpicking complaints I may have about Unfriended: Dark Web are likely are a result of my too-high personal esteem for the genre territory it echoes without expansion or evolution. I’m like a joyless Star Wars nerd complaining about that franchises’ recent batch of sequels because of what they didn’t do instead of celebrating them for what they are. Ultimately, this is a solid Evil Internet technohorror, one that might even be a boon for the genre in its potential to reel in new fans who would have been turned off by indulgences like the first Unfriended’s computer ghost antics or Nerve’s unusually girly action-thriller beats. The toning down of those indulgences is precisely what’s tempering my own enthusiasm for this particular entry in the Evil Internet canon, but it’s still a welcome specimen of a little loved genre I have a dark web-sized soft spot for.

-Brandon Ledet