Mohawk (2018)

Two Indigenous people and a British solider, all in a polyamorous relationship, flee American militia in the wooded battlefields of the War of 1812. Nothing about that premise particularly signals that Mohawk functions as a horror picture, but as soon as the menacing synths and flickering projection bulb of the film’s opening credits set the grindhouse-reminiscent tone, its choice of genre is undeniable. Directed by We Are Still Here’s Ted Geoghegan, Mohawk creates a kind of reverse-engineered version of a creature feature where white American men are the monsters hunting down its protagonists, emerging from behind trees as a kind of supernatural intrusion on an environment where they don’t belong. On a formal, financial level, the film lacks the attention to craft that elevates similar-in-tone projects like Ravenous, The Revenant, Bone Tomahawk, and The Hateful 8, but its choice of an Indigenous POV in both a historical and a horror genre context affords the film distinction as a cheaply produced curio. Mohawk’s recurring nightmare imagery, synthy crescendos, and washes of impossibly bright red acrylic blood all feel familiar to horror cheapie territory, but its historical narrative told through the perspective of the Mohawk tribe is a different matter entirely.

Although its three central characters’ polyamory might stick out as a peculiar detail in the historical context of the War of 1812, Mohawk treats it with a casual, matter of fact dismissal. The much more pressing issue is how the throuple’s Mohawk tribe is caught between two warring white man governments, the Americans & The Brits. While most other Native peoples have chosen sides in the conflict, the Mohawk tribe remains deliberately neutral, leaving themselves vulnerable to violence from both ends. The presence of the British soldier disrupts this balance and invites even more violence, especially once our three leads find themselves surrounded by a small band of seethingly racist American combatants. The two sides bitterly fight out the conflict of the war at large in a wooded microcosm, trading vicious blows to each other’s already dwindled, wounded ranks. As the violence and stress-induced nightmares escalate in the days leading up to the inevitable bloodshed of the climax, the film drops the pretense of its function as a war movie entirely. The cheap synths, woodland sets, and bright red stage blood of its tension-building violence feel distinctly tied to the rhythms & tropes of horror cinema, which is an interesting lens for telling this kind of wartime story.

Unfortunately, Mohawk’s sense of craft can’t quite match the interest it generates as a corrective in POV from what’s usually depicted in clashes between American settlers & their Indigenous victims. The film finds a tone & perspective far preferable to the ones of superficial correlatives like The Revenant, but its flat digital cinematography is far from Emmanuel Lubezki quality. As confidently casual as Mohawk can be about its themes of polyamory, it drives home other topics with awkward tactlessness in lines like “From my experience, it’s the white man who does the scalping.” I suspect the film’s shortcomings are mostly on the shoulders of Geoghegan, whose previous haunted house picture was similarly frustrating in its stubbornness to live up to its full potential. I greatly respect his choice of perspective & casting in Mohawk. Besides the inclusion of always-welcome genre film character actor Robert Longstreet & wide-eyed beardo pro wrestler Luke Harper among the American monsters, the film also commits to casting actual Native actors Kaniehtiio Horn & Justin Rain in its central roles. That casting reinforces the fascinating specificity of the film’s choice in POV, but it’s a little disappointing that Geoghegan couldn’t do better by the opportunity for greatness created in that collaboration.

I’m always down for a horror cheapie with a killer premise set in the creepy (and affordable) world of the woods, but I can’t help but wish that Mohawk had done just slightly more with its visual language & sound design within that genre context. Its novelty as a historical horror film with an Indigenous, polyamorous POV puts a lot of pressure on the final product to deliver something memorable & impactful. It seems unlikely that we’ll ever see this exact set of circumstances & qualifiers coexist onscreen again. Mohawk is easy to recommend for the specificity of that context alone and can be forgiven for many of its sins against objective quality in consideration of its exceedingly modest budget. I would much rather report that it was a knockout masterpiece that fully fulfilled the promise of its premise, but the truth is that it’s a fairly standard woodland-set indie horror with a killer hook. There’s obviously value to that kind of minor pleasure, even if the temptation is to wish for better.

-Brandon Ledet

Death Spa (1989)

Within the opening two minutes of Death Spa I was already aware that I was in the presence of trash cinema greatness. The only other film I had previously seen from director Michael Fischer was the uninspired Teen Wolf knockoff My Mom’s a Werewolf (one of three releases he completed in ’89, along with something titled Crack House), so I didn’t expect to fall in love here so easily. Everything there is to love about this deranged supernatural horror is succinctly represented in the opening credits, though, immediately setting a very high expectation for over-the-top schlock being married to intense attention to craft, a dynamic I was delighted to discover the film lives up to. Death Spa is essentially what would happen if Chopping Mall were given the full arthouse, Suspiria treatment, the exact low premise/high execution dichotomy I look for in all my genre cinema. The film opens with an exterior shot of a Los Angeles gym with a lit neon sign that reads “Starbody Health Spa.” Lightning strikes the sign, leaving only the title “d ea th Spa” lit as the camera travels into the cursed building in an ominous tracking shot. Spooky synths & neon lights overwhelm the senses as the camera finds the only soul alive in the gym, a woman dancing alone to rhythmic music that we cannot hear. One gratuitous nudity scene later and she’s being cooked alive by a sauna gone haywire, activated by an off-screen killer. It’s immediately apparent in this opening sequence that Death Spa is exploitative sleaze. It’s also just as apparent that it’s fine art worthy of any pop culture museum that would house it.

The gym is a creepy place, presumably doubly so for women who’re working out alone after hours. Early in its runtime, Death Spa appears to be a shrewd exploration of that common fear, exploiting the vulnerability of publicly navigating a space designed to intensively focus on the human body among a wealth of potentially dangerous strangers. The camera takes on the first-person POV of a slasher film or a giallo, stalking vulnerable women in its neon & spandex health club setting. It even teases potential personal & financial reasons why several suspects would be committing the rampant murders (framed as accidental deaths) that start plaguing the gym. I was totally onboard with the grounded killer-on-the-loose horror teased in Death Spa’s earliest motions, but even more pleased by the deranged absurdity that unfolded instead. It turns out Death Spa isn’t about a psychopathic killer at all, but rather one of my very favorite genre film subjects: Evil Technology. In the film, a vengeful ghost hacks the computer systems of automated gym equipment as a means of real-world vengeance. This is more of a haunted house movie than a slasher, except that the house in question is a health spa with very specific methods for causing lethal damage: rogue weightlifting machines, loose diving boards, flying shower tiles, the aforementioned sauna steam, etc. It even telegraphs a Chekov’s blender gag at the gym’s smoothie bar later echoed in one of my most beloved Evil Technology horrors: Unfriended. There’s very little thought given to the inherent vulnerability of gymnasiums & voyeurism, something that plays like an afterthought at best in the movie’s true mission statement of staging a supernatural horror at a novelty fad location specific to its era. Instead of playing off real-world dread or having its characters at least figure out that a gym with lethally faulty equipment might not be worth their patronage, the movie instead gradually intensifies its computer-ghost mayhem as it builds to a climactic event where many patrons can be locked inside & slaughtered at once: a “Mardi Gras” costume party. In Los Angeles. At a health spa. At night. Insane, but adorably so.

In addition to the lunacy of a ghost hacking automated gym equipment, Death Spa also chooses to reveal the identity of the undead spirit/real world terror through a recurring nightmare of a disabled woman on fire, adding to the film’s menacingly surreal vibe. That nightmare logic is matched by overactive camera work that puts much more care into its movement, angles, and lighting than what’s typically afforded trash cinema of this caliber. That high art cinematography clashes harshly with the bargain bin quality of acting on-hand, with cult cinema vet Ken Foree standing out as the only notable performer. The spooky synth soundtrack also occasionally gives way to an incredibly misguided mouth harp sound effect, turning potentially effective scare scenes into total jokes. While the cast & the soundtrack occasionally show the seams of Death Spa’s budget, though, the film’s commitment to practical gore effects & the sheer lunacy of its plot is more than enough to carry it through. When the ghost hacks a shower head or a blender or romantically whispers to their victim, “Come with me into the inferno. Let’s die together and live forever in Hell,” it’s all but impossible to resist Death Spa’s delirious, over-the-top charms. It didn’t take much for the movie to win me over as an instant fan. Its swirling mix of synths, neon, and self-amused gore was more than enough to steal my trash-gobbling heart at first sight. The true joy of Death Spa, though, is that its cheap thrills don’t stop there. The movie pushes its evil health spa premise to the most ridiculous extreme it can manage on a straight-to-VHS 80s budget, a dedication in effort & craft I wish Fischer had also poured into My Mom’s a Werewolf. In fact, all movies in all genres could stand to be a little more like the heightened absurdity achieved in Death Spa, not just the ones about health craze fads & pissed-off computer-ghosts.

-Brandon Ledet

My Mom’s a Werewolf (1989)

The way I Was a Teenage Werewolf’s influence has trickled down throughout genre cinema is a fascinating thing to track. Both the teen horror genre and the term “teenager” itself were relatively new concepts when that landmark feature arrived in 1957 and it was the first film to truly make something substantial of that cultural shift. In most teen-marketed sci-fi & horror films of the drive-in era, young audiences watched their peers flee in terror from adult or alien monsters. I Was a Teenage Werewolf changed the game by making the teenagers themselves the monsters. It was the first film to metaphorically connect creature feature transformations into heinous, violent monstrosities to the hormonal powder keg of puberty, something that’s been exhaustively explored by countless horror pictures in the decades since. The most common descendant of that device is the modern teen-girl transformation horror, where young women transform into uncanny beasts immediately following their first menstruation: Ginger Snaps, Teeth, Raw, Blue My Mind, etc. Other examples of the film’s descendants don’t even bother to gender-swap or shift the context of the film at all, functioning almost as straight-up remakes: Teen Wolf, Cursed, I Was a Teenage Frankenstein, etc. My Mom’s a Werewolf is a wrung even lower on the I Was a Teenage Werewolf devotee ladder. Not only does the film ruin the puberty metaphor by reverting the premise back to the monstrous adults of the 1950s, it’s also a blatant knockoff of the 1980s Teen Wolf franchise—essentially a copy of a copy. The same could also be said of the other notable, femme Teen Wolf knockoff Teen Witch, but that film had a delirious sense of Reagan Era absurdity & a sugary onslaught of MTV-inspired musical numbers. My Mom’s a Werewolf can’t compete with that, nor does it even try to.

As fascinated as I am with I Was a Teenage Werewolf’s influence on the horror genre, My Mom’s a Werewolf would have been much better served by dropping the teenager pretense entirely. The teen daughter indicated by the title is mostly present as an audience surrogate, spying in on a parent’s storyline that doesn’t particularly need her POV. The film does find an interesting angle by making the brat & her cash-starved bestie out to be horror nerds who pour over every detail of Fangoria magazine & attend dingy genre film conventions for weekend fun. It’s cool to see female characters occupying that archetype, as the 1980s (if not the 2010s, really) considered that kind of fandom to be strictly boys’ stuff, but they’re mostly present as observers & a distraction. The true center of the story is an overworked suburban mother with an emotionally distant husband & a pain-the-the ass kid. Ignored & taken for granted by her own family, she finds herself being wooed by a creepy pet shop owner who lavishes her with praise & kisses on the hand, when all she wanted was to purchase a flea collar for the family dog. Coerced partly through hypnotism and partly through her unaccommodated housewife libido, she flirts with the idea of having an affair with this creep while her daughter covertly spies on her from a distance. This is abruptly halted when the pet shop creep bites her on the toe (which, in a visual gag, is employed as a euphemism for cunnilingus), beginning her transition into a shapeshifting momwolf. It’s a very long journey until she’s a full-blown lycanthrope, though. Most of her symptoms surface as increased horniness, half-hearted nightmares, and a frequent need to shave her now-hirsute (hersute?) legs, making it a very long road to her werewolf form’s appearance at the climax. Just as much as it’s a letdown that her transformation is framed through her teen brat daughter’s POV, her werewolf form also can’t help but be a letdown when it’s finally revealed, as it’s a no-effort rubber mask Halloween costume with some mom clothes draped on top.

If My Mom’s a Werewolf holds any fascination on its own merits outside its novelty as a knockoff of a more popular I Was a Teenage Werewolf knockoff, it’s in its depiction of a middle-aged woman’s sexual awakening. A modern remake of this premise would have rich metaphorical material to work with as an exploration of an overworked, overlooked suburban wife rediscovering her body & her libido through a werewolf transformation, an entirely different angle on the conceit than the teen puberty horror we’re used to seeing. As is, the film can be frequently amusing in the way it mixes blatant sex jokes & pantomimed cunnilingus (both in the toe-biting scene & in a separate hand-licking exchange) in what otherwise feels like a kids’ movie. When the husband affectionately refers to his wife as his “little bran muffin,” she retorts, “Your little bran muffin misses your big cucumber.” When she later visits a dentist to file down her new werewolf fangs, he asks in heavy breaths, “Are you here for a drilling or a filling?” The film is not subtle. Everyone in My Mom’s a Werewolf is horny as heck except the one person who’s supposed to be fucking the momwolf (her husband) and their sex-neg daughter who disapproves of her newfound libido from the shadows.

This isn’t supposed to be a comedic softcore picture about a lonely, adulterous, housewife, though. The title promises some werewolf action the budget can’t convincingly muster, leaving My Mom’s a Werewolf a terrible movie with a great concept/poster. Sometimes the film’s cheapness can be adorable, including absolute garbage titles like Galaxina & Deathrow Gameshow in its teen nerds’ horror fandom & achieving a bargain bin bastardization of Sirk in its blatantly artificial suburban exteriors. Mostly, though, the absence of a legitimate budget is huge hindrance. A psychic’s palm-reading business is staged as a loose collection of scarves in an otherwise empty room. The only performers of note are last-second afterthought cameos from Kimmy Robertson & Marcia Wallace (who also had a small role in Teen Witch that same year). The 60s AM radio gem “Li’l Red Riding Hood” must’ve been the most expensive thing they sprung for, given how many times it repeats on the soundtrack. Most damning, though, is the rubber mask Halloween costume effects for the titular werewolf, which are just as cheap as they are lazy. To be more than a Teen Wolf knockoff curio, the film really needed to do a better job by its titular momwolf—by design, by POV, by everything really. Momwolves deserve a better movie. Teen-wolf daughters (and sons) have already had theirs many times over.

-Brandon Ledet

Kill, Baby, Kill (1966)

I got a fair amount of enjoyment out of the recent Helen Mirren haunted house Gothic horror Winchester that most audiences did not seem to share. It’s a critical reaction that did not really surprise me, as the best example of the Gothic horror in recent memory, Guillermo del Toro’s Crimson Peak, was also met with an unenthused shrug. I suppose it’s a subgenre that’s grown long out of fashion in the decades since its heyday in the Hammer horror & the Corman-Poe Cycle era of the 1960s, but I’m glad there are at least a few minor modern attempts to keep its undead spirit ”alive.” It’s foolish to maintain a tradition without looking back to the heights that make its practice worthwhile, though, which is partly why I felt compelled to seek out Mario Bava’s Gothic horror classic Kill, Baby, Kill for the first time. Like Roger Corman’s intensely colorful nightmare The Masque of the Read Death, Kill, Baby, Kill is an over-the-top stylistic indulgence that plays beautifully into the heightened atmosphere of the Gothic horror template, making the genre appear as ripe for directorial experimentation as any slasher, space horror, or psychedelic subgenre you could name. Bava brings to the Gothic horror the same aesthetic obsessions that helped define the giallo as a medium in films like Blood & Black Lace and carved out the atmospheric space horror vibes later perfected in Alien with Planet of the Vampires. Kill, Baby, Kill is not his first or best-known experiment in the genre; Black Sunday might be the premiere example there. It is likely his most intensely colorful & idiosyncratically personal, though. It also stands as proof that the Gothic horror can be done exceptionally well on a miniscule budget, further encouragement for keeping the tradition alive.

Kill, Baby, Kill was afforded a much smaller production budget than Bava was used to working with by the mid-60s. A critically acclaimed director with most of his best works already behind him, Bava found himself in the unusual position of running short on funding & working with an incomplete script mid-shoot, making it a miracle that Kill, Baby, Kill was ever completed at all. Reportedly, the director’s crew completed the shoot partially unpaid for their efforts, out of respect for his art. You’d never be able to tell anything was out of the ordinary, though, as the Gothic horror template is very forgiving to low-budget enterprises. All you really need to pull one off convincingly is an old, spooky set and creative imagination for how to achieve a ghostly atmosphere. Bava worked around his limited resources through inventive, practical techniques: setting most of the story in an accessible European castle; creating distorted imagery in-camera via panes of glass; employing a seesaw where he couldn’t afford a camera crane, etc. A lesser director on the same time & budgetary constraints would’ve delivered an incomprehensible, glaringly incomplete mess (see: the infamous Roger Corman cheapie The Terror), but Bava pulls through by sheer will. Some of the most violent, jarring details of the film are his intense giallo lighting choices and the rapid zoom-ins & whip-pans to character’s stone-cold faces. He even fudged his ability to properly cast the ghost girl central to the movie’s plot on time & on budget by dressing the son of an employee in femme clothing. You’d never notice that production detail if you were never told—partly because young children are essentially genderless, but also because Bava finds a way to make it work. Kill, Baby, Kill is a kind of low-budget alchemy that turns shitty production conditions into horror classic gold.

Like most Gothic horror tales, Kill, Baby, Kill is a traditional ghost story about a haunted manor. In this case, the ghost of a little girl terrorizes an 18th century European village that’s deeply rooted in Old World superstitions. In a Dracula-style plot, an outsider doctor is called into town to perform an autopsy on the ghost’s latest victim, disregarding the locals’ warnings that the practice will only exacerbate the ghost’s curse. Of course, his rational view of the world is proven to be ineffective as the ghost’s attacks on the townspeople only get increasingly worse and he starts seeing her spooky visage himself. It’s not an especially novel plot and its mysterious twists aren’t nearly as compelling as its aesthetic interests—something the Gothic horror shares with the giallo genre that Bava helped pioneer. Kill, Baby, Kill is less interested in the ghost story’s potential metaphor as an expression of unresolved trauma or even its own premise of New World logic bucking against Old World wisdom than it is in crafting a beautiful image. Delicate child shoes & white lace dangle from a tree swing outside a graveyard to the sound of playful laughter. Creepy doll faces superimpose over twisting spiral staircases. The doctor erotically peers in on a witch’s homeopathic flogging ritual. A silver coin is pulled from a dead woman’s heart. (Is that last one already a giallo title?) Kill, Baby, Kill leaves an impression through intensely artificial lighting & imagery and then rapidly zooms in to single out an isolated detail as a kind of unconventional jump scare. I never fully bought the significance of the ghost girl’s vengeance on her townspeople victims. I did, however, get a huge kick out of watching her play with her creepy dolls and menacingly peer into the villagers’ windows, freaking everybody out. I imagine Bava’s own interests were on a similar wavelength.

The remarkable thing about Kill, Baby Kill’s scrappy resilience as a seemingly doomed project is that it isn’t even a cult classic that was reevaluated after the fact. Critics were willing to gush about Bava’s directorial touch in the film immediately upon its release. You can feel its influence trickling down through projects as varied as FearDotCom (which also features a white lace-dressed ghost girl playing with a white rubber ball) and The Love Witch (which boasts very similar witch costuming, just with better eye makeup). Kill, Baby, Kill is Mario Bava at his best, intensifying the effect of every creepy doll, ghost girl jump scare, and witchcraft ritual as best he can in any given frame. The only things holding the movie back from perfection are a slashed budget and a lackadaisical sense of pacing. It’s genre heights like these that make the efforts of a Winchester or a Marrowbone worthwhile in keeping the Gothic horror tradition alive, even if they aren’t as well appreciated in their time. Any director hoping to visually experiment within an extremely limited budget can look to this film as inspiration for how to establish a memorable atmosphere on the cheap. All you need is an interesting location, a vague story about a ghost, and strong personal aesthetic. Having a crew that’s willing to starve for you is likely also a plus.

-Brandon Ledet

The Ritual (2018)

It’s no mystery why a dirt-cheap horror indie would obscure the look of its killer creature for most of its runtime. If a smaller movie is careful enough with its location & casting choices, it can pour most of its financial resources into the look of its monstrous threat, leaving an outsized impact through limited means. That tactic is a huge gamble, though. The longer you keep your monsters off-screen, the more pressure there is for them to deliver the goods. After a significant enough wait, an underwhelming creature design can cause an entire picture to fall apart & fade away, only to be remembered vaguely as a disappointment. The recent indie creature feature The Ritual, a British production Netflix picked up at last year’s TIFF, boldly goes all in on obscuring the monster at its center. Staged in the cheapo horror-favorite location of The Woods and featuring Thomas from Downton Abbey (Robert James-Collier) as its most recognizable performer, the movie puts a massive amount of pressure on its mostly off-screen monster to a leave significant impact once it steps into the light. Thankfully, the movie pulls through with a deeply chilling nightmare beast, fully satisfying the demands it put on its own mysterious force of Evil.

Four British bros hike into the forests of Northern Sweden as one of the most bizarrely ill-advised college reunion festivities imaginable. The trip gradually takes on a distinctly black metal-flavored tone of ominous terror as they stray further from hiking trails into thickly wooded wilderness, but their macho sense of comradery leaves little social grace for smartly bailing on the experience. No one would blame them for backing out of their dangerous, over-confident choice recreation, except themselves as they tease each other with questions like “What’s wrong? Are you scared of the woods?” It turns out, of course, that a healthy fear of the woods may have been beneficial on this particular venture, as they become increasingly lost & surrounded by mysterious, menacing forces. Besides the aforementioned creature that patiently hunts them one at a time and the encroaching vestiges of a witchcraft culture who worship the damned beast, the men are also supernaturally tortured by visions of their own worst fears & regrets. Sometimes even more harrowing than the ritualistically arranged animal corpses, the creepy altars, and the flashes of an unfathomable beast appearing in the creases of the trees is the mental invasions of their own guilty, grief-stricken memories. Their doom is entirely inescapable, as it encroaches from the outside and from within.

The Ritual is a debut feature for American director David Bruckner, who has so far cut his teeth helming standout segments of horror anthologies like Southbound & V/H/S. Sticking to the narrative economy demanded by anthology vignettes, he relies on a number of well-worn genre tropes that burden the film with a consistent sense of familiarity. The discovery of abandoned cabins in the woods and ominous pagan symbols (which in themselves suggest a black metal Wicker Man aesthetic) recall other classic lost-in-the-wilderness horrors like The Blair Witch Project. Its story of old friends being tormented by their toxic memories & friendship dynamics (not to mention bloodthirsty monsters) feels like The Descent for British bros, except in the woods instead of a cave. Its individualized visions of internal torment recall films like Event Horizon, except in the woods instead of a spaceship. There’s no doubt that this is a straightforward genre film, even if it pulls its disparate influences from varied extremes within that genre. That familiarity puts just as much strain on the film’s creature design as its decision to delay the monster’s reveal for as long as possible. Everything that distinguishes The Ritual as a modern, indie creature feature is the look, design, and lore around that monster. What’s incredible about the film, then, is that it really pulls off the trick of making that monster count. This is a great creature feature because, and only because, its creature is great. It would have been a forgettable letdown otherwise.

-Brandon Ledet

Ghost Stories (2018)

It can be amazing how much an ambitious, go-for-broke ending can raise a horror film out of genre-faithful tedium. Every now and then a potentially so-so horror film like The Boy, Marrowbone, or The House on Sorority Row will go so deliriously off the rails in its final stretch that its conclusion will elevate the entire middling picture that unfolded before it to a retroactive artistic high. I don’t think I’ve ever seen a film pull that trick off as well as the cheapo British horror anthology Ghost Stories. For most of its runtime, Ghost Stories pretends to be a very well-behaved, Are You Afraid of the Dark?-level horror anthology with open-ended, unsatisfying conclusions to its three mildly spooky vignettes. It turns out that dissatisfaction is deliberate, as it sets the film up for a supernaturally menacing prank on an unsuspecting audience. As its individual pieces start lining up into a clear, distinct gestalt, the film devolves into a playfully bizarre, sinister mindfuck. Ghost Stories had me shrugging off its minor charms as a cheekily funny horror anthology for nearly 2/3rds of its runtime, and then somehow turned the experience around in its final half hour to make me reconsider it as one of the more cleverly conceived genre films I’ve seen all year.

Adapted from a stage play by the same name, Ghost Stories is about an “arrogant & disrespectful” celebrity skeptic with “modern disregard for the spiritual life,” who’s achieved minor fame as the host of the (fictional) television show Psychic Cheats. His life’s work is called into question when his aging hero, another famous skeptic who he’s been worshiping since he was a child, reveals himself to now be a true believer in the paranormal. The older skeptic offers a challenge to the younger one in the form of three unsolved case files he could not himself prove to be hoaxes. Anchored by recognizable Brits Martin Freeman, Paul Whitehouse, and The End of the Fucking World’s Alex Lawther, these three case files are laid out in rigidly segmented vignettes that slowly chip away at the younger skeptic’s sense of reality. Their stories of psych ward hauntings, ghostly apparitions, and woodland demons are a little too toothless in their shocks & gore to leave much of an impression individually. However, as strange, menacing details build up & recur around the skeptic as he investigates the cases, a cold undercurrent beneath the film’s deceptively well-behaved horror anthology surface begins to pick up strength & speed. By the end of the film, the individual case stories cease to matter as a much more sinister narrative builds around the details lurking at the edge of the frame.

As a genre, horror is built on the foundation of disruption. Whether supernaturally or via a real-world force, there must be a break in the daily routine of reality for a film to qualify as horror in the first place. Following titles like Trick ‘r Treat & Southbound that have been playing with the structure of the horror anthology as medium in recent years, Ghost Stories presents its own disruption of reality by way of disguise. The film boldly masks itself as a middling, decent enough supernatural picture for most of its runtime, exploiting audience familiarity with the horror anthology structure to lure viewers into a false, unearned comfort. I’ve never had a film border so close to outright boredom, then pull the rug out from under me so confidently that I felt both genuinely unnerved & foolish for losing faith. That kind of patience is not going to work for everyone. Without the distraction-free environment of a movie theater, I can see many VOD viewers walking away from Ghost Stories mid-film or scrolling through social media throughout, feeling like they’ve already seen everything it has to offer before. The ending only works if you stick with the film’s minor visual details and moments of unexplained pause, affording it patience & attention. It’s a glorious, surprisingly heady prank of a conclusion, though, one of the best horror film turnarounds I’ve ever seen.

-Brandon Ledet

Dementia 13 (1963)

Before the New Hollywood movement busted up the established dinosaurs of the Studio System, one of the best ways for young outsiders to break into filmmaking was through the Roger Corman Film School. Because the maniacally frugal producer would hand off cheap, quick film shoots to anyone he suspected might be competent enough to handle the task, many young filmmakers who would later define the New Hollywood era cut their teeth with on-the-job training making films for Roger Corman & AIP: Scorsese, Bogdanovich, Fonda, Hopper, Demme, etc. There was a kind of freedom to this pedal-to-the-floor cheapo genre film production cycle, but many projects Corman handed to his de facto “students” were . . . less than ideal, considering their art cinema sensibilities. That’s how the world was gifted weird mishmash projects like Peter Bogdanovich getting his start directing Voyage to the Planet of Prehistoric Women by smashing together scenes of over-dubbed Soviet sci-fi films with new footage of beachside bikini babes. Another future New Hollywood upstart, Frances Ford Coppola, got his foot in the door recutting & dubbing those same Russian sci-fi films alongside Bogdanovich in the editing room. Coppola also got his own start directing “mainstream” narrative features (as opposed to his earlier nudie cutie work) through a hodgepodge project Corman handed to him in a rush. Hastily slapped together on the back of $20,000 of budgetary leftovers from another AIP production, Coppola’s Dementia 13 is one of those Corman projects like Blood Bath or The Terror that are left almost entirely incomprehensible by their corner-cutting, behind the scenes shenanigans. The film afforded Coppola the opportunity to experiment with his sense of craft on the job, though, as he strived to make a more serious, artful picture than what’s usually expected from Croman fare. The results were mixed, but worthwhile.

Urged by AIP to deliver a quick, cheap riff on Psycho, Coppola filters a Hitchcockian mad-killer plot through a Gothic haunted house template. Packed with axe-murders, underwater doll parts, badly dubbed performances, and gradual descents into madness, the film often feels like a cheap black & white take on giallo surreality. Like giallo, it values imagery over narrative coherence, requiring a Wikipedia read-through of its basic plot after the end credits roll. It opens with a Psycho/Carnival of Souls-style setup of a lone woman in flight from her past crises. In this case, she’s a money-hungry schemer who pretends that her late husband is still alive so she can ingratiate herself to his mother for inheritance money. She moves in with the “not” dead husband’s family in their Gothic manor, which is lousy with hidden passageways and dark family secrets. The family is unhealthily obsessed with the drowning of their youngest daughter years in the past, a weakness the woman hopes to exploit to con them out of their money. What happens from there is up for interpretation, as the past drowning death and a series of current axe murders open the film up to hazily-defined mysteries befitting of the world’s most incomprehensible gialli. Although the producer afforded Coppola total freedom to write & direct the film he wanted, Corman was frustrated with its incomprehensible plot, which he decided to punch up with a series of changes that dampened its art film appeal: Irish accents dubbed over with unenthused American ones; Jack Hill-directed inserts of comic relief; a runtime-padding intro that administered a mental stability test to the audience in a William Castle-style gimmick. Corman didn’t clarify the plot of Coppola’s film so much as he compromised its overall artistic vision. If there’s any consolation, it’s that it’s clear the film would have would have been a total mess either way.

What an interesting mess, though! Although not as fun as similarly incomprehensible horror cheapies like Blood Bath or A Night to Dismember, Dementia 13 at the very least provides a stage for a young Coppola to test out his visual experiments to varying success, without any real stakes for them having to pay off (it wouldn’t be the first or last time someone wasted AIP money). As it opened on a double bill with the excellent sci-fi horror The Man with the X-Ray Eyes, possibly Corman’s best directorial effort outside The Masque of the Red Death, it’s clear that the student had yet to become the master. Like many other future New Hollywood film nerds, though, Coppola was better for the Roger Corman Film School having afforded him an opportunity to gain mainstream experience behind the camera, even if the immediate results weren’t as compelling as a Targets or even a Death Race 2000.

-Brandon Ledet

A Quiet Place (2018)

The production company Platinum Dunes’s recent trajectory is an illustrative microcosm of where mainstream horror filmmaking is currently situated in the 2010s. The Michael Bay-funded production brand got its start in horror in the early 2000s, buying up the rights to bankable intellectual properties like Friday the 13th, The Texas Chainsaw Massacre, and A Nightmare on Elm Street and reshaping them into big budget Hollywood blockbusters, much to horror fans’ . . . horror. These passionless remakes, combined with that same era’s torture porn grime, painted a grim picture of where horror was going as a medium. Platinum Dunes made a sizable profit off a genre it only saw value in as a vehicle for making a sizable profit, but in the long-term found that exercise both creatively unfulfilling for themselves and alienating to the genre fans they were catering to (at least according to producer Brad Fuller in a recent interview with Shock Waves). Recently, they found much greater success by producing an original property helmed by a creative voice with a personal vested interest in seeing it done right. A Quiet Place has already made over $200mil on a $17mil budget without retracing the steps of a previous classic and without alienating the genre film fans that made it a success. Along with last year’s adaptation of IT, A Quiet Place’s overwhelming success indicates that although it’s possible to make a tidy profit off the horror audiences studios usually take for granted with thoughtless dreck, it’s even more rewarding to pay attention to the quality of the work instead of using the genre as an “Anything’ll do” placeholder. A Quiet Place is in many ways as a traditional mainstream horror with wide commercial appeal, but it’s an example of that medium done exceptionally well. It’s a shame Platinum Dunes and other well-funded production companies didn’t realize the financial potential for that balance back in the grim nu-metal days of the early 00s.

Although tracking A Quiet Place’s arrival through the trajectory of Platinum Dunes is illuminating in picking apart the status of the modern horror, the true auteurist voice behind the picture is The Office vet John Krasinski (another repeat Michael Bay collaborator). Like the producers behind the film, Krasinski admits to not typically being a fan of horror, but fell in love with the original script’s premise when presented an opportunity to play the lead role. Krasinski’s passion is exactly what was missing from the company’s early remakes of horror classics. He not only signed on to play the father figure at the center of the film’s dystopian creative feature nightmare, but also insisted on personally rewriting major elements of the screenplay, directing, and eventually casting his own wife (consistently impressive badass Emily Blunt) as his co-lead. This isn’t exactly the mainstream horror flick equivalent of John Cassavetes putting his own family through hell in projects like A Woman Under the Influence, but Krasinski does make this mainstream genre flick feel surprisingly personal. It’s easy to detect what drew him to the project. A real-life father, Krasinski turns this high-concept monster movie into an expression of fatherly anxiety over the traditionally macho concerns of serving as protector over a vulnerable wife & children. It’s a remarkably Conservative (and rigidly gendered) way of depicting a family-in-crisis dynamic (Michael Bay is involved, after all), but one that’s self-reflective & repeatedly challenged as it falls apart in the face of impending doom. Although each character in A Quiet Place’s drastically limited cast gets their share of the spotlight and their own internal conflicts, the film overall feels like a solid Dad Horror movie, a nice compliment to all the great Mom Horrors of recent years: The Babadook, Goodnight Mommy, We Need to Talk About Kevin, etc. The trick is that even if these macho protector anxieties are as personal to Krasinski as they were to Trey Edward Schults in the superficially similar It Comes at Night, the Platinum Dunes commitment to commercial appeal makes sure they don’t distract the movie from delivering the traditional horror genre goods. It’s one of those rare instances where the personal & the commercial reach a wonderfully harmonious equilibrium, true movie magic.

The surprise of A Quiet Place’s commercial success is neither Platinum Dunes finding a second chance on the horror media landscape nor how personal Krasinski made the project feel. It’s that a largely silent, subtitled monster movie was able to appeal to such a wide audience. In the not-so-distant future, a species of blind, bug-like creatures with an exceptional sense of hearing has seemingly wiped out the majority of the human race. This isn’t explained in an opening text crawl or expositional dialogue, but rather the block letters of newspaper headlines that were used for similar information dumps in 1950s sci-fi B-pictures. A small family carefully maneuvers through this environment, speaking only subtitled sign language and tiptoeing barefoot in avoidance of the aggressive monster-bugs that will destroy them if they make a single peep. This delicately quiet environment sometimes makes for a distracting theatrical experience (I was very aware of the rest of the audience and the sounds of Avengers: Infinity War bleeding over through the walls), but it also sets the mood for an excellent jump scare environment. Loud noises and sudden monster attacks are heart-stopping in their intense clash with the near-silent atmosphere they erupt from. It also helps that the monsters themselves are impeccably designed (appearing to be a gumbo of details borrowed from Alien, Cloverfield, and Starship Troopers), with features that only become more interesting as their onscreen exposure increases late in the runtime. The “If they hear you, they hunt you” gimmick is a fantastic starting place for a horror film, but given general audiences’ aversion to subtitled dialogue and impatience with quiet builds (that were a few compulsive cellphone-checkers in my own audience) it’s amazing that the film could make its world so instantly accessible to so many people. It’s probably the closest a largely silent feature film has had to wild commercial appeal since the Oscar-winning comedy-drama The Artist nearly a decade ago.

While the wonderfully tense creature feature atmosphere is what got butts in the seats, it’s Krasinski’s commitment to the film’s familial drama that affords it a lasting effect. This is the story of a flailing father figure struggling to maintain traditional family values (with prayer before meals, clearly defined gender roles for his children, the whole deal) in a world thrown into chaos by hearing-sensitive monsters. Early on, when he’s shown surveying his farmland dominion from atop a silo while his wife preps a nursery for their unborn baby inside, the movie feels like a North-Western survivalist power fantasy where the bearded flannel men of Instagram can daydream about their macho roles as Protector after the inevitable downfall of society. The subversion of this Doomsday Prepper fantasy is much subtler than the critique that drives 10 Cloverfield Lane, but the initial rustic Pinterest calm is thoroughly disrupted by the film’s chaotically violent conclusion. The first cracks in his macho armor are presented by his deaf teen daughter (Wonderstruck’s Millicent Simmons, whom Krasinski smartly insisted on casting over hearing-abled actors), who is vehemently frustrated with the traditionally femme domestic roles he attempts to force on her. This is matched by her perpetually petrified brother’s reluctance to being trained as a hunter-gatherer future-Dad. What’s even worse is the father’s failure to protect his wife & kids form the monsters invading their idyllic Norman Rockwell homestead. When his wife asks, “Who are we if we cannot protect them?” you can see Krasinski slipping into an existential Conservative Dad crisis both in front of and behind the camera. For all A Quiet Place’s merits as an adventurous, high-concept creature feature with wide commercial appeal, it’s that protective paternal anxiety, especially skewed towards Macho Dads, that makes the film feel like a substantial work. Disregarding Platinum Dunes’s shaky reputation within the horror community and Cinema Sins-style logic sticklers’ nitpicky complaints about its premise & exposition, it’s remarkable how much personality & genuine familial tension Krasinski was able to infuse into this genre film blockbuster; it’s the most distinctive film to bear Michael Bay’s name since Pain & Gain.

-Brandon Ledet

Son of Kong (1933)

Most discussions of cheap cash-in horror sequels are framed as if they were a phenomenon born of 70s & 80s slashers that have carried over to the modern day. The truth is that it’s a time-honored tradition almost as old as horror cinema itself. For a classic example of the shameless cash-in horror sequel, 1933’s Son of Kong serves as a fascinating specimen. Rushed to market just nine months after the 1933 creature feature classic King Kong, Son of Kong is a massive, kaiju-scale step down from masterful to cute. At a mere 70 minutes, this incredibly thin sequel aims for a lighter, more comedic tone than its predecessor to cover up the fact that it couldn’t match that picture’s scale of production. Grand sequences of stop motion spectacle depicting tribal warfare & a dinosaur stampede were cut for time & budget, leaving the film hanging without a third act. The titular monster was also a goofy echo of the original film’s infamous ape, offering audiences a cutesy, infantile version of a creature they once feared (like, less than a year earlier). Baby Kong’s adorability is almost irresistible as a novelty, though, and the film that contains him is likewise charming in its own limited, misshapen way. Like most modern horror sequels, its genuine thrills are cheap echoes of its predecessor’s former glories, but there’s something amusingly absurd about the lengths it goes to keep an already concluded story alive & open to profit.

The disappointing thing about Son of Kong is that, on a script level, it has a decent foundation for an interesting King Kong sequel. A month after the city-destroying tragedy of the previous film, Kong capturer/promotor Carl Denham is left in unfathomable debt & legal trouble for the damages caused by his now-dead super ape. It’s the logical fallout of an illogical conflict, one the movie talks itself out of as it constructs a reason for Denham to return to Skull Island to meet Kong’s orphaned baby. Exhausted by his status as a public pariah and fearful of rumored criminal indictments, Denham again sails on an explorer’s mission that leads him back to Skull Island in search of legendary (and nonexistent) treasure. There, he’s met with the consequences of his greedy transgressions in the first film: a mutinous crew that refuses to return to the dangerous island, native tribes that embargo the entrance of white colonists because of his theft, and most notably Kong’s helpless baby ape who can barely fight off the island’s other monsters as a goofball orphan with no parental projection. Denham bonds with this pitiful, adorable creature (as well as a female musician he picked up along the journey), feeling immense guilt for the harm he inadvertently caused it. The trouble is that the return of his presence on the island is still unwelcome and puts Baby Kong in just as much danger as his dead ape father.

Although the reduced shooting schedule & budget wiped out her planned third act spectacle, screenwriter Ruth Rose did a commendable job of both keeping the mood light and upping the active involvement of the female co-lead, dampening the original film’s damsel in distress dramatic impulses. The jokes are plentiful and often surprisingly funny, especially in a pure anti-comedy sequence where a musical band of trained monkeys perform for unenthused bar patrons for a relative eternity. Other deadpan reactions like “My father is dead.” “What a tough break,” and a stammering “Well, uh, captain, uh . . . about that mutiny,” also play surprisingly well as the movie often finds genuine humor without delivering outright jokes. Still, it’s difficult to determine exactly how humorous Baby Kong is intended to appear, as many of his action sequences are repeats of the exact stop-motion dino fights that served as genuine special effects spectacle in the first film. Son of Kong is essentially the opening, island-set half of King Kong without the third-act payoff of the city-destroying conclusion, except now everything is twice as goofy & half as visually impressive. The sequel unfortunately also echoed the racist impulses of the first, even adding to its depictions of native savages & undertones of interracial romance paranoia by introducing the character Charlie the Chinese Cook. As amusing as the film can be at any given moment, its faults are both plentiful and glaring.

Cheap sequels have long relied on audiences’ contentment (and even enthusiasm) for reliving former pleasures on a smaller scale and with a goofier flavor. Yes, the creature battles in King Kong are more technically impressive and lead to a more spectacular end, but Son of Kong still features a sequence where a giant ape fights a giant bear in an all-out brawl. Take your entertainment where you can get it. It also helps that the film is at times genuinely humorous in a way that suggests its overall camp value may be somewhat intentional (for those willing to be a little forgiving). It’s difficult to imagine looking at Baby Kong’s exaggerated, googly-eyed mug and suppose the filmmakers were looking to deliver a serious-serious masterpiece, even if is ultimate trajectory is dramatic. Comparing Son of Kong to the original King Kong does it no favors, but it still has an interesting enough premise for a sequel to a film that obviously didn’t need one. In this way, it persists as a mildly delightfully oddity, which has been more than enough to justify fandoms of other cheap, rushed horror sequels released in the decades since. At the very least, I’d like to submit the film’s musical monkeys scene as a genius stroke of proto-Tim & Eric anti-humor, a 90 second stretch of pure cinema bliss that more than justifies the rest of the film’s existence:

-Brandon Ledet

Episode #55 of The Swampflix Podcast: Honey, I Franchised the Kids & Them! (1954)

Welcome to Episode #55 of The Swampflix Podcast! For our fifty-fifth episode, we continue our recent 90s nostalgia streak as Brandon & Britnee discuss the Honey, I Shrunk the Kids franchise. Also, Brandon makes Britnee watch the big-bug monster movie Them! (1954) for the first time. Enjoy!

You can stay up to date with our podcast through SoundCloud, iTunes, Stitcher, TuneIn, or by following the links on this page.

-Brandon Ledet & Britnee Lombas