Guardians of the Galaxy Vol. 2 (2017)

The gang is back with a few new faces this time around in Guardians of the Galaxy Volume 2, with director James Gunn returning to the helm of the weirdest series in the MCU franchise. Although there are a few missteps this outing, including a lack of screentime for some of your old favorites, violence that is at turns disturbingly unexamined in its brutality when it’s not cartoonish, and hit-or-miss emotional resonance, this second installment reminds us that Guardians is still the funniest and most charming Marvel property currently being produced.

After a flashback opening sequence that shows a CGI de-aged Kurt Russell planting a strange alien plant on Earth in 1980s Missouri while romancing Peter Quill’s (Chris Pratt) mother, the film finds the team performing a mission to protect the extremely powerful batteries of a race known as the Sovereign from theft by a gross, fleshy tentacle monster (its essentially Caucasian flesh tones and stubble make the thing quite nauseating to gaze upon, as it looks like a scrotum come to life). This first action sequence felt a little off to me, as the obsession Rocket (Bradley Cooper) has with getting Peter Quill’s (Chris Pratt) music ready before they fight seemed a rather on-the-nose tip of the hat to the popularity of the first movie’s soundtrack. As the action primarily occurs in the background, the camera follows Baby Groot (Vin Diesel) around the platform in a one-shot that’s impressive despite being largely CGI.

We then meet our decoy antgonist, the High Priestess of the Sovereign (Elizabeth Debicki), as she presents the Guardians with their payment for the successful defense of their batteries, a captured Nebula (Karen Gillam), who is to be taken back to Xandar by her sister Gamora (Zoe Saldana) for the bounty on her head. The team is pursued by the Sovereign as Rocket, unable to control his kleptomania, made off with Sovereign tech; as a result, the team is forced to crash land in a forest after taking heavy damage and ultimately being rescued by Ego (Russell) and his servant Mantis (Pom Klementieff), an empath who helps the powerful being sleep. After revealing his familiar connection to Peter, Ego offers to take him, Gamora, and Drax (Dave Bautista) to his planet to explain his abnormal existence, and present Peter with a unique opportunity.

Elsewhere, Yondu (Michael Rooker) faces an existential dilemma when it is revealed that he and his squad are outcasts in the greater Ravager community, in a way that ties back to his essentially having raised Peter after abducting him, moments after the boy watched his mother die. He accepts a bounty for the Guardians from the Sovereign, but when his crew learns that he did so in order to protect them rather than hunt them, they mutiny, taking over his ship and freeing Nebula, who goes after Gamora in pursuit of revenge. Rocket, Groot, and Yondu must then attempt escape, with a little help from everybody’s favorite Stars Hollow weirdo (Sean Gunn, whose character’s name is irrelevant, and we all know it).

There’s no Infinity Stone MacGuffin here, and it’s a real break from the MCU’s usual storytelling machine that the narrative of GotG 2 isn’t motivated by set pieces, action sequences, or even plot, but by character. The only real example of this in the franchise thus far has been Winter Soldier, which was motivated by Cap’s desires to save one friend and avenge another, but even that film was organized around the plot of a conspiracy thriller as much as (if not more than) character motivation. Here, however, every choice and conflict is about character. The conflict between Peter and Rocket centers around Rocket’s insecurities about whether or not he deserves to be part of a family, even if that family is a group of outlaws who found each other. The violence Nebula seeks against Gamora comes from an obsession with besting her sister out of misplaced jealousy and rage, without realizing that they are both survivors of the same abuse but who have allowed that past to push them in different directions. The interaction between Peter and his father gives rise to the film’s climax (although it feels the weakest to me, despite being the primary conflict). Yondu’s desire to right the moral failings of his past give him the longest character arc of the film, and even the comedy bits between Mantis and Drax, both fish out of water but from very different worlds, is display of character, rather than the needs of pushing the narrative forward.

This is an elegantly constructed movie, and it moves with such precision and humor that you’ll never feel bored. Still, it is odd that this is a movie with a protagonist character who readily admits to a lust not only for violence, but specifically of killing others, and he’s never really called out on it. I’m not necessarily opposed to the whimsical way one particular scene of what’s essentially a mass murder is treated, since this is a James Gunn movie that we’re talking about, but it feels odd, if not exactly wrong. The fact that this sequence follows another that has a distinct Looney Tunes feel to the violence simply makes it feel like something is out of place.

I’ll save my thoughts on the more spoilery content and the way that this film interacts with the rest of the MCU for our Agents of S.W.A.M.P.F.L.I.X. review, but Guardians 2 gets an endorsement from me. It’s still the weird sci-fi comedy that you can recommend to your friend who doesn’t like superheroes. Also, be on the lookout for a cameo from Ben Browder, who portrayed the protagonist of Farscape (which was mentioned as a spiritual predecessor of Guardians in our Agents review), playing a member of the Sovereign and using his best Peacekeeper voice.

-Mark “Boomer” Redmond

The Belko Experiment (2017)

When we were praising the sci-fi fantasy superhero flick Guardians of the Galaxy for our Agents of S.W.A.M.P.F.L.I.X. series last year, one of the things that most impressed me on the rewatch was just how much the Disney-owned Marvel Studios was able to reign in writer-director James Gunn’s nastier tendencies. There’s certainly a sense of tragedy & trauma hanging in the air above Guardians that’s missing from a lot of Marvel’s more whiz-bang blockbuster productions, but it’s far from the gleefully horrific cruelty of other James Gunn creations like Slither & Super. With the follow-up to that surprise 2014 hit approaching this summer, however, it’s actually kind of endearing to see Gunn return to the cruelty of his smaller, meaner works in his latest-produced screenplay. Released by the kings of cheap, but effective horror in the 2010s, Blumhouse Productions (who’ve recently had big enough hits in both Split & Get Out that they could probably just coast for the rest of the year), the Gunn-penned exploitation piece The Belko Experiment finds the once-restrained prankster shaking off the Disney cobwebs and returning to the gleeful brutality that defined his career before he was a widely-recognized name.

The poster for The Belko Experiment plainly promises a “Office Space meets Battle Royale” genre mashup and that five-word descriptor might as well serve as the film’s IMDb plot synopsis. A Columbian office building staffed with mostly foreign, English-speaking workers is shut down by mysterious, off-screen forces who prevent escape for the employees trapped within by barricading all doors & windows. The imprisoned population is instructed over an intercom to murder thirty of their own coworkers within a certain timeframe or sixty will be killed as punishment. Non-compliance means that participants’ heads will be exploded by a remotely detonated bomb. Of course, grabs for power arise within the group as former bosses attempt to pull rank among their now-equal employees and “fire” them with the aid of the security guard’s firearms. Our hero (10 Cloverfield Lane‘s John Gallagher Jr.) attempts to put an end to this disgusting, brutally violent mode of corporate ladder-climbing early & often with rationalized pleas for peace, but the killings continue anyway. As the experiment goes on it becomes apparent that no character, no matter how harmless or affable, is safe from being murdered in cold blood and that this is the kind of nihilistic exploitation exercise that deliberately avoids any possible chance of a “happy” ending.

This high-concept premise makes The Belko Experiment out to be something like a bloodier, corporate-set version of the recent sci-fi cheapie Circle. It initially traffics in the same social science philosophy in rationalizing who “deserves” to survive and what makes one life more “worthwhile” than another (youth, parenting, wealth, etc.), but honestly that’s far from its #1 concern. Mostly, Gunn just tries to have fun with his eighty or so archetype characters that populate the Columbian office building setting by strategically ending their lives for maximum comedic shock value. It’s clearly a video game-style premise, with explicit rules & objectives set by an off-screen gamemaster, but the film does manage to squeeze a few good corporate satire jabs out of the format. I was especially tickled by the way the basic concept of productivity quotas & metrics that drive capitalist enterprise were translated directly into lives lost in the film’s ridiculous dog-eat-dog fight for survival. There are some Trump-like platitudes about how to survive in the business world like, “We have to be bold here. This is not a time for timidity,” and some music choices like an elevator-friendly, Spanish-language version of “I Will Survive” that also got a good chuckle out of me. The Belko Experiment excels when it jokingly focuses on its fictional company’s eerie slogan, “Business without boundaries,” and in other jabs at corporate office culture, but not so much when it asks big questions like whether it’s best to futilely attempt to save everyone or strive for the seemingly more attainable goal of just saving yourself.

My one major problem with The Belko Experiment seems antithetical to what I thought made Gunn’s Guardians of the Galaxy film so enjoyable: it’s just not cruel enough. This is a bloody film with a ludicrously high body count and, yet, it seems to be shy of practical effects gore. If you compare the violence in this film to the recent superhero bloodbath Logan, the kills have a weightless frivolity to them that I think undercuts the film’s nihilism. The only time The Belko Experiment attempts to get truly grotesque in its gleeful ultraviolence is when one character’s skull is caved in with repeated blows from an axe. The cuts in that scene are rapid, though, only briefly flashing the consequences of the axe’s blows before shying away to focus elsewhere. If the film’s nihilism is supposed to mean just as much as its satire of office environment power structures, it makes no sense to shy away from the physical consequences of the violence in this way. The movie proudly displays plenty of blood. It was just lacking in viscera.

Maybe that one sticking point for me was a result of The Belko Experiment‘s allowance of gun violence to enter the scenario. Its office supplies murder weapons (including tape dispensers, letter openers, meat cleavers, Molotov cocktails, etc.) made much more interesting, grotesque kills. The film could’ve easily pushed the novelty & brutality of its high-concept scenario much further by sticking to that set-specific limitation. Still, The Belko Experiment was a decent exploitation exercise in all its own bloody-but-not-gory glory. If nothing else, it’s great to see James Gunn’s sick sense of humor return to the screen unfiltered and, given the current hard right shift of our political climate, a violent corporate culture parody might be the exact kind of mildly satirical schlock we need right now.

-Brandon Ledet

Super (2010)

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When recently revisiting James Gunn’s MCU directorial debut for our Agents of S.W.A.M.P.F.L.I.X. feature, I was surprised to find that the film had greatly improved with time & distance. A lot of problems I had with Guardians of the Galaxy felt entirely inconsequential the second time around. Unfortunately, I couldn’t repeat this trick with Gunn’s other superhero movie, 2010’s dark comedy Super. I enjoyed Super well enough the first time I saw it a few years ago, but found it deeply flawed in select moments that often poisoned the film’s brighter spots with a certain kind of tonal cruelty. More specifically, I thought Super‘s lighthearted approach to sexually assault in not one, but three separate gags was a huge Achilles heel in an otherwise enjoyable film. If anything, recently giving Super a second, closer look made this fault even more glaring than it was the first go-round.

In the film a short-order grill cook & lifelong target of bullying (Rainn Wilson) is emotionally wrecked when his exotic dancer wife (Liv Tyler) relapses on her sobriety & leaves him for a ruthless drug-dealing schmuck (Kevin Bacon). In this moment of crisis our pathetic hero finds solace & inspiration in a Christian television show about a pious superhero named The Holy Avenger. Things get out of hand when his religious delusions become full-blown divine visions where the finger of God touches his brain (literally) and convinces him to take justice into his own hands by becoming a real-life superhero. As his newly-minted superego The Crimson Bolt, our hero is no longer on the receiving end of bullying. He’s no longer the kind of pushover who’d make his wife’s new lover fried eggs for breakfast out of timid kindness. He’s now empowered by a homemade costume, an overeager sidekick (Ellen Page), and some nifty catchphrases (“Shut up, crime!”) to fight evil deeds by mercilessly beating people within an inch of their lives with household tools for minor offenses. In his mind The Crimson Bolt is all that’s standing between justice & chaos. From the outside looking in, he’s a man suffering from crippling depression & self hate and is more of a dangerous liability than he is a divine vigilante.

My favorite aspect of Super is the ambiguity of its tone. Is it a pitch black comedy or simply pitch black? When The Crimson Bolt weeps in a mirror & thinks to himself “People look stupid when they cry,” does the humor of that observation outweigh the severity of its emotional turmoil or should you join in on the tears? It’s difficult to tell either way, but part of what makes James Gunn pictures so engaging is in the fearless way they’re willing to explore this compromised tone by going hard on darker impulses that complicate their humor. Sometimes I’m more than willing to laugh at these clashes in tone, like when The Crimson Bolt has a moral dilemma about murdering people for non-violent offenses (like cutting in line or keying cars) that he summarizes as “How am I supposed to tell evil to shut up if I have to shut up?” Other times I’m left much more uncomfortable, especially in the multiple instances of rape “humor” that make light of prison rape, female-on-male rape, and drug-assisted sexual assault. In these moments Gunn’s tonal ambiguity plays much more like a detriment than an asset & any humor meant to be mined from the violence falls flat & unnerving.

It’s possible that the exact discomfort I’m describing is what Gunn was aiming to achieve in Super. The director makes a cameo in the film (in the context of the Holy Avenger television show) as the Devil & it’s possible that’s exactly how he sees himself. He promises to deliver certain genre goods in his films (Kick Ass-style dark comedy in this case), but merely uses them as a vehicle to deliver something much more misanthropic & grotesque. It’s a classic Devil’s bargain. I enjoy so much of what Super grimly delivers & maybe Gunn’s turning that sinful delight against me with this distasteful line of rape humor. Who’s to say? All I can really do is note the discomfort & wish for better.

-Brandon Ledet

Agents of S.W.A.M.P.F.L.I.X.: Guardians of the Galaxy (2014)

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Superhero Watching: Alternating Marvel Perspectives, Fresh and Longterm, Ignoring X-Men, or S.W.A.M.P.F.L.I.X., is a feature in which Boomer (who reads superhero comics & is well versed in the MCU) & Brandon (who reads alternative comics & had, at the start of this project, seen less than 25% of the MCU’s output) revisit the films that make up the Marvel Cinematic Universe from the perspective of someone who knows what they’re talking about & someone who doesn’t have the slightest clue.

Boomer: There was a great deal of consternation in the nerd and mainstream communities when Guardians of the Galaxy was first announced. Eagle-eyed viewers (and readers of Wizard) had already spotted an appearance by the Infinity Gauntlet in Odin’s weapons locker in Thor, and many had correctly guessed that the Tesseract that appeared in Captain America was one of the Infinity Gems, meaning that an adaptation or re-imagining of Marvel’s Infinity War storyline would eventually be on its way. With that in mind, there had to be a way to incorporate more of Marvel’s cosmic mythology into the MCU, but no one was certain which form this would take. Within the comics, space-based plotlines generally revolved around either the Shi’ar Empire or the Kree-Skrull War; neither of these two elements lent themselves to the MCU, however, because of the rights issues surrounding each. The Shi’ar are mostly linked to the mythology of the Phoenix Force (and thus the X-Men) and the Skrulls were a longtime recurring enemy of the Fantastic Four; with the film rights for both of those teams tied up at Twentieth Century Fox, there was much debate as to how the MCU would be able to address interstellar plots. Notably, Avengers had taken the Skrull stand-ins from the Ultimate books, the Chitauri, and made them the alien invaders in that film. Ultimately (no pun intended), the Kree play a role in this film, although the Skrulls go unmentioned.

Kevin Feige hinted in 2010 that a film bearing this title could be on its way, and confirmed in 2012 that the film was in production. Initial announcements named Peyton Reed as the director, although at that point his biggest successes were over ten years behind him, having helmed a few episodes of the last season of HBO’s terrific Mr. Show with Bob and David and 2000’s underrated Bring It On. Writing/Directing duo Ryan Fleck and Anna Boden (the team behind Ryan Gosling vehicle Half Nelson) were also in talks to create the film and its world, but the project eventually found its way into the capable hands of James Gunn. Gunn only had two features under his belt as director, horror satire Slither and Rainn Wilson’s superhero pastiche dramedy Super, but the majority of his work was in writing, including the 2004 Dawn of the Dead remake. Joss Whedon, director of The Avengers, was kept on by Marvel as a consultant for the films leading up to the (then untitled) sequel to the team-up film, and he was vocal in his excitement about Gunn’s hiring, citing the director’s enthusiasm and cinematic eye.

A virtual unknown, Nicole Perlman, was later announced as the film’s screenwriter. She had previously acted as an uncredited script doctor on a draft of Thor, and she was given free reign to choose which Marvel property she wanted to draft a script for, choosing Guardians because of her fondness for space opera. Although Disney’s screenwriting program no longer exists, Perlman was one of the last to graduate from it, and her script for Guardians was the only reason the film ended up being made, according to Variety in 2012; Senior Editor Marc Graser wrote at the time that Marvel “was high on” her initial script treatment. Since then, Perlman has admitted that she’s also written a draft of a potential Black Widow script that has yet to see the light of day, and she has also been announced as the screenwriter for the upcoming Captain Marvel film due out in 2019. Perlman’s name is also frequently banded about as the potential writer of a rumored reboot of Jim Henson cult classic Labyrinth (although talk of a reboot has largely died down in the wake of David Bowie’s recent passing). In the meantime, however, she has not one single IMDb entry that does not relate to the MCU, which is heartening considering what a boys club the franchise can seem to be at times.

Casting for the film’s default lead, Star Lord, began in September 2012, with a laundry list of people who tested or read for the role: Eddie Redmayne, Joseph Gordon-Levitt, Joel Edgerton, Jack Huston, Michael Rosenbaum, and many, many others. Lee Pace also auditioned for the role, ending up instead slotted into the role of Ronan, the film’s main antagonist. Five months later, Marvel finally announced that they had found their man in Chris Pratt. Jason Momoa auditioned for the role of Drax, but he was passed over in favor of Dave Bautista (Momoa, of course, is slated to appear as Aquaman in DC’s upcoming attempted franchise). The nature of this new film meant that none of the MCU’s previously appearing characters could not reasonably make cameos in this film, although Buffyverse alum Alexis Denisof reprised his role as The Other, Thanos’s emissary who gave Loki his marching orders in Avengers. There was little publication surrounding other roles and testing for them, but the film’s cast was finalized by mid-2013 (minus Vin Diesel, whose vocal acting for Groot was only confirmed after the end of principal photography), and filming began in July of that year.

For those of you who have forgotten everything about the film except for a wisecracking raccoon and freshly-buff Chris Pratt being hosed down while flouncing about in underwear, a quick refresher: Young Peter Quill fled the hospital where his mother was dying in 1988 and was picked up by an alien ship. Years later, Quill (Pratt) acts as a scavenger in a fleet led by Yondu (Michael Rooker), a blue alien with an inexplicable Southern accent; he finds and takes a valuable item from a space tomb and ends up on the run from Kree radical Ronan (Pace). Multiple bounty hunters are sent to apprehend Quill, including Rocket Raccoon (voiced by Bradley Cooper) and his partner Groot (Diesel) and assassin Gamora (Zoe Saldana), who was kidnapped from her home by intergalactic warlord Thanos (Josh Brolin) and trained as a killer. These four untethered people are eventually captured and detained in a space prison; when they escape, they are joined by fellow inmate Drax (Bautista), who has his own axe to grind with Ronan and Thanos. They are opposed by Ronan and Gamora’s warrior “sister” Nebula (Karen Gillan) and the police-like Nova Corps, led by Nova Prime (Glenn Close). These decidedly-not-team-players reluctantly accept that no one else is in a position to save the galaxy from total annihilation and rise to the challenge.

Brandon, what did you think about Guardians of the Galaxy? If I remember correctly, this was one of the MCU flicks that you had seen before starting this project; does it fare better or worse now with more of a background in this world? Or, given that this film that lies outside of the MCU’s reach for the most part, does that context change your opinion at all?

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Brandon: I’m starting to feel extremely foolish about how I received Guardians of the Galaxy at the time of its release a couple years ago. I liked the film well enough as a loud, vibrant action comedy that provided a much-deserved starring role for America’s affable older brother (or boy toy sex symbol, depending who you are) Chris Pratt. However, I remember buying into the idea that the Marvel “house style” had significantly put a damper on the over-the-top exuberance of madman schlock director James Gunn. Gunn was familiar to me as the dark soul behind depraved camp titles like Slither and Tromeo & Juliet, so it was weird to see his style somewhat homogenized into a Luc Besson-style space epic. The truth is, though, that Gunn’s version of an uninhibited MCU entry probably would’ve turned out more like the grotesquely asinine Deadpool film I’ve spent the last month brooding over. In fact, Gunn already directed a nastily misanthropic superhero film, simply titled Super, that I generally enjoyed, but also found difficult to stomach at times due to the lighthearted way it depicts sexual assault. I don’t know if this is me getting increasingly sensitive with age, but another The Fifth Element, Star Wars-style space epic with Kevin Feige & company keeping Gunn’s sadistic id in check actually sounds preferable now to what might’ve been delivered otherwise. It might also be the case that the act of catching up with the rest of the MCU’s output in recent months has helped me realize just how unique Guardians is as a modern superhero popcorn flick & just how much of Gunn’s personality is noticeably present on the screen.

In any case, returning to Guardians of the Galaxy with fresh eyes was a revelation. This is a fantastic work of crowd-pleasing action cinema, the exact kind of delirious spectacle I look for in blockbusters. In that respect, the only film that might‘ve topped it in the year or so since its release is Mad Max: Fury Road & I mean that with full sincerity. The film’s detailed, lived-in version of space opera is literally worlds away from the rest of the MCU. Its superheroes aren’t truly heroic or even all that super. They’re mostly thieves, murderers, aliens, and the bi-products of cruel science experiments. Something that largely got by me the first time I watched Guardians of the Galaxy was just how emotionally damaged its central crew of space pirates are. Their families are dead. They’ve never known true friendship. They’re sometimes prone to drunkenly curse their own very existence. The film’s tendency for 80s nostalgia & crowd-pleasing action set pieces are really fun in an overwhelming way that I think often distract from just how devastatingly sad its emotional core can be. I never knew an anthropomorphic raccoon grimly complaining, “I didn’t ask to get made!” could make me so teary-eyed, but Guardians has a way of making the emotional pain of its damaged, nonhuman non-heroes feel just as real as the physical space they populate looks. That’s no small feat.

That’s obviously not to say that all of Guardians is deep-seated emotional pain. The film is mostly a riotously fun action comedy with broken hearts & bruised egos only peppering its blockbuster thrills. I love how inane its outer space worldbuilding is. Blue people, green people, purple people, and purple people eaters all roam about as if they are on a silly 60s sci-fi television show. Villains are known to say absurd things like “Nebula, go to Xandar and get me the Orb.” The MCU’s ultimate MacGuffin, the Infinity Stones, actually feel at home in this kind of space age gobbledy gook. It’s also fun to watch this atmosphere clash with Pratt’s womanizing bro humor as Star Lord, as I feel like I’ve lived in this kind of space adventure before, but I’ve never met anyone I could describe as a “space bro” as comfortably as Star Lord. I particularly enjoyed the line when describing the filth of his space ship/bachelor pad he confesses, “If I had a black light these walls would look like a Jackson Pollock painting.” The kicker is that Guardians not only has the most successful humor of the MCU’s output so far; it also has some of the most exhilarating action sequences in the franchise. The Kyln prison break in particular is a beaut & watching Rocket Raccoon operate his homemade weaponry gives me the same thrill I caught watching primates operate automatic machine guns in 2014’s Dawn of the Planet of the Apes.

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I could probably prattle on about how my favorite two MCU entries so far, Guardians of the Galaxy & Captain America: The First Avenger, thrive on their own strengths by distancing themselves from the rest of the franchise, but I don’t believe that best captures what makes Guardians so special. Honestly, the film’s own mixtape gimmick is a better access point to understanding its wide appeal. A mix of crowd-pleasing songs like “I Want You Back” & Escape (The Piña Colada Song)” and offbeat essentials like “Cherry Bomb” & “Moonage Daydream“, the film’s mixtape soundtrack mirrors its larger mashup of action comedy marketability & cult film tendencies. In retrospect the marriage of James Gunn’s mean nerd exuberance & the MCU’s action comedy accessibility is a match made in blockbuster heaven. It delights me to no end that you can actually purchase a copy of Star Lord’s beloved mixtape cassette. That piece of comic book movie ephemera actually seems more to the heart of the film’s appeal than a Rocket Raccoon figurine or even a Blu-ray copy of the film could ever be.

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Boomer: Last time we were here, I mentioned how much Captain America: Winter Soldier reminded me of Star Trek VI and how that only made me love the former all the more. I have to admit that I was one of the naysayers with little hope for Guardians. By the time it came out, I was sick to death of the endless stream of advertisements for the movie; in every commercial break and before every YouTube there was a clip of Chris Pratt slowly flipping off John C. Reilly. But what I found when I saw the film was that I actually loved it, but mostly because it was the closest I felt we would ever come to having a Farscape feature.

The parallels don’t track perfectly, but they are obvious. We have the wise-cracking American thrust into an interstellar society made up of various societies and factions (Peter Quill/John Crichton), who has a relationship with a woman who was taken at birth and trained to be a deadly soldier and assassin (Gamora/Aeryn Sun). They’re joined by a large warrior with ritual scarrification and tattoos (Drax/D’Argo), a pint-sized wiseass (Rocket Racoon/Rygel), and a living plant (Groot/Zhaan). Farscape’s premiere episode even involves a prison break in which many of the main characters escape captivity, and both ragtag crews eventually find themselves drawn into the greater war going on around them in spite of their individual desires to simply overcome the traumas of their past. Both Drax and D’Argo have lost their wife and child (although D’Argo’s son is still alive, albeit enslaved), and both Gamora and Aeryn slowly warm to the human crewmate that helps them feel closer to their (in)humanity. The sequence in which the titular Guardians visit a mining colony inside of a once-living giant is even reminiscent of the episode in which the crew of Moya find a mining colony inside of the budong, an ancient spacefaring being of humongous proportions.

For the most part, the similarities end there, however. Although Groot and Zhaan are both plant people, the former lacks the metaphysical wisdom and spirituality of the latter. Although Rocket is full of himself, he lacks the imperial pomposity of the dethroned Rygel. Still, once can’t help but feel that Guardians is a spiritual sequel to Farscape, and that greatly contributes to my enjoyment of the film. I have to admit, however, that this rewatch wasn’t the thrill ride that I remembered fro my first few viewings. Guardians is undoubtedly the coolest of the MCU flicks so far, but the repetition of the jokes from the film in the real world has stolen some of the luster from their enjoyment. There’s still a lot to enjoy here, but Guardians doesn’t hold the endless rewatchability for me that Winter Soldier does, despite being much more fun than the comparably dour Captain America sequel. It was a smart move on Marvel’s part to follow up a somber MCU installment with a film that was exhilarating in a different way and for different reasons, but Guardians has a problem that the other films don’t have.Whereas the previous ensemble in The Avengers had the luxury of multiple individual films to flesh out the members of the team (minus the characters who were supporting players in previous installments, with Hawkeye never being fully realized as a character until Age of Ultron), Guardians has the unenviable task of introducing all five of its mains as well as their world and the ramifications thereof in a very short amount of time. The script is excellent in that the film doesn’t feel overloaded, but reflection upon the movie does lead to some questions that feel unanswered. We know that the Kree and the Xandarians have recently reached a peace accord, but what was their relationship beforehand? Are many of the Kree fanatics like Ronan, or is he an outlier, and, if so, why does Nova Prime have such difficulty getting the Kree ambassador(?) that she contacts late in the film to make a political statement decrying Ronan? And why wouldn’t the Kree condemn a terrorist anyway? This scene and others blow past so quickly that viewers may not realize just how much information is needed, but scenes like this have a way of niggling the subconscious.

Still, Guardians is a lot of fun. When I first saw it in theatres, I would have given it five stars, but time and distance have made me a bit more critical of it. Maybe I just wasn’t in the right frame of mind this time around, but the film just doesn’t have the magic for me that it did in 2014.

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Brandon: It’s impossible to talk about Guardians‘ likability without addressing the absurd strength of its cast. Besides the appeal of Chris Pratt’s affable bro humor & “pelvic sorcery”, watching James Gunn regulars like Michael Rooker & Lloyd Kaufman appear among Hollywood heavyweights like Benicio Del Toro & Josh Brolin is a strange delight. Goofball comedic actor John C. Reilly interacting with Glenn Close is equally enjoyable as novelty. Bradley Cooper appears as a CG raccoon wearing people clothes. Vin Diesel outs himself as a huge D&D-oriented nerd as a talking tree. Bautista & the much-hated (among cinephiles, anyway) comic book prankster Howard the Duck both make a massive impact, which combine to make it feel as if this film were aimed to please my own particular nerdy obsessions: bad movies & pro wrestling.

The only complaint I might have about Guardians‘ insanely stacked cast of always welcome faces is the way it largely wastes the eternally-underutilized Lee Pace. I enjoyed Pace’s turn as impossibly cruel Ronan the Accuser more than I did the first time around but I do still think it was a huge mistake to cover up his luscious eyebrows with the alien makeup. Those might be the most handsome eyebrows in Hollywood. They deserve to run free.

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Boomer: For anyone reading this who is still mourning the loss of Farscape, I recommend current sci-fi series Dark Matter. It has fewer obvious commonalities with Farscape than Guardians, but its tone is the closest thing to Farscape’s that I’ve been able to find in a long time, even if it lacks the older series’s humor.

When joking in our earlier review about the fact that the Ninth Doctor appeared in Thor 2 and that the Tenth Doctor had played the villain of Jessica Jones, I had completely forgotten about the fact that Karen Gillam, who played the Eleventh Doctor’s companion Amy Pond, played Nebula in this film. There’s also the fact that Tobey Jones, who portrayed a nightmare version of the Doctor a few years back in “Amy’s Choice,” portrayed the evil Doctor Zola in both Cap flicks. Were it not that Jenna Coleman (who portrayed Clara Oswald, companion to the Eleventh and Twelfth Doctors) played a minor role in Captain America, all the Doctor Who alums who have thus far appeared in the MCU would have portrayed villains.

Regarding how the film plays into the larger mythos of the franchise, the plot elements from Guardians have largely only been important in how they affect Agents of S.H.I.E.L.D. Just as one of the main characters on the program was revealed to be a Hydra mole near the end of the first season, the second season featured major developments in the form of the revelation of the existence of the Inhumans and that another member of the squad was one such being. The Inhumans, for those who understandably gave up on Agents early on, are a subspecies of humanity who possess abnormal physiological traits as the result of a Kree genetic engineering campaign in Earth’s distant past. It’s also an easy way for the MCU to introduce large numbers of super-powered individuals despite not having the right to use the term “mutant,” what with the rights to the X-Men franchise still tied up at Fox. For those of you playing along at home, there is also a planned Inhumans film slated for release in 2019.

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Combined S.W.A.M.P.F.L.I.X. Rating for Guardians of the Galaxy (2014)

fourhalfstar

-Agents of S.W.A.M.P.F.L.I.X.

Scooby-Doo (2002)

scooby-doo

three star

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The idea of a live-action Scooby-Doo movie was unappealing enough to put me off for over a decade. There was just no way I could imagine the product as anything but hokey & outdated. The truth wasn’t that far off. The jokes in the 2002 Scooby-Doo were cheap & hokey, but no more cheap & hokey than its Hanna-Barbera source material. Adding an air of sophistication to a cartoon about a half-talking dog who solves mysteries with his stoner owner/bro would surely be a misstep. No, to do it right, you’d have to include some stunt cameos (including a bizarrely intimate moment with the band Sugar Ray), some “you meddling kids” call-backs and, of course, a multiple-scene fart gag. Something for the parents, something for the kids.

It was the curious detail of James Gunn’s screenplay credit that eventually brought me around on the idea. How could the twisted mind behind Slither and Tromeo & Juliet be responsible for a franchise so seemingly innocuous? The answer, obviously, is that Scooby-Doo actually has some sharp teeth hidden in its smiling jowls. Among the Sugar Rays & fart gags, Gunn worked in some subversive humor about things like Fred’s masculine vanity, murderous monsters, gender swapping, and Shaggy’s love of Mary Jane (a character whose name is winked at you too hard to ignore even if you wanted to). It’s not like this line of writer’s room mischief (including the drug culture references) wasn’t present in the hippie-era Scooby cartoons. It was there. Gunn just has a clever way of updating that rebellious spirit with just enough snark & meta-commentary to make it feel modern without undermining his screenplay’s reverence for the source material. It’s that balance of perverse pranks & childlike exuberance that Gunn brought to last year’s Guardians of the Galaxy, as opposed to the unbridled sadism he infused in projects like Super & 2004’s Dawn of the Dead remake. Scooby-Doo is far from James Gunn’s most personal work, but it’s easy to find his personality in it.

The only crippling flaw I can find in this (mercifully short) trifle is the shoddy CGI on the monsters & Scooby himself, which seems like an important detail to nail. Otherwise, it exceeded most expectations, especially in the 90s/00s flashback cast. Sarah Michelle Gellar, Freddy Prinze Jr, Linda Cardenelli, and Matthew Lillard were kinda perfect as the Mystery Inc. crew. Lillard’s Shaggy was so perfect, in fact, that he still provides the voice for the character’s current animated incarnation. Unfortunately, bringing back the same cast (with welcome additions Peter Boyle & Alicia Silverstone) and James Gunn’s pen for 2004’s Scooby-Doo 2: Monsters Unleashed failed to overcome the sequel law of diminishing returns. Monsters Unleashed boasts the same brand of hokey fun as its predecessor, but with the sharp teeth & personality removed. It’s the bland paycheck project I expected when I read James Gunn’s screenplay credit on the original. Instead I was treated to some great, dumb, mischievous fun. I shouldn’t have waited twelve years for that treat.

-Brandon Ledet