Raw (2017)

2017 is turning out to be a banner year for horror. After the absolutely stunning Get Out, which was so richly steeped in both metaphor and lived experience, Julia Ducournau’s beautiful and haunting Raw has just hit American audiences like a ton of bricks, or buckets of grue dropped from a great height. It’s a well-worn topic of discussion within the intersection of horror fandom and social criticism that the monsters that we create are reflective of our political climate: zombie movies are more popular during republican presidencies, while vampire films abound during democratic ones. The conclusions drawn from this generally tend to focus on how zombies (rampantly consumerist, at least in Romero’s films; horde-like; unthinking in their consumption; mindless and easily led) represent progressive view of conservatives, while vampires (often foreign, sexually deviant, parasitic) represent the conservative view of progressives. It annoys me that Raw is already identified as a “cannibal movie” in much of the press since that spoils so much of the surprise, but the cat’s out of the bag now; on this political spectrum, I’m not sure where films about cannibalism lie, especially when we’re seeing great zombie flicks coming out of Asia (like Train to Busan) and Raw itself is a Belgian/French co-production.

Raw follows the arrival of new vet student Justine (Garance Marillier) at her parents’ alma mater, where her older sister Alex (Ella Rumpf) is already an upperclassman. Awoken on her first night by gay roommate Adrien (Raba Nait Oufella), Justine is taken through the first in a series of hazing rituals, which ends with the lifelong vegetarian being forced to eat a raw rabbit kidney. Unexpectedly, this awakens a ravenous hunger in her for meat, of increasingly exotic kinds. This is all paired with the other things that young women often go through: sexual lusts, falling for a gay best friend, and finding out more about yourself than you ever really wanted.

To say more would give away too much of what makes this film such a delightful (if stomach-churning) experience, but I was beaten to the punch by Catherine Bray of Variety in the comparisons that were most evident to me, as she called the film “Suspiria meets Ginger Snaps,” which was my thought exactly while sitting in the theater. The school setting lends itself to the former allusion, as does the stunningly saturated color pallette and the viscerality of the gore (which is less present than one would expect from either the marketing or the oft-cited fainting of several audience members at the Toronto premier), while the coming-of-age narrative as explored by two sisters with a complex relationship makes the latter reference apparent. Make no mistake, however: even for the strongest stomachs amongst us, there will be something in this film that turns that organ inside out.

I’m not usually averse to spoiling the films that I review, but I’ll say no more about Raw, because this film demands to be seen, especially on the big screen. If you’re fortunate enough to have a screening near you, waste not a minute more: go see this movie tonight before someone spoils it for you. In my review of my favorite films of 2016, I mentioned that I was left unsatisfied by The Neon Demon; this is the film I wanted The Neon Demon to be. Go see it. Go now!

-Mark “Boomer” Redmond

A Night to Dismember (1983)

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Doris Wishman is primarily known for her work in sexploitation cinema, building her career as a low-energy, oddly punk version of Russ Meyer with films like Nude on the Moon, and Another Day, Another Man. Once you get into the back half of her career, however, there are plenty of weird genre outliers that complicate that reputation, like the killer breasts espionage thriller Deadly Weapons. Nothing I’ve seen from Wishman so far, though, Deadly Weapons included, has been comparable to the way out of bounds, dissonant horror cheapie A Night to Dismember. Although the film stars porn actress Samantha Fox and makes occasional use if her nude body, it’s a work that finds Wishman operating far outside her sexploitation comfort zone. A Night to Dismember is a Doris Wishman slasher, purely so. It finds the director shooting gloom & gore the way she usually shoots scantily clad women, following a very strict Halloween/Friday the 13th-style narrative structure to deliver its jarringly violent genre thrills. What makes it notably bizarre beyond Wishman stepping outside her usual genre box is that the film makes no attempt to tell a clearly intelligible story besides mimicking the general feel of a slasher. So sloppy it’s avant garde, A Night to Dismember adheres to a strict “Axe murders for all, coherent plot for none” political platform. Almost unwatchable, yet undeniably entertaining, Wishman’s sole slasher is chaotic outsider art, a watch that’s just as challenging as it is inane.

I can’t say with total confidence that I fully understand the plot of this picture. A young woman is released from a mental institution where she’s imprisoned for supposedly killing two teen boys. Her siblings conspire to have her re-committed by gaslighting her with prankish “hallucinations” and by framing her for a series of axe murders. That’s all I’ve got. Rapid, continuous narration from a detective who worked on this case of violent crimes is the only aspect of A Night to Dismember that affords the film any level of cohesion. There are a few scenes of badly dubbed dialogue that if you squint at them just right feel as if they belong to a proper feature film, but for the most part the movie a jumbled mess of candy red blood, kaleidoscope graphics, and brief flashes of nudity. It’s a full-length exercise in oddly disjointed editing, but I found an enjoyable sense of kinetic energy in that constant, off-kilter disorder. From the opening scene where a woman axe murders her sister in a bathtub to light-hearted elevator music, to the narrator’s instructions to contact authorities with any intel in the whereabouts of the killer over the end credits, A Night to Dismember is a total nuclear meltdown of a mess, but it’s an undeniably entertaining mess. I can honestly say that I don’t think I’ve ever seen anything quite like it before, which makes it a valuable work as a cinematic experience, even if some of its most interesting results might be attributable to ineptitude.

Headless necks squirt blood in tidy steams, knives are rhythmically stabbed into victims’ throats, hearts are ripped out by hand, fingers are severed, a skull is crushed under a spinning car tire: Wishman’s horror show features gore galore. Some scenes are much stranger in their visual effects: disembodied hands reach to grope our would-be final girl from all directions, dreams of fratricide are accompanied by orgasmic moans, unexplained skulls & 80s computer graphics overlay the action, lightning strike stock footage straight out of 1930s horror appear to signify dread. Wishman forgoes her duties as a storyteller here to deliver a disorienting montage instead of a proper feature film. She readily supplies the basic components of blood & tits 80s horror, but makes no effort to reign them in as an understandable narrative. A Night to Dismember bluntly delivers the goods with no concern for justifying their presence onscreen. It’s just as blatantly to the point as it is a total mess and I greatly admire the punk energy Wishman finds in that sloppiness even if it is a constant struggle to understand exactly what she’s doing onscreen throughout the experience.

According to Wishman herself, most of the film negative for the original version of A Night to Dismember was destroyed in a lab, which made the constant, overbearing narration necessary to tell a cohesive story. The VHS cover art for the film claims an 80 minute runtime and the original poster credits an entirely different actress than Samantha Fox. It’s widely believed that the original version of the film was intentionally “lost” & re-shot to include Fox, completely ditching the story told in the first version to boost ticket sales with a recognizable actress. Not having seen the lengthier version of the film, which is apparently hosted by a different narrator & follows a more supernatural plotline, I can only report that the short, hour-long version of A Night to Dismember is an entertaining oddity, a fine example of avant garde filmmaking at its trashiest.

-Brandon Ledet

Doomed!: The Untold Story of Roger Corman’s Fantastic 4 (2016)

“How many movies did Roger Corman make that never got released? One.”

When the last failed attempt to competently adapt the Fantastic 4 comic book series for the big screen hit theaters in 2015, I foolishly decided to give all past attempts a chance and watched all four craptastic Fantastic 4 features that have been produced since the 1990s. The only film of the batch that was at all enjoyable happened to also be the only one that never saw an official release. The notoriously campy, 1994 Roger Corman-produced Fantastic 4 film is rumored to have been made solely so that co-producer Bernd Eichinger could retain the film rights to the intellectual property he later leveraged for a much larger paycheck with the 20th Century Fox Fantastic 4 production in 2005. Although Corman’s goofy $1 million Fantastic 4 production was shot, edited, and printed into a final, marketable product ready to be shipped to movie theaters across the world, it never saw an official commercial release. The details of these backroom shenanigans have always been a little murky, as the Corman film was intended to be dumped quietly into the void by folks behind the scenes, which is a total shame given that it’s a much more enjoyable work than the major studio Fantastic 4 travesties that have been released in its wake. Now, the documentary Doomed!: The Untold Story of Roger Corman’s Fantastic 4 has arrived to promote the very existence of this lost VHS gem and to shed some light on the mysterious forces that sabotaged its would-be theatrical release.

As an informational experience, Doomed! doesn’t accomplish anything that couldn’t be achieved through a longform “oral history” article on a well-funded film blog. It’s more of a Wikipedia-in-motion style of post mortem on a superhero film that never officially saw the light of day than it is a Tickled-style exposé on the dark forces that greenlit the production just to sabotage its release. The interview pull quotes that appear as onscreen text and act as chapter breaks between talking heads awkwardly call into question why this even had to be a movie at all, instead of a series of print interviews & YouTube clips. It’d be foolish to expect anything more than that from a crowd funded documentary about a film only available on VHS bootlegs & less-than-legal YouTube uploads, but keeping those limitations in mind definitely helps soften any major criticism that could be lobbed at Doomed!. Stories about how the movie was fast-tracked into production, passed on by Lloyd Kaufman, filmed at a studio warehouse condemned by the fire marshal, and advertised in theaters with a legitimate trailer despite the apparent conspiracy to never release it all make for interesting anecdotes, but do little to distinguish the documentary as its own work of art. What makes Doomed! worthwhile instead is the pathos it manages to mine from the cast & crew who worked on the film, people who sank immeasurable time, passion, and money into an effort that was conspired to become a meaningless waste by design behind their backs.

In the early 90s most superhero media was considered to be kids’ stuff, with most Marvel films in particular, including early attempts to bring Spider-Man & Captain America to life, not really providing much hope that the landscape would change into the comic book-dominated nerd future we live in today. The success of Tim Burton’s 1989 Batman film changed that perception, however. Although folks working on the 1994 Fantastic 4 might have had reasons to be concerned about the limitations of working within Roger Corman’s direct-to-VHS era, with his quick-paced production schedule & indie-level scale of budget, they also had enough encouragement from the cultural zeitgeist at large that the film might be a huge financial success. A project hundreds of Hollywood nobodies sank all of their hope into as their big break into major A-list success, one that had explicit verbal assurance that it would reach a wide theatrical distribution and a trailer that screened before other major action films, never saw the light of day until it was bootlegged & ridiculed years down the line. The first sign the cast & crew had that the powers that be behind 1994’s Fantastic 4 might not have had total faith in their work was when Marvel legend Stan Lee publicly trashed the film at that year’s Comic-Con before production even wrapped. Everything from that point on is hurt feelings & dashed dreams. Doomed! is most essential as a document when it captures that sense if betrayal from those most hurt by the film’s cancellation. Like with a lot of movies sets, the crew had developed a tight-knit, familial sense of camaraderie during production and it’s a little sad to see them all look back bitterly on sinking together with a ship that was doomed before it even left the port.

If you want to see a great document of the cheap, wild production style of Roger Corman filmmaking, I recommend checking out Corman’s World: Exploits of a Hollywood Rebel instead. If you want to see a great documentary about a passion project that becomes unruly during production and is sabotaged out of existence by sinister film industry types, check out Lost Soul: The Doomed Journey of Richard Stanley’s Island of Dr. Moreau instead. Already-established fans of the Roger Corman Fantastic 4 movie (like myself) are likely to seek out Doomed! for its cool tidbits about how The Thing’s animatronic facial expressions were achieved or how, exactly, copies of the film were ever leaked out. Then again, those fans were likely to be the exact people who funded this documentary on Indigogo in the first place. If you’re already on the hook for Fantastic 4, this film works well enough in tandem with that would-be cult classic as supplementary material. Doomed! aims to achieve more than that, nakedly calling out for an official, decades-late commercial release for Fantastic 4 as a kind of victory for the folks who were wronged in the conspiracy of its initial non-release. Only time will tell if it’s successful in that respect. In the meantime, folks who aren’t already onboard with 1994’s “lost” Fantastic 4 can only look to Doomed! for a small, quietly sad story about a group of hopeful up-and-comers having their dreams built up and immediately crushed by a shared project that’s just beyond their control. Even if just for that one aspect, though, it’s still worth a recommendation.

-Brandon Ledet

The Girl with All the Gifts (2017)

Whoever botched the distribution for the recent zombie-themed sci-fi horror The Girl with All the Gifts should be ashamed of themselves. It took two full years for this British production to reach American shores, only to be quietly dumped onto VOD instead of enjoying a full theatrical run. A little apprehension about its chances in wide release is understandable. If this film were released in the mid-00s it’d be considered highly marketable, but its genre’s cultural status has changed since then. The zombie film as a medium may have reached its cultural nadir last year with the exceedingly silly Pride and Prejudice and Zombies, but that doesn’t mean the genre is thematically bankrupt by nature. The recent South Korean action thriller Train to Busan alone was exciting enough for some critics to declare the zombie genre undead and now we have a small, thoughtful drama with a strong sci-fi bent arriving in its wake to very little, if any fanfare. On paper, a sci-fi horror with a female lead (and several well-written female supporting characters) that narratively splits the difference between Logan & 28 Days Later sounds like an easy sell. It must have arrived to the market at the exact wrong time, though, as it only earned half of its budget back in its brief run at the box office. Time should be very kind to The Girl with All the Gifts, but modern audiences & distributors weren’t, probably due to an understandable bout of genre exhaustion.

The opening half hour of this film is absolutely stunning. The concluding half hour is similarly worthy of praise & attention. It’s everything between those points that could be accused of slipping into overly-familiar genre territory. The Girl with All the Gifts begins in a military facility where children are being groomed & studied for mysterious scientific purposes, not unlike in the recent art horror piece Evolution. The star pupil/prisoner at this facility is an unusually intelligent youngster named Melanie (promising newcomer Sennia Nanua). This eternally chipper, persistently curious young’n responds to the military security guards referring to her as “it” and “an abortion” with a smiling “Good morning!” and “You’re very welcome!” despite being restrained and wheeled around like a pint-sized Hannibal Lector. She eventually sets in motion an action adventure plot where she, her most adoring teacher, a few overly-cautious security guards, and an uncaring scientist creep (an effectively chilling Glenn Close) venture into a cinematically familiar world of abandoned, zombie-infested cities. It’s out in this post-apocalyptic hellscape that the movie begins to feel a little disappointingly generic, especially in its assertion that Melanie may just be the key to their search for a cure. However, the solution to the problem of The Cure is unlike anything I’ve ever seen in a zombie film before and The Girl with All the Gifts finds its own way to refresh the genre by focusing on the scientific implications of the way its zombie virus spreads & the philosophical implications of what it means to attempt to stop it.

The major variation on genre expectation here is the way the film plays with the children in peril trope. The initial hook of The Girl with All the Gifts is that it complicates the emotional effect of placing a child in danger by making that child a danger herself. Like in Logan, we’re asked to sympathize & identify with a young girl who has to be held back from doing harm to others, even to the people she loves. It’s difficult not to pity a child who’s locked in a cell & forced to eat worms for sustenance, but once you see the potential damage that can be wrought if those worms & that cell are taken away from her the scenario becomes a little more nuanced. Thankfully, that twist on the children in peril trope isn’t the only major conflict the film has in mind. After a brief, forgivable trek through Search for a Cure zombie film tedium, The Girl with All the Gifts sinks into a fascinating exploration of the ways Nature reclaims human structures when given enough time and how human bodies are a part of that reclamation. Fighting against Nature’s course is proposed to be potentially futile, which is a pretty hefty lesson to stomach within a genre that’s often reduced to cheap jump scares and Michael Jackson dance routines. The post-Romero tradition of zombie cinema has always thrived on reaching for metaphor in its modes of undead havoc and although The Girl with All the Gifts may briefly appear to be something you’ve seen before in its second act stretch, it eventually finds new thematic purpose for the genre. That’s no small feat, considering the decades of tradition it’s riding in on, not to mention the oversaturation of the zombie market in the past decade alone.

If nothing else, this film is proof that a straightforward, gimmick-free zombie movie can still be worthwhile. There’s no real need for Zombieland, Fido, Life After Beth, Warm Bodies, The Scout’s Guide to the Zombie Apocalypse, and their like-minded contemporaries to shake up the genre with jokey meta humor (although I’ll admit to enjoying all five of those films to some degree, due to being a huge sucker for gimmicky horror in general). The Girl with All the Gifts does what it can to best distinguish itself within the genre, searching for a very specific aesthetic in its militaristic grey & green color palette, its loopy drone soundtrack, and its world-building details like a scent-distorting “blocker gel” that repels the zombies, who characters call “hungries.” There’s also a literary feel to the film in a larger sense, which includes blatant references to things like Pandora’s Box & Schroedinger’s Cat, perhaps as a result of its nature as an adaptation of a pre-existing novel. For the most part, though, the film tries to excel through basic measurements of craft. Its dialogue is well-performed, its creepy sound design is top notch in terms of tension & atmosphere, and it manages to stage a convincing, fantastic image of widespread, zombie-fueled chaos on a miniscule indie horror budget. If released in the mid-00s days of the James Gunn/Zack Snyder Dawn of the Dead and Danny Boyle’s 28 Days Later I have no doubt this film would have been a hit. It’s an impressively well-made genre entry that wrings plenty of surprise pleasures out of a medium everyone presumed was bone dry, simply through strength of craft & metaphor. Hopefully as modern culture’s zombie fatigue lifts, The Girl with All the Gifts will get its due as a thoughtful, thematically-rich sci-fi horror flick. Even if that never happens, it will always remain a great film.

-Brandon Ledet

Power Rangers (2017)

I cried during a Power Rangers movie. I’m not sure if that’s something to be proud of or embarrassed by, but it’s true regardless. The last thing I would have expected from a superhero origin story that’s simultaneously a reboot of a 90s nostalgia property and a long-form Krispy Kreme commercial is that would bring a tear to my eye, but it happened several times throughout the latest Power Rangers film. Long before Power Rangers is overrun with alien sorcery, robot dinosaurs, and corporate-made donuts, it shines as a measured, well-constructed character study for a group of teenage outsiders longing for a sense of camaraderie, whether terrestrial or otherwise. Isolated by their sexuality, their position “on the spectrum,” their responsibility of caring for ailing parents​, and their past bone-headed mistakes, the teens who eventually morph into the titular Power Rangers are a broken, lonely lot. Their gradually-earned cohesion as a team of superheroes who sport what look like full-body bike helmets & drive robo-dinos through the streets of their home town looks an awful lot like nearly every generic action thriller released in the wake of the ongoing MCU & Transformers franchises, but it means so much more here than it does in the similar, but lesser work of its contemporaries. Just thinking about the film’s, “Together we are more” tagline gets me a little emotional. The only way you can earn that kind of genuine outsiders-vs.-the-world pathos is by investing real time & genuine effort in character work before your teen heroes suit up & kick alien ass, which is exactly what makes Power Rangers such an overwhelming success.

Now that I’ve gotten that confession about my idiotic blubbering out of the way, it’s time to admit that this is still a deeply silly film adapted from even sillier source material. It takes a long while before the audience gets to see fully-costumed Power Rangers battling their sworn enemy Rita Repulsa and her rock monster army of “puddies,” but the film announces the silliness at its core right out the gate. The very first scene in Power Rangers involves a prank that escalates to one teen jerking off a bull and another crashing into several cop cars. Off-handed references to cramming crayons into assholes & masturbating in the shower similarly cut through the heavy-handed teen drama, despite its team-building training montages and its campfire confessions about what’s been getting the poor lot down. From there, Power Rangers embarks on a daring journey of cobbling together several genre-disparate films from cinema past: The Breakfast Club (where a group of alienated teens on weekend detention struggle to relate to peers outside their respective social circles), Explorers (where kids stumble into an out-of-this-world adventure after discovering a real-life space ship), Chronicle (I have no idea what that one’s about; it just sounds right), and so on. Just about the only movie Power Rangers doesn’t resemble in some way is the 1995 feature Mighty Morphin Power Rangers: The Movie, which arrived during a very specific era of ooze-obsessed children’s media. Instead of that film’s purple slime, you have to settle for a little post-Dark Knight grim & grime, but the 2017 version does find its fair share of heightened camp within its few recognizable actors: Elizabeth Banks as a drag routine version of Suicide Squad‘s The Enchantress, Bill Hader as a pot-bellied robot named Alpha 5, and Bryan Cranston as an all-knowing, floating alien head named Zordon (not to be confused with Zardoz), who more than vaguely resembles the Engineer aliens from Prometheus. And by the time the whole thing reveals itself to be a feature-length ad for Krispy Kreme donuts, the emotional resonance of its character-driven build-up is an absurd thing to have to reconcile with its campier tendencies.

The machinations necessary to set the cookie cutter plot in motion aren’t all that interesting to recount. Five teens gather at an operational gold mine for various personal reasons, discover color-coded Infinity Stones/Coins, board a buried space ship, and wind up staging a battle against a 65 million year old mummified alien and her gigantic, liquid gold prometheus. It’s all simple enough. Much like how Lucas Black spent the entirety of Tokyo Drift searching inside himself for the ability to drive sideways, these teens come together to look inside themselves for the ability to “morph” into their inner Power Rangers & form Voltron to defeat the evil, donut-eating space alien. If I were a little more academic and a lot more frivolous I’m sure I could mount an argument about how the team of horny teens’ initial failure to morph is metaphorically related to their frustrated inability to achieve orgasm. This subtext almost becomes explicit in a transition where the Yellow Ranger’s campfire confession of her closeted queer identity is immediately followed by Rita Repulsa appearing under her sheets and roughing her up in her bedroom. The truth is, however, that the gang’s transformation into an ancient, transferable line of intergalactic superheroes isn’t nearly as well thought-out or thematically rich as the various revelations of their troubled home lives, nor does it need to be. Beating up giant golden monsters in dinosaur-shaped mech suits is rad enough on its own not to require any such justification. This is a superhero origin story about a group of teens saving the world by learning to perform a communal, pro wrestling-style suplex on a giant space alien baddy. How much more plot do you really need?

I’m of two minds about the 2017 Power Rangers movie. On the one hand, I was totally on the hook for its emotional character work where isolated teens console each other with lines like, “You did an awful thing. That does not make you an awful person,” and discover a newfound sense of community among themselves. At the same time, I was tickled stupid by its robo-dino battles, donut-flavored ad placement, thrash metal Tai Chi, and self-deflating meta humor, like when Hader’s pudgy robot declares, “Different colors, different kids, different color kids!” Overall, this is a nostalgia-minded camp fest that’s not at all above cheap pops like briefly playing the 90s “Go Go Power Rangers” theme during its climactic battle. In the long run, it’ll likely lead to nothing more than a handful of forgettable, diminishing returns sequels. I still bought right into what it was selling, though, just like I greedily ate up every other recent reboot of similar bullshit media I loved as a kid: Ghostbusters, GoosebumpsTeenage Mutant Ninja Turtles, etc. Maybe that makes me a sucker & a rube, but this rube had a good laugh and a good cry at a kids’ movie this past weekend, which is more than anyone should have been able to ask for out of a property this old & this inane.

-Brandon Ledet

Deadly Weapons (1974)

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The soundtrack may have gotten a little more psychedelic, the blood may have gotten a little more colorful, and the breasts may have gotten much, much larger, but not much else seemed to have changed for producer/director Doris Wishman in the decade between her by the books roughie Another Day, Another Man and her “erotic” crime thriller Deadly Weapons. Doris Wishman’s weirdly casual approach to sex & violence in her exploitation work remained entirely lateral in terms of filmmaking quality and it’s pretty impressive in its own way that a filmmaker two decades into her career managed to make something as genuinely amateurish and, frankly, as punk as Deadly Weapons. A crime thriller in which famed burlesque dancer Chesty Morgan (billed in-film as Zsa Zsa) assassinates mafia types by smothering them with her gigantic breasts, Deadly Weapons certainly pulls more weight as an odd curiosity than Wishman’s era-appropriate 1960s roughies. It’s no different than these films in terms of craft or tone, though, except that it readily provides the naked breasts her roughies would only tease (unlike her early nudie cuties like Nude on the Moon). In fact, like a parent forcing their child to smoke an entire pack of cigarettes in a single sitting, Deadly Weapons confronts the audience with so many shots of large, naked breasts it often feels as if you’re about to choke on them & die, like so many dirtbag mobster goons.

Chesty Morgan stars as a successful advertising executive (or so we’re told) who is dragged into a life of crime when her boyfriend runs afoul of some mafia types. Stupidly blackmailing the mob with a stolen hit list, the boyfriend is promptly murdered in his own apartment (which looks suspiciously like the apartment from Another Day, Another Man) while the buxom ad exec listens in horror on the other end of the phone. Luckily for her, the gangsters hang out long enough after the hit to loudly & clearly discuss what hotel they’ll be hiding out in until the police investigation of the murder cools off. Armed with all the information she needs to track them down, the ad exec poses undercover as a burlesque dancer (go figure) at a nightclub near the Las Vegas hotel where her boyfriends’ killers will be staying. Easily seducing the men individually, she ceremonially slips knock-out pills into their wine glasses (after making a big show of it for the camera) and, once they’re dazed, smothers them to death with her cartoonishly large breasts. After fully enacting her revenge for her lover’s murder, she returns home from Vegas to encounter a Shyamalan-level plot twist on who was truly responsible for the initial crime. This revelation drives the story home to an ending befitting of a Shakespearean tragedy: bodies strewn about the stage, laying in pools of their own blood & the stench of betrayed trust. It’s all very silly.

Although Deadly Weapons is obviously remarkable for the novelty of its breasts-as-weapons premise, it’s worth noting that those kills don’t occur until over 50 minutes into the film’s 70min runtime. Worse yet, our killer burlesque dancer only dispenses of two mobsters this way – one per boob. Those two kills are highly entertaining as oddities, though, especially in the soundtrack that accompanies them. As the gangster meanies suffocate on Chesty Morgan’s plentiful tit flesh, a nightmarish cacophony of wailing guitars, animal roars, and grotesque, masculine grunts overpower the film’s audio. Meanwhile, Chesty Morgan herself looks nearly orgasmic in these moments, giving off the embarrassing cross-eyed, empty stare people usually save for sexual congress. What saves the film from tedium before these third act kills, however, is the fact that Morgan’s superhuman rack is a sight to behold even when it’s not being employed as a murder weapon. There’s nothing especially erotic about watching Morgan take a bubble bath or somehow squeeze herself into a t-shirt, but those simple tasks are oddly compelling as an audience due to her . . . unique proportions. Even in a scene when she’s just wistfully staring out a window, admiring a ring her boyfriend gifted her, her breasts fill almost the entire frame, suffocating any potential focus on anything else onscreen.

Psychedelia + Giant Breasts is certainly a formula that’s been exploited onscreen before; just think to Roger Ebert & Russ Meyer’s collaborative trashterpiece Beyond the Valley of the Dolls. Deadly Weapons boasts neither the manic energy nor the absurdist dialogue of Dolls, though, and its own appeal as a vintage curiosity is based in something much more laidback & misshapen. Wishman’s erotica is never exactly erotic; her violence is never truly shocking. Her fetishistic focus on unerotic details like ashtrays, dime store pantyhose, plastic-covered couches, and pills hidden in cleavage are the visual equivalent of a cold shower for anyone potentially turned on by Chesty Morgan’s physique. The film’s bloodiest fit of violence, a multiple stab wound incident in a stairwell, is similarly undercut by a disorienting trip down multiple, identical flights of stairs and the fakest-looking (but apparently very real) mustache I’ve ever seen, sported by hardcore porn performer Harry Reems. It’d be easy to pick on Deadly Weapons for its blatant use of stock footage, its continuity errors during a poorly staged strangling, its awkward moments when cameramen are bumped into or set lights are mistakenly exposed, the nausea-inducing green & purple tints of its impressively shitty film transfers, etc. However, that kind of nitpicking entirely misses the basic appeal of the novelty of this Wishman-Morgan collaboration (a combo that would later reunite for Double Agent 73).

There’s a candid, proto-punk amateurism to Deadly Weapons that tops even its killer-tits premise in terms of basic ridiculousness. It’s rare that this grade of schlock is so inherently fascinating just in its basic existence, although plenty of films have certainly tried to pull off that very trick. Wishman is undeniably a filmmaker all of her own, a distinction that can either annoy or delight you depending on things like how interested you’d be to watch a film about a pair of killer breasts & how willing you’d be to settle for one kill per tit.

-Brandon Ledet

The Belko Experiment (2017)

When we were praising the sci-fi fantasy superhero flick Guardians of the Galaxy for our Agents of S.W.A.M.P.F.L.I.X. series last year, one of the things that most impressed me on the rewatch was just how much the Disney-owned Marvel Studios was able to reign in writer-director James Gunn’s nastier tendencies. There’s certainly a sense of tragedy & trauma hanging in the air above Guardians that’s missing from a lot of Marvel’s more whiz-bang blockbuster productions, but it’s far from the gleefully horrific cruelty of other James Gunn creations like Slither & Super. With the follow-up to that surprise 2014 hit approaching this summer, however, it’s actually kind of endearing to see Gunn return to the cruelty of his smaller, meaner works in his latest-produced screenplay. Released by the kings of cheap, but effective horror in the 2010s, Blumhouse Productions (who’ve recently had big enough hits in both Split & Get Out that they could probably just coast for the rest of the year), the Gunn-penned exploitation piece The Belko Experiment finds the once-restrained prankster shaking off the Disney cobwebs and returning to the gleeful brutality that defined his career before he was a widely-recognized name.

The poster for The Belko Experiment plainly promises a “Office Space meets Battle Royale” genre mashup and that five-word descriptor might as well serve as the film’s IMDb plot synopsis. A Columbian office building staffed with mostly foreign, English-speaking workers is shut down by mysterious, off-screen forces who prevent escape for the employees trapped within by barricading all doors & windows. The imprisoned population is instructed over an intercom to murder thirty of their own coworkers within a certain timeframe or sixty will be killed as punishment. Non-compliance means that participants’ heads will be exploded by a remotely detonated bomb. Of course, grabs for power arise within the group as former bosses attempt to pull rank among their now-equal employees and “fire” them with the aid of the security guard’s firearms. Our hero (10 Cloverfield Lane‘s John Gallagher Jr.) attempts to put an end to this disgusting, brutally violent mode of corporate ladder-climbing early & often with rationalized pleas for peace, but the killings continue anyway. As the experiment goes on it becomes apparent that no character, no matter how harmless or affable, is safe from being murdered in cold blood and that this is the kind of nihilistic exploitation exercise that deliberately avoids any possible chance of a “happy” ending.

This high-concept premise makes The Belko Experiment out to be something like a bloodier, corporate-set version of the recent sci-fi cheapie Circle. It initially traffics in the same social science philosophy in rationalizing who “deserves” to survive and what makes one life more “worthwhile” than another (youth, parenting, wealth, etc.), but honestly that’s far from its #1 concern. Mostly, Gunn just tries to have fun with his eighty or so archetype characters that populate the Columbian office building setting by strategically ending their lives for maximum comedic shock value. It’s clearly a video game-style premise, with explicit rules & objectives set by an off-screen gamemaster, but the film does manage to squeeze a few good corporate satire jabs out of the format. I was especially tickled by the way the basic concept of productivity quotas & metrics that drive capitalist enterprise were translated directly into lives lost in the film’s ridiculous dog-eat-dog fight for survival. There are some Trump-like platitudes about how to survive in the business world like, “We have to be bold here. This is not a time for timidity,” and some music choices like an elevator-friendly, Spanish-language version of “I Will Survive” that also got a good chuckle out of me. The Belko Experiment excels when it jokingly focuses on its fictional company’s eerie slogan, “Business without boundaries,” and in other jabs at corporate office culture, but not so much when it asks big questions like whether it’s best to futilely attempt to save everyone or strive for the seemingly more attainable goal of just saving yourself.

My one major problem with The Belko Experiment seems antithetical to what I thought made Gunn’s Guardians of the Galaxy film so enjoyable: it’s just not cruel enough. This is a bloody film with a ludicrously high body count and, yet, it seems to be shy of practical effects gore. If you compare the violence in this film to the recent superhero bloodbath Logan, the kills have a weightless frivolity to them that I think undercuts the film’s nihilism. The only time The Belko Experiment attempts to get truly grotesque in its gleeful ultraviolence is when one character’s skull is caved in with repeated blows from an axe. The cuts in that scene are rapid, though, only briefly flashing the consequences of the axe’s blows before shying away to focus elsewhere. If the film’s nihilism is supposed to mean just as much as its satire of office environment power structures, it makes no sense to shy away from the physical consequences of the violence in this way. The movie proudly displays plenty of blood. It was just lacking in viscera.

Maybe that one sticking point for me was a result of The Belko Experiment‘s allowance of gun violence to enter the scenario. Its office supplies murder weapons (including tape dispensers, letter openers, meat cleavers, Molotov cocktails, etc.) made much more interesting, grotesque kills. The film could’ve easily pushed the novelty & brutality of its high-concept scenario much further by sticking to that set-specific limitation. Still, The Belko Experiment was a decent exploitation exercise in all its own bloody-but-not-gory glory. If nothing else, it’s great to see James Gunn’s sick sense of humor return to the screen unfiltered and, given the current hard right shift of our political climate, a violent corporate culture parody might be the exact kind of mildly satirical schlock we need right now.

-Brandon Ledet

The Being (1983)

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three star

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After falling in love with Jackie Kong’s weirdo live action cartoon horror comedy Blood Diner, I was intrigued to see what other hidden gems the director managed to deliver in her modest four film career. Besides a couple mid-80s comedies (one featuring Andrew Dice Clay, yikes), Kong had only directed one other horror film, a creature feature titled The Being. Part The Thing, part Toxic Avenger, and released in-between the two, The Being is unfortunately not nearly as idiosyncratic as Blood Diner in terms of tone or context. It finds Kong younger and more restrained in both her bravery & her budget, aiming for a more generic drive-in horror aesthetic than what would later be delivered in her midnight movie circuit cult classic. It’s still impressively entertaining for a dirt cheap slice of drive-in schlock, though, and you can easily detect that Blood Diner sense of humor informing every scene of monster-driven mayhem.

Twilight Zone-spoofing narration reports the strange disappearances of young children in the small town of Puttsville, Idaho in an opening scene that plays more like a trailer than an actual movie. These mysterious disappearances seem to be tied to the town’s crisis of radiation-contaminated water from local, uncaring Big Business jerks. The company guilty for this Flint-reminiscent offense makes no effort to hide the fact that they’re dumping toxic chemicals into the water supply; they just have their evil PR stooge (Martin Landeau, the film’s only recognizable face) claim in public forums that the pollution is harmless. Of course, the pollution is far from harmless, unwittingly giving birth to a horrific monster (the titular “being”) who swoops in for frequent kills, the source of the film’s central disappearances. The company is aware of this mutated beast, but deflects attention by claiming the citizens of Puttsville really need to worry about the moral contamination of the sins of pornography peddlers & massage parlors. The product they’re protecting by covering up these supernatural murders? Potatoes.

Jackie Kong employs a much subtler hand in her blood-soaked satire here than she does with Blood Diner, but both films reveal her to be a great talent at surprising audiences from within the familiar. She keeps the titular mutated beast from The Being in the dark for the majority of its runtime the way most cheap horror films would, mostly just showing its gooey, demonic arms reaching for victims in its flights of murderous rampage. There’s plenty to be entertained by in the details even while the film’s withholding, though: a trucker decapitated while driving, a drive-in audience attacked through blood-oozing cars & screen, a bizarre Wizard of Oz-inspired black & white dream sequence. And when the being’s full body is revealed, Kong makes her limited effects budget count for all that it can, constructing a uniquely uncanny creature that resembles a gooey, organic version of the monster from Hardware.

The Being is less confident in its spooky-goofy tone than Blood Diner, but by the time the film ends on a comedic “Where are they now?” gag before the credits roll, it’s clear that Kong had not delivered just another by-the-books creature feature. Her sense of humor and her punk rock pranksterism are readily apparent in this earlier, less-formed work and it’s a shame she never had the chance to make a dozen more monster-driven horror movies after she had pushed her horror comedy formula even further. Two Jackie Kong horror titles aren’t nearly enough. Event though it’s been a few decades since her last film, I’m hoping to see her return to the director’s chair and crank out some more pictures ASAP.

-Brandon Ledet

Logan (2017)

I don’t like Wolverine.

This has been a topic of much contention with my fellow comic book nerds for a long time, but there are a host of reasons why he doesn’t appeal to me as a character. First, it’s never made much sense to me that Professor X has a spot on his peace-oriented team for a man whose powers and enhancements make him a perfect assassin or soldier. I’ve also never seen myself reflected in Wolverine the way that I see aspects of myself in Kitty Pryde, Emma Frost (under Joss Whedon’s pen), and (especially) Beast; nor do I see something I could aspire to be in Wolverine the way that I did and do in Storm’s serenity or Nightcrawler’s happiness in spite of a lifetime of abuse. I certainly understand the allure of a character without a past and the desire for redemption (although the importance of this desire was intermittent), but Wolverine never worked for me as a character.

I think that this is mostly because, despite his meager origins, the character of Wolverine evolved into a straight white male power fantasy, especially among the more self-pitying members of the nerd subculture of the eighties and nineties. Macho Wolverine gets the girl, takes no shit, and leaves his enemies shredded to ribbons: he’s the ultimate enviable hero of the platonic nineties nerd before Hollywood came along and turned comic books and superheroes into the hottest trends on Earth. Following this popularity explosion, the character was inescapable, which is probably my foremost issue with him. Don’t like Angel, or Jean Grey, or Psylocke? No problem: there are plenty of Marvel comics without them, including long periods of time in many X-books. Don’t like Wolverine? You’re out of luck, bub: try to find an X-Men comic from 1985 to 2014 where he’s not a presence (give or take an Excalibur here or there), and if you turn to another Marvel book for a Wolverine-free reading experience, you better not want to check out Avengers, or New Avengers, or even Power Pack. It’s essentially the same reason that, despite my long and storied love of Star Trek, I don’t like Data (a crucifiable offense in many circles): both he and Wolverine are such pets of vocal fans and some creators that they become the entire focus of what is supposedly an ensemble, to the detriment and derision of other characters*. You can even see this in the way that he was not only the de facto star of the X-Men films in which he appeared, but also got his own film franchise.

That franchise reaches what claims to be its final film in the recently released Logan, a gritty neo-western masquerading as a superhero film. The plot finds the titular Logan (Hugh Jackman) caring for an aging and increasingly senile Charles Xavier (Patrick Stewart) with the help of Caliban (Stephen Merchant) in the Mexican desert in 2029. The combination of a cataclysmic event and genetic suppression has rendered them among the last mutants on Earth, until Logan is drawn back into the world of heroism by Gabriella (Orange is the New Black‘s Elizabeth Rodriguez), a woman who begs him to help save a child named Laura (Dafne Keen) from Donald Pierce (Boyd Holbrook), a cybernetically enhanced mercenary. Their redemptive road trip also features appearances from Eriq La Salle and Elise Neal as world-weary farmers who provide shelter for the group.

My apathy and weariness about Wolverine aside, this is a good movie. Sure, it makes no logical sense within the confines of the different timelines that the other films in this franchise have provided without a conspiracy theory board of newspaper clippings, post-it notes, and red string, but 20th Century Fox doesn’t care anymore, so why should you? The one problem I’ve never had with the film version of Wolverine is Hugh Jackman’s consistently strong performance regardless of the variable quality of the material available, and this is his best work as the character to date. This is despite (or perhaps because of) the fact that, for once, we’re not reflecting back on his mysterious past as we have in literally every movie in which he appeared in this franchise and are instead seeing a man at the end of his career and, perhaps, his life. Logan deals with the more mundane aspects of growing old, like obsolescence in a changing world, the dementia of an elderly father (figure), and the betrayal of his own aging body and the disease thereof, despite his much-touted healing factor. This is not a character who is obsessed with learning about (or altering) his past, but one for whom the past is prologue to a slow, painful existence in an all-too-real dystopian future.

This is not the Sentinel-ruled technicolor hell of Days of Future Past, nor is it the candy-coated “corrected” timeline in which Jean, Scott, and Hank are alive: this is a dusty, economically depressed future in which life is cheap, crossing the border into Mexico is an ordeal, and Canada provides asylum to those on the run from an authoritarian government that hates them because they are different, all while said government not only condones but supports the imprisonment of and experimentation on children of color and treats Mexico like its dumping ground. This film has been in development for a while and takes a great deal of inspiration from graphic novel Old Man Logan, but it is particularly fascinating that the first X-film released following the election paints such a realistic picture of a dark future in comparison to the optimistic ending of Days of Future Past, which was released solidly in the middle of Obama’s second term, when the tide of freedom and progress seemed to flow ever-forward.

Logan never becomes explicitly political, however, instead allowing this interpretation to emerge from its subtext. This is, first and foremost, a story about a retired, past-his- prime gunbladeslinger who has long since lost what little place he had in the world before being brought back in for one last stand. You’ve seen this movie before, but dressing it up in these clothes puts a spin on the material that is fresher than I expected, in the same way that Winter Soldier was reinvigorating as both a government conspiracy thriller and a superhero flick. I’d love to see more movies like this, to be honest: James T. Kirk and Company as the Magnificent Seven/Seven Samurai, Black Widow having to Die Hard her way out of a building, or, hell, even Steve Rogers trying to save the old community center from being torn down to make way for those awful condominium/shopping center hybrid abominations.

Where the film doesn’t work for me is in its insistence on defining Logan’s little group as a family. The discovery of the genetic connection between Logan and Laura and the latter’s decision to help her does not necessarily an intimate connection make, and Xavier’s “This is what life looks like” moment rings falsely sentimental for the character, given all that we’ve seen him do and accomplish over the course of these films. For such a bloody and violent flick (which, make no mistake, Logan is), a fair amount of the emotional resonance that the film seeks to create works, but the occasional references to Laura and Xavier as Logan’s family work better when they’re subtle (like when he passes them off as his father and daughter) than they do when characters explicitly state that they are family. That aside, however, this serves as a fitting swan song for Hugh Jackman’s contribution to the franchise, especially if you’re  willing to forgive stilted dialogue and the occasionally unearned moments of pathos.

*Here’s the part where I admit that I love the Wolverine and the X-Men animated series, despite my general apathy towards the character; although Wolverine is the title character, WatX was much more of an ensemble piece that gave every character plenty of development and attention. He’s also cast in an unusual role as the reluctant leader with the atypically angsty Cyclops serving as the team’s loner. The show also has one of the darkest storylines ever constructed for what is ostensibly a show for children; it’s definitely worth checking out.

-Mark “Boomer” Redmond

Kong: Skull Island (2017)

The big risk in me venturing out to see the latest King Kong reboot was that my love for loud & dumb movies about giant monsters might be crushed by my ever-growing boredom with war narratives. Kong: Skull Island made no secret of its Vietnam War cinema aesthetic in its advertising, promising to be something like an Apocalypse Now With Kaiju Primates genre mashup. The actual film is something more like Platoon With Kaiju Primates, but the effect is still the same. Skull Island‘s main hook is that it uses the traditional King Kong narrative as a thin metaphor for U.S. involvement in Vietnam (and other unwinnable, imperialistic conflicts of world-policing), declaring things like “Sometimes the enemy doesn’t exist until you’re looking for them.” It’s the same exact themes that are hammered to death across nearly all Vietnam War movies with the exact same Love The Smell of Napalm imagery (ever seen an explosion reflected in aviator sunglasses before?) and more or less the same needle drops (don’t worry if they don’t immediately play CCR; it’ll eventually happen twice). As an audience, I’m missing an essential Dad Gene that enables people to care about a very specific end of Macho Genre Cinema (including war films, submarine pictures, Westerns, and, oddly enough, the James Bond franchise). If there’s anyone out there with that Dad Gene who still enjoys the occasional Vietnam War film, they’d likely have a lot more fun with Kong: Skull Island than I did. For me, it was like someone mixed jelly into my peanut butter jar because they didn’t bother cleaning their spoon.

Perhaps the biggest disappointment about Kong: Skull Island is that it amounts to less than the sum of its parts. The cast alone is a testament to a staggering waste of potential: Samuel L. Jackson, John Goodman, Tom Hiddleston, recent Oscar-winner Brie Larson, all wasted. The movie is stacked with onscreen talent, but just about the only memorable performances delivered are from a fully committed Shea Whigham & John C. Reilly, who both pull off a tragic/comic balance in their respective roles as shell-shocked war veterans. Reilly is (rightly) getting a lot of attention in this film as a shipwrecked soldier who’s been stranded on Skull Island since WWII and is deliriously relieved to see people who share his language & culture for the first time in decades. The biggest laugh I got out of the film, though, was in watching Whigham chow down on a can of beans and casually describe his first battle with a skyscraper-sized ape as “an unconventional encounter.” The sense of wasted potential extends far beyond the immense talent of its dispassionate cast, however. Even its central hook of attempting a Vietnam Movie With A Giant Ape seems like it was handled in the blandest, least interesting way possible. Instead of writing a revisionist history where Kong is transported to Vietnam and intermingles with the soldiers on the ground, the soldiers are transported to his home, the titular Skull Island. This sets up an echo of the exact same narrative we’ve seen in nearly every version of a Kong picture. Peter Jackson’s (infinitely more passionate) version of King Kong was released just a little over a decade ago. All this one does to update it is toss in some helicopters & flamethrowers and increase the size of the titular ape.

I’m not sure a full plot description is necessary here, so I’ll try to make it quick. The day after the U.S. declares its withdrawal from Vietnam in 1973, a military troop is ordered to secretly escort a geological mission to survey the once mythical Skull Island. [Scene missing: soldiers complaining that they’re being deployed instead of going home.] There’s a lengthy assembling-the-team sequence where everyone’s various motives & vulnerabilities are revealed for future significance, but no one character gets enough screentime to make any of it count for anything. Do we really need to know Brie Larson’s background as a hippie anti-war photographer to watch her blankly stare at monsters & the Northern Lights for the next 90min? Doubtful. The “geological” expedition, of course, is a betrayal, a cover-up for finding proof of a two-fold conspiracy theory: that the Earth is hollow and that giant monsters live inside it. Once discovered, King Kong is initially seen as a threat, as he attacks the military crew that bombs his home in an attempt to prove those (correct) theories. Eventually, however, it’s revealed that the gigantic ape is the protector of the island and, by extension, the world at large. He fights off & keeps at bay the other monsters that threaten to crawl out of the hollow Earth to terrorize mankind: giant spiders, squids, something John C. Reilly’s freaked out war vet calls “skull crawlers,” etc. This dynamic of Kong as a protector doesn’t really do much for the film’s central Vietnam War metaphor. It mostly just hangs in the air as a naked setup for a M.U.T.O. (Massive Unidentified Terrestrial Organism, no C.H.U.D. that) cinematic universe, which is eventually supposed to link up with the most recent American Godzilla property (as opposed to the far superior Japanese one) for a pre-planned crossover film. And there you have yet another passionless blockbuster that’s a mere placeholder for a future film franchise payoff.

If I haven’t talked enough about Kong himself so far, it’s because the movie doesn’t give me much to work with. There isn’t too much new or different about the infamous beast in his most recent form. The quality of the CGI hasn’t advanced all that significantly since Jackson last tackled the property in ’05, which is kind of a big deal in the King Kong genre, going all the way back to its stop-motion animation roots in the 1930s. The ape’s gotten a lot bigger in scale (likely in preparation for his upcoming kaiju battles) and modern 3D made for an occasional moment of action cinema eye candy, but I couldn’t work up much awe or horror for the misunderstood monster, which is a problem. His inner anguish is always secondary to the soldiers’, never being afforded much of an onscreen emotional narrative outside John C. Reilly plainly informing us that he’s the last of his kind. Sacrificing the ape’s inner life for some killer kaiju battles might’ve made that thin emotional groundwork forgivable, but the giant monster violence of Kong: Skull Island is also a little lacking. In old school kaiju movies (and in more faithful throwbacks like Pacific Rim) the monsters would fight for minutes at a time, establishing pro wrestling-style narratives through the physical language of their battle sequences. Here, the fights only last for seconds at a time as we follow the human characters who navigate their paths of their destruction. Again, my disinterest with that end of the dynamic might have a lot to do with my general boredom with war movie plotting, so mileage may vary on that point. It just feels strange to me that a movie that boasts Kong’s name in the title would be so disinterested in the ape himself.

None of this is to say that Kong: Skull Island is a total disaster and an entirely joyless affair. There are some moments of monster movie mayhem that work well enough as eye candy and both John C. Reilly & Shea Whigham do their best to boost the spirit of the proceedings with some much-needed levity & camp. (I think my ideal, streamlined version of the film just be those two characters alone in a Swiss Army Man-style romance adventure on the same kaiju-infested island.) Overall, though, the movie feels like a well-funded version of a SyFy Channel mockbuster that can afford to hire legitimate actors instead of Ian Ziering or Steve Guttenberg or whoever’s up for it that particular weekend. Unlike the recent genre film rehash Death Race 2050, which applies that SyFy style of direct-to-VOD CG cheapie energy to something uniquely bizarre, Kong: Skull Island lacks any distinguishing sense of passion. I guess you could point to a smash-cut of Kong eating a human to a human eating a sandwich or the basic novelty of a giant ape fighting a giant squid as holding some kind of camp value, but that’s a bit of a stretch, given how much the movie focuses on its stale Vietnam War themes. The silliest Skull Island film gets in its basic DNA (outside Reilly & Whigham’s respective quirks) is in its shameless shots of muscular Kong ass, but even that line of putting-it-all-out-there ape anatomy could’ve been more over the top, #GiveKongADong2017. Maybe audiences more in tune with the basic thrills of war movies as a genre will feel differently, but I struggled to find anything in the film worth holding onto. Its stray stabs at silliness didn’t push hard enough to save it from self-serious tedium and its Vietnam War metaphor wasn’t strong enough to support that tonal gravity. Everything else in-between was passable as a passive form of entertainment, but nothing worth getting excited over, much less building a franchise on.

-Brandon Ledet