Blade Runner 2049 (2017)

The good news for dedicated fans of Ridley Scott’s highly influential sci-fi epic Blade Runner is that its three decades-late sequel, directed by Arrival‘s Denis Villeneuve, is entirely worthy of its predecessor. In the age of endless cash-in reboots & sequels, we tend to wince at rehashings of our personally-beloved properties in fear that the new material will dilute or cheapen the original’s memory. Blade Runner 2049 is more or less on par with the quality of the original Ridley Scott film, so protective fans who hold that one close to the heart can go ahead & relax. For the less avid among us, it’s not quite as exciting of a proposition. The stunning visual achievements of both Blade Runner films are undeniable in their potency. Scott’s neon-lit future-noir dystopia has influenced essentially every sci-fi futurescape that followed in its wake. Villeneuve’s hologram-filled, mustard-colored toxic wasteland is a worthy descendant of that vision, broadening the scope of its universe by stretching its tendrils into the dead spaces beyond its overpopulated urban clusters instead of simply recreating the original’s look with 2010s CGI. The stories staged within those visual, world-building achievements are much less impressive, however. Remembering details from the narratives of either Blade Runner film is like grasping sand in your palm; over time it all slips away. Blade Runner 2049 lives up to its namesake in that way just as much as it does as a visual achievement. Its surface pleasures are lastingly awe-inspiring, but the substance of the macho neo noir story they serve is ephemeral at best.

Ryan Gosling picks up the torch as the titular blade runner this go-round, following in Harrison Ford’s footsteps as he unravels a brand new corporate intrigue mystery about the future of artificial intelligence production. The manufacture of “replicants”, a form of A.I. slave labor gone rogue, has been made illegal on Earth; Gosling is employed to “retire” (destroy) the remaining Earthling replicant rebels who’ve slipped past police surveillance. They’re difficult to distinguish from naturally-born humans, but Gosling’s blade runner (eventually named some variation of Josef K, presumably after Kafka’s The Trial) is especially great at his job, mostly because he himself is a replicant, a traitor to his “people.” Between being insulted for being a “skinjob” traitor by everyone he encounters & playing out 1950s suburban domesticity fantasies with his A.I. hologram wife, K unearths a dangerous secret that might interrupt the balance between man & man-made machines while on one of his “retirement”/execution assignments. This grand scale conspiracy mystery gradually involves an expanding cast of futuristic heavies: an A.I. programmer who lives in an isolation chamber (Wetlands‘s Carla Juri, of all people); a rogue replicant manufacturer who verbally plays God through a string of philosophically empty, Bray Wyatt-style pro wrestling promos (Jared Leto, nearly tanking the picture); a haggard Harrison Ford reprising his role from the first film (hours later than you’d expect to see him); etc. K’s stoic P.O.V. at the center of this expanding cast remains a consistent anchor, though, relying on the exact same stone-faced masculinity charm Gosling employed to carry Drive. As big as the story is in an interplanetary, meaning-of-life kind of way, its focus always remains centered on the significance (or insignificance) of K’s function within it, even allowing the climax to be reduced to/resolved by a fist fight in an enclosed space.

Seeing this kind of a slow-moving, ultra-macho sci-fi noir on the big screen is the ideal setting. This is true not only because the surface pleasures of its visual achievements & sound design are its best assets, but also because it’s much less difficult to be distracted during its near-three hour runtime. Blade Runner 2049 technically boasts more sex, more violence, and more humor than the original, but it still leans heavily on the macho, hard sci-fi philosophizing of a Tarkovsky film or an academic lecture (it’s no mistake that a copy of Nabokov’s Pale Fire physically makes an appearance); that’s the exact kind of headspace where my mind invariably wanders. Looking back on its plot days after the screening I can recall big picture details in what it was trying to accomplish: a subversion of the Chosen One’s function in the Hero’s Journey, an echo of the human-A.I. entanglements of Spike Jones’s Her, whatever playing God nonsense Leto was mumbling about “storming Eden” & “the dead space between the stars,” etc. That’s not what makes the film impressive, however. What really sticks with you as the fine sand plot details slip through your fingers is the strength of its imagery. The way holograms haunt physical spaces or the way neon advertisements light the creases between the drab grey blocks of urban sprawl as a wall of synths wash over Hans Zimmer’s orchestral score is what ultimately remains as the dystopic dust clouds of the narrative clear. 2049 is true to the DNA of Ridley Scott’s original Blade Runner in that way, for better or for worse.

-Brandon Ledet

Marjorie Prime (2017)

Originally written for the stage, Marjorie Prime tells the story of multiple generations of the family of Marjorie (Lois Smith), an elderly woman with dementia. Her companions over the years range from two separate dogs named Toni-with-an-i, a caretaker who lets her sneak cigarettes (Stephanie Andujar), her daughter Tess (Geena Davis) and son-in-law John (Tim Robbins), and a holographic avatar of her late husband Walter (John Hamm), appearing as he did in his younger years. At the start of the film, Marjorie’s “Prime,” the avatar of Walter, is still learning from her. He helps her with his dementia: providing companionship, reminding her to eat, and recounting (and editing when asked) stories of their past together when Marjorie can’t remember. Tess is disturbed by his presence and his appearance, but John convinces her of the program’s value. When Marjorie dies, Tess gets a prime of her own in the form of Marjorie to deal with her grief. And so a cycle is created, one that echoes and ripples into eternity.

This is a deeply somber and introspective film, a poignant meditation on the nature of what we call memory and how we define it as an objective history as well as how, at its core, “memory” is ultimately both fallible and malleable. As Tess points out in the film, when we remember an event, what we’re actually remembering is the last time we remembered the event, back and back and back, like a series of photographs slowly fading out of focus in a recursive loop. Or, as underlined in another of the film’s conversations that mirrors the plot, one of Tess recounts how one of her students had inherited their father’s parrot, which sometimes still spoke with the dead man’s voice, even twenty years after his death. Love and grief have a profound effect on the way that our memories evolve and devolve and undergo a metamorphosis as we age, and the ravages of time on the human body and mind also contribute to this imperfect personal narrative.

If you search for the film online, it’s defined as a drama/mystery, but that’s not entirely accurate. There is a dark family secret that slowly unscrolls and unspools over the course of the movie’s runtime, recounted in different ways by different people (some of whom aren’t people at all), but it’s not a mystery that you want to solve. The characters in the film don’t want to remember, and that affects the viewer as well; once you know the truth, you remember that the urge to expunge is often as powerful as the urge to record, that the desire to remember is counterposed by all the things we wish we could forget.

Marjorie Prime is at turns celebratory and solemn, weaving back and forth through different perspectives and memories that seem at times false and sometimes too real, and occasionally both. The direction is organic, and the audience is drawn into the film naturally, as if you are in the living room with Tess and Marjorie as they discuss Tess’s own daughter, Marjorie’s memory of the night that Walter proposed, or going to get Toni-with-an-i 2 from the pound in “the old Subaru,” and how the more time passed the more Toni 1 and Toni 2 became the same dog in Marjorie’s memories. The deft hand of subtlety is felt throughout, be it in evidence of recurring musical talent among the women in the family (Marjorie the violinist, Tess the pianist, and the unseen blue-haired Reyna and her band), or in the way that the passage of time is reflected by the appearance of new lamps and other furniture, or in the film’s final moments, which have a distinct “There Will Come Soft Rains” vibe. It’s a story that will follow you all the way home and get into bed with you, and you’ll appreciate the companion for as long as it will let you, before it too passes into the unending waves of time that erode away memory as surely as the ocean obliterates footprints in the sand.

-Mark “Boomer” Redmond

Born in Flames (1983)

Part of the thrill of immersing yourself in a lot of low-fi genre films & amateurish schlock is in watching outsider artists break the rules of traditional filmmaking, whether or not they know those rules exist. There’s a D.I.Y. punk ethos to B-movies & micro-budget productions that allow for wilder & more varied creative choices than professional studio filmmaking permits. Even within that paradigm, Lizzie Borden’s 1983 feminist sci-fi cheapie Born in Flames is a total anomaly. Although it visually recalls the cheap, amateur ugliness of a grindhouse horror film or a Doris Wishman sex romp, Born in Flames is directly opposed to exploitation both as an artform and as a philosophy. It’s an angry, ramshackle work of radical politics that transcends its jumbled narrative & the typical limitations of its micro-budget sci-fi genre to deliver a clear, unmistakable message: “All oppressed people have a right to violence” and revolution can only be achieved through solidarity. I’ve seen more low-fi, rough-around-the-edges 80s genre films in my life than I’ll ever be able to remember, but I doubt I’ve ever seen one half as politically pointed and culturally essential as this feminist punk milestone.

Set ten years after an American Socialist revolution, Born in Flames follows several factions of NYC women at unrest with their country’s supposed political utopia. Adopting the academic distance of a documentary, the film depicts the deficiencies in the nation’s self-congratulatory political “progress” by showing that it most benefits straight, white men. “The World’s First True Socialist Democracy” still ignores intersectional issues of racial injustice, unequal pay, sexual harassment, and queer identity bias that marginalize the women at its fringes. Several unassociated resistance groups rise up in this crisis, all dedicated to the same goals of radicalized feminist politics, but in disagreement on the tactics necessary to achieve them. With the revolutionary broadcasts of two rival pirate radio stations serving as a mouthpiece for the cause and relentless montages set to repetitions of a titular post-punk song by the band Red Krayola providing a visual representation of progress, the movie gradually makes a unified front against systemic oppression out of the chaos of unrest. Its disjointed narrative style mirrors the unorganized radical politics of its subjects until their collective mission & the moral lesson of the central story become clear, focused, and weaponized. Born in Flames is above all else a film about political organization, a topic that’s only enhanced & deepened by the outsider art aesthetic of its means.

What’s even more exciting than the film’s visual & narrative punk energy is how prescient its politics are. On one level, Born in Flames actually functions as a genuine documentary of what NYC women’s lives looked like in the early 1980s, especially in detailing images of what was then considered “women’s work”: cleaning house, feeding babies, working on a factory line, applying condoms to romantic partners– all underpaid, undervalued labor. More astonishingly, the film distinctly predicts what political unrest looks & sounds like in the 2010s. Women on bikes band together to break up public harassment & sexual assault in radical acts of vigilante justice, only to be labeled as “gangs” & “terrorists” by the press (a narrative echoed in last year’s real life documentary Ovarian Psycos). Intersectionality-minded jabs at the shortcomings of “white feminism” mirror much of the political conversation that surrounded this year’s historic Women’s March, including footage that could easily have been captured at that event with just the right Instagram filter. White men buck against the rise of oppressed voices, claiming that they’re the true victims in all this, recalling “Not All Men” & “All Lives Matter” retorts that relentlessly derail recent, legitimate protests. Mysterious deaths in police custody, public shaming of unprosecuted rapists, arguments between peacefully working within the system for progress or violently toppling it: so much of Born in Flames‘s political DNA rings true to the exact, unsettled moment in time we’re struggling through right now. The only real difference is that the soundtrack features “New Town” by The Slits instead of a rallying cry from Kendrick Lamar.

Born in Flames excels as a document of its time in D.I.Y. filmmaking & radical politics and as an eternally fresh call to arms for oppressed women in a Western society that tells them they should be content with whatever slight progress has already been made. Its tactics of radicalized recruitment & resistance feel as current to the times as ever, yet its visual documentation of black lesbian punks running the streets of NYC distinctly belong to an long gone, idealized past. The way this refusal to accept the system as it is bleeds over to the conventions of cinematic storytelling is downright infectious. This is a rare film with form just as authentically punk as its content, a combination that miraculously amounts to a radical politics powder keg instead of incoherent, unfocused anger. Much like the women who populate its not-so-futuristic political dystopia, Born in Flames starts off disorganized in its intent & tactics, but eventually coalesces into a formidable political force that threatens to topple the long-standing systems that serve as its oppressors, whether that be by-the-rules filmmaking or centuries of patriarchy.

-Brandon Ledet

Let’s Be Evil (2016)

After sitting through this awful flick, I immediately set to scouring the internet to see if there were other people who were as befuddled by its needlessly incoherent ending as I was. Instead, I kept finding references that claimed Let’s Be Evil was very positively received among critics, and I can’t imagine that for the life of me how this is possible. We here at Swampflix are generally pretty forgiving of flaws, and a look back through the archives will show a multitude of reviews where we overlook a film’s cheapness, histrionic acting, and poor plotting in order to exalt something that we find praiseworthy. That being said, the fact that anyone, anywhere, got anything positive out of this film is incomprehensible to me.

The film follows the narrative of Jenny (Elizabeth Morris, who was one of the film’s writers and is not a professional actress, and boy does it show), a woman whose mother is suffering from a deteriorating disease. Jenny has taken a job as a kind of camp counselor/teacher’s aide for a strange underground (literally) project that involves minding groups of genius children as they work with augmented reality glasses on various scientific… things. Like most of the film, this is never satisfactorily explained. She’s joined by Antigone/”Tiggs” (Kara Tointon) and Darby (Elliot James Langridge), who are as bland and underwritten as Jenny is. There’s some sexual tension that’s surprisingly difficult to follow, but the real point of this subterranean setting is that it requires all of the characters to wear the aforementioned special glasses in order to see, and allows the director to shoot a fair number of scenes in the first person, as if through these lenses.

This gimmick is not a bad creative decision in and of itself, but the story that is strung together in order to pave the way for this conceit to take over the film’s aesthetic “vision” is not only bad; it’s boring. There’s a kernel of an interesting narrative device here, but the shepherding of the plot toward the use of the goggles doesn’t congeal as a sensible narrative. The opening scene, in which a man is shot in his shower so that his daughter can be kidnapped, leaps off the screen with its visual dynamism, but the film takes an immediate nosedive in cinematic quality. By the time that the goggles are introduced, the dimly lit underground corridors and visually uninteresting classrooms are all that fill the screen for the rest of the run-time, and they’re incongruous with the tense, freaky atmosphere the film seems to think it’s creating.

To be honest, I sometimes worry that I give too much about a film away in my reviews (especially after a friend confronted me about spoiling Anomalisa for him, which is why the spoilers in, for instance, Pet have great big blaring signs around them), but I can’t really help it; it’s the academic in me. There’s not really a risk of that happening with this film, though, because protracted sections of the film pass in which nothing of consequence happens. Of course, saying that gives the impression that there are sections of the film in which something of consequence happens, but that’s not entirely accurate either. Over the years, if I’ve learned anything about myself, it’s that I can’t stand a fever dream movie with no point to it (see also: Spontaneous Combustion) as opposed to the use of confusion as a functioning stylistic choice (see also: Paperhouse); Let’s Be Evil doesn’t qualify for this criticism exactly, but it comes close enough to warrant mentioning, as the film builds to a “crescendo” of nonsense that might be meaningful if the film made any sense at all, but it instead treads water in a slowly-moving stream, before going over a waterfall that comes out of nowhere. Don’t bother. If you’ve ever seen movie in which a person crawling through air vents and watched someone playing a first person shooter for ten minutes before, you’ve already seen this and seen it better.

-Mark “Boomer” Redmond

ARQ (2016)

I love bottle movies. There’s something that appeals to the wannabe filmmaker in me that is totally enraptured by films that take place almost entirely in one location, from independent horror cheapies that far exceed expectations like Housebound, higher profile haunted house flicks like Burnt Offerings, and high concept claustrophobic pieces that are successful beyond expectations, like Paranormal Activity and Alien. Of course, with that, you also end up with a lot of direct-to-video–and occasionally wide released–garbage fare starring the director’s family, friends, and fellow church-goers (i.e., not actors), and sometimes you end up with something that straddles the line, like Beyond the Gates, which is a movie that’s obviously low-budgeted but uses that to its advantage to make a pretty charming movie.

You’ll notice that all of the movies mentioned in the above paragraph are horror movies, and there’re a few reasons for this. First and foremost, horror movies are generally the cheapest to make and easiest to market, making their production a great entry point for first-time filmmakers (as mentioned in the DVD interviews that accompanied Sole Survivor, one of my first reviews for this site). There are plenty of housebound (no pun intended) family or personal drama films produced this way, but the occasional Repulsion that slips through the cracks is the exception, not the rule. Most of the time, you end up with something tedious and poorly edited that ends up on Red Letter Media’s The Wheel of the Worst, waiting to be mocked.

Netflix in particular has really embraced this with their original films, with movies like Hush and I am the Pretty Thing That Lives in the House. This is probably more for budgetary reasons than for any ideological reason, but it’s working for them and I don’t foresee them putting a stop to this soon. This is also the case for ARQ, a sci-fi time loop thriller starring Robbie Amell (The Flash, the remade The Tomorrow People) and Rachael Taylor (Jessica Jones).

The film opens as Renton (Amell) catapults awake in a room with blacked-out windows, next to Hannah (Taylor). Moments later, the door bursts open and three masked and armed men enter to drag the two of them to Renton’s basement, where they are bound. The three men identify themselves as Sonny (Shaun Benson), Father (Gray Powell), and Brother (Jacob Neayem), and demand that Renton hand over his currency. Through expository dialogue, we learn that Renton used to be a military engineer for Torus Corporation, where he worked on development of a perpetual motion machine that was intended for use as a generator. Torus has become a de facto government opposed by a disorganized rebellion known as the Bloc, which the home invaders claim to be aligned with. When Renton is killed, he awakes back in bed with Hannah, again and again, using his knowledge from each previous cycle in an attempt to break free.

It’s an interesting premise, if not an original one. Starting with Groundhog Day, and although it was codified in a comedy film, it’s become a fairly standard science fiction narrative, popping up in Star Trek: The Next Generation, Farscape, Doctor Who (naturally), and even Supernatural. Its use is so common that a week before I watched this movie it was the centerpiece of the most recent episode of Dark Matter, which, as always, subverted and played with the idea in a refreshing and fun way. ARQ is likewise a fresh take, but it’s mired down by too much front-loaded world-building exposition, with terminology being introduced early and not explained for 30 minutes, which is a major problem in a film that barely crosses the finish line at 88 minutes total. There’s certainly something interesting about the universe that this film inhabits, but its presentation is hamstrung by poor choices about what plot elements should take precedence. Consider that the shows mentioned above played with this plot structure and managed to be intriguing and elicit investment despite the potential for repetitiveness in a mere 42-46 minutes; ARQ feels like it’s treading water long before it hits that minute mark.

Amell may not be the strongest actor in the world, but the performance he turns in here is bland and generic; any handsome face could fill this role. This may not be a mark against him, however, as Taylor was one of the subtler (but no less meaningful) strengths of Jessica Jones and she’s barely more than a cardboard stand-up here. One must conclude that the problems are probably in the directing and editing and not in the performers, although a more subtle actor in the role of Renton may have salvaged some of the films more bathetic moments. As it stands, the film is discomfiting in that it feels rushed and cluttered with exposition, and not in a good way. It’s worth a watch for people interested in bottle movies, or in Groundhog Day loop scenarios, but offers little else.

-Mark “Boomer” Redmond

Zenon: Girl of the 21st Century (1999)

When we were listening to the Old People Rap Station the other day, the Janet Jackson/Busta Rhymes duet “What’s It Gonna Be” prompted me to joke about the brief time in the early 00s when all R&B videos looked like Zenon: Girl of the 21st Century. That’s when I realized I had never actually seen Zenon: Girl of the 21st Century, despite being aware of it for more than half my life. The only reason I could conjure the made-for-TV movie’s aesthetic in that moment is because it was that heavily advertised before it first aired. It turns out, though, that it’s not a film you actually have to watch from start to finish to get the full picture. Just in knowing that Zenon was originally conceived as a pilot for a Disney Channel television series set on a space ship that vaguely resembles the set of the “No Scrubs” video is enough to clue you in on what the film can deliver. The only question, then, is how you’ll feel inhabiting that world for 97 minutes.

Imagine if the satirical wit was surgically removed from Clueless, the characters were age-regressed to junior high, and the whole thing were set on a space station. The titular Zenon, played by forgotten Disney Channel starlet Kirsten Storms, is essentially a futuristic Cher Horowitz in-training, far too whip-smart to obediently live a quiet life on her near-lifelong space station home. After acting out in a few too many (harmless) outer space pranks (often with the help of a sidekick played by a young Raven-Symoné), Zenon is literally grounded by being sent to live with her aunt on Earth. Besides her adjustments to the allergies, gravity, and Fahrenheit measurements Earth life presents, she also struggles with the pressure to beat the clock in two pressing concerns: 1) Saving her space station home from an evil corporation’s plans to corrupt it with a computer virus and 2) Making it back in time to attend a Microbe concert, which will be the first-ever boy band performance in space. I’ll leave it to you to discover for yourself whether she’s able to save the day and attend the big dance climax, but I’m not sure plot is the most important aspect of this fine work either way.

In the second act stretch where Zenon is stuck on Earth and dodging the flirtatious/contentious attentions of her new classmates, I shared in her painful longing to be back in space. The most fun the movie has is its writers’ room playfulness with futuristic Heathers slang, casually tossing out phrases like “stellar,” “lumerious,” and “zetus lapetus” as if they meant something to the audience. Other turns of future-phrase that tickled me: “Gossip travels at the speed of light,” “I wouldn’t miss it for all the stardust in the galaxy,” and “Terra firma . . . the firma the betta.” I also was amused by off-hand references to President Chelsea Clinton and to how the band Microbe is so old-fashioned because their songs still have melodies. If the Zenon concept had been developed into a television stories, as intended, it’s easy to see how this kind of goofy future-slang could’ve been fun weekly fodder for the nerdier set of late 90s Disney devotees. It’s probably better for its legacy that it wound up being a television event movie (with two “zequels”!), though, since it’s still remembered fondly by the folks who caught it nearly twenty years ago. I imagine it was a great gateway drug into sci-fi nerdery for plenty of burgeoning geeks and its girly version of a pigtails, jellies, and shiny lip gloss futurism still stands as a great encapsulation of a very specific time in pop culture visions of the future my mind will continue to conjure every time I hear the right note of old school R&B.

-Brandon Ledet

Episode #36 of The Swampflix Podcast: Disney Ride Movies & Ghoulies II (1988)

Welcome to Episode #36 of The Swampflix Podcast! For our thirty-sixth episode, we enjoy what’s left of the summer with a trip to cinematic amusement parks. Brandon makes Britnee watch the carnival ride-set Gremlins knockoff Ghoulies II (1988) for the first time. Also, Brandon & Britnee discuss Disney movies that were adapted from their corresponding theme park rides (as opposed to the other way around). Enjoy!

-Brandon Ledet & Britnee Lombas

Valerian and the City of a Thousand Planets (2017)

I was really expecting a lot out of Valerian and the City of a Thousand Planets, and while I wasn’t disappointed per se, as a great deal of it lived up to the expectations that I had, there was still enough to detract from its majesty to leave me feeling relatively cold in the end. This may come as a surprise to you, given that I was and am a staunch defender of Jupiter Ascending (going so far as to put it on my Top Ten of 2015 list), but it comes as even more of a surprise to me. Maybe it’s that the charisma score of the two leads in Ascending (Channing Tatum +10, Mila Kunis -4, sum total 6) was still higher than that of Valerian (Dane DeHaan, normally a +8 for me, comes in at a +1.5 here, and Cara DeLevigne at a surprising +4), or maybe it’s that Ascending was a dumb-but-pretty thrill ride that escalated over the course of the film while Valerian is front-loaded with a lot of greatness that peters out into a banal “love” story by the conclusion.

The film opens on a magical and beautifully rendered sequence, set to “Space Oddity,” that shows the progress of the Alpha space station as it grows over time to include a multitude of different national space programs and astronauts, then to include delegates and additions from other space-faring races, to ultimately become so massive that it has to leave earth’s orbit and move into the Magellan Current (there’s no such thing that I know of, although there are dwarf and satellite galaxies near our own that are known as Magellanic Clouds). 400 years after leaving our solar system*, Alpha is home to millions of life forms from over a thousand races. Major Valerian (DeHaan) and his partner Laureline (DeLevigne) are special agents of the Human Federation (it’s unclear why the amalgamation of races is referred to this way, or if the humans merely administrate the station due to the fact that they built the original core) on a mission to retrieve a valuable life form from a Jabba-esque alien (John Goodman) at an interdimensional bazaar. En route, Valerian receives a soul-powered dream/vision from a young alien princess who died following a catastrophic disaster on her home planet of Mül, an event that destroyed her world and drove her people to the brink of extinction.

Following their success, Valerian attempts to research Mül, but all information about it is classified, even to their four-star general superior Okto Bar (Sam Spruell). Their attempts to further discern what happened to the planet are thwarted when General Filitt (Clive Owen) is called upon to give a speech to assembled member species about a radiation zone which has appeared in the center of Alpha, and from which no survey team or tactical party has yet returned. This assembly is attacked and the general kidnapped, forcing Valerian to pursue and Laureline to investigate further, leading her down a rabbit hole adventure of duck-like aliens with trunks and scrotal skin, a psychic jellyfish that feeds on memories, a steampunk submarine pirate named Bob, and nearly getting eaten. Meanwhile, Valerian’s misadventures lead him to enlisting the help of a shapeshifting alien named Bubble (Rihanna), and finding out what really happened on Mül and who’s responsible.

I was so on board for this film, and I was completely in the moment, despite some reservations, until the point when Laureline is kidnapped. I wasn’t a huge fan of Valerian’s creepy possessiveness of and desire for Laureline, but I was willing to forgive this transgression as a kind of blind deconstruction of the Han/Leia relationship (YouTube channel Pop Culture Detective has a pretty good video essay on this subject here) until it became apparent that their relationship was meant to be read as completely sincere. This was the biggest sticking point for me in the first half of the movie, but I was still along for the thrill ride through that nonsense and a belabored info dump. However, the film starts to drift when Laureline is captured by the languageless alien monsters that hate outsiders (a friend compared them to Jar Jar Binks, saying that they weren’t explicitly racist caricatures like he was, but their tribalism, cannibalism, and lack of higher speech functions smacks of “space ignorance”). Meanwhile, Valerian has to recruit Bubble to help him as a disguise to enter their xenophobic culture to save Laureline (after she saved him first, so she’s no damsel in distress). This, too, is pretty dull, give or take a PG-rated shapeshifting Rihanna exotic dance number.

If you’ll recall, when Avatar came out, there were stories about people who were so obsessed with living in the world of Pandora that they were getting cosmetic surgery and considering suicide. That seemed absurd to me then (and now), but while I have no desire to shuffle off my mortal coil, I’ve never before experienced such an intense desire to live inside a film’s aesthetic than I have when watching the delegates of fish people and mechanical men arrive on Alpha. Aside from an expositional infodump as Valerian and Laureline return to the space station, there’s too little exploration of the world that’s been created. Instead, the film gets distracted by plot cul-de-sacs that explore areas of Alpha that are far less interesting than those of which we get only a glimpse. I used to think that we would never again live in a world where the special effects in a movie would be the film’s biggest draw, along the lines of how the word of mouth about Independence Day revolved around the monumental destruction of landmarks, bringing in more audience members than could have been expected. That’s not really true, however; the effects in Valerian are so effective at rendering a beautiful world that you can’t help but get lost in it. It’s so engrossing that, when a supposedly emotional moment is happening between Laureline and Valerian near the end of the film, you forget to pay attention to the plot, such as it is. Combine that with some heavy-handed (and questionable) use of the Noble Savage trope, a dramatic “reveal” of the film’s villain that is anything but, and a notable lack of chemistry every time DeHaan and DeLevigne are on screen together, and you’ve got a beautifully imagined world captured in a fairly lackluster film.

*Except not really. The film states that Alpha has progressed 700 million miles from earth at the time that the majority of the film takes place, which is . . . still in our solar system. To put it in perspective, the earth is an average distance of 93 million miles from the sun (a distance referred to in astronomy as an “astronomical unit,” or AU), so this would put Alpha less than 8 times further from our sun than we are, or, more poetically, further than Jupiter but closer than Saturn. The furthermost planet, Neptune (please refrain from expressing your non-scientific sentimentality for Pluto in the comments), is 2.795 billion miles from the Sun. Of course, it’s absurd that the film (and I in this footnote) are charting anything in miles, since astronomy is a science and science uses the metric system. Even if I misunderstood and the film said that Alpha was 700 billion miles (or 0.119 light years) out, our closest stellar neighbor Proxima Centauri is 24.94 trillion miles (4.243 light years) away, so it really hasn’t gotten far, especially in four centuries. That’s a mere 43.435 light days from earth! If this were set today, August 1, 2018, that means that I could live on Alpha and pick up radio transmissions from June 19. But just because they think Chester Bennington is still alive and have no idea that Anthony Scaramucci has been appointed and deposed, they’ll know soon. It’s hardly a distance befitting the majesty of pulling Rutger Hauer out of his bed of mothballs to give a grand speech about travelling among the stars. But I digress.

-Mark “Boomer” Redmond

Deathrow Gameshow (1987)

I’m a huge sucker for dystopian gameshow cinema, so my appreciation for Deathrow Gameshow might very well be entirely dependent on genre. There’s nothing particularly special about this mid-80s sci-fi cheapie that you couldn’t find in titles like The Running Man, Death Race 2000, The Hunger Games, or Nerve in terms of dystopian world-building or slick production design. Deathrow Gameshow even sidesteps the genre’s usual adherence to liberal, anti-authoritarian politics to sympathize & laugh along with the abusers in power, which seems like the exact wrong way to go about making one of these things. Still, I couldn’t help but take delight of some of the Killer Gameshow from the Future surface pleasures of the film’s premise because the genre territory it occupies is so instantly appealing to me. As the film went along, I even started to appreciate the way its disgusting Reagan era politics & sadistic black humor helped distinguish the work from its genre peers, even if by being spiritually repugnant.

In the not too-distant future of1991, a game show titled Live or Die executes prisoners for captivated audiences’ afternoon television entertainment. Deathrow inmates sign waivers to appear on the show, where they answer trivia questions or complete simple (but rigged) tasks in the hopes of winning prizes. The cost of an incorrect answer or a job half done is a televised execution – by guillotine, by electrocution, by explosion, by whatever keeps eyes glued to the television. The show is wildly popular, with citizens committing crimes for the opportunity to appear as contestants & family members of the executed cheering on their death for brief fame or small prizes. Live or Die does have its critics, though. Protestors gather in the streets holding signs saying the host “should be aborted.” There’s also, of course, people out to kill the host themselves to avenge lives he’s ended on air for personal profit. What’s weird is that we’re asked to sympathize with the sick, oppressive fuck instead of his portrayed-as-whiny detractors. Instead of watching him suffer under the weight of his own societal sins like, say, James Woods’s similar sleaze bag in Videodrome, we’re supposed to be invested in his spiritual growth as he’s threatened punishment, but ultimately gets out on top. That might be a result of the film’s dedication to comedy instead of horror or dystopian sci-fi, but it is a striking deviation from how these things usually go nonetheless.

Besides aligning audience sympathies with its selfish sleaze bag gameshow host, Deathrow Gameshow also disgusts in the targets of its misanthropic humor. This film takes jabs at “militant” feminism, makes casual references to prison rape & domestic violence for easy “humor,” and is convinced that the mere mention for homosexual desire is the height of hilarity. It’s also worth mentioning that although there’s diversity in its deathrow prisoner population, the only black characters represented onscreen are violent criminals. The film wholly & cruelly commits to a Reagan-era sense of Fuck You, I Got Mine selfishness, but in a way that almost works to its advantage. Even if its goal was to make me laugh with its cruel sense of punching down humor, the way those gleeful stabs at political incorrectness land make me recoil in horror, which in a way heightens the effect of its premise. This is a crass film with a complete absence of a moral center, but that kind of Money > Empathy sentiment fits its killer gameshow premise surprisingly well. I’m not sure the effect was entirely intentional, but the discomfort certainly makes for a memorable, authentically horrific viewing experience.

That’s not to say all of Deathrow Gameshow’s humor amounted to empty cruelty, though. I got a chuckle when one of the Live or Die contestants wins death by hanging as a gameshow prize, only for a The Price is Right-type announcer to declare, “Every man dreams of being well hung.” It’s not a particularly smart or inventive joke, but it’s well told, much like other gags where a secretary is caught masturbating or a rolled-up car window reads the message, “Blow it out your ass.” Everything in Deathrow Gameshow fits in one of two categories: sex or violence. Sometimes that 80s-era lizard brain idiocy can be amusing, like when an assassin, portrayed by an actor known simply as Beano, chows down on a whole mess of spaghetti while casually discussing murder. Sometimes it can be deflating, like when a character calling a woman coded to be a Feminist “a stupid bitch” is supposed to be a knee-slapper of a punchline.

There are some stranger, non-comedic touches to Deathrow Gameshow too: prisoners only being referred to as numbers, television advertisements for sex work, a nightmare sequence being rigidly blocked off like a movie trailer, a character justifying the show’s murder for entertainment ethos by explaining, “Life is a transitional state and Death is God’s way of saying ‘Take a Break.’” The movie’s just a little too compromised in its spiritually corrupt humor & underwhelming in its world-building ambition to award a hearty recommendation. I don’t mean to besmirch the good name of filmmaker Mark Pirro, whose other titles include Nudist Colony of the Dead, A Polish Vampire in Burbank, and Curse of the Queerwolf, but I’m not sure he was the best person to tackle the material. While Pirro’s grimy, off-putting sense of humor did provide the film a memorably sleazy, discomforting vibe, it’s a property that could’ve been an all-time classic in the more ambitious hands of The Canon Group or maybe Roger Corman’s crew. As is, Deathrow Gameshow is entertaining enough in its lighthearted approach to cruel, meat-headed exploitation cinema. It’s just difficult to shake the feeling that it could’ve been something more worthwhile.

-Brandon Ledet

Okja (2017)

In one of our very first posts as a website we declared Bong Joon-ho’s sci-fi epic Snowpiercer the Best Films of 2014. My assumption is that it rose to the top of our list that year mostly because it was so much movie. As with a lot of Asian cinema, Snowpiercer never ties itself down to a single genre or tone. It constantly shifts gears from humor to terror to action spectacle to political satire to whatever whim it feels at the moment as its story progresses from one dystopian end of its train setting to the other. It was near-impossible to know what to expect from the director’s follow-up, then, except that it might similarly spread out its eccentricities over a bizarrely wide range of cinematic modes. Okja is just as deliciously over the top, difficult to pin down, and tonally restless as Snowpiercer, although it does not resemble that film in the slightest. If a movie’s main virtues rest in its ability to surprise & delight, Okja is an undeniable success. It’s not something that can be readily understood or absorbed on even a scene to scene basis, but its overall effect is deliriously overwhelming and expectation-subverting enough that it feels nothing short of magnificent as a whole.

Tilda Swinton & Jake Gyllenhaal star as the public faces of an evil meat industry corporation that’s attempting to improve its image with a new, falsely fun & friendly attitude. As part of this evolution within the corporation, they promise to breed a new form of domesticated animal to help maintain the world’s demand for (supposedly) non-GMO meat supply, a “superpig.” The unveiling of this superpig breed is structured as a kind of reality show contest and the movie follows one of 26 worldwide contestants within that frame. Okja, a superpig who has been raised free-range in the forests of South Korea, is officially declared “the best pig” (recalling titles like Babe & Charlotte’s Web), winning the dubious prize of being torn away from the little girl who raised her as a close friend instead of an eventual source for food. Before their separation, we get to know Okja as a kind, selfless animal with human eyes & a hyper-intelligent aptitude for problem-solving (not unlike the intelligence of a real-life pig). After she’s unceremoniously removed from her home and sent to face her fate as meat, we get to know the little girl who raised her as our de facto protagonist. The movie gradually reveals itself to be a coming of age quest to free Okja from her corporate captors, protect her from the well-meaning but idiotic animal rights activists who want to use her as a political pawn, and return her to her home in Nature. The rest is a blissfully messy blur of action set pieces, wild shifts in comedic tone, and a brutally unforgiving satire of modern meat industry practices.

The cuteness of Okja herself and the film’s occasional dedication to a kids’ movie tone (despite its constant violence & f-bombs) make it tempting to look to Babe as an easy animals-deserve-empathy-too comparison point. The truth is, though, that Okja more closely resembles George Miller’s terrifying action movie nightmare Babe 2: Pig in the City, where the grand adventure staged to bring its very special superpig home is a nonstop assault of bizarre imagery & comedic terror. There’s a constant threat of danger in Okja, ranging from car chases to meat grinders to stampedes through an underground shopping mall. The CGI in service of this spectacle is shoddy, but in a flippant, Steve Chow kind of way that is so irreverently cartoonish it could not matter less. Oddly, the performances work in much the same way. Tilda Swinton, Jake Gyllenhaal, Paul Dano, and Shirley Henderson all stand out as intensely bizarre sources of nervous energy that exist far beyond the bounds of human nature, but in such a casually absurd way that it somehow fits the film’s ever-shifting tone. Gyllenhaal likely wins the grand prize in that respect, often resembling more of a rabid duck than an adult man. In any other context he’d be too broad or, frankly, too annoying to function as anything other than a distraction, but it’s somehow just the jarringly over the top touch the movie needs.

Okja is too much of an ever-shifting set of complexly self-contradictory tones & moods for it to be wholly described to the uninitiated. It’s both a scathing satire of modern meat industry & a slapstick farce poking fun at the activists who attempt to dismantle it. It’ll stab you in the heart with onscreen displays of animal cruelty, but will just as often giggle at the production of farts & turds. I can try to describe the film as an action adventure version of Death to Smoochy or a more deliberately adult reimagining of Pig in the City, but neither comparison fully covers every weird impulse that distracts & delights Bong Joon-ho as he chases his narrative across multiple continents. Just like with the similarly divisive Snowpiercer, I can’t promise all audiences will be onboard for the entire ride (Gyllenhaal in particular is sure to be a frequent point of contention), but Okja does offer something that’s increasingly rare in modern action adventures of this blockbuster-sized scale: the wildly unpredictable. You may not appreciate every individual turn in its impossibly twisty road, but oh, the places you’ll go.

-Brandon Ledet