The Night the World Exploded (1957)

There’s been a lot of grumbling this week about the way Trey Edward Shults’s sophomore feature It Comes at Night was marketed as a straightforward horror film, with a lot of people expecting some kind of monster attack based on its title. I want to believe that in two weeks’ time at most, first weekend horror audiences’ expectations will no longer matter and It Comes at Night will still be a fantastic film long after they’re forgotten. Sometimes, the title or the advertising of a film does matter in the long-run, though. Sixty years after its theatrical release, I found myself similarly bummed by the movie promised in the title The Night the World Exploded. I didn’t exactly expect Earth to explode in the picture, but the title does suggest some kind of alien invasion or large scale sci-fi threat, an expectation backed up by its inclusion on a drive-in double bill with The Claw, a creature feature about a giant killer bird. Unfortunately, this world-threatening event is a much more pedestrian kind of sci-fi villainy: earthquakes. It seems that in mocking general audiences for their titular & genre-based expectations, I was setting myself up for a taste of my own medicine. It did not taste sweet; it was, in fact, quite bland.

The Night the World Exploded announces its tedium up front by opening its narration with a weather report. The air was cool, low 50s, in case you’re interested. Three scientists who study the weather are concerned with drastic shifts in air pressure, which is somehow alarming to their unproven invention: a machine that accurately predicts earthquakes before they occur. Government officials don’t believe the validity of this machine’s prediction and refuse to evacuate the area indicated for severe impact. Many die as a result. A machine that can accurately predict earthquakes is still science fiction speculation, but between 70s disaster epics like Earthquake & modern throwbacks like San Andreas it’s an idea that had since become old hat in terms of cinematic depiction. What makes The Night the World Exploded more distinct as a sci-fi film is the source of its disastrous earthquakes. Instead of merely being set off by shifting tectonic plates, the earthquakes in the film are the direct result of a previously undiscovered element found under Earth’s surface that’s harmless when wet, but explodes when dry. Once this source is determined, what follows is an odd version of a 50s sci-fi message movie like Them! or The Space Children where, unlike nuclear war, there’s nothing real life audiences can do to stop its threat, since it’s entirely fictional.

Besides the fear mongering built around a fictional element that could explode the Earth from under us, I admire The Night the World Exploded‘s ambition​ to make its threat a worldwide event despite its budgetary limitations as drive-in schlock. Stock footage of buildings crumbling, newsreels of disaster relief & widespread fires, and even images of war are wrangled by a fast-talking narrator who attempts to tell a worldwide story of scientists & governments in crisis. Its smaller scale story of the three-scientist team that discovers the explosive element in their underground cave explorations is much less interesting. You see, the sole female scientist of the crew is frustrated because she wants to become a wife ASAP, explaining, “I’m a scientist, but I’m a woman too.” She’s frustrated because she’s settling to marry the wrong man, due to her co-worker being too wrapped up in his research to take notice of her romantic desire for him. What a pickle! (Oddly enough, this is more or less the same plot as Doris Wishman’s nudie cutie Nude on the Moon.) I hope it’s not too much of a spoiler say that the world does not explode and the two scientists eventually get their happily-ever-after kiss. What’s questionable is which resolution is more anti-climactic.

It’s likely not fair that I’m judging The Night the World Exploded based on its failings to deliver the sci-fi horror I was expecting based on its title. However, I’d like to think that if the film were an especially well made or deliriously fun version of an earthquake disaster picture I would’ve been able to overcome my expectations. There were moments of stock footage inanity and scientists demonstrating what the explosive element could do to the Earth on a plastic globe that certainly pushed me towards having a good time, only to be routinely deflated by its limp, central romance. Still, the truth is that I was settling in to watch one kind of old fashioned schlock based on the film’s title and was disappointed when I was treated to another. I guess this should teach me some sort of empathy for audiences who settled in for something like Insidious or The Bye Bye Man when they bought a ticket for It Comes at Night and were instead shown a quiet art house reflection on the terrors of familial grief. Those audiences even have the moral upper ground in this situation in that they paid to see their disappointment on the big screen while I, a hypocrite, was just looking for a way to waste a morning on YouTube.

-Brandon Ledet

Rupture (2017)

I had a difficult time fully understanding what more enthusiastic fans saw in the recent horror cheapie The Void (besides its incredible special effects craft), but I think I found my ideal version of that film’s aesthetic in Rupture. Like with The Void, there’s nothing in Rupture that hasn’t technically been pulled off better, both artistically & financially, in higher profile films that arrived before it. Specifically, Rupture film feels like a mashup of Martyrs & A Cure for Wellness, except boiled down to the production values of a late 90s episode of Outer Limits. Despite its inherent cheapness (or maybe because of it, knowing me) and its The Void level of objectively terrible acting & dialogue, I was wholly won over by Rupture as a low-key VOD horror charmer. It’s an efficient little slice of modern schlock that deliberately bites off more than it can chew thematically, but easily gets by on both visual style and the over-the-top absurdity of its basic premise.

Noomi Rapace (of Prometheus and Alien: Covenant, sorta) stars as a tough-skinned, fiercely independent single mom struggling to navigate the frustrated anger of the two men in her life: her teenage son and her ex-husband. After dropping off her son with his dad for the weekend, she is promptly abducted by a mysterious organization that tackles, tases, duct tapes, and handcuffs her into compliance. As she works on escaping and uncovering the identities of her captors, Rupture threatens to devolve into an array of genres that have already been exploited to death: abduction thrillers, Women in Captivity horror, torture porn, etc. Thankfully, it reaches for much more deliriously pulpy territory. Rupture is not traditional torture porn so much as psychological torture porn. As our hero & her fellow abductees are tormented with their greatest fears (heights, snakes, spiders, etc.), the film feels like a dirt cheap mockbuster version of Martyrs, where the next step of human evolution can be unlocked by science & fear. Rupture‘s genre film thrills are fortunately a lot less brutal & less gendered than they are in Martyrs, however, keeping the mood consistently light and enjoyably bizarre.

Director Steven Shainberg, who also helmed the BDSM cult classic Secretary, crafts a slick schlock aesthetic here, framing the film with a ludicrous comic book eye, as if it were a sequel to Sam Raimi’s Darkman. Giant syringes full of florescent liquid & futuristic Science Goggles™ recall 1950s B-pictures and the 1980s horrors that payed homage to them. Not all of Rupture is light, trashy, fun. I cringed through a few of Noomi Rapace’s awkwardly​ delivered interactions with her fellow captives, but the mysterious organization who tortures them for a triggered evolution is bursting with excellent performances from skilled character actors. Michael Chiklis, Peter Stormare, and Lesley Manville (who was a villainous joy on the first season of Harlots) are all effectively creepy as Rapace’s tormentors while still aligning their performances with the film’s overarching cheapness. I got genuine chills and light-hearted giggles when these villains would tenderly stroke Rapace’s cheek and mutter tenderly, “Interesting skin,” between experiments/torture sessions. It took me back to the old tonal victories in horror cheapies like Tobe Hooper’s Invaders from Mars, a deceptively difficult balance to strike between genuine terror & comic book absurdity.

I can’t tell you exactly why I was totally on-board with the horror film nostalgia of Rupture (and, looking further back, Clown) while the similar thrills of The Void left me largely cold. Maybe it’s because the mood was lighter. Maybe I’m that much of a sucker for intense horror movie lighting and was easily won over by Shainberg’s use of colorful reds, blues, and yellows, which gave the film the sheen of a forgotten Creepshow segment. Maybe I’m just a sucker for Shainberg’s eye in general. There’s no accounting for taste, really. The dialogue & acting in Rupture are just as awkwardly weak as they are in The Void, but they did little to sour my enjoyment of the film as a bargain bin mashup of A Cure for Wellness & Martyrs. The film is too much of a trashy delight to be sunk by something as trivial as subpar character work or embarrassing line deliveries. Those faults rarely ruined our appreciation of the 80s & 90s VHS horrors or the 1950s horror comics the film tonally resembles either, so there’s really no reason to let them get in the way now.

-Brandon Ledet

The Space Children (1958)

There’s nothing more admirable in genre film production than basic efficiency. Cheaply made sci-fi and horror can often transcend its limited means by way of an over the top premise or an inspired knack for production design, but those virtues can be dulled so easily by a labored pace or runtime. At just under 70 minutes, the sci-fi cheapie The Space Children never had time to outlive the novelty of its basic premise. Although director Jack Arnold had previously made a fine example of artful prestige horror with The Creature from the Black Lagoon (which is stunning in its moments of underwater cinematography), The Space Children is nothing but a bare bones sci-fi yarn made to fill out a double bill with the similarly slight, but impressive The Colossus of New York. Those limiting factors of microscopic budget & necessity for a brief runtime only amplify & enhance its charms as a scrappy little horror oddity with a strange plot & an even stranger alien menace. Whenever catching up with these efficient examples of bizarre, but slight genre films from the drive-in era, it’s tempting to wish that our modern PG-13 horrors & superhero epics would stick to that exact kind of length & scale.

The Space Children is a message movie about the horrors of nuclear war, nakedly so. While its heavy-handed lesson about how it’s probably not super cool to get into a worldwide arms race that could very quickly destroy the planet isn’t exactly a revolutionary thought for a 1950s genre picture, it is handled in a way that somewhat subverts its genre expectations. This is an alien invasion picture where neither the Thing From Another World that challenges our military, nor the army of creepy children it hypnotizes are the villain. In a variation from the Children of the Damned standard, it’s the parents, adult humans, who are the enemy. Scientists & military families are contracted by the American military to live in an isolated community while developing The Thunderer, a hydrogen bomb that can be readily launched from an orbiting satellite instead of a fixed physical location. Concerned, a glowing, telepathic brain from outer space lands on a beach nearby the military base and hypnotizes the scientists’ children to do its evil bidding: preventing nuclear holocaust by dismantling The Thunderer. Short story shorter, its galactic mission is a success and the evil space brain (with a little help from its ragtag group if telepathic juvenile slaves) saves Earth from blowing itself apart.

The Space Children never had a chance to be as iconic or as memorable as other nuclear horrors of its time like Them! or The Day The Earth Stood Still, even though it concludes with the exact same kind of moralizing rant about the dangers of nuclear war (this time with a Bible verse printed over an outer space backdrop to drive the point home). It was too cheap & lean of a production to aspire to those genre film heights. The movie does a great job of working within the boundaries of its scale & budget, though, suggesting worldwide implications of its central crisis despite never leaving its artificial studio lot locations. Although not likely a conscious choice, the artificiality of those sets, which are supposed to feel like natural outdoors environments, only adds to the movie’s charming surreality. Seemingly, the entire budget of The Space Children was sunk into the look of its space alien brain, which was a smart choice. When the alien first arrives, it appears to be a glowing jellyfish that washed up on the beach. As it pulsates, expands, and glows brighter while psychically linking to its child mind-slaves that same brain gradually grows to be the size of a small, glowing hippo. The logistics of constructing such a thing seemingly zapped most of the production money, leaving only room for cheap-to-film horror movie touches like telepathy, teleportation, telekinesis, and (scariest of all) Disney Channel levels of goofy child acting. It’s an expense that pays off nicely, though, and the brain is just as memorable for its physical presence as it is for somehow not being the villain.

The Space Children is a cheap, goofy sci-fi horror with nothing especially novel to say about the perils of nuclear war, bit still manages to feel like a fairly rewarding entry in its genre. Its efficiency in delivering the goods of its space alien brain special effects & its anti-war morality play in just over an hour of drive-in era absurdist fun is an impressive feat in itself. Backing up that efficiency is another excellent score from Twilight Zone vet Van Cleave (who also scored The Colossus of New York). As soon as the opening credits, which superimposes children’s heads over telescopic photos of outer space, Van Cleave’s organ & theremin arrangement elevates the material considerably. That Twilight Zone connection feels true to this movie’s overall spirit too, as that show was excellent at delivering the goods in a similarly lean time & budget. Something you won’t see on many Twilight Zone episodes, though, is a hippo-sized brain that glows, pulsates, hypnotizes children, and forces them to rebel against their war hungry parents. The Space Children wasn’t even the best movie on its own double bill at the drive-in (The Colossus of New York is so good), but it knew exactly how to milk its few saving virtues for all they were worth and, in some cases, how to make them glow.

-Brandon Ledet

Gandahar (1988)

French animator René Laloux is well known & respected for his debut feature, Fantastic Planet, a gorgeous work of political sci-fi psychedelia, but people unfairly treat his career as if he only ever directed that one film. Laloux actually directed three feature films (along with several shorts) in the Fantastic Planet style, each tied to similar themes of anti-fascism political empathy and each visually striking in their traditionalist, but psychedelic hand drawn animation. The last of these films, Gandahar, even came close to breaking through to mainstream success in America. Dubbed by American voice actors like Glenn Close, Bridgette Fonda, and Penn Jillette & slightly edited for sexual content, Gandahar was distributed in North America under the title Light Years by the Weinstein Company. Arriving during the 80s fantasy boom of titles like Legend, Labyrinth, and Ladyhawke & guided in translation by sci-fi heavyweight Isaac Asimov, Gandahar was in the exact right position to make a lasting mark on the public consciousness. Instead, it’s faded into relative obscurity, not having nearly as much of a cultural footprint as Fantastic Planet. It’s a shame too, because the film feels just as worthwhile as that bonafide classic, even in its compromised American form.

The title Gandahar refers to a sort of space alien Eden, a matriarchal hippie paradise in the stars ruled by Nature & peace. The Counsel of Women who govern Gandahar follow a strict boobs-out-for-empowerment philosophy that affords the film a wealth of National Geographic-style desexualized nudity. Their way of life is dedicated to a preference for organic Nature over manmade technology, an ethos that is challenged when their reverie is disrupted by war-hungry robots. Black, personality-free machines invade Gandahar and zap citizens into stone, like God punishing Sodom. This threat is clearly coded as a robotic stand-in for Nazi invaders a hateful force hellbent on destroying the diversifying concept of the individual self. They rebuke a life lived for freedom & pleasure, exemplified by Gandahar, and their mindless loyalty to a single Master gives them great strength in that conviction. To save their people, The Counsel of Women deploys a single male savior, Sylvain, on a journey to find salvation outside his home world Paradise. In his adventures to save Gandahar, Sylvain discovers love, time travel, the true evils of The Master, and a community of mutants who call into question whether Gandahar was ever the utopia it was reported to be before the robots even invaded.

All in all, Gandahar plays like a mashup between an extended He-Man and the Masters of the Universe episode and animated cover art from the prog band Yes. Its central metaphor about robo-Nazi invaders and the value of the individual self never extends too far beyond the robots shooting lasers out of their Hitler salutes and talking up threatening masterplans like “The Final Annihilation.” It’s possible that some of that subtext was stronger in the unadulterated French cut of the film, but it’s not what makes Gandahar special anyway. Laloux’s visual Dungeons & Dragons-flavored fantasy, overrun with odd details like alien bugs suckling off humanoid breasts, flying manta ray dragon beasts, and Godzilla-like kaiju is the main treat in Gandahar, as it was in Laloux’s biggest hit, Fantastic Planet. Clashing the organic, Cronenbergian terrors of his alien landscapes with a then-modern 80s synth score is more than enough to justify giving Gandahar a second look. Laloux’s political metaphors may feel like an outdated hippie fantasy, but his visual style is far too fascinating on its own accord to suffer under that shortcoming. Gandahar may not offer anything terribly new that wasn’t seen before in Fantastic Planet besides a distinctly 80s soundtrack, but a more of the same proposition shouldn’t be a problem for anyone captivated by Laloux’s eternally striking visual art.

-Brandon Ledet

The Colossus of New York (1958)

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Written by hoaxter parapsychologist Thelma Moss & released on a double bill with something called The Space Children, you’d be forgiven for assuming that The Colossus of New York was an unworthy throwaway sci-fi picture only notable because it somehow wasn’t featured on an episode of Mystery Science Theater 3000. You’d be wrong, though. Although the film is only a breezy 70min long, pads itself out with a little airport stock footage and is undeniably goofy in some of its special effects details, The Colossus of New York deserves way more respect than you might expect from its drive-in schlock pedigree. Unexpectedly serving as a bridge between Mary Shelly’s Frankenstein & Paul Verhoeven’s RoboCop, I found the film far more inventive & thematically well-considered than I would have initially assumed. It looks from the outside to be just one of many cheap 1950s Frankenstein bastardizations, but the film pushes way past a simple brain transplant horror story into something that feels anachronistically forward-thinking. A lot of The Colossus of New York‘s initial appeal rests in its drive-in era charm & unique creature design, but it somehow amounts to far more than the sum of its parts.

The film starts with two sibling scientists watching footage of automated assembly line technology that the far more successful of the pair is pioneering. His jealous brother, tired of competing for their father’s praise, jokes that the invention will “put the human race out of business.” After hearing his father brag to the press that his son is one of the all-time great human minds, comparable to the likes of Einstein & Darwin, we watch the scientist die in a horrific car accident while retrieving his child’s toy airplane. The father is driven mad by this “foolish, wasteful” death and starts raving about the shame of the human body’s inferiority to the power of the mind and some slippery slope philosophy about the brain vs the soul. Long story short, the father resurrects his favorite son by implanting his brain in a more durable cyborg body, while the lesser, more alive brother starts making moves on the scientist’s widow. The experiment works at first, with the scientist’s new cyborg body finally matching the immense power of his mind. He’s essentially a gigantic, metal version of Frankenstein’s monster, with the added bonus of light-up eyes that shoot deadly lasers. Of course, the father’s meddling with the laws of God & Nature means that the creation’s temporary success doesn’t last forever. Eventually, the titular cyborg colossus uses his newfound strength to exact his brutal revenge, first on his wife-stealing brother and then on the world at large.

What’s most striking about The Colossus of New York is what happens when it ventures into the uncanny. Most drive-in schlock would’ve stopped at the Metal Frankenstein aspect of the premise, but this film pushes itself into much stranger, more adventurous territory. When the colossus is first switched on, we see the world through his POV, a television static-inspired technique that recalls the similarly shot birth of RoboCop. When he first sees himself in the mirror as a cyborg he squeals in horror, pleading to his father, “You want to help me? Then destroy me,” in a pathetic mechanical voice. He curses his “flesh that cannot feel,” pines to reconnect with his wife (who the father initially reports to be dead), and repeatedly visits the grave for his old human body. Things get even stranger from there as the scientist’s mind begins to push beyond normal human capacity. He’s tortured by “meaningless images,” visions that are later revealed to be premonitions of future events. He also becomes more erratic in his thoughts by the day, even discovering a new talent for hypnotism, which he immediately employs for evil. This escalates to the once great, humanitarian mind declaring the poor & hungry to be “human trash” and deciding to wage a one-cyborg war on world peace, starting with a massacre at a UN conference. What was once a standard black & white horror cheapie starts to feel much stranger, much more special, and by the end The Colossus of New York starts to feel like a long buried gem.

Even if my praise of the film’s adventurous sci-fi themes sounds a little hyperbolic, I believe it’s a work that could easily be enjoyed for the simple pleasures of its sights & sounds. Lack of facial expressiveness is usually not a plus in a monster movie mask, but the cyborg colossus uses that awkward stoicism quite well as an essential part of his self-tortured inhumanity. The movie also pulls a lot of great visual play out of terrified victims being lit solely by the monster’s light-up brain & eyes in the moment before he zaps them to death. Besides boasting a cool-looking monster who eats up a lot of screentime in a refreshing change from the genre’s status quo, the film also employs a minimalist piano score from frequent Twilight Zone musician Van Cleave that affords it a classic silent horror vibe in its simplicity. If you’re ever in the mood for a Universal Monster-type classic, but you’re feeling exhausted with endless rewatches of Frankenstein or The Black Cat, I highly recommend giving The Colossus of New York a shot. It just might surprise you.

-Brandon Ledet

Alien: Covenant (2017)

Of all the wacky, scary, goofy, gory follow-ups to Ridley Scott’s space horror masterpiece Alien, it’s Scott’s own 2010s prequel Prometheus that stands as my clear favorite. Aesthetically, Prometheus is on the exact wavelength of arty pulp I crave in my genre cinema, the same gorgeous-imagery-meets-dime-store-novel-idiocy dynamic that wins me over in titles like Interstellar & The Neon Demon. I also love that film on a basic thematic level, though. The idea of human beings asking Big, Important philosophical questions about our origins & purpose to literal gods and receiving only brutal, wordless violence in response is such a killer concept, one that’s both morbidly funny & surprisingly truthful to the human condition. Alien: Covenant, also directed by Scott, picks up ten years after that Prometheus timeline, positioning itself as a sequel to a prequel (what a time to be alive). In some ways it attempts to continue those exact questions of Who We Are & Where We Come From, as if they’re the only things that matter. Humanity is once again punished for the hubris of trying to prove that its existence is no random accident, but rather a deliberate design from gods beyond our solar system. The results & significance of that query are severely downplayed in this second run-through, however. Instead of aiming for the arty pulp of Prometheus, Covenant drags these themes down to the level of a pure Roger Corman creature feature. This prequel-sequel is much more of a paint-by-numbers space horror genre picture than its predecessor, but that’s not necessarily a quality that ruins its premise. Through horrific cruelty, striking production design, and the strangest villainous performance to hit a mainstream movie in years, Covenant easily gets by as a memorably entertaining entry in its series, only middling because the Alien franchise has a better hit-to-miss ratio than seemingly any other decades-old horror brand typically has eight films into its catalog.

Alien: Covenant is, above all else, a Michael Fassbender showcase. Reprising his role as the A.I. robot David & appearing simultaneously as a second A.I. named Walter, Fassbender delivers his strangest onscreen performance going at least as far back as Frank. In the context of how Covenant fits into the Alien franchise at large, it could maybe be understood as a Jason Takes Manhattan-type eccentric outlier, if only retitled as Michael Fassbender: Sex Robot. A whole new crew of intergalactic colonists find themselves stranded on an alien planet with only one non-xenomorph related resident: David, Fassbender’s chilling A.I. robot from Prometheus. Among the crew is Fassbender’s Walter, who David takes a special liking to while the disposable human characters are picked off one by one by xenomorph teens (they’re less evolved, less “perfect” offshoots of the typical alien species). There’s a strange sexual tension between these two Fassbender bots that only gets stranger as they spend more time alone together. In the movie’s best moment there are no killer xenomorphs to be seen, no on-screen bloodbath to placate anyone looking for a straightforward body count horror. It’s a quiet moment in David’s art studio (which could easily pass for HR Geiger’s masturbatorium) where he teaches Walter how to play the flute, openly bringing any unspoken sexual tension to the surface by directly hitting on his A.I. brethren. Lines like, “Watch me, I’ll do the fingering,” & “Put gentle pressure on the holes” are almost enough to push Covenant solidly into outright camp and their relationship only gets more perverse from there. Fassbender does a mesmerizing job of differentiating between his two characters: one is a spooky robot with barely-secretive agendas and one’s a tough guy soldier with mommy issues involving his mothership. You never forget which character you’re watching, even when the plot should probably ask you to, and that kind of dramatic craft confidently carries a lot of scenes that could easily devolve into absurd inanity, like the seductive flute blowing or a brief foray into kung fu. Regardless of your thoughts on Prometheus or the collection of Alien sequels as a whole (which each seem to be individually divisive), Covenant is worth seeing for the Fassbender weirdness alone.

David & Walter aren’t the only romantic couple in Covenant, but they are the only one that matters. The titular space mission in the title references Abraham & Noah’s covenants with with God, setting up the spaceship, Mother, as a kind of Ark meant to rebuild humanity on an alien terrain. Every crew member is married in pairs and responsible for the transportation of thousands of future citizens meant to populate a distant world with human seed. Mostly, these human characters have no more personalities or purpose than the drawers full of human embryos they’re being paid to transport across the universe. Katherine Waterson does a decent job of physically emoting as she watches her crew members die at the hands(?) of the film’s teenomorphs. Billy Crudup is believably off-putting as a captain who’s in way over his head commanding a crew who doesn’t respect him because he’s a Kirk Cameron-style “man of faith.” Danny McBride never truly disappears into his role in any detectable way, but he somehow isn’t the most distracting celebrity presence in the film, against all odds (there’s a celebrity death that needs to be seen to be believed; it’s essentially a prank). None of these characters matter. Unlike in Prometheus, the questions of Faith & the Meaning of Life don’t matter here either. Only Fassbender’s Cruella De Vil levels of villainous camp & the teenomorph (and eventually straight up xenomorph) creature attacks register as memorable, worthwhile aspects of Covenant, but they’re both effective enough to save the picture from from horror film tedium, even individually. The moments of horrific monster movie gore are both plentiful & plenty fucked up. Fassbender’s weirdo characters are given plenty of screen time to warp the picture into a strange dual character study, correcting the one frequently cited Prometheus complaint I can truthfully echo. As with a lot of post-Corman creature features, the monsters & kills are exciting enough to cover up the shortcomings of the film’s basic philosophy & humanity. In fact, the human aspect of the film is so weak that it almost directly supports its own villainous arguments about the superiority of other, “perfected” beings.

I’m never really sure what audiences want from Alien sequels. Prometheus & Resurrection are my favorite follow-ups to the original film because they push its imagery & mythology into unexpected directions – goofy, gorgeous, or otherwise. They’re also both frequently cited as the worst of the franchise because they deliberately stray from a more-of-the-same horror sequel ethos, so what do I know? I can see Covenant eliciting a similar polarizing reaction from Alien devotees, as it dabbles both in the goofiness of Resurrection and the overreaching philosophy of Prometheus without ever landing convincingly on either side. I ultimately find that split a little middling in the grand scheme of the series, but the film is brutal enough in its sequel-by-numbers gore & campy enough in its Fassbender weirdness to survive as yet another entertaining entry into an increasingly trashy, but eternally mesmerizing horror franchise that’s likely the most consistently rewarding one we’ve got running.

-Brandon Ledet

Hell Comes to Frogtown (1988)

As hardwired as my brain is to only focus on pro wrestling whenever given the opportunity, the name “Rowdy” Roddy Piper doesn’t automatically take me to the ring. Piper’s kilt-wearing, Goldust-kissing, race-stereotyping gimmickry as a wrestling heel is beyond infamy, but it’s his leading role in the John Carpenter sci-fi horror They Live! that defines his career for me. From the meaningless street brawl over a pair of sunglasses to the classic line “I have come here to chew bubblegum and kick ass . . . and I’m all out of bubblegum,” Piper’s foray into Kurt Russell-esque genre film machismo was perfectly suited for his skills as a world class shit talker & in-ring performer. What I didn’t know until recently is that Piper actually headlined two outlandish sci-fi pictures in 1988. They Live! has rightfully earned its place as the one deserving cultural longevity, even seeing a recent resurgence in meme form after last year’s disastrous presidential election. Somehow, though, that film’s paranoia about space aliens brainwashing the American masses was the most grounded & plausible of Piper’s 1988 sci-fi pics. The other title was the real weirdo shit.

In the absurdly-titled Hell Comes to Frogtown, “Rowdy” Roddy Piper stars as the titular antihero Sam Hell, a gruff loudmouth who roams a post-nuclear fallout sci-fi dystopia as the most virile man on Earth. Although he prides himself as the ultimate alpha male, Hell has to learn how to navigate what is now a decidedly matriarchal society. World War III has drastically diminished the male population of the planet and left only a few survivors with a viable sperm count, putting the human race’s longterm survival at risk. And thus, even in the rare 80s genre film where the world is run by women, the citizens of Earth still need a man to save them. Hell is essentially enslaved as a sperm donor by the government agency Med Tech and given militaristic marching orders to impregnate as many as women possible in attempt to save the human race. The only thing standing in his way of fulfilling his literal stud duties is the other lingering side effect of the nuclear fallout disaster: humanoid frogs. Described in-film as “mutant greeners,” the villains of this dystopian wasteland are frog-like scavengers who are holed up in the titular Frogtown and lead by Commander Toadie, presumably in power because he has three dicks (one of the advantages of mutation, I guess). To simplify the plot & budget, Hell Comes to Frogtown boils down this worldwide crisis into a simplistic heist scenario. Lead Commander Toadie is holding fertile women hostage at his palace/harem for ransom (and pleasure). Med Tech commands Sam Hell to free these prisoners so that he can spread his seed, explaining “We’re gonna get them out and you’re gonna get them pregnant.” All in all, it’s a fairly solid contender for silliest Road Warrior knockoff ever.

It should go without saying that there’s a deeply strange sexual energy running throughout Hell Comes to Frogtown. I’m not convinced film didn’t start as an ill-advised exercised in erotic fiction that just got way out of hand and snowballed into a screenplay. The pervasiveness of this strange sexuality extends far beyond just the weirdo details of the plot and obviously charged imagery like rhythmic rifle-polishing and the hose of a gas can being carefully inserted into a tank.  In this dystopian hell hole, condoms are effectively outlawed. The Bible verse, “Be fruitful, multiply, fill the Earth, and conquer it” is treated like a national slogan. A slow pan up a stripper’s body reveals a frog’s face, the first of the mutant greeners we actually see instead of just listening to their ribbits. Then there’s the BDSM undertone of Sam Hell’s relationship with his matriarchal captors. Outfitted with a high-tech, government-issued chastity belt, Hell is kept on a very short leash. His dick is now considered government equipment and any attempts to run away with it are punished by directly-applied electric shock. His captors tease him to keep him sexually excited, though, using military-sanctioned “seduction techniques” to keep him in the mood. This intense pressure to perform (and for an audience, no less) sometimes leads Hell to embarrassing moments of erection-killing anxiety. He barks at the female scientists in control of his sexual impulses, “Maybe you oughta try making love to a complete stranger in the middle of a hostile mutant territory and see how you like it!” It also seems a little odd that every woman in the world would be begging, desperate to sleep with and be impregnated by Hell at first sight, but at least that choice keeps the mood light; I wouldn’t want to watch a version of this picture where a matriarchal government was forcing Hell to impregnate women against their will.

Of course, the bizarre nature of this film’s sexuality is at least somewhat matched by its humanoid amphibian threat. The frogs that attempt to stop Sam Hell from saving the world through his progeny are weird looking boogers, resembling a cross between the classy masquerade scene from The Abominable Dr. Phibes and the Goombas from the Super Mario Bros. movie. They have the expressionless and flapping jaws of a cheap Planet of the Apes sequel, but a kind of incredible throat-swelling effect with every ribbit that distracts from their mobile limitations. Even when the villainous frogs’ general look isn’t exactly impressive, though, there’s always an underlying absurdity to their general presence, especially when they’re doing ridiculous things like wielding a chainsaw or insulting Hell by calling him “flat lips.” Combine that visual absurdity with the film’s weirdo sexuality and the campy cult classic potential just oozes from the screen like so much nuclear waste.

I can’t say that Hell Comes to Frogtown is entirely successful in living up to its full cult classic potential. As far as “Rowdy” Roddy Piper vehicles go, it’s certainly no They Live! and it’s difficult not to compare that film’s heights like the bubblegum one-liner to this one’s much lesser, “Eat lead, froggies.” Overall, Hell Comes to Frogtown’s comedic antics gleefully command a ten year old’s sense of humor, the same maturity range that seemingly dictates its Indiana Jones-style swashbuckling & slack-jawed fascination with naked breasts. Still, it’s overloaded with enough strange energy & discomforting sexual undertone to distinguish itself as a midnight movie novelty. Every scene in the movie looks like it was lit by car headlights. Piper brings distinct pro wrestling flavor to scenes where glass bottles are smashed over his head or where his loin cloth resembles a tattered version of his signature ring gear kilt. Camo bikinis with doily-style lace trim and phone chords tethering Piper’s crotch to mysterious electronic devices sear the brain with their kinky idiocy. This is an exceedingly inane movie that dares you to ask “What in the Sam Hell?” on a scene to scene basis, but somehow abstains from vocalizing that particular line itself against all odds. Hell Comes to Frogtown may not be the outlandish 1988 sci-fi picture that defined Piper’s career as a screen presence, but it has enough bizarre energy – sexual, amphibian, and otherwise – to stand on its own as a memorable, ramshackle novelty.

-Brandon Ledet

Guardians of the Galaxy Vol. 2 (2017)

The gang is back with a few new faces this time around in Guardians of the Galaxy Volume 2, with director James Gunn returning to the helm of the weirdest series in the MCU franchise. Although there are a few missteps this outing, including a lack of screentime for some of your old favorites, violence that is at turns disturbingly unexamined in its brutality when it’s not cartoonish, and hit-or-miss emotional resonance, this second installment reminds us that Guardians is still the funniest and most charming Marvel property currently being produced.

After a flashback opening sequence that shows a CGI de-aged Kurt Russell planting a strange alien plant on Earth in 1980s Missouri while romancing Peter Quill’s (Chris Pratt) mother, the film finds the team performing a mission to protect the extremely powerful batteries of a race known as the Sovereign from theft by a gross, fleshy tentacle monster (its essentially Caucasian flesh tones and stubble make the thing quite nauseating to gaze upon, as it looks like a scrotum come to life). This first action sequence felt a little off to me, as the obsession Rocket (Bradley Cooper) has with getting Peter Quill’s (Chris Pratt) music ready before they fight seemed a rather on-the-nose tip of the hat to the popularity of the first movie’s soundtrack. As the action primarily occurs in the background, the camera follows Baby Groot (Vin Diesel) around the platform in a one-shot that’s impressive despite being largely CGI.

We then meet our decoy antgonist, the High Priestess of the Sovereign (Elizabeth Debicki), as she presents the Guardians with their payment for the successful defense of their batteries, a captured Nebula (Karen Gillam), who is to be taken back to Xandar by her sister Gamora (Zoe Saldana) for the bounty on her head. The team is pursued by the Sovereign as Rocket, unable to control his kleptomania, made off with Sovereign tech; as a result, the team is forced to crash land in a forest after taking heavy damage and ultimately being rescued by Ego (Russell) and his servant Mantis (Pom Klementieff), an empath who helps the powerful being sleep. After revealing his familiar connection to Peter, Ego offers to take him, Gamora, and Drax (Dave Bautista) to his planet to explain his abnormal existence, and present Peter with a unique opportunity.

Elsewhere, Yondu (Michael Rooker) faces an existential dilemma when it is revealed that he and his squad are outcasts in the greater Ravager community, in a way that ties back to his essentially having raised Peter after abducting him, moments after the boy watched his mother die. He accepts a bounty for the Guardians from the Sovereign, but when his crew learns that he did so in order to protect them rather than hunt them, they mutiny, taking over his ship and freeing Nebula, who goes after Gamora in pursuit of revenge. Rocket, Groot, and Yondu must then attempt escape, with a little help from everybody’s favorite Stars Hollow weirdo (Sean Gunn, whose character’s name is irrelevant, and we all know it).

There’s no Infinity Stone MacGuffin here, and it’s a real break from the MCU’s usual storytelling machine that the narrative of GotG 2 isn’t motivated by set pieces, action sequences, or even plot, but by character. The only real example of this in the franchise thus far has been Winter Soldier, which was motivated by Cap’s desires to save one friend and avenge another, but even that film was organized around the plot of a conspiracy thriller as much as (if not more than) character motivation. Here, however, every choice and conflict is about character. The conflict between Peter and Rocket centers around Rocket’s insecurities about whether or not he deserves to be part of a family, even if that family is a group of outlaws who found each other. The violence Nebula seeks against Gamora comes from an obsession with besting her sister out of misplaced jealousy and rage, without realizing that they are both survivors of the same abuse but who have allowed that past to push them in different directions. The interaction between Peter and his father gives rise to the film’s climax (although it feels the weakest to me, despite being the primary conflict). Yondu’s desire to right the moral failings of his past give him the longest character arc of the film, and even the comedy bits between Mantis and Drax, both fish out of water but from very different worlds, is display of character, rather than the needs of pushing the narrative forward.

This is an elegantly constructed movie, and it moves with such precision and humor that you’ll never feel bored. Still, it is odd that this is a movie with a protagonist character who readily admits to a lust not only for violence, but specifically of killing others, and he’s never really called out on it. I’m not necessarily opposed to the whimsical way one particular scene of what’s essentially a mass murder is treated, since this is a James Gunn movie that we’re talking about, but it feels odd, if not exactly wrong. The fact that this sequence follows another that has a distinct Looney Tunes feel to the violence simply makes it feel like something is out of place.

I’ll save my thoughts on the more spoilery content and the way that this film interacts with the rest of the MCU for our Agents of S.W.A.M.P.F.L.I.X. review, but Guardians 2 gets an endorsement from me. It’s still the weird sci-fi comedy that you can recommend to your friend who doesn’t like superheroes. Also, be on the lookout for a cameo from Ben Browder, who portrayed the protagonist of Farscape (which was mentioned as a spiritual predecessor of Guardians in our Agents review), playing a member of the Sovereign and using his best Peacekeeper voice.

-Mark “Boomer” Redmond

Evil Brain from Outer Space (1964)

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After the dispiriting slumps of the third title in the series, Attack from Space, I was starting to worry that I had already mined the Super Giant films for all of the entertainment value they could easily provide. The initial Saturday morning cartoon charm of the superhero Starman and his powers-providing wrist watch, the globe meter, had started to wear a little thin and without a worthwhile villain to thwart, the intergalactic buffoonery felt entirely flat. Thankfully, the concluding film in the series, Evil Brain from Outer Space returned the Starman saga to its batshit insane heights and reminded me of what I found so entertaining in the first place. Evil Brain from Outer Space repeated the formula that proved so effective in the Starman film Invaders from Space (the same formula that makes Batman such a consistently fresh property to adapt): providing Starman with such a wildly entertaining, chaotic villain that the audience is distracted from the fact that the hero is static & unchanging. Instead of Invaders from Space‘s Salamander Men of Planet Kuliman, Evil Brain from Outer Space complicates Starman’s eternal quest to prevent nuclear holocaust by pitting him against, well, an evil brain from outer space. What’s so brilliant about this evil brain is that, like so many Krangs to come, he commands an army of varied, subservient weirdos that keep the film interesting from scene to scene as Starman takes them out one by one.

There really isn’t much to convey here in terms of plot. A council of space alien peacekeepers on the Emerald Planet deploy Starman to prevent nuclear war on Earth . . . but every film in the series literally starts with that exact same premise, even that exact same footage. All that’s different here is the villain. Balazar is an evil genius from the planet Zomar, the most brilliant mind in the universe. He is promptly assassinated, but his brain is kept alive and operating in a transportable briefcase. This briefcase, of course, must be destroyed before the brain takes over Earth, presumably through some kind of nuclear threat. What’s great here is the way Balazar’s brain enlists a wide array of weirdos to exact his evil deeds. This includes eyebrowless alien men who try to throw knives at children, a bunker full of baddies dressed in matching Batman uniforms and constantly doing Nazi salutes, mutants who breathe radioactive vapor, some kind of a humanoid dragon who wears a fiant eyeball belt & multiplies like a Power Rangers villain, a Tom Waits-looking motherfucker with a hook for a hand, and a witch who haunts a ballet studio. Balazar is even so kind as to employ an Earthling in his evil army: a ludicrous-looking mad scientist with a hawk for a pet. Even this widespread of a treat is no match for the interplanetary heroics of Starman, of course, and each foe is dealt with in a tidy, 70+ minute romp. We even get to watch Balazar’s brain die, which is a fun treat, though it’s not nearly as gruesome as the similar conclusion to They Saved Hitler’s Brain. The film concludes as all Super Giant movies do, with Starman waving goodbye to his young child superfans as he flies back to his home planet. This time, however, he wouldn’t be returning to save them again, since the series had officially come to a close.

Evil Brain from Outer Space might be the most objectively entertaining of all the Super Giant films, since most movies in the series were edited down from two Japanese broadcasts in their American TV adaptations while this one was comprised of three: The Space Mutant Appears, The Devil’s Incarnation, and The Poison Moth Kingdom. Cramming three Starman films into a single, paired down vessel makes for an exciting episode in the series, one overstuffed with the one thing that keeps its rigid formula fresh: ridiculous villains. Evil Brain from Outer Space is the Super Giant title that most often winds up on large collections of horror & sci-fi films, despite the entire series being in the public domain, and that extra attention is honestly well deserved. Anyone who gets a kick out of the film should certainly track down Invaders from Space as well, as it boasts just as much cartoonish villainy in its interplanetary threats. Realistically speaking, the series never reaches any sort of mind-blowing heights of cult classic potential, but those two titles are delightfully inane oddities in their own way. Even the first film in the series, Atomic Rulers of the World, is entertaining in its own minor ways and only Attack from Space registers as a thoroughly mundane waste of time, which isn’t such a bad track record for an American superhero series cobbled together from scraps of Japanese television, all things considered.

The Super Giant movies were important when they were first broadcast because Ken Utsui’s portrayal of the interplanetary Superman knockoff Starman (a role he reportedly despised because of the snug costume & stuffed crotch) was the very first Japanese superhero to appear on celluloid. In the years since, after so many similar riffs on that same formula have come to pass, that significance has faded, but Starman has become relevant in a different way. In the era of post-Nolan superhero media “for adults,” I often need to return to a time when Saturday morning cartoon absurdism is the driving creative force in my comic book cinema. I find way more solace in stray properties like Roger Corman’s ill-received Fantastic Four adaptation and last year’s Ninja Turtles sequel Out of the Shadows than I probably should because of that yearning for a goofier time. Starman’s filmography fulfilled that niche nicely. I’d encourage anyone who similarly enjoys a goofy superhero movie with their morning cereal to at least check out Evil Brain from Outer Space or Invaders from Space the next time they’re looking to fill that void. The entire series might not be recommendable to binge on as I have, but Starman is charming & entertaining nonetheless, especially when he has enough goofy baddies to knock down in the face of nuclear destruction.

-Brandon Ledet

Ghost in the Shell (2017)

I feel like I was uniquely qualified to enjoy watching the live action Ghost in the Shell, a hunch that paid off nicely. First, I watched the movie weeks after its fiercely negative hype had already died down. I also caught a free screening, which eased a lot of its potential moral dilemma in regards to its white-washed casting. Then there’s the fact that I have no personal attachment to its source material, having never read the original manga or seen the anime film that followed in the 90s. I went into Ghost in the Shell expecting nothing more than Blade Runner-runoff eye candy and a deliriously vapid sci-fi action plot. The movie did not disappoint on either front. It’s an intensely beautiful, intellectually empty spectacle overloaded with laughably stilted dialogue and nonsensical plot machinations. I would never hold it against anyone who takes offense with how the movie functions as an adaptation or how it handles the casting of its front & center protagonist, but divorced from that context and considered solely as a trashy sci-fi themed shoot-em-up, it’s a deeply silly, surprisingly entertaining film.

In two upfront information dumps, one provided by onscreen text and one delivered by a slumming-it Juliette Binoche, we’re explained to be living in a dystopian techno-future where the cutting edge of robotics is bio-enhancements to the human body. Routine cosmetic surgery outfits citizens of a Future Tokyo with everything from robo-eyes to robo-livers to enhance both the practical and the recreational aspects of modern life. Scarlett Johansson’s cyborg protagonist is the next logical step in this technology: a human brain/soul (“a ghost”) implanted into a completely synthetic body (“a shell”). She’s not allowed to be her own autonomous person with this new merchandise, however. It turns out the Evil Corporation that implanted her ghost in its new shell intends to use her solely as a militarized bio weapon, erasing memories of her true past and ordering her to strike down people she might consider comrades if given freedom of choice. This inevitably leads to a dual quest to both track down her (embarrassingly ill-considered) origin story and to take down the corporate monsters who own her. And if that weren’t enough of a by-the-books superhero plot for you, she begins & ends the film perched like Batman on the edge of Tokyo rooftops, surveying the city she’s reluctantly doomed to protect.

What a city it is, though. The delicious synths, neon lights, and post-Blade Runner grime borrowed for this dystopian techno-future make for a surprisingly intense visual experience despite Ghost in the Shell‘s cookie cutter superhero plot. Billboard advertisements have evolved into kaiju-sized holograms, layering an eerie artificiality onto the city like .gifs flickering on a gigantic smartphone. The range of influences on this visual palette cover everything from the legitimately respectable (The Matrix, Advantageous, The Congress, Paprika) to the trashy media I probably shouldn’t champion as much as I do (Nerve, Tron: Legacy, Demolition Man, Johnny Mnemonic). This isn’t the first time I’ve had that reaction with director Rupert Sanders either. I remember leaving his Kristen Stewart vehicle Snow White and the Huntsman thinking it hopelessly vapid, but hauntingly beautiful, like a feature-length perfume commercial. I’m not exactly sure what product Ghost in the Shell would be selling me as a 120min advertisement. Maybe those Pop Tarts with the bright blue icing or, I don’t know, light-up Reebox? Whatever it might be, I was totally on the hook to make the purchase even while recognizing to an extent just how much of a sellout dweeb with no moral compass it makes me.

The moral crisis at the center of Ghost in the Shell‘s production is the casting of ScarJo in the lead role, a character initially depicted with Asian characteristics in the original anime and manga. The live action version decided to double down on this casting choice by not only outfitting Johansson with an Asian-style haircut and making her & the few other white characters (in an otherwise diverse cast) the constant center of attention, but also by making her character a literal Asian woman trapped in a white woman’s body. If I were at all taking this film seriously, as I assume many dedicated Ghost in the Shell fans have, I could see finding that choice horrifically misguided. Instead, it plays to me as humorously clueless, just another colossal misstep in a film that’s essentially a long line of colossal missteps. Besides the racial implications of ScarJo’s casting, the film also hilariously misuses the cold, inhuman delivery that she’s employed so well in films like Lucy, Her, Under the Skin, and The Jungle Book. It might entirely be a question of quality in dialogue too. I can’t say that Johansson is doing anything especially different in Ghost in the Shell than she does in any of her other non-human roles, but something about her robotic delivery of lines like “I will find him and I will kill him. It is what I am built for, isn’t it?” that plays more like an SNL sketch than a legitimate character study. By the time a villainous Michael Pitt arrives to attempt to out-do her robo-speech, all bets are off and Ghost in the Shell plays like an oddly violent, expensive-looking comedy.

Your personal experience with this disposable sci-fi action spectacle is going to depend almost entirely on how seriously you’re willing to take it. For those expecting an intricately crafted visual feast that presents a glimpse of a haunting, technology-ridden future, Ghost in the Shell will only offer you morsel-sized scraps: creepy “geisha bots” with segmented faces, neon-lit nightclub shootouts, a sea of writhing bodies in a brief dive into a machine’s subconscious, etc. What’s a lot easier to latch onto is the humor in the movie’s overblown absurdity. Spider tanks, robo-Yoda speak, casual references to something called “The Lawless Zone,” digital cloaks, blatant ogling at ScarJo’s naked, Barbie doll-smooth body: Ghost in the Shell is teeming with ridiculous production details and screenwriting choices. Any awe I had for its visual craft was equally balanced out by my frivolous amusement with throwaway lines like, “Your shell belongs to them, but not your ghost. Your ghost is yours.” Like the Super Mario Bros. movie, this strange mess of a film is fundamentally misguided as an adaptation of its source material, but also surprisingly impressive in its attention to its intricate Blade Runner Jr. production design and charmingly dopey in its reductively simplistic superhero narrative arc. It’s a delightfully dumb source of sci-fi action entertainment as long as you don’t ask for too much intellectual stimulation from it. You’re not going to get it.

-Brandon Ledet