Evolution (2016)

threehalfstar

The French sci-fi horror Evolution is too deliberately mysterious & quietly still to appeal to a wide audience. If I had to boil my take on the film down to a single adjective it’d be “stubborn.” Evolution presents a cold, discomforting world in which children are put in danger for a supernatural purpose, a circumstance the film has no interest in explaining, only for the camera to quietly, clinically stare at their unlikely predicament. Anyone who might have complained that the obscured, supernatural terrors of 2016’s flagship horror breakout The Witch were too loosely defined & uneager to entertain would cry themselves to sleep watching what director Lucile Hadžihalilović has carefully constructed here. For anyone with a little patience in the way they approach densely puzzling horror cinema with unconventional payoffs, however, it’s an eerie submersion in a stubbornly confounding nightmare, a rare kind of disorientation that’s entirely unfamiliar to the world we live in.

Evolution is a sort of menacing fairy tale about a small island of adult women caring for & grooming young boys for a mysterious purpose. One of the boys slowly gets wise that this false paradise isn’t what it seems to be on the surface. It’s a conspiracy theory ignited by the discovery of a dead body with a starfish attached to its belly and the growing suspicion that the woman who feeds & houses him isn’t actually his mother. Much like the audience, this young child-in-peril protagonist never gets clear answers on what exactly is happening in this nightmare realm of vague menace. What follows is a dreamlike body horror that touches on pregnancy anxiety, Body Snatchers paranoia, and the psychedelic nature imagery of Phase IV slowed down to a glacial whisper. Evolution‘s poorly lit operation rooms, endless stacks of specimen jars, and religious reverence for starfish imagery amount to a strangely abstracted art piece, one with an unnerving refusal to provide easy answers for the questions its imagery raises.

Outside the weightless underwater voids of the film’s starfish habitats, Evolution is largely an exercise in clinical stillness. The film effortlessly crafts memorably horrifying imagery at every turn, but stubbornly lingers on each visual achievement for an uncomfortably long time. As an art piece it’s begging to be dissected & rearranged for a fan edit music video (a couple on-the-nose suggestions might be a down-tempo cover of Bikini Kill’s “Star Bellied Boy” or a trip hop remix of a song from the animated version of Dr. Suess’s “The Sneetches”). As a film, it’s a strange experience, one that’s consistently fascinating, but also deliberately unsatisfying in a conventional sense. I’m not sure I could heartily recommend Evolution to the world at large, because it requires an open & patient kind of temperament not all audiences can command. If you’re in the right mood for this kind of open-ended obfuscation, though, its low-key pleasures can be downright haunting in a strikingly beautiful way.

-Brandon Ledet

Monster Trucks (2017)

fourstar

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Wanted: Creature Seeking Male Companion – Me: Loves dogs & horses, comforts friends when sad, never says “no” to a spontaneous adventure, always says “yes” to night swimming in moonlight, has tentacles & drinks gasoline. You: A late-20s high school student with a shitty attitude, crippling daddy issues, and a receding hairline. Only selfish, low-energy badboy bores need apply. Serious offers only, please.

God, I love January so much. In what’s often referred to as the cinematic “dumping season,” it’s these first few weeks of the year when studios roll out their wounded animals, a parade of misfit misfires they have no idea how to market. It’s also in these first few weeks when high profile prestige films from the last year’s awards season slowly roll out from their New York & Los Angeles hidey-holes to finally reach The South, which is how I wound up watching both Silence & Monster Trucks at the theater on the same day. It was a glorious day. Not only was I treated to one of the most haunting technical achievements of Marin Scorsese’s career, I also got to see one of Hollywood’s most visually bizarre blunders since the likes of Howard the Duck, Jack Frost, Garbage Pail Kids, and Mac & Me. Monster Trucks is the rare camp cinema gem that’s both fascinating in the deep ugliness of its creature design and genuinely amusing in its whole-hearted dedication to children’s film inanity. It feels like a relic of the 1990s, its existence as an overbudget $125 million production being entirely baffling in a 2017 context (recalling last year’s similarly out of place, but more reasonably priced talking cat comedy Nine Lives). It isn’t often that camp cinema this wonderfully idiotic springs up naturally without winking at the camera; Monster Trucks is a gift to be cherished, a precious early January diamond for those digging for treasure in the trash. There’s no scenario where this film would catch on enough to earn back its ludicrous budget, but we’re not the ones losing money on it, so I say kick back and enjoy the show.

The lore behind Monster Trucks‘s creation & eventual financial blunder is just as fascinating as the movie itself. In 2013, then-president of Paramount Pictures, the since-fired Adam Goodman, conceived the pun-centric elevator pitch for this children’s film (“What if monster trucks were literal monster-operated trucks?”) while watching his toddler play with toy vehicles by smashing them together. The story goes that, after two years of development, a 2015 test screening of the film sent children screaming in fear due to the creature design of its main monster, known simply as Creech. I would kill to see that original “director’s cut” with the initial Creech design. Unfortunately, it’s lost to history, as the studio completely overhauled the monster’s CG-animated form and recut the film to soften the terror of its visage. That’s largely how we arrived at our obnoxious $125 million price tag, but that doesn’t explain exactly why Monster Trucks is such an entertaining mess of a final product. I’m sure somewhere among the film’s legitimately talented actors (Rob Lowe, Thomas Lennon, Danny Glover, Amy Ryan) there’s someone who’s super embarrassed to be involved with this dud of an intended franchise-starter/merchandise-generator. Surely, all of Paramount would love to have the whole fiasco wiped from the record completely. I think the embarrassment is entirely unwarranted, though. Monster Trucks might be an epic financial disaster on the production end, but as an audience member I find its delirious stupidity & grotesque creature design an endless delight. I just can’t honestly say it was worth every penny.

In true 90s relic fashion, Monster Trucks begins with evil oil drilling business men disrupting the order of things with their horrific money-grubbing ways. While fracking for more! more! more! oil in nowhere North Dakota, the Evil Corporation (helmed by a diabolical Rob Lowe) accidentally unearths an ancient population of subterranean, tentacled sea monsters who drink oil for sustenance in their own underground Ferngully utopia. Two of the creatures are detained, but one escapes by hiding in the frame of an out-of-commission truck, eventually winding up in the safe haven of a junkyard, just like in Brad Bird’s The Iron Giant. Without the structural support of a metal truck frame, this poor beast, known simply as Creech, is a useless slob, a pile of soft, melty flesh. Truck frames work as a sort of wheelchair for the unadapted sea creature and it at first operates them like a Flintstones car before getting the hang of properly working the gears. Also like in The Iron Giant, this monster is adopted as a pet by a curious, emotionally stunted little boy struggling with the absence of a father figure. In Monster Trucks, however, the little boy in question is a high school student played by a hilariously miscast Lucas Till, who is well into his 20s and looks it. In an interesting reversal of the lonely outcast trope, everyone who knows our protagonist desperately wants to hang out with him, but he’s too much of a selfish, self-absorbed jerk to give them the time of day. It’s not that he’s too cool for them either, unless you think a near-30 high school student who lives at home, rides the bus, plays racecar when no one’s looking, and whose mom is boinking the sheriff sounds cool. Creech doesn’t teach this bozo a life lesson or improve his shitty attitude in any way. When they have to part ways at the film’s teary-eyed conclusion, all he can muster is, “I’m going to miss you, Creech. You were a good truck.” Selfish prick. He’s almost awful enough to make me root for the oil company’s hired killer goon to succeed in snapping his overgrown-kid neck, but the loss would make Creech too unbearably sad and that’s the last thing I’d want.

Luckily, Monster Trucks isn’t about ugly high school students stuck in an eternal rut learning valuable life lessons or about how greedy oil companies were the true monster (truck) all along. It’s about two much simpler, more universally lovable concepts: monsters & trucks. In the film’s purest, most deliriously idiotic moments Creech drives his truck-shaped mech suit up walls, over lesser vehicles, down mountainsides, and (in my personal favorite bit) through open fields in unison with galloping horses to a country pop soundtrack. This is truck porn about goin’ muddin’ lazily disguised as a kid-friendly creature feature. None of that gear head idiocy would mean a thing without Creech, though, who is paradoxically the cutest & most grotesque CG creation since last year’s realization of Krang in TMNT: Out of the Shadows. Creech is initially played to be scary and is nearly crushed in a hydraulic press before its not made-for-this-world adorability saves its tentacled ass. Your affection for Creech’s design (along with similarly ugly/cute creations in titles like Howard the Duck, Gooby, and Mac & Me) will largely determine how much fun you have with Monster Trucks. It’ll make or break the cuteness of scenes where Creech gargles oil or poses for selfies. It’ll dictate whether you empathize with the Black Fish levels of cruelty in early scenes where its separated from its scrotum-esque parents as well as their inevitable reunion, a endearing Kodak moment that recalls the shunting scene from Society. No matter how much you love trucks on their own (you sick freak), you really have to love Creech’s ugly-cute visage to appreciate Monster Trucks in all of its ill-considered glory.

Unfortunately, I’m not able to capture Creech’s very specific brand of aquatic monstrosity in words. It’s a horror you have to see to believe. Monster Trucks makes several efforts to construct a memorable plot around its visually striking (to put it kindly) truck-creature, but not much sticks. A genuinely creepy villain who legitimately attempts to murder “children”, a few possible goons’ lives lost in the two bigger action set pieces, a Disney Channel love interest (Don’t Breathe‘s Jane Levy, oddly enough) who calls out the selfish prick protagonist for assuming Creech’s gender as male by default, my beloved horse-galloping/truck-muddin’ scene: there are plenty of amusing details that help pad out the film’s unwieldy 105 minute runtime. None of this can surpass the basic joys of gazing at Creech, though. Every minute of Creech content is a blessing, a gift from the trash cinema gods. It may be a good few years before any Hollywood studio goofs up this badly again and lets something as interesting-looking & instantly entertaining as Creech see the light of day, so enjoy this misshapen beast while you can. And I guess the life lesson learned for the next Monster Trucks-type misfire to come down the line would be to try to pull off its low-key chams for $100 million less on the production end. Who knows? They might even accidentally make a profit.

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-Brandon Ledet

Death Race 2050 (2017)

threehalfstar

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When people claim that “bad on purpose,” winking-at-the-camera camp films of recent years aren’t ever as exciting as those of distant schlock cinema past, I don’t think they’re necessarily saying that, as a rule, intentional, “low” camp is by nature less engaging than bad-on-accident, “high” camp. I hope not, anyway. I just think there’s typically a laziness to straight-to-VOD/SyFy Channel schlock that stops at a premise or a title, say Shark Exorcist or Cowboys vs. Dinosaurs, without any thorough or passionate pursuit of where its initial ideas can lead. To put it simply, modern CG schlock is rarely as deeply weird as it’s advertised to be in its Ain’t This Weird?! titles. That doesn’t mean all “bad”-on-purpose cinema is worthless, though. Just look to last year’s camp cinema triumphs like The Love Witch, The Greasy Strangler, and Pee-wee’s Big Holiday to prove that’s not true. Modern camp just needs to keep in mind that its most memorable ancestors, from the likes of Roger Corman or John Waters or Ed Wood, were made with great filmmaking passion that covered up whatever shortcomings their microbudgets couldn’t. Even when their tone wasn’t genuine, their inherent weirdness was.

Death Race 2050 is a genuinely weird film. It isn’t much more than a R-rated version of straight-to-SyFy Channel schlock, but it makes its cheap camp aesthetic count when it can and it survives comfortably on its off-putting tone of deeply strange “bad”-on-purpose black comedy. Much more closely in line with the Paul Bartel-directed/Roger Corman-produced original film Death Race 2000 than its gritty, self-serious Paul W.S. Anderson remake, Death Race 2050 is a cheap cash-in on the combined popularity of Hunger Games & Fury Road and makes no apologies for that light-hearted transgression. Corman productions have a long history of cannibalizing the films they’ve influenced, like when Joe Dante’s Piranha film openly riffed on Jaws (which was essentially a Corman film on a Hollywood budget). The original Death Race 2000, along with countless other Corman productions, surely had an influence on both the Mad Max & Hunger Games franchises and it’s hilarious to see the tireless film producer still willing to borrow from his own spiritual descendants for a quick buck all these years later. It’s also funny to hear him describe Death Race 2050 as “a car racing picture with some black humor,” which is about the most mild-mannered way you could possibly put it. The movie is, more honestly put, a live-action cartoon bloodbath featuring broad comedic personalities that would make a pro wrestling promoter blush . . . with a little car racing thrown in for fun. It never tries to survive solely on the strength of its premise, but instead injects each possible moment with weird character details and ludicrous production design. That’s the open secret of its many minor successes.

The plot here is standard Death Race lore. A near-future dystopia known as The United Corporations of America enacts population control through a televised racing competition in which contestants earn points for each pedestrian they run over. Children & the elderly earn them extra. Each contestant has a pro wrestling-sized persona: an obnoxious pop music idol, a genetic freak with inner conflicts regarding his sexuality, a Texas Christian archetype who’s turned her faith into terrorist fanaticism. None are nearly as popular as Frankenstein, however. A cyborg crowd-favorite who has long remained masked, Frankenstein is the paradoxical heartless killer with a heart of gold. Because this film is at least partly a Fury Road knockoff, New Zealander Manu Bennett plays Frankenstein as a cheap Tom Hardy stand-in instead of a reflection of David Carradine’s work in the original film. He drives across the country racking up points, trying not to fall in love with his comely co-pilot/annoying audience surrogate, fighting off a misguided revolution, and ultimately taking aim at his most crucial foil: a CEO-type dictator who falls somewhere between Emperor Snow & Donald Trump (the film’s only casting “get,” Malcolm McDowell). Rapid montages of a pollution-crippled future mix with television gameshow gimmickry, dismembered body parts gore (both traditional & CG), a long list of pointless tangents (including an otherwise-useless scene that deliberarely points to its own minimum-effort satisfaction of The Bechdel Test), and a romance plot no one asked for to make this ultra-violent race across the country a consistently fun, if wholly predictable journey. Death Race 2050 never transcends the bounds of what it is: a straight-to-VOD trifle. It stands as an enthusiastically entertaining example of the format, though, one that pulls some weird punchlines like “When your DNA sleeps it dreams of me,” and “Looks like rain today . . . and enslavement by machines tomorrow” whenever it gets the chance.

The only glaring faults I can cite in Death Race 2050 are a total lack of chemistry between its dull protagonists (Frankenstein & his co-pilot) and a dinky production value that suffers under what must have been a microscopic budget. That’s not so bad for a shameless, winking-at-the-camera remake meant to capitalize on two unrelated franchises that have earned popularity in its original version’s wake. Although Death Race 2050 tries to update some of Death Race 2000‘s minor details for a modern context (VR goggles that look an awful lot like swimming goggles, a Donald Trump-like villain, a self-driving AI vehicle contestant, references to things like St. Dwayne The Rock Johnson & Bieber Elementary), its spirit is very much rooted in the genuine weirdness of the Paul Bartel original. It’s a difficult tone to strike, I presume, given how often these cheap CG camp exercises come off as lifeless, passion-free slogs. Through some simple production details (especially in its dystopian Rainbow Store costuming), a dedication to R-rated sex & gore, and a surprisingly authentic punk soundtrack, Death Race 2050 shines like a rare CG gem in a murky sea of unmemorable schlock. It’s loud, dumb, “bad-on-accident” fun, but in a deliberately strange fashion that never feels lazy or half-cooked the way its peers often do.

-Brandon Ledet

Nude on the Moon (1961)

threehalfstar

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While we were performing our various autopsies on the best movies we watched in 2016, I noticed something embarrassing about my own viewing habits. Out of the near-400 films I watched last year, less than 40, a mere 10%, were directed by women. As a minor corrective to this massive oversight, I’ve decided to take the 52 Films by Women pledge this year, a very simplistic resolution that only urges that you watch one film a week directed by a filmmaker. It’s very little to ask of someone who watches film with any regularity, but I think it’s an important means of consciously paying attention to who’s behind the camera in your media production. My first step in achieving this goal, and my first viewing experience of this year overall, is proof positive that this 52 Films by Women pledge will in no way limit the variety of films I’m watching in terms of genre, style, or content; it will only make sure that a woman is behind them. The light sci-fi nudie cutie Nude on the Moon, directed by undercelebrated sexploitation filmmaker Doris Wishman (under the psuedonym Anthony Brooks), is not likely to be a typical inclusion on most people’s 52 Films by Women lists. It was a solid start for the year in my mind, though, considering how much it tickled my lowbrow sensibilities.

Two amateur rocket scientists tinker away with vaguely defined bleep bloop machines & chem lab beakers in order to pull off a self-funded trip to the moon. Ignoring the all-too-obvious romantic desire of his sheepish, but buxom secretary, the youngest scientist buries his head in his work until an inheritance payment from a deceased uncle fully funds the trip, newly energizing the ultra-macho nerd. The two-man expedition to the moon goes beautifully smooth . . . almost too beautifully smooth. The men land in a crater teeming with unexpected treasures: water, plants, “moon gold,” and, most treasurable of all, half-naked space aliens. The citizens of the moon are beautiful humanoid specimens, both male & female, who wear only shiny lamé booty shorts & dumb little antennas that allow for telepathic communication. Much like in the similar erotic fantasy piece Cat-Women of the Moon, they follow a matriarchal Moon Queen, except in this case the monarch is topless & means no harm for the Earthmen. Our two rocket scientist heroes frolic in this nudist colony for as long as they’re allowed, then return to Earth unharmed, but without proof of what they’ve witnessed. The only thing that’s changed upon their return is that the hunkier professor finally notices that his adoring secretary looks an awful lot like his beloved Moon Queen (both roles were played by an actress billed simply as “Marietta”) and he rapturously returns her affection.

As the title suggests, there’s not much more to Nude on the Moon than an indulgence in light-hearted kitsch. The main innovation Doris Wishman brings to the post-Immoral Mr. Teas nudie cutie genre is in transporting the typical nude colony setting to an extraterrestrial locale. Adding a sci-fi touch to its genre’s flimsy excuses to leer at beautiful, naked bodies makes the film a memorable novelty, especially in its dinky rocket ship model & ASMR telepathic space alien whispers. Nude on the Moon is careful not to frame its actors in the same shot as its kids’ science fair project moon rocket, which is only shown from a distance. We do get a close look at the astronauts’ space suits, though, which feature exposed skin where the helmet doesn’t meet the body and vaguely resemble either the green Power Ranger’s 90s getup or The History of Future Folk, I can’t decide. The dialogue is exactly as goofy as you’d expect, given the circumstances. For instance, an astronaut points for his Earth-buddy to notice a ladder that’s leaning on a wall, only to tell him in perfect deadpan, “This leads to the top of the wall.” All of this cheap sci-fi silliness combines with an original lounge crooner number “Moon Doll,” set to a a picturesque, starry sky moonscape, to pad out the film’s opening half, which has been tasked with the dubious honor of entertaining audiences before the film delivers on the nudity promised in the title. It’s all delightfully inane.

Don’t be surprised if when I recap the films I watched for the 52 Films by Women pledge at the end of the year, over half of my selections are Doris Wishman productions. Although this light nudie cutie territory is far-removed from the nastier “roughies” genre pictures her career would eventually devolve into (strangely mirroring Russ Meyer’s own sexploitation career path), it was wildly entertaining stuff. Making an interesting picture solely out of near-nude actors & cheap sci-fi effects is a much more difficult kind of genre film alchemy than you might imagine. Although Nude on the Moon didn’t quite match my enthusiasm for the less bawdy, but similar-in-spirit Cat-Women of the Moon, it was still a delightful novelty and I can’t wait to see what else Wishman delivered with that innate understanding of what makes this kind of half-cooked frivolity so appealing to audiences like me.

-Brandon Ledet

Invaders from Space (1965)

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threehalfstar

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The made for TV cheapie Atomic Rulers of the World introduced me to the inane, interplanetary wonders of Starman, a blatant Superman rip-off & star of the Japanese mini-series Super Giant. Super Giant was cut down & re-edited into several made-for-American-TV movies, starting with Atomic Rulers, which was mostly a standard atomic age plot about the alien council of the Emerald Planet deploying Starman to prevent an inevitable nuclear holocaust by disrupting the dangerous gangsterism of some shady arms dealers. Invaders form Space starts with the exact same introduction, a shot-for-shot copy of the Emerald Planet council’s scene in the first film as they choose to employ Starman to once more save Earth. This helpful preamble provides not only context for Starman’s origins, but also a concise overview of his powers, both the ones he was born with (he’s made of the strongest steel) and the ones afforded to him by his fancy “globe meter” wristwatch (flight, radio activity detection, language adaptability). Thankfully, though, Invaders from Space didn’t repeat much else from Atomic Rulers’s basic structure. Instead of fighting off evil nuclear warmongers in this case, Starman does away with an alien invasion of artsy theater types with a proclivity for witchcraft and the results are deliciously ridiculous.

The titular alien invaders in this film are known by name as the Salamander Men of Planet Kuliman. When undercover, they dress like mobster types with black surgical masks covering their hideous alien faces. When letting their freak flags fly, however, they’re alien-frog humanoids with steel-tearing claws and radioactive fire breath. Their uncovered, mutilated faces recall The Joker or a nameless Dick Tracy goon. They fly UFOs seemingly made entirely of light and hide among humanity as “an unusual dance troupe” who put on a “weird performance” at an arts theater that makes its entire audience sick with radiation poisoning. The one female Salamander is a witch that chases children around a suburban home; the salamander people’s temporary home on Earth is a phallic palace with a blatant dickhead on its tallest tower; their second life as an avant-garde dance troupe means that there’s tons of cartwheels & gymnastics included in their hand-to-hand combat styles. So much of Invaders form Space resembles the exact tone of Atomic Rulers of the World that it’s impossible to ever forget the series’ origins as a television property instead of proper cinema. The film still stands out on its own in comparison to Starman’s introductory title, Atomic Rulers, though, mostly because of the absurdity of the Salamander Men of Planet Kuliman are such a perfectly comic strip-oriented type of foe for our bargain bin Superman to thwart.  Another film where Starman bucks against arms-dealing G-men might’ve been a monotonous slog, as we’ll see in a future sequel, but the UFO attacks & interpretive dance combat of Invaders from Space make for a highly entertaining sequel, one that might even surpass the original film on the basic level of enjoyability.

Cobbled together from the 3rd & 4th entries in the Super Giant series, The Mysterious Spacemen’s Demonic Castle & Earth on the Verge of Destruction, Invaders from Space finds the Starman franchise hitting its full stride. The introduction of Ken Utsui’s spandex-clad space alien hero in Atomic Rulers was  a delightful novelty, but just like most superheroes, the strength of his world relies heavily on the shoulders of his villains. The Salamander Men of Planet Kuliman don’t exactly elevate Invaders from Space into a higher tier of cinematic quality above Atomic Rulers; this is still an even keel of made-for-TV schlock that the Super Giant series is operating on. They do, however, keep the series interesting after the initial charm of Starman & his atomic menace foes settles and the reality of watching four of these ventures becomes a potential chore. Starman’s introduction remains static & carbon copied at the top of each feature. There’s no room for him to grow or change as a character from movie to movie, so it’s up to the villains he defeats to provide a sense of variety & continual novelty. Modern dance fish people from outer space who exhale radiation and live in a dick castle are more than fascinating enough as villains to maintain that novelty and Invaders form Space is one of the most interesting entries in the Super Giant series thanks to their gloriously weird presence.

-Brandon Ledet

Rogue One: A Star Wars Story (2016)

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fourstar

When I found out last year that there were going to be 6 new Star Wars films — not just the new trilogy, but three stand-alone films as well — I was skeptical. As excited as I was about the final trilogy, the in-between films sounded like nothing more than a money grab. But after seeing Rogue One, the second entry in the reboot, I’m pretty sold.

Before watching The Force Awakens last year, I kind of lost myself in fan theories and had fun with the idea of Jar Jar Binks coming back as the ultimate big baddy, but for Rogue One I went in blind. After all, chronologically it happens in between Revenge of the Sith and A New Hope. People who are even slightly familiar with Star Wars know how this plays out, but it turns out there were a few twists and turns I didn’t expect. Rogue One frames the rest of the series in a much darker light. It brings a revived urgency and anxiety to the franchise, which I hope was probably there when Star Wars was first released in 1977. It manages to make the Death Star not just an impractical super weapon and the Empire a floundering bureaucracy that can’t teach its Stormtroopers how to aim. No, the Empire is a real frightening threat. Despite Disney’s CEO insisting that this is not a political movie, there’s quite a bit of war imagery and themes that are being presented in a time when the threat of fascism seems to loom. I mean, the movie itself is about a rebellion. The notion that it’s not political is naive and out of touch. But I guess you should never count on a multimillion dollar mega corporation to stand by the radical media that they inadvertently release

Rogue One follows Jyn Erso (Felicity Jones) and Captain Cassian Andor (Diego Luna) of the Rebel Alliance. They form a group of misfit rebels with Andor’s brutally honest droid sidekick K-2SO (voiced by Alan Tudyk), a blind force warrior Chirrut Imwe (Donnie Yen), his big gun toting conterpart Baze Malbus (Wen Jiang), and a defecting Imperial shuttle pilot named Bodhi Rook (Riz Ahmed). Together they work against the Empire to smuggle the plans of the the Death Star to the Alliance. One big problem I had, though, was that the characters are not as developed as they should be. I keep hearing people say that it’s a lack of screen time, but in the case of Jyn I really think that they had ample opportunity to present her as more than just another brunette leading lady with good aim and an uncanny ability to scale vertical surfaces. I also thought that Cassian could have been a much more interesting character. As he is, I don’t really buy the vague romance that he and Jyn are supposed to have by the end of the movie. Though with Star Wars, it’s usually the minor roles that win hearts. Chirrut and Baze are a great pair, and K-2SO is a real pal. I’d like to have had more from Riz Ahmed’s character, instead of shoving him to the background and referring to him as “the shuttle pilot” half the movie, though.

What the movie gets right, it gets really right. The villains are scary. Somehow Rogue One was able to present a fresh introduction to Darth Vader, which is great because this is the first time we’re seeing Vader as Vader, really doing his thing, since Return of the Jedi thirty-three years ago. He is used sparingly and masterfully, and is truly terrifying and cruel. It’s so great to hear James Earl Jones’s voice coming out of that mask again. The gestures were spot on, right down to that iconic Vader finger wag. This is not the “NOOOOO!” moment of the prequels. This is true Vader. Peter Cushing’s Grand Moff Tarkin also gets resurrected as a total computer recreation. Despite the general mixed response, I found to it be extremely impressive and convincing.

It’s also a pretty movie. It really captures the look and feel of a Star Wars movie. There’s hazy shots of star ships gliding across horizons at sunset and far off planets in the distance. One of the locations in particular really stands out. There’s a moon called Jedha, with a city and a temple that we’re to assume belonged at one point in time to the Jedi. There’s an aerial shot of the landscape featuring a giant, ancient Jedi statue on it’s side in the sand that, nerdily enough, reminded me of The Gates of Argonath, the great statues of kings on the river Anduin in Lord of the Rings. There’s some really cool costumes too: floor length bright red robes in the cities, Chirrut’s semi monk style clothing, and some retro helmets made a comeback.

In the day and age of reboots and series revivals Star Wars has taken the lead for quality. The two newest movies have proven that the old “if it ain’t broke don’t fix it” attitude works out and has even redeemed a franchise so nearly killed by its own creator. Rogue One was far from being the nostalgia fueled money grab I expected, and actually left me feeling some complex things.

-Alli Hobbs

Rollerball (1975)

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three star

Despite what you may assume from the flood of recent titles like Nerve, The Hunger Games, and The Maze Runner, the future-murder sports dystopia flick is not a new invention. The stars of those YA action flicks might skew younger & more feminine than they used to, but there’s a long tradition of dystopian sci-fi sports movies that dates at least as far back as cult classic like Death Race 2000, The Running Man, Tron, and Logan’s Run. Unfortunately, the James Caan sports dystopia Rollerball isn’t exactly a forgotten gem of the genre. It’s an admirable contribution to the field, though, and it had the good fortune of arriving early enough in the deadly future-sports genre to escape accusations of being derivative. If released in 2016 with a Chloë Grace Moretz or an Elle Fanning in its lead role, Rollerball would be a bankable, but forgotten addition to an already-crowded field, but in 1975 it could still pass as an oddity & a novelty, one that’s – for better or for worse – a lot more gruff & macho than its genre has become in the decades since.

The most exciting aspect of Rollerball is, of course, its titular game. Like a deadly version of roller derby filtered through aspects of football, hockey, jai alai, and motocross, rollerball is a swirling tornado of roller skates, motorbikes, and beefy men aiming to break the neck of any competitor willing to block their path to the same goal that commands most professional sports: putting the ball in the hole. Director Norman Jewison (who is also responsible for Moonstruck, oddly enough), throws all of his weight into the staging & the cinematography of the scenes set in the rollerball arena. The film opens with ominous organs that playfully hover between stadium music & a horror score. Intensely lit players on roller skates & motorcycles whip around the arena, flashing spiked gloves & ridiculous facial hair. Rollerball was made in a time when roller derby felt like a brutal & futuristic sport. It’s since become somewhat of a retro relic, but it’s got its own legion of dedicated fans & players and the movie captures the excitement of those crowds, just with an extra layer of bloodlust piled on top. As such, it’s perfectly calibrated for cult film longevity, even if it’s outshone by far superior works like Death Race 2000 & Logan’s Run.

That’s why it’s somewhat of a shame that the rest of the film surrounding the fictional sport is so oddly subdued. James Caan is perfectly cast as a gruff, but aging sports star, recalling several mid-70s quarterbacks from the NFL. He’s seen as being too on top of his game, however, as the wealthy executives who won the international rollerball league urge him to retrieve & squash his massive fanbase. The world of Rollerball is vaguely defined, but features a monolithic organization of Corporations that have replaced world governments with insular profit sharing & traded in business-disrupting wards with, you guessed it, rollerball. The Energy Corporation, who owns the Houston team Caan’s protagonist leads to frequent victory, reminds their star player constantly and with grave seriousness that, “No player is greater than the game itself.” As a sport, rollerball was specifically designed to encourage being a team player & to downplay the significance of the lone hero, a sentiment & philosophy meant to keep The Corporation’s subjects complacent, Caan’s heroic sports star threatens to disrupt that complacency when he refuses to step out of the spotlight and the executives who run the show conspire to rig the game in in order to force him out with the in-the-arena violence. By the time this comes to a head, bodies are on fire & piled on the court, but Caan keeps skating on & putting the ball in the hole. I like the central idea of a bloodsport keeping the common people’s heroics in check by encouraging groupthink, but the film does a much more compelling job establishing that story in the rollerball arena than it does in the lavish boardrooms & penthouses that languidly eat up the other half of its bloated runtime.

There may never be a better time for a Rollerball remake. Not only are remakes in general a hot commodity, but if you recast Caan’s lead role with a female teen you’ll have instant YA profits waiting to pour in (although I suppose it might’ve been a better bet to get it greenlit around the time of the first Hunger Games film, seeing how Nerve unfortunately passed by with little fanfare this summer). Rollerball was already disastrously duplicated in the hellish cultural low point of the nu metal 00s, but the time was less ripe then. Throw some neon & electronica on those undeniably exciting & PG-13 violent roller derby sequences and you’d have a really fun summer blockbuster on your hands. The 1970s version we already have is a decent enough picture on their own, though, especially in its exhilarating scenes of futuristic murder sports. You might have to be an already-established fan of that kind of sci-fi dystopia to be won over by its ludicrous thrills; it’s not an exception within its genre, but more of a typified. It is a weird little action movie, though, one I probably should have watched a lot sooner than I did, given my affection for its highly specific subgenre.

-Brandon Ledet

Arrival (2016)

fourstar

I was very shaky on Arrival’s merits as high concept sci-fi until its third act revelations & narrative upendings completely turned me around on how I was thinking about the story it was telling. As such, it’s difficult to discuss the film’s successes without diving headfirst into spoilers, which is something I’d like to avoid in this review if possible. Arrival is a film about two species, human and alien, learning to communicate with one another by the gradual process of establishing common ground between their two disparate languages. Similarly, the film has to teach its audience how to understand what they’re watching and exactly what’s being communicated. It’s often said that movies are about the journey, not the destination, a (cliché) sentiment I’d typically tend to agree with, but so much of Arrival‘s value as a work of art hinges on its concluding half hour that its destination matters just as much, if not more than the effort it takes to get there. This is a story told through cyclical, circular, paradoxical logic, a structure that’s announced from scene one, but doesn’t become clear until minutes before the end credits and can’t be fully understood until at least a second viewing. Whether or not you’ll be interested in that proposition depends largely on your patience for that kind of non-traditional, non-linear payoff in your cinematic entertainment.

My initial complaints about Arrival‘s narrative shortcomings are fairly indicative of how I feel about high-concept sci-fi cinema as a whole. With a lot of hard sci-fi, Big Ideas are given prominence while smaller, more personal emotions take an unfortunate back seat. In an ideal sci-fi work, something like Ex Machina or Midnight Special, those two ends meet a well-balanced compromise. Arrival struggles to find that compromise, opening with a world-class linguist (played by a wonderfully measured & muted Amy Adams) as she recounts the loss of a child & the monotony of an academic life lived alone, but not taking the time to live in those moments & make their emotional impact count for something. The familial drama at the film’s center is conveyed through an impressionistic set of Tree of Life-type imagery & brief conversational snippets, a preview of the worst information dump stretches of the film’s eventual alien invasion plot that finds Adams’s protagonist at the center of a potentially world-ending interplanetary negotiation. The way narrative information is conveyed in Arrival is often cold & blatantly utilitarian, at one point even spelled out in a narrated monologue that completely disrupts the flow of its storytelling rhythm. The film is much more interested in the global implications of an alien invasion (within which it’s much less realistic than a Godzilla film from this year of all things, in how it depicts America’s involvement in such a crisis) and the tensions between military & academia in its problem-solving strategies than it is depicting the smaller scale personal impact that would make these tensions resonate with any significance. Any and all personal drama within Arrival, no matter how traumatic, exists only to serve the weirder turns the plot takes in its mind-bending second half. It’s a good thing that the ideas they serve in the film’s gloriously strange conclusion are so interesting that their emotionless delivery in the front end doesn’t matter in the slightest.

I’m typically a style over substance audience when it comes to movies, especially sci-fi, so a lot of Arrival wasn’t my usual mode of genre filmmaking. Until the film pushes its narrative into the loopy, paradoxical territory of its glorious third act, it mostly just reminded me of The Martian: a reasonably entertaining story of scientific problem-solving with more in-the-moment significance than ideas worth chewing over long-term. I was very much struck by the film’s design of the alien species and their vaguely egg-shaped ships, which had a kind of 2001 monolith vibe in their clean lines & oppressive grandeur. The film would have been perfectly admirable as a The Day the Earth Stood Still-style parable about humanity’s potentially aggressive response to alien contact had it remained a straightforward story, but it thankfully expands into something much stranger & much more unique. Arrival is above all else a story about the power of language, how it is the first weapon drawn in a conflict, how learning a new one can rewire your brain to think differently. Once you learn the film’s own language, you start to understand that it was never a straightforward story to begin with, that it was always just as strange as the places it eventually takes you in its final act. This rewiring of audience perception takes a little patience before it reaches a significant payoff and it’s one I expect is better appreciated when experienced rather than explained. Director Denis Villeneuve tried to do something similar with the surreal conclusion of his film Enemy, another work that plays with his audience’s linear perception of storytelling, but I think he’s much more successful in pulling off the trick in Arrival. For all of my early misgivings about the film’s emotionless information dumps & preferences for big ideas over small character moments (despite the best efforts of Adams & other capable actors like Michael Stuhlbarg, Forrest Whitaker, and Jeremy Renner), the weird dream logic surrealism and paradoxical reality-shifting of the final act makes all of those complaints entirely worthless. The truth is that the film & I just started off speaking different languages and it’s value as a work of high-concept sci-fi storytelling was lost in translation until we found common ground. I’m very much eager to give it a second look now that I know how to communicate with its more outlandish ideas in a less-linear, less literal fashion.

-Brandon Ledet

Beyond the Time Barrier (1960)

threehalfstar

campstamp

I honestly don’t expect a lot out of my genre films in terms of dialogue or narrative. The most tepid performances & the most dully hamfisted morality play plot structures are totally excusable to me as long as the film can make up for its shortcomings in terms of style. Something that really tickled me about the time travel sci-fi cheapie Beyond the Time Barrier is that it wholly commits its entire style/aesthetic to a single-minded image: the triangle. According to this film everything in the future is made of triangles: doorways, TV screens, desks, windows, goatees. Even the (too frequent) transitional wipes between scenes are triangle shaped, a choice that dives head first into stylistic overkill. Beyond the Time Barrier‘s anti-nuclear war message wasn’t likely to stand out too much amidst much better films with the same technology-has-gone-too-far-too-fast sentiment: Godzilla, Them!, The Fly, etc. The way it wholly commits to an all-triangles future makes for an interesting, memorable look for such a dinky little cheapie, though, and I have great respect for genre films with that kind of stylistic followthrough.

A US Air Force pilot in the dead center of the Cold War space race flies a newly designed aircraft into the upper atmosphere that speeds beyond the sound barrier, breaking “the time barrier” and landing in the year 2024. After a brief 28 Days Later style tour of Earth’s desolated surface (something to look forward to next election cycle, I guess), he becomes a victim of a surveillance state tasing, gets dragged to an Oz-like “citadel,” and is imprisoned in a bell jar. His new temporal home is a sort of space age variation on the HG Wells classic The Time Machine. Radioactive mutants roaming the wasteland outside the citadel are rounded up & imprisoned underground (behind trangle-shaped jail cell bars, of course). Those not fully mutated were left sterile & abandoned by the humans who escaped to the new colonies on Venus & Mars. They plan to breed their latest captor, the American alpha male pilot, with their last hope: a telepathic mute daughter of their new nobility. She is a strange cocktail of the ideal 1950s macho male fantasy (cheerful, quiet, smart, obedient), but our hero longs to return to his own time anyway, escaping a life as a future-gigolo so that he can selflessly warn the people of Earth that their Cold War nuclear proliferation will lead to a global plague. The variation in the plot here is that the planet never had a chance to be destroyed in a nuclear war because merely testing the bombs poisoned the atmosphere enough to cause a global unraveling, but otherwise it’s not so different from any other atomic age paranoia sci-fi you can conjure. It just happens to feature more triangles than you’re used to.

Does our hero make it back to his own time to warn the people of Earth about the consequences of their evil atomic ways? I’ll bet you can answer that question for yourself. Again, there’s nothing especially radical about Beyond the Time Barrier in terms of narrative, but the film does manage to get by on the strength of its detail. Besides the Mid-Century Modern sleekness of its triangular future world, the film also features some nifty moments of plague-zombie chaos and a cool Twilight Zone reveal about how time travel can drastically affect the way your body ages. Of course, with a genre film this evidently cheap there’s going to be details that are only good for a laugh: Ed Woodian reliance on stock footage, oscillating bleep bloop machines, adorably pathetic aircraft miniatures, brushed off explanations of psuedo-science peppered with phrases like “certain mathematical equations . . .”; you get the picture. A little camp value is more than welcome in a small scale genre picture like this, though. Beyond the Time Barrier is efficient in its omni-triangle futurism, and consistently goofy in its heavy-handed sci-fi browbeating. As someone who watches way too many of these things on a regular basis, I can gladly say that was more than enough to make this one worthwhile. I’ve seen plenty of other films with the exact same basic structure play out with much less entertainment value & far less style, even if all of this film’s style was tossed in one trangle-shaped basket.

-Brandon Ledet

The Iron Giant (1999)

EPSON MFP image

fourhalfstar

I was a little surprised last year when Brad Bird’s live action Disney sci-fi epic Tomorrowland failed to find an audience, but I probably shouldn’t have been. For some reason, atomic age sci-fi throwbacks have an iffy history among moviegoing audiences, which has played to the detriment of films like Sky Captain and the World of Tomorrow and The Rocketeer, despite (in my mind) the genre’s easy likability. Given this track record, I guess what should more surprising than Tomorrowland’s lackluster response would be Brad Bird’s past success with making an actually popular atomic age throwback in the late 90s. The problem is that success was entirely critical & the movie financially flopped.

Brad Bird’s directorial debut, The Iron Giant, has earned a glowing reputation in the years since its release, but it bombed hard in the theaters, losing more than half of its production budget. I don’t know what it is about atomic age sci-fi that lends itself to slow-building goodwill instead of immediate success. Perhaps the era’s clean-cut suburban earnestness suggests a hokey aesthetic people associate with microwave popcorn on the couch VHS rentals instead of large group family outings to theater. Whatever the cause, Bird’s two stabs at the genre have both proven to be gambled-and-lost endeavors financially for major studios who’ve backed him. The difference between them is that The Iron Giant has had a consistently strong critical reception since its release, one that’s only grown as the children who did happen to catch it in the VHS rental era of their lifespan have grown up remembering it fondly. No word yet on if Tomorrowland will enjoy a similar kind of longevity in the public imagination, but I wouldn’t hold my breath.

The Iron Giant is an animated tearjerker about two out-of-place misfits who form an all-too brief friendship in the face of a world hellbent on tearing them down. One friend is a loner nerd middle school student who fills his days with adopting strange pets & his nights with watching 50s sci-fi schlock on television broadcasts. The other is a seamless combination of those two interests: a physically damaged space alien robot with the mind of a child. The unlikely pair form a sort of dual coming of age story while hanging out in a beatnik’s junkyard & evading persistent inquiries from the NSA. The human boy learns to take on responsibility & to adopt a “Who cares what those creeps think?” attitude towards his bullies. The gigantic robot learns to hate the very thing he’s designed to be (war & weaponry) & to exercise free will in a way that allows him to overcome his nature. Their greatest enemy is a warmongering G-Man just drooling to see the alien “invader” destroyed & their story plays out against a Cold War suburbia backdrop that contrasts the innocence of carefree youth with details like a duck-and-cover nuclear bomb scare film titled ATOMIC HOLOCAUST. Perhaps the film’s greatest accomplishment is how it provides a satisfying arc for both the boy and the robot, as well as an emotionally taxing climax, all while feeling like a relaxed hangout film about two buds being buds.

There’s a lot of interesting technical aspects to The Iron Giant that suggest Brad Bird came out of the gate as a strong directorial talent. First of all, the film knows the source material it’s evoking quite well, cobbling together plots from other sci-fi fare like Superman comics, giant robot stories, and alien invasion features into a single, The Day the Earth Stood Still-style parable that makes great use of its various influences. The film also looks like a feature-length adaptation of a toy raygun, perhaps the most accurate evocation of the era’s style since Joe Dante’s Matinee. I’m not a huge fan of CG animation, but the way The Iron Giant‘s computer graphics mix with its hand drawn style actually serves the mechanical nature of its subject matter quite well. Even the sound design is on point, pulling great period setting authenticity from The Coasters song “Searching” & utilizing a rusted metal vocal performance from a Groot-mode Vin Diesel as the titular robot without overworking the gimmick. Bird’s first feature is an amazingly balanced work that impresses both in its narrative & technical proficiency as well as its ability to inspire a genuine emotional response. It’s downright bizarre that it didn’t immediately strike gold at the box office, but it’s also no wonder that it eventually found an enthusiastic audience once it hit home release.

Having only seen The Iron Giant & Tomorrowland once a piece, I can confirm that the former is the better work & totally deserving of its reputation as such. I’d like to think that there’s enough room in the world’s heart for both atomic age children’s epics to earn long-term success, though, and I hope Tomorrowland eventually joins The Iron Giant’s ranks as an initially-overlooked crowd favorite. If nothing else I’d just like to see its esteem grow so Brad Bird could maybe, just maybe, find funding for a third product within the genre, despite its reputation as box office poison. He’s damn good at making these things & I honestly believe his two entries in the genre are his best, most personally distinct work to date (no offense to the diehard Pixar crowd who’d likely stand up for The Incredibles or Ratatouille in that regard). We don’t have many directors working who still understand the appeal of the genre as Brad Bird & it’d be a shame to let something as pedestrian as money stop him from making more.

-Brandon Ledet