Watching The Dark Crystal (1982) with Toby Froud

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I’ve been a huge Jim Henson fan basically my entire life. I grew up with The Muppet Show, Sesame Street, Fraggle Rock, and all of the Muppet movies. Given all of that, The Dark Crystal was a movie I watched a lot as a kid, but at that time, I don’t think any of the important detail stuck. It wasn’t until watching it last year as an adult I finally really appreciated it. The Dark Crystal functions in such a dense, beautiful world. It’s got new cultures, strange creatures, and symbols on top of symbols. I recently got the chance to see it with a Q&A by Toby Froud that expanded upon the time and love it took to create this masterpiece.

The Dark Crystal is an epic. It was Jim Henson’s passion project. He wanted to be known as a filmmaker and not just The Muppet Guy. It took Henson five years to make along with a team of highly dedicated creatives with a wide range of talents (jewelry making, costume designers, puppeteers, writers). Among them were Brain Froud who was the designer for The Dark Crystal and Wendy Midener who sculpted and created the Gelflings. They met working on the film. Toby Froud is their son and, following in the footsteps of his parents, a puppet fabricator for Laika. (He also was the baby in  Labyrinth.) Although The Dark Crystal was before he was born, he grew up with goblins and Gelflings all around, and has a unique perspective. It obviously was extremely influential for him.

Toby showed a slideshow of original concept art, screen tests, behind the scenes messing around, and supplied anecdotes to go along with each one. The Dark Crystal is one of the only movies in the world that is all puppetry. So many of the pictures showed just how much work and ingenuity these creatures took: men being stuck into Garthim suits, faces being sculpted, strange contraptions to figure out exactly how things would realistically move. Everything was crafted from the ground up. There was no story even to begin with. Jim Henson just started with images of creatures and ideas about the world; everything else just came as they started making things. People dedicated their time. Some people even risked their lives walking on stilts in Landstrider costumes on top of raised sets.

Given the dense nature of the world a lot of material has been written to expand it. There are the Creation Myths graphic novels and an upcoming full length novelization of events that occur after the original story. There have been rumors of a sequel coming for years, some sounding more serious than others. Toby Froud even said not to count the possibility out. That got me wishful thinking. A Laika-made Dark Crystal sequel is something that I would line up to see.

-Alli Hobbs

The Huntsman: Winter’s War (2016)

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In the most basic sense The Huntsman: Winter’s War is a sequel that no one was clamoring for. Even the star of Snow White & The Huntsman, my beloved Kristen Stewart, declined to return for this second installment of a franchise practically no one loves. This film’s lack of critical hype or a vocal fandom was a little isolating for me, since I was actually a fairly solid fan of the much forgotten original film. As a low-key fantasy epic that called back to mid-80s productions like LegendLabyrinth, and Ladyhawke, I found Snow White & The Huntsman to be a mostly satisfying experience. What really stood out, though, was the film’s visual flourishes, which bathed a wicked queen played by Charlize Theron in a milky white porcelain & transformed the evil mirror of Snow White folklore into a menacing humanoid made of dripping gold. In this way The Huntsman: Winter’s War could be understood as being simply more of the same. Anyone who brushed off Snow White & The Huntsman as a dull trifle (most people, I’m assuming) isn’t going to be won over or blown away by what they find in Winter’s War. However, fans of the original’s familiar fantasy realm setting & surprising knack for striking visuals in its villainy are likely to be pleased by the franchise’s years-late return. I was, anyway.

A ludicrously belabored, heavy-handed prologue narrated by Liam Neeson asks the question “What does a mirror show you? What do you see?” The answer is clips from Snow White & The Huntsman, apparently. It’s probably not a good sign that this late in the game follow-up feels the need to remind its audience that it’s not an original property, but I found myself entertained by the film’s strained way of setting up its own Kristen Stewart-free narrative. The prologue is so long & unwieldy that it feels as if Neeson is reading a decades-spanning bedtime story, which is far from the worst effect for a fairy tale, all things considered. By the time the setup is over with, Winter’s War simultaneously functions as a prequel and a sequel, retroactively introducing new characters into its already-established mythology so that it has a place to go in Snow White’s absence. I’m not sure knowing the exact plot of this film’s silly middle ground between Lord of the Rings & Game of Thrones is all that necessary for you to understand what you’re getting into. Winter’s War more or less boils down to a CG action adventure about opposing kingdoms’ quest to obtain & command the evil mirror of the first film, which looks like some kind of all-powerful golden gong. It just so happens that the monarchs of those kingdoms are both badass women.

Besides its undeniable knack for visual effects, Winter’s War mostly finds entertainment value in the strength of its casting. Charlize Theron returns as the golden evil queen of the first film, but this time she’s joined by a (somehow previously unmentioned) sister, played by Emily Blunt (hot off the heels of her roles in Sicario & Edge of Tomorrow). Here, Blunt plays a CG-aided Ice Queen who staffs her tundra-set fortress of solitude with a ferocious army of children she raises to be loveless killers. She trains these tiny tyke murderers to believe that “Love is a lie. It is a trick,” establishing her sole governing rule to be “Do not love. It’s a sin. I will not forgive it.” And, wouldn’t you know it, two of her miniature killing machines grow up to fall in love. One of them is America’s hunky but dim foreigner boyfriend Chris Hemsworth, returning from the first film, and he’s romantically paired with Fellow Beautiful Person Jessica Chastain. The two leads essentially live out a feature-length version of the ridiculous fight-flirting scene from Daredevil, interspersed with their attempts to thwart two evil queens from gaining the ultimate power represented in the mirror by destroying a litany of faceless foot soldiers with their gorgeous weaponry of golden liquids & CG ice shards. Edgar Wright’s pet doofus Nick Frost returns as a CG dwarf to offer some comic relief, but the less I say about that the better.

The Huntsman: Winter’s War boasts three badass women as its leads along with stunningly gorgeous costumes & visual effects, but is hopelessly saddled with goofy everything else. For every brilliant idea in its visual play (like a white porcelain version of the mechanical owl from Clash of the Titans), there’s something equally silly waiting to drag down its artistic clout (like an early scene that depicts the most blatantly overwrought “You thought this was just a game?” chess match metaphor I’ve ever seen in my life). I might be the only person in the world who regrets not seeing this ridiculous display play out on the big screen, but I do believe with a little push in a more extreme direction, either towards more over-the-top camp in the performances or some R-rated gore in its fantasy violence, this film & its predecessor could have serious cult following potential. As is, you have to appreciate them for their low-key fantasy realm charm, the absurdity of their surprisingly game cast, and the perfume commercial menace of their imagery to buy what they’re selling. Personally, I’m a sucker for all three.

-Brandon Ledet

The Reverence & Irreverence for Unicorns in Black Moon (1975) & Legend (1985)

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When we were discussing August’s Movie of the Month, the surrealist fantasy art piece Black Moon, it was all too easy to pick on the film’s depiction of a plump & frumpy unicorn, since that’s not the image we typically associate the mythical beast with. The movie itself even picks on the unicorn, with its protagonist Lily (one of three Lilys) stating plainly to the poor beast, “You’re not very graceful. In my books unicorns are slim & white.” The Eeyore-esque unicorn then laughs in her face & brays “The most beautiful things in the world are the most useless.” Black Moon playfully subverts the iconic image of a unicorn with what is essentially a horned donkey with a smartass sense of humor. The most realistic depiction of what Lily & ourselves were picturing when we mentally conjured a basic unicorn wouldn’t gallop onto the screen until a decade later in Ridley Scott’s fantasy epic Legend.

As a European art film featuring cross-species breastfeeding & a literal battle of the sexes, Black Moon isn’t at all interested in basic cinematic concerns like clear narrative or commercial appeal. It wouldn’t be until the mid-1980s when American movie studios would start mining the same fantasy realm representation for wide commercial releases, but you can see echoes of the Natural World magic & down-the-rabbit-hole story structure of Black Moon in popular fantasy titles like The Neverending Story, The Labyrinth, and Ladyhawke. Although Legend was an outright commercial flop it was a big studio picture that firmly fit in that category. Legend is more of an adventure epic than Black Moon in a lot of ways, structuring its tale around dual journeys to restore order to a broken world instead staying put & feeling out the weirdo magic vibes of one particular location. Both films do pursue a dead still sense of pacing, though, concerning their narratives more with an overwhelming immersion in Nature than any kind of action-packed pursuit. Legend‘s scope & budget allows for the inclusion of goblins, demons, fairies, zombies, and swamp witches that you aren’t going to see anywhere near Black Moon‘s small scale domestic horrors, but both films do depict a mortal woman in over her head in a magic realm and they do share  a common talisman: the unicorn.

In Black Moon, the unicorn doesn’t do much but trot lazily & crack wise. It’s just one element among many that confounds our hero Lily in her quest for simple answers about where she is & why that world is so hostile. In Legend, on the other hand, unicorns are everything. They’re exactly what Lily was conjuring when she insulted their Black Moon equivalent: slim, white, majestic, and (just like everything else in Legend) slathered in glitter. Lily chases down the Black Moon unicorn out of sheer curiosity and the consequence of the transgression is a line of dismissive insults no worse than anything else she suffers in her newfound home. In Legend, princess & Ferris Bueller’s girlfriend Lili (Mia Sara), lures a unicorn in for an intimate moment, but her indulgence’s consequences are much more severe. When the princess calms the mythical beast into standing still a goblin severs its horn, instigating a fantasy genre version of the Ice Age. There are only two living unicorns in Legend‘s folklore and their existence & health affects the state of the world no less than almighty gods. According to Tom Cruise’s woodland nymph character (who’s a decent stand-in for Black Moon‘s mute Fabio houseboy Lily), the unicorns “speak the language of laughter” & “Dark thoughts are unknown to them.” Furthermore, the princess “risks [her] mortal soul” when she says that she doesn’t care that the creatures are sacred. Like in Black Moon, the unicorns can talk, but they communicate in beautiful whale songs. Everything about them boasts divinity. And when “a mortal laid hands on a Unicorn” the whole world goes to shit.

Recent try-hard films like Deadpool & Suicide Squad and their like-minded internet memes have made the image of the unicorn a sort of cheap visual gag supposedly humorous for its Lisa Frank brand of femininity, a likely result of its brony-based cultural resurgence. Black Moon, similarly (but more purposefully), pokes fun at the divinity & femininity of classic unicorn representations by subverting the mythical creature’s attributes in an image & demeanor that pokes fun at the importance of physical beauty. That subversion wouldn’t mean anything without a unicorn hegemony to buck against, though, and you’ll find its best contrast in the divinity of Legend‘s horned equestrians. Ridley Scott’s mid-80s fantasy epic is maybe a little lacking in pace & plotting, but it’s a jaw-dropping work of gorgeous production design if I’ve ever seen one (I could happily spend 1,000 mall goth lifetimes in Tim Curry’s demon lair if nothing else) and that attention to glitter-coated beauty is a perfect stage for a traditional white unicorn ideal, the exact antithesis of what’s presented for laughs in Black Moon.

For more on August’s Movie of the Month, Louis Malle’s surrealist fantasy art piece Black Moon, check out our Swampchat discussion of the film.

-Brandon Ledet

Movie of the Month: Black Moon (1975)

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Every month one of us makes the rest of the crew watch a movie they’ve never seen before & we discuss it afterwards. This month Alli made Britnee, Brandon, and Boomer  watch Black Moon (1975).

Alli: It’s hard to describe the plot of Black Moon, but I’ll try my best to sum it up simply. A young girl, Cathryn Harrison, is fleeing certain death in a war. It’s seemingly everywhere as she tries to get away. She eventually winds up at a magically untouched farm house. There she seeks refuge. Life at the farm house is surrealist chaos. Things that exist in this movie: an operatic yet mute man, nude children with farm animals, a unicorn, and a mumbling rat. It’s more an Alice in Wonderland type story than an actual escaping the war movie.

In the credits, I noticed Sven Nykvist listed as cinematographer. He was Bergman’s cinematographer for many, many films, but the two most relevant to this one are Persona and Hour of the Wolf. Those two titles, to me, function in the same sort of dream-like time frame and space. There’s a scene in particular that’s an extremely beautiful shot where the cast is in a living room type space and there’s this family production of an opera. There’s these two children standing and singing and to just freeze that frame I think is a lovely picture.

Something I forgot about was the strange politics of this movie. It’s set against the backdrop of this war, but it’s set up to be a battle of the sexes. By showing this as a brutal and seemingly senseless battle, it seems to be a very clueless attempt to say, “Why can’t we just get along?” By not giving context it kind of trivializes a lot of what was going on in mid-early 1970’s, given that this was during the height of second wave feminism and Roe v. Wade was only two years before. I think the reason I forgot about the politics in this film is that they get brushed aside very early on by its strange tone and pacing.

This movie is extremely surreal. It has the rare quality of having the most dream-like logic of any movie I’ve ever seen. I frequently have sort of stressful dreams where I’m running in and out of buildings and rooms struggling to find something. The something is always vague. Watching this movie kind of put me into a familiar, trance-like state, which I’m not entirely sure if that’s a positive or negative attribute. In a way I think is dreamlike surrealism finds its own kind of horror whether intentionally or not.

I find that surrealism is an either you’re in or out sort of thing, especially in film. What do you think about its dreamlike feel, Brandon? Were you onboard? Why or why not?

Brandon: Black Moon does reach for a languid Spirit of the Beehive style of horror in ambiguity & the unknown that I genuinely appreciated, but will admit that the film’s deliberately alienating mode of obfuscation took me a minute to sink into. Early on in the runtime I found myself searching for direct metaphor in the film’s War vs. Nature imagery & a clear, linear sense of plot in what was happening minute to minute, but I don’t think the move lends itself to that kind of literal examination. That’s not to say that there is no prevailing structure or that the movie is generally meaningless, but I do think trying to “figure it out” is a little besides the point, which is a kind of submission on the audience’s part that can be difficult for a film to earn.

I think Black Moon shows its hand in this way when its initially stoic, Mad Maxian brat protagonist demands “Would you please tell me what’s going on around here?” and her panties immediately hit the floor, signifying nothing but an oddly tawdry, whimsical joke. Then there’s my personal favorite moment when she opens a picture album in search for answers only to find pictures of the same confounding characters & objects that frustrated her in the first place. It’s gags like these that signaled to me that it’s okay to relax and enjoy the film’s odd visual pleasures & loopy dream logic without having to solve some kind of complex metaphorical puzzle. The movie knows exactly how silly & absurd it’s being.

As Alli noted, the best way to wrap your mind around Black Moon‘s structure is to consider it as an Alice down-the-rabbit-hole story (an influence explicitly acknowledged by the director, Louis Malle). Our de facto hero Lily (one of three Lilies, a super popular name apparently) leaves a masculine-governed war-torn world in the midst of a female rebellion to mysteriously find herself transported to a decidedly matriarchal, magical realm of Nature. These two realities, War & Nature, seem to paradoxically occupy the same space, alternating in dominance but rarely interacting as Hero Lily tries to make sense of where exactly she fits in. She begins the film as a defiant non-participant in the War realm and ends the film wholly indoctrinated in the Natural one, with all of its naked children, strange critters, and nonverbal communication. It reminded me of fairy tales where you’re not allowed to leave a magical realm once you’ve tasted the food, except in this case you’re stuck once you breastfeed a mythical beast or a human adult.

It’s in that War vs. Nature dichotomy where I have to slightly disagree with Alli’s suggestion that the film’s central war-of-the-sexes political message is “Why can’t we all just get along?” Although both realms depicted in Black Moon are horrifying in their own bizarre way, there’s a peace & freedom to the feminine, Natural world that simply doesn’t exist in the male-dominated War world. It’s a tranquility you can see in the slow-moving beauty of the film’s odd little bugs or in the wild, screaming abandon of its hoard of naked children. It’s only when Man Lily disrupts this serenity by dismembering an hawk with his giant, phallic sword that the semblance of order & freedom is disrupted and the Nature realm starts to resemble the War one. Like I said, though, the film is so aggressively nonsensical that it’s risky to read anything this concrete in its story or allegory, as tempting as it is.

Britnee, what, if anything, do you think Black Moon has to say about the war of the sexes? Was the film’s social or political metaphor at all strengthened by its deliberately confusing story & imagery or only muddled by them?

Britnee: When initially viewing Black Moon, I felt completely lost. I’m usually slow at catching on to art house films such as this one. As the film came to an abrupt end, I planned on heading home and Googling the hell out of Black Moon because I felt as thought there was some deep movie message that I completed missed. A strange feeling sat with me for a long time after watching the movie. It was a mixture of fear, confusion, familiarity, discomfort, and bliss. What a combination, right? I loved the way that Black Moon made me feel, and I loved how I was given the freedom to figure out the film for myself. So, thankfully, I decided to not do one bit of Googling for Black Moon.

The film begins with a very violent and terrifying war of the sexes. With such an intense opening, I thought the film was going to be a surrealistic war movie, and Lily was going to join the women in their fight. Well, that didn’t happen at all. Once Lily ventured off to the magical farmhouse, the war of the sexes makes very few appearances for the rest of the film. I didn’t think the film had much to say about the war of the sexes except for that it simply existed. I also didn’t recognize any social or political messages within the film, so, in answering Brandon’s question, it’s quite possible that the film’s confusion prevented these messages from coming across (if they exist at all). I viewed Black Moon as a bizarre film about a young girl stepping into womanhood. Lily’s breastfeeding of the old woman, the sexual tension between her and male Lily, and just the way that she goes from having a tantrum about something silly to taking control of the situation led me to believe that this film could be a coming-of-age tale. Oh, I almost forgot about the snakes! I thought it was strange how there were multiple snakes that made appearances in this movie, but the snake represents transformation (shedding its skin) and Lily is transforming from a girl to a woman. The film sort of makes a bit of sense when I view it as story of a young girl transforming into a woman, but maybe I just shouldn’t be making sense of this movie.

Boomer, did you think the film was attempting to make a statement about entering womanhood? What parts of the film were you able to easily clarify and what parts, if any, were you simply not able to make any sense of?

Boomer: Like you, Britnee, the first thing that I did after watching the film was looking for interpretations of it online. I was primed to assume that the movie would be about burgeoning female sexual maturity as soon as I learned it was a film with the word “moon” in the title and was about a young woman. Overall, that reading bears itself out, although it seems like a shallow and decidedly male (maybe even chauvinistic) lens into that world. I’ll admit that point is arguable, but I have to say I would feel less annoyed by a film that has a girl’s underpants falling down when she tries to understand the strange world around her if there had been a woman in the director’s chair.

This is the primary rhetorical methodology used to dissect the film as well. Ginette Vincendeau writes in her essay “Black Moon: Louis in Wonderland” (released with the Criterion DVD of the film) that the “dominant interpretation, unsurprisingly, has been psychoanalytical. [Black Moon] is a tale of a young girl’s sexual awakening, explicitly modeled on Alice in Wonderland…. [Georgiana] Colville offers the best sustained analysis in this vein, pointing out, for example, Lily’s positioning as an onlooker, frequently seen on a threshold or at a window, observing the adults’ and animals’ behavior.” It’s certainly an interesting idea, but I’d go so far as to posit that the pervasive surreality may render any attempts to parse the film a bit of an academic exercise.

Before going in to the film, Brandon told me that he perceived a distinct Suspiria vibe in the proceedings, and I can see the similarities between the two in the dreamlike nature of the narrative (for lack of a better term), although Suspiria benefitted from a structure and a more colorful palette (although the dream elements in Suspiria don’t have the same metaphorical quality that Black Moon‘s losses). Given the parallels and the very brief period of time between each film’s respective premiere, how do you feel these two films compare to each other?

Alli: There’s actually a lot of things in common with Suspiria that I didn’t think about until you guys brought it up. They both employ a sort of Wonderland style story arc. There’s the idea of girlhood and girlhood terror through the lens of a male director. Then, you’ve got the idea of witches as old terrifying hags, sort of Queens of Hearts. You could even make a strong argument for the woman in the bedroom being a similar kind of witch as Mater Suspirium, both bedridden and cared for by their followers. Both Lilia and Suzy navigate their worlds with a similar brazen, Alice-like curiosity. Though Suspiria relies on the terror of being young and small in a world controlled by ageless beings, while Black Moon sticks to the well-trodden fear of growing up.

I think Black Moon presents coming into womanhood and growing as giving up some natural freedom. The only truly free people you see the entire movie are the nude children running around. Sister Lily is stuck disdainfully caring for everyone, even this new arrival. Every other adult woman is stuck fighting the men. Even old age is presented as horrific since the old lady is bedridden and sickly and mean. There’s the unsettling ticking clocks as the passage of time with alarms going off as a prominent thing in this film, as if a reminder that Lily is just getting older and older. Her chasing after a mythical creature, one that only appears to virgins and maidens, is a kind of way of chasing after youth and imagination.

I guess the thing that always stands out to me when I watch this movie is the talking animals. Usually they’re only seen in children’s movies, so it’s kind of refreshing to have a character like Humphrey appear in a wacky, surreal arthouse movie. As apposed to being lighthearted, It sure seems that creatures like Humphrey and the Unicorn have sort of a disdain for humankind. Nature in general seems pretty eager to let people kill themselves off so that it can get along with things. It feels a little bit like it’s all looming, especially at the end with the sheep everywhere. I know you said, Brandon, that there’s sort of a peace and freedom in nature, but to me it seems a little bit like it’s biding its time. What do you think about this idea of ambivalence? Is it menacing or comforting?

Brandon: I meant to use the terms “peace” & “freedom” in more of a political sense than anything. There is plenty of discord & danger to be had in Black Moon‘s take on Nature, but I get the general sense that its societal structure is far more functional than the War realm’s. The children & animals (both mythical & otherwise) run freely in an overwhelming, menacing sort of way in Lily’s new home, but it’s difficult to imagine them existing at all in the War realm. According to the film’s central philosophy, “All is illusion. Set us free of this world,” a sentiment that points to an ambivalence & frivolity on both sides of the coin, the same kind of everything-is-pointless mentality you see in anti-war art movements like surrealism & Dadaism. Even as both worlds pose their own sort of existential threat, though, as any kind of mortal life would, I still found the Natural one more hospitable.This isn’t quite the ultra-feminine Nature utopia of The Duke of Burgundy, especially with the masculine romance novel cover model Lily chopping birds out of the sky, but there’s still food on the stove & (goofily ugly) unicorns milling about, dispensing life advice. It’s, to me, a preferable existence in a world that’s bound to be dangerous & ambivalent either way Lily chooses to go.

Britnee, you said earlier that Black Moon is at heart a bizarre tale of a young girl stepping into womanhood. Besides the girls running amok among the wild children, there seem to be three distinct snapshots of what womanhood looks like presented here: the panty-dropping frivolity of youth in Hero Lily, the confidently self-assured adulthood of Sister Lily, and the bedridden, infantile bitterness of (as the credits bill her) Old Lady. What do these portraits combine to say about the womanhood Lily is presumably stepping into? How does it differ from what little we see of the film’s masculine archetypes?

Britnee: I didn’t initially see the three main female characters as representing stages of womanhood, but I completely agree with your theory, Brandon. My mind is completely blown right now. These “snapshots” combined really make womanhood seem like it’s going to, for lack of a better term, suck. Hero Lily (insert the incredible Trey Songz hit “Panty Dropper”) is so confused about who she is and what she’s doing that I get stressed out just thinking about her. Sister Lily seems to have her shit together and really holds down the fort, but as Alli previously mentioned, she’s stuck in this caretaker role (serving dinner to the naked kids, maintaining the cottage, breastfeeding the Old Lady, etc.). The cruel Old Lady is completely envious of Hero Lily’s youth, and spends most of her time talking to a rat and radio. Nothing about her life is remotely appealing.

Brother Lily serves as one of the only representations of masculinity in the film. He really seemed to be ignorant and immature when compared to Sister Lily, who seems to be the same age. He doesn’t really do much but garden and sing, and the only time he really stands out is when he becomes violent by killing a hawk and having a deadly fight with Sister Lily. When comparing him to the symbolic female characters of the film, he just looks really dumb. I’m starting to feel like Sister Lily is the strongest character in the film. That could say something positive about a woman entering adulthood, but still, she doesn’t seem to have much freedom.

Boomer, were there any parts of the film that made you uncomfortable? The breastfeeding of the old woman, spanking of the young girl, and the nude kids are a few things that made me shudder a bit. Even the parts with the talking animals were a bit unnerving because their voices were so whispery.  Of course, this could be because of my own ignorance.

Boomer: That’s not ignorance at all; I’m fairly certain that the parts which made you uncomfortable did so intentionally. For me, one of the things that stood out the most was the recurring motif of breastfeeding, not because of the feeding itself but because of the way that it subverted the paradigm of top-down caretaking that was referenced above. There’s a definite Maiden/Mother/Crone element at play that runs parallel to and inhabits the stages of womanhood, and the upending and general scattering of what personification/stage performs what actions and when is, I think, deliberately evocative of the general topsy-turviness of this world. That distance from the (presumably natural but really socially inscribed) norm lends even the more quotidian actions a general sense of uneasiness.

The thing that disturbed me most overall was the general destructiveness of our heroine, especially the sequence in which she stomps around the yard and takes delight in snuffing out the screaming cries that emanate from under her feet. There’s such a sociopathic quality to it that I couldn’t stop thinking about it after the movie ended. It’s a pretty mundane sequence (as much as anything in this film could be considered mundane) in comparison to the other surreal oddities on display, but it’s really stuck with me.

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Britnee: I really feel like a terrible person for being so judgmental of the film’s unicorn. When seeing the unicorn for the first time, I was so pissed off that it was a donkey with a horn. Unicorns are supposed to look sort of like Fabio as a horse and have silky hair and shiny horns, but being a short, stubby donkey with an ugly horn shouldn’t make the Black Moon unicorn any less of a unicorn.

Boomer: The death of the hawk made me think of Paget Brewster felling an eagle in the cold open of the “Pageant” episode of Another Period, which made me laugh inappropriately. “Ha! Majestic no more!”

Alli: I’m going to take this as a Humphrey appreciation moment. I love his constant mumbling and that he slams doors every time he leaves the room. Also, I think that he’s extremely relatable. If I were that old woman’s pet rat, I’m pretty sure I’d be perpetually peeved.

Brandon: I think my text message wires got crossed while I was gushing to Boomer about too many movies at once, something I do embarrassingly often. I was actually comparing Suspiria to to Refn’s latest provocation, The Neon Demon, and Black Moon to Ladyhawke, which I assure you are much lesser stylistic leaps. I do think the Suspiria similarities Alli drew on were interesting & valid, though, and funnily enough I had cited another Argento title in my notes for Black Moon: Phenomena, a work that similarly sets a journey into womanhood against a horrific world of supernatural Nature.

My favorite aspect of Black Moon is the way it presents magic & witchcraft as a Natural, feminine realm crawling with plants, bugs, animals, and mythical creatures. There might be a bone-headed, typically masculine lens to that style of storytelling that estranges womanhood to an otherworldly mystique, in essence stripping an entire gender of its humanity, but damn if we haven’t gotten some great movies out of that buffoonery: Phenomena, The Witch, Pan’s Labyrinth, The Juniper Tree, The Spirit of the Beehive, etc., etc., etc. The gimmick may not lead to great gender discussion, but it certainly has lead to some great cinema.

Upcoming Movies of the Month:
September: Brandon presents The Box (2009)
October: Britnee presents Funhouse (1981)
November: Boomer presents  Paperhouse (1988)

-The Swampflix Crew

 

 

Super Mario Bros. (1993)

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There are few films, campy or otherwise, that better exemplify the fine wine rule than Super Mario Bros. The first & only live action Nintendo adaptation continuously gets better with age & I fall further under its intoxicating spell every time I watch it. This is a box office bomb critics have long slammed as definitive proof that video game adaptations are an inherently bad idea, but those marks against its character matter less with every passing year. Super Mario Bros. is a cartoonish fantasy comedy that somehow, unfathomably marries elements of Blade Runner, Jurassic Park, and Who Framed Roger Rabbit? into one unholy cacophony of cinematic cheese & bloat. I marvel at this film’s sheer audacity every time I watch it, just as I find myself continually reeling from its grocery store joke book humor in the exact same breath. Without the pressure for Super Mario Bros. to prove or disprove that a video game adaptation could possibly be worthwhile (there’s now a crowded field of examples to swing that conversation either way you want it to go), the film has found a nice, comfortable space of its own as a cult-worthy camp fest. It’s thoroughly ridiculous, but it’s ridiculous in a fun & above all memorable way that dares you to sour on its 90s relic antics, but never gives you a solid reason to. Super Mario Bros. is a great film. It’s a little sad that three decades later it still feels a little transgressive to say so.

The only video game imagery that graces the screen in Super Mario Bros. is an opening prologue featuring pixelated dinosaurs in a fictional version of reality where the force of the meteor that extinguished the dinos & started the Ice Age created an alternate dimension in which humans evolved from reptiles instead of apes. If that doesn’t sound like a video game to you, much less the plumber-and-princess adventure game that iconically defines the medium, that’s because this movie is floating in its own bizarre orbit lightyears outside the property it’s supposedly adapting. There are video game-type dinos in that opening prologue, though, which proves that the husband-wife directorial team that helmed this major studio disaster are aware that Super Mario Bros. previously existed as a game with its own characters, motivations, and basic aesthetic. They just chose to ignore all that in favor of their own bonkers sense of whimsy, a fantasy realm that calls into question whether or not they’re also aware that there’s no possible way that the dino-killing meteor crash site could’ve been in Brooklyn or that a reptilian-evolved humanity would be so different from our primate selves that they’d be almost entirely unrecognizable as humans at all. No matter. This is a big budget kids’ fantasy adventure at heart, so its faithfulness to video game lore or basic science is almost entirely beside the point in the question of its entertainment value.

There are, admittedly, a few details of the Super Mario Bros. film that vaguely resemble their video game source material. They at least included some of the same characters: Mario & Luigi are Italian plumbers from Brooklyn, NY, which feels about as faithful to their video game visages as you can get. Princess Peach is now Princess Daisy for some unexplained reason, but it’s a mild change at best and the boys still have to venture out to rescue her from the reptilian clutches of an evil monarch named Koopa, which is more or less where the video game’s narrative begins & ends. Other details begin to get a lot fuzzier, though. Instead of being a giant, scary turtle-dragon motherfucker that lives in a castle full of lava, Koopa looks an awful lot like Dennis Hopper doing a dead on impersonation of Donald Trump (complete with the gaudy tower & political grandstanding). Toad is the furthest from his original form, ditching his miniature guru looks from the game in favor of a delightfully out-of-place, full-sized Mojo Nixon singing dumb protest songs about King Koopa on street corners. Staying faithful to the video game can be a double edged sword, though, as is exemplified by the baby dino Yoshi, who is cute as a button in this film, but also much more along the lines of Jurassic Park-type dinosaur puppets than what his video game creators likely intended. One of the reasons Super Mario Bros. stands out as such enjoyable schlock is that it embraces this damned if you do, damned if you don’t mentality whole-heartedly and just runs wild with the freedom adapting a video game with a very thin backstory affords it. It includes just enough characters & visual cues to resemble the Super Mario Bros. game at a glance, but does anything but keep it safe in the way it fleshes out their universe.

The most common argument against cinematic video game adaptations is that they necessitate a backstory where none is truly needed. No one playing the Super Mario Bros. game is likely to care exactly how or why the princess they’re rescuing was captured by an evil dino turtle dragon; they just hop in the green pipes & smash the mushroom-shaped baddies that get in the way of saving her. A movie requires a little more narrative coddling & a lot of the fun of Super Mario Bros. is in tracking how it either stays faithful to the game’s basic layout or disregards it completely on a minute to minute basis. The film is confident enough in its own right to exist as a standalone property that it ditches the fantasy genre brick & mortar castles of the video game for a distinct Blade Runner-style of urban dystopia. However, it also bends over backwards to include a way for Koopa’s guards to shoot the video game’s fireballs or make sense out of the role mushrooms & fungus have to play in all this (in the shape of a hideous fungal life form that would give Cronenberg nightmares). In some ways the film completely runs wild, like in its creation of an alternate dimension where the entire globe is one vast desert outside a single metropolis or in its de-evolution weapons that can turn people “back” into lizards. There’s also a few areas of compromise between the two extremes, like an inclusion of goombas that makes them out to be de-evolved lizard people instead of tiny mushroom monsters so that both properties can get equal representation. Super Mario Bros. plays along just enough to pass as a video game adaptation, but takes tremendous glee in constructing its own over-the-top fantasy realm where lizard people fight over a dino dictator’s crumbs & dance “Thriller” video-knockoff routines to bullshit like “Everybody Do the Dinosaur.” It’s an insane spectacle from front to end and because it feels little need to stay close to its source material’s limited backstory beyond its basic sketch and it’s a pleasantly unique spectacle at that.

Divorced from its source material, Super Mario Bros. is barrels of vapid fun. I honestly believe there are few children’s films from its era that match it in terms of ambitious set design, campy humor, and pure, directionless inanity. A lot of the film’s charms are a credit to the performances of Bob Hoskins & John Leguizamo as Mario Mario & Luigi Mario (speaking of video game background info that didn’t need to be developed), as well as Hopper’s Koopa-Trump & Harry Potter’s wicked aunt, Fiona Shaw, as his soul-sucking sidekick. Hoskins in particular is pretty great as the titular plumber & I honestly believe this film is his best work outside his iconic turn in Who Framed Roger Rabbit?. It’s way too easy to buy Hoskins as a spaghetti-slurping Brooklynite, to the point where I’m never truly convinced that the now-deceased actor actually hailed from Britain. Besides the cartoonish performances from the cast, I also appreciate how intricately detailed its production design can be. There’s a consistency in the leather spikes fashion wear that seem so popular in Koopa’s alternate dimension Brooklyn & I’m always picking up on new, small details hiding elsewhere in the fake city’s dingy nooks & crannies: Mario’s NYC apartment features a plunger rack instead of a gun rack; there are tiny lizard rodents fighting over the city’s plentiful trash; the de-evolution chamber is operated by a Duck Hunt controller; Mario & his girlfriend have plans to attend WrestleMania; a run-down cinema is screening I Was a Teenage Mammal, etc. Then there’s the now-disturbing shot of the Twin Towers partly dissolving thanks to Koopa’s evil deeds, an image that looks strikingly similar to a real life tragedy from a decade after this film’s release. As much fun as these grimy details can be, however, this is still just a silly children’s media fantasy, a fact that becomes apparent when everything magically, inexplicably reverts back to normal once Koopa is defeated (in a moment punctuated by Mario delivering the glorious one-liner “Later, alligator” to the evil, reptilian brute).

It’s a shame that Super Mario Bros. was scorned for its absurd deviations from its paper thin source material in its time. In the decades since it’s become increasingly apparent that devotion to its video game roots would have left the film far more mild & forgettable that it ended up being by learning to cut the kite strings & float on its own over-the-top, over-budget inanity. This is one remarkably silly movie and it’s amazing that it ever managed to reach theaters in the first place. My only complaint at this point is that it teased a sequel that never arrived because audiences were more than eager to let it die on arrival. Continuing down this absurd path could’ve lead to something even more amusing & special had audiences given it the chance.

-Brandon Ledet

The Lost World (1925)

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fourstar

King Kong is often thought of as the first major special effects spectacle of early cinema. More specifically, if you ask someone to picture stop motion animated dinosaurs battling in an ancient film it’s highly likely King Kong would be the first image to come to mind. However, the very first movie to employ stop motion models as its main form of special effects outdates Kong by eight years. The Lost World might be a little more artistically muted than the art deco heights reached in King Kong, but the two films are thematically similar & The Lost World beat Kong to the punch in bringing dinosaurs (and humanoid apes, for that matter) to the big screen in what was at the time a majestic display. The same way the blend of CGI & animatronics floored audiences with “realistic” dinos in Jurassic Park‘s 1994 release, the stop motion dinosaurs of 1925’s The Lost World were an unfathomable achievement at its time. When the source material’s author Sir Arthur Conan Doyle screened test footage for the press (at a magician’s conference of all places) The New York Times even excitedly reported “(Conan Doyle’s) monsters of the ancient world, or of the new world which he has discovered in the ether, were extraordinarily life like. If fakes, they were masterpieces.” Imagine writing that “if fakes” qualifier in earnest & how quickly that writer’s head would have exploded if they got a glimpse of Spielberg’s work 70 years later.

At this point in time it’s understandable to be more than a little jaded about the visual accomplishments of The Lost World. Show this film to a young child following a screening of something loud, shiny, and new like Captain America: Civil War & they’re going to struggle caring or paying much attention. It probably doesn’t help that the film takes its audience’s jaw-dropped awe for granted either. Its razor-thin narrative strands a hunter, a professor, a journalist, a beautiful woman, and other assorted crew (including, in true 1920s fashion, a deeply uncomfortable blackface character named Zambo) in a modern prehistoric world hidden away somewhere along the “fifty thousand miles of unexplored waterways”in South America. Among a wealth of living, breathing dinosaurs & missing-link type primates, the in-peril crew alternates from being mystified by the old world wonders laid before them & fighting for their lives due to immediate concerns presented by the terrain. It’s a story that’s been adapted & co-opted countless times since 1925 (even with the added bonus of removing the colonialism-minded racism). Even its way of starting with more “harmless” breeds of dinos like the brontosaurus & working its way up to tn he gigantic T. Rex’s & Allosauruses of the (lost) world is a structure that’s been mimicked to death.

I’ll admit that it takes a certain joy in silent era hokeyness to enjoy this movie’s charms at face value in a modern context. I delight in the fact that the stop motion teradons look exactly like Pterri on Pee-wee’s Playhouse. Simple characterizations like Professor Challenger challenging the public to confirm his discovery amuse me (when they’re not tied to racial caricature, at least). Likes like “What are you thinking of, Paula- in this lost world of ours?” are a pure pleasure for me instead of groan-inducers. I’m also a huge sucker for stop motion animation in general, so the mix of handmade sets & real animal footage (sloths, jaguars, bear cubs, etc.) with claymation dinos is my idea of cinematic heaven. For some people this movie’s artificial dino safari will play as dull as the special effects “spectacle” of the exhaustively soulless Bwana Devil, but this is totally my happy place.

Where that for-fans-only attitude might shift is in the film’s final ten minute stretch, where it makes the same genre leap as King Kong & Spielberg’s unfairly maligned camp delight The Lost World (1997): bringing the dinos to the modern world. A brontosaurus is set loose on the streets of London, feeling like the stop motion beginnings of the kaiju genre & transcending what you might expect from a 1920s fantasy horror about a dino exploration mission. I feel like anyone with a deep affection for stop motion animation should watch this film either way; they’ll find so many handmade treasures big & small in its early special effects landmarks. If that kind of old world pleasure sounds quaint or too outdated for you, however, I urge you to at least watch the film’s concluding minutes of brontosaurus-run-wild mayhem. There’s something anachronistically bizarre & over-the-top in that segment that feels very much inline with the modern blockbuster landscape & I think a lot of people would get a kick out of its movie magic lunacy.

-Brandon Ledet

Mirror Mirror (2012)

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onehalfstar

How many times do you allow a filmmaker to burn you before you stop coming back for more? Usually I’d allow a fairly long leash in these situations, but I have a feeling Tarsem Singh is about to really test my patience. Singh’s first feature, The Cell, is a fairly decent thriller that’s stuck with me over the years due to its intense, dream-logic visuals (a knack the director undoubtedly picked up from his music video/advertisement days). It was The Cell‘s follow-up, The Fall, that affords him so much patience form me as an audience. Easily one of the most gorgeous films I’ve ever seen in a theater, The Fall is a fantastic, visually overwhelming movie about the very nature of storytelling as an artform, a work that nearly outdoes the great Terry Gilliam at his own game. I can’t say enough hyperbolically great thing about The Fall, which makes it all the more confusing why not any one of the three Tarsem Singh features that have followed have piqued my interest. Somehow, each follow-up looked even blander than the last and I didn’t want to ruin the high note The Fall left me soaring on.

I recently ruined all that goodwill by checking in on Tarsem Singh’s most high profile work to date. When considered in the abstract, a big budget retelling of a classic Grimms’ tale would be a perfect follow-up to the grandiose fantasy dreamscape of The Fall, but Singh does so little to justify that optimism here. I’m honestly not convinced that he hasn’t been murdered & replaced by an imposter, possibly some kind of artificial intelligence from the future or an ancient human-impersonating monster. Mirror Mirror is Tarsem operating in the world of fairy tales (Snow White, for those somehow unaware), but it’s a dull, passionless work that could’ve been handled by any number of journeymen with a Hollywood-sized checkbook. Indeed, there are echoes of the film’s contemporaries like Maleficent and Snow White & The Huntsmen at work in Mirror Mirror, but I’d argue that even those far-from-prestigious comparison points far outshine this lifeless exercise. They’re at least occasionally fun. Even this film’s out-of-nowhere Bollywood song & dance ending was somehow more painful than delightful.

I’m not sure how closely Mirror Mirror follows the original Grimms’ tale, but I am sure that I don’t care to investigate. In this version (subversion?) Snow White carries a sword and saves her own ass from peril, which is presented as a big whoop, but instead bores to the point of cruelty. If I’m remembering correctly, I’ve seen a swordfighting, swashbuckling Snow White onscreen before on the impossibly cheesy ABC show Once Upon a Time and even they did a better a job of keeping my eyes open than this drag. I guess the film gets certain brownie points for at least attempting to subvert the damsel in distress dynamic of many (bastardized) fairy tales, but it does so with such a half-hearted non-effort that it’s hard to drum up any genuine enthusiasm for the content.

The true story of this film is the long list of suffering actors practically checking their watches as the running time slowly bleeds out. Nathan Lane looks especially pained in his boredom and, despite thanklessly giving the same endless charm he brought to his roles in The Social Network & The Man from U.N.C.L.E.,  Armie Hammer does little to lighten the mood. The most embarrassing turn of all comes from Julia Roberts, however, who fully commits to her role as the evil queen/witch, but fails miserably. Roberts toothlessly gums the scenery when the movie demands that she devour it. An over the top villain might’ve saved Mirror Mirror from total devastation but Roberts simply isn’t up for it & watching her try is admittedly a little pathetic.

I guess if I were to say one nice thing about Mirror Mirror I could point to its lavish costumes, which likely deserved the Academy Award they took home in 2013. As the costuming in The Fall was similarly striking, this one detail could maybe serve as a glimmer of hope that Tarsem Singh has at least one more decent movie buried deep within him somewhere, depending on how closely you want to look. Costume design is only one small piece in the larger, complex filmmaking puzzle, though, and I doubt the other Singh films I’m going to catch up with despite myself are going to fare much better, brilliant costume design or no. There honestly isn’t much hope left out there.

-Brandon Ledet

Stardust (2007)

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fourhalfstar

I should stop kidding myself with the idea that I have to read a book before watching its movie adaptation. I was on a bit of a Neil Gaiman kick around the time that Stardust was released in 2007 so I had convinced myself that I was going to rush to read the novel as quickly as possible so I could experience the film fully informed. Almost a decade later I finally watched it thanks to a Netflix recommendation algorithm & hadn’t even yet even touched a copy of Gaiman’s book. There was a little fatigue on my end that came with reading a ton of Gaiman works in a row due to a perceived sameness in his narrative structures. More specifically, every Neil Gaiman novel read to me like a down-the-rabbit-hole adventure where a citizen of our realm gets swept up in the complications of a magical one. Although I tired of watching this formula play itself out repeatedly in his novels, it’s one that lends itself very well to cinematic adaptation & when I finally got around to giving Stardust a chance I ended up holding it just as high regard as previous Gaiman projects Coraline & MirrorMask, two movies I love very much.

The first thing most people will likely mention about Stardust is that it is the movie where Robert De Niro plays a crossdressing pirate on a flying ship. This detail is totally significant, as it might be the one role De Niro’s landed in the past 15 years that isn’t a total waste of time & talent (outside maybe his David O. Russell collaborations), but his fey pirate captain is just one of many players in a wide cast of winning eccentrics. Stardust is the kind of movie where every character is likable whether they’re literal star-crossed lovers or murderous goons with coal-black hearts. Boardwalk Empire/Daredevil‘s Charlie Cox stars as our bumbling, babyfaced hero who falls down the requisite rabbit hole to get the story kicked off. In order to retrieve a falling start to prove his love & devotion to a spoiled brat who couldn’t care less about him, our protagonist crosses the wall that serves as a thin barrier between our realm & its magical counterpart. He’s shocked to discover that his fallen star is, in fact, a beautiful woman (played by Claire DaaaaAAaaaanes) & on the journey to bring her back home to his coldblooded beloved, he runs into a long line of magical obstacles that include a coven of bloodthirsty witches (with Michelle Pfeiffer among them), a group of brothers determined to murder each other to claim royalty & their resulting ghosts, a unicorn, a humanoid goat and, yes, a crossdressing pirate & his loyal crew of cutthroats. Stardust shamelessly panders to the Ren Fair crowd & knows exactly how campy it gets in the process. The film’s mix of ribald humor, playful gender-bending, and lighthearted glee for witchcraft & murder all amount to a wonderfully silly adventure epic & mythical romance. Honestly, the only thing holding it back from being a (remarkably goofy) masterpiece is its horrifically shitty CGI, which looks exceptionally poor even for the mid-2000s.

I don’t know if it was the film’s unicorn connection with Legend (sans the wonderful Tangerine Dream soundtrack, unfortunately) or a magical Michelle Pfeiffer recalling her past roles in titles like Ladyhawk & The Witches of Eastwick, but my favorite aspect of Stardust was the way it felt like a throwback to decades-old fantasy classics. It feels like the era of titles like The Princess Bride, The NeverEnding Story, and The Labyrinth is long gone & it’s difficult recall the last time a fantasy epic was this winning. (Sorry, Harry Potter fans; I just can’t get into it.) The best example I can think of from recent memory was Upside Down & most people hated that one (possibly because they thought of it as shitty sci-fi instead of great fantasy cheese.). Are Gaiman & Gilliam the last two significant personalities still bringing this sensibility to the big screen on a somewhat regular basis? (Obviously, Game of Thrones is doing well enough on the televised end of things.) I’m at the point now where any cinematic adaptation of a Gaiman work is more than welcome in my life whether or not I’m committed to actually reading the source material first . . . or ever. The world is thirsty for this kind of romantic fantasy content.

-Brandon Ledet

Gods of Egypt (2016)

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onehalfstar

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Director Alex Proyas has been going on some epic Facebook rants lately, decrying the violently dire critical & commercial response his latest film, Gods of Egypt, is being met with at the box office. He’s particularly frustrated that what he describes as “hate bloggers” have organized a boycott of the film due to its predominately whitewashed casting of its Egyptian characters. Much like the recent Ridley Scott epic Exodus: Gods and Kings, Gods of Egypt represents for a lot of people yet another example of a long line of Hollywood pictures in which POC actors have been locked out of the lead roles that, at the very least for historical accuracy, should not have been granted to white actors. Proyas claims that the reason critics have been harping on his film’s problematic casting is that they’re too overworked to form opinions on their own & instead parrot the shrill voices of “hate blogging” (whatever that is) out of convenience or laziness. Proyas genuinely believes that if his film were able to stand on its own merits outside of its political controversy, it’d be doing much better at the box office. He’s taken to the soapbox he claims to hate the most (online criticism) to cry foul, to complain that he hasn’t been given a fair shake as a filmmaker.

Now, I’m not sure if this makes me a lazy critic or a “hate blogger” (maybe both?), but I also hated Gods of Egypt. However, despite what Proyas might believe, I didn’t enter the film wanting to hate it. In fact, I set the bar for my enjoyment so pathetically low that it’s incredible that the film failed to clear it (despite its excess of golden wings). Equipped ahead of time with foreknowledge of the film’s controversial casting, dire reviews, and crackpot director (whose work ranges from total shit like The Crow to actually-enjoyable nonsense like Knowing), I felt like I was steeled to what the film had going against it. Still, there was a visual element in the trailer that made me hopeful that it might be mildly enjoyable as a campy trifle. What I was expecting was the visually striking, narratively undercooked mess of Snow White & The Huntsmen, which I enjoyed despite its negative critical consensus. What the film delivered instead was the bland CGI worldscape that put me to sleep (literally) both times I tried to watch 300 in the theater (and, curiously enough, both films star Gerard Butler). Gods of Egypt has problems that extend far beyond its racially tone deaf casting & temper tantrum-prone director. The film is also a hopeless bore, which might be the most damning fault of them all.

Similar to the way The Witch attempts to breathe life into the religious paranoia of Puritan beliefs, Gods of Egypt aims to illustrate the myths of gods living among men that once populated ancient, polytheistic Egyptian philosophy. The difference is that The Witch dealt in sincere historical recreation while Gods of Egypt attempted to mold its subject’s mythology into a goofy action epic framework & the most despicable genre of them all: the shameless franchise-starter. Through overbearing storybook narration, Indiana Jones-style action adventure, and flat-on-their-face quips, Gods of Egypt tells the story of a half-blind god & a mortal thief who team up to stop a deranged relative who plans on merging life & the afterlife in a quest to claim absolute power. I won’t bother you with many plot details, since very few are of interest & can be boiled down to dual damsel in distress rescues. True love prevails over death & destruction, the men save their ladyfriends, the universe maintains its balance, etc. The stakes rarely feel high in Gods of Egypt, because each challenge is conquered with ease by a pair of protagonists who have no option but to succeed. The Egyptian mythology setting mostly serves as a backdrop for a white knight story we’ve all seen play out countless times before.

The best chance you have of enjoying Gods of Egypt is either as mindless eye candy or as a so-bad-it’s-good camp fest. May the gods pity you in either case. The film’s costume & set design are bathed in sweet, delicious gold, but the effect was tiring after its initial introduction. The brevity of the film’s trailers did its visual style a huge favor, distracting the eye from its bland CGI mediocrity by making it seem downright lush through rapid editing. There’s a few interesting details here or there: a masked army in blood-red robes, a flying chariot pulled by scarabs, gods bleeding gold when wounded in battle, etc. For the most part, though, the film is about as visually interesting as a video game cutscene (something else I find unbearably boring). The creatures were particularly disappointing on that front. I kept waiting for them to prompt me to press “X”. As far as goofy camp goes, there isn’t much of interest to chew on there either. There’s exactly one line that made me laugh. When asked where his buddy is hiding, the mortal half of our heroic tag team responds “Up your butt,” which, you know, isn’t the height of wit or anything like that, but I’m honestly an easy audience. I also found a lot of humor in the way that they visually conveyed the gods’ imposing stature by making giant-sized versions of their props to dwarf their human counterparts. That’s the kind of tactic you’d expect in an old midnight movie like Attack of the Puppet People, not a modern $140 million action epic.

Acting wise, most of Gods of Egypt‘s (again, controversial) cast is on autopilot. Gerard Butler performs as if he’s in 300 Part Deux. Nikolaj Coster-Waldau phones it in as a barely-engaged Jamie Lannister, trading in his missing hand for a missing eye & swapping the moniker “King Slayer” for “Lion Slayer”. Brenton Thwaites & Chadwick Boseman (a legit POC actor! and he’s not even an extra!) overact in a way that’s far more annoying than it is entertaining. The female leads are given little more to do than to dress provocatively & await rescue. Only Geoffrey Rush’s out of nowhere turn as the sun god Ra stands out as wildly-entertaining scenery chewing. One gets the distinct feeling that the renowned actor is slumming it in this feature-length high resolution screensaver, but his delightfully bitchy take on the all-powerful Ra was one of the sole bright spots in a film that could’ve used a lot more of them. At least half a star in this review’s rating is due to his performance alone, which, as you can probably tell, was a much-needed boost.

Part of me kinda feels bad for Proyas. He’s such a typical 90s Guy that he probably had no idea that such a cultural backlash was going to plague Gods of Egypt from its initial announcement to its dismal box office opening. In his mind, he made a grand scale Hollywood epic with a handsome cast & a lot of browbeating about how “In this world you’re either rich or you’re nothing” & the radical idea that slavery is cruel. He expected to get by on good intentions, particularly perplexed that his own Egyptian heritage didn’t allow him to sidestep criticism for whitewashed casting in yet another mishandled Hollywood take on the region’s past. The truth is that just as many people would’ve been annoyed with Gods of Egypt’s casting pre-Internet, but would’ve had a much more difficult time publishing/publicizing their complaints. Casting isn’t the only way the film feels politically stale, though. Take, for instance, the protagonist god’s jealousy that his lover had sex with her wicked, power-hungry enslaver. It’s the romantic jealousy that’s played as a character fault, not the fact that he’s slutshaming his lover for being serially raped. That’s the exact kind of outdated sentiment that seems to be going over Proyas’s head, making him subject to intense scrutiny from “hate bloggers” & “lazy critics”. If released sometime in the 90s, Gods of Egypt might’ve been able to skate by as a mediocre prequel to a forgettable blockbuster like The Mummy. In 2016 its moral ickinees is too much of a sore thumb to overlook, especially for something that aims to be a franchise starter. You get the distinct feeling throughout the film that Proyas & company should’ve known better (or at least tried harder). After reading Proyas’s rants it’s all the more confusing that Gods of Egypt is such a dull slog. This is the film he’s going to bat for? This is what he’s confused about no one liking?

There’s a single scene in Gods of Egypt that perfectly sums up my whole experience watching the film. During a heavily green-screened chariot chase an arrow strikes & kills the mortal doofus hero’s beloved & she dies while he blankly looks on & continues to steer their escape. This scene is everything Gods of Egypt is in a nutshell: visually uninteresting, passionless, seemingly plucked from a time long gone (and I don’t mean ancient Egypt). Again, Proyas should’ve known better. Or he at least should’ve known to concede defeat when it failed to connect with audiences & critics, who, despite what the director seems to believe, are the very same people.

-Brandon Ledet

Ink (2009)

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three star

Online piracy is usually the scourge of the film industry, since many ticket & home video sales are lost to content that’s easily downloaded illegally. Occasionally, though, a small budget film will actually benefit from digital word of mouth & peer-to-peer sharing. The sci-fi fantasy epic Ink is a decent example of the way online piracy can boost a film’s notoriety. After a couple premieres at low-profile film festivals, Ink never scored a major theatrical or home distribution deal & initially suffered a limited, self-distributed DVD release with little to no fanfare. It wasn’t until the film saw major traffic on peer-to-peer torrenting sites that it earned any significant attention & it eventually scored VOD distribution that landed it on major streaming services like Hulu & Amazon Prime. Ink might be one of the few concrete examples of a film being saved instead of savaged by online piracy.

It’s not at all difficult to see how a film like Ink could attract a loyal cult fanbase. The specificity & intricately detailed structure of its dreamworld full of “pathfinders”, “storytellers”, “codes”, “access to the Assembly”, and magical bongos that open interdimensional doorways is perfect for fantasy nerds who eat up that kind of immersive worldbuilding. The film follows a group of mysterious dreamfolk who visit us while we sleep to protect our REM imagery from bad vibes. Aching to interrupt the fantasy are the nightmare assassins of bad vibes personified, a The Dark Side of dream warriors who range in style from plague doctors dressed in rags & chains to some kind of cyberpunk cross between Hellraiser‘s Pinhead & Bubbles from Trailer Park Boys. These fairy-like whimsies & cyberpunk nightmare baddies stage a literal battle between good & evil (complete with martial arts) while the “real” world tries to sleep through the night in peace. The fate of one little girl’s slumber & her workaholic father’s weakness for addiction give the story an in-the-moment sense of purpose & specificity, but for the most part the film is a work of fantasy genre worldbuilding more than it is a well-sketched out narrative.

The bummer about Ink is that it never feels like its means or its talent match the massive scale of its ambition. The film aims for the go-for-broke loopiness of a Terry Gilliam epic, but, unfortunately, also carries Gilliam’s languid sense of pacing without every nearing the same level of visual talent that the Monty Python vet commands with ease. At best the film feels like a lesser version of titles I hold in much higher regard. Its bedtime spookiness & made-for-TV visual cheese recall the sleep paralysis “documentary” The Nightmare. Its storybook push & pull between the dream world & waking life feels like a direct descendant of the far superior Dave McKean epic MirrorMask (right down to the annoying street performer/tour guide). Honestly, most of Ink feels inconsequential until a climactic narrative twist that lands with enough of a significant impact that you feel compelled to give the movie a second watch . . . or at least a hearty recommendation to a fantasy-minded friend (who’s already watched MirrorMask 1,000 too many times).

Still, I was ultimately surprised & charmed by what Ink delivered, if not only because of its limited budget visual cheapness & lack of a vocal fanbase. The film has an endearing pedigree as an underdog story of mishandled distribution & subsequent reappraisal. I found myself rooting for it to succeed & there was enough payoff in its last minute narrative twist & overall attention to worldbuilding that made the effort feel worthwhile.

-Brandon Ledet