Multiple Maniacs (1970)

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fourhalfstar

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I’ve seen a few John Waters classics like Desperate Living & Pink Flamingos projected on the big screen before, usually with a midnight crowd, but I’ve only had two experiences watching his work for the very first time in a proper movie theater: 2004’s A Dirty Shame & the 2016 restoration of his 1970 forgotten gem Multiple Maniacs. Surely, there’s a bias factor that should be considered when reviewing a work from your favorite director/artist/human being after experiencing it for the first time large & loud with a receptive film fest crowd. My personal devotion to Waters aside, though, Multiple Maniacs is still an excellent slice of go-for-broke shlock cinema. A smaller, arguably nastier provocation than Pink Flamingos, it answers a question I’m not sure I ever would’ve dreamed to ask: what if John Waters made a horror film? It’s impossible to divorce the context from the content in this case, because Waters is such a highly specific stylist & works so closely with a steady cast of nontraditional “actors,” but even if the director had never made another feature in his life I believe the world would still be talking about Multiple Maniacs all these decades later. Horror films this weird & this grotesquely fun are rarely left behind or forgotten and, given the devotion of Waters’s more dedicated fans, I’m honestly surprised it took this long for this one to get its proper due.

I guess I should clarify up front exactly what I mean when I call Multiple Maniacs a horror film. Unlike the subversive horror comedy leanings of Serial Mom, this is horror in the way titles like Spider Baby & Mudhoney qualify. It’s a grimy uncovering of an outside-of-society crew of murderous weirdos, the kind of picture that eventually lead to more conventional slasher genre space carved out by The Texas Chainsaw Massacre, but didn’t quite have its own established tradition at the time of its release. Waters displays no shame in his getta-load-of-this-freakshow dynamic, opening his film with a literal freakshow: Lady Divine’s Cavalcade of Perversions. A carnival barker advertises “acts against God & Nature” to entice the audience & passersby inside the tent, all while feigning mock disgust. There’s gleeful puke-eaters, bicycle seat humpers, and actual real-life homosexuals (the horror!); but the real star of the show is Divine herself, Waters’s most infamous collaborator and, arguably, the greatest drag queen of all time. Divine’s freakshow act is simply her own fabulous being. She holds her audience at gunpoint, bullies all of her employees, and lounges nude in the mirror to give full reverence to her own beauty & divinity. Her turbulent romance with David Lochary’s carnival barker, with its cop-killing violent streak & dual indulgences in adultery, drives the isolated freakshow into the general public, where Multiple Maniacs turns into a legitimate monster movie. Not only does Divine herself transform into an inhuman monster with a formidable body count, the film also makes room for an appearance from a giant monster movie-style lobster just for the sake of it.

It’s tempting to believe that this early glimpse at John Waters’s regular crew of degenerate collaborators, The Dreamlanders, would mostly benefit the already-converted. Surely it’s exciting to see these weirdos in their artistic infancy. Edith Massey seems particularly fresh & unpolished in her natural habitat as a barkeep. It’s weird to know that David Lochary’s look as Raymond Marble in Pink Flamingos was something he exuded all the time. Mink Stole, Cookie Mueller, and Divine are all playing prototypes of the characters who would later be cartoonishly exaggerated in other Dreamlander collaborations, with Divine’s monstrous transformation in particular being explained in-film with the line “Every minute she’s alive she’s getting worse & worse!” Waters even draws conscious attention to this “cavalcade of perversions” by naming the characters after their real life counterparts: David, Mink, Cookie, Edith, etc. There’s no doubt that longtime fans of the director’s work would get a kick out of this overlooked gem’s babyfaced cast that newcomers might not tend to care about in any particular way. However, the film does have a recognizable appeal as a genre film artifact even outside of that context and it’s a dynamic largely due to its nature as deliberately campy horror.

Seeing Waters’s “cavalcade of perversions” at work so early in his career is valuable both to fans & newcomers alike because it calls attention to the fact that The Dreamlanders were straight up punks in the era of hippies & suburban sprawl. The surf rock soundtrack, beat-up Cadillacs, crossdressing, and leopard print get-ups of Multiple Maniacs construct a rock & roll nightmare incongruous with its then-current counterculture of hippie niceness. This is a playfully mean movie, one crawling with cartoonish rape humor, gleeful violence, and the single most blasphemous use of a prayer rosary imaginable. It’s no wonder that in Divine’s final moments of mania she’s treated like a Godzilla-esque monster complete with fleeing crowds & an armed military response. The world wasn’t quite ready for her particular brand of perversion and her very existence reads on the screen as a criminal act, one amplified by the film’s microfilm-reminiscent opening credits scroll. That shock value even holds power today, somehow, as I’ve never attended a John Waters screening that didn’t inspire at least one walk-out. Even in a film festival environment there were three hurried walk-outs during Multiple Maniacs. I don’t know if that speaks more to Waters’s reputation as The Hairspray Guy, the aggressive specificity of his sense of humor, or his unique ability to push buttons, but it’s honestly kind of incredible that any film from 1970, before the grindhouse heights of drive-in grotesquery, can disgust people into fleeing in horror in 2016, especially one this unabashedly silly.

Waters is obviously an inexperienced filmmaker in Multiple Maniacs. He catches his players wildly out of focus, he wears his influences proudly on his sleeve (including a poster for Russ Meyer’s Vixen!), he relies heavily on details like nudity & (absurdly unrealistic) rape scenarios for easy shock value, etc. However, the film holds up surprisingly well as a proto-punk provocation, maybe even one with wider commercial appeal than the more consistently celebrated Pink Flamingos, due to its genre thrills as an eccentric horror comedy of sorts. I’ll likely have very few more chances to catch one of his films for the very first time in a public audience environment & this one did not disappoint in the slightest. In an ideal world all of Waters’s back catalog would get this careful restoration treatment.

-Brandon Ledet

The Funhouse (1981) as an Ideal, Forgotten Midpoint Between Tobe Hooper’s Texas Chainsaw Massacres (1974, 1986)

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We’ve been scratching our heads all month trying to figure out why Tobe Hooper’s grimy carnival slasher The Funhouse isn’t more of a household name. One of my theories was that Hooper had already changed the game years earlier with his weirdo slasher opus The Texas Chainsaw Massacre, inspiring so many similar oddball horror entries in its wake (Tourist Trap, for instance) that The Funhouse had a little too much company to stand out on its own as anything radical or idiosyncratic. By the time of its release the Tobe Hooper grime of The Funhouse was just a drop in really strange, hideously dirty bucket. Maybe that’s why Hooper’s next return to the slasher genre in The Texas Chainsaw Massacre 2 strived for a much campier, more colorful aesthetic than the original. It was a decision that (intentionally) pissed off a lot of fans at the time of its release, but led to a much more infamous work that’s still regularly discussed today, despite The Funhouse being the better movie overall.

The Funhouse was released more or less at the temporal midpoint between Tobe Hooper’s Texas Chainsaw Massacre films, which were separated by twelve years and a few wildly varied experiments from the director. 1974’s The Texas Chainsaw Massacre details a backwoods Texas family of chainsaw-wielding cannibals with a weird collection of skeleton art & Ed Gein-inspired modes of improving their self image. 1986’s The Texas Chainsaw Massacre 2 follows a very similar narrative structure, sometimes recreating exact scenes from the original, but punches them up with hideously shrill humor, jaw-dropping gore effects, and color-soaked camp spectacle. The Funhouse splits the difference, offering a more colorfully surreal setting for its cold-blooded violence than The Texas Chainsaw Massacre without aiming for the full-goof absurdism of The Texas Chainsaw Massacre 2.

Hooper’s career is wildly chaotic, haunted by ghosts, Martian invaders, sexy space vampires, and all kinds of other horror genre eccentricities that are worlds away from standard slasher fare. The Funhouse serves as a great, typifying middle ground for his difficult to pinpoint work that somehow captured the spirit of both of his violently disparate Texas Chainsaw Massacre films, while still pointing to the otherworldly quality of his non-slasher work. It doesn’t ever bring in the supernatural funhouse goofery of Ghoulies II, but The Texas Chainsaw Massacre 2 also remains grounded in the real world and that film stands as a strange slasher genre outlier in its own right.

It makes total sense that the original Texas Chainsaw Massacre film would have the biggest cultural impact in this trio. Not only was it the earliest & most financially successful title of the bunch, its humans-as-meat slaughterhouse horror is also more darkly humorous than it’s often given credit for. I do believe The Funhouse deserves a closer look than that film’s sequel, though. The gory kills and the cartoon energy of The Texas Chainsaw Massacre 2 have earned it an easy cult following in recent years (not to mention that it seemingly laid out the blueprint for Rob Zombie’s entire directorial career), but I think The Funhouse is more deserving of the attention. Instead of punching up and altering his original outlier slasher like in the sequel, Hooper found new, colorfully surreal ways to repurpose The Texas Chainsaw Massacre‘s energy in The Funhouse that should be regularly celebrated, but is instead largely forgotten. A month after watching it for the first time, I still can’t pinpoint exactly why.

For more on October’s Movie of the Month, Tobe Hooper’s grimy carnival slasher The Funhouse, check out our Swampchat discussion of the film, this comparison of its carnival-setting horrors with those of Ghoulies II (1988), and last week’s look at its unexpected companion in Tourist Trap (1978).

-Brandon Ledet

Are We Not Cats (2016)

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fourstar

One curious throughline that ties together a lot of body horror classics (besides the sadly dying art of grotesque practical effects) is the idea of doomed romance. Titles like The FlyPossession, Altered States, Splice, and Slither all make their inhuman, nail-splitting, mucus-gushing freakshows count for something by using a doomed romance plot as an emotional anchor. The surprise indie gem Are We Not Cats, delivered by first time director Xander Robin, flips this dynamic on its head. As grotesque as the film’s body horror imagery can be, not least of all in its moments of hair-eating & amateur surgery, its practical effects shock value always feels secondary to its central romance plot. Are We Not Cats toes the line between many genres: body horror, mental health drama, black comedy, surrealist fantasy. It’s first & foremost a doomed romance, though, one that’s infectiously celebratory despite the grotesque violence & grime of its direly tragic atmosphere.

An out of work garbage man finds an unexpected love interest in a lumber yard worker who shares a surprising amount of his peculiarities/afflictions: addiction, crippling loneliness, boredom, poverty, and (most importantly) trichophagia. Our two stray cat lovebirds suffer a rare psychological condition that urges them to compulsively eat human hair. One has a manageable condition that largely sticks to the tiny hairs of beards & arms, but the other is far more voracious. She chows down on the stuff wholesale, leaving entire scalps bare in her wake. There’s a tangible sense of impending doom in this sudden romance, as both addicts feel “weirdly sick” in a way they find difficult to express. Surely, this is somewhat attributable to their likelihood of consuming toxic amounts of jug wine & antifreeze for a cheap high instead of anything that could remotely be considered food, but eating large quantities of human hair also has its own inherent health risks. Have you ever seen a cat cough up an oversized, mucus-coated furball? This is far worse.

Are We Not Cats is a minor work in a lot of ways & features some narrative clichés you’d expect from a first-time filmmaker (an emotionally damaged male lead searching for a female love interest to “fix” him, for starters), but Robin finds a way to luxuriate in the narrative’s insignificance in a way that charms instead of deflates. His characters are society’s throwaway trash, at one point literally tossed in the garbage, so that everything they do is minor by nature anyway. More importantly, though, the film makes lyrical art out its discarded pieces. Instead of chasing the burn-out shrug of the similarly-minded psychedelic body horror Anitibirth, the film is confident that it has style to spare and instead builds its world around an intangible air of romance & desperation. For all its dirty Detroit soul & doom metal sound cues, colorful Quintron-esque musical contraptions, and horrific flashes of skincrawl gore, Are We Not Cats is a film ultimately about intimacy & mutual addiction. As memorable as its grotesque, psychedelic freak-outs can be, their impact is equaled if not bested by the tender melancholy of lines like “When was the last memory you have of not being truly alone?” The details of the romance that ends that loneliness construct a body horror nightmare of open sores & swallowed hair, but still play as oddly sweet in a minor, intimate way that underlines the film’s viscerally memorable strengths & forgives a lot of its more overly-familiar narrative impulses.

-Brandon Ledet

Ouija: Origin of Evil (2016)

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threehalfstar

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Between Battleship, Clue, and now Ouija: Origin of Evil, I can honestly say I’ve never seen a movie based off a board game that I did not enjoy. It’s a strange feeling, considering how many awful movies based on action figures, video games, and comic books have been released over the years. My best guess as to why the board game movie has a fairly high success rate, besides not having a large number of chances to shit the bed, is that there’s a playfulness inherent to the sub-subgenre that calls for a kind of in-on-the-joke campiness that deflects a lot of potential criticism with a casual wave of the hand. The trailers for Ouija: Origin of Evil signaled to me, “Hey, we’re just having fun here. No pressure,” and the film itself followed through on that cavalier attitude. I’m not saying that Origin of Evil was the kind of lazy, winking affair you’d find in a Sharknado or a Lavalantula, but it did have a playful smirk in the way it chose to deliver its genre thrills, one that undercut any of its generic formula and made me wonder if I might be a fan of the board game movie as an artistic medium.

If there’s anything unfortunate about the ad campaign that hooked me into watching Origin of Evil, it’s that it revealed a little too much. Not only was every potential scare up until the last half hour thoroughly spoiled in the trailers, but the film’s few major narrative reveals were also spelled out in the campaign. Since we know ahead of time that a family of scam artist “psychics” who fake communication with the dead will be taught a harsh lesson by actually communicating with the dead through the titular haunted board game, there’s not much room left for the film to surprise in terms of unexpected story beats. Worse yet, the ads revealed that the youngest, most adorable member of the family would suffer a Linda Blair-style demonic possession that causes her to do & say all the freaky Creepy Kid Horror things we’ve been seeing on film since all the way back to Village of the Damned (if not earlier): spooky voices, inhuman contortions, ice cold precociousness, etc. Where Origin of Evil makes these already-expected tropes worthwhile, then, is in how willing it is to have fun with the very familiar space it carves out for itself.

Like with a lot of recent horror films, Origin of Evil sets its haunted house/board game horrors decades in the past, this time opting for the 1960s instead of the well-worn temporal setting of the 70s (like in The Conjuring & We Are Still Here). This not only makes room for beautiful sets & costuming in its production design and removes pesky horror-prevention inventions like cellphones & Google from the scenario; it also harkens back to a time when the ouija board was new & sacred. The religious adherence to rules like “Don’t play by yourself” & “Never play in a graveyard,” makes it all the more significant when they’re inevitably broken and violators are punished accordingly. Visually, the film also has a lot of fun with the detail allowed by the setting, digitally recreating “cigarette burn” reel changes & indulging in the most split diopter shots I’ve seen since Blow Out. There’s some fun touches in the dialogue that are specific to the era as well, like when a teen boy mansplains to a group of girls why we could never land on the moon & in the general Brady Bunch precociousness of the evil little girl at the film’s center as she gleefully channels the restless spirits of the dead. If set in 2016, Ouija: Origin of Evil might have been a generic, by the books blur (which, by all accounts, its 2014 predecessor Ouija was), but something about a rock ‘n roll 60s familial melodrama being invaded by an evil board game allowed a lot of room for camp horror efficiency & the film had a lot of fun playing around in that space.

It’s difficult to say exactly what I’m looking for when I go see a modern generic horror at the theater, but Ouija: Origin of Evil delivers it with ease. It’s got exactly what I felt was missing from other 2016 titles like The Darkness, The Forest, and (the worst of the bunch) Lights Out, bested only by The Boy in putting a smile on my face while supplying what I want from Modern Big Studio Horror, whatever it is. Director Mike Flanagan, who also helmed Hush & Oculus, has a great track record with making gold out of standard horror fare so far, so surely he should be given some significant credit for crafting an enjoyable prequel to a film I never plan to see here, but I also think there’s something to the board game movie as a novelty subgenre that made his playfulness possible. Using the ouija board as a centerpiece opened up a goofy-spooky playground for Flanagan to let loose in and it’s fun watching him gleefully run in circles with his camera within that environment.

-Brandon Ledet

Shark Exorcist (2016)

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onehalfstar

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According to the Internet, schlock director Donald Farmer has dedicated fans. I’m having a hard time wrapping my head around that after watching Farmer’s latest release, a CG-plagued digital horror about a demonically-possessed shark. Shark Exorcist is a dirt cheap production, a winking, lazy B-picture that can’t even clear the low bar set by SyFy Channel mockbusters like Cowboys vs Dinosaurs and Lavalantula. It’s a shame, too, because the idea of Satan possessing a shark in a cheap slice of modern schlock was obviously enough of a hook to grab my attention, but the film has very little interest in following through on the potential of its own premise. Much like the carnie-esque film promoters of old, Donald Farmer seems like the kind of director who promises the world in his posters & trailers, but doesn’t care about actually delivering the goods once the tickets are sold.

A Satanic nun stabs an accuser to death near an urban lake & disposes of the body. She pleads to the water, “Lord Satan, accept my sacrifice! Send me an avenger.” Satan, the kindly obliging Lord that He is, answers her prayer in the form of a shark, or a red-tinted CG rendering of a shark. A year later a group of young girls are enjoying summertime leisure at the same lake, planning to “swim, work on your tan, just lake stuff.” One girl is bitten on the leg by the demon shark, naturally, and becomes possessed with its Satanic spirit. She freaks her friends out with her rapid recovery from the bite, sudden obsession with water, and (not least of all) serial murders using a vampiric set of shark’s teeth. A Catholic priest catches wind of the strange happenings of the demonic shark girl and makes it a personal mission to exorcise her body of the evil spirit. This lazy hybrid of The Exorcist & Jaws finally culminates with its natural conclusion, a reading of the line “We’re going to need a bigger cross!,” revealing the entire production to be a long setup to an empty punchline.

Normally, I would be all over a film with that exact plot, but Shark Exorcist is dedicated to a distinct lack of effort that makes the whole ordeal frustrating when it should be cheap fun. The bargain basement digital photography & soft core porn quality acting recall the midnight crowd favorite Birdemic, but without that film’s authentic, if misguided, sincerity. Characters in Shark Exorcist use smart phones that could easily make a higher quality picture than the one delivered (just look to last year’s Tangerine for proof). Local news reports & a reality television spoof called Ghostwalkers have a kind of Tim & Eric quality to their awkwardness in passing, but become frustratingly dull after long stretches. If this were a home movie or a high school project I might be able to give it a pass. I might even think it was kind of cute. As a production from an adult director who apparently has been making cult-minded schlock for decades, it registers as a lazy annoyance. The move is only 70 minutes long, but I got everything I could out of it in the first ten, which is not a great sign.

Still, because the premise is so damn silly, I could have forgiven all of Shark Exorcist’s sins if it had just delivered one simple thing: shark attacks. That’s all I ask. There are gallons of (embarrassingly unconvincing) blood in the film, but no true gore. After a shark bite the blood rests on the victims’ skin, with no attempt to give the illusion of a wound. Worse yet, there is not a single frame in Shark Exorcist where the demonic shark or its unsuspecting victim share the screen. The shark swims in a CG void and prepares to chomp. The victim, above water, screams. We then see their lifeless body, no point of contact depicted & no evidence of a wound.

I’m honestly curious about Donald Farmer’s career at this point, almost enough to double back and watch titles like Chainsaw Cheerleaders, Cannibal Hookers, and Vampire Cop. Surely as a man who’s been making B-pictures for decades he knows that a film this cheap needs to deliver the goods in term of gore or sex or something in order to make the price of admission worthwhile to his audience. The impression I get after watching Shark Exorcist is that he does, but he also doesn’t give a shit, which is a shame given the promise in this film’s premise. This is the rare case where a film might’ve actually benefited had its creator sold their idea to SyFy instead of making it themselves.

-Brandon Ledet

The Funhouse (1981), Tourist Trap (1979), and Tobe Hooper’s Influence on the Unconventional Slasher

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The DNA of the slasher can mostly be traced back to the giallo murder mysteries of the 1960s & 70s where the gloved, off-screen killers of titles like Deep Red and Blood & Black Lace ran through disturbingly high body counts (of mostly young, beautiful women) in a distinct style-over-substance fashion. Filter the giallo genre through non-Italian titles like Psycho & Peeping Tom and direct its mayhem at the rebellious spirit of the American teenager and that’s more or less how you wind up with a Jason Voorhees or a Michael Myers or what have you. Not all slashers fit that mold, however, and a lot of the genre’s stranger outliers seem to point back to an entirely different source of inspiration: Tobe Hooper. Hooper’s The Texas Chainsaw Massacre introduced a level of grime & idiosyncrasy to the early stirrings of slasher horrors that was almost unimaginable in 1974. Cautious not to repeat himself, he entirely shifted focus for his 1986 sequel to that iconic work, turning it into an absurd horror comedy (not unlike the curious shift in the MTV-themed cartoon Slumber Party Massacre 2). When Hooper first returned to the straightforward slasher in 1981’s The Funhouse, however, he brought back the same isolated weirdos vs. disrespectful teen brats dynamic of the first Chainsaw along with that film’s unmistakable grime, but shifted the details drastically with the specificity of a travelling carnival setting. By then, Hooper’s work had already influenced an entire crop of weirdo slasher outliers, though, and The Funhouse had a little too much company to stand out as a radical work the same way 1974’s Chainsaw did.

The best example I can think of that adapts Hooper’s slasher deviations into a weird genre outlier is a film Britnee recommended during our evil doll movies conversation on the podcast. Her description of the 1979 horror oddity Tourist Trap sounded eerily similar to The Texas Chainsaw Massacre, but with just enough quirk to distinguish itself from being a mere knockoff. In both films a group of suburban teens are slaughtered by an isolated family of outsider weirdos in the no-man’s-land of rural America. The major deviation in Tourist Trap is that the main killer’s backwoods family is made entirely of mannequins. Our terrifying hick killer commands telepathic abilities that allows him to animate his mannequin family so that they can physically attack his victims while singing in angelic voices or laughing maniacally. The supernatural element of these kills is largely different from Hooper’s style in his own slasher films (although not at all out of line with his titles like Poltergeist, Lifeforce, and Invaders from Mars). There’s an unmistakable, disturbing quality to the tone in Tourist Trap that points directly to the blueprint of a Hooper slasher, however. By the time the killer is wearing a doll mask & trying to make mannequins out of his teen victims Dead Silence-style, it’s all too easy to trace his origins back to Leatherface, who liked to uphold curious familial bonds of his own. Tourist Trap also has a weird crossdressing element that recalls the common slasher point of reference Norman Bates and as a whole is certainly unique enough to stand out on its own as an original work, but it owes a lot of its outlier status in the slasher genre to the strange space Hooper carved out with The Texas Chainsaw Massacre.

Released just two years after Tourist Trap, Hooper’s The Funhouse is in good company with the strange little supernatural horror. The Funhouse keeps its terror anchored in the real world in a way Tourist Trap’s telepathy doesn’t, but the grime & specificity of its carnival setting matches the eeriness of that film’s disturbing mannequin-covered roadside attraction. Also, although the dolls of The Funhouse don’t move on their own via magic, there are animatronic dolls in the film that add to a menacing atmosphere shared by Tourist Trap as soon as the opening credits. Adding a supernatural element to The Funhouse’s carnival-set genre thrills made for a laughably goofy experience in Ghoulies II, but Tourist Trap is too much of a nightmare to laugh off in that way. The way its killer (much like Gunther in The Funhouse) continually searches for love & validation despite his own brutality makes for too disturbing of a watch for the film to be brushed off as mere camp. Its laughing, singing, murdering mannequins have a sort of humor to them, but only in a cruel, twisted way that’s far more reminiscent of Hooper’s work than it is of Charles Band’s, despite that schlockmeister’s career-long obsession with killer dolls (and Tourist Trap director David Schmoeller later working on the Band-produced series The Puppet Master).

When we first discussed The Funhouse in our Movie of the Month round table we asked why it didn’t quite have the cultural staying power it deserved. The answer might be that because Hooper already opened the door for weirdo slashers like Tourist Trap years earlier, The Funhouse had too much company to stand out as its own strange work of nasty mayhem. Hooper had already changed the game in an earlier work & The Funhouse was mostly just a nightmarish continuation of that initial deviation. It found some really strange company in similar continuations, though, not least of all in this strange killer mannequins slasher.

For more on October’s Movie of the Month, Tobe Hooper’s grimy carnival slasher The Funhouse, check out our Swampchat discussion of the film and last week’s comparison of its carnival-setting horrors with those of Ghoulies II (1988).

-Brandon Ledet

Cross-Promotion: The Fly (1958) on the We Love to Watch Podcast

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I was recently invited to join in on an episode of the We Love to Watch podcast to discuss the iconic 1958 Vincent Price sci-fi horror The Fly. It’s always great to have a chance to talk about the original version of The Fly, which is generally overshadowed by its wonderfully grotesque Cronenberg body horror remake, because has its own merits & idiosyncrasies that can often be too easily dismissed or misremembered. On a more personal note, though, it was also just fun to join in on a podcast I listen to regularly as a fan.

It’s already pretty rare to find a podcast as in tune with my own taste in film as We Love to Watch, but the show is even more remarkable in the way it approaches its selections from an honest & receptive place. Co-hosts Pete Moran & Aaron Armstrong have the easy chemistry of long-time friends, which makes for a consistently pleasant listen, even when they disagree or digress at length. More importantly, though, they discuss all films sincerely and humbly. They always looking for the legitimate value in a work, no matter how prestigious or seemingly insignificant, instead of an excuse to tear it down, which is exactly the way we strive to approach criticism in our own reviews on this site.

Give a listen to We Love to Watch’s episode on The Fly below! For fans of the Cronenberg remake, check back with them next week for an episode on that practical effects masterwork as a point of contrast. You can also dig through old episodes & clips on their blog & their YouTube page if you like what you hear. They tend to cover a lot of the same territory we do here, both on our own podcast & in our reviews (The Thing, Southland Tales, Possession, High-Rise, Phase IV, etc.), often with a completely different, playfully enlightening take on the material. Enjoy!

-Brandon Ledet

Shin Godzilla (2016)

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fourstar

30+ entries into the Godzilla franchise, it’s funny to think that the longest-running film series of all time would still be able to surprise its audience, especially after all of the violent/philosophical/chaotic/campy/what-have-you places it’s already gone in the past. That’s why I was shocked & amused that the franchise’s latest Japanese reboot, helmed by Hideaki Anno of Neon Genesis Evangelion (aka That Thing from Tumblr that Baffles Me), was entirely different from the kaiju genre piece I was expecting when I entered the theater. Shin Godzilla is very much reminiscent of its source material’s 1954 origins, a governmental procedural about Japan’s response to a seemingly unstoppable force of Nature ignited by nuclear fallout. Instead of following Gareth Edwards’s mistake in recreating that exact scenario in a drab modern action movie context, however, Shin Godzilla completely shifts its genre towards kinetic political satire. It plays like how I would imagine a creature feature version of The Big Short (a film I’ve yet to see, I should note): pointed & playful political humor that calls into question the very fabric of its nation’s strength & character. Instead of being attacked by predatory investors, however, the victims in Shin Godzilla face the towering presence of a giant, rapidly evolving reptile that shoots purple lasers & leaves a trail of radiation in its wake. Otherwise, I assume they’re more or less on the same vibe, but I’ll likely never know for sure since only one has the laser-shooting lizard beast & that’s the one I watched.

In an American production the tendency would be to push for a lone hero to save Japan from its kaiju problem. A Japanese film about Japanese temperament, Shin Godzilla instead looks for the virtues in collaboration & the power of the hive mind collective. It’s largely in the first half of the film where this kind of political philosophy is played for satirical humor. A condemnation of the ineffectiveness of bureaucracy, the film follows a bewildered Japanese government as they hold meetings upon meetings upon meetings about what to do about Godzilla in a process that produces inaction through belabored decision-making on what exact action to take. By the time any order is given the situation has shifted and the multilayered meetings & special emergency councils start all over again, like a rotary dial. Everyone is fearful of “rushing to judgement” and reads their opinions directly from print-out reports, so that nothing ever gets done in a Kafkaesque political process that goes in circles chasing its own tail. This slow process is depicted through the quick edits of a modern comedy, producing an interesting dynamic in its form vs. content divide. What’s even more interesting is how that dynamic evolves along with its titular laser-shooting monster. The ever-shifting official titles for the government’s ranks-climbing employees and their special councils & task forces for the “unidentified creature emergency” stop being played for laughs at a certain point and the tone understandably becomes morbid. Somehow even the slow, measured groupthink satirized in the first half is explained to have its own virtue and is eventually celebrated, especially in comparison with the rash, easy-fix violence proposed by foreign bodies like America & the UN. It’s a much more thoughtful & nuanced mode of political self-reflection than I ever would have expected from a giant monster movie.

Speaking of giant monsters, I guess it would be a shame to review a Godzilla movie without talking about Godzilla itself. Like with Pulgasari & Hedorah, the kaiju in Shin Godzilla is a rapidly evolving creature that starts off pathetically ineffective & maybe even a little cute. That is, if anything that could be described as a lopsided feline turkey with dead fish eyes & blood-gushing gills could be considered “cute.” When Godzilla reaches its final form it’s named “God incarnate” out of respect for its adaptability & its capacity for survival, but it starts as a half-formed, difficult to look at mess of mismatched biology. It’s a stumbling weakling that only makes it more frustrating when bureaucratic inaction allows it to evolve & soldier on into near-immortality. The film’s CG renderings of its creature-driven mayhem can come across as a little cheap or odd-looking, recalling the bizarre digital imagery of titles like Big Man Japan, but it’s no more visibly artificial than the costumes & miniatures of the Godzillas of old, all things considered. Also, Godzilla’s final form is so undeniably badass that the film’s digital means aren’t really worth questioning or nitpicking. Like with most Godzilla films, the creature is second to the concerns of humanity’s response to its presence here, but when the god lizard is in action it’s just as weirdly fascinating as ever. As always, there will be inevitable complaints that there isn’t enough Godzilla in this Godzilla movie, but when the human half of the story is as smartly funny & pointedly satirical as it is here, that line of griping rings as especially hollow.

There wasn’t a whole lot of laughter at our fairly well-attended Shin Godzilla screening, which means either that I’m exaggerating the film’s merit as a political comedy or that the satire isn’t translating consistently well across cultural lines. It’s been reported that Anno specifically wrote the film as a response to the government’s handling of the 2011 Fukushima Daiishi disaster, where a tsunami caused a full-blown nuclear meltdown in Japan. I’m sure there’s plenty of rewarding political subtext you could read in Shin Godzilla‘s take on that tragedy, but it has a much wider scope of intent than merely addressing that one issue. Everything from Japan’s general foreign policy to the looming shadow of Hiroshima to the country’s very sense of national identity is tackled here. Shin Godzilla barrels through all of these ambitious political topics with the quick pace absurdism of a modern comedy and the experimental framing & mixed medium experimentation (including moments of found footage aesthetic) of an indie monster movie. It’s an incredibly thoughtful, energetic work that will stick with you longer than any non-stop-Godzilla-action visual spectacle could, no matter what some audiences seem to believe they want from the franchise. Outside of a few clunky details like a stray stumbling in screensaver-quality CGI or a goddawful stab at an American accent, this is Godzilla done exactly right. Its philosophical ideas are enthusiastic & exciting and the monster exists only to serve them, the exact ideal for a creature feature not aiming for cheap genre thrills or easy camp.

-Brandon Ledet

The Final Terror (1983)

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twohalfstar

The general rules & confines of the slasher genre are so obvious & so rigid that they can be easily & recognizably spoofed in genre send-ups like The Cabin in the Woods & last year’s The Final Girls with no explanation needed. Like those titles, The Final Terror similarly seems dedicated to collecting & mimicking every slasher cliché imaginable, but it does so as a generic participant in genre tedium instead of as a self-aware parody. The film includes an escaped mental patient, a group of horny stoner young’ns being hunted in the woods, a killer with mommy issues, out-of-towners being punished for ignoring local superstitions, you name it. Usually, when a non-satirical slasher gathers this many influences from titles like Friday the 13th & Sleepaway Camp in one place, they have to rely on the brutality & inventiveness of their kills to stand out as memorable in any particular way. Oddly enough, The Final Terror is near-bloodless, yet still very nearly distinguishes as a memorable work despite its wholehearted commitment to genre cliché. There’s a grimy, misshapen quality to the film that makes it strikingly odd, almost to the point of recommendation. Almost.

The Final Terror makes its requisite excuses to get its young, vulnerable people to the woods (a contrivance that hasn’t changed much in the three decades since, if you consider recent examples like Blair Witch) through a long-winded setup for an indistinct camping trip. The only personality that stands out at as at all memorable is the local guide to the terrain, a seething ball of rage bus driver & local guide named Eggar, who seems to be infected with whatever anger bug maddened the campers of Sleepaway Camp. Eggar yells as his customers about anything & everything: smoking weed, having girlfriends, telling scary stories by the campfire. Teen stuff. The movie begins relatively body-free until two campers are murdered while/for boinking, another genre hallmark, and it becomes almost too obvious that Eggar would be the killer (shown onscreen only as a disembodied arm & knife). That is, until it becomes clear just how much The Final Terror is dedicated to ripping off the twists & turns of the most famous film in its genre. If you’re looking for a slasher with any semblance of narrative subversion or mystery, this is not the place to start. For all intents & purposes you’ve already seen this film before, maybe even many times over.

It’s hard to say that anyone has actually seen The Final Terror, though, to be honest, since even its best VHS-quality transfers are drowned in fuzzed out, standard definition darkness. One potential victim complains while being hunted in the nighttime woods, “I can’t see a thing!” and I couldn’t help but wholeheartedly agree. Then there’s the curious case of the title, which makes absolutely no sense given the film’s nature as the first and last entry in its non-franchise, only adding to its overall indistinct nature. A more honest title might’ve been Corpsethrower, given how more of the onscreen scares consisted of already-dead bodies suddenly entering the frame than actual for-the-camera kills.

Still, despite all of its dedication to genre-faithful tedium, I found myself rooting for The Final Terror to succeed. There’s just too many weird details in the film for it not to stand out as something worth championing. A character starts to fight back & play war games with the killer while tripping on mushrooms & mumbling about Vietnam. He explains, “If you want to survive this, you’re gonna have to start looking & thinking like the forest” and convinces his fellow campers/victims to don Rambo camouflage & crawl through the mud. I also enjoyed the way the film pulls its campers away from the relative safety of their cabins into the expanse of the wilderness, as well as stray details like its Psycho-esque crossdressing, its jars full of body parts, the presence of a pre-fame Darryl Hannah, and a particularly shrill rendition of “Three Blind Mice.” All that was missing to make the film recommendable were some brutal and memorable kills.

The opening & closing murders of The Final Terror are achieved through crude booby traps, one even made of soup can lids & tree branches. If the camping-themed Rube Goldberg kills were more frequent, bloody, and ridiculous, there’s no doubt that The Final Terror would stand as a cult favorite for greedy slasher lovers everywhere. It already had a (less grotesque) Cannibal Holocaust quality to its grime & shoddiness. It already knew how to mimic genre standards like Friday the 13th & Sleepaway Camp (perhaps to the point of its own detriment). It just needed to follow through on the promise of its homemade murder traps to escape its lowly status as a cookie cutter slasher with bad lighting and an indistinct title.

-Brandon Ledet