The Strangers: Prey at Night (2018)

In 2008, which was my senior year of high school, a few friends and I rushed to the local movie theater to see The Strangers. This was during a time where cable television reigned supreme, so the movie’s trailer was constantly playing during commercial breaks. I don’t recall much about the film, since I haven’t seen it since its theatrical release. All I remember is that it was very creepy and starred Liv Tyler. Here we are ten years later, and the film’s sequel, The Strangers: Prey at Night, has been released.

There isn’t a whole lot of buzz surrounding The Strangers: Prey at Night (unlike its predecessor). The only reason I was drawn to see it is because I was in the mood to see a spooky movie, and it was the only horror film in theaters. I didn’t have high expectations going in, so I was pleasantly surprised to find that I really enjoyed a good bit of the film.

Prey at Night follows the basic home-invasion horror movie formula, but instead of a crew of scantily clad women, the “prey” is a family going through a rough patch. Bailee Madison plays a slightly out-of-control teenager (complete with a Ramones t-shirt and a plaid shirt tied around her waist) named Kinsey, who is being sent to boarding school by her parents (Christina Hendricks and Martin Henderson). Before she makes the big move, her parents, along with her brother (Lewis Pullman), take her on a trip to splendid little trailer park campground by a lake. They arrive in the dead of night, and there’s literally no one at the campground because it’s off-season. Within ten minutes of their arrival, the doll-faced killer from the first film gets things started, and the rest of the “Strangers” crew gradually start to appear in the campground.

It’s no surprise that there’s a lot of violent encounters as the family is basically hunted by a crew of bat-shit crazy killers, but there’s something quite special about a few of them. The “Stranger” with a burlap sack mask, who seems to be the father figure of the crew, has an obsession with 80s pop music. During a scene where he is chasing a severely injured Kinsey through the campground, Air Supply’s “Making Love Out of Nothing at All” began booming through the theater’s speaker system, and I burst into uncontrollable laughter. I hate being the douchebag in the theater that laughs during horror movies, but I just couldn’t help myself. However, my favorite scene of all was one that involves a stabbing in a pool surrounded with trashy neon lights while Bonnie Tyler’s “Total Eclipse of the Heart” is blaring through an outdoor sound system. All in all, The Strangers: Prey at Night is just another garbage horror movie, but it’s worth watching for the bloody 80s pop song scenes.

-Britnee Lombas

Episode #52 of The Swampflix Podcast: Top 5 Spielbergs & Predestination (2015)

Welcome to Episode #52 of The Swampflix Podcast. For our fifty-second episode, James & Brandon count down their top five Steven Spielberg movies with film blogger, mixologist, and stand-up comedian Jeff Culpepper.  Also, Brandon makes James watch the Spierig Brothers’ time-travel thriller Predestination (2015) for the first time. Enjoy!

You can stay up to date with our podcast through SoundCloud, iTunes, Stitcher, TuneIn, or by following the links on this page.

-Brandon Ledet & James Cohn

Ethereal Technophobic Horrors of the Early 2000s: Suicide Club (2002) & FearDotCom (2002)

One of my pet favorite subjects in horror cinema is the evils of technology. I’m especially tickled by internet-age technophobia, which makes me more of a sucker for titles like Nerve, Sickhouse, and #horror than most audiences tend to be. This might help explain how I made two technophobic horror selections for our Movie of the Month conversations in a row, Unfriended & Suicide Club, without even noticing the pattern until it was too late. As a pair, the two films do represent the pinnacle of the subgenre to me, though, especially in the way they simultaneously feel like a part of a cultural trend and standouts among their contemporaries. Unfriended, for its part, is a mainstream found footage horror that doesn’t stray much from the modern, Blumhouse style of dirt cheap genre filmmaking, but looks like the technophobic horror Citizen Kane when compared to its German-produced contemporary, Friend Request. It’s hard to believe with a film so aggressively bizarre, but Suicide Club was part of a trend as well, riding the technology-obsessed J-Horror wave that followed in the wake of the breakout success of Ringu & its American remake, The Ring. That tagalong formula of applying Ringu’s technophobic horror to early 00s internet culture did little to limit madman Sion Sono’s imagination, though; I’d even argue that Suicide Club far surpasses the creative heights of the haunted VHS J-horror film that helped inspire it. For a sharp point of contrast to see just how imaginative that ambitious deviation was, you need to only look to its mainstream American contemporaries that similarly adapted The Ring’s technophobic aesthetic to the Evils of the Internet. One German-American coproduction in particular feels exactly like the Friend Request equivalent to Suicide Club’s Unfriended – its dumb, ugly cousin.

2002’s FearDotCom is, objectively speaking, a terrible film. I’m still incurably tickled by it. Much like the bewildered cop who can’t crack the mystery of a haunted, suicide-inspiring website in Suicide Club, Stephen Dorff stars as an NYC detective struggling to solve the mystery of a haunted website that kills its visitors with Ebola-like symptoms after 48 hours of exposure (not unlike The Ring’s one-week cycle). The film arrived during mainstream horror’s horrendous nu-metal/torture porn period, so its plot mostly amounts to a Flash Art animation take on Videodrome, where an Internet Ghost infects viewers who watch torture for pleasure and attempts beyond-the-grave revenge on the evil doctor who killed her. Once Dorff & his supermodel Health Inspector sidekick (Natascha McElhone) accept the reality of the internet ghost & their dwindling 48 hours of relative good health, their focus shifts to taking down this wicked torture-doctor (The Crying Game’s Stephen Rea) at the industrial hideout where he webcasts his evil deeds. The movie is narratively convoluted, technically inept for a mainstream production, and laughably awkward in its poorly written, weirdly dubbed dialogue. Worse yet, it’s outright morally vile in the way it sensually frames dead & dying women’s bodies as if it were softcore pornography for teenage nu-metal shitheads (something I was personally guilty of being in 2002, sadly). Women strapped to torture devices with just their nipples covered by the leather belts; women jumping out of windows only for their bodies to appear postured for fashion model shoots upon impact; women stabbed to death to German language nu-metal as if in a music video: FearDotCom’s greatest sin is that it’s misogynist trash. It’s also hilarious trash, though, especially in its ponderings on “the secret soul of the internet,” flash art ghosts, furiously scribbled 1’s & 0’s, and cheap camcorder digital grain. You probably have to be a huge fan of ludicrous, internet-obsessed horror to get past its ugly soul and enjoy it as much as I did, but it’s a deeply silly movie that only becomes more peculiar with time.

For all its blatant, mainstream modes of horror filmmaking, FearDotCom occasionally reaches for the ethereal weirdness of Suicide Club’s similar internet-horror preoccupation. While Suicide Club provokes its audience with existential questions like “What’s your connection to yourself? Are you connected to you?,” FearDotCom attempts a similar mysterious air, but (as to be expected) does a much less impressive job of it. The torture-doctor rambles to his latest victim, “The internet offers birth, sex, commerce, seduction, proselytizing, politics, posturing. Death is a logical component.” What the fuck does that mean? Granted, the meaning of the “If you die, will you lose your connection to yourself?” line of questioning in Suicide Club is equally difficult to pin down, but it at least raises further questions & provokes thought, whereas the empty Internet philosophy of FearDotCom doesn’t linger in the mind at all. The film’s nightmare montage imagery of bugs, camcorders, albino children at play, and abandoned nuclear stacks also attempt a fractured narrative similar Sion Sono’s hyperactive vison in Suicide Club, but amounts to little substantive effect as a gestalt. Sono also had the good sense of making his (thankfully fewer) scenes of violence against women repugnant & difficult to watch, as opposed to the seductive gore & torture in FearDotCom that was seemingly aimed directly at misguided teen boners. The most essential difference may be that Sono actually had something to say about the erosion of self-identity & meaningful engagement with the physical world in the digital age, as ethereal as that point may have been, while FearDotCom merely used early 00s internet culture as a colorful backdrop for what was then by-the-numbers mainstream horror filmmaking. Either way, they both used the ethereal nature of the internet to detach their narratives from real world logic, both to entertaining effect (even if entertaining for vastly different reasons).

If you want a glimpse of how cheap & absurdly mishandled FearDotCom’s version of supernatural, technophobic horror is without actually having to, you know, watch the movie, just visit the film’s (NSFW) website. With the tagline, “What to see a killer website?” and an interactive DVD menu that directs you to visit Feardotcom.com, you’d think that Universal Pictures would bother to renew those domain rights into perpetuity. Instead, the address seems to be in use by a scammy advertisement for a British escort service. Meanwhile, the actual fear.com is currently a dummy website that reminds visitors that Donald Trump only has a 26.8% chance of winning the 2017 presidential election (there’s still hope!). This is a major studio production that has been abandoned by its major studio, now only to be found in used DVD stacks in New Orleans area thrift stores (that’s where I found my copy anyway). By contrast, Suicide Club is equally hyperkinetic & willing to come off as silly (especially in its J-Pop music videos and declarations like “I’m Charlie Manson of the Information Age!”), but is much more confident & purposeful, maintaining its reputation as a hidden gem art film from a prolific auteur. Just as I enjoyed the Facebook witchcraft idiocy of Friend Request, but found it only made Unfriended’s merits clearer in juxtaposition, I feel like the glaring faults of FearDotCom are just as entertaining for their own sake as they are illustrative of what makes Suicide Club a superior film. Both works may have been riding a technophobic horror wave in the wake of Ringu/The Ring, but their accomplishments within that aesthetic paradigm are remarkably disparate. Just compare the FearDotCom.com web address to maru.ne.jp from Suicide Club to make that distinction even clearer. The Suicide Club website has also lapsed out of studio control, but is operated by a respectable-seeming Japanese communications technology firm, with no references to British escorts or Donald Trump or anything.

For more on March’s Movie of the Month, Sion Sono’s technophobic freak-out Suicide Club, check out our Swampchat discussion of the film.

-Brandon Ledet

Double Lover (2018)

The French erotic thriller Double Lover first hit L.A. & NYC theatres around Valentine’s Day this year, coinciding with the nationwide release of Fifty Shades Freed. As a result, many early American reviews had cheeky things to say about how this kink-splattered fuck fest made the final installment in the Fifty Shades franchise look embarrassingly tame by comparison. It’s a correlation that doesn’t make too much sense outside their parallel American release dates. Double Lover is erotically charged, sure, but its pronounced horniness is a ferocious, irrational indulgence in dream logic that leads to something much stranger & further outside the bounds of linear storytelling to be compared to a series of films so . . . vanilla in their estimation of kink cinema. That’s not to say the film supports no comparison to pre-existing art. In fact, it’s practically a work of pastiche. Double Lover starts as a cover version of David Cronenberg’s cult classic Dead Ringers, then works in notes of De Palma’s Sisters, Rosemary’s Baby, the 1982 Cat People remake, [safe], and the most shamelessly smutty gialli you can name until all its various influences meld into one barely cohesive, unholy erotic nightmare. It’s a narratively & thematically messy film that gleefully taps into sexual taboos to set its audience on edge, then springs a surreal horror film on them once they’re in that vulnerable state. Double Lover is not your average, by-the-books erotic thriller. It’s a deranged masterpiece, a horned-up nightmare.

A 25-year-old, gaunt ex-model becomes fed up with medical professionals dismissing a mysterious stomach pain she’s suffered her entire life. With few options left to search for a cure, she turns to psychiatry, interrogating her doctors’ claims that her symptoms are psychosomatic. Early therapy session are tame, with her doctor listening intently to her life’s story & list of ailments, offering an open ear more than any verbalized advice. The act of listening is eroticized in this early stretch and the pair become an unlikely couple, complete with a handsome shared apartment & a mischievous house cat. Reality melts around them from there. It turns out the psychiatrist is hiding the existence of a twin brother, who operates his own mental health practice nearby. Our troubled protagonist is both obsessed with the mystery of why her lover would lie about the existence of his twin and turned on by the erotic implications of there being a physical copy of the man she loves. She, of course, investigates the twin’s competing psychiatry practice and finds his . . . unconventional methods as alluring as they are taboo. In a traditional erotic thriller, her sexual affair with her lover’s twin brother and the mystery of the dual psychiatrists’ past would drive the plot home from there. Indeed, the violent confrontations you’d typically expect from that setup do arrive in due time, but the circumstances surrounding them are both too supernatural & too perverse to wholly predict. Double Lover’s basic premise is a familiar template, but as it spirals out into total madness, there’s no bounds to its erotic mania, which is communicated through an increasingly intense list of indulgences: incest, body horror, gynecological close-ups, bisexual orgies, negging, pegging, “redwings” erotic choking, and nightmarish lapses in logic that, frankly, make no goddamn sense outside their subliminal expressions of psychosexual anxiety.

Aesthetically, Double Lover filters the pseudointellectual smut of the most illogical giallo pictures in existence through the color-muted, urban visual lens of Brian De Palma (who was already heavily influenced by giallo himself). De Palma’s clinically-applied split screens are abound throughout the picture, visually echoing the theme of twins & doubles just as much as its obsession with mirrors (seriously, it feels like over half of the runtime is framed through mirrored reflections). The visual provocations are blunt & unsubtle, humorously so. The film opens with an intense, medical closeup of a gynecological exam, then dissolves into a similarly-framed eye, directly referencing Georges Bataille. The protagonist picks up part-time work at an art museum, which allows for artistically framed photography of medical gore in a clinical but abstract setting, in an exhibit seemingly titled “BLOOD, FLESH, BLOOD, FLESH.” Like many gialli, the film often resembles a fashion shoot more than a horror movie, with almost any given frame practically being able to pass for a Vogue magazine cover (minus maybe the gore and the sex). Many audiences will dismiss this handsome, cold aesthetic as pretentious drivel, but there’s a dry humor to the film’s fashionable psychosexual madness. As our protagonist enters a staring contest with her cat mid-fucking, as the frame fills with a funhouse hall of mirrors at the climax, as each sinister sex dream reveals another layer of gleefully taboo desire, it’s clear the film is having fun with its over-the-top indulgences. It’s just doing so with a straight face.

I wouldn’t exactly call Double Lover an empty provocation. Its (well-founded) paranoia over men’s control & dismissal of women within the medical field is a legitimate strand of psychological terror with a rich history in the horror genre (and in real life). Its fretting over the power dynamics of a dominant (evil?) twin and their submissive (good?) twin is outdated psychobabble, but an interesting lens for viewing the power dynamics of romantic coupling in general. These themes are conspicuously present and exhaustively explored throughout, but it would be a lie to say they’re the film’s main draw. Double Lover is a blast because it shamelessly indulges in excess. Its shots of mirrored reflections persist long after the audience catches onto their significance. Its nightmare logic makes little attempt to justify its narrative trajectory outside the fun & the discomfort of its surprise. Its horror genre indulgences are entirely unconcerned with remaining highbrow, even risking its art film pedigree on a series of jump scares in the increasingly bonkers third act. Its external influences are blatantly displayed on the surface, with a reference to “steel gynecological instruments meant for torture” directly calling attention to its similarities with Dead Ringers within the opening ten minutes. Most importantly, though, its indulgences in onscreen, kinky sex are frequent, disturbing, and often genuinely erotic. Your comfort level with deliberate shock value provocation will likely steer your experience with the film overall, even though it’s far from the only factor at play.

Given Double Lover’s willingness to indulge in kink-minded titillation and its completely disinterest in subtlety, I should probably be more forgiving of its flippant comparisons to the Fifty Shades of Grey franchise. I have two major roadblocks preventing me form that accepting that, though. First, I’m deeply invested in the film being understood as a continued tradition within the dream logic surrealism of the horror genre, not just a throwback as an erotic thriller. More importantly, though, I want to single out Double Lover as being an exceptional example of my favorite type of filmmaking: Elevated Art Cinema™ techniques applied to trashy, genre-minded premises that typically aren’t afforded them. This movie is dumb, crass, exploitative, trope-laden, and more than a little silly. It’s also a gorgeous work of fine art that disarms its audience with its nonstop onslaught of inelegant indulgences as a means of crawling under their skin and rotting them from the inside. It’s so much more than a less tame Fifty Shades. Its kinks are just the surface of its bizarre sense of psychological menace, a deep well of oversexed paranoia & manicured evil. Double Lover is an over-indulgent, preposterous film and, paradoxically, a perfect one.

-Brandon Ledet

Movie of the Month: Suicide Club (2002)

Every month one of us makes the rest of the crew watch a movie they’ve never seen before & we discuss it afterwards. This month Brandon made Britnee, Alli, and Boomer watch Suicide Club (2002).

Brandon: One of the most promising trends in modern cinephile culture is the gradual return of the video rental store. We don’t yet have an equivalent here in New Orleans (outside maybe our surprisingly well-stocked library system), but where Alli & Boomer currently reside in Portland & Austin, it’s still possible to pop into a locally-owned video store and browse physical media copies of obscure & eccentric films. This was an essential part of my genre film self-education in high school & college, when film discourse online was a lot sparser & more isolated. There are plenty life-changing titles I could cite that we plucked from the Cult Movies section at Major Video or from Blockbuster’s 4 for $20 liquidation sales, but none have stuck with me quite like Sion Sono’s 2002 technophobic nightmare Suicide Club. We rented a bootleg, “unrated” copy of the film from the local Black Lodge Video store in Memphis in the early 2000s, when it was supposedly commercially unavailable in the US. There was something dangerous-feeling about renting a mysterious Japanese horror film that had been censored for extreme violence in its R-rated American cut, a kind of transgression that’s invaluable to high schoolers looking for a safe, affordable thrill that could be had through a VCR. Well over a decade later, the “unrated” cut of Suicide Club is cheaply, widely available for rent on Amazon’s streaming service. Its grimy SD quality on that platform (and on the DVD transfer available at our local library) feels much more like a disservice now than it did on a bootleg VHS, when it was appropriate to the film’s nature as mysterious contraband. That shift in context has somewhat softened some of the film’s allure as a dangerous, transgressive viewing experience, but not by much. Even without the magic of being a blind video store discovery, Suicide Club still feels like a haunting transmission from an alternate reality.

I wish I had the voracity necessary to keep up with Sion Sono’s output as a filmmaker. As formative as Suicide Club was for me as a blossoming genre film fan in the early 2000s, his 50+ credits as a filmmaker are almost too intimidating to tackle. I mostly just catch a stray movie like Tokyo Tribe or Why Don’t You Play in Hell? whenever they become conveniently available. In some ways, though, Suicide Club feels like the only film I’ll ever need from anyone. Packed with the creepy atmosphere of haunted hospital ghost stories, the glam rock excess of Velvet Goldmine, the menacing undercurrent of J-Pop & kawaii culture, multiple cults, a river of gore, and my pet favorite subject of the evils of the internet, Suicide Club feels like three or four imaginative horror scripts synthesized into one delightfully terrifying vision of modern Hell. Its story opens with 54 high school girls committing mass suicide on the tracks of a speeding commuter train, as chipper as can be. As police investigate this phenomenon, more suicides seemingly connected to the event spread, suggesting that the epidemic is the doing of a cult or a fad or a form of mass hysteria. Older, male detectives are in over their heads as they attempt to detangle this largely feminine, youthful mystery and how it relates to factors as disparate as flash art tattoos, Bowie-obsessed copycats, menacing websites of blinking dots, spirals of stitched-together strips of human skin, and the omnipresent J-Pop group Dessart. The ultimate “answer” to this mystery is that the perpetrators of the suicide mania are not a group of people at all, but rather a series of questions: “Are you connected to yourself? If you die, will you lose your connection to yourself? What’s your connection to you?” As Dessart puts in in their concluding concert, Suicide Club is “scary, it’s true, but loads of fun too,” and I’m not sure either one of those descriptors ever outweighs the other. This movie’s a little thematically messy, but it both terrifies & delights me every viewing.

Britnee, it didn’t occur to me until we were watching the film together that it shares a certain technophobic sensibility with my last Movie of the Month selection, Unfriended. While Unfriended presents the found footage nightmare of a haunted Skype & Facebook session in the 2010s, Suicide Club loosely captures the digital zeitgeist of the early 2000s: ringtones, emails, message boards, music videos, fax machines, amateur “hackers” with ridiculous usernames like The Bat, etc. It’s a much more abstract, atmospheric exploitation of the terrors of technology than Unfriended’s, which attempts to simulate exactly what it feels like to communicate online (with a vengeful ghost) in real time. I’m obviously a huge sucker for technophobic horror as a medium in general, so both approaches had their benefits to me, but I’m curious: Which version of online, digital age horror did you find scarier? Did the distance in time from the technology of the early 2000s affect that at all, as opposed to the more current depiction of online communication in Unfriended?

Britnee: The digital horror in Suicide Club was, hands-down, 100% scarier than anything in Unfriended. All the spooky digital stuff in Unfriended was mostly contained on one device (a laptop) while Suicide Club involved fax machines, cell phones, emails, DOS computer programs, etc. Since multiple devices were taken over by a mysterious evil force, I felt overwhelmed with fear because the terror was truly inescapable. Since I’ve become less familiar with the technology in Suicide Club over time, my lack of understanding only fueled the mystery of the devices. The possessed fax machine is the device that stands out the most in my mind. I can’t remember the last time I faxed anything, so my lack of understanding somehow blends with my lack of knowing what’s controlling the ultra-bulky machine, ultimately creating a major case of the willies. The one film that actually came to my mind while watching Suicide Club was actually my favorite Stephen King film, Maximum Overdrive. The devices definitely weren’t as aggressive as the ones in Maximum Overdrive (no killer soda machines), but they similarly seemed to be controlled by an inhuman force. While I’m still a little on the fence about who was in charge of the Suicide Club and making all of these phones and machines go off, I don’t think it was a human being. I’m leaning more to the culprit being a demonic ancient spirit, and that scares the pants off me.

The strangest thing about this film isn’t the roll of human flesh, mass suicides, or blood-soaked train tracks; it’s Genesis and his squad of cartoonish delinquents. The crew just didn’t seem to fit in with the rest of the film. Don’t get me wrong, I enjoyed the terror that they brought onto the screen (minus the rape scene and brutal dog killing), but the scenes set in their demented bowling alley seem like they’re from a different film altogether.

Boomer, did you feel the same way about Genesis? Was his appearance and musical number fitting for one of the bloodiest films in cinematic history?

Boomer: It’s difficult for me to say whether or not anything “fits” in this movie. Oddly enough, this movie was recommended to my roommate nearly two years ago by a friend with whom he and I have many similar interests; in fact, she thrust the DVD onto Nicky, who stuck it in the drawer under the TV, where it remained unwatched until this viewing. When it was suggested, I thought, “Oh, hey, this is like one of those nice little coincidences, like when we watched The Box the same month that Richard Kelly was hosting a viewing of Southland Tales.” I’m not sure that, if I had been watching this of my own volition, I would have been able to force myself to finish it. Not because the movie is particularly gruesome (I found the violence comedically over-the-top, with only a few moments that were truly disturbing), but because it’s tonally inconsistent in a manner for which I was unprepared. I’m no stranger to this kind of largely non-narrative storytelling that has huge shifts in concept and tone, but the thing that most took me by surprise was the fact that the film, to my sensibilities at least, plays out as a comedy for the first ten minutes or so before becoming something different. The scene at the train station is hilarious, as the overly perky music plays and 54 students step across that yellow line into danger, then leap in front of the train and everyone explodes comically. Everyone in this movie bursts like a balloon filled with blood, or like a True Blood vampire, when they die; it’s impossible to take seriously.

I have to admit that this one didn’t appeal to me personally. It had a lot of elements of other things that I like: there’s a “joyfulness of the macabre” to it that, when combined with the fact that the majority of the plot revolves around teen female students, has elements of Hausu (English title House). A growing cultural madness and the Japanese national police’s inability to predict or prevent psychotic outbursts seems to be lifted almost directly from Kiyoshi Kurosawa’s Cure while the narrative of a police officer being the only tentative connection between different viewpoints on a philosophical subject is reminiscent of the same director’s Karisuma (English title Charisma). There are also elements taken from films from the West as well: Josie and the Pussycats came out the same year this movie premiered in Japan and, although very different tonally, tackles a similar theme about susceptibility and subliminal advertising through manufactured pop music acts; further, there are several sections of the film that are scored with a strange, synth-y leitmotif that sounds almost identical to the first 5-10 seconds of the “Strip Croquet” section of the Heathers soundtrack. Even the aforementioned rape and murder in Genesis’s hideout blatantly steals one of the most iconic images from Tenebrae. It’s a mishmash of other ideas, which isn’t a bad thing in and of itself, but simply doesn’t work for me. Which isn’t to say that there are no scenes herein that are truly inventive and haunting: the image of the students lining up on the rooftop is iconic and unsettling, and I’ve seen scenes that must have been inspired by it in both Fringe and Doctor Who. It’s particularly unnerving given the quick transition from standard teen banter to something much darker. Likewise, the hospital scene also has a lot of atmosphere. Those two scenes are almost enough to win me over, but not quite.

To circle back to your original question, the appearance of Genesis and his droogs neither fits nor doesn’t fit into this movie for me. I really like the idea of a movement that doesn’t actually exist in any kind of organized form making the general public and the police believe in a fake figurehead, then letting that figurehead be killed to create a false impression of safety. That’s one of those things that I really appreciate: a circuitous and complex plan that’s actually elegant in its simplicity once the dominoes start to fall. But here, we as members of the audience are never given enough information for that to feel right. It makes me think about the phrase “in concert”: the idea that disparate sounds, noises, ideas, and even compositions and tempos come together to create one great symphony that’s acting to achieve a single effect. This movie isn’t a symphony; it’s a box of odds and ends—a gold krugerrand, a bolo tie, a belt buckle, a preserved starfish, a guitar pick, a frayed phone charger, and a signed photo of Marina Sirtis. Does a singing birthday card fit into this eclectic collection? Yes. And no. I go back and forth on this myself a lot: how much do you really need to tell your audience for something to be narratively satisfying? For me, the only answer I can give is “more than this.” In the allegory above, if it were made clear that these were all small gifts that someone received for their birthday, then we could say, “Yes, of course a birthday card fits into this assortment.” But without that knowledge, it’s just a bunch of trinkets with no unifying rhyme or reason. That’s how this movie feels to me: there are movies that run on dream logic, and movies that run on nightmare logic, and then movies that have virtually no logic at all. That’s something that I actually really enjoy when you know from the first moment that you’re about to make a nonsensical film (the aforementioned Hausu does this, for instance), but I found myself frustrated by this movie at almost every turn.

Alli, did you find this movie scary, or funny? Was it comical or horrifying to you? Or both?

Alli: I know I’m just preaching to the choir by saying this, but horror is an interesting and complex genre with a wildly diverse variety of themes and subgenres. There’s things like Evil Dead, but there’s also Halloween. There’s slowburners like It Comes at Night or The Witch and creature flicks like The Thing. I’m saying this as someone who realized only two years ago that I even enjoy the genre and have all along, because I used to have a narrow view of what it is. I know the question wasn’t whether or not Suicide Club belongs in the horror genre category, but I want to affirm that, given how broad and varied the genre is, that this very much is a horror movie. It didn’t frighten me, but it was very unnerving. There was the gore and the body horror, and the creeping dread of all the scenes at the “hospital.” (I never quite figured out what the deal was with that building. Where were the doctors? The patients?) There was also a sense of the ridiculous that I definitely appreciated and found really funny.

I was equal parts disturbed and amused, which is what I’ve come to expect from Japanese horror after watching things like Happiness of the Katakuris and Hausu (one of my favorite movies of all time, by the way). Japanese horror just seems to be that way. The closest work I can think of to compare this to is the horror manga Uzumaki by Junji Ito. It’s all about a town plagued by spiral shapes, which, yes, sounds (and is) totally ridiculous, but it’s also so discomforting. Tonally, it blends dark, grotesque body horror with surrealist humor. I know that they’re totally different mediums, but as soon as the disgusting skin spiral is taken out of the gym bag, it immediately popped into my head. It is also told in little one-off segments that build up and up until the ending coalesces into this nihilist freak-fest. Basically, if you enjoyed Suicide Club, please go check it out and read it. It’s a masterpiece and, since Uzumaki arrived before Suicide Club, Sono’s film is a great homage.

Brandon, what did you think of the nihilist philosophy the movie ultimately ends on? I know Suicide Club tries to tie all the segments together with it, while criticizing a lot of Japanese societal values. Did you think it added a sense of unity to the picture?

Brandon: I’m not convinced Japanese societal values are what’s being questioned here. I believe the film’s ultimate target is more the disconnect of living in the modern, digital world. As Boomer describes, individual elements of the movie seem to function independently from each other without ever working “in concert” (though, I do contend that the climactic backstage pass to the Dessart concert ultimately does a satisfying job of tying everything together), which I believe was intentional, even if not wholly successful. Suicide Club has a dissociative effect for me. Even questions of what’s supposed to be funny & what’s supposed to be terrifying are disorienting in a way that catches me off-guard more than traditional horror films tend to, a sensation that turns my stomach. This feeling of disconnect is directly dealt with in the text with the suicide-inspiring line of questioning about how we are “connected” to our “selves,” which is a much stranger philosophical exploration than typical horror genre nihilism. Suicide Club isn’t necessarily positing that life is meaningless, but more that modern culture has severed all our substantial connections with life’s meaning through various artificial removes: online communication, false pop star idols, social fads, cults, etc. The unifying theory that commands the movie is that we’ve all become disconnected & disunified by the digitized modern world, which is an ambitious thought to attempt to communicate in a cheaply-produced horror film.

As deeply unpleasant as the (thankfully brief, obscured) depictions of animal & sexual abuse in the glam rock bowling alley sequence are, I do have to admit I appreciate Genesis’s jarring intrusion on the film. Genesis offers a quick glimpse at a more traditional horror film version of Suicide Club where there’s a central villain that can be blamed for the suicide epidemic, instead of the more ethereal threat of the question “Are you connected to yourself?” Like the intangible technological threat of Videodrome being described as “dangerous” precisely because “it has a philosophy,” the threat of modern digital life dissociating us from a meaningful existence is a seemingly unstoppable terror because it’s a philosophy that cannot be embodied by a physical, conquerable killer—not even Dessart. As despicable as he is as a fame-seeking media whore, I always get a big laugh out of Genesis when he declares, “I’m Charles Manson of the Information Age!” during his arrest. It’s such an empty, meaningless statement when stacked next to the existential self-connection philosophy that drives the film’s terror that it makes him look so puny & harmless, even though we’ve just witnessed him commit horrific atrocities. Genesis & his cronies can only cause so much damage; a killer philosophy has much more widespread implications.

While there’s no one physical manifestation of the killer philosophy that drives Suicide Club, the movie does often deliver that philosophy through a familiar horror movie vessel: creepy children. Spooky kids have been an easy horror movie tool dating back to classics like The Bad Seed, The Shining, The Omen, The Exorcist, Village of the Damned and the list goes on. In the 2010s they’ve even come to be something of a cliché, with most major studio horrors at the very least featuring a creepy child singing a spooky cover of a pop song in their advertising. Excepting the throat-clearing child who taunts police detectives by telephone, though, the creepy children of Suicide Club seem to break from tradition in that they’re sugary & chipper, even cute. From the adorable members of Dessart to the toddlers who hang around backstage to the infected suicide jumpers cheerfully declaring, “Hey, let’s all kill ourselves!” in their prim school uniforms, the children of Suicide Club seem distinctly different in demeanor from the creepy-children trope that’s been woven into the horror cinema fabric for decades. Britnee, do you think that youthful cheerfulness distinguishes the kids in Suicide Club enough from horror’s creepy-children cliché or do they feel unexceptional within larger tradition? What was more effective to you within the film: the traditionally creepy, throat-clearing kid who makes menacing phone calls or the smiling toddlers backstage at the Dessart concert?

Britnee: The spooky children of Suicide Club are unlike anything I’ve witnessed in horror films that involve evil kids. Their gleeful attitude towards suicide is much creepier than if they had demonic voices and evil eyes. The toddler audience at the Dessart show is the one scene of the film that continues to haunt me. Those little babies are scarier than Dessart, an all-girl pop group in charge of a suicide cult. I’m so glad that the throat-clearing phone call kid was brought up, because I just couldn’t figure out what the deal was with them. Why were they clearing their throat? Were they dying from some sort of disease or was it a demonic possession? I hate not knowing what their deal was, but that mix of innocence and evil just makes my skin crawl.  The reasoning behind the coughing could be some sort of representation of the lack of understanding between adults and children, but I’m sure it’s not that deep. Coughing kids just sound spookier than non-coughing kids. The kawaii style of horror that Suicide Club brings to the table is definitely different from what you’ll find in most horror films, and I’m hoping to discover more films that follow in its footsteps.

There are many unanswered questions that I have from Suicide Club, and I know that was what the creators of the film purposefully intended. Mostly, I would love to understand what the purpose of Dessart’s “suicide club” was. Boomer, do you have any ideas as to why Dessart brainwashed kids to kill themselves? Do you think the film should have provided more background for Dessart’s role in the suicides?

Boomer: I think that the intended effect of having their role be unclear is at play. If anything, whether or not they are even aware of their role in the rash of suicides is part of the film’s mystique. Maybe I’m just (again) projecting elements of Josie and the Pussycats onto this movie, as the title characters of that film were unaware that their music was being used to subliminally affect the audience. To be honest, I think the scene in which our detective pores over their promotional shot and determines that their raised fingers are meant to spell out “suicide” using T9 text codes may be intended as yet one more piece of the farce. He’s not the brave protagonist of a conspiracy thriller tying together various ephemeral pieces of evidence into a larger whole; he’s a desperate man looking for meaning where there is none, linking unrelated events and images into an absurd (and absurdist) interpretation. This isn’t Ethan Hunt flashing back over a series of clues and realizing that he was being played all along; this is Charlie standing in front of a Wall of Crazy shouting “Carol! Carol!” I read the fact that the throat-clearing kid (who was my favorite part of the movie, by the way—the constancy of this interrupting noise gives his speech an unusual, discomfiting cadence, bringing to mind the unsettling nature of the Frank Booth scene in Blue Velvet) was backstage at the Dessart concert as merely one more contrived coincidence on top of all the others in the film. He’s there because he’s there, not because he’s actually connected, or because he’s pulling the strings. He’s no more the leader or instigator of the events than Genesis was; he’s just caught in the wake of the great unknowable, and perhaps nonexistent, catalyst. To me, the girls of Dessart are connected only in the sense that someone looking for meaning in randomness will find it despite the lack of any actual connections between events, the way that the human mind finds people’s faces in the knots and whorls of a piece of wood, or the way you have that one friend that believes in conspiracies even though it requires leaps in logic that are completely absurd (why would the planners of 9/11 even hide clues in old episodes of The Simpsons in the first place?).

As the earliest scenes—particularly at the hospital and the high school—were my favorites, perhaps the thing that most annoyed me were the feints toward tying things in a bow at the end. There’s no connection between the girls at the train station, the nurses at the hospital, the jumpers at the high school, or the boyfriend who leaps from a rooftop only to land directly in front of his girlfriend. Even the justification that the latter three parties heard about the first incident doesn’t hold water, as the first nurse leaps from the window before the security guard can tell her about the news report he’s just heard. With the introduction of the investigative element, the film flirts with the idea of tying all the loose ends together before we see that they are completely ineffective in their attempts to get to the heart of the matter, and the other shoe drops and we learn that it was all meaningless anyway. That’s what frustrates me: the pretense of connectivity emerging from chaos and then disappearing into nonsensical madness. Alli, do you think the film could have been improved if it had continued to shift between different scenes of seemingly-unconnected suicides without trying to have a narrative through line?

Alli: I do tend to like movies that are just short, vaguely connected vignettes like the Jarmusch works Coffee and Cigarettes and Mystery Train, so I could see Suicide Club being connected only through the suicides and Dessart. Up until the creepy child calls, I pictured it being just that. Then, with the mysterious gym bag being slid into rooms, I thought it was going to be more about a tormenting or possessing spirit. Then, it wasn’t either of those things but an ideology, which at first I thought was a weak tie-in. And I still feel like the killer line of questioning isn’t enough to make one want to die. The bizarre ending, though, really got me. There’s just something about an audience full of small children interrogating a grown woman onstage that I don’t think individual vignettes could ever do for me.

That’s not to say that it doesn’t have a weird forced connection thing going on, but it feels very self-aware at the end. It tries to put the audience on trial as the children break the fourth wall with their pressing questions being delivered straight at the camera. No one in the movie knows why these people killed themselves, so the movie prompts us to fill in the blanks a little with some prompts.  Are we connected to ourselves in the information age? If you die, will you lose your connection to yourself? Or can you merely say to someone “Mail Me?” What’s your connection to you in a world of television, cell phones, and the internet? Like I said before, it’s a line of questioning that’s not particularly chilling to me, but I could see a late night audience being a little shaken as they’re being spoken to.

Lagniappe

Boomer: This one was a hard one for me to get through. Not that it exceeded my threshold for gore or viscera (I have yet to find a film that shows me I have an upper limit on that), but I found it very hard to stay awake as it hit my ceiling of tedium. As always, your mileage may vary, but I had very little to take away from this one, other than the fact that the coil of skin means the next time I eat a cinnamon roll is going to be an interesting experience.

Alli: I feel weird putting this thought out there, but that first suicide scene is now one of my favorite cinematic moments. It’s just so gross and over the top. I enjoyed every second of it.

Britnee: “Mail me. Hurry and hit the send key. Can’t you see? I’ve waited patiently.” The Dessart hit “Mail Me” has easily become one of my all-time favorite movie songs. I need to find that amazing 8-bit ringtone of “Mail Me” that went off on Mitsuko’s phone. It may have actually been her dead boyfriend’s phone (I can’t remember), but regardless of who’s phone it was, it probably made me laugh more than any other detail in this movie.

Brandon: Britnee, you mentioned that the menacing technology that haunted you most in the movie was the hospital’s fax machine, so I’d like to draw your attention to the film’s trailer. Suicide Club arrived in a very specific time for Japanese horror where the wild success of Ringu inspired a whole wave of technology-obsessed supernatural thrillers (obviously including its American remake, The Ring). As a result, the advertising for Suicide Club leans heavily into the film’s vague thematic similarities with Ringu by recreating its infamous scene of a wet-haired, ghoulish girl emerging from a VHS recording on a television through the hospital’s now-bloodied, hair-growing fax machine. If it’s a visual that was originally intended to be included in the film, I’m glad it was cut, since its similarity to the more popular (and, in my opinion, less imaginative) Ringu would’ve raised unnecessary scrutiny. As a standalone advertisement and, effectively, a short film, though, I think it’s well worth a watch.

Upcoming Movies of the Month
April: Britnee presents Magic in the Mirror (1996)
May: Boomer presents Batman: Under the Red Hood (2010)
June: Alli presents Gates of Heaven (1978)

-The Swampflix Crew

Annihilation (2018)

More than once in the past week, my roommate has asked me what I was going to be doing this past weekend, and I said I was going to see Annihilation, and each time he asked “What’s that?”, to which I replied “The adaptation of the book that your sister gave me for Christmas in 2016.” Which she did! And I loved it! So much so that I couldn’t stop talking about it, and another friend got me the follow up novel Authority for my birthday a few months later, and I bought my own copy of Acceptance almost immediately after and finished that too. I was so excited when I heard that Alex Garland of Ex Machina fame would be directing the film of the book, and that the person I cast in my head as the biologist, Natalie Portman, would be playing the lead. Of course, there are valid concerns about the whitewashing of her character given that she’s part Asian (no specific nation of origin is given), but it’s also a piece of information that the reader doesn’t get until the second book, which had not been published at the time that Garland read Annihilation and started working on his script. If you’re curious, I imagined Angela Bassett as the psychologist, Michelle Rodriguez as the surveyor (a character who’s aggression and distrust was put on the paramedic character in the film but had a role on the team that was more like Novotny’s character’s) and Battlestar Galactica‘s Grace Park as the anthropologist (a character that is, for all intents and purposes, absent from the film). Those absences, changes, and additions should give you some indication of how far this film strays from Jeff VanderMeer’s novel, but does that matter?

What makes a good adaptation? Is it a strict, lockstep adherence to the source material, ignoring the differences between the languages of film and prose? Can an adaptation’s value be measured as a quantifiable variable of pragmatism in the choices of what to include and exclude when translating to the screen? Is it the ability of the film to evoke the same emotional resonance or invoke the same themes as the original text, even if it has to take a different route to bring the viewer to the same place as the reader? Films that try to maintain a one-to-one textual match often don’t work; for all its other faults, David Lynch’s Dune adaptation, for instance, attempted to translate the internal monologues of multiple characters to film, which creates a muddled mess in the movie despite this being a common element of prose fiction. With regards to pragmatism, something like Watchmen (at least the director’s cut, although I know not everyone agrees) makes good choices with what it chooses to include while excising some subplots from the text that would interfere with the pacing of the film (like the extended pirate comic storyline) and updating other plot elements to remove the need for plot lines that can be easily removed without changing the overall tone (such as changing the psychic squid monster in the finale to something more grounded and closely related to the characters). And with regards to adaptations that are more loose but occupy the same rhetorical space, something like Wolfgang Petersen’s The NeverEnding Story would be a strong example, at least for me personally. I read the book no fewer than 30 times in my childhood and a dozen more since then, and I’ve seen the film innumerable times. Author Michael Ende hated the film version; it essentially adapts only the first half of the book, removes one of the challenges that Atreyu must face in order to get to the Southern Oracle, reuses the first “gate” as the Southern Oracle itself, and makes other changes. But they are both ultimately perfect fantasy stories for little bullied bookworms, creating a place for them to expand the horizons of their imaginations, regardless of the differences between the two texts.

Let’s get this out of the way as quickly as possible: if you’re looking for a close adaptation of the novel, you’re not going to find that here. This is A+ science fiction that also happens to be a D+ translation of the source material, if your qualifications for a good adaptation revolve solely around how closely the film version adheres to the novel. Garland has admitted that he thumbed through the novel and took only the most noteworthy elements and concepts—a government-backed all-woman expedition makes its way beyond an incomprehensible barrier into Area X, a place of strange mutations of both flora and fauna stemming back to an unknown catastrophic event—and made a standalone film without the intention of revisitation in future films. In a way, this is noteworthy in that it acts as the antithesis of current studio mandates, which prioritize franchise building over creating complete and whole narratives within a single film, even going so far as to split individual books (like The Deathly Hallows and Mockingjay) into multiple films. It’s for the viewer to decide if this is to the detriment of the film and its source material or not, but those of you hoping for an adaptation of the entire Southern Reach trilogy should manage your expectations now. And hey—that’s okay. The narrative conceit in the novel that all of the characters are nameless and identified only by their occupations, which works so well on the page both as a method for giving the reader the space to imagine each character in the way they see fit and as part of a larger theme about the absence not only of knowledge but perhaps even the possibility of comprehension, simply wouldn’t work on film. That’s not a fault of the film so much as a fact that must be accepted about the difference between different forms of media, and as such I can’t detract from the film because of it.

In the interest of full disclosure (and as a point of solidarity with my fellow book readers), I’ll attempt to describe the biggest changes. Spoilers for the film and the book series through the end of this paragraph. In addition to surface changes, like making the biologist (herein named Lena) ex-military and her husband (who is given the name Kaine) an active duty sergeant while removing this characteristic from the surveyor or increasing the number of explorers (there is a fifth member of the expedition in the novel, but she chickens out before they breach the barrier’s perimeter and never makes it into Area X), there are some pretty major changes. The nature of Area X is made much more explicit; throughout the trilogy, there is much discussion about whether or not Area X is mystical, extradimensional, or extraterrestrial in origin, and Acceptance strongly implies that the catalyst was at least somewhat supernatural in nature, given the role played by the two members of the Seance and Science Brigade and their experiments in the lighthouse. Again, the need for a more explicit explanation for the events is a consequence of the nature of film language, and isn’t a de facto negative. When a filmmaker sets out to make a single narrative out of the first book in a series with no intention to adapt the sequels, this is the more sensible tack, even if it runs the risk of alienating readers. But it is quite a shock to see the lighthouse consumed in flame at the end of the film if you’ve read Authority or Acceptance, in which the lighthouse and the revelations therein are pretty vital to understanding the overall mystery (insofar as it can be understood). By its very nature, this removes the significance of the fact that the psychologist grew up around the lighthouse and knew the keeper (who was mutated/duplicated into the Crawler, an important figure in the Annihilation novel) as a child, as well as her personal connection to Area X. The Crawler and its writing, which could rightly be called the most important part of the novel, is completely excised, removing the religiosity of the novel through the erasure of his sermon-like screeds. The fact that the biologist’s husband (‘s duplicate) lives through the end of the narrative, and that Area X is “defeated” instead of continuing to expand (so much so that the point of view characters in Acceptance end the novel attempting to find their way back out without knowing if there even is an “out” anymore, or if Area X has consumed the whole world) are also major changes. These omissions will likely be the most contentious issues with the film for readers of the books, but this still works for me as a “broad strokes” approach. Also gone are the hypnotic suggestion elements from the novel (in which all the expedition members submitted to psychological preparation for their journey, including post-hypnotic triggers to ensure that they make it through the barrier without being driven to madness, but which also makes the presence of the psychologist more sinister, as she exercises other psychic controls over the expedition, to which the biologist’s mutations make her immune). For me, the strangest change was making the biologist more likable and personable, but this is again a concession for the medium, as the original character and her motivations would be harder to communicate in a visual form.

But enough digital ink spent on those who are already familiar with the source material. Annihilation tells the story of Lena (Portman), an ex-military biologist now working for Johns Hopkins, whose active military husband Kaine (Oscar Isaac) disappeared one year prior on a classified mission. When he suddenly reappears one afternoon with no explanation of his whereabouts or even how he made his way home, their reunion is cut short when his organs fail. En route to the hospital, both Lena and her husband are taken by black ops military personnel; she wakes up in the headquarters of the Southern Reach, a clandestine government organization set up to investigate the nature of Area X, a location bounded by a shimmering barrier that is expanding and consuming more of the surrounding climes bit by bit, and within which bizarre mutations occur at an accelerated pace and from which no survivor other than Kaine has ever returned (at least according to the Reach itself; the post-expedition lives of survivors and “survivors” is an integral part of the later novels). The next expedition is set to breach the boundary soon, led by psychologist Gloria Ventress (Jennifer Jason Leigh) and staffed by physicist Josie Radik (Tessa Thompson), paramedic Anya Thorensen (Gina Rodriguez), and geologist Cass Shepherd (Tuva Novotny). Lena joins the expedition in order to find out the truth about what happened to her husband. Inside Area X, all five women are confronted by threats that are existential to them as individuals and members of a species that will not survive if Area X continues to expand.

The book’s unnamed protagonist, identified only as “the biologist,” has different motivations in the novel. Herein we learn that she cheated on her husband and she sets out to make things right by investigating the nature of Area X, but in the novel she is a withdrawn scientist whose oddities make it impossible for her to maintain employment that requires frequent interaction with other people; her fascination with Area X is piqued by her husband’s bizarre return and the apparent changes to his personality (which unfold over several months before he dies, as do all the other members of his expedition, all of which occur before the events of the novel), but which grow because of her fixation on ecosystems in miniature. This change makes her more relatable (with allowance for your mileage to vary) but also less interesting; her motivations are, for lack of a better term, pretty basic.

Since seeing the movie, I’ve had discussions with a few friends who also read the books and saw the movie. One agrees with me, that the film is less interesting than the books on a couple of levels, but allowances made for the language of film mean that it would have to be different, and the differences work for him as they do for me; another friend is annoyed that what he considers to be more “weird fiction” has been reduced to a pretty standard sci-fi story. I think that this is where the difference lies for me: although I wouldn’t call this movie “brave” like many reviewers have, especially given the above-mentioned reduction-to-baseness of both themes and character motivations, I would also never call it “standard” anything, despite the simplifications and changes to the plot. I’m not put out that we’re given an explanation of what Area X is or how life is changed within it, despite the fact that I’m usually annoyed or upset when existential Lovecraftian horror is reduced to something so banal that it is essentially devoid of everything that made it distinct (ahem). I guess why Annihilation still works for me while other works were diminished by being brought closer to earth is that this allows for greater characterization and a different kind of emotional investment.

I mentioned before that the lack of identifying names or characteristics in the source material thematically mirrored Area X itself: Area X and its interior are described in detail, but we’re never told anything about what the women in the expedition look like. Above and beyond the lack of names being enforced by the agency coordinating the breaches into the “shimmer,” this also puts us more firmly in the mind of the biologist, as she is completely disinterested in her compatriots and is invested only in the science of the region. As a reader, the currency of your imagination is to be spent on giving life to Area X and its beautifully deadly terrain and inhabitants, and using any iota of that brainspace on the members of Expedition 12 is wasted; in this way, the reader becomes the biologist, with a professional detachment that grows more clinical and distant as the plot unfolds (or unravels). Again, that’s something that simply wouldn’t work on screen, and by giving the biologist and her fellow explorers more depth (this one’s a recovering alcoholic, that one lost her daughter to leukemia, this one’s a cutter, that one’s dying of cancer), Garland changes the theme from that of emotional distance and disconnection, and perhaps the innateness to humanity of that feeling, into a focus on the (perhaps innate) tendency toward self destruction. That compulsion may, and sometimes does, overtake us while in the guise of something more clinically defined, but rebirth requires the complete destruction, the annihilation, of the self that existed before, down to the cellular level. It’s a change, but one that works to create a great piece of media in spite of its distance from VanderMeer’s novel(s).

-Mark “Boomer” Redmond

Episode #50 of The Swampflix Podcast: Deathgasm (2015), A Gnome Named Gnorm (1990), and Zombie Ass: Toilet of the Dead (2012)

Welcome to Episode #50 of The Swampflix Podcast. For our fiftieth episode, the whole crew gets back together! Britnee joins James & Brandon to celebrate a podcast milestone by doing a full round-table of Movies of the Minute selections.  Britnee presents the buddy cop fantasy comedy A Gnome Named Gnorm (1990), Brandon presents the heavy metal horror comedy Deathgasm (2015), and James presents the gross-out Japanese horror oddity Zombie Ass: Toilet of the Dead (2011). Enjoy!

You can stay up to date with our podcast through SoundCloud, iTunes, Stitcher, TuneIn, or by following the links on this page.

-The Podcast Crew

Winchester (2018)

The writer-director duo The Spierig Brothers tend to hit the same genre film sweet spot for me that Mike Flanagan’s work seems to for other people. They’re churning out formulaic genre pictures that do little to innovate in terms of visual craft or structural narrative, but still endear themselves to me despite my better judgement. Their vampire picture Daybreakers and (even more so) their time travel mystery thriller Predestination are clearly their most accomplished works to date, but I’m always at least intrigued by whatever latest project they have cooking, no matter how generic. I even allowed their involvement in the latest Saw sequel to trick me into revisiting that franchise for the first time in over a decade, God help me. The genre du jour for The Spierig Brothers is a haunted house horror with unearned pretensions of being a historical drama. You’d think that a period film starring Helen Mirren and “inspired by actual events” could elevate itself above the usual Spierig Brothers mold, but Winchester instead glides by as yet another by-the-books genre exercise from the duo, for better or for worse. Anyone looking for a show-stopping performance from Mirren or some historical insight into the troubled times of the real-life Mrs. Winchester are likely to leave the film frustrated. Instead, the Spierig boys bend those potentially extraordinary elements to their genre faithful will, delivering pretty much what you’d expect based on their past efforts: a well-behaved haunted house picture that somehow entertains despite its instant familiarity.

Mirren stars as Sarah Winchester, a wealthy 1900’s widow & heiress to the Winchester rifle fortune. Mirroring rumors of her mental instability in real life, her mental health is being questioned in the film by the board of the Winchester Repeating Arms Company to drive her out of her business & her fortune. The lynchpin in their argument against her sanity is a bizarre mansion she keeps under constant, ever-shifting construction, another real life detail. In the film, the Winchester house is described as “a gargantuan, seven-story structure with no apparent rhyme or reason” to its design, an M.C. Escher-esque 3D jigsaw puzzle that requires construction crews to work 24/7 to keep up with Sarah Winchester’s instructions. Mudbound’s Jason Clarke co-stars as a laudanum-addicted doctor/alcoholic hired by the Winchester company to legally assess the widow’s mental health as a guest in her bizarre home. Since this is a PG-13 horror film instead of an Oscar-minded biopic, however, that investigation shifts to instead determining whether the unexpected spooky beings the doctor encounters there are laudanum-induced hallucinations or a collective of malicious ghosts. Spoiler: it’s ghosts. Once “the difference between illusion & reality” is broken down, the doctor and the widow team up to calm the house’s ghosts, for whom the widow builds an ever-expanding labyrinth of rooms for them to haunt & feel at home in. The usual balance struck in “the house that spirits built” is violently disturbed by a slowly-approaching supernatural event, something much more potentially catastrophic than a lost fortune or a laudanum addiction, two conflicts that fall by the wayside. It all wraps up pretty much how you would expect it to, with very few surprises along the way.

Judging by the weirdly unenthused response to Guillermo del Toro’s similar, but far more masterful Crimson Peak, I doubt many audiences will fall head over heels for this simplistic gothic horror throwback. You’d have to be really stoked about watching Helen Mirren glide down spooky hallways in Helena Bonham Carter drag to enthusiastically love this movie; any personal affinity for haunted house horror or real-life insight into the bizarre case of the Winchester house is not going to cut it on its own. This is a very talky, muted haunted house movie where two too-good-for-this-shit actors discuss at length the value of gun control and the practice of locking ghosts in boxes. Even for all its exploitation of a real-life tragedy & total waste of an Oscar-winning actor, however, Winchester at least has the decency to search for a moral center & a thematic point of view. The ghosts in the film are described to be “spirits killed by the rifle,” and Sarah Winchester’s agitated mental state is framed as guilt from profiting from gun violence, a theme that obviously holds modern significance (and, again, mirrors legends & rumors surrounding the real-life heiress). The way that theme expresses itself through machine-like jump scares, creepy possessed children, and endless exterior shots of a spooky house may not be the most morally delicate approach to adapting the Winchester story, but fans of mainstream horror should be well-accustomed to that kind of exploitative tackiness by now.

The Spierig Brothers did little to pay attention to how the genre tropes of a haunted house picture might distort or trivialize the story of a real-life widow with a tragic history of mental health struggles. Instead, they filtered the Sarah Winchester curio through a one-size-fits-all ghost story lens, with all the minor thrills, chills, and PG-13 kills that accompany it. It’s not likely to win over new fans to their genre-faithful, utilitarian brand, but it’s still a continuation of their pattern of making well-behaved, but surprisingly entertaining pictures out of formulas we’ve already seen repeated hundreds of times before.

-Brandon Ledet

The Haunted Mansion (2003)

Much like the NFL, WWE, and RuPaul’s Drag Race, Disney has always had a knack for obsessively promoting & examining its own legacy. It wasn’t until the past few years that the insanely massive media conglomerate owned every single major player intellectual property imaginable, but judging by the way the company has publicly patted itself on the back since its inception, you’d think that was the case for decades. One of the more amusingly tacky ways this self-celebration has manifested itself is in Disney pop culture media’s synergy with the brand’s amusement parks – Disneyland, Disney World, and beyond. I totally understand the appeal, both for creator & consumer, of turning Disney’s most popular properties into theme park rides fans can physically visit & interact with. By the late 90s, though, that wasn’t enough for Disney’s insatiable need to publicly glorify itself. In the last two decades the company has begun to make movies based on its theme park rides in an an absurd act of reverse engineering. This started small enough with a Disney Channel made-for-TV original starring a late-in-his-career Steve Guttenberg, but eventually ballooned into a five feature film series starring one of the world’s most famous (and most despicable) movie stars, Johnny Depp. The Pirates of the Caribbean series has been the biggest financial payoff in Disney’s gamble to market its theme park attractions on the big screen (recent diminished returns notwithstanding) and there have been a couple great Disney Ride films accidentally made along the way (Tower of Terror & Tomorrowland, namely), but for the most part people (mainly critics) have not been buying what Disney had been selling in those films: itself.

The first few attempts to adapt a Disney park theme ride for the big screen were meek acts of testing the waters. The 1997 Tower of Terror film was made for broadcast television. The 2000 space adventure Mission to Mars somehow nabbed a big name director (Brian De Palma, of all people) and went into wide theatrical release, but was based on a long-forgotten ride that had closed almost a decade before the film’s release. The ill-conceived (but oddly fascinating) 2002 Country Bears movie was marketed only for the smallest of children, to whom we shovel irredeemable garbage on an annual basis (i.e. Minions, The Emoji Movie, etc.). It wasn’t until the 2003 Eddie Murphy horror comedy The Haunted Mansion that Disney released a major motion picture meant to appeal to the entire family that was based on one of its currently visitable theme park attractions. The Haunted Mansion was an interesting experiment in the way it asked loyal fans of the Disney brand to fall in love with a feature-length advertisement for its own product: a haunted house “dark ride” you could visit at any one of its major theme parks. The experiment succeeded commercially, (rightfully) failed critically, and openly participated in the dual nature of Art & Commerce that always plagues the movie industry, although typically in a more hushed tone. Directed by nobody workman Rob Minkoff, who also helmed The Lion King & Stuart Little with an equal absence of passion, The Haunted Mansion is no more vibrantly alive than any of the CG spectres that torment Murphy’s family in its haunted house plot. The movie plays like a series of boardroom decisions that spiraled out of control into a family-friendly horror comedy that is neither funny nor scary and feels about as genuine in its genre nerdery as The Adventures of Pluto Nash. Just about the only interesting thing about The Haunted Mansion is its pioneering nature as a feature-length advertisement of a currently-operational Disney Park ride, the lowest of artistic ambitions.

Eddie Murphy stars as a money-obsessed Business Dad who spends too much time trying to grow his real estate business and too little effort connecting with his wife & kids. This stock Kids’ Movie Conflict is complicated when he interrupts his family’s vacation to check out a potential property purchase, the titular haunted mansion. The plot doesn’t develop much from there, besides the gradual reveals of every inhabitant of the home being a ghost with unfinished business who failed to cross over to the other side. The ghostly lord of the home mistakes Murphy’s wife for a long-lost love of his own, who can be seen in various oil paintings throughout the mansion, another Stock Movie Conflict employed by countless vampire & ghost pictures. Given that the ghostly home owner & his various ghost servants are white people from a bygone century, this interracial romance angle raises a few interesting questions about the racial dynamics of the house’s past, questions the movie isn’t interested in exploring. Instead, Murphy has to hurry to both prevent the most handsome, wealthy ghost from “getting jiggy with” his wife (kill me) and to save his kids from the other supernatural threats crawling all over the home: spiders, skeletons, a surprisingly effective Terrence Stamp. The rest of the ghostly cast is rounded out by the comic relief of the always-welcome Wallace Shawn & a Jambi-type performance from Jennifer Tilly. Will Eddie Murphy have time to save both of his children’s lives and prevent his wife from getting sexually assaulted by a handsome ghost? My guess is that you already know the answer, but are coming up short with a reason to care, which is more than fair.

Plot is not nearly as significant here as recreating the holographic ghosts & ghouls of the Disney theme park ride source material, which the movie actually does fairly well. The introductory title cards feel like a haunted house initiation, warning “Welcome, foolish mortals . . .” before recreating the ballroom of dancing ghosts that constitute the theme park ride’s centerpiece. Besides the CG ghosts that recall the live action Casper movie in tone, The Haunted Mansion also employs special effects master Rick Baker to provide some tangible atmosphere. A Harryhausen skeleton army & swarms of threatening spiders look especially great, with other haunted house effects like Videodrome-esque breathing walls, a Billy Bones-style zombie, and visual references to suicide by hanging tilting the story towards genuine horror. Singing barber shop quartet statue busts (an integral part of the ride) and a musical instrument seance straight out of an Ed Wood film (Night of the Ghouls, to be specific) are much more in line with a cutesy, safe-feeling horror comedy vibe, which is totally fine given the film’s nature as a cynically commercial Disney property. Terrence Stamp’s presence as an evil, ghostly butler cuts to the core of what’s wrong with the film at large. He’s genuinely creepy on a scene to scene basis, but often has to pause his schtick to deal with Eddie Murphy, who aims to annoy at every possible turn. At one point, Stamp even bellows, “If I have to listen to another word from that insufferable fool, I believe I’m going to burst,” which was the one line that got a legitimate laugh out of me. Listening to Murphy run lame bits about whacking spiders with magazines & ghosts “getting jiggy with” his wife into the ground for minutes at a time completely poisons any atmospheric mood or comedic ambition built by Baker, Shawn, Tilly, or Stamp. Murphy simply isn’t funny, which is a major problem considering how much screen time he’s allowed to devour.

Guillermo del Toro has stated publicly that he’d love to remake this film without the Eddie Murphy angle and, after Crimson Peak, it feels as if he already did. It’s easy to see what the director may have connected with on its basic level of being a haunted house dark ride attraction adapted into a feature. The Haunted Mansion is one of my favorite Disney World rides, but I have no real problems or reservations with the way it’s been adapted to the screen, personally. How could I? The idea of believing your own hype so completely that you think your theme park attractions deserve a The Movie! version is so absurd that it’s kind of a miracle every single one of these Disney Ride movies isn’t as much of an artistic failure as The Haunted Mansion turned out to be. If it weren’t for the success of the Pirates debut just a few months later this could’ve been the end of the Disney Ride movie as we know it today, a fate that would’ve been very much deserved.

-Brandon Ledet

Tower of Terror (1997)

Expectations can make or break a movie-watching experience if you allow them too much headspace. I try to approach every film with an entirely blank slate, but it can be difficult to achieve that intellectual distance. For instance, watching a mid-90s Steve Guttenberg helm a made-for-TV kids’ movie based on a Disney World theme park attraction comes with its own expectation baggage that’s difficult to leave at the door. To be crassly honest, I expected a pile of shit. 1997’s Tower of Terror movie is a thoroughly pleasant surprise, then, shirking the stench of its compromised pedigree in nearly every scene. Even as a cheaply made VHS era kids’ horror starring The Gutte, the film is a massive improvement over Disney’s other haunted house amusement park ride adaptation, the miserable Eddie Murphy comedy The Haunted Mansion. It’s a charmingly silly, mildly spooky comedy that delivers just as much genuine entertainment as it does unintentional camp. I can’t parse out how much of my enjoyment was a surprise result of setting my expectations low, but that ultimately does not matter. What matters is that, against all odds, Tower of Terror is a good movie.

Steve Guttenberg stars as a sleazy photojournalist for a National Enquirer type publication, where he publishes hoax stories of alien autopsies & ghostly apparitions. Child actor (turned indie darling) Kirsten Dunst co-leads as his accomplice & niece, helping The Gutte fulfill his obvious destiny as a Goofy Uncle archetype. The pair get in over their heads when a mysterious old woman rope them into investigating a real life paranormal mystery, a 1939 incident at the infamous Hollywood Hotel that occurred on Halloween night. That evening, during a glamorous Halloween party (complete with big band swing music) a Shirley Temple/Baby Jane Hudson archetype mysteriously disappeared along with her drunk parents, her nanny, and a bellhop when the elevator car was struck by magic lightning. The answer to the mystery of what caused this supernatural event is explained upfront with the old lady’s tales of evil witchcraft and a Book of Souls MacGuffin. As Dunst & The Gutte search for this all-powerful talisman in the haunted hotel, however, the source of that witchcraft is called into question and the ghosts of the missing weigh in on what really happened that Halloween night. It all has very little to do with the actual Tower of Terror ride, but as a What Ever Happened to Baby Jane? by way of Hocus Pocus or Jumanji plot, it all works out as a perfectly entertaining children’s creepshow.

The actual Tower of Terror at the Disney amusement park is also shaped like a 1930s hotel and was actually utilized for the film’s frequent exterior shots to establish setting & mood. The ride is Twilight Zone-themed, however, which is a licensing choice this made-for-TV venture couldn’t afford to make. Instead, the hotel is utilized as a kind of standard issue haunted house contraption where headless figures brandishing meat cleavers, singing child ghosts dressed like the twins from The Shining, and elevators full of hellfire pop up from around corners to startle the audience. Instead of treating the film like a single trip through this haunted space like an amusement park ride, however, its ghostly mystery & fascination with witchcraft is spread over several days. This allows for long, bizarre speeches about “banishing children to the underworld” and how the lightning “half-zapped” everyone in the elevator, trapping them in limbo. Director D.J. MacHale doesn’t have many credits to his name, except that he helmed twenty episodes of the Nickelodeon horror anthology Are You Afraid of the Dark?, which almost makes him overqualified for the task. For better or for worse, the movie plays like a feature length episode of that show that just happens to star two recognizable faces (along with exciting bit players like Melora Hardin & John Franklin) and is based off an amusement park ride (complete with mimicking the ride’s elevator drops at its climax, naturally). Expectations aside, it’s a form of entertainment I’ve been trained to appreciate for nearly my entire life.

Somewhere around 2015, as with all Disney properties (including The Haunted Mansion, somehow), there were talks of remaking Tower of Terror as a new, presumably better-funded feature. You can easily see how the studio would find easy potential in that idea, even if they nuke this original version out of existence & return to the property’s Twilight Zone roots. If that idea is dying along with the theme park attraction (which is gradually being replaced with some kind of Guardians of the Galaxy ride), however, the original will still persist as a perfectly entertaining, family-friendly haunted house tour starring Dunst & The Gutte. Even that kind of a modest success exceeds expectation, which is as good of a litmus test for a movie’s worth as anything, I suppose.

-Brandon Ledet